Hey @Caco
Thanks for reporting this paranormal activity. Calling Venkman and company to deal with it.
Thanks for your feedback.
Hey @Caco
Thanks for reporting this paranormal activity. Calling Venkman and company to deal with it.
Thanks for your feedback.
Hey there @Jim1
Sending our #spellchekker team back to the dungeon.
Thanks for your feedback.
Hey @ArthiumX
On which server is this happening?
Hey @Korahan
Apologies for the frustration. We’re aware of this problem and our team is looking into it.
Thanks for your feedback.
Hey @monkeybarrel
We’re aware of some issues with the soothing buff and we’re looking into it.
Thanks for your feedback.
Apologies for the frustration. We’re aware of this issue and our team is looking into it. It’s one of our priority issues at the moment.
Thanks for your feedback and your patience. And as @YannCool mentioned, please make sure to send the crash report through the PS dashboard
On PC (Windows 10)
All servers are up and running correctly on PC.
We've compiled a small list of possible workarounds when it comes to technical issues, including possibly the one you're mentioning here: https://forums.funcom.com/t/common-technical-issues-and-solutions-read-first/54107
Hey there,
On which platform are you experiencing this problem?
Could you please share a screenshot of the exact spot that you usually log out from that causes this to happen?
The bigger the light projected, the more taxing it is. Still we would recommend having up to 5 light sources at the same time in the near proximity to maintain a stable framerate. Of course you can go above that, but be aware of it being more intensive for the hardware the harder you push it.
Hey @Phloid
Dynamic light sources can be taxing for the hardware when being rendered. If many are placed in close proximity, it can cause some FPS drops. We recommend building responsibly.
Hey @liraphdf
Server 4500 is working correctly now. It has had a brief outage during the night but it has been resolved.
Hey @SabunoHakia
Has this happened in an official server?
You're welcome!
Does this problem happen in other locations of the same server or is it just isolated to that one spot you’re in?
Hey @Fastorro
This issue was introduced by a recent bug that allowed players to use the map room while dragging an unconscious NPC. We’ve not rushed to patch it since it adds some QoL at the expense of wonky physics, but we’re aware of it.
Shhh @Mikey, you’re making our #nerfhammer glow in anticipation.
Hey @TimeLord75
We’re aware of some issues with the chair monster getting players stuck, although it’s the first time we’ve seen this particular occurrence of it.
We’re sending note to our team about it so they can look into it.
Thanks for your feedback.
We unfortunately have no ETA yet. Apologies for the frustration.