Conan Exiles

Conan Exiles Dev Tracker




08 Apr

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

To loot a corpse you have to look for the tombstone, which stays at the exact same spot the player’s HP dropped to 0. The corpse is still affected by physics, but the tombstone will prevail on its spot.
Regarding corpse looting, it is a configurable setting for server admins that can be tweaked to your liking. On official servers, it’s set that way to avoid possible griefing, but on private servers that can be changed.
Regarding the climbing issue, we’ll send word to our team so they can look into it.

Comment
    Ignasis on Forums - Thread - Direct

Hey there @Novacane

Welcome to our community.
Is this issue still happening today? Steam had some issues last night which could’ve been the cause for this problem you’re reporting.

Comment
    Ignasis on Forums - Thread - Direct

Hey there @Apollonia

Our team is looking into some issues caused by pillars when building. This one seems it could fit into that bag of problems, so we’re adding your report to that file and see if that helps them track down the cause for it.
Thanks for your feedback.

Comment

Henlo!

I’m Jens Erik and I’m also community manager at Funcom! I’ve played some RTSes in the past, but rarely. What I’ve played of Unconquered has been very addictive so far though, so I’m excited to see what it’s like when it come sout :smiley:

Comment
    Ignasis on Forums - Thread - Direct

Hey there @tyriel

Are you subscribed to any mods or have you been in the past?

Comment

Hi I’m Nicole! Also Funcom’s community manager. :slight_smile: Not gonna lie, I suck at any RTS games but they’re pretty addicting and ones I have a hard time putting down until I succeed. I play this game much better when it’s with a friend who I can put all responsibilities on. :laughing:

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

Are you using any mods? Are all the thralls the same tier?

Post
    Tascha on Forums - Thread - Direct

Conan Unconquered is a strategy game set in the barbaric world of Conan the Barbarian where you must build your stronghold and assemble an unconquerable army to survive the savage hordes of Hyboria. Wave after wave of increasingly more difficult enemies will rush at your gates and you will need to manage resources, research new technologies to advance your defenses, and recruit an ever-growing army if you are to save survive utter destruction.

You can choose to play the game entirely alone in single-player, but Conan Unconquered can also be enjoyed in full two-player co-op allowing for a truly unique, shared multiplayer experience. Players share a base, but both can freely construct new buildings and amass an army to reach their common goal.

COMING TO PC MAY 30th 2019!
...

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Comment
    Ignasis on Forums - Thread - Direct

Hey there @Larathiel

Our team is aware of this issue (purge bar not depleting, possibly triggering THE PURGENING like in your case…) and they’re looking into it.
Thanks for your feedback and your efforts to keep the Exiled lands clean of the neverending stream of starved exiles.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Destructhor

Thanks for the heads-up. We’ll send your report to QA and see if this fight does cause the same performance issues on their end.

Comment
    Tascha on Forums - Thread - Direct

Welcome to the Conan Unconquered Forums,

New to the forums? Please take a minute and introduce yourself to the community so we can get a feel for our fellow RTS gamers.

Are you a Conan Fan? A RTS Veteran or totally new to the genre? Don’t be stranger and say hi here!
Or just use it to take the forum for a spin and check how everything works :slight_smile:

I am Natascha, Funcom’s community manager and CU is my very first RTS. I never thought the genre would be for me but you could definitely say Petrogylph totally converted me :wink:

Having a hard time putting it down. Must.Get.Through.That.Next.Wave!

:slight_smile:...

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Comment
    Ignasis on Forums - Thread - Direct

Hey there @snowsword

Welcome to our community.
Could you check your event log in-game to see what could’ve happened to the animal pen?

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

Our team is aware of some AI characters being a little door-challenged and they’re looking into ways to make them understand the process of going through a door frame.
Thanks for your feedback.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Skagganauk

Conan Exiles is not a free to play game and requires a purchase before being able to download the client and play it.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Fastorro

Thanks for the heads-up, we’ll inform our team about this so they can look into it.

Comment
    Ignasis on Forums - Thread - Direct

Hey there @Punky_Chicken

As @Kwalya mentions, we released a fix for this issue recently, but it seems that some parts of that problem still remain after it. We’ll send word to our team so they can keep looking into it.
Thanks for your feedback.

Comment
    Ignasis on Forums - Thread - Direct

As stated a few times above, the workaround is not ideal and our team is looking into the performance issues. We’re not “keeping quiet” nor “hoping people will move on”.

Comment
    Ignasis on Forums - Thread - Direct

Hey @sestus2009

If you experience a crash and you get the “blue screen”, you will be sent to a form that lets you send the crash report to the developers. If that is cancelled and not sent at that moment, it will be lost and we cannot receive it.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Braychapp

Welcome to our community.
That’s an unrelated problem to any performance issues. We’re aware of an issue when upgrading a temple that could cause it to disappear in the process. The mesh of that placeable sometimes shifts its position slightly, so if there is any part of the geometry or other pieces nearby that would get in contact with the altar, it disappears before completing the upgrade. Make sure to build them in a space that has plenty of room around so it doesn’t collide with anything.

Comment
    Toolguy on Forums - Thread - Direct

Ok, so 1.0.35 is now the official version, I updated the screenshot and added a few notes about the mod updates in the section of the documentation.

Since I spent quite a lot of time on this feature, I will probably be working on other things for a while, but I still plan to add some things now and then (like splitting the player chat information), but that’s probably not going to happen very soon.