over 4 years ago - Avanya - Direct link
It might also be worth trying to see if there's something invisible in that area. Grab Move It and use the marque tool with all boxes checked on the area to see if it finds anything. Then delete whatever might be there.

Redoing the quay nearby and smoothing the terrain around it might also solve the issue.
over 4 years ago - Avanya - Direct link
Originally posted by OneJasonBradly: Not requiring help just adding info. I have a workshop city with the same issue, sort of. I have 3 single spikes in my river. I too have Quay walls and these spikes all are in the area where the walls were used. I removed the walls, dug the river deeper, slightly and removed the ferry stops along this river and no change to these spiky things. The river bottom when I found it was smooth and well made, no obstructions were seen on the river floor or in any part of the river.
Edit; I did try to dredge the river with MoveIt to see if there were hidden objects but nothing was found.

I'm not entirely sure what causes it. I've had one in one of my cities, which was right where a canal opened up into a river. Moving the end of the canal around a bit and smoothing the terrain, then letting the spike drop down and the water get calm fixed it for me. So my best advice is just to keep trying to change it up a bit, smooth terrain, let the water calm, save, restart the game and see if it fixed it. I wish I had a better trick, but it seems like something fairly rare, so it's really hard to pinpoint what causes the glitch.
over 4 years ago - Avanya - Direct link
Originally posted by Costarring: In regard to brush selection and landscaping. Maybe the "1 tile" setting (slider to the left) doesn't play nice in some situations (I use this quite often. I like sharp edges in my harbour areas).

That could very well be it! The landscaping tools aren't supposed to be able to have that small a brush. If I remember right, the smallest possible size is 15. Terraforming gets weird when using the "single" size brush. I'd just avoid it, even though it makes for a very nice edge. Better to use a quay or use the terraforming networks.

https://steamcommunity.com/sharedfiles/filedetails/?id=1480409620&searchtext=terraforming