almost 5 years ago - /u/PartWelsh - Direct link

Providing a mid month reminder that you're always invited to directly share your feedback with us via the above Survey Link. We track feedback all over the place, but if you have a few minutes spare in your day, myself and /u/braddock512 always appreciate the statistical version of that.

One thing that you asked us to do last month was to share what it was we were seeing in our surveys. I previously posted this out on Twitter but I'll copy out what we learned in May below.

In terms of what we've seen so far in this months survey, the standout point has been Game Performance. We're working with the team to address this as the highest priority.

What you told us in May

βœ… You're enjoying Battlefield more than you did the month previous

πŸ‘€ You're looking for more new and fresh content

πŸ”Š There's still room for us to improve communication with you all

πŸ—ΊοΈ Arras is still your King of the Maps

🏜️ Hamada and Fjell you're less inclined to rate highly

πŸ“ˆ Battle For France is your favorite Grand Ops

πŸ› οΈ Operation Battle Axe, less so

πŸ—£οΈ Dev Talks are coming back.

They're called 'On The Battlefield' - they're shorter, but much more focused and you'll start to see them later this month in order to build on the announcements from EA Play.

πŸ—ΊοΈ When you're talking about content, you're talking about maps.

What I wasn't previously able to share on Twitter when we published the survey at the start of the month was that we've listened intently to this point and I hope you're starting to see that with what we showed at EA Play.

πŸ—ΊοΈ We've adjusted the map rotations in May on Conquest to provide the opportunity for everyone to stay in the same servers, for longer.

Whilst Hamada and Fjell aren't great for everyone, some love it and so we've tried to ensure that similarly paced maps flow with each other. We also made sure that when Mercury dropped that we had dedicated playlists for it. We're keen to do this when Al Sundan is introduced later this month

πŸ€” We're having a good think about what changes we can make with Grand Ops.

We're no further along the process than that stage right now, changes aren't imminent and we'll be careful about what we do, but open about how we proceed with that should we decide to change it up.

πŸ”Š We'll keep talking

πŸ‘‚ We'll keep listening

We know that there's been a good few pain points in the last month but myself and /u/Braddock512 are here with you, and following the reveal of the new content at EA Play, we're really excited for everything that's still to come. We will continue responding everywhere that we can, and are working to ensure that we're talking earlier with you 🧑

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by FILLIP_KIRKOROV

when will the platoon emblems be returned? I've asked many times, but never got an answer :(

I don't believe that we presently have this in the plans anywhere. The current system wasn't designed to support them.

Edit - For clarification, this was in relation to custom Platoon Emblems that existed in past BF titles. You can select Platoon Emblems from the existing roster of Emblems in BFV, though they've been a tad broken recently. Fix for this should be coming next week.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by GlintSteel

U can actually mate, but not custom ones. I got the ea play emblem and setting it for my platoon and the sticker appear.

Yeah one of the things that currently sort of misbehaves is that if you're presently representing a platoon - it doesn't always show your own Emblem as selected in the menus. If you stop representing your platoon suddenly you find that all your vehicles and weapons and the like are all suddenly displayed.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by GlintSteel

i've done it 3 times on survey and i will do this again, change your trashy fairfight to better anti-cheat, asia player really struggling, maybe u european or US player not because you got some morale that like "games will be more fun if you do it purely with your own skills" but not us asian we got some culture and its pretty ignorant one like "everything is allowed as long u not get caught" and sadly that culture come to gaming too :(

link video about it this 18 june 3 pm : https://www.youtube.com/watch?v=aa7tNT6tH5E

from what i've seen this, your anti-cheat (fairfight) clearly collecting the wrong stats if they aren't catching these guys with snap aim and damage mods and wallhacks that are so obvious from spectating.

Already reported that guy on video around 10 times these past 2 weeks through ea help,origin overlay and even dm'ed lylbit today to report internally and still not banned (yet) since he started ruining singapore server.

I've bookmarked some cheater page from battlefieldtracker, and from what i've seen the ban always done when they got 3 days worth of playing and thats pretty long gameplay.

ps : is it not possible using same anti-cheat like apex did and helping each other? u guys from same big company environment (EA), can share resources if needed, both same FPS genre.

I will share your comment above directly with the Anti-Cheat team. It won't generate a response from them, or myself on the topic as our policy is not to discuss our approaches to Anti Cheat (beyond what we've commented on publicly) - but I will 100% send your comment through to the team.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by IlPresidente995

What's wrong with hamada?

I'm a fan of it personally. I recognize that for some folks that the map doesn't suit their playstyles. There's a lot of open spaces that are great for vehicle players and pilots, but beyond some of the flags are said to feel quite empty for folks.

Would be keen for those who rate the map less favorably to reply below and share their thoughts for all to see.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by Lock3down221

Just answered it.. Fjell really needs some rework.. In its current state, all it takes are 2-3 good pilots to rain hell on the other team and ruin the experience..

This very much seems to be the common trend in feedback, and I've certainly shared this with the team as a thought starter for them.

What's your personal view on this? Given the ability, what would you change on the map to address this? Delete planes? Add more AA? Change the flyzone?

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by Bob_Himself

I done did it

You're a good egg /u/Bob_Himself

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by shasa995

Very interesting..I hope that our answer will be useful to the team!

Genuinely they are. Most importantly we hope that ultimately, as we process the feedback and decide what we can turn into action that it proves to be useful back to everyone else too.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by The_Bearded_Wiz

Done, as usual. This is great by the way. I'd like to see comparisons aswell so say: Arras is king of the maps (which actually shocks me a bit actually), but next month it changes to Narvik (lol) or anything else, tell us that Arras has been knocked off the top spot. Only because people might not remember the previous results. Love this update though good one.

I think we rested the question this month (knowing that new maps were coming) so we'll possibly ask a similar question either next month or following the release of Marita.

By and large, it hasn't changed too much over the past 3 months. Arras has stood pretty strongly for a while now but the others can switch around depending on what modes we've featured that month that give highlight to certain maps.

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by UniQue1992

Bug fixing & QoL changes. Those are very important.

We agree completely. We're finalizing the patch notes for next week, a lot of which is focused around QoL and Bug Fixes.

We know completely that it's one thing to feel excited for new content, but frustrated that x, y, z is still happening

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by AdoniBaal

I know you guys probably get bombarded with negativity (I'm guilty of that as well), but please don't limit the feedback you gather to Reddit and Twitter, as both platforms are heavily populated by the most hardcore and dedicated fans and behave like a hivemind on many issues where it ends up making the game worse.

A lot of people have quit playing or are playing a lot less per session as I'm sure you have internal numbers on that, and they probably won't be seeing this to share their feedback to you, but it's mostly due to the hardcore lite nature of the game - which I know it can't be discussed so late in the game's life cycle but hopefully it's a point that gets raised for the future.

We genuinely don't. We solicit feedback from everywhere and myself and Jeff keep pretty active on a lot of platforms.

It's easy for Reddit to be presented as the centre of the Battlefield universe, owing to the ease of access and mass of folks that congregate here, but we measure these things as carefully as possible.

I try to talk to people in game where I can, and often just hang out in casual folks Twitch chats.

Also - late in the games life cycle? It's been just over 6 months. Don't be shy to voice your feelings :)

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by bluntsandroses

I want a direct and honest answer, the support for bf5 will stop in july 2020? Yes or No please.

Direct answer - What makes you think we will stop?

almost 5 years ago - /u/PartWelsh - Direct link

Originally posted by Rockyrock1221

Tell the team to stop making 64 player maps revolved around mostly infantry.

BF maps are at their best when the balance infantry, tanks and air well. Ie Twisted Steel, Arras, Mercury, ect

You'll enjoy Al Sundan