17 days ago - Crater Creator - Direct link
As I see it, proportions are set for gameplay balance, and then maybe one can come up with lore to justify it so it makes sense. The starting point is like, “there needs to plenty of lead in loot,” and the downstream consequences, like “with all these lead weights, fishing must be the most popular sport in landlocked Arizona,” are what they are. I do miss the earlier days when more recipes reflected what you’d intuitively need to make that item, more loot lists reflected what you’d intuitively find in that container, etc. Now things are more standardized: more integrated into comprehensive weapon tiers and whatnot. It’s a two sided coin.





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