Before the nerf, the hammer could be thrown about once every second. Now, the hammer can be thrown about once every 1.6 seconds. Increasing the cooldown of the hammer by 60% is a totally unnecessary nerf, and the fact that Bungie tried to sneak such a massive nerf by without putting it in any patch notes is bullsh*t.
The reason why the throwing hammer is able to do way more damage than it should it because Bungie changed the hammer's physics when they increased its damage, which among other things allows it to hit one enemy multiple times with a single throw. Wormgod Caress has nothing to do with this bug, and should never have been disabled. The hammer's cooldown also has nothing to do with this bug, and it should be reverted back to 1 second.
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