about 6 years ago - ARK: Survival Evolved - Direct link
Current ARK Official Server Network Servers Version: 327.21

Current Server Version: v327.21 - 05/18/2021

- Fixed an exploit

v327.19 - 05/05/2021

- Fixed an exploit

v327.10 (Server is v327.8) - 04/28/2021

- Shadowmane Chibi now available for anyone who has collected all the Genesis Chronicles Explorer Notes
- Fixed a localisation crash
- Fixed an exploit that allowed players to cause others to disconnect using dedicated storage boxes
- Removed Easter Holiday content
- Eliminated edge cases where servers could have more players than the config would allowed

v326.13 - 04/23/2021

- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Server config value: "AllowCaveBuildingPvP=false" now supports blocking building in caves on Aberration, Extinction, Genesis Part 1, and Crystal Isles in preparation for Conquest server launch.
- New server config value in ShooterGameMode Game.ini:

PreventTransferForClassName=

For example: PreventTransferForClassNames=Dodo_Character_BP_C

- Seeds now have a spoil timer (included a one time destruction of them in dedicated storage boxes)

v326.8 - 04/12/2021

- Fixed a server crash that would occur when the server was attempting to save

v326.6 - 04/07/2021

- Fixed a localization crash

v326.3 - 03/31/2021

- Eggcellent Adventure 6 is now live, for more details: https://survivetheark.com/index.php?/articles.html/community-crunch-260-eggcellent-adventure-6-and-more-r1733/
- Fixed a bug where wild bees would not spawn
- Additional server side logging
- Additional mesh detection metrics

v325.17 - 03/29/2021

- Additional mesh detection metrics
- Additional server side logging
- Fixed a mesh exploit

v325.17 - 03/26/2021

- Fixed a bug which would cause dino mating cooldown to reach unreasonably high level

v325.10 - 03/25/2021

- Fixed Cryopod not displaying the creatures gender
- TEK Federation Helmet colourisation on female characters

v325.10 - 03/25/2021

- Fixed a bug which would cause dino mating cooldown to reach unreasonably high levels

v325.6

- Genesis Chronicles V! Jump in to collect your TEK Federation Helmet skin, and HLN-A & Rockwell's Explorer Notes on Genesis!
- Fixed a mesh exploit

v324.24 - 03/19/2021

- Fixed a mesh exploit
- Deinonychus riders can no longer use weapons when they're latched onto a creature
- Deinonychus can no longer be picked up by the Karkinos
- Fixed a server-side stall exploit

v324.22 - 03/11/2021

- Fixed a mesh exploit
- Fixed an exploit that allowed you to avoid turret damage
- Hover Skiff can no longer use turbo speed when carrying enemy players or tamed enemy dinos (no changes made if using carrying allied or wild)

v324.18 - 03/05/2021

- Fixed an exploit which allowed players to avoid taking damage from turrets
- Reverted bola changes that were implemented w/ previous exploit-fix.

v324.17 - 03/05/2021

- Fixed a bug where the spy glass was not showing enemy or wild creature names

v324.16 - 03/05/2021

- Reworked TEK Helm to function like the shoulder cannon so that tapping 'E' no longer cycles visors instead holding 'E' will bring up a pinwheel which players can use to toggle or cycle the visor.
- Corrupted Dinos no longer damage player structures on PvE
- Made some tweaks to the Artifact system in single-player to resolve some scenarios where some artifacts (such as Skylord) would spawn/respawn unreliably.
- Fixed invisible bees.
- Fixed a bug that allowed players to escape through the ceiling barrier on some maps
- Fixed a client crash related to movement
- Fixed a client crash related to attacking with creatures
- Fixed a bug where the Colour ID was displaying incorrectly on Cryopods
- Fixed an exploit that allowed players to avoid turret damage
- Fixed a bug where enemy creature floating HUD names would still cost client performance even when not rendered
- Fixed a bug where the Shoulder Cannon was targeting allied creatures on PVE
- Fixed a server crash

v324.10 - 03/01/2021

- Added some additional logging for servers
- Added some additional validation against renaming dinos and structures
- Fixed an exploit with explosives
- Fixed a server crash

v323.18 - 2/26/2021

- Improved Crypod UI.

Note that it'll currently display imprint % as 0 but it's something we're working on sorting out.

v323.17 - 02/25/2021

- Cryopods will now remember (but not display) the mating interval time and count down correctly
- Fixed Cryopod UI displaying wrong values for some stats.
- Cryopod UI has been adjusted to be smaller, display gender, and whether a creature has been spayed or neutered. We plan to make some more changes to this in the future where the colour-ID will be included on the colours, as well as some general clean up of the UI.
- Fixed an issue where the new TEK Federation Gloves skin would cause some masking issues on the player character's head

v323.14 - 02/23/2021

- Fixed a client crash caused by highlighting/mousing over cryopods

v323.14 - 02/23/2021

- Genesis Chronicles VII (Notes 16 - 20 have been added with the TEK Federation Gloves cosmetic)
- Additional metrics for transfer and server connection issues
- Cryopods now display more information including the creatures' colour region and mutations.

v322.15 - 02/18/2021

- Can no longer ride unconscious Stegos
- Fixed various map issues related to volumes and borders
- Ziplines will now check to see whether a character can actually fit into a space before allowing them to attach to the zipline
- Dino Leash now has a designated folder in the crafting UI
- Added the option to see Unlearned Engrams on Remote Inventories with crafting (which can be toggled on/off on the same UI)

v322.9 - 02/11/2021

- Valentine's Event is now live! Launch with -activeevent=vday
- Can no longer carry/base Corrupted Dinos
- Notes have had their character limit restored to the previous value (no longer cuts off after one line)

v321.20 - 02/04/2021

- Fixed an exploit

v321.14 - 01/26/2021

- No longer able to delete/destroy the obelisk via admin commands (previously deleted ones are now restored)
- Fixed an exploit that would allow the Velonasaur to have infinite stamina while firing spikes
- Fixed a bug that prevented players from accessing the Ferox inventory
- Fixed a bug that caused Billboards & Signs to have a 24 character limit
- Fixed a bug that caused wild beehive spawns to over spawn
- Fixed a typo with the Ovis Chibi
- Fixed a server crash

v321.11 - 01/24/2021

- After placing a structure, the placement HUD will remain active if the player has any more items of that structure available to place. (So you no longer have to re-select the structure to place the same type again).

v321.10 - 01/17/2021

- Fixed a visual issue with the Federation TEK Chest Piece
- Fixed a bug which prevented non-dedicated servers from being able to be hosted
- Fixed a bug where the inventory rank was not updating on the client unless you rendered the structure again or rejoined the server.

v321.1 - 01/14/2021

- Added Explorer Notes 11-15 for Genesis Chronicles
- Added TEK Chest V2 for Genesis Chronicles
- Added additional mesh biting detection
- Fixed multiple mesh methods
- Fixed a bug where the Scorched Earth Manticore was rewarding the incorrect amount of Element
- Fixed an exploit that allowed players to create names with invisible letters
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Fixed a bug where the Taming UI pop up would not function at reduced resolution scales
- Fixed a bug where the TEK Turret did not respect Tribe Ranks
- Fixed a crash with the Taming HUD
- Fixed an exploit that allowed beehives to be duped
- Managarmr can no longer dash when C4 is attached (Similarly to how the Pterodon cannot roll)
- Deinonychus riders are now correctly dismounted when flashed by a Plant Species Z Fruit
- Carno Visual Changes (Texture/Material Update)
- New Single Player/Host Setting: Enable Level Up for Flyer Movement Speed

v320.57 - 01/06/2021

- Fixed an exploit that allowed 'family shared' accounts to play on 'family sharing prohibited' servers

v320.50 - 01/04/2021
- Fixed a meshing exploit

v320.31 - 12/23/2020
- Fixed an exploitable server side crash

v320.29 - 12/18/2020
- Fixed a bug which prevented some servers from listing for clients

v320.18- 12/17/2020
- Winter Wonderland is now live until Jan 7th! Launch your server with -ActiveEvent=WinterWonderland to enjoy the festivities!
- Fixed an exploit with tribe names

v319.29 - 12/15/2020
- Fixed an exploitable server side crash (recommend unofficials update as soon as possible)

v319.22 - 12/14/2020
- Fixed incorrect damage multiplier volumes being active

v319.14 - 12/11/2020
Exclusives!
- Animated Series Raptor Costume
- Santiago's Spear Skin
- Santiago's Axe Skin
- All acquired by clicking on the main menu options
Genesis Chronicles
- Added HLN-A Explorer Notes 6-10 for Genesis Chronicles
- Added TEK Suit V2 pants for Genesis Chronicles
Bug Fixes
- Fixed a bug that allowed the Stego to continuously impale
- Removed level up notification when a dino is already at max level
- Fixed an exploit with FOV
- Fixed a bug with the Aberration day/night cycle
- Fixed an issue that could cause a stall when using the teleporter and troughs
- Fixed an occurrence where the TEK Skiff would be unable to fly even when it has been fueled
- Before eating a Tropeo egg, you will now receive a warning before consuming it
- Fixed an exploit with Nvidia Ansel
- Fixed an issue where the baby mantis could float in the air
- Adjusted the Stego's impale damage so that it scales with the level
- Fixed a bug where a mounted rider could be killed after removing a Trope saddle
- Fixed a mesh exploit with the Crab

v318.14 - 11/28/2020
- Turkey Trial event colours will now properly show up in all colour regions on wild creatures

v318.12 - 11/24/2020
- Prevented more TT cosmetics from being grindable

v318.9 - 11/24/2020
- Turkey Trial is now live until December 8th! Launch your server with -ActiveEvent=Turkeytrial to enjoy the festivities!
- Fixed a bug where Tamed Megalodons were accidentally applying the Gashed debuff, causing a slow and a bleed, rather than the Gnashed debuff which would only cause a bleed. Additionally, Wild Megalodons will no longer apply the bleed effect (Gnashed) to their targets.
- Fixed a bug which broke Basilisk IK
- Fixed a bug where the Mammoth Damage Debuff (Trumpet) was not working on wild or tamed dinos
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc. This includes the floating water volumes around the Crystal Isles floating islands which would cause players to dismount in midair.
- Fixed a bug which caused the Taming HUD to clear itself after a server restart or relog
- Fixed a bug which caused Quetz to be affected by small bear traps
- Fixed a bug which caused the Rock Drake to stop gliding
- Fixed a bug which caused Large Crop Plots to be fully irrigated when placed
- Fixed a bug which allowed players to place ocean platforms inside other player structures
- Fixed a bug that caused Onyc's babies to spawn at the wrong socket location
- Fixed a bug where HLNA was not correctly colorizable
- Fixed a bug which allowed Desert Kaiju flock to be taxidermable
- Fixed a bug which prevented you from being able to "track all" taming creatures within a search filter in the Taming UI HUD.
- Fixed a bug which caused some foliage on Aberration to be missing collision
- Fixed a bug which prevented Arthropleuras, Spiders, and Onyc that were in Cryopods from being deployed
- Fixed a bug which caused Wild Stegos to have colour plating in Single Player
- Fixed a bug which caused Mantis that was grown from the baby stage to be larger than tamed ones
- Fixed a bug which made the Chibi Bone Rex smaller than intended
- Fixed a bug with the Hockey Mask which would cause it to stall players upon selection
- Fixed a bug which prevented the Stego from gaining experience when killing with Impale
- Fixed a bug which caused the Bleed Effect to be off center on the Allosaurus and Thylacoleo
- Fixed an exploit which prevented turrets from shooting at you
- Fixed an exploit that allowed Cannons and Turrets to be healed using the tent

v317.2 - 11/19/2020
- Fixed a client crash caused by launching the game whilst not being connected to the internet

v317.1 - 11/13/2020
- Fixed a case where transfers could fail
- Fixed multiple server side crashes

v316.40 - 11/12/2020
- Eliminated server calculation related to replacing structures (no cost to server). Active on Unofficials too.
- Optimised server calculation for demolishing structures (Official only for now whilst being tested)

v316.31 - 11/10/2020
- Fixed a bug which caused players to be unable to connect or travel between servers

v316.40 - 11/12/2020
- Eliminated server calculation related to replacing structures (no cost to server). Active on Unofficials too.
- Optimised server calculation for demolishing structures (Official only for now whilst being tested).

v316.31 - 11/10/2020
- Fixed a bug which caused players to be unable to connect or travel between servers

v316.28
- Fixed a bug which caused players to disconnect after defeating bosses
- Fixed a bug which caused players to timeout or get a Login Lock error when transferring on Official Servers

v316.19
- New 'Noglin' Chibi for Genesis Season Pass Holders
- Genesis Chronicles continues! Collect 5 new HLN-A voiced explorer notes and earn a new cosmetic, the new TEK Federation boots! There will be 4 additional Chronicles instalments each month leading up to launch giving you a full TEK Federation cosmetic suit
- Mammoth TLC
- Stego TLC
- Taming HUD
- Turret Radius Settings
- Insects are now breedable
- Wyverns are now breedable (except Zombie Wyvern)
- Reduced Giganotosaurus maturation time by approximately 15% (Total growth is around 10~ days)
- Increased Diplocaulus base health by 33% (from 190 to 250.3)
- Increased Diplocaulus movement speed when ridden by 25%
- Added a (slow draining) bleed to Thylacoleo basic attack
- Reduced depth requirement for Megachelon breeding so that it can be bred on other maps
- Reduced Megalodon gestation/aging times to match Megaloceros
- Added a Pack Bonus to Megalodon: Damage Reduction and Damage Increase per pack member within range
- Added a bleed to Megalodon basic attack
- Increased Jerboa base weight capacity from 55 to 120 (Matches Bulbdog)
- Increase Ankylosaurus metal weight reduction by 10% (from total reduction of 75% to 85%)
- You can now turn when rolling with a Doedicurus (similarly to the Genesis Race Mission)
- Basilisk now has eyes
- Element reward from The Island bosses has been increased by 100%
- Element reward from The Center bosses has been increased by 100%
- Element reward from Scorched Earth has been increased by 50%
- Fixed a bug where HLN-A would jitter a lot at low client fps
- Fixed a bug which allowed you to blow up 2 pieces of C4 without consuming them
- Fixed the Onyx having the wrong icon
- Fixed a lot of typos
- Fixed a shoulder pet offset issue with the Ferox on the Gigantopithecus
- Fixed a bug on localized/translated Cryopods which prevented it from displaying the correct information
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Fixed a bug which prevented you from placing Cliff Platform structures in the Genesis Part 1 Ocean Biome
- Fixed a bug which broke biome specific overrides
- Fixed a bug which allowed players to fly across the map with certain creatures and grappling hooks
- Completely disabled the option to set teleporters as Public on Official PvP (including using them).
- New Dynamic Ini options: HexagonRewardMultiplier (multiplies hex rewards for missions), BabyImprintAmountMultiplier, and BabyCuddleIntervalMultiplier
- Hotkey for GCM demolished has changed to "G" when using keyboard and mouse
- Ended Fear Evolved and removed Halloween content

v315.18 - 11/06/2020
- Fixed a server crash

v315.17 - 11/05/2020
- Fixed an issue where player characters were not linking up to tribes correctly. If you have recently transferred to or downloaded your character on a server and it was not placed in it's tribe, please do not create a new tribe. Once this patch is live, you can transfer out and back in again and this should grant you access to your tribe once more.

v315.16 - 11/05/2020
- Fixed multiple server side crashes

v315.15 - 11/02/2020
- Fixed a crash that would occur when the player would not be able to authenticate through Cloudflare
- Additional anti-cheat server-side logging

v315.9 - 10/29/2020

- Increased chance of creatures being a bone or a ghost type
- Changed scarecrows, pumpkins, gravestones to now give players a random amount between 1 and 5
- Increased the average frequency of seeing gravestones, scarecrows, and piles by approximately 15%
- Fixed special map overrides not working on DLC maps, such as TEK Creatures, GEN-X, etc.

v315.4 - 10/23/2020

- Fixed a server side crash
- Prevented the Dodowyvern and DodoRex from being able to be picked up with a hoverskiff

v315.2 - 10/23/2020

- Fear Evolved 4 is now available until November 6th! Enable with -ActiveEvent=FearEvolved
- Crystal Wyvern Fertilized eggs now properly warn players before consuming
- C4 will no longer float when attached to dinos that have been cryo'd
- Players can demolish structures quickly in GCM by using Q on keyboard or RightBumper+X on Gamepad/R1 + Square.
- Fixed a bug where players were unable to ride dinos whilst being grappled.
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Fixed multiple mesh exploits
- Fixed a bug which would cause Rock Drake to spin rapidly when climbing walls
- Fixed a shooting exploit with TEK Tapejara
- Fixed a bug which allowed Magmasaur to do damage in ORP mode
- Added colorisation options for Shoulder Cannon
- Added the TEK Trike (Genesis Lunar Biome) to the core game so it can now be transferred
- Added the Master Controller flag to VR Boss

v314.13 - 10/13/2020

- TEK Grenades when attached to a scout will now instantly explode
- Further enhancements to the mesh protection system to prevent projectiles and structures from being fired or placed inside the mesh

v314.7 - 10/09/2020

- Fixed a client crash on Aberration
- Fixed a client crash with Linux

v314.5 - 10/08/2020

- Pacifier (imprint/cuddle) icon will be hidden behind the Extended HUD options (H) unless an imprint is available (then you'll see it) to reduce on-screen clutter.

v314.3 - 10/08/2020

- Crystal Isle map optimizations
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Networking optimizations and security improvements
- Pacifier (Imprint) Icon only displays above baby dinos when imprinting is NOT at 100%, and will pulse when a baby is ready to be cuddled
- Additional mesh detection improvements
- Fixed a bug with Tropeo that allowed it to attack ORP structures and dinos
- Initial Implementation of the Live Tuning System. More details can be found here.[survivetheark.com]

Current Version: v313.57 - 10/01/2020

- Fixed a meshing exploit
- Fixed a turret soaking exploit
- Dino Leash will no longer prevent creatures from being transported via a TEK Teleporter
- Fixed a bug that prevented the oil pump structure from being able to be placed on oil wells.
- Fixed a bug which prevented players from launching the expansion pack maps on Linux
- Locally run 'getall' commands are now locked behind a server admin check
- Alliance chat now works with Gamepad

v313.55 - 09/29/2020

- Further optimisations made to the structure stasis code (Official Only)
- Fixed a bug which would cause spectator mode to stop working

v313.52 - 09/28/2020

- Further optimisations made to the structure stasis code (Official Only)
- Fixed a crash related to the stasis optimisation code (Official Only)
- Fixed OSDs and Veins not being destroyed when leaving render distance (they are supposed to be destroyed)
- Fixed Gas Veins continuing to explode gas balls even when they have a collector attached

v313.49 - 09/27/2020

Further optimisations made to the structure stasis code (Official Only)
Fixed some stasis-related crashes (Official Only)

v313.46 - 09/26/2020

- Fixed server crashes related to stasis optimisation code (Official Only)
- Additional stasis optimisations (Official Only)

v313.43 - 09/25/2020

- Fixed multiple cases where players or dinos could get stuck in structures via relogging or fast travelling. (Official only - related to the stasis code)

v313.41 - 09/25/2020

- Structure stasis code optimized (Official only for now whilst we continue to investigate impact)

v313.37 - 09/24/2020

- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Prevented players from being able to level up tames above the server-specific level clamp
- Fixed multiple mesh methods
- Fixed an exploit with the Astrocetus
- Updated the PC Client Patch Notes URL

v313.35 - 09/19/2020
- Fixed a server crash related to RCON. (Unofficial Only)

v313.33 - 09/18/2020
- Fixed a server crash

v313.30 - 09/17/2020
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Fixed Fence Supports requiring foundational support when trying to snap to each other
- Fixed an exploit which allowed players to bring tames to Genesis Gauntlet Missions
- Fixed the Defeatboss admin command
- Added additional sockets onto the skiff which auto-turrets can use as targeting options
- Added some protection to the Tribe UI to prevent players from accidentally leaving their own tribe or kicking themselves
- Prevented the trough visual from displaying in spectator mode
- Fixed a bug which allowed you to complete Genesis Gather Missions before hitting all the requirements
- Fixed a bug which would allow you to build a floating base
- Fixed a bug which prevented Megachelons from counting towards the platform dino limit
- Fixed a mesh exploit
- Fixed a bug which prevented catapults from applying damage when shooting boulders

v313.28 - 09/16/2020

- Fixed multiple server crashes

v313.23 - 09/15/2020

- Fixed a server crash

v313.22
- Fixed multiple exploits related to mounted turrets

v313.19
- Fixed an exploit that caused players to be ignored by auto-turrets

v313.14
- Fixed an exploit that caused players to be ignored by auto-turrets

v313.14
- Fixed a bug which stopped Gacha crystals from providing items upon consumption

v313.10
- Fixed a bug which prevented the TEK Bridge from snapping
- Increased the TEK Bridge decay timer
- Fixed a level up animation glitch with the Bear and Megatherium
- Fixed multiple level design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Fixed a bug which caused the Trough visual indicator to reset on load in Single Player
- Fixed an exploit used by malicious players to arbitrarily add pin codes to unpincodeable structures
- Fixed various broken creature spawns in Genesis Single Player
- Adjusted the Transfer UI's Server Session list alignment
- Fixed a bug where downloaded Titans were not saving on servers
- Fixed an exploit with Crystal Wyverns
- Fixed an exploit with the Reaper and Basilisk
- Fixed an exploit with the Deinocyhus
- Fixed a bug with the TEK Skiff would not update its inventory, causing it to be unable to fly as it assumed it was carrying too many items

v313.7
- Fixed multiple meshing exploits

v313.5
- Doubled harvesting, taming, and XP rates in the core game
- Transfers and Reaper Pregnancy now enabled on Official Crystal Isles and * (EGS/new) servers
- Fixed multiple level design issues related to holes, volumes, floating foliage, and more across various maps.
- Desert Kaiju lightning strike no longer goes through terrain/world geo
- Fixed a stutter with the TEK Suit on Crystal Isles
- Reaper Kings in Rockwell Fight are no longer tamable
- Setname now correctly checks for admin
- Trough now remembers the state of the Visual Indicator on load of save game
- Fixed multiple mesh exploits

v312.84
- Fixed a server desync which would cause players to disconnect in certain locations on Crystal Isle

v312.83
- Fixed a client desync which would cause players to disconnect in certain locations on Crystal Isles

v312.82
- Fixed multiple mesh exploits
- The admin command destroytribestructureslessthan now works correctly on teams that are not part of tribes.
- Purlovia can no longer burrow if it's being carried by a Skiff beam
- Gacha Crystals are now applying the item clamp on generated items

v312.80
- Fixed a bug which would have caused characters to accidentally overwrite already existing but dead characters upon transferring in.
- Fixed a bug which would have caused consumable items to have not been removed from inventories upon use.

v312.74
- Fixed an invulnerability exploit with MEKs
- Unofficial Servers can now disable family sharing by disabling the following config in GameUserSettings.ini under ServerSettings: AllowSharedConnections=False

v312.72
- Fixed multiple mesh exploits

v312.66
- Fixed multiple mesh exploits
- Fixed TEK Gauntlets pushing enemy tamed creatures in PVE

v312.65 "QOL/Balance Pass"
Creatures

Basilosaurus
- Increased deep-sea-depth value at which damage taken by approximately 30%

Bloodstalker
- Reduced armour penetration by approximately 35%
- Reduced durability damage by 50%

Carno
- Added 30% armour penetration to the Left Click attack
- Added a Bleed effect to the right click attack which does up to 5% of targets health over 10 seconds, cannot be stacked but the timer can be reset.

Carbonemys
Increased resistance to TEK Turrets by 10%

Dunkleosteus
- Reduced weight of Obsidian in inventory by approximately 75%
- Reduced weight of metal, stone, crystal, and black pearls by approximately 50%
- Increased swim speed by approximately 20%

Liopleurodon
- Increased buff timer from 30 minutes to 6 hours

Megachelon
- Reduced Shell Resistance by 30% (from 80% to 50%)
- Reduced Health Per Level gains by approximately 15%

Paracer
- Reduced Health Per Level gains by approximately 15%

Gasbags
- Can no longer inhale or exhale when being carried by skiff
- Will no longer push Dinos around in PVE when landing to prevent griefing and exploits

Breeding
- Reduced Mosasaur maturation time (now matches Yutyrannus)
- Reduced Basilosaurus maturation time (now matches Gacha)
- Reduced Tusoteuthis maturation time (now matches Yutyrannus)
- Reduced Plesiosaur maturation time (now matches Gacha)
- Reduced Compy maturation time (now matches Otter)
- Reduced Equus maturation time (now matches Procoptodon)
- Reduced Quetzal maturation time to approximately 5 and a half days
- Reduced Phiomia maturation time (now matches Ovis)
- Reduced Ichthyosaurus maturation time (now matches Roll Rat)
- Reduced Dunkleosteus maturation time (now matches Mammoth)
- Reduced Jerboa maturation time (now matches Otter)
- Increased Rhino maturation time (now matches Doedicurus)

Genesis
- Added an additional 15 seconds to all race missions on Xbox and PS4
- Added Event Emotes to the Hex Store at the cost of 50,000 hexagons
- Reduced Hexagons rewarded on Mound Over Matter and One Helluva Treasure Hunt by 25% on all difficulties
- Increased the cost of Gunpowder in the Hex Exchange to 150 hexagons.
- Increased the cost of Hide in the Hex Exchange to 60 Hexagons
- Element Shards gained from Genesis Volcano Red Crystals have been reduced by approximately 40%
- Per Character Hexagon clamp added to configurable ini (Defaults to 2.5m on Official Network, retroactive change). Can be edited on unofficials by changing this variable in GameUserSettings.ini: MaxHexagonsPerCharacter=2500000

Valguero
- Boss Fight timer has increased from 20 minutes to 30 minutes.

General
- Flying creatures will prioritize picking up friendly-creatures rather than dismounting friendly riders
- Baby Creatures will no longer auto-wander when hatched
- Mounting a flying creature will no longer instantly cause it to take off
- Cryopods in a player’s inventory will now charge if a player is sleeping in a TEK Pod.
- TEK Helm will now provide players with the Gas Mask bonus, protecting them from the Poison Wyvern and Basilisk spit.
- Tamed Creatures can no longer consume antidote
- Added multiple item-clamping checks to various areas of loot generation and crafting.
- Heavy Turret damage increased by 15%
- TEK Turrets now require double the amount of shards per bullet
- Metal Ingot stack size has been increased to 300
- Raw Metal stack size has been increased to 300
- Spoil time on Lesser Antidote has been increased to 3 days
- Spoil time on Prime Meat and Prime Fish have doubled
- HLNA and Chibi Creatures no longer disable the protection against Bees buff.
- Yell and Whisper can now switch between the following modifier keys on PC: Left Shift, Left Ctrl, and Left Alt.
- A configurable GameUserSettings.ini which allows server hosts to limit the amount of gateways that can be placed on platform saddles. This configuration is not retroactive, so applying this change will require some manual administration work to clear up any pre-existing platforms that exceed the limit. MaxGateFrameOnSaddles=2 We’ll be enabling this on our Official PvP Network and setting the limit to 2, on all platforms. Official PvP players will have approximately 30 days to adjust their current existing platforms to remove any that exceed the gateway limit.

v312.57
- Fixed multiple server crashes
- Cruise Missiles will now be targeted by turrets that are set to Survivor Only
- Tweaked the Bloodstalker's valid-enemy target HUD color and additional server-side validation to prevent exploits.
- Fixed a bug with the Bloodstalker that prevented it from harvesting corpses

v312.53
- Fixed multiple mesh exploits
- Fixed an exploit that allowed you to avoid cryosickness
- Removed the purple crosshair from Bloodstalker when it has a valid enemy target due to exploit potential.
- End the Summer Bash event on Official Servers

v312.52
- Fixed a shooting exploit
- Fixed multiple mesh exploits
- Added additional settings to the dynamic config
- Fixed some colorization issues with the Crystal Wyverns

v312.47
- Fixed multiple server crashes
- Fixed multiple undermesh exploits
- Fixed an exploit to block turret fire
- Fixed Saddles not respecting the armor clamp when releasing them from cryopods
- Fixed EGS clients not being able to rejoin full servers without relaunching the application
- Added multiple missing sound effects
- Added a limit to the number of flex pipes that can be placed within an area

v312.43
- Fixed some client crashes specific to mods

v312.40
- Fixed a server crash
- Improved shooting accuracy on lower fps servers against moving targets
- Fixed some client crashes specific to mods

v312.35
- Fixed an exploit related to the Railgun
- Fixed an exploit related to Shoulder Cannon
- MEKs can now harvest corpses with their swords
- Reduced TEK Generator enemy foundation check radius in PvE
- Multiple level design fixes related to holes, volumes, floating foliage, and collision.
- Rollrat passengers are no longer killed when the Rollrat rolls
- Begin 'Mating' has now been moved back to the standard tick (should eliminate the delay in creatures starting to mate)
- TEK Sensor settings should not restart after loading a saved game
- Crystal Wyvern cloning costs have been rebalanced
- Removed some unusable items from the Mission Loot Tables
- Added TEK Trike and Ice Golem to the recoverable cryo array so that they can be cryo'd and used on Genesis specifically
- Additional Hexagon Loot Crate protection to prevent them from being unopened upon purchase
- TEK Gloves now work on Genesis
- Fixed some cases where the Rock Drake was able to shoot at turrets but not be targeted itself
- Megalechon dermis now works on the Large Taxidermy Base
- HLNA skin will now respect the 'disable default survivor item' options in the client
- Added `BabyImprintAmountMultiplier` as an additional game.ini config for globally tuning imprinting.
- Multiplier applied to the percentage each imprints provide. For example, if an imprint usually give 8%, setting this multiplier to 0.5 means they would now give 4% each. While setting it to 2.0 means they would now give 16% each, etc. This multiplier is global, meaning it will affect the imprinting progression of every species
- Further tweaks to logic used in shooting desync exploit fix
- Fixed another bug that would have prevented data from being written to the cloud when transferring characters (Official Only).
- Prevented unclaimed dinos from breeding
- Prevented baby dinos from auto-harvesting
- Fixed element pool not restoring element for TEK equipment

v312.32
- Improved logic used in our shooting desync exploit fix from the previous patch
- Fixed a bug which would have prevented data from being written to the cloud when transferring characters (Official Only).

v312.29
- Fixed a shooting desync exploit
- Fixed multiple server crashes

v312.27
- Fixed multiple level design issues related to holes, volumes, floating foliage, and more.
- Fixed multiple exploits related to Genesis Mission Weapons
- Fixed a bug that allowed you to purchase unopened loot crates

v312.24
- Fixed some exploits related to ranged weapons and guns.

v312.19
- Fixed multiple level design issues related to holes, volumes, floating foliage, and more.
- Fixed Dino Leash breaking on restart
- Fixed a crash related to crafting items with the gamepad
- Reduced the Prime Jerky crafting cost of Summer Bash Holiday items

v312.14
- Fixed a server hang
- Fixed a server crash

v312.15
- Reverted file loading change due to it causing memory issues

v312.13
- New command line arg: -PublicIPForEpic=
- If this command line arg is used, this is the public IP that EGS clients will attempt to connect to.
- If this command line is missing and -Multihome is specified, then EGS clients will attempt to connect to the Multihome IP
- Note that if you're using Multihome and specify a non-public IP address, then players will not be able to connect to your server using EGS. Make sure to set a public IP address (e.g WAN or external)

v312.9
- Summer Bash 2020 enabled on Official Servers. Unofficial can enable using: -activeevent=Summer
- Fixed multiple level design bugs related to holes, collision, floating foliage, and incorrect volumes.
- Primal Crystal is now transferable
- Jump Pad enemy foundation prevention removed
- Fixed an exploit which allowed players to transfer items into non-downloadable servers
- Fixed a bug which would cause dinos to get stuck when using the Arctic NE teleport
- Fixed players being unable to use the bunny-hop dance

v311.302
- Fixed an exploit
- Limited the public teleport setting specifically for Official PvP

v311.209
- Crystal Wyverns can now be transferred between maps
- EGS Clients can now use the favourite server feature
- Genesis Geysers no longer restore the food stat
- Fixed a bug where using the rocket launcher could propel you backwards
- Scout can no longer pushed tamed dinos
- Crystal Wyverns can now be cryopoded
- Fixed multiple mesh holes, collision issues, floating foliage, and incorrect volumes
- Fixed Tropical Wyvern from regaining health passively
- Fixed a bug where some Crystal Wyverns could not be tamed properly

v311.101
- Fixed multiple start up crashes affecting some EGS clients

v311.100
- Fixed Legacy Servers not showing up when transferring.

v311.99
- Re-implemented Multihome server functionality
- Resolved some connection and start up issues with EGS clients
- Improved listing for Unofficial Servers on EGS clients

v311.97
- Improved Unofficial server listing for EGS clients
- Unofficial hosts should make sure they're installed vc140: https://www.microsoft.com/en-au/download/details.aspx?id=48145

v311.94
Additional Logging on Official Servers to identify connection and listing issues.

v311.87
- Fixed the 'Kicked by BattlEye' disconnection error
- Fixed certain server map names not showing on the session filter
- Fixed eggs and babies being teleported to 0,0 when in stasis

v311.81
- Fixed voice connection remnants after transferring to a different server
- Fixed language overrides on EGS

v311.79
- Fixed Linux servers not starting up
- Fixed EGS clients not being able to connect to password protected servers

v311.78
- Disabled bRawSockets as they no longer function with the new game networking code
- Fixed a client side crash when accessing inventories
- Fixed Crystal Isles Map showing in all filters

v311.74
- 5th Anniversary Event (can be started with -activeevent=birthday)
- Fixed multiple undermesh exploits
- Increased Ovis corpse harvesting scaling by 4x
- Fixed a mating range bug
- Additional server-side transfer logging
- Whisper (ALT+B) and Yell voice (Shift+B) chat have been added

v310.211
- Added some additional exploit protection to the transfer system

v310.117
- Fixed an incorrect kill volume on Aberration
- Fixed some incorrect meshes on Aberration

v310.80
- Initiated a one time Mindwipe COOLDOWN reset on Official Servers
- Corrupted Dinos can no longer be teleported
- Reduced scaling factor of sheep harvesting health to reduce stalls
- Set ORP activation timer to 10 seconds on Official PVE servers

v310.112
- Fixed some cases where the login lock could be bypassed

v310.111
- Fixed multiple level design bugs related to holes, floating foliage, and volumes.
- Made some UI improvements to the TEK Grenade Launcher and the Giant Turtle's Breath Attack
- Additional protection added to glitches on Genesis
- Fixed some bugs where XP was not being awarded properly when collecting Glitches

v310.94
- Added additional protection to GCM, Explorer Notes, and Glitches to address potential exploits

7:30PDT
- Fixed an over-sized pain volume on Extinction that caused players to die due to mesh detection

v310.90
- Transfers are now enabled on Genesis and the latest Official Servers
- Titans cannot be transferred into Genesis
- Managarmr cannot be ridden on regular Genesis servers (can be ridden on flyer-allowed servers)

v310.76
- Fixed some bugs in the transfer system
- Added additional protection to character downloads in invalid cases

v310.68
- Fixed an oversized pain volume on Extinction

v310.67
- Improved anti mesh detection logic
- Improved climbing pick logic to fix some meshing exploits
- Multiple level changes including patching up holes, removing floating foliage, setting up appropriate volumes
- Fixed multiple exploits that allowed you to stack creatures on top of each other
- Fixed an exploit with Magmasaur
- Prevented corrupted creatures from basing on Skiffs
- Queen Bee will no longer spawn bees when encumbered
- Queen Bee will take 3% of health as damage when a bee of hers is killed
- Queen Bee will stop spawning bees when at 10% HP
- Added additional trace checks on lightning aoe to prevent attacking through structures and mesh
- Fixed multiple server stalls

v310.62
- Fixed multiple meshing exploits
- Fixed an exploit which would cause players to become invisible
- Fixed multiple server stalls
- Fixed multiple level issues including holes, floating foliage, areas where they could get stuck, and missing volumes
- Mindwipe Tonic now warns players before being consumed
- Created a cheat command to grant unlimited weight for admins (Cheat deeppockets or cheat infiniteweight)
- Lava Lizard can now be spayed or neutered
- Fixed some missing icon related to holiday emotes
- Fixed a bug which could have caused characters to fail to download
- Disabled the temporary additional server crash logging

v310.53
- Fixed some server stalls and crashes
- Enable additional logging to identify server crashes & stalls

v310.5
- Additional server crash and performance monitoring heuristics

v310.47
- Improvements to the anti dupe protection
- Retroactive fix for Valguero Ice Wyverns which were stuck as "Raptors" in cryopods. (Note: you'll still see the raptor icon until you deploy the cryopod)
- Fixed holes/floating foliage
- Resolved some anti meshing false positives

v310.41
- End of Eggcellent Adventure.
- Enabling 2x harvest, breeding, XP and taming
- Fixed a bug with Cruise Missiles which caused them to detonate on the player firing
- Fixed a bug which prevented MEKs from attacking structures
- Fixed an exploit with the Rock Drake
- Fixed multiple level design issues related to holes, floating foliage, volumes, and lighting
- Fixed multiple server crashes and server stalls
- Fixed a bug with certain creatures attacking through structure walls
- Reduced the Giant Turtle's bubble-blowing attack on when above ground
- Marked Valgeuro's Ice Golem and Chalk Golem as unable to transfer
- Valguero Ice wyvern class switched to Ragnarok Ice Wyvern
- Fixed an exploit that allowed mission creatures to be used in unintended ways
- Added additional kill volumes to unintended playable areas
- Fixed an exploit which allowed certain creatures to attack structures through walls
- Fixed a bug that could cause items to transfer back to your own inventory when transferring from personal to remote with the T key.
- Adjusted (reduced) the Thyla cost for cloning
- Fixed a bug with the grenade launcher where it sometimes wouldn't use all its ammo

v310.36
- Additional server side protection against exploits

v310.34
- Activated Dupe Prevention System on Official PvP servers

v310.29
- Fixed multiple server crashes

v310.27
- Adjusted several creatures for the prevention of mesh biting
- Fixed a crash that resulted when trying to craft an item from the hotbar
- Ferox breeding/mutation movement speed has been corrected to be consistent between small and large Ferox.
- Terrain textures have been improved on The Island in areas where it appeared to be low quality
- Improved several terrain areas in Genesis that caused players to get stuck, to be incorrectly teleported, or allowed players to unfairly exploit.
- Fixed an issue with the lighting in caves on The Island
- Fixed an exploit with turrets and ziplines
- Fixed an exploit with meshing and the cruise missile

v310.19
- X-Dinos will now receive the Active Event Colour Override
- Increased % chance of active event colour dinos spawning from 10% to 25%
- Fertilized Eggs now have a warning when a player attempts to consume them
- Fixed an exploit that allowed you to get under the map.

v310.11
- Added Eggcellent Adventure event content
- Fixed a bug where MEK pistol could damage players mounted on a dino
- Reduced MEK pistol damage to players by 85%
- Reduced MEK Pistol range by 25%
- Increased the amount of materials harvested by the mining drill
- TEK Shield now has a limited number of crafts (like other TEK blueprints)
- Made multiple improvements to the Hexagon Exchange UI
- Fixed a bug where releasing from a cryopod using EnableCryopodNerf would cause them to take 10x damage for the time set.
- Introduced an increase incoming damage multiplier from the cryopod-release debuffThis can be adjusted with the command line/GameUserSettings.ini parameter: 'CryopodNerfIncomingDamageMultPercent' where 0.25 = 25% This is enabled on our Official PvP servers and is set to 25% by default - Loot crates will now automatically open when purchased if you are flying or swimming
- Prevented MEKS from being able to be stacked inside each other
- Fixed an issue with TEK durability that prevented stat capping
- Argents can no longer pick up smaller wild aggressive creatures in PvE

v309.53
- Completed a full pass on Loot Crates to improve loot variation and quality
- Fixed 100+ holes, terrain, and level design issues across various maps
- Magamasaur no longer takes damage from lava on The Center
- Fixed a mounting exploit with Magamasaur
- Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
- Fixed a bug that allowed building within the boss arena on Valguero
- Made several collision improvements for meshes on Aberration
- Added a debuff to reduce damage to tames, players, structures for a short duration of time after releasing from cryo.
- This can be configured on unofficial servers by using the following command line/GameUserSettings.ini parameters: EnableCryopodNerf, CryopodNerfDuration, and CryopodNerfDamageMult Where CryopodNerfDamageMult=0.01 means 99% of the damage is removed. This will be enabled on our Official PvP Servers with a 90% reduction for 10 seconds. - Parasaurs no longer detect bodies that are not visible or rendered
- Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
- Fixed an exploit that allowed Ferox to clip inside enemy structures
- Ferox can no longer be trapped with a bola
- Reduced the amount of element received by Red Crystals on Genesis by 33%
- Increased the amount of materials harvested by the mining drill by 33%
- Players recover 50% faster from the frozen state left by the Snow Owl dive
- Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
- Snow Owl dive slow has been reduced to 2.5 seconds
- Fixed a bug where Ferox Stats were being rerolled after first time transforming
- Prevented itchy from stealing cryopods

v309.44
- Fixed a turret exploit with the Space Whale

v309.42
- Fixed a server crash
- Fixed multiple cases where the Bloodstalker couldn't swing around Extinction
- Fixed some configuration issues with the dynamic rates ini on non-standard official servers

v309.4
- Fixed an issue with collision on several meshes
- Fixed several mesh holes in various biomes
- Improved hover skiff movement and operation on steep terrain
- Fixed a damage exploit with Ferox
- Ferox should now keep its imprint buff when in large form
- Reduced cloning cost for the Giant Turtle
- Improved HLNA performance when crafting a large number of items
- Teleporting East in the Bog biome will no longer transport the player South East
- Insect swarms now give chitin instead of hide
- Modified the no-build zone in the main volcano cave
- Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
- Fixed a rare case where the mining drill could damage the tek sensor
- Activation/deactivation settings will now save on the tek alarm
- Activation/deactivation settings will now save on the pressure plate
- The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
- Improved localization on the Rockwell boss fight and end cutscene
- Cryopods can be accessed in the HLNA Shop again
- Enabled several performance-related visual tweaks on wild Astrocetus
- Improved the accuracy of HLNA cardinal direction when teleporting
- HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
- Fixed an exploit with cruise missiles that allowed them to bypass turrets
- Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
- Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
- Significantly reduced the frequency and slightly increased the duration of green rain in the big biome
- Reduced the number of insect swarms in Bog biome by about 25%
- Added a cooldown between green rain insect swarm spawns.
- Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
- Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
- Prevented Meks from being deployed in the VR Mission
- Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
- Fixed the increased damage multiplier in various biomes
- Reduced the bat spawns in the main volcano within the volcano biome

v307.59
- Fixed a bug which prevent players from seeing Primitive+ servers
- Fixed an issue with crafting costs on TEK items

v307.56
PvP Official Server Wipe for the following:
- TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots)
- MEKs (MEK Attachments & Ammo included)
- Cluster Grenades

Official Server Genesis wipe for the following:
- Tamed Reapers
Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.

TEK Suits:
- Increased TEK Suit repair costs by approximately 20%
- Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive
- Capped TEK Suit durability at 1500
- TEK Suit repair costs now scale with quality

MEKs:
- Pistol Damage versus Tamed Creatures reduced by 30%
- MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
- Reduce MEK movement speed by 20% when shield is up
- Sword Damage versus Tamed Creatures and Players reduced by 25%

Bog Spider Balance Changes:
- Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units)

Pelagornis Balance Changes:
- Polymer weight reduced by 80% when in Pelagornis inventory
- Increased polymer harvesting by approximately 30%

Rhino:
- Decreased the maximum damage scale from 12.5x to 8x when charging
- Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
- Rhinos are now affected by Plant Y crowd control

Cluster Grenades:
- Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade

Fabricator:
- Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)

Mindwipe Changes:
- Initiated a one-time forced respec of all characters on Official Servers
- Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers

QOL:
- Added a "Grind All" function added to grinders
- Added an optional visual indicator for the TEK trough radius
Note: This setting is defaulted to OFF. Also it does not save, meaning it must be turned on if you leave stasis range. This will be resolved in a future update
- Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
- Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini)

Bug Fixes:
- Fixed a bug which allowed players to cancel the Spinos' animation and attack twice.
- Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa

v307.42
Fixed an invulnerability exploit for ferox
Fixed cooldown time for the mindwipe
Fixed an infrequent server crash

v307.4
Fixed a crash related to the bog spider

v307.02
- Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
- Increase to timers on various beta and alpha race missions
- Fixed instances where the lunar buff would remain after using a TEK Teleporter
- Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
- Fixed a bug where Ferox could jump while over-encumbered
- Fixed a bug that caused Ferox taming meter to be invisible
- Corrected Ferox size when attached with the Sarco's barrel roll
- Removed the ability for BloodStalker to grab and pull forest/desert kaiju
- Improved navigation issues on Escort Missions
- Removed the Crab's ability to pick up the Dodo-basketball
- Improved reliabilty of HLNA teleportation when traveling with tames
- Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
- Fixed a case where Space Whale could blink behind static meshes
- Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
- Fixed an issue with mindwipes that caused them to have an increased cooldown timer
- Adjusted platform saddles to prevent cheesing Gauntlet Missions - CHECK
- Removed the ability to place structures on baby turtles
- Fixed an instance in which tamed dinos would be launched long distances by avalanches
- Adjusted the loot quality and rewards on several missions
- Improved the overall feel and appearance when webbed by BloodStalker
- Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
- Adjusted the Giant Turtles basing logic to prevent extreme use cases
- Reduced mobility for BloodStalker while over-encumbered
- Fixed a bug where the Giant Turtle could be tamed out of render distance
- Improved placement of walls when using an Ocean Platform
- Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
- Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
- Fixed an instance where the mining drill could dismount players
- Fixed occurences where players could incorrectly get inside of Gauntlet missions
- Creatures can no longer attack through the barrier while on Gauntlet missions
- Added Deinonychus saddle to the engrams list
- Fixed a visual bug with the Hover Skiff rotation when restarting the server
- Improved performance while riding over rocky terrain on the Hover Skiff
- Fixed a bug with Ferox taming methods
- Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA
- Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
- Fixed several visual bugs with HLNA teleportation
- Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
- Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad
- Added the ability to use the Reaper tailspin attack while using a gamepad
- Schools of fish no longer damage rafts and motorboats
- Improved several areas where localization was missing or incorrectly
- Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos
- Fixed instances with damage scaling while using weapons with projectiles
- Added several missing items to the HLNA Hexagon Store
- Removed the ability to give birth to Reapers while on Genesis
- Fixed a rare bug that caused recent mission progress to be lost after a server restart
- Added a HUD notification during the VR Boss fight to indicate you've reached the limit
- Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
- Increased the reliability of repairing glitches
- Basilisks can now be tamed on Fertilized Magmasaur Eggs
- Fixed several mesh holes
- Improved turrets ability to damage cruise missiles in low FPS settings
- Improved several visual components in the Mission UI
- Fixed a bug that prevented several Genesis dinos from being downloaded on Aberration
- Fixed occurrences where Magmasaur could damage structures out of turret range

v306.89
- Fixed an exploit with Ferox

v306.88
- Fixed several performance-related crashes

v306.87
- Fixed an exploit

v306.86
- Magmasaur now requires metal ingots to shoot projectiles
- Magmasaur projectile speed and gravity adjusted for proper turret targeting in low FPS conditions

View Older Archived Patchnotes Here:
http://steamcommunity.com/app/346110/discussions/0/594820656447032287/