Original Post — Direct link
over 2 years ago - /u/Ubi-Thorlof - Direct link

Originally posted by driscan

Not specifically addressing this issue, but I get the feeling that the devs are getting lazy since the High Life DLC. I mean just look at the buildings and items introduced in that DLC, they just made one model for multifactories and just changed colors for each variation! Same for toy factories, violin etc. That also use the same model. Same for the orchard items.

Ubisoft needs to end this "quick and dirty money" nonsense. Do it right, or just don't and accept that Anno 1800 is reaching end of life and start developing the next game!

Let's look at it from a different angle: The number of different goods introduced with The High Life would not have been possible if each had received its very own, unique building. The requirements for the Art team would have gone through the roof. And that would've affected development time and price of the DLC (the Season 3 Pass is cheaper than the Season 1 or Season 2 Pass).

Calling the contents of that DLC "lazy" is, in my humble opinion, extremely unfair towards the team that has spent several months working on the Design, the Art assets, texts and dialogues and programming of the new mechanics. Or our QA teams, who spent significant amounts of time on testing and providing feedback on the new mechanics.

So, while I can understand that it would have been great to have even more: more details, more buildings, more variants, etc., this is a far cry from "quick and dirty money".