Originally posted by Malhavoc430
My first thought after reading the Bounties section is they didn't address anything related to Bounty design often forcing you to work against your teammates, which I would argue is one of the biggest issues.
The rest sounds good in theory, but there aren't enough details to really say one way or the other. It's just generic "they will be less bad... maybe".
The team is indeed aware of this feedback, and has been moving towards more shared progress style things.
Ex: Trials bounties.
Even in Guardian Games, where competition is a piece of the event, alt-class laurels give progress towards your medals. While it’s less progress than like-class laurels, the team wanted some shared progress to help prevent the feelings of gaining no progress.