Deep Rock Galactic

Deep Rock Galactic Dev Tracker




10 Sep

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Who said they were scrapped?


09 Sep

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Originally posted by Bowtie16bit

Is this update going to conflict with New World's launch on September 28? Because, while I love DRG, New World is brand new and getting all my attention. I would love to have a week with the new DRG stuff with my buddies before we go no-lifing the new MMO.

Can’t say 🤷🏻‍♂️

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Originally posted by GSG_Jacob

Psycho Driller
Qu'est-ce que c'est
C-c-c-c-c-c-c-c-c-4's better

Also, I'm ignoring all reports on this, since Talking Heads is the sh*t.

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Psycho Driller
Qu'est-ce que c'est
C-c-c-c-c-c-c-c-c-4's better

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Rock and Stone, Miners. You are making Management proud.

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I desperately want to hear this performed. Well done, Miner. :D


08 Sep

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Originally posted by LennieB

Hi Jacob! FOR ROCK AND STONE!

LENNY!?

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There's a new mule in town.

Also, I'm on to you. You basically just want to strap C4 to the scout, and then detonate him once the blast won't hurt you.

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You're rich!


07 Sep

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Originally posted by TCP_Tree

Different doesn’t always equal better (don’t hate me). Rock and stone forever?

Forever.

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Rock and Stone miners! Amazing stuff.

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Originally posted by Unfowled

No the play on minor/miner was the joke.

I am aware of the wordplay.

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Originally posted by TahoeLT

I'm curious, too. I've run into it twice, and after walking through it you get an effect of lights circling you, but I cannot tell if there is any game effect.

There is. Damage reduction.

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Originally posted by The_Emperor_turtle

That is p0000000000000000000q

Everytime you see it you need to gather everyone around it and all shout "p000000000000000000q"

p0qqers

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Originally posted by maplealvon

Bah! If we were any good at bean counting we'd be up there with Management instead of this hell-hole!

Jokes aside, I'm reaching Gold 1 for all classes, realised it was gonna be a long ride at Bronze 3 after seeing the number of promo tiers.

Hi maple 😂

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Originally posted by Seraph___

Halo 2 had host migration in 2004. Some of the early Call of Duty games also had it. Any time the host quit or disconnected the game in progress would stop while the host migrated to another player.

Gears of War and Destiny 1 also had host migration. I'm sure there are others, but those are the ones I can think of off the top of my head.

While that is true, I'm fairly positive some of these rely on the matchmaking network to keep the clients alive and pick a new host. These are also all part of the AAA stable of competitive multiplayer/coop games and made by teams of 2-300 people, so they are afforded some luxuries we can't have just yet. Do correct me if I'm wrong though, I'm not a network engineer or anything.

Keep in mind we also have a bit more data to pass back and forth, if we were to have good host migration. Our levels are randomly generated and destructible, so it would probably cause a lot of weirdness.