In that case i hope it gets fixed before thursday, if not, people will run this in the pacific
In that case i hope it gets fixed before thursday, if not, people will run this in the pacific
Not a bug.
Facepaints - Available for all Factions
Hairstyles - Available for all Factions
Elites - Available for all Factions (either Allies or Axis)
Halloween Skins - Available for all Factions (either Allies or Axis)
Burnt Skins - Available for all Factions (either Allies or Axis)
Other skins are locked to their respective factions.
People who paid for the skin probably want to use it as much as possible. I think many "casual players" might prefer it this way. Before the pacific, they could use the skin half their matches, if dice didn't take this direction, the players would only be able to use the skin a quarter of the matches, if that makes sense. :) If an overwatch-skin (for example) suddenly became restricted to only be able to be used half as much as it was when it was bought, people would probably be annoyed. There is the aspect of "historical accuracy" here too, sure. Not all players who paid their hard-earned cash for the skins care about that though. DiCE has to weigh "historical accuracy" vs "players getting what they paid for" here. It's a burning coat, so accuracy is already out the window, haha. :) Cash speaks loudest....so...
Sure... Being able to hide cosmetic for other players could be nice... I doubt that will happen though. But we can hope, I guess. :)
We recognize that this is true, in addition to the opposing feedback from people who prefer otherwise. Choice is at the forefront of the decision. If folks choose to make use of this, they're welcome too, if they prefer to exist in the game using the native faction skins, that's fine too.
DICE will never reply to this comment because they say they are about player choice but they blatantly ignore a part of the community that doesn’t want this. If you don’t want to see the wacky cosmetics, tough luck you don’t get a choice.
Ignoring? Not at all. I'm tracking this topic of conversation super closely, and will continue to both represent and share your thoughts and feelings on the matter.
Until I'm told otherwise, this is how Battlefield V will behave when War in the Pacific starts on Thursday.
Glad your paying attention u/PartWelsh
(That's not intended to come off mean I don't really know to word it without it sounding sarcastic lol)
Edit: It would be nice to know why an option to filter out cosmetics isn't possbible, please ask the team?
It's unfair of me to speculate, but based on experiences working on other things it's likely a lot more work than just a few toggles in the backend or lines of code.
It sounds like work that an engineer and then UX designer needs to be dedicated too for some time (plus the QA testing beyond that), and if they're needing to stop what they're doing to make that happen, that means that something that's potentially better, or more important gets delayed. That means other parts of the team get held up and these things can wildly knock on until you're left waiting for new features, fixes, or improvements to the game.
It's not to say that it's clearly not important to some players, and not to say that helping to meet your expectations isn't important to us too.
As I've volunteered elsewhere, if something changes, I'll share it. In the mean time, I can only help to explain that what we have in the game today is a conscious choice on our part, and working per our design. I'd expect that most players will opt to use the Era specific cosmetics, and I wouldn't be shocked if those who are choosing to put their hands in their pockets are intending to do the same with the new elites when they launch so that they can use them in the Pacific too. Let's see how it goes on Thursday and let's keep the conversation going.
If its all about choice, I would like my character to be invisible. How much do I need to pay for that?
Didn’t we do that for free in 4.0?
(too soon?)