Who said they were scrapped?
Who said they were scrapped?
Is this update going to conflict with New World's launch on September 28? Because, while I love DRG, New World is brand new and getting all my attention. I would love to have a week with the new DRG stuff with my buddies before we go no-lifing the new MMO.
Can’t say 🤷🏻♂️
Psycho Driller
Qu'est-ce que c'est
C-c-c-c-c-c-c-c-c-4's better
Also, I'm ignoring all reports on this, since Talking Heads is the sh*t.
Psycho Driller
Qu'est-ce que c'est
C-c-c-c-c-c-c-c-c-4's better
Rock and Stone, Miners. You are making Management proud.
I desperately want to hear this performed. Well done, Miner. :D
Hi Jacob! FOR ROCK AND STONE!
LENNY!?
There's a new mule in town.
Also, I'm on to you. You basically just want to strap C4 to the scout, and then detonate him once the blast won't hurt you.
You're rich!
Different doesn’t always equal better (don’t hate me). Rock and stone forever?
Forever.
Rock and Stone miners! Amazing stuff.
No the play on minor/miner was the joke.
I am aware of the wordplay.
I'm curious, too. I've run into it twice, and after walking through it you get an effect of lights circling you, but I cannot tell if there is any game effect.
There is. Damage reduction.
That is p0000000000000000000q
Everytime you see it you need to gather everyone around it and all shout "p000000000000000000q"
p0qqers
Bah! If we were any good at bean counting we'd be up there with Management instead of this hell-hole!
Jokes aside, I'm reaching Gold 1 for all classes, realised it was gonna be a long ride at Bronze 3 after seeing the number of promo tiers.
Hi maple 😂
Halo 2 had host migration in 2004. Some of the early Call of Duty games also had it. Any time the host quit or disconnected the game in progress would stop while the host migrated to another player.
Gears of War and Destiny 1 also had host migration. I'm sure there are others, but those are the ones I can think of off the top of my head.
While that is true, I'm fairly positive some of these rely on the matchmaking network to keep the clients alive and pick a new host. These are also all part of the AAA stable of competitive multiplayer/coop games and made by teams of 2-300 people, so they are afforded some luxuries we can't have just yet. Do correct me if I'm wrong though, I'm not a network engineer or anything.
Keep in mind we also have a bit more data to pass back and forth, if we were to have good host migration. Our levels are randomly generated and destructible, so it would probably cause a lot of weirdness.