over 1 year ago - ROCKFISH Games - Direct link

Transcript (by Youtube)


10s so
12s [Music]
33s [Music]
42s [Music]
72s [Music]
93s [Music]
99s [Music]
132s [Music]
139s oh
146s don't worry guys i'm not dying it's
148s totally fine that when somebody uh uses
151s their voice
152s that they haven't used in a little bit
154s of
155s space
157s that everything sounds miserable but
159s it's good it's good
162s oh my gosh
163s [Music]
166s yeah no uh so
169s let's just let's move right under things
171s i know that um
173s timing was a little tight today
176s maybe you guys couldn't tell but it
177s certainly was for me
180s hello there oh my goodness look at all
183s these wonderful people out here and look
184s at the silence that this game has
187s brought let's get some music going
188s please load that in
190s welcome ladies and gentlemen to the
192s official rockfish game stream where i
195s eric schroeder your community ambassador
197s and your host and your guide and your
199s servant through all things everspace
202s 2.
204s wow can we just look back on the month
206s for a second can we just like
211s oh my gosh
214s it has been
215s um
218s it's been it's been a month uh wow i
221s just i i like i don't even know where to
224s start
225s with how crazy of a month it's been from
228s you know the
229s the summer update dropping to the
231s massive amount the tremendous amount of
233s feedback that we've received
235s both pertaining to
237s uh that update itself and what it brings
239s but also this general gameplay
242s experience that's
243s been presented uh based on the
247s modifications made to the game since
248s that point like
250s it's it's kind it's just
252s man it's crazy it is just super crazy uh
257s how this all comes together
260s and uh we got a lot of stuff done
262s internally here at rockfish
266s it's felt good it felt really good um
269s based on the feedback that i have been
271s seeing
272s it seems like in general
275s there's a very positive mindset about
277s the space that the game is going we do
280s have those little outliers of
281s individuals who maybe
283s had a different
285s mindset in place um
288s reminder that one of my roles
291s here at rockfish for you is to help
294s clarify any of those maybe
296s expectations that you have about the
298s game space and if you're curious about
300s if something is supposed to come to the
302s game or not
303s these community-centric live streams
305s this is where we can talk about that i
307s can open up and share you precisely why
310s our core vision is to have a looter
313s shooter in not a space simulation right
317s we can have those discussions if
320s if need be right
321s and depending on situations that like
323s that
325s so uh keep that in mind keep that in
327s mind as we're cruising through this
328s today it's going to be very much a more
331s chill stream because it's been a month
335s and i also want to let you guys know we
338s also have recap for july inbound oh my
341s gosh from a month ago yes that's inbound
343s it'll be on youtube very soon
346s um as well as the august one it's gonna
348s be
350s it's gonna be like right after the july
352s one oh my gosh guys it's nuts game
354s development is crazy
356s game development is absurd
359s so um
361s yeah we're gonna go ahead and i think
363s it's this one where we should be in the
367s coalition
368s i have like one new thing to show you
372s and there's a number of things that we
375s just uh we can't talk about yet because
377s we are already in development of the
379s next
381s round of updates the fall update all
384s those goody delicious things that i
386s can't talk about just yet that you know
389s is gonna be covering material like um
392s you know the ancient riffs
394s we're gonna start looking at
395s authentic in-game
398s content
400s there's gonna be more of that sort of
402s stuff to crack open
405s soonish
406s not right now i can't show any of it at
409s all though i would get in so much
411s trouble
413s oh my goodness
417s so this is where we left off we had this
419s reaver we had this color palette because
421s of the uh
423s we were showing off
425s the front shield generator we talked a
426s lot about this last week
429s um and then i also had said we had done
432s some work to it
435s so yeah real simple example i
437s color-coded my ship so it matched the
439s front shield right
441s because i'm i'm a dork like that
445s it's what i do i like doing weird things
447s like that all right
449s and uh you know i'm looking at this now
451s and i feel like
453s the color changed
455s because it did
456s the color was originally orange but now
458s it's more yellow on its base default
464s on its base default
466s that implies that the colors are
468s different elsewhere well by golly you're
470s correct and we're going to go through
472s those so what we did is we went through
474s the device modes
475s and we just said hey you know what
477s avenger the reflex block shots back to
479s attackers maybe it should have the same
481s color as the retaliators
484s you know
486s had this blue effect
488s whitish blue effect right
492s that's kind of cool that's kind of fun
495s that's neat also you can push the device
497s that's active and it just immediately
499s turns it off but the cooldown is still
500s the same
502s i don't know if you guys knew that or
503s not
505s i don't know if you guys knew that or
506s not but you can do that
508s uh and then we're just gonna go through
510s each one of these so that one was blue
511s [Music]
513s then this next one we've got
516s all day block damage is converted into
517s weapon energy i like that one i like
519s this one a lot this one's red
520s oh yeah i like that one
524s nice red
527s so blue and red
530s and i'm sure you can all guess what the
531s last one's gonna
533s be i'm sure you can all guess what the
535s last one's going to be based on these
537s very clear references
545s also welcome everybody to the stream
547s guys i'm like doing all this talk i'm
549s already in the showcase i'm telling you
551s guys how it's gonna be focused on you
552s know questions today
554s and i'm like completely ignoring you
556s guys
558s oh my gosh but uh hello welcome oh
562s goodness and then on your left which
564s remember this one tracks where target's
566s at
567s it's white
570s it's white and our nearest enemy is
572s somewhere over there apparently
574s look at that it it knows before we do
577s are there sensors on this thing that's
578s probably gonna get fixed anyway
583s so red red white and blue are the mode
586s colors and the standard color is yellow
588s and again if you can't put together why
590s that happened
592s i mean
593s watch a movie i don't know
601s that's the closest target that's the
603s closest target yeah that's a good
604s question captain bruce uh just super
606s quick clarity
607s um it goes to the closest target
611s yep automatically turn towards the
613s closest enemy facing it that way you
615s don't have to do any micro management of
617s targeting at all it just goes to
619s whatever's closest if you get the wrong
620s target it's way off on the distance and
622s a drone's pummeling you from behind it
623s doesn't care what you're targeting it
625s says i'm blocking the drone behind you
627s also convenient if you wanted to shoot
628s missiles at said target while a drone's
630s behind you trying to shoot you uh on
633s your left is fantastic against drones
636s fantastic against drones all right
639s so uh let's just
642s peel off for a brief second and make
644s sure that i am getting the questions
646s generated properly oh it looks like they
648s are coming in
652s so uh if i call the flying duchess to a
654s new location
655s is the pool of ships refreshed
657s regardless of how much time has passed i
660s don't believe that's the case
664s but i also have not inspected this
667s i think the way that it's intended is
669s that the flying duchess will have her
671s content
673s always the same no matter where she goes
675s with an independent timer on it
679s i could also see how
681s the different locations that the flying
683s duchess goes to are all independent
685s timers and ship opportunities too
688s but
689s again i'm pretty sure
691s we should check this we should check
693s this out it's that's the only that's the
695s only real way to be sure so let's uh
697s find the flying duchess
700s uh let's see
701s she comes over here right
705s no she comes she comes into this one
706s right
708s she comes into one of these locations
709s nearby
715s it's somewhere it's somewhere nearby
717s we'll inspect this dough i mean shoe why
719s not
720s why not
725s go to
726s lethal starport
729s and while we're inspecting that another
730s question i got was from
732s because does the size of the front
734s shield change based on the ship's size
736s uh no it does not the front shield is
739s going to be the same regardless of what
740s type of ship you have
742s the only thing to note is that the
744s shield is
745s smaller with the on your left
748s mode which is the one that i'm currently
750s using
753s but yeah
762s jeez
764s it's like reviewing the chat am i just
766s casually reading oh yeah we're used to
768s being ignored by now
771s jeez wow
775s i do these streams for you guys every
777s single friday
779s sometimes i get sick or i'm out
781s and i can't make it and this is the
783s mistakes ty gets oh yeah we're used to
785s being ignored okay yeah sure all right a
788s geek fight i have a number of people i
790s need you to ban
796s oh my goodness
798s all right let's see is the flying dutch
800s just over here is there like a little is
802s there
803s i feel like there was a marker somewhere
805s somewhere nearby i'm probably completely
806s in the wrong spot what we might do is we
808s just travel back to union because i know
810s that the dedicated locations there but
813s um i also want to see
815s what my jobs look like because these are
817s always fun i love the battle support
819s we're gonna just do one of those for
821s funsies
823s nothing new on these screens
826s if anybody's curious nothing new really
828s going on over here
830s uh
831s we're just really focused today on
834s trying to be be awesome
836s that's pretty i like that
844s we could swap up our ship itself right
849s honestly i was looking for a vanguard so
852s um
853s yeah let's just uh let's try to find a
855s vanguard
856s [Music]
870s yeah
872s all right i got worried there for a
874s second what are our passes we got
876s activate cruise drive with enemies
878s nearby all right
879s reduce web effects
881s actually way more beneficial than you
882s guys seem to think it's actually way
885s more beneficial than you seem to think
887s uh flying collision behind enemy grants
888s 20 increased weapon damage that's really
890s good but we are going to see
892s what we get by swapping them around
894s 20 support
896s device cooldown reduction depending on
898s overcharge percentage okay time extender
900s immediately restores all weapon and
901s boost energy really nice actually
903s flying closely behind an enemy great
905s square percent cruiser we're gonna take
906s this one
907s we're gonna take this one it's done
910s support devices
913s support devices now this particular save
914s doesn't actually have all all the
917s devices yet but we could maximize this
920s a little bit more we can change this to
922s the temporal nano recompensator for
924s example
927s we could do that
928s um also how many oh i have five memory
931s calibrators hang on
933s let's
934s pull these off of this
938s and grab our temporary nano recompress
941s recompensator
943s maximize it
947s much better
948s and then we will
958s we'll do diligence
960s we'll do diligence
962s [Music]
967s all right
969s cool so that way we're kind of
970s maximizing the passive
972s um
974s 20 reduced cooldowns for
975s [Music]
977s warfare devices
980s wait i have to buy the ship first
987s [Laughter]
992s i maybe was slightly confused there for
994s a moment but yeah it turns out that your
995s ship passives don't update unless you
997s purchase the new ship with the passives
999s that you're seeking all right
1001s there we go
1003s yes
1004s 20 support device cooldown reduction
1006s depending on overcharge percentage so we
1007s want to get our shields nice and
1008s overcharged
1010s and our support devices should be pretty
1013s usable
1014s all right
1015s so now that that's all taken care of
1020s we are
1021s going to customize our style a little
1023s bit a little bit i mean i like that
1025s style
1028s but let's just uh let's just do
1030s something a little bit new
1033s something a little bit new something
1035s that i haven't flown a while i haven't
1036s flown orange
1042s you know it goes good with orange purple
1049s um
1050s there we go kind of like a firebird look
1053s i'm kind of liking that
1062s something strange about this combination
1064s that i actually like so we're gonna do
1066s this
1068s yeah all right
1070s and then we'll slap on some
1073s jade like emissive lights i think
1078s yeah okay okay
1082s and uh
1092s oh we'll make we'll mix things up a
1093s little bit
1097s this is actually a good time to point
1099s out
1099s one of the things we'd like to adjust
1102s with the um customization here
1105s is
1106s to just make it easier to see the colors
1109s that you're choosing
1110s because right now it can be a little bit
1112s hard there's no zoom in on the ship
1115s and that's something that we've been
1116s talking about
1117s making is it like a zoom in so that you
1120s can kind of see like if your ship's
1121s smaller if your ship's larger um but
1124s those features
1125s won't
1126s be showing up for a while
1129s um
1130s because a lot of the aesthetics just in
1132s general
1134s will likely show up in the 1.0 territory
1138s of the game
1140s why you might ask
1142s why would the aesthetics something that
1144s has very little if any
1147s components
1148s according to gameplay be locked away
1151s from early access
1153s well it's
1154s because there's nothing to test early
1156s access is very much a time of testing
1158s and what you're going to get when 1.0
1159s releases is a lot of that added goodness
1162s of things that you can do and customize
1164s that doesn't need to be tested now of
1167s course if we can find added time to plug
1169s that stuff in so you can screw around
1171s with it of course that would be amazing
1172s but
1174s don't count on it
1176s we got gameplay to make
1179s all right so now that our ship looks
1181s pretty convincing
1188s it certainly stands out that's uh
1190s that's for sure now we can start going
1194s places and
1195s answer some questions
1197s only if you have credits to do oh my
1198s gosh it's never going to end from your
1200s geek fight oh my gosh
1201s absolutely savage all right so we are
1205s [Music]
1209s there's so many things we could do but i
1210s want to do i want to get to marie
1212s defense
1213s i really thought there was a spot here
1216s with the flying duchess but
1226s was it up there the quimper belt maybe
1229s regardless
1230s regardless let's keep moving on
1242s does eric think we won't find a way to
1244s break the game with the customization oh
1246s i'm sure i'm sure there's some sort of
1248s wonky way to break the game through
1249s customization
1251s i'm rather confident
1253s that
1254s you guys would find some sort of way
1261s gosh wouldn't that just be
1265s insane
1269s galliano gates let's go through the
1271s drake passage head back to union
1277s i love that little animation i think
1278s it's pretty dope
1289s yeah discord was a little bit late uh
1290s crispy muffin um
1293s yeah there were so many different things
1296s that
1297s we have we've just had to tackle this
1299s entire month um
1301s and my morning was very
1303s busy and i'm in charge of getting all
1305s those
1307s notifications out so uh that's that's my
1309s fault sorry about that
1312s i did my best
1314s i'm glad you're here now
1316s you didn't miss much
1317s just a little bit chad
1322s all right marie de vince
1324s uh we've got
1326s we gotta
1327s we can
1328s i haven't visited anywhere in this save
1330s file
1334s um let's see
1338s isn't she listed on them isn't
1340s [Music]
1341s i gotta this is so absurd right now
1346s and thinking about her specific
1348s locations there's so much pressure guys
1350s this is crazy um there's like one spot
1354s down here
1355s no
1357s gosh
1358s this is ridiculous you've been to none
1360s of the places she is yeah i know i feel
1362s like there's one that's like we could
1364s establish this rip in space over here
1365s that might not be a bad idea
1368s because we don't have any rips
1372s oh my goodness
1374s i need a i need to just like hang on a
1375s second i need to cheat
1378s i need to figure out where she populates
1383s because it does show up on the map where
1385s she shows up right
1387s yeah the flying duchess so it does it
1389s does reveal that
1392s i haven't been anywhere
1395s there we go okay
1396s we've got a target
1398s yeah and you know what screw it we're
1399s going to use dub sheets because it's
1401s taking too long we're just getting there
1403s immediately we're getting there
1404s immediately
1407s i want to test this
1413s man our ship is i'm i'm secretly glad
1416s that michael's probably just watching
1418s this on his phone today
1420s because he is at gamescom
1422s oh whoops we passed it
1432s now aerospace 2 does not have a booth at
1434s gamescom or anything like that
1436s but
1437s obviously as
1440s developers professionals in the industry
1443s we do need to be at events and have our
1445s eyes and ears to all the places
1448s so he's there
1450s probably talking to people
1452s having a good time
1454s drinking some beers with some friends
1456s you know
1457s all those fun things
1460s just by himself
1461s [Music]
1464s actually i think he went with somebody
1465s oh
1466s regardless
1467s i'm sure it's a fantastic experience i'm
1470s not salty what are you talking about all
1472s right so um let's have a quick look at
1474s marine event so she's got
1477s the cyclops e1
1479s harbinger d3
1481s griffin g6
1483s typhoon a1
1485s spirit d3
1487s hornet a2 all right you all remember
1489s that right because i need you to
1490s completely remember it a hundred percent
1493s don't forget
1495s and now we're gonna dev cheat and we're
1496s gonna go to another place with marie
1498s devin
1499s because we have this one over here
1501s we're going straight over to ceto this
1503s we're just checks we're checking this
1505s we're checking this right now because i
1506s don't know the answer and i want to get
1508s the answer for you
1509s we're going to the flying duchess right
1511s here
1518s oh yeah i'm sure michael will be
1519s checking out lots of the different games
1521s and talking to a lot of developers
1523s um
1524s so it's all good
1526s and kaza thank you for uh trying to help
1528s me get to locations with the flying
1529s duchess i'm just going to cheat
1531s just gotta cheat to bring this together
1534s and call her in over here and she's
1535s gonna be like how the heck did you get
1536s there so
1541s fast all right
1545s let's have a look
1547s they are in fact the same
1552s ships
1553s yes
1554s yes yes they are in fact the same ships
1560s right i'm not crazy
1564s all the same all the same
1566s so that means that her moving
1569s platform and i thought this was the case
1571s i just wasn't very confident you could
1573s probably tell because i wanted to check
1575s but i'd rather give you a full-blown
1577s answer
1578s taking a slice of humble pie and
1580s ensuring that it's the case
1582s as opposed to telling you something that
1584s i think is actually correct and maybe
1585s might not be so glad that we were able
1588s to explore that
1589s and there you go so for that specific
1592s question i just want to cover it one
1593s more time i was basically asking about
1597s what she is serving to you and if she
1599s has like different
1601s resets versus the other stations and
1603s whatnot just think of her as a mobile
1604s station
1605s that can show up anywhere when you call
1607s her in it's the same exact content um it
1609s also also it also applies to the
1612s equipment
1613s she is selling too i know i didn't show
1614s that but i can confirm that
1617s it also applies to the equipment the
1618s gear the items however you want to just
1620s talk about them
1623s commodities resources what have you
1625s it's all the same
1628s all right
1630s very good
1635s the search is over thank you for your
1637s dedication absolutely science should be
1639s happy yes we are doing science and we
1641s are still alive
1643s regarding ship body parts uh we got two
1646s questions from
1647s dragon t
1650s on youtube regarding ship body parts is
1651s the plan to have them unlock a bit like
1653s blueprints or is every design always
1655s available from the start or something
1656s third
1658s for now um a lot of the body parts as
1661s well as a lot of the um decals too are
1664s just kind of available
1666s it's
1667s possible
1669s that we could lock
1671s ship body parts
1673s behind
1674s like progression walls and stuff like
1676s that but it's not really something we
1678s want to do
1680s when 1.0 releases we want to have as
1683s many of those ship body parts that can
1685s randomly generate on chips as possible
1686s and also be
1688s transmogrified to your liking
1691s within that little ship customization
1694s option
1696s so that way you're kind of getting
1698s basically you get to see all the
1699s different options as you're progressing
1701s through the game and then when you get
1702s to that end game where you can customize
1704s you can then make it your own and get
1706s exactly what you want i know some of you
1708s have already been so dedicated to the
1711s cause holy cow of getting very specific
1715s ships with all the different parts bound
1718s to it to mimic either a prototype ship
1721s or one shown in a trailer or you know
1723s all these types of things and i'm glad
1725s that the tools we've implemented thus
1727s far have made that far easier rotating
1730s the ships calling in marie de vent
1732s uh you know fast travel all of that
1734s stuff has made things a heck of a lot
1737s cleaner a heck of a lot better
1739s it shows and i'm glad
1742s and it's going to get even easier when
1744s you get to that in-game state it simply
1746s doesn't exist right now otherwise you
1748s know we'd love to throw it at you
1751s but kind of hard to give you something
1753s that doesn't exist
1755s we've got to make it first
1760s all right
1765s so let's uh let's get this vanguard in a
1767s bit of action over here
1781s oh ouch
1786s corrosion's no good
1789s [Music]
1793s excellent
1799s oh man we didn't restore any armor i was
1801s hoping to get something back
1805s wow
1806s all right
1817s wow
1818s that corrosion mine was
1821s beautiful that hit every single one of
1823s them
1827s that's value
1829s all right
1844s one fun thing that's been going on
1847s behind the scenes right now is that
1849s we've been going through and i think
1851s this is going to be an example it is
1852s perfect perfect so i want to show the
1855s levels
1856s i want to show the levels of this this
1858s is a secret in this location that i had
1860s i'd seen but i never collected up right
1863s so when you leave the location and then
1865s you come back way later
1868s i got a level one
1869s flak and a level two high capacity
1872s shield breaker missiles
1873s we are fixing this
1875s we've been going through and fixing this
1876s um casper and tony i've been uh kind of
1879s sneaking in on
1881s where they're going through and like
1883s rediscovering all of the secrets and
1885s making sure that they're actually
1887s valuable
1888s so
1889s whether that's upping levels or even
1892s tweaking the contents that are dropped
1894s we are
1895s going through and doing our due
1896s diligence to do that if you guys happen
1898s to run into a case that you experience
1900s as well and you're like man this just
1903s feels like crap or this was really hard
1905s to accomplish in my opinion which a lot
1907s of you already vocalized that on the
1909s forums and also in the discord but still
1911s let us know because we do want to make
1913s this a functional
1915s and fun
1916s adventure on your way to collect and you
1919s know obtain
1922s uh we ourselves have been identifying
1925s uh some of those cases where it just it
1927s simply isn't
1929s it simply isn't
1932s you know
1934s sucks
1935s if we're not having fun how are you guys
1937s supposed to so we're
1938s we're adjusting those
1945s man i do think it's coming along nicely
1947s we got a couple new tools that are are
1951s bringing things home on that front so
1954s yeah that's
1961s good all right so i got a second
1963s question from uh dragon t
1968s will there be more types of ship colors
1970s added later it felt kind of weird to be
1972s about halfway in the early access
1973s campaign and not have more colors to
1975s unlock my goodness you guys think that
1977s 30 colors aren't enough
1981s is that what you're saying
1984s i mean okay i can talk to the team about
1986s it
1987s i don't think we had any plans
1989s necessarily but uh
1991s how hard can that be andy
1993s hey andy how hard is it is
1996s how hard is it's actually more than just
1997s go through approvals oh my gosh
1999s but uh i never made it back to his
2001s freighter but i digress i think that
2003s shouldn't be a problem
2006s i think that shouldn't be a problem
2011s i think
2012s i hope
2015s but time will tell at the end of the day
2017s i know that a lot of the customization
2019s that we are going to be pushing in the
2020s future is going to be
2022s for you to make things your own
2025s further
2026s so that's going to be like through the
2028s transmogrification right
2029s more ship colors
2033s i don't think it would be too
2034s challenging to do but obviously i don't
2036s get the final saying so
2038s while i say that i don't think it's
2040s going to be a problem just note that
2042s this isn't a priority
2044s um this isn't something that's
2047s we've really even looked into and also
2053s there's they're just they're just the
2054s two that's that's really what that's
2056s really what it comes down to so
2057s hopefully we can do more
2060s but um
2062s time will talk
2065s time will tell look at me just cruising
2067s through sido i like i have all these
2069s secrets that i haven't got on the save
2070s file i just i want to like actually find
2072s stuff
2079s it's been a while since i had
2082s done any sort of
2084s exploration uh during a course of a
2087s stream oh wait no there it is
2090s i normally just go straight for the
2092s combat
2093s [Music]
2095s level 2 marksman polygon see this is
2096s stuff that's going to get fixed
2103s all right
2106s all righty
2109s [Music]
2113s you see a prime candidate for upgrade
2115s upgrading superior oh my gosh we were
2117s also talking um
2120s let me see if i can find this we were
2122s just having a conversation internally
2124s about uh
2129s crafting
2132s and
2133s the restrictions we have on it for like
2136s modifying crafted gear for example we
2139s kind of started up another discussion on
2140s that
2141s and you guys have already said plenty
2143s you don't need to
2145s you need to tell us how you feel about
2147s it
2150s i feel like it's pretty consistent from
2152s what we're getting from the community
2153s and you know that when we get a
2156s consistent message from the community
2159s usually something gets done about it
2161s then so
2164s just uh throwing that out there
2169s excuse me
2174s i'm gonna grab this little secret
2177s [Music]
2179s still a lot of garbage
2181s fantasy wells oh thanks hi
2185s and then we're going to fly ourselves
2186s and we can trigger all these side looks
2187s like this safe has nothing done on it oh
2189s my gosh well let's go do something that
2191s looks cool instead of just explore
2194s and also answer a couple more questions
2197s well there'll be more types that oh we
2199s already answered is there going to be a
2200s toggle for the different icons that show
2203s on your hud it would be nice to be able
2205s to turn off resource container icons
2207s while in combat i think that is an
2209s insanely
2210s fantastic idea
2214s for quality of life
2215s i also know
2217s very directly the complications that
2220s creates
2221s on a
2222s a lot of different
2224s levels
2226s whether that's the accessibility factor
2229s your button mapping if you will um
2231s whenever especially if you're conveying
2233s that towards
2235s the
2236s console base like what what button is
2238s going to be pushed on a controller for
2240s something like
2241s that we now have to start rethinking
2244s what the main buttons need to be in the
2245s side buttons and and all that type stuff
2247s simply put controllers don't have enough
2249s buttons and button combinations to to do
2251s that
2252s um but also there's a lot of technical
2254s limitations when it comes to that as
2256s well
2257s which is just kind of unfortunate but it
2259s is what it is
2266s so in short it's not likely we'll be
2269s able to have toggles
2271s for
2272s changing the hud
2274s but there has been an internal
2275s discussion i'm gonna bring this up
2278s but i got guys i really don't want you
2279s to have
2280s uh an insane expectation here like this
2282s is gonna happen it's just something that
2284s very lightly came up
2286s there was a conversation that came up
2288s sometime back where
2290s if you're in combat mode
2293s it would
2294s hide
2295s uh gray items
2297s beyond range like two
2299s two kilo uh two kilometers or something
2301s and then when you're outside of combat
2303s mode everything repopulates you know
2304s something like that
2306s um
2307s but again there were complications with
2309s that discussion
2310s so i can't even say that that's you know
2313s on the table even anymore just know that
2316s we have been having these discussions
2317s because clarity of combat in
2320s of the ui is very important
2323s so thank you for that suggestion
2329s i can't guarantee anything unfortunately
2331s really cool though
2333s i dig it and if it were easy to
2335s implement i know we would do it
2339s if it were easy to implement i know we
2341s could do it
2342s uh let's start setting up some rips in
2344s space on this
2353s safe can we get luminescent paint
2356s my question's kind of jumping out uh a
2359s little bit of a later one but relevant
2360s to the colors question we've also talked
2363s about like different textures that
2365s paints could have and
2366s again that's like aesthetics where if
2371s if
2372s we go that route
2374s we would have to
2376s oh we need
2377s we need more stuff we need dark energy
2379s we need a proton capacitor
2381s can we craft a proton capacitor um where
2384s we would have to
2385s um
2388s which one's the proton capacitor there
2390s it is
2392s pure insidium all right um where we
2395s would have to
2399s yeah it's yeah it's it's aesthetic stuff
2401s right
2404s if we go that route it would just it
2405s would wait it's on the waiting table
2436s hmm
2444s so if we need dark energy that tells me
2446s we need to go to cait nebula
2454s we're going on an adventure today oh man
2456s look at us look at us go
2461s [Music]
2463s quite the adventure
2467s but uh yeah so uh luminescent paint
2471s again kind of a cool idea
2474s also have seen like
2476s grungy textures
2478s you know
2480s for the emo of you out there
2483s hurt some other ones too
2486s definitely stuff we've talked about but
2487s no guarantees
2489s no guarantees
2492s was the current state of being able to
2493s add filters or tag specific items since
2496s uh for sensors pickup and zones that
2499s sounds very similar to
2501s um like being able to customize the ui
2503s the question that we got slightly
2504s earlier
2509s um
2511s but if you're referring to like adding a
2513s quick marker
2517s that's something that we would like to
2518s add sooner than later actually
2521s okay so i think that even in like the
2523s the fall update i think we'll have the
2526s ability to
2527s tag a
2529s spot
2531s um i have it technically a cheat that
2533s can allow me to do that in our dev build
2536s but it comes down to that
2538s control accessibility factor
2542s and even though i haven't been reading
2544s the chat fully
2546s sorry about that
2547s um i'm guessing that somebody's probably
2549s been coming up with ideas for like
2552s controller inputs and stuff like that
2554s and if you are coming up with anything
2555s on that side just know that we've
2557s already got some solutions and how we
2558s want to implement uh more abilities for
2561s controllers
2562s so consoles and pc both get more
2565s opportunities yay
2568s but uh yeah
2570s uh setting the custom markers i think
2573s should be present in the fall
2575s i'd have to check in with tilo again
2578s um because that's something that he's
2580s been working on i'm actually going to do
2582s a quick let me just look this up really
2584s quick because i feel like
2586s we had had a little discussion on that
2602s one second one second
2605s oh it's tease it's tease not tilo who's
2607s working on it it's tease who's working
2608s on it
2619s yeah so i don't actually have any
2620s additional information that i can uh
2622s present on when that's coming so i'm
2625s gonna guess and say fall by the fall
2628s update but uh sincerely i i can't even
2631s confirm that
2632s unfortunately uh so let's hope
2636s let's hope that we do
2639s and uh we'll just go from there
2642s yeah
2645s oh my gosh will there be battle support
2647s jobs in other systems eventually it's
2649s possible but right now that's not been a
2652s focal point um
2654s one of the things that we are trying to
2657s uh one thing that we're trying to do is
2659s to make each system you know have its
2661s own sort of unique quirks and details
2664s and we kind of like
2665s how drake is the battle system like you
2668s go to drake to
2669s uh
2670s get crazy with the retaliators with
2673s zurelia like you're intentionally
2675s battling these gangs that are vying for
2677s power in the areas whereas everywhere
2680s else it's mostly just like outlaw
2681s presence
2683s that once you best like once you take
2685s out turrets and you
2686s overcome their bases they're not really
2688s too much of a threat anymore they're
2689s just like flying around
2691s but drake is that place where you can
2692s always firmly go to get those battles
2695s um another one of course is
2697s where we're going kite nebula
2700s and how
2701s you always have that unique uh redeemer
2704s threat
2705s that you have to overcome
2709s very stand out for both locations so if
2711s you want particular combat
2714s you can go there and get it
2719s so
2721s would you consider tweaking the loot
2722s quality of hras a bit yes it's kind of
2725s bad since the update you're gonna need
2727s to explain what
2729s bad means
2732s because bad is kind of subjective
2736s um i know that we've seen people
2738s complaining about loot drops and whatnot
2741s um and we've also seen some people uh
2744s just
2745s ignoring those and saying like no it's
2747s just fine you got to just do it multiple
2749s times because that's how a looter
2751s shooter works
2752s um so yeah
2755s i wonder if that's something to do with
2756s your expectation
2760s it might it might have been that we set
2761s the wrong expectation with how
2763s development was going because we allowed
2764s for a lot of different stuff to drop way
2767s earlier than it was supposed to through
2768s development and then we kind of imposed
2771s restrictions
2773s for balancing purposes
2775s like i wonder what your mindset would be
2777s if you hadn't touched the game and like
2779s only just came in
2781s during the summer update you know what i
2782s mean
2783s it's a rhetorical question
2787s but uh with that said i mean we are
2790s absolutely still making adjustments to
2792s drops and if it feels good or not
2796s especially when we compare that stuff to
2798s like the ancient rifts and what they
2800s provide
2803s because we've talked about this before
2805s but like we won't we want there to be
2806s like different tiers of challenges
2809s so for example
2812s if you want to do something a little bit
2814s easier but for a lighter reward go get a
2817s job
2818s not that all jobs are easy you might
2820s find some that are a little bit more
2821s challenging but it gives you it tells
2823s you very specific
2825s what you're gonna get from that job
2828s if you've increased your renown
2829s especially like you're guaranteed to
2831s always get job uh items from jobs so you
2834s can see a job and be like i want that do
2836s it done
2837s versus i want a bit more
2840s but i also want to come over a challenge
2842s right
2843s those are your hras you gotta search for
2845s those signal decoders but when you find
2847s them you go through a specific challenge
2849s maybe it's one that's really easy or one
2851s that's really complicated
2853s and you get rewarded for that
2855s it may or may not be what you're looking
2857s for and then of course we'll have the
2859s ancient rifts which should be the
2861s greatest challenge once they're
2862s implemented
2864s that's the idea that's the plan
2866s and that should also yield the greatest
2868s rewards but they're going to be a little
2870s bit more difficult to get in fact
2873s um
2874s this is slight spoilery
2877s but
2878s we also kind of want to implement the
2880s system with the ancient rifts where
2883s if you fail part of the way through an
2885s ancient rift it kicks you out
2888s so you can't just rely on a save and be
2890s like i'll just reload right where i left
2891s off and like try to do it again no no
2893s like you lose that time you spent in the
2896s ancient rift if you don't do well and
2898s then you get crappy stuff so if you want
2901s like the best stuff from an ancient rift
2902s you have to perform very
2905s well
2906s so there that that's about as much as i
2908s can tease on that without getting
2909s slapped across the face and being told
2911s to shut up uh
2915s so
2917s yeah
2919s oh boy
2924s wait did i say did i say august no no no
2927s i i meant fall
2929s if i said august that's
2932s that's weird that doesn't make any sense
2933s that was just
2935s me being weird
2938s but uh
2941s if i do an unknown signal in cdo i can
2942s get bloodstar gear and higher level gear
2944s yes it's true and you can only do that
2945s in cedaw yep
2947s a little like hardcore runs then i love
2949s the way you're thinking slurring tension
2951s i love it completely
2954s so much
2957s i love where your mind is at all right
2958s let's take out some redeemers and get
2960s some uh stuff that we need
2965s and man the questions are pouring in i
2967s love this
2968s oh my gosh all right i'm gonna i'm gonna
2971s do a quick thing uh geekbyte so don't
2974s freak out if things look like they moved
2976s all right
2978s um
2979s battle support
2981s uh
2982s tweaking the loot quality absolutely
2985s uh another question from twitch does
2986s that mean the reverse is true no more
2988s going to drake at level 14 and getting
2990s level 20 gear so um
2994s we are going to have a really big
2996s discussion sometime about
2999s level scaling
3000s again
3002s and again
3004s and again
3006s but just to kind of like
3009s set some expectations right now um know
3012s that we at rockfish and experiencing the
3015s game ourselves regardless of your
3018s feedback
3019s regardless of your feedback
3021s us experiencing the game ourselves we
3023s are not completely happy with how
3027s uh the leveling scaling has been in
3030s operation
3031s and we do want to continue tweaking that
3033s we want to continue refining that but
3035s we're looking for a couple of different
3036s solutions uh as to how
3040s so
3041s it is
3044s possible oh there's some dark matter
3047s it is possible that we would alleviate
3050s something like going to drake at level
3052s 14 and getting level 20 here as possible
3055s but
3056s without getting into
3062s too much of that right now since like
3064s this is this is going to be
3065s again these these conversations are
3067s going to come up so frequently
3069s it's under constant scrutiny from us
3072s let alone you guys like we want to make
3074s sure that the level scaling
3076s is appropriate we would not have added
3079s level scaling if it was just a stupid
3082s mechanic that just made everything equal
3084s to you and your leveling up didn't
3087s matter and
3088s power was a lot right
3091s so
3093s there is a great importance to what it
3095s does in the game space
3097s we are making sure that it's doing that
3101s so
3102s yeah
3105s right now
3106s internally
3108s we kind of think it still isn't there
3110s yet
3116s i'll also say this though
3119s do you think we would have had the level
3121s scaling figured out before the end game
3128s something to think about
3130s if we could have perfected that before
3131s the end game we would be gods
3134s anyway
3136s wait do we have all the stuff we need
3138s now um
3140s what were you looking for why is it not
3151s marked we're also going to be changing
3153s this a little bit to make things easier
3155s to find if i recall correctly because
3157s like even right now you can tell i can't
3159s even remember what the freaking thing
3160s was oh yeah it's a proton capacitor
3162s we're looking for pure insidium
3164s and we're also getting dark energy
3166s that's right
3168s uh and we have enough dark or dark
3169s matter excuse me we have enough dark
3171s matter we're gonna track it anyway just
3173s to make sure we really ring that in
3176s uh so now we need insidium
3179s and i don't think we've explored enough
3183s to find it on the map oh we do have some
3185s locations okay so we need to go back
3188s we need to go back to suck
3193s all right beautiful oh this hunt is
3195s fantastic
3200s oh whoops i went into super light not
3206s wow
3207s guys man i'm so eager
3210s so eager to do all the things
3212s um also go ahead and ignore that bug in
3214s the upper right if you're wondering like
3216s why what's going on there just just
3217s ignore that uh pay no attention
3222s that is an effect of uh development
3225s hiccuping with something else we're
3226s implementing that i'm not going to tell
3228s you anything about nor tease it
3234s clear as mud right excellent
3237s can we expect to see any updates to
3238s trading in stores in the fall update i
3240s hope so but uh we shouldn't expect
3244s we shouldn't expect that's also on the
3246s docket for things that we really want to
3247s fix
3248s uh
3249s whoops i just uh i did a thing oops
3251s sorry about that
3255s i need to undo there we go
3258s uh it's definitely something like we
3260s we've talked i've talked about it so
3262s much in the streams
3263s like where we want to have
3265s some semblance of being able to go to a
3268s station that desires certain materials
3270s over others that would you know
3272s where you could get like
3275s commodities that would sell well over
3277s there and you know vice versa
3280s it's definitely still on the table
3282s something we want to accomplish but
3284s we will have to see
3286s we'll have to see
3287s will the spatial bypass bug for older
3289s saves be fixed before 1.0 i need you to
3291s be more specific slorine
3299s yeah diablo forever no we we have
3301s solutions like being able to
3303s search the inventory by typing the
3305s question then comes like what does a
3307s console player do
3308s do they plug in their keyboard
3312s do they have to mouse with their
3314s joystick to each individual letter and
3316s search like that
3318s there's
3319s you know
3320s unfortunately when you are creating a
3323s game for multiple
3325s consoles
3327s prod
3329s systems everyone describe it
3331s um there comes the challenge of making
3335s sure the accessibility is
3336s the same or similar too
3340s because if one is too different from
3342s another then it kind of becomes its own
3344s game
3347s as opposed to just
3349s a
3350s different version on a different console
3355s right
3356s so yeah don't worry
3358s we do have brains over here we've
3362s it's uh unfortunately it's just not as
3363s simple as going oh yeah just jump let
3366s them type it in that's
3368s a little more complicated than that
3369s unfortunately
3371s unfortunately
3373s so now we need to find
3376s some
3377s resources
3378s in this area
3382s i believe we're in the right area yes
3386s yes we are
3390s where are you at resources
3400s we even have a peruser okay so we just
3402s it's just a matter of
3406s looking around and finding it
3410s ouch
3411s [Music]
3413s i don't even want to start
3418s here we are
3424s there we go
3431s should really get a
3432s mining black or a beam laser for this
3438s but yeah we're gonna get a couple of
3439s these
3441s and now we have the ability to make more
3443s rips
3444s which is gonna be fantastic
3455s all right
3457s oh looks like i missed a question
3463s um
3464s [Music]
3465s so spatial bypass didn't show up oh the
3468s one in drake
3470s okay yes yeah that's definitely gonna be
3472s fixed yeah absolutely absolutely
3476s yeah
3478s guaranteed that one will be fixed yeah
3480s because that one's that's just annoying
3482s that's inconvenience for you guys to be
3484s able to test a little bit faster
3488s to have the experience the way it's
3489s intended
3490s yeah that one
3492s honestly i was kind of thinking that it
3493s might even make it into a hot fix but uh
3496s we had to opt out of that
3498s based on other
3501s more pressing matters
3503s but yeah
3504s thank you for that question that's a
3506s good question
3507s shield rotates to block minds when they
3509s are tagged is this intentional
3511s yes
3513s that is intentional
3515s let me show you it in and how it works
3518s against mines
3523s oh we also need to craft our proton
3525s capacitor
3529s wait
3531s it's pure insidium oh my gosh
3546s guys
3548s oh my goodness
3552s oh
3556s oh wow i'm glad that we get to focus on
3559s your questions today uh because that way
3561s i can use that as an excuse that's
3563s distracting me from accomplishing my
3564s tasks in the game space uh
3568s at this stage is movable ship parts
3571s being looked at or is the focus still on
3572s getting the gameplay elements still oh
3573s it's 100 getting gamepl
3576s moving ship parts be awesome yes they
3578s would be awesome is that even in the
3580s plans no
3582s it's not even the plans get that
3583s expectation out of your brain it was
3586s never in the plans
3588s would it be cool would it be a bonus
3589s absolutely
3593s absolutely that would be awesome
3595s but uh i can't there's zero
3598s zero guarantee there's zero plans to
3600s even do that so
3602s please do not expect
3604s to have moving ship parts
3607s on your vessel like at the corner of
3609s these wings like they move up and down
3610s or left and right whenever you're moving
3612s like this for example like nope
3614s do not expect that
3618s we do not have triple a budget
3622s we are going off of
3624s what you guys supported us with as well
3626s as what was left in our
3629s bank
3630s after creating average space one
3642s no pure incident all right
3646s okay all right
3650s really wishing i had that beam laser
3652s about now do we have a beam laser
3654s we do
3660s well there we go this is what we needed
3662s this is exactly all we needed
3667s [Music]
3671s holy crap so if anybody is wondering
3673s like wait what what why is he using a
3675s beam laser to mine how is that better
3677s does it just like is it naturally better
3678s well it depends depends on the modifiers
3681s that's on it
3683s [Music]
3684s but in the case of this beam laser
3688s it's going to extract more resources
3690s because
3691s right there it says uh 30 chance to mine
3694s an additional resource with every
3696s resource mined
3700s but that percentage is actually
3702s increased by another
3704s about 8.7 ish percent
3706s [Music]
3708s because the beam laser has a natural
3710s plus 25 to all mining modifiers
3713s that might also get adjusted that might
3715s get changed by the way but
3717s regardless uh it's close to 40 increased
3722s uh chance
3724s so using a beam laser instead of a pulse
3726s laser especially
3728s for mining is it's a no-brainer now
3730s obviously the ideal the dream
3733s is to have
3735s a mining modified black
3738s or a mining modified beam laser to have
3740s all of the different traits on it
3745s see do we have do we have enough now i
3747s think we can at least build it once
3750s yeah we can build one
3753s but we still need more
3758s but that's good that's good at least
3761s we can at least start getting around a
3763s little bit better and we're safe
3769s alec can not
3770s jump into high-risk locations i just
3772s looked over and saw another question
3773s ella cannot jump into high-risk
3775s locations we removed it because he
3777s actually broke stuff
3780s so yeah very intentional that he's not
3783s jumping out
3786s very intentional we want the high risk
3788s locations to be
3790s one-on-one battles one-on-one one on 20
3794s battles for you to experience it's your
3797s play space
3799s it's your challenge
3802s we don't want alec interfering in that
3803s [Music]
3806s so yeah
3809s okay so now that we got let's see where
3811s should we put it
3812s i wonder you know what let's test if we
3815s can actually put it in drake so we're
3816s going to use dev magic again
3821s we're going to go over here we're going
3822s to see if i can actually drop this down
3824s [Music]
3830s and if i can you're all gonna be really
3831s upset with me i'm sorry about that but
3833s you know
3834s just is what it is
3838s missing required resources are you sure
3844s let's see if i'm missing something
3848s but uh regardless
3851s that will be fixed
3853s uh it says i'm missing dark energy
3856s i'm missing dark energy i thought i got
3859s dark energy did i not i i got dark
3862s matter
3863s ah man
3865s all right okay
3868s man you guys ever have one of those days
3871s [Music]
3873s i know somebody out there is just like
3875s man i have i i've got the feels for you
3879s i need you i need your energy right now
3882s i feel like i'm on this
3884s just i could just
3886s like i'm getting to the point where i'm
3888s jumping around i'm like speeding up the
3890s process
3891s so that we can have more time together
3893s just you and i
3894s in this beautiful livestream opportunity
3896s to answer questions and here i am
3899s forgetting the name of
3901s the stuff that i'm looking for doing
3904s some quick testing you know i'm sorry
3906s i just i just feel like added to my
3909s inventory at this point
3912s oh goodness
3914s oh wow
3916s what what an experience today huh
3919s all right let's go get let's go get the
3921s stuff that we really need let's go get
3923s it
3924s and ancient citadel is going to have a
3926s lot but uh let's truly go to this kite
3929s of your location
3933s get some dark energy wow
3941s yeah no i'm i really am it's it's uh
3944s it's just one of those days of mild
3945s charger oh my gosh
3955s he's not that good with human names as
3956s well it's you know
3958s sorry
3961s i don't know very many people named
3963s dragon um
3965s drop dragon is it is it supposed to be
3967s dragon because if it is you misspelled
3970s it
3976s look okay
3977s usernames
3980s usernames are hard
3981s because they could be think you'd run
3983s into people who have the exact same
3985s spelling of a username
3987s and one person's like oh yeah no it's uh
3990s it's uh
3991s fluffy kim
3993s and another person is like no it's
3995s floofer kind
4000s i don't care
4004s [Laughter]
4021s all right
4026s okay so let's let's let's answer some
4028s more questions oh my gosh
4031s i want to hit up these first time
4033s chatters really quick uh so thanks for
4035s swinging in so i got steams uh so answer
4038s them directly even if other people have
4039s answered them i don't care
4042s uh
4043s so steam says flock for mining is
4045s especially handy for those pesky spots
4046s that won't come complete because of
4048s either mixing textures or being stuck
4050s behind walls that's fair
4052s that is completely fair
4055s i guess those
4056s whoops did i just do something weird
4059s tanks or were these specimens um that
4061s wasn't a question i just wanted to read
4062s it all out smart yes correct then
4065s wrestler are you at any point in the
4066s game able to fly a big ship no like a
4069s big monster ship with tons of firepower
4070s no recently started playing i don't know
4072s that much that's totally fine if not it
4074s is not a problem good still sick game
4076s thank you
4076s let's pay him a visit yeah we uh
4079s the entire core of the game is to fly
4081s around a fighter uh we never had any
4083s plans to have a fleet uh
4086s like a
4087s a crazy capital ship
4089s you know any type of stuff like that
4090s like there are sci-fi games that do that
4093s and have done that a lot in the past
4094s it's not what we're aiming for yeah so
4096s it's that's just different
4098s we still have to get dark energy guys oh
4100s my gosh i'm so eager to like
4103s build these things
4106s let's hop out these uh crusaders add
4108s some combat to the mix
4110s here we go
4118s liquor
4121s let's
4123s update some of our gear
4130s [Music]
4135s get rid of that for sure
4140s just a quick perusing of the contents
4142s that we have oh my gosh these level ones
4143s don't worry that's gonna get fixed i'm
4145s telling you i saw it happening live this
4148s morning and yesterday and all week
4150s actually
4151s [Music]
4152s taking out those
4154s problematic bugs
4157s hello there
4161s somebody's looking at this going like no
4162s don't use the blaster they're terrible i
4164s mean
4167s they have a very specific function uh
4170s we're yep
4171s we're changing
4173s i should probably keep the beam laser
4178s but i don't i don't want to do the whole
4180s thing where it's like i'm only going to
4181s use this when i'm mining i'm just i'm
4183s just not
4187s all right here we go
4196s excuse me oh my gosh
4220s beautiful
4224s i should be a little bit more careful
4225s about these freelancers look at all
4227s these blueprints we're getting for
4228s scrapping all that stuff
4243s we even gotten any dark energy yet
4246s come on redeemers
4249s i guess we should probably find some
4250s ancients huh mess with me
4254s snarky adam is the best atom you can't
4257s change my mind
4259s copper all right let's see um
4262s yeah well we didn't get any dark energy
4265s so let's go find some ancients
4270s [Music]
4275s need to see more life underwater oh my
4277s gosh
4281s show me a space game we're allowed to go
4283s underwater
4284s at all
4286s and you guys are like there needs to be
4287s more
4293s where did you learn to aim police
4295s academy dang all right
4297s okay
4299s jeez wow
4301s uh let's go over here to ancient citadel
4303s and get some actual energy
4309s this stream is amazing today
4312s i deserve all of these comments
4316s dark matter eric focus no no dark energy
4319s wolken form how dare you
4323s dark energy
4324s you're trying to lead me off my scent
4329s all right so more ques more questions
4332s uh twitch captain bruce gaming i did
4334s notice some control issues when
4335s equipping weapons i've had to manually
4337s select positions to place weapons and
4338s devices controller seems to default to a
4340s certain selection position um
4345s okay
4347s have you posted these discoveries on the
4351s forums
4354s like shared what your key bindings are
4356s and maybe like a video because like i'm
4358s interested i want to fix it but i
4361s need more information
4365s i also don't really use a controller
4367s because
4368s uh
4370s i just really prefer
4371s mouse and keyboard that's really what it
4373s comes down to it's not that it's better
4374s it's just my preference
4385s so uh yeah
4398s out
4412s man okay so uh we need to investigate
4415s the secrets in this place right
4418s wait
4419s no we're not there yet
4423s we gotta get to where we're going first
4425s in order to investigate the secrets
4431s geez
4432s guys
4433s look
4436s i'm having a bad day
4439s i'm allowed to have bad days i am so
4442s sorry gosh dang
4446s wow
4447s all right let's let's reign this one
4448s let's answer a couple more questions all
4450s right will we eventually be able to
4453s encounter cerulean retirees outside of
4454s drake as we can find redeemers
4456s everywhere so
4457s that's possible yeah so
4459s you can also encounter bloodstar
4461s anywhere as well we have um
4464s i'm trying to remember what system it's
4466s called but it's it's basically a
4468s component in the back end of the game
4470s that once you complete a certain task or
4473s challenge then it triggers the ability
4476s for more of these things to happen
4478s so
4479s um
4480s yeah
4481s one of those particular instances
4483s happens to be
4485s um
4486s like when you complete the bloodstar
4488s side mission it then enables bloodstar
4491s to be able to warp in anywhere and
4492s engage you
4493s even outside of cedaw now because of how
4497s rare this happens you can't really
4499s milk bloodstar items
4502s from that happening but you have a
4503s chance of getting like one new bloodstar
4505s item right like a much better chance
4509s but the ideal way to encounter them will
4511s always be going back to see that right
4513s so that's kind of a way where we can
4515s kind of bridge this gap between
4517s um
4519s letting there be a little bit more
4521s unique encounters show up wherever
4522s you're at but while also making sure
4524s each of the systems
4526s have their own specific functionality
4528s and
4529s uh uniqueness
4532s okay
4533s so now we need to start finding and
4535s aligning all like the little lasers and
4537s stuff
4539s oh yeah we also need to get the ancient
4540s ruins oh my gosh there's like so many
4542s things
4544s so many things to do in these spaces
4548s i just i'm gonna just cheat i'm gonna
4551s i'm just gonna get the energy
4553s oh my gosh
4555s in regards to a high-risk area loot
4557s high-risk areas can't drop higher level
4559s gear or bloodstar gear or even inceto
4561s and i have done a lot
4562s uh if i do unknown signals jobs both
4565s drop regularly so it makes hras less
4567s useful if you're specifically looking
4570s for blood star gear then that does sound
4573s like it's not as useful yes
4575s uh bearded frog um
4581s i don't necessarily know if that's not
4582s working as intended um i know that there
4585s has been a discussion before in the past
4587s about making one of the mutators uh
4590s create specific enemy types so like one
4592s mutator would be like blood star one
4594s would be redeemers stuff like that um i
4596s don't know if that's gonna get
4598s through
4599s i don't know if that's gonna get
4600s approved but regardless
4606s i do think it could make sense for
4608s depending on what system the high risk
4610s area is in it could have those types of
4612s enemies so
4614s that'll definitely need to be a
4615s discussion point
4617s that's had
4618s so thanks for that observation
4621s but yeah so right now if you're
4623s specifically looking for blood star gear
4625s high risk area is not yeah that doesn't
4627s sound
4629s that doesn't sound good so
4632s yeah i'm gonna i'm gonna cheat for this
4634s uh
4635s we're gonna take
4636s we're gonna take a quick breather so i
4638s can refill my water and uh you know uh
4641s all that fun stuff so
4643s let's just uh
4645s let's just have a very chill moment
4649s and uh yeah don't forget that you can
4652s support us in all these other places if
4655s you're looking for more information or
4656s you want to hang out with you know us in
4658s the community and and all of that fun
4661s stuff what have you
4662s uh it's good it's it's fine it's it's
4664s wonderful so uh definitely be sure to
4668s to follow us everywhere and and things
4673s all right i'm getting some water i'll be
4674s right back
4680s so
4683s [Music]
4704s [Music]
4708s so
4710s [Music]
4729s so
4743s [Music]
4764s [Music]
4769s oh
4773s [Music]
4802s [Music]
4805s and we're back
4819s what were we doing
4822s like the whole stream i've been trying
4823s to remember what i'm doing oh gosh
4829s so
4832s but none yes absolutely
4834s um oh yeah we were gonna go we're gonna
4836s start establishing some things
4838s and we're gonna test this one in drake
4840s just to see if we can trigger it
4843s um
4844s now i know that this this particular
4847s save
4848s started
4850s after
4851s the summer update which might be why
4853s this shows up at all
4856s oh it does it does in fact work
4859s so i can make one in drake
4861s now um
4864s let's see if i can go back to it as well
4869s but this is
4870s like this is obviously a priority fix
4873s because we want it to be possible for
4874s everyone
4879s let's see if we can go back the
4881s convenience of spatial bypass travel
4885s yep
4886s looks like it's working so yeah
4889s um
4890s if i understand it correctly i think
4891s this actually does work
4898s i think this does actually work um
4901s in your guys current build
4903s it just doesn't show up with the quest
4905s you just have to fly up to it
4908s so yeah no big deal also i want to make
4910s a really quick comment so someone said
4912s if you have to cheat in a resource
4913s there's a problem with the resource
4914s system in the game incorrect
4917s uh well actually no that would otherwise
4918s be correct but um in a situation like
4920s this where i haven't been
4923s exploring the game systems in this save
4926s file and i've been cultivating it to
4928s showcase specific things and areas and
4930s events
4932s um
4932s i'm absolutely already cheating which is
4935s bypassing the authentic way to acquire
4938s stuff
4939s so i have to do further cheating to like
4942s get things set up to where it should
4944s naturally have been so uh i can assure
4947s you we have already tested the resource
4950s gathering rates
4951s of the current game systems and we're
4954s very happy with how it progresses
4956s alongside of the story as well as the
4959s opening up of new spaces for you to be
4961s able to craft
4963s it feels really good actually
4966s especially when you consider you get to
4967s the kait nebula which is where those
4969s last particular resources you need to
4971s create the spatial bypass are found
4975s when you are tasked with doing the
4977s spatial bypass mission
4979s so yeah we're we're really happy with
4981s actually where that's set up if you
4983s still disagree with me that's totally
4985s fine uh but you'll definitely need to uh
4988s submit your case on the forums
4991s but uh no that's definitely something
4993s that we've ironed out something we've
4994s tested a lot of uh but this is a cheat
4998s build i'm
5000s this was just testing to make sure this
5001s could work at all but yeah so you will
5003s have access to this
5005s and maybe even do have access to it if
5007s you started a new save
5009s there you go
5013s cool let's answer a couple more
5015s questions
5016s solar system seven and eight are they
5017s delivered as dlc
5020s this is a fantastic question so um i
5022s wanna be super transparent in my answer
5024s here
5025s i'd be super transferring my answer here
5027s so um
5029s i'm going to the frequently asked
5031s questions
5032s that we have updated
5035s over the course of development okay
5038s so let's have this very real
5041s conversation about
5042s how many systems are meant to be in the
5044s 1.0 release
5046s because i think there's a mixed
5048s expectation here
5050s obviously when you're looking at this
5052s map it's easy to assume oh there's going
5054s to be eight systems in the 1.0 release
5059s that's actually unfortunately not
5061s accurate
5063s this
5064s map has been stuck on here since
5068s the prototype
5071s i think with some naming conventions
5073s that have since changed
5077s the fact of the matter is as development
5079s was going as plans have changed as covet
5082s hit as
5084s feedback came in
5085s as visions needed to be adjusted you
5088s know you know x y and z factors factors
5091s factors
5092s we had to change our own expectations
5096s and part of the vision that we had in
5098s order for us to meet critical deadlines
5100s at all right because
5103s as a lot of you veterans probably know
5106s at least some of you if you've been here
5108s since the very beginning you know the
5110s full game of everspace 2 was supposed to
5112s be released
5113s last year
5117s what
5119s what yeah the full game of everspace 2
5122s was supposed to be released last year so
5124s that in and of itself tells you
5126s that there have been a tremendous number
5129s of changes both because of technical
5132s challenges both because of uh player
5135s feedback and desires and also because of
5138s internal vision
5140s a lot has been transformed
5142s so
5143s all of that with that being said
5147s the goal
5148s and what we will hit is to have six
5151s systems
5152s guaranteed for 1.0 six systems
5156s that is for sure going to happen
5159s all right
5162s we hope
5164s we can get to a seventh
5166s but there is not a guarantee
5169s i don't like delivering this news to you
5172s because again this map shows eight
5175s and i know it kind of sucks hearing that
5178s but i think it's also really important
5180s that you understand where we're coming
5182s from and
5184s what we're able to do
5186s with the time we have with the resources
5188s that we have with the feedback we've
5190s received
5192s six systems okay
5195s there will be six systems
5199s we've also said that there will be dlc
5204s so i'm hopeful
5206s that these eight systems and maybe more
5210s can be fully realized with additional
5213s time after that 1.0 release but first we
5215s got to get the freaking game done right
5223s so there's the developer being really
5226s transparent with you guys so that our
5228s expectations can be aligned so our
5230s communication be can be clear when
5232s you're talking to other people about the
5234s game if you're talking to your brother
5236s your mother your grandma some guy on the
5238s forums whatever
5239s so we can all enter in with the same
5241s understanding
5244s to pre to bring it together all right
5246s so
5248s thank you for your understanding on that
5249s too because you know games these days
5253s sometimes it's it can it can be
5254s challenging to like trust the developer
5256s we understand that
5258s so
5260s thank you for your understanding uh
5262s excuse me one second
5264s one second
5274s all right i'm back
5276s couple seconds i guess
5280s all right all right now let's answer a
5282s couple more questions i was a really
5284s good question and you know i felt like
5287s we needed to get
5289s real there
5290s we need to we really needed to lock that
5292s one down so so thank you for that
5294s question who was that from who asked
5296s that question i can't remember
5299s there's high barf ticks high barf ticks
5300s so thank you really do appreciate that
5302s one all right another question would you
5304s consider adding more high-risk area
5306s music tracks oh of course we want we
5308s want a thousand music tracks for every
5312s square inch of the game that's what we
5314s desire
5315s how realistic is that pretty unrealistic
5317s um
5318s but no we we want more we want more um i
5321s was actually really happy when
5323s um
5324s gero found time
5326s to incorporate
5328s unique tiger scary attracts at all i was
5330s expecting that that was never an
5332s expectation that any of us had
5334s and here he is he's like i'll do it why
5336s not it'll be fun
5338s so he just did that um i'm thrilled
5343s i'm glad he did it
5346s so uh yeah i'm i'm sure that the guy
5348s with all of his crazy fun good times
5350s with
5351s i'm implementing new uh sound effects
5354s for
5355s weapons and
5357s uh doing all this music like he just
5360s loves it he embraces it so much and i'm
5362s sure that we'll see more i'm sure that
5364s we'll have more in the future
5366s because the weapons aren't done yet you
5368s guys know that
5369s we're gonna get more even more weapon
5371s sounds in the future
5374s crazy cool
5377s okay let's use this
5379s let's use this uh
5381s ultimate because we haven't even like
5383s used it at all
5384s the alt was changed um
5388s was it this update i think was changed
5389s this update
5390s to where basically now you're moving at
5393s double time
5397s so all your opponents are basically
5398s halved
5400s and you're still moving at normal speed
5404s or you could look at that as your
5405s opponents are still moving at normal
5406s speed but you are sped up by twice the
5409s amount
5411s but
5412s look at the world as though it is moving
5415s in slow motion
5419s either way it's true
5420s also i was going to do this uh earlier
5423s too
5424s does this work oh yeah
5426s this is totally doing what it's supposed
5428s to do
5430s and yeah it does block them
5432s isn't that cool
5434s i blocked some if it's pointing at it
5436s didn't block that last one but yeah
5438s totally blocks mines
5443s oh and hey we fixed that challenge
5448s destroy a missile with a blockade
5459s so anyone who's judging my ability to um
5464s fly very well here and fire very well
5466s also keep in mind that these weapons uh
5470s they're not exactly what you would call
5472s the most precise
5474s but they do a lot of damage when you
5476s pair them together
5482s oh you may also have noticed that
5483s zerelia bomber dropped their shields
5485s there for a second
5487s so we changed a little bit of the ai and
5489s how they handle so whenever they fire
5491s missiles i think it is yeah
5493s when they launch their missiles
5495s they end up um
5499s they end up dropping their shields for
5500s that brief moment
5506s i was uh that was really close
5510s okay
5515s uh somebody just pointed out that
5516s everyone can build the bypass and drake
5517s while they have the quest rips in space
5519s active okay well that's good to know uh
5520s but it's still not
5522s it's still it hasn't been uh
5524s appropriately bound
5526s so um and this is gonna be a problem
5529s that just happens from like save files
5530s right
5531s because
5533s you are like the individuals who can't
5536s because they are using a save file that
5538s they carried over
5540s the data just doesn't exist in the game
5542s for them right
5543s there's a process of development that's
5545s going to get it's we're going to run
5547s into this time and time again through
5549s early access right like old save files
5551s simply are not meant for new updated
5553s games
5554s so we cannot save every old save we
5557s can't early access honestly like
5563s do i want to say this this is probably
5564s gonna sound really harsh for some people
5567s i'm gonna say this
5570s the fact that we allow you to use old
5572s saves at all
5576s you guys need to be more thankful for
5577s that
5579s like we have been told so many times
5581s like
5582s oh yeah i know you need to get the saves
5583s to work and all those types of things
5585s for for this that and the other and it's
5586s not working you need to fix that no we
5588s really don't actually um what we need to
5591s do is we need to make a game
5594s what we need to do is make a game like i
5596s i'm just being honest i'm being brutal
5598s right now but i'm being honest the fact
5600s that we allow carried over saves at all
5602s it's really coming down to saving time
5604s for those who don't have as much that's
5606s like the primary demographic for why
5608s we're doing that at all um because
5610s there's a lot of things that people get
5612s invested into and we know that like some
5615s people really like using those pockets
5616s of time to test very specific content
5618s that's fine you don't want to start an
5620s entirely new save to test it all again
5622s that's fine
5623s but in order to gain the best feedback
5626s possible through an early access phase
5629s we have to have you utilize the contents
5631s the way it's intended
5633s [Music]
5634s you can't do that using an old save that
5636s has improper flags and
5639s messed up modifiers that's trying to
5641s detect things that aren't there or
5643s things that used to be it just it
5645s doesn't work like that okay so
5648s really being incredibly brutal there
5650s somebody's gonna be pissed off about it
5652s i'm sorry about that but just
5654s this is part of early access and testing
5657s the best way to test it is a new save
5659s because your old safes are gonna get
5661s bored they are a hundred percent going
5664s to this is also why there's guaranteed
5667s a safe wipe happening at 1.0
5671s i just knocked my microphone down
5673s but it's 100 why
5676s we are having a save wipe because we
5678s cannot fix all the issues of every
5680s previous build save
5683s we'll we'll be in development another
5684s year just for that alone
5691s so kudos to you guys who understand that
5694s for those of you who are still like oh
5696s my gosh i'm not going to buy this game
5697s specifically because they're doing a
5699s save wipe uh you know
5702s everyone's entitled to their own opinion
5704s even when they're wrong
5712s all right
5724s german is in the the game yes absolutely
5732s man savage eric oh my gosh this is what
5735s happens when i have a bad stream day oh
5738s my gosh
5739s i'm not gonna get into like my personal
5740s life events and stuff uh i'll keep it
5742s really short
5744s i'll keep it really short for you guys
5745s one thing that happened before the
5747s stream uh my four-year-old got into the
5749s medicine cabinet
5752s anyway
5753s that aside
5755s craziness that has occurred we got the
5757s stream prepped we're going everything's
5759s fantastic my daughter is fine
5762s she is okay
5764s um
5765s yeah
5767s bringing things together and now i just
5769s don't have any filter that's what it
5770s comes down to so i'm struggling to pay
5772s attention on certain basic components
5773s and then i'm just like you know what
5775s screw it let's talk about saves and how
5777s you're wrong
5781s oh boy all right uh let's answer a
5784s couple more questions
5787s i can only imagine um
5789s how michael's gonna respond to this
5791s stream afterwards oh gosh
5794s we'll probably have a little chat anyway
5796s uh
5797s for the next update the ancient riffs
5799s are there requirements to enter such as
5801s being level 30 or finishing the main
5803s quest uh that comes from brian brown so
5806s um
5808s i like this question but it's a little
5810s too soon the
5813s chances of the player getting to the
5815s point of the ancient rifts without being
5817s level 30 i would say is
5820s a bit more on the slim side not saying
5822s it's impossible um
5826s uh yeah it's definitely going to be
5827s something that triggers like after the
5829s main story is completed right and with
5831s the story being
5833s about a 20 to 30 hour experience
5837s i think that
5839s uh
5840s i don't know if we need to impose a
5842s restriction on it because then that's
5844s not going to feel good because you're
5845s like oh i get to the end game oh i have
5847s to grind out levels to do this specific
5849s thing like i want to do it now
5851s that's going to be something we got to
5852s determine
5854s but it would make sense that you're
5855s awfully close to level 30 by the time
5857s you have access to the ancient rifts
5865s which in-game system ever
5867s gets its own kind of liquor it was a
5870s small novelty i really found charming um
5873s you know i think that we have had a
5876s couple of little
5877s galaxy on fire era referendum um going
5881s on in everspace too even though we are
5883s trying to steer clear of it for legal
5884s purposes
5887s but you know we have like the the liquor
5889s in union for example
5892s um the what's it called the
5895s not it's not like fireside whiskey
5897s there's
5898s i can't remember but you like smuggle it
5901s like come on like how referential is
5902s that um
5905s we could there's an assortment of number
5908s like
5909s little novelty
5912s things that we actually are in the works
5914s of doing um and i'll even i'll even give
5917s you just a little like
5921s i just want to point at this
5923s that's all i just want to point at it
5926s and that that's it that's just that's
5928s how to answer the question is to just
5930s point at something on the screen
5932s and not say a word
5935s all right
5937s cool
5940s we did this challenge last time let's go
5941s to a different location let's go to a
5943s new location even though our ship is
5945s bleeding
5947s is the soundtrack coming out on spotify
5949s or vinyl
5951s um
5953s excuse me
5954s goodness
5956s um
5957s i know that
5960s we had complications with spotify for
5962s everspace one
5964s i think that we've overcome those
5966s challenges so that everspace two can
5968s have them
5971s but i would have to get further clarity
5973s i am not a hundred percent sure and i
5975s feel like this question was asked and it
5977s was actually officially answered and i
5978s can't remember what the answer was
5980s so i'm looking it up right now
5983s to see if
5986s it was answered
5994s doesn't look
5996s like
6000s i've got an official response
6012s i don't have an official response
6013s catalog unfortunately
6015s um but i know that the i mean obviously
6018s what we want to have it accessible
6021s i know that it'll be a package deal
6023s whenever you're um
6024s uh purchasing like a
6026s we'll probably have like a digital
6027s deluxe version of the game but you can
6029s get the
6030s the
6031s ost on steam as well
6033s much like we did with everspace one um i
6035s just i'm not 100 sure if it'll come to
6037s spotify so
6039s and i can't seem to find
6041s uh information on that either so my
6044s apologies
6047s all right so i'm gonna catch up with the
6048s chat after my little ramp
6057s just to make sure i didn't miss anything
6070s oh yeah i actually want to highlight
6072s this message that i see and this is also
6074s important because um
6076s because like early access like we're not
6078s forcing you to play like obviously it's
6080s an opportunity to provide feedback at
6081s your will at your discretion we can only
6084s supply the game itself and make
6085s recommendations like restart your save
6087s file right um you know so uh an
6090s individual had said
6093s um
6095s uh actually i see a couple individuals
6097s on this the little rim i had brian brown
6099s said i've started over several times but
6101s i can see it getting old if you have
6102s been playing since early access came out
6104s completely agree completely agree like
6107s if you feel like you're not getting any
6110s new experience out of it from reset
6112s after reset after reset and you need to
6114s take a break
6115s we get it
6116s we're not we're not like binding your
6118s hands to your keyboard saying play it
6120s redo the whole thing like no no no it's
6123s just what we recommend like that's going
6124s to be that's going to give you the
6126s greatest chance to provide the best
6127s feedback right
6129s so a really good point there really good
6131s point and also
6134s dc's blessed bees
6136s i stopped playing a year ago and planned
6138s to do a complete restart this winter
6140s after b season a lot has changed i love
6144s this comment so much because this is a
6146s person who has boundaries this is a
6148s person who said i enjoy this experience
6150s but i have to pace myself and this is
6152s how i'm going to approach it in order to
6155s capitalize on
6156s uh what it's being offered and how i can
6159s supply as much feedback as possible and
6160s get all of these new features i love
6163s that
6163s great mindset right there
6166s very very good just wanted to highlight
6168s those um
6171s and uh
6173s yeah
6174s yeah and one more i'll just address one
6176s more the problem is something that will
6178s occur again when another new system is
6179s added with a bypass in it when it's not
6181s addressed yeah i mean you're completely
6183s correct but we literally cannot add a
6186s bypass into a system that doesn't exist
6189s it's simply impossible
6191s like
6192s we we can't do it
6193s we can't do that we have to make the
6195s content first before we can
6198s have the content
6200s like it's
6201s that sounds
6203s silly to say and it also sounds
6205s incredibly obvious but i think in this
6207s case it does kind of need to be said
6209s it's just a nature of how development
6211s works
6212s we can only give you what is available
6215s so yeah unfortunate unfortunately
6218s unfortunately that's just how it works
6220s it's not even unfortunate like that's
6221s just the process
6223s that's just what it that's just what it
6224s does
6227s oh i like this place
6240s oh i like those peacemakers
6243s that could be very beneficial
6266s wait do i hit the wrong button
6268s oh that's a nano repair kit no shoot i
6271s thought that was a mineral minder that's
6272s the one i need
6275s well now we need to find another thing
6277s here we go
6288s oh that restores armor for some reason i
6290s thought i restored pull
6296s it's just gonna plug me this entire
6297s stream that's what's gonna
6300s every thought i have i'm just it's gonna
6302s be slightly incorrect oh my goodness all
6305s right
6312s okay so
6315s that would be tough one that oh my gosh
6318s just making sure i'm not missing any
6320s additional conversations
6325s i always thought you guys would be maxed
6326s out and extremely rich in game but i
6328s didn't see many of your streams oh yeah
6329s i know so we um
6331s what i try to do is i try to make
6332s different types of builds for the
6334s streams um and i had a build that was so
6337s incredibly broken that i had to like
6340s go away from it because when we
6342s reformatted the back end of the game
6344s my broken build this is another case of
6346s saves causing problems my broken build
6349s was actually way too good for the
6351s content rebalancing so i was decimating
6354s everything not because of skill or luck
6357s at all it was just
6359s the save file i had was
6360s too good
6362s so i got away from that
6368s uh
6369s yeah but i like that i like that sort of
6373s conversation invoking
6375s thing going on there
6380s any thoughts on how many more sets like
6382s blood start penumbra are expected to be
6383s in the full update or 1.0 release man i
6385s wish there was like 20 000 sets um
6389s realistically uh let me let me pull up a
6391s cheat sheet hang on
6394s hang on let me pull up a cheat sheet of
6396s ideas
6400s because i know that i mean we've had a
6402s lot of discussions about different types
6403s of sets um
6406s but it comes down to like
6410s it comes down to a lot of factors um
6415s now i want you guys to get
6417s the biggest
6420s serving
6422s of salt you can find because you're
6424s gonna have to take this with a grain of
6425s salt
6426s the biggest grain of salt
6431s um
6434s we are definitely adding more sets
6439s trying to figure out how i can talk
6440s about this without revealing anything
6442s and also getting in trouble uh because i
6444s love you guys i don't want to tell you
6445s everything um
6451s i can't find a way around this there are
6453s definitely more sets coming um
6456s that's that's all i can really say i'm
6457s sorry guys
6459s i can't i can't find a work around here
6462s but we do have a lot of really fun
6464s concepts of how set items can create
6466s some unique bonuses
6468s more than just
6469s cycling between the two creates more
6471s damage like we have some pretty cool
6473s things
6474s um
6476s but it's a matter of it actually being
6478s built and usable so there's that isn't
6481s that fun
6485s yeah but otherwise uh you know
6488s can't i can't really break that i can't
6489s really break into that further what i
6491s will say though is that you know
6493s i think bloodstar is kind of a fun
6495s little indicator of like a faction
6497s faction-based
6499s set
6500s and we do have a number of factions in
6503s the game
6504s so there's the possibility of
6507s something along those lines and then
6508s obviously with umbra and penumbra being
6511s just kind of its own unique set
6514s like to be very clear eclipse is not
6517s like a a brand it's not a corporation it
6519s is simply the name of the set
6522s it's just called the eclipse set
6525s okay there's not an industry called the
6527s eclipse industry who makes this stuff
6531s these are just two weapons of a set
6534s called eclipse
6536s so we can create random sets as well
6539s so lots of different ways that we could
6541s approach that
6542s lots of different things i imagine you
6544s guys can look forward to
6547s as i blast away my own freaking
6550s shields
6557s hey there
6573s what was that
6574s energy shield
6588s wow all right
6598s we need to go through and start picking
6600s apart things we actually need we could
6602s use these cruise missiles on something i
6604s think do we have any beefier targets in
6606s here
6608s some
6609s scouts
6611s a retaliator drone
6613s surely this is what we use
6615s one of these missiles on right
6617s that's how that works
6620s it'll probably dodge it again but why
6622s not it's fun
6628s ah it missed
6632s unfortunate
6633s let's try to get some retaliator scout
6639s also going to miss yep yep too invasive
6643s crazy how much enemies actually move
6645s even though they might not look like
6646s they are
6651s we need a bigger target
6662s oh clothing let's get rid of that
6667s that's not going to be clipped for out
6668s of context purposes
6675s these stabilizer missiles yes please
6677s we'll actually replace our cruise
6678s missiles
6680s scrapping the cruise missiles i like
6682s destabilization
6690s oh and the destabilizers auto fire i
6693s missed that bit i love it
6696s oh i love that a lot that's just a nice
6698s little
6699s benefit straight up
6702s all right
6704s quick breather let's answer some more
6705s questions
6706s also for any of you guys who um maybe
6709s don't know this um there's a free demo
6712s for every space too just pointing that
6714s out
6717s so if you are interested in what you see
6720s you can actually like dive in right now
6722s for freebies
6724s um
6725s oh there was one other thing oh shoot
6727s there was one other thing i wanted to
6728s talk about and we have lots of them okay
6730s um
6732s let's try and do one of these
6735s let's do um
6737s evasive and corrosive
6740s you are in the wrong system
6743s oh that's that's kait
6746s here we go overleveled in double trouble
6748s oh that sounds like fun we're gonna just
6751s wipe all of this stuff even though some
6753s of it's probably better
6756s like that way better holy crap okay
6758s we're gonna maybe take slight amount of
6760s time to improve
6762s but otherwise we're gonna like literally
6764s wipe everything
6768s all of it just yeah we're just getting
6770s rid of all of it all of the stuff it's
6772s gone
6775s clean
6777s also wouldn't do this on an actual save
6779s somebody probably died inside like how
6781s could you do this
6782s um
6784s but yeah i want to go to a high-risk
6785s location because we did fix there's one
6787s other thing that i can actually talk
6789s about and show we did fix the thing so
6791s there was this thread
6796s and we might actually shoot it's
6797s probably not going to generate and drake
6799s dang it i'll just tell you guys whatever
6801s i don't care
6803s we fixed
6804s the anti-missile drones and high-risk
6806s locations they were blasting down
6809s missiles at a range of
6810s 4
6812s 000
6814s meters
6817s whoops uh we fixed that
6821s their range is back to normal now so uh
6824s it's just uh
6826s 800 meters now that's what range they're
6828s supposed to be at
6829s i don't think we'll see any anti-missile
6830s drones here against retaliators
6834s so that's why i'm mentioning it
6838s man seeing all these levels higher than
6839s me though this is exciting this feels
6841s good this feels like real good in-game
6843s stuff
6847s even though it's
6849s not
6851s like this is about the closest
6853s sort of semi experience you get
6872s nice
6887s yeah that shield facing its own
6889s direction is awfully nice
6891s though i'm not sure if i'm convinced in
6894s a light ship it's the best i feel like
6896s maybe it would be better on a heavy ship
6900s i mean shoot that's the origin story of
6902s it as well like it was only available on
6903s the gun ship that was baseball
6913s man we're running out of time for the
6914s stream we got like eight minutes left
6916s i'll answer some more questions here i
6917s just really wanted to like blow stuff up
6919s can you blame me
6932s and now i wish
6934s i had that
6936s those cruise missiles
6949s come on
6951s oh yeah oh yeah there we go there we go
6962s yeah i actually i'm i'm actually
6964s i'm really happy with um
6967s this build this ship and having the um
6970s support devices cool down a bit faster
6973s it's kind of nice
6976s it's a bit nicer than i thought it was
6978s going to be actually it's not 20 percent
6980s makes a bigger difference than you think
6986s granted if you're going a light ship and
6988s you're going devices i feel like the
6990s stinger is an obvious choice but you
6992s know
6993s it's nice to get a little benefits on
6994s other territories here
7002s yes i don't think we're going to get to
7004s this boxing time
7005s sometime before the stream ends
7015s wow
7017s that shield soaked those shots from
7019s behind that was awesome
7052s ouch
7056s give me that armor back please thank you
7058s very much
7063s okay all right
7085s i gotta take a quick breather
7088s all right
7090s let's
7091s let's answer some questions 28 days
7093s later says sweet goodness green
7097s speaking of sets like penumbra are there
7099s any plans for legendary weapons and
7100s modules super rare items crazy effects
7103s yes
7106s what will be the future
7108s uh for the game after release other than
7110s patches and fix up will there be a
7111s specific dlc
7113s you have in mind so there's a lot of
7115s different ways that we can answer this
7116s question um
7118s and i think the short answer is we
7120s absolutely have plans after release
7122s we've actually even said that there will
7123s be there's going to be a free dlc and
7126s then we'll also have a premium dlc
7129s so
7130s i guess you could look at the free free
7131s dlc as kind of like a really big content
7133s patch and then we will also have uh you
7136s know premium dlc that you can purchase
7140s um
7141s but yeah like uh one of the things that
7143s is very likely gonna come after release
7146s uh we've said it publicly and i'm still
7149s shocked by this because i thought it was
7150s gonna be a super cool secret reveal but
7153s no we already said it publicly um and
7155s that the leviathan
7157s uh that big old creature the bones that
7159s you see
7161s yeah that's actually coming
7163s to the game
7166s but not a dead one
7168s um and that will be in the form of dlc
7172s um but then
7174s yeah there's there's
7176s some really cool stuff that we've been
7178s building ideas for that we just can't
7180s focus on right now based on development
7183s um so
7184s yeah cause like we're not working on dlc
7187s right now because
7189s we have to get the 1.0 game done but
7191s yeah like it's we've we've like put
7194s together ideas from the community we've
7196s had alternate ideas on like what we've
7198s been working on for the 1.0 release that
7200s we just don't have time for stuff gets
7201s catalog and then on top of that we
7203s already had a list of things that would
7205s be nice to have if we had had more time
7208s which
7209s when we start into that dlc process
7211s we're going to be pulling from that as
7212s well right so yeah lots of plans
7216s lots of plans for after the game um
7219s some of which will be free some of which
7221s will be uh purchased
7223s will we be able to activate high risk
7225s areas from other systems making emptying
7227s inventory space
7228s uh easier um
7231s i don't know that's a good question i
7232s think um because it's kind of annoying
7235s that you have to go to another
7236s system to do that
7238s i sincerely don't know
7240s the other thing is that you can just
7241s send it back to the home base
7243s you're just like well shoot i i can't
7245s use any of these kait signals so we'll
7247s just you know
7248s see you later inventory space fixed
7252s we want to go to those high-risk
7254s locations later all right let's gotta go
7255s back to the home base pick them up not a
7257s big deal we got spatial bypass
7259s right
7260s so
7262s um i think we i guess my me showing that
7266s is kind of like showing we do have
7267s workarounds already to that system but
7270s could there be could we make things a
7272s little bit easier yeah sure
7275s i don't necessarily know what it looks
7276s like
7278s but yeah we can absolutely
7281s keep adjusting and refining
7283s for sure
7290s and i think i have like one more
7292s question
7293s well just go ahead and answer
7295s uh are more primary weapon types planned
7297s that
7299s that would be too telling
7301s as i smirk
7306s look
7310s i am very
7312s how many of you guys have asked like oh
7314s my gosh like will all the concept from
7316s everspace one be coming to everspace too
7318s and i'd be like well that would be
7319s desired
7324s yeah it would be desired
7326s very much so all right we'll leave it at
7328s the
7329s we'll leave it at that
7331s i'm not raising your expectations
7334s what we have in the game we're pretty
7336s satisfied with right now it's possible
7339s more stuff can show up
7341s that's all
7342s i wouldn't expect it
7345s i wouldn't expect it all right
7347s guys
7348s that really needs to be the conclusion
7349s of this stream i'm not going to finish
7350s this high risk location unfortunately
7354s what a stream am i right oh my gosh so
7357s we did highlight a couple of new things
7359s we got the colors of the shields and we
7361s talked about how high-risk area
7362s anti-drone missiles are no longer dumb
7364s so there's that you also got to see um
7368s uh me have a bad day
7372s but uh it is what it is at the end of
7375s the day i'm really glad we're going to
7376s turn the music down a little bit because
7378s it's loud
7379s at the end of the day i'm really glad
7381s that you guys were all able to join me
7383s ask these questions have these
7384s engagements so because you guys give me
7386s the energy to do this and i'm
7388s so thrilled i'm so thrilled to be your
7390s servant to help guide you to um you know
7394s the questions that you have that give
7395s you clarity to help set the crop proper
7398s expectations i love doing this for you
7401s i am thrilled doing this for you and so
7403s thank you for giving me this opportunity
7405s and showing up being here asking those
7407s questions
7409s you guys have sincerely been awesome
7411s sincerely and i have sincerely been eric
7413s schroeder your community ambassador your
7416s guide and your servant through all
7417s things everspace too don't stop being
7420s awesome have a fantastic weekend
7423s the july recap will probably drop either
7426s today or tomorrow so you can like recap
7427s that with your friends and uh yeah
7430s that's all we got okay
7432s toodles
7439s [Music]
7448s [Music]
7478s oh my gosh
7479s i see a couple additional comments like
7481s no scrolling bar thing no hints this
7483s week yet nope um honestly this week was
7486s not this this month has been nuts and i
7489s actually kind of ran out of time getting
7491s uh screenshots prepped to show what you
7493s guys have been up to um it's something
7495s that we can almost do almost every
7497s single week now you guys have been
7498s amazing at it so keep that up we'll
7500s definitely do screenshots next week for
7502s example
7504s um but otherwise uh
7506s you can tell that there's some gunk in
7508s my throat i'm kind of getting through
7509s some things
7511s nothing dire um but yeah i'm gonna go
7514s rest my throat
7515s so uh but sincerely you guys i love you
7519s all so much like
7520s sincerely you guys make my week
7523s it's fantastic so
7525s thank you for being who you are saying
7528s what you do even if it's kind of like
7530s negative feedback that's fine because
7533s like
7535s it brings us together it allows us to
7537s have a discussion and to make this game
7539s the best it can be or just like find
7541s solutions to problems in general
7543s obviously your respect is paramount and
7546s we really appreciate that too so anyway
7549s i could blab on
7551s so much longer and just giving you guys
7553s praise um
7555s but yeah i always come back here because
7558s it is important to tell you that through
7560s this early access phase of everspace 2
7564s the price point is going to change oh my
7566s gosh i know so uh if you are looking at
7570s purchasing everspace 2 you're on the
7571s fence about it totally understandable
7573s just put on your wish list if it goes on
7575s sale it'll tell you when then you can
7578s purchase it when it's on sale if you're
7579s like really you know trying to
7582s to uh
7583s pinch some money i get it i totally do i
7586s totally get it i'm a gamer too i do it
7588s for a couple of games and then there's
7590s other games where it's like i love
7591s developers and i pay full price if you
7593s want to do that that's also awesome it
7595s depends on you and where you're at we
7596s get it
7598s also note when we hit that 1.0 release
7600s price points going up whoop i don't know
7602s by how much probably about two billion
7605s dollars now that's not accurate but um
7609s clearly uh i want to give you that heads
7611s up so that you're not like blind signed
7613s by it put it on this push put us on your
7616s wish list purchase it now if you want to
7618s save the most money um also if you want
7621s to wait for that 1.0 because you want to
7622s see all the
7623s promises being made and you don't want
7624s to deal with the saving issues
7627s totally get it yeah just wait it out too
7629s 2023
7631s is the release date first quarter
7634s i've talked too much
7635s uh and i gotta go so
7637s yeah
7639s that's all i got i'm gonna go take a nap
7643s i'm not even joking i am
7647s let's go take a nap
7650s all right
7656s [Music]
7679s so
7685s [Music]
7707s [Music]