EVE Online

EVE Online Dev Tracker




14 May

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UPDATES:

12:30 UTC

Investigation into issues is still ongoing - apologies for the disruption this is causing.

12:45 UTC

We’re currently in the process of faultfinding and hope to have the issue resolved as soon as possible.

13:00 UTC

Investigation is still ongoing, more information as soon as we have it!

13:15 UTC

We’re currently still investigating the issues with Tranquility and hope to have things resolved as soon as possible, apologies for the disruption that these problems are causing.

13:30 UTC

Services are beginning to recover, however we’re still investigating underlying issues with the cluster.

13:45 UTC

Issues with Tranquility have been successfuly resolved and we are now monitoring the health of the cluster.

:heart: Apologies for the disruption...

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Hey guys,

We’re currently investigating issues with the market in game and with fleet broadcasts.

Apologies for the issues this is causing, we’ll give more updates in this thread as soon as we can.

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This is an in character description because it’s included within the in game environment and needs to make sense in backstory terms.

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There are 30 issues total, just FYI.


13 May

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Question for CCP! Are you try to kill EVE?

No.

That pretty much takes care of this thread.

Closed.

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If this is the black cubes in space, it’s a shader problem with gas clouds rather than a texture problem I think. I might try pushing the linux dev build even further upstream and see what happens to this. Science!


12 May

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UPDATES:

16:15 UTC

We’re currently investigating login issues, more information as soon as it becomes available.

16:30 UTC

Investigation into the issues with the login system is still ongoing. More details as soon as they become available!

16:45 UTC

No further updates at this time, investigation into the login issue is still ongoing.

17:00 UTC

We’re still currently investigating the cause of the login issues that are causing connectivity problems with TQ. Apologies for the interruption to game play this is causing.

17:05 UTC

Tranquility will be taken down for an unscheduled reboot at 17:25 UTC as part of faultfinding the current login issues.

Please make sure your characters are out of harm’s way if possible.

17:25 UTC

Tranquility will be restarting in VIP mode while we make several checks over the cluster and its associated services.

17:35 UTC

Tranquility is back...

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Hey guys,

We’re currently investigating login issues with the Tranquility cluster, we’ll give more details in this thread as soon as we have more information.

Apologies for the interruptions and connectivity issues!

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11 May

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Originally posted by Squizz

That's quite a step down from the cool bands we had in Vegas 2018. It was amazing when those things finally worked.

If you're talking about the LED ones, they actually worked the whole time.

They were radio controlled by the DJ, and when people kept turning them on, we were turning them off until the part of the performance that we wanted to use them for :P