I've been looking for a place to post to give the devs some appreciation. It's a bummer that the game was pushed for a quarantine launch with missing features. I must just be out of touch with what modern shooter players want, because yeah, there were things missing, but I saw real potential in Crucible's game design and mechanics as a deep game that had a high skill ceiling and a lot of different ways to meaningfully contribute to a team. The character kit designs, while maybe needing a little tuning at higher ends of competition, were so unique, particularly Sazan and Rahi. I really enjoyed the game and hope the team finds a way to get another competitively aimed shooter a go and brings the same design philosophy and some lessons learned from launch.
Thank you so much! This isn't the end for Amazon in games, I also look forward to seeing what we're able to do in the future.