Crucible

Crucible Dev Tracker




10 Sep

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1057240/announcements/detail/2889578249075418031]here[/url].
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Hunters & Gameplay General Changes:

  • Updated interaction visual effects (VFX) on all characters.
  • Positioned the interaction VFX to display for all characters, as they were previously hidden from view when playing as certain characters.
  • Added new VFX for picking up Essence. The bottom edge of the screen will now display a blue glow effect to provide a more clear indication that Essence was successfully gathered.

Bug fixes:

  • Fixed a bug that caused UI elements to occasionally not display and sound effects (SFX) to not play for Ajonah and Drakahl.


Ajonah Changes:

  • Squid Mine [E]: Mines now target practice dummies, allowing players to test them out in the practice arena.
Bug fixes:

  • Squid Mine [E]: Fixed a bug where Squid Mines were always dealing the minimum amount of damage over time (D...
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08 Sep


04 Sep

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Hey everyone,

Welcome to this week's feedback thread! The Crucible team would love to hear your thoughts on all things Crucible, and we have a few specific questions to get you started:

Here's some guidelines for giving great feedback:

  • Give details and examples: Be specific, explain the issue fully. The more detail you provide, the better that your readers will understand the point you are trying to make.
  • Suggest improvements: While detailing a problem is the first step in solving an issue, don't be afraid to put some thought into how you'd solve the problem.
  • Avoid making it personal: Resist the temptation to argue with a person, but by all means debate a point being made. On the same note, do not be offended if someone disagrees with your opinion or suggests alternatives to an idea you've put forth.

Looking for more real-time discussion? Fee free to hop into the Crucible Discord here: ...

Read more External link →

03 Sep

Comment

Originally posted by mooslan

As it stands, most people just play during the Friday test period. Otherwise it's basically empty.

u/mooslan is right! Our playtests are every friday from 11AM - 5PM Pacific. Outside of that, Discord is the best way :)


31 Aug

Comment

Originally posted by jvkecharb

Hey Crucible devs and community Here are some of my thoughts on the playtest yesterday. I wanted to start by telling you i’ve been playing the game for a month and a half already and have been watching streams for about 2-3 months.

This game made me bought a pc which I didn’t have before and I love it. The improvement in the last month has been really felt and I feel like you are not giving a lot of credit for it. Yes, you released the game too early... So what? Continue on improving the game slowly but surely, you’re on a good path.

As for things I would love to see in the future :

  • in game chat for people who don’t have a mic
  • Less essence given for a kill at the start of the game because it allows snowballing really quickly
  • Less essence given for killing the same hunter in repetition (new players are being targeted and exploited by some of the old players)
  • Picking hunters after finding Queues, reducing queue time
...
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Thanks for the feedback and kind words!

Comment

Originally posted by TallTooth7

These changes seem great btw, but I have a question. When will crucible be brought out of beta?

Thanks u/TallTooth7! We don't have a date we can share yet, still a lot of improvements we're planning on adding (which can be found here: https://trello.com/b/zS6QIJfM/crucible-beta-roadmap)


29 Aug

Comment

Originally posted by shadybabynight

Thanks for the recommendation!

New player here - I will say my mates and I took the Friday playtest mentioned in the email to mean the game was only accessible on Fridays, so I'm not sure if it could be phrased in a slightly better way so it's clearer that we can play whenever?

Loving it so far.

Glad to hear you're enjoying it! Thanks for the feedback on the email wording - we'll take a look.


28 Aug

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Originally posted by optiiSLO

cant find a match... GG

How long were you in queue for?

Comment

Originally posted by maverik713

Is this game dead? I'm on right at 6pm Central and no one seems to be on discord.

We're in Closed Beta, so there's limited access to Crucible right now. If you ping the LFG channel you should be able to find someone to play with. Otherwise, there's voice chat in game to coordinate with your team.

Post
    HardcoreHenry on Steam Forums - Thread - Direct
Every Friday, our dev team will be logging in to play in the weekly Closed Beta test from 11AM - 5PM Pacific, and chatting with folks in our public Discord server! https://discord.gg/playcrucible

If you're looking to play outside of the weekly playtest, you can use the pingable 'gamer' role and look for pick-up games in the LFG section.

Hope to see you in-game!
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Hey everyone,

Welcome to this week's feedback thread! The Crucible team would love to hear your thoughts on all things Crucible, and we have a few specific questions to get you started:

What are your thoughts on this week's changes to event balance (release notes here: https://www.playcrucible.com/en-us/news/articles/release-notes-august-26)? Are there any changes you'd be interested in seeing?

Here's some guidelines for giving great feedback:

  • Give details and examples: Be specific, explain the issue fully. The more detail you provide, the better that your readers will understand the point you are trying to make.
  • Suggest improvements: While detailing a proble...
Read more External link →