Originally posted by
SPITSPHIRE
my question is when if ever are you going to go and refine the base game?
there are multiple issues that have persisted since launch:
lack of progression after level 50
poorly designed assignment system
cosmetic unlocks not being earnable via ingame currency and progression
unbalanced game modes
weapon balance between the classes
ui and performance bugs
team balancing being broken
winning a day in grand operations not mattering to the overall match
the list just goes on and on and after nearly 6 months now with no indication these problems are going to be fixed any time soon if ever, it leaves many players myself included feeling disengaged with the game and makes it harder and harder to want to come back to the game as time goes on.
it would be nice if you guys could address these issues and at the very least let us know "hey we've heard you and will work on making improvements". otherwise i don't know how much longer im going to continue playing this game.
there are multiple issues that have persisted since launch:
lack of progression after level 50
Definitely something I've been hitting the Devs up with on a weekly basis with my reporting. There are other progression paths than just your Max Soldier Rank. Tides of War Rank, Class Rank, Weapon Rank. But yeah, I get it. And it's something I want, too.
poorly designed assignment system
This is something I had a chat with one of the lead producers about on Friday. The team hates the fact that you can't change Assignments in-game and they've been working on it. It's extremely difficult because of the various progression hooks in the game. But they're continuing to investigate options and work on it. That's literally what I was told.
cosmetic unlocks not being earnable via ingame currency and progression
But, they are. We've explained this multiple times.
Epics can be unlocked through Progression as they appear in various parts of Tides of War Weekly Chapter Storylines. Elites require Battlefield Currency.
unbalanced game modes
Specifically? I'm not being facetious. There are some that come to my mind, but I want to make sure my thoughts are aligned with yours.
Is it the fact the modes are unbalanced, or maybe a combination of certain modes on certain maps create an unbalanced match?
weapon balance between the classes
Multiple updates have tweaked weapons to be more useful, better balanced.
If I may speak freely? I personally don't feel that every weapon should be perfectly balanced to every other weapon. There's a reason I like certain weapons that may have less accuracy, but more damage. I do wish shotguns and SARs were cross-class.
ui and performance bugs
Without being specific, I can't comment confidently, but there have been multiple updates that include UI fixes, tweaks, and adjustments, as well as performance updates.
team balancing being broken
Yeah, this is something the team is working on. I personally think we need a mid-round balancer and potentially a skill-based balancer.
winning a day in grand operations not mattering to the overall match
If you only win one day, you shouldn't win the whole Grand Operation. Can you expand on this?