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We have shown you some first pictures of the “Pedestrian Zone Pack” Cosmetic DLC in late August at gamescom – but now, with release less than a week away, it’s time to take a closer look at the contents of this CDLC. Did anyone say “canals”?

What's in the pack?

A quick recap: In April this year we once more presented you with several potential themes for Cosmetic DLC, with “Pedestrian Zone” winning the vote together with “Vibrant Cities” (to be released at the end of the year).
With this Cosmetic DLC we’re adding a bunch of ornaments to your game that focus on your downtown area to help you improve the daily life of your inhabitants there. Public toilets, convenient during long shopping trips and market halls, especially useful for the traders from the “City Lights Pack” Cosmetic DLC.


You can read the full article here: (https://anno-union.com/devblog-pedestrian-zone-pack/).

over 2 years ago - /u/Ubi-Thorlof - Direct link

https://anno-union.com/devblog-pedestrian-zone-pack/

I'm not Marcel, but I hope you'll anyway check out our latest DevBlog ;)

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over 2 years ago - /u/Ubi-Thorlof - Direct link

Originally posted by vanticus

Those canal landscapes look really good- it’s quite impressive what the art team have managed to put together! Does anyone know what the ‘groundplane’ ornament is?

I know!

You can see them in two of the screenshots: They are used for pedestrian path in the very first one and to create the circles in the 2nd one.

over 2 years ago - /u/Ubi-Thorlof - Direct link

Originally posted by blokzeil1

It would be nice if canals have a real function for houses or industrie or even a, farm bonus!

Then it wouldn't be a Cosmetic DLC anymore ;)

over 2 years ago - /u/Com_Raven - Direct link

“I am not Marcel”

No worries, nobody is perfect 😏

over 2 years ago - /u/Ubi-Thorlof - Direct link

Originally posted by Kingmarc568

Will it be possible for the canals to blend into the sea or will they be an enclosed system like in Enbesa?

The latter, yeah, no connections to rivers/lakes or the ocean.