almost 4 years ago - /u/TheMinion256 - Direct link

Originally posted by Zildjian134

This really needs to be pinned to the top. I appreciate the comments in reference to being patient and giving the Devs time to fix things. This is a really fun game.

Side note. Level or gear based PVP has never been a great idea in my opinion, unless they have a separate mode for it.

I actually love that idea! Seperate synced and unsynced battlegrounds and arenas. The people who love their high gear score won't feel like something was taken away from them, and level 20s with GS of 900 won't be afraid to queue either

almost 4 years ago - /u/TheMinion256 - Direct link

Originally posted by Zildjian134

Exactly. It's much more tricky for this, but if there was a way that once you activated PVP in open world, the playing field is adjusted so unsuspecting bystanders have a chance to defend themselves. I don't think a lvl 40 being able to bully a 21 is fair. I don't mind someone starting a fight with me unexpected, but I don't like being one shot and losing a boss chest because someone is a dick.

Or maybe adjust it so you can only initiate open world pvp in gear score appropriate areas. 800-1000 Tristezza up to 1400+ Eidolon. Just spitballing. Generally I've never been a fan of forced open world pvp.

almost 4 years ago - /u/TheMinion256 - Direct link

Originally posted by Lilywood565

I agree about the avoiding pvp till my gear score is up. I am broke and on my first character. I can't just go buy good gear from the mp. And I made the mistake of starting in a slow server and don't have the saturation of the other server. But I love the game and keep grinding along. I hit lvl 30 last night! Super excited to try out some dungeons!

Technically this is the kind of pvp system where no matter your gear score, you're going to get slapped around until you've got enough rep to get pvp gear, and then you get to slap around the new people