Escape from Tarkov

Escape from Tarkov Dev Tracker




13 Apr

Comment

Originally posted by Petrji338

Will we be able to save loadouts and purchase them with one click in 0.12?

there will be weapon builds manager which will allow you to quick buy parts

Comment

Originally posted by BlakeyShoebasket

Are wipes going to stop after release?

yes

Comment

Originally posted by BlakeyShoebasket

Is Vaulting over obstacles planned?

yes

Comment

Originally posted by BlakeyShoebasket

Is sensitivity planned to be normalised? Like how if you set your sensitivity to be used with an ak47 and you go to a pistol and it's WAY too sensitive

sensitivity does not change from weapon to weapon. it only changes in aim mode with optics and with use of gear which restricts movement

Comment

Originally posted by Drinkwaterguy

Will the game ever have a single player loot stash so you can practice on bots and keep the loot in a seperate stash pile from your online stash?

no, its not planned

Comment

Originally posted by Noahdaceo

Any plans on opening up the game code to allow for the community to try and fix bugs, or optimize the game (After reviewed and tested by the in-house teams)? Games like Project Zomboid I believe do this.

Thank you Nik!!

no, its not planned

Comment

Originally posted by badnk

when will AS VAL get some love boss ?

Reminder current state:

-all scopes (Dovetail,PSO,Cobra reflex(-the worst),any scope mounted on Pilad 043 mount and Axion cobra mount) are missaligned, you shoot higher than you aim

-bullets sp6 are ok mid tier bullets (a litle too expensive in my opinion)

-bullets 7n9 and 7n12 are barter items and are epic rare, at least to be able to buy them, would be nice, like 7.62x39 BP ammo or 4.6x30 AP SX or 5.45X39 BS

-only thing that works is B3 mount-combo and reflex sights wich shoots where you aim

Thanks !

ok, noted, thanks

Comment

Originally posted by The_Silent_Assassin

Will there ever be an overdose mechanic? I.E. inject 5 morphines and have severe/fatal side effects

yes

Comment

Originally posted by T4lkinghands

I dont know if this is to late. But, I've been running into more more players (specifically last wipe) who were buying vast amounts of roubles and usd with real life money. Are you guys aware of this, and is there even a way to stop this?

yes we are aware

Comment

Originally posted by ExacoCGI

Will you utilize Megascans in 0.12 or you're working on own foliage captures/assets that is equal or better than megascans ?

yes we will use megascans for this


12 Apr

Comment

Originally posted by Boniowaldo

Nikita said it hundred times, there will be no microtransactions, just dlc's.

indeed.

Comment

Originally posted by The_Silent_Assassin

When VOIP is added, is the sound going to affect the scavs as well? So if I speak in game, another player can hear me but will an AI scav react to it as well?

i believe we need to do it too

Comment

Originally posted by facesmacker2

Hey there Nikita, hoping your day is going well.

Are there any plans for faction specific traders or a trader initially locked to one faction until a certain quest is completed? (ex. Peacekeeper being available to USEC from level 1, BEARS need to go through a questline to gain access to him)

yes something like that will be

Comment

Originally posted by Eve_Coon

Doubt youll see this, but before this patch I noticed there was an aiming bug when using faceshields where if you would raise and lower the shield without moving the mouse. The point you are aiming at is very different. I believe Veritas did a video on it. I'll try to link it when I get home. I noticed it was still prevalent this patch. I am just wondering if you are aware of this and if so if you had an idea on when it would be fixed.

we fixed it

Comment

Originally posted by One3Two_TV

Hello Nikita!

When will the armor have many hit-zone to absorb hit more realistically?

after 0.12

Comment

Originally posted by Zombiepuggle

I think people resetting their accounts immediately after the wipe is super cheesy and messes up the early game economy. Any fix for this exploit coming?

we need to think something out for this

Comment

Originally posted by fantom2415

Knowing BSG, you guys are creating VoIP with great attention to detail. Will you be incorporating it in a “realistic” way?

By that, I mean that it’s proximity based when not using comms and tails off after a certain distance. But then comms will allow you to talk to teammates at greater distances. This would add another dimension to headsets if they have certain VoIP distances for teammates. Or is it just going to be basic VoIP with proximity regardless of headsets?

yes we will try to make voip and then headsets as realistic as possible

Comment

Originally posted by whoisandrewk

I know we were asked to keep it to one question, but I've got some very important matters do discuss.

  • Will the bullet drop be adjusted?*

  • What does your key heatmap look like (are we looking at a general use of the keys p, l, a, n, e and d?

  • Is it true that I suck at the game?

*I have marked the important and only actual question in bold.

answered about bullet drop adjustments - yes

Comment

Originally posted by Ruin4r

Wait, wasn't gun builds supposed to come in .11.7? Am I crazy?

no, planned for 0.12

Comment

Originally posted by Roodorph

Can we expect more detailed descriptions of how armor classes/materials work? i.e. What you can expect “Combined materials” to protect you from in comparison to “Titan” or “Lightweight Polytene”

we keep some of the parameters concealed just to have a "guess from players" based on experience.