Battlefield 2042

Battlefield 2042 Dev Tracker




20 Jan

Comment

Originally posted by BattlefieldTankMan

Any response to the questions surrounding C5 and who gets access to it?

The dev update mentions Lis who is in the engineer class gets access to C5.

So do Assault and Engineer class get access to C5, or is Engineer now the only class to get C5?

Kind of important information you could be giving the playerbase that you must know this close to the class rework update...

Comment

Originally posted by mbpDeveloper

Any new weapons on the next updates ?

New Vault Weapons.

Comment

Originally posted by Pristine-Fox7818

And REALLY NEW content are they going to bring to the AOW? For now it is all Portal content that the only thing they do is "pass it to the main game"

We’re bringing them over from Portal.

Comment

Originally posted by llamadramas

All of them? And all at once?


19 Jan

Comment

Originally posted by Blazur

Exciting! I was wondering how you'd handle the loadouts, and having a different set for each class solves that problem gracefully. Looking forward to tweaking these on a class basis.

Historically I've enjoyed using claymores, but do wonder how it'll impact the balance when it comes to rooftop campers and rope climbs. Take the middle capture point on renewal, as an example.

Historically, I've... enjoyed... dying by your wonderfully placed claymores :')

Comment

Originally posted by navyproudd34

Engineer with lmg is the worst thing about this everything else i like

Feel free to let us know why you feel that way! :)

Comment

Originally posted by RENEGADES187

So the SMG faster draw time means they can switch weapons faster? Just wanna make sure I'm reading that right, and that the weapons with the fastest draw time are somehow gonna draw faster on Support?

I feel like Assault is the only one getting a good weapon proficiency, I can't speak for Recon because I don't normally utilize the rifles, but unless the Engineers LMG proficiency is noticable it seems as though one gets a buff while the other three get a high-five.

The aim here is to ensure that SMG+Support allows for increased agility, you'll be darting between reviving and combat scenarios quite quickly and it is speaking to that specific scenario.

Gotta go fast.

Comment

Originally posted by gibbo_123

The blog makes reference to EOD bots and claymores, so I guess they’re coming with this patch or maybe S4?

Yes, we're bringing over classic gadgets from Portal to All-Out Warfare with Update 3.2. In short, more new shinies to play with.


18 Jan

Comment

Thanks for the flag! We're looking into it.

Comment

Originally posted by aRorschachTest

It’d be cool if you put up a page for addressing issues and complaints. And how you’re dealing with them. Like long term things. That way the community doesn’t feel out of the loop on long term balance. Because a lot of people think helicopters are op and you buffed them. It’d be great to hear a good reason, like “we’re going to nerf it’s armor soon and we’re afraid it’ll be too weak”.

I also don’t think the railgun nerf goes far enough.

The best places right now to follow news and updates are here:
- https://www.ea.com/games/battlefield/battlefield-2042/news

- https://twitter.com/BattlefieldComm/

You'll find us post updates there around specific topics, such as the blog we did for vehicles.