Ah not again, why doesn't dice just add servers to solve the problem
Ah not again, why doesn't dice just add servers to solve the problem
This is a common misconception.
We don’t have a fixed limit on the number of servers. We populate servers based on demand, and that demand is measured from the ‘Play Now’ Quickmatch options vs. reviewing how many people have the game switched on or are sat in the server browser screen.
If you queue for a server, we find other players who are queued within your region and if you’re not already in a group, we assign you into a group.
From there we identify how many other groups are queued for the same Playlist and then we create a server to push you into (assuming that there isn’t room in a server to just move you into with your squad, without unbalancing the teams).
Any new players who queue are then pushed straight into that server until it’s full and the process starts again.