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Tweets by Drunkkz3 on 05 Aug


18 days ago - drunkkz3 - Direct link
RT @kemalakay: In 1.2, another feature we introduced is Horizontal HUD padding. Players using widescreen to play #Battlefield2042 can now a…
18 days ago - drunkkz3 - Direct link
@kemalakay ♥️♥️♥️
18 days ago - drunkkz3 - Direct link
@kafkalino C'est pas le cas, ça serait vraiment une mauvaise chose d'implémenter ça volontairement. Je pense que le problème est généralement de l'input lag sur le jeu qui donne ce feeling désagréable.
18 days ago - drunkkz3 - Direct link
@kafkalino C'est compliquer à expliquer mais il n'y a pas que les FPS qui vont impacter l'input delay du jeu malheureusement et c'est de notre côté le problème. Cependant si tu as une expérience différent d'une arme à l'autre je serais curieux de voir ça, si tu as des comparaisons etc...
18 days ago - drunkkz3 - Direct link
@GuilhermeLDK @kemalakay Options -> Display -> HUD General
17 days ago - drunkkz3 - Direct link
@lytlb1t @Crytek @EA_DICE ok sure
17 days ago - drunkkz3 - Direct link
In Patch 1.2, we're also adding back the Damage Log to help with identifying issues with Netcode. The log will show the source of the damage (player), the time between damage events (in ticks) and the amount of damage taken. #Battlefield2042 http://pbs.twimg.com/media/FZJ9XfWXkAEhQLo.png
17 days ago - drunkkz3 - Direct link
A few other changes to the existing Network Performance Graphs have also been made, you can enable all of those things through Options (General -> Network)
17 days ago - drunkkz3 - Direct link
@FRSkyRRoZ @FzzOh18 Juste pour toi évidemment, comme discuté (j'attends le paypal)
17 days ago - drunkkz3 - Direct link

Originally posted by

Join us in 2 hours to learn more about #Battlefield 2042 Update 1.2 🔔 https://t.co/KZHqGdDAtc https://t.co/NBckZJZzN2
Battlefield
Who this https://twitter.com/Battlefield/status/1554451991933456390
17 days ago - drunkkz3 - Direct link
@DC_JAB1 In the Damage Log? That means this was a headshot hit.
17 days ago - drunkkz3 - Direct link
@FRSkyRRoZ @FzzOh18 Oula, un peu plus pour le coup 😄
17 days ago - drunkkz3 - Direct link
@SpeedKomodo @BattleNonSense 45 Hz on PC / XBSX / PS5 for all modes, 20Hz on XB1/PS4 for all modes too. Same for both client and server.
17 days ago - drunkkz3 - Direct link
RT @BattlefieldComm: To learn more about todays Update, we sat down with Lead Level Designer Shashank Uchil, and Lead Level Designer Floria…
17 days ago - drunkkz3 - Direct link
@MrProWestie @DANNYonPC I'll take a look although I assume it's just that the value from this slider is shared by two tabs and just applied to both mouse and controller stick. The same slider under mouse & keyboard probably changes with that value I'm guessing.
17 days ago - drunkkz3 - Direct link
@MrProWestie @DANNYonPC Basically it's confusing because you expect that each tab have their own option for each input method but they don't, they're just duplicated (just like how many sliders in previous BF games applied to both mouse & sticks)
17 days ago - drunkkz3 - Direct link
@MrProWestie @DANNYonPC Agreed for both things 🙂
17 days ago - drunkkz3 - Direct link
@Warlustgg Will take a look :)
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