Dauntless

Dauntless Dev Tracker




29 May

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Originally posted by [deleted]

[deleted]

You are seeing some old assumptions in design that remain in the game. I don't want to speak for our designers, but this is an area of gameplay we want to address in the future.

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Originally posted by SharpZCat

Oh wow, didn't expect a Community Manager. Glad you enjoyed the shitpost. lol

We are gunna be friends. I love sh*tposts.

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First of all, thank you for your bug report! Sadly enough it is placed in the wrong location so we would love for you to add them https://www.reddit.com/r/dauntless/comments/brauff/patch_080_and_081_bug_megathread/ instead!

Thank you & clear skies slayer!

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This is good feedback! Enjoy the new post flairs <3

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Originally posted by Vichnaiev

I appreciate that you have a roadmap and that you accomplished so much recently, but .... As a new player I'm don't see much future planned there. Maybe you guys should update it with stuff you are working on right now?

Totally <3 We are pushing an update today that will mark some things as done, and will be adding more future things next week!

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Originally posted by Northstrider

Can't blame Riftstalker with his oneshotting enrage portal leaps. I wonder how that statistic will look in like two weeks. My bet is on Scorchstone Hellion once people get closer towards the dires if they even make it until there.

Scorchstone Hellion is a good bet, that is a HARD fight

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Originally posted by dfpw

how do you tell what is done vs being worked on. you have season 4 still an island, as well as the terra element. Then loadouts have the same sized/shape island as season 4

Hey! The islands that are done get a flag stuck in them before being removed. The update that will mark S4 as done is going out today. The Island sizes are random and do not matter. The "clear" islands are things we are actively working on & will land in the next couple of months, and the "foggy" islands are things that we are not working on yet, but we will be working on them soon.

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Originally posted by Joniak

Created a text version for those who prefer it. Several of these items are done, but they are still active on the site so I've included them here for reference. (1/2)

Slayers, this map is yours.

Not just because we're giving it to you, but because you helped shape the world it describes. Thank you for your always thoughtful feedback, your unending support, and your insistence that we meet a higher standard. One where openness, transparency, and community aren't just words on a coffee mug.

Now: Open the map and take a look at what we've built so far. We'll be waiting to hear what you think.

Clear Islands represent features that are well defined and already in progress.

Foggy Islands represent features that are less defined and and further off

Social and Personality

  • Third Dye Region (Clear Island)

More dyeable surface area. More dyes per armour piece. More ways to live your #FashionSlayer ...

Read more

This is lovely <3 thank you! I am working on getting a txt version made so that people can take in the info as they like, but this is so appreciated in the meantime.

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Your comparative comments are humbling. We are all fans of the MH games and consider ourselves to be standing on the shoulders of giants.

We're working to make a contribution to the genre, and our team is already deep into development on what's next.

TY for playing and being a part of the community. Clear skies.

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Damn these are some good looking slayers. The one in the middle though, that's a Daaaaaammmmmnnnnn <3

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    /u/gtez on Reddit - Thread - Direct

Originally posted by boundtothis

The "wheel" was very confusing at first. Some Behemoths had dual resist. some of the same class "Fire, electric, etc" did not.

This is much better honestly. Don't think of him as Rock. Think of him as earth or terra. Same for Koshia ...not a plant. TERRA. Khabba Not a bug. EARTH! FIRE! WIND!WATER! HEART! BY YOUR POWERS COMBINED I AM CAPTAIN PLANET!... OMG...omg I'm sorry. It just came out of me.

I needed that in my life again. Thank you.

Post
    on News - Thread - Direct

Without our translators, the world of Dauntless wouldn't be what it is today

Translator Appreciation appeared first on: playdauntless.com.

Post
    on News - Thread - Direct

Without our translators, the world of Dauntless wouldn't be what it is today

Translator Appreciation appeared first on: playdauntless.com.

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Now all you need is a super cool name to complete the look!

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Originally posted by AstralBorn

I don't have a Twitter account. Are updates posted somewhere else?

Edit: Thank you :-)

You don't need a twitter account to see others tweets :}

Official Twitter Link

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Check our Twitter for more consistent updates :}

There are a few matchmaking issues we are looking into at this moment.