Battlefield V

Battlefield V Dev Tracker




09 Apr

Comment

Originally posted by 3ebfan

That last sentence reads like the level cap is bugged. Is it bugged or is it designed to max out at 50?

Folks started hitting max rank around December 6th, with the launch of Tides of War Chapter 1.
I've been reporting to the dev team and designers that the community has requested an increase in max rank.

Comment

Originally posted by PessimisticKarma

What if you added something about what the team was currently working on? Like: This week Peter is working on fixing bugs while Erik is creating an outfit. Here are some sketches he is working with.

Just some insights. Transparency. Information regarding progress.

That's a great idea. Let me see how we could - if possible - start pulling that stuff in.

Comment

Originally posted by vectorvitale

Just let me make my number bigger dammit

I’ll submit a request to make the Rank font bigger. ;)

Comment

Originally posted by Gregas_

Ideas on how to address the level cap? How about simply increasing it? Wild I know.

Just “increasing the level cap” isn’t like pressing a button and adding X value to the cap. Rewards, unlocks, XP algorithms, etc all have to be considered.

Wild, I know.

Comment

Originally posted by DJ_Rhoomba

Hey u/Braddock512, sort of like you guys did with the "how you create and animate/get sound for weapons" post you guys did once, could we get a similar post/dev talk about how you guys did the same type of stuff for tanks/vehicles?

If you have it, I would love, and i'm sure others would love too how you guys got the sounds and built the models and animations of the Tiger, Panzer, even planes and other tanks! Would be a sweet post!

Thanks for your hard work as always u/Braddock512.

Definitely an interesting topic. I’ll see what we can do to get more behind-the-scenes stuff.

Comment

Originally posted by PessimisticKarma

Sorry. But was this it?? We need information, numbers, dates. More specificity. Not: "Something is coming, we will tell you something about it later".

This post covers ONLY this week. And regarding the Notes & Addendums section, if I had posted something that is not yet confirmed in one of the days and, for whatever reason it gets moved out of this week, then I’d have a whole thread about that. (And the calendar has specificity and dates. This is a weekly calendar, so it catalogues the dates of this week and the items/info/blogs/what-have-you for this week. )

Comment

Originally posted by UniQue1992

Hi Jeff. Sorry but I'll ask again and will keep asking.

  • Level cap increase.

  • Special color for friends, so we recognize who our friends are over all the random friendly players in a server.

You guys also said that with the new fiscal year there was gonna be fewer strings attached so you could release some more info about upcoming stuff. When will this start?

There is a data miner here on Reddit and the guy creates more hype than you guys at DICE do. Isn't that weird? Aren't you guys at DICE supposed to create this hype?

Thanks for your time.

“Seeing friends”? Like, people on your friends list, not your squad, right? That’s interesting. I’m not sure how difficult that would be to implement, but I will definitely hit up the UI/UX team with the request.

Regarding level cap increase: I don’t have anything to share. I can tell you that it’s something I’ve reported since December, and I do know the teams have some ideas on how to address this.

Comment

Originally posted by Sahnesteif95

i feel really upset about the current mtx system every post i made about that got straight up ignored in my opinion the possiblity to earn epic items without spending money does not aply for players who are playing since launch.. we already unlock probably ever epic item thru progression and chapter rank and rhe wapeons assiments are a complete frustation. speaking of the player base since launche we ve been thru all the post launche horror and are in need of new content. i was really looking forward to thw mtx system cause i expected it to be more like star wars battlefront 2 ..... but i was wrong... sadly i hope ur planning of changing tge current mtx state cause this is a slap in the face for all people who been here since launch

and epic items are availeble throuh chapter tier peogression is really no compensation

keep up the work and i hope this time i don t get ignored

You’re not being ignored and I have answered dozens of comments like this. Unfortunately, the answer I have isn’t the answer you want : The system is designed to have two options for Epics - specific Progression unlocks or Battlefield Currency.

Comment

Originally posted by mrpopopuffs

Chapter reward for the Panzer IV got swapped, or is bugged, as I received the Stug skin from last chapter again. What's going on here?

We are aware. We’re working on a back-end fix to update everyone who hit Rank 14 during the window that it bugged out and released a Stug skin.

Comment

Originally posted by Skruddy

Aye, empty week eh? I'm guessing we'll get more blogs and the like once Grind launches next week.

Bingo. (And we may have a surprise this week.)

Comment

Originally posted by Viniroidz

U/braddock512 hi, i bought deluxe on november and still not received the blockade runner headgear... could u please see what can do for me?

You’ll have to hit up EA Help to check your account.

Comment

Originally posted by Daphnir

Bad chapter and and bad week. Nothing new this week like last week.

Skins as a TOW reward is really not interesting, whether it’s for guns and face... And the axe next week doesn’t make you want to either. Why don’t you put the weapons you already have like the Sterling/ Lanchester/ Chauchat/ m1903 stock ect instead?

Or put more than one reward at the end of the week? (skin + weapon).

We had a game update last week with tweaks and fixes to Firestorm and main game. We also released BF Currency.

Comment

Originally posted by The_3mpire

Lol, a day late and pretty much no info.

It was live on Monday, LA time (where I’m at). If you’re in a different timezone, that may affect when you see it.

Comment

Originally posted by ToLurkorCirclejerk

Last week it was up around noon monday iirc, this one came out at 11ish last night Braddock's time. What I wouldn't give for a peek in to his communications with the Stockholm people, probably sending all of our questions and getting a "f**k off, you know we can't talk about anything"

It’s definitely interesting. ;)

Comment

Originally posted by GerhardKoepke

What happened to the new DevTalks and the dev takeovers on twitter? Those were announced, but never happened. Might have been mentioned somewhere in some comment or twitter response, but we can't read all of those. :)

You can view the latest Dev talk on the Weekly Debrief for March 15th or 22nd (sorry, I’m on my mobile so I don’t have the exact date/link).

Comment

Originally posted by nkonrad

Since there's been some ambiguity about it, would you be able to confirm which epic skins will be unlockable through progression? Will any or all of the epics currently available in the armory for Boins be available to unlock through assignments, leveling up, future tides of war, etc?

I know there are already epic skins available through mastery assignments, like the gold weapons, so I'm just asking about the new ones in the armory.

I’m guessing - don’t quote me - that items currently in the Armory will be available through various progression options in future chapters. Let me chat with the team and get confirmation.

Comment

Originally posted by BlinkysaurusRex

Why on earth are these written with "Monday: what you're reading right now!"?

It's f**king Tuesday. These weekly posts never go up on Monday.

It was posted on Monday. Time zones. I live and work in LA. And sometimes it’s later in the day on Monday because I’m following up to get information that isn’t confirmed. I could post it at 10AM my time on Monday but that’s right after we have our weekly meeting to talk about items and I haven’t yet got feedback on certain things, so if stuff changes after I post it and I have to edit it, as sometimes happens, I get to read those lovely comments.

Comment

Originally posted by Exa2552

Could you please remove the issues from the QoL tracker that have been fixed weeks ago? I'd like to see the current issues, so I know you are aware of that.

And please change the prone icon, it's a person walking on all fours like he/she is drunk. When we are prone, we're not walking on all fours. Who designed this shit?

I’ve received more requests to keep the items fixed as a running list so if someone says “Hey, are you going to fix XXX?” it can be referenced by the community that it was fixed on XXX date. Current top issues are at the top. That’s why there’s a heading for each “Top Issues” and “Confirmed Fixed”.

Re: the prone icon, I’ll share that feedback with the UI/UX team.