Adrenaline Fueled - No longer gives bonus stamina. no longer reduces stamina regen. no longer gives instant stamina, fueled stamina regen now stacks 5 times and gives 7 stamina over 7 seconds.
I am confused on why they felt the need to completely rework Adrenaline Junky. The instant stamina regen is pretty key to tanky melee strategies. Now you need to play as Holly if you want to remotely have a build that plays like this.
IMO the tradeoff made it fun. Making it a flat weaker bonus isn't going to allow you to have the same playstyle.
It's a fun playstyle. I love eating up hordes of common enemies so my team can focus on specials. It's fun; I don't care if it's OP in your hyper min-maxxed meta. It's a fun role to play in a party. Why make that so much less viable? If anything I think they should have went the other route, kill all stamina regen, make it more of a commitment.
I fail to see why exactly this needed to be reworked. It was by far my favorite card. Now it looks super unappealing. Why?
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