Read moreI suppose it's a bit more nuanced than what I initially was trying to say. A bit hard to explain, but the easiest way I can explain it is say, in CS:GO, the recoil is always trying to re-center itself back to where you started, and yes, if you just hold down fire it will physically recoil. However, even in between each individual shot you can see it fighting to move back. Then when you're out of ammo, the reticle is right back at the original spot you had it before you fired a single shot.
Now, correct me if I'm wrong as I didn't have as much time with the demo as I would have liked (no hard feelings but I've been waiting 14 years for Kingdom Hearts 3 lol), but as far as I can remember, and with gameplay videos, it doesn't seem as if the reticle ever works to re-center when not firing and just leaves off wherever you stop firing. So instead of going from point A, temporarily moving towards point B then returning to point A, it's just going from point A to point B, being whe...
Hey thanks for the follow-up! That makes a lot more sense when you explain it that way. I do believe you’re correct ultimately in that our reticle will not return exactly to center. Our recoil curves do have returns though, but it’s not exactly where it was prior to the shot in most cases, especially for automatic weapons. Also no hard feelings! Kingdom Hearts looks awesome :)