over 1 year
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ROCKFISH Games
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10s | so |
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12s | [Music] |
33s | [Music] |
42s | [Music] |
72s | [Music] |
93s | [Music] |
99s | [Music] |
132s | [Music] |
139s | oh |
146s | don't worry guys i'm not dying it's |
148s | totally fine that when somebody uh uses |
151s | their voice |
152s | that they haven't used in a little bit |
154s | of |
155s | space |
157s | that everything sounds miserable but |
159s | it's good it's good |
162s | oh my gosh |
163s | [Music] |
166s | yeah no uh so |
169s | let's just let's move right under things |
171s | i know that um |
173s | timing was a little tight today |
176s | maybe you guys couldn't tell but it |
177s | certainly was for me |
180s | hello there oh my goodness look at all |
183s | these wonderful people out here and look |
184s | at the silence that this game has |
187s | brought let's get some music going |
188s | please load that in |
190s | welcome ladies and gentlemen to the |
192s | official rockfish game stream where i |
195s | eric schroeder your community ambassador |
197s | and your host and your guide and your |
199s | servant through all things everspace |
202s | 2. |
204s | wow can we just look back on the month |
206s | for a second can we just like |
211s | oh my gosh |
214s | it has been |
215s | um |
218s | it's been it's been a month uh wow i |
221s | just i i like i don't even know where to |
224s | start |
225s | with how crazy of a month it's been from |
228s | you know the |
229s | the summer update dropping to the |
231s | massive amount the tremendous amount of |
233s | feedback that we've received |
235s | both pertaining to |
237s | uh that update itself and what it brings |
239s | but also this general gameplay |
242s | experience that's |
243s | been presented uh based on the |
247s | modifications made to the game since |
248s | that point like |
250s | it's it's kind it's just |
252s | man it's crazy it is just super crazy uh |
257s | how this all comes together |
260s | and uh we got a lot of stuff done |
262s | internally here at rockfish |
266s | it's felt good it felt really good um |
269s | based on the feedback that i have been |
271s | seeing |
272s | it seems like in general |
275s | there's a very positive mindset about |
277s | the space that the game is going we do |
280s | have those little outliers of |
281s | individuals who maybe |
283s | had a different |
285s | mindset in place um |
288s | reminder that one of my roles |
291s | here at rockfish for you is to help |
294s | clarify any of those maybe |
296s | expectations that you have about the |
298s | game space and if you're curious about |
300s | if something is supposed to come to the |
302s | game or not |
303s | these community-centric live streams |
305s | this is where we can talk about that i |
307s | can open up and share you precisely why |
310s | our core vision is to have a looter |
313s | shooter in not a space simulation right |
317s | we can have those discussions if |
320s | if need be right |
321s | and depending on situations that like |
323s | that |
325s | so uh keep that in mind keep that in |
327s | mind as we're cruising through this |
328s | today it's going to be very much a more |
331s | chill stream because it's been a month |
335s | and i also want to let you guys know we |
338s | also have recap for july inbound oh my |
341s | gosh from a month ago yes that's inbound |
343s | it'll be on youtube very soon |
346s | um as well as the august one it's gonna |
348s | be |
350s | it's gonna be like right after the july |
352s | one oh my gosh guys it's nuts game |
354s | development is crazy |
356s | game development is absurd |
359s | so um |
361s | yeah we're gonna go ahead and i think |
363s | it's this one where we should be in the |
367s | coalition |
368s | i have like one new thing to show you |
372s | and there's a number of things that we |
375s | just uh we can't talk about yet because |
377s | we are already in development of the |
379s | next |
381s | round of updates the fall update all |
384s | those goody delicious things that i |
386s | can't talk about just yet that you know |
389s | is gonna be covering material like um |
392s | you know the ancient riffs |
394s | we're gonna start looking at |
395s | authentic in-game |
398s | content |
400s | there's gonna be more of that sort of |
402s | stuff to crack open |
405s | soonish |
406s | not right now i can't show any of it at |
409s | all though i would get in so much |
411s | trouble |
413s | oh my goodness |
417s | so this is where we left off we had this |
419s | reaver we had this color palette because |
421s | of the uh |
423s | we were showing off |
425s | the front shield generator we talked a |
426s | lot about this last week |
429s | um and then i also had said we had done |
432s | some work to it |
435s | so yeah real simple example i |
437s | color-coded my ship so it matched the |
439s | front shield right |
441s | because i'm i'm a dork like that |
445s | it's what i do i like doing weird things |
447s | like that all right |
449s | and uh you know i'm looking at this now |
451s | and i feel like |
453s | the color changed |
455s | because it did |
456s | the color was originally orange but now |
458s | it's more yellow on its base default |
464s | on its base default |
466s | that implies that the colors are |
468s | different elsewhere well by golly you're |
470s | correct and we're going to go through |
472s | those so what we did is we went through |
474s | the device modes |
475s | and we just said hey you know what |
477s | avenger the reflex block shots back to |
479s | attackers maybe it should have the same |
481s | color as the retaliators |
484s | you know |
486s | had this blue effect |
488s | whitish blue effect right |
492s | that's kind of cool that's kind of fun |
495s | that's neat also you can push the device |
497s | that's active and it just immediately |
499s | turns it off but the cooldown is still |
500s | the same |
502s | i don't know if you guys knew that or |
503s | not |
505s | i don't know if you guys knew that or |
506s | not but you can do that |
508s | uh and then we're just gonna go through |
510s | each one of these so that one was blue |
511s | [Music] |
513s | then this next one we've got |
516s | all day block damage is converted into |
517s | weapon energy i like that one i like |
519s | this one a lot this one's red |
520s | oh yeah i like that one |
524s | nice red |
527s | so blue and red |
530s | and i'm sure you can all guess what the |
531s | last one's gonna |
533s | be i'm sure you can all guess what the |
535s | last one's going to be based on these |
537s | very clear references |
545s | also welcome everybody to the stream |
547s | guys i'm like doing all this talk i'm |
549s | already in the showcase i'm telling you |
551s | guys how it's gonna be focused on you |
552s | know questions today |
554s | and i'm like completely ignoring you |
556s | guys |
558s | oh my gosh but uh hello welcome oh |
562s | goodness and then on your left which |
564s | remember this one tracks where target's |
566s | at |
567s | it's white |
570s | it's white and our nearest enemy is |
572s | somewhere over there apparently |
574s | look at that it it knows before we do |
577s | are there sensors on this thing that's |
578s | probably gonna get fixed anyway |
583s | so red red white and blue are the mode |
586s | colors and the standard color is yellow |
588s | and again if you can't put together why |
590s | that happened |
592s | i mean |
593s | watch a movie i don't know |
601s | that's the closest target that's the |
603s | closest target yeah that's a good |
604s | question captain bruce uh just super |
606s | quick clarity |
607s | um it goes to the closest target |
611s | yep automatically turn towards the |
613s | closest enemy facing it that way you |
615s | don't have to do any micro management of |
617s | targeting at all it just goes to |
619s | whatever's closest if you get the wrong |
620s | target it's way off on the distance and |
622s | a drone's pummeling you from behind it |
623s | doesn't care what you're targeting it |
625s | says i'm blocking the drone behind you |
627s | also convenient if you wanted to shoot |
628s | missiles at said target while a drone's |
630s | behind you trying to shoot you uh on |
633s | your left is fantastic against drones |
636s | fantastic against drones all right |
639s | so uh let's just |
642s | peel off for a brief second and make |
644s | sure that i am getting the questions |
646s | generated properly oh it looks like they |
648s | are coming in |
652s | so uh if i call the flying duchess to a |
654s | new location |
655s | is the pool of ships refreshed |
657s | regardless of how much time has passed i |
660s | don't believe that's the case |
664s | but i also have not inspected this |
667s | i think the way that it's intended is |
669s | that the flying duchess will have her |
671s | content |
673s | always the same no matter where she goes |
675s | with an independent timer on it |
679s | i could also see how |
681s | the different locations that the flying |
683s | duchess goes to are all independent |
685s | timers and ship opportunities too |
688s | but |
689s | again i'm pretty sure |
691s | we should check this we should check |
693s | this out it's that's the only that's the |
695s | only real way to be sure so let's uh |
697s | find the flying duchess |
700s | uh let's see |
701s | she comes over here right |
705s | no she comes she comes into this one |
706s | right |
708s | she comes into one of these locations |
709s | nearby |
715s | it's somewhere it's somewhere nearby |
717s | we'll inspect this dough i mean shoe why |
719s | not |
720s | why not |
725s | go to |
726s | lethal starport |
729s | and while we're inspecting that another |
730s | question i got was from |
732s | because does the size of the front |
734s | shield change based on the ship's size |
736s | uh no it does not the front shield is |
739s | going to be the same regardless of what |
740s | type of ship you have |
742s | the only thing to note is that the |
744s | shield is |
745s | smaller with the on your left |
748s | mode which is the one that i'm currently |
750s | using |
753s | but yeah |
762s | jeez |
764s | it's like reviewing the chat am i just |
766s | casually reading oh yeah we're used to |
768s | being ignored by now |
771s | jeez wow |
775s | i do these streams for you guys every |
777s | single friday |
779s | sometimes i get sick or i'm out |
781s | and i can't make it and this is the |
783s | mistakes ty gets oh yeah we're used to |
785s | being ignored okay yeah sure all right a |
788s | geek fight i have a number of people i |
790s | need you to ban |
796s | oh my goodness |
798s | all right let's see is the flying dutch |
800s | just over here is there like a little is |
802s | there |
803s | i feel like there was a marker somewhere |
805s | somewhere nearby i'm probably completely |
806s | in the wrong spot what we might do is we |
808s | just travel back to union because i know |
810s | that the dedicated locations there but |
813s | um i also want to see |
815s | what my jobs look like because these are |
817s | always fun i love the battle support |
819s | we're gonna just do one of those for |
821s | funsies |
823s | nothing new on these screens |
826s | if anybody's curious nothing new really |
828s | going on over here |
830s | uh |
831s | we're just really focused today on |
834s | trying to be be awesome |
836s | that's pretty i like that |
844s | we could swap up our ship itself right |
849s | honestly i was looking for a vanguard so |
852s | um |
853s | yeah let's just uh let's try to find a |
855s | vanguard |
856s | [Music] |
870s | yeah |
872s | all right i got worried there for a |
874s | second what are our passes we got |
876s | activate cruise drive with enemies |
878s | nearby all right |
879s | reduce web effects |
881s | actually way more beneficial than you |
882s | guys seem to think it's actually way |
885s | more beneficial than you seem to think |
887s | uh flying collision behind enemy grants |
888s | 20 increased weapon damage that's really |
890s | good but we are going to see |
892s | what we get by swapping them around |
894s | 20 support |
896s | device cooldown reduction depending on |
898s | overcharge percentage okay time extender |
900s | immediately restores all weapon and |
901s | boost energy really nice actually |
903s | flying closely behind an enemy great |
905s | square percent cruiser we're gonna take |
906s | this one |
907s | we're gonna take this one it's done |
910s | support devices |
913s | support devices now this particular save |
914s | doesn't actually have all all the |
917s | devices yet but we could maximize this |
920s | a little bit more we can change this to |
922s | the temporal nano recompensator for |
924s | example |
927s | we could do that |
928s | um also how many oh i have five memory |
931s | calibrators hang on |
933s | let's |
934s | pull these off of this |
938s | and grab our temporary nano recompress |
941s | recompensator |
943s | maximize it |
947s | much better |
948s | and then we will |
958s | we'll do diligence |
960s | we'll do diligence |
962s | [Music] |
967s | all right |
969s | cool so that way we're kind of |
970s | maximizing the passive |
972s | um |
974s | 20 reduced cooldowns for |
975s | [Music] |
977s | warfare devices |
980s | wait i have to buy the ship first |
987s | [Laughter] |
992s | i maybe was slightly confused there for |
994s | a moment but yeah it turns out that your |
995s | ship passives don't update unless you |
997s | purchase the new ship with the passives |
999s | that you're seeking all right |
1001s | there we go |
1003s | yes |
1004s | 20 support device cooldown reduction |
1006s | depending on overcharge percentage so we |
1007s | want to get our shields nice and |
1008s | overcharged |
1010s | and our support devices should be pretty |
1013s | usable |
1014s | all right |
1015s | so now that that's all taken care of |
1020s | we are |
1021s | going to customize our style a little |
1023s | bit a little bit i mean i like that |
1025s | style |
1028s | but let's just uh let's just do |
1030s | something a little bit new |
1033s | something a little bit new something |
1035s | that i haven't flown a while i haven't |
1036s | flown orange |
1042s | you know it goes good with orange purple |
1049s | um |
1050s | there we go kind of like a firebird look |
1053s | i'm kind of liking that |
1062s | something strange about this combination |
1064s | that i actually like so we're gonna do |
1066s | this |
1068s | yeah all right |
1070s | and then we'll slap on some |
1073s | jade like emissive lights i think |
1078s | yeah okay okay |
1082s | and uh |
1092s | oh we'll make we'll mix things up a |
1093s | little bit |
1097s | this is actually a good time to point |
1099s | out |
1099s | one of the things we'd like to adjust |
1102s | with the um customization here |
1105s | is |
1106s | to just make it easier to see the colors |
1109s | that you're choosing |
1110s | because right now it can be a little bit |
1112s | hard there's no zoom in on the ship |
1115s | and that's something that we've been |
1116s | talking about |
1117s | making is it like a zoom in so that you |
1120s | can kind of see like if your ship's |
1121s | smaller if your ship's larger um but |
1124s | those features |
1125s | won't |
1126s | be showing up for a while |
1129s | um |
1130s | because a lot of the aesthetics just in |
1132s | general |
1134s | will likely show up in the 1.0 territory |
1138s | of the game |
1140s | why you might ask |
1142s | why would the aesthetics something that |
1144s | has very little if any |
1147s | components |
1148s | according to gameplay be locked away |
1151s | from early access |
1153s | well it's |
1154s | because there's nothing to test early |
1156s | access is very much a time of testing |
1158s | and what you're going to get when 1.0 |
1159s | releases is a lot of that added goodness |
1162s | of things that you can do and customize |
1164s | that doesn't need to be tested now of |
1167s | course if we can find added time to plug |
1169s | that stuff in so you can screw around |
1171s | with it of course that would be amazing |
1172s | but |
1174s | don't count on it |
1176s | we got gameplay to make |
1179s | all right so now that our ship looks |
1181s | pretty convincing |
1188s | it certainly stands out that's uh |
1190s | that's for sure now we can start going |
1194s | places and |
1195s | answer some questions |
1197s | only if you have credits to do oh my |
1198s | gosh it's never going to end from your |
1200s | geek fight oh my gosh |
1201s | absolutely savage all right so we are |
1205s | [Music] |
1209s | there's so many things we could do but i |
1210s | want to do i want to get to marie |
1212s | defense |
1213s | i really thought there was a spot here |
1216s | with the flying duchess but |
1226s | was it up there the quimper belt maybe |
1229s | regardless |
1230s | regardless let's keep moving on |
1242s | does eric think we won't find a way to |
1244s | break the game with the customization oh |
1246s | i'm sure i'm sure there's some sort of |
1248s | wonky way to break the game through |
1249s | customization |
1251s | i'm rather confident |
1253s | that |
1254s | you guys would find some sort of way |
1261s | gosh wouldn't that just be |
1265s | insane |
1269s | galliano gates let's go through the |
1271s | drake passage head back to union |
1277s | i love that little animation i think |
1278s | it's pretty dope |
1289s | yeah discord was a little bit late uh |
1290s | crispy muffin um |
1293s | yeah there were so many different things |
1296s | that |
1297s | we have we've just had to tackle this |
1299s | entire month um |
1301s | and my morning was very |
1303s | busy and i'm in charge of getting all |
1305s | those |
1307s | notifications out so uh that's that's my |
1309s | fault sorry about that |
1312s | i did my best |
1314s | i'm glad you're here now |
1316s | you didn't miss much |
1317s | just a little bit chad |
1322s | all right marie de vince |
1324s | uh we've got |
1326s | we gotta |
1327s | we can |
1328s | i haven't visited anywhere in this save |
1330s | file |
1334s | um let's see |
1338s | isn't she listed on them isn't |
1340s | [Music] |
1341s | i gotta this is so absurd right now |
1346s | and thinking about her specific |
1348s | locations there's so much pressure guys |
1350s | this is crazy um there's like one spot |
1354s | down here |
1355s | no |
1357s | gosh |
1358s | this is ridiculous you've been to none |
1360s | of the places she is yeah i know i feel |
1362s | like there's one that's like we could |
1364s | establish this rip in space over here |
1365s | that might not be a bad idea |
1368s | because we don't have any rips |
1372s | oh my goodness |
1374s | i need a i need to just like hang on a |
1375s | second i need to cheat |
1378s | i need to figure out where she populates |
1383s | because it does show up on the map where |
1385s | she shows up right |
1387s | yeah the flying duchess so it does it |
1389s | does reveal that |
1392s | i haven't been anywhere |
1395s | there we go okay |
1396s | we've got a target |
1398s | yeah and you know what screw it we're |
1399s | going to use dub sheets because it's |
1401s | taking too long we're just getting there |
1403s | immediately we're getting there |
1404s | immediately |
1407s | i want to test this |
1413s | man our ship is i'm i'm secretly glad |
1416s | that michael's probably just watching |
1418s | this on his phone today |
1420s | because he is at gamescom |
1422s | oh whoops we passed it |
1432s | now aerospace 2 does not have a booth at |
1434s | gamescom or anything like that |
1436s | but |
1437s | obviously as |
1440s | developers professionals in the industry |
1443s | we do need to be at events and have our |
1445s | eyes and ears to all the places |
1448s | so he's there |
1450s | probably talking to people |
1452s | having a good time |
1454s | drinking some beers with some friends |
1456s | you know |
1457s | all those fun things |
1460s | just by himself |
1461s | [Music] |
1464s | actually i think he went with somebody |
1465s | oh |
1466s | regardless |
1467s | i'm sure it's a fantastic experience i'm |
1470s | not salty what are you talking about all |
1472s | right so um let's have a quick look at |
1474s | marine event so she's got |
1477s | the cyclops e1 |
1479s | harbinger d3 |
1481s | griffin g6 |
1483s | typhoon a1 |
1485s | spirit d3 |
1487s | hornet a2 all right you all remember |
1489s | that right because i need you to |
1490s | completely remember it a hundred percent |
1493s | don't forget |
1495s | and now we're gonna dev cheat and we're |
1496s | gonna go to another place with marie |
1498s | devin |
1499s | because we have this one over here |
1501s | we're going straight over to ceto this |
1503s | we're just checks we're checking this |
1505s | we're checking this right now because i |
1506s | don't know the answer and i want to get |
1508s | the answer for you |
1509s | we're going to the flying duchess right |
1511s | here |
1518s | oh yeah i'm sure michael will be |
1519s | checking out lots of the different games |
1521s | and talking to a lot of developers |
1523s | um |
1524s | so it's all good |
1526s | and kaza thank you for uh trying to help |
1528s | me get to locations with the flying |
1529s | duchess i'm just going to cheat |
1531s | just gotta cheat to bring this together |
1534s | and call her in over here and she's |
1535s | gonna be like how the heck did you get |
1536s | there so |
1541s | fast all right |
1545s | let's have a look |
1547s | they are in fact the same |
1552s | ships |
1553s | yes |
1554s | yes yes they are in fact the same ships |
1560s | right i'm not crazy |
1564s | all the same all the same |
1566s | so that means that her moving |
1569s | platform and i thought this was the case |
1571s | i just wasn't very confident you could |
1573s | probably tell because i wanted to check |
1575s | but i'd rather give you a full-blown |
1577s | answer |
1578s | taking a slice of humble pie and |
1580s | ensuring that it's the case |
1582s | as opposed to telling you something that |
1584s | i think is actually correct and maybe |
1585s | might not be so glad that we were able |
1588s | to explore that |
1589s | and there you go so for that specific |
1592s | question i just want to cover it one |
1593s | more time i was basically asking about |
1597s | what she is serving to you and if she |
1599s | has like different |
1601s | resets versus the other stations and |
1603s | whatnot just think of her as a mobile |
1604s | station |
1605s | that can show up anywhere when you call |
1607s | her in it's the same exact content um it |
1609s | also also it also applies to the |
1612s | equipment |
1613s | she is selling too i know i didn't show |
1614s | that but i can confirm that |
1617s | it also applies to the equipment the |
1618s | gear the items however you want to just |
1620s | talk about them |
1623s | commodities resources what have you |
1625s | it's all the same |
1628s | all right |
1630s | very good |
1635s | the search is over thank you for your |
1637s | dedication absolutely science should be |
1639s | happy yes we are doing science and we |
1641s | are still alive |
1643s | regarding ship body parts uh we got two |
1646s | questions from |
1647s | dragon t |
1650s | on youtube regarding ship body parts is |
1651s | the plan to have them unlock a bit like |
1653s | blueprints or is every design always |
1655s | available from the start or something |
1656s | third |
1658s | for now um a lot of the body parts as |
1661s | well as a lot of the um decals too are |
1664s | just kind of available |
1666s | it's |
1667s | possible |
1669s | that we could lock |
1671s | ship body parts |
1673s | behind |
1674s | like progression walls and stuff like |
1676s | that but it's not really something we |
1678s | want to do |
1680s | when 1.0 releases we want to have as |
1683s | many of those ship body parts that can |
1685s | randomly generate on chips as possible |
1686s | and also be |
1688s | transmogrified to your liking |
1691s | within that little ship customization |
1694s | option |
1696s | so that way you're kind of getting |
1698s | basically you get to see all the |
1699s | different options as you're progressing |
1701s | through the game and then when you get |
1702s | to that end game where you can customize |
1704s | you can then make it your own and get |
1706s | exactly what you want i know some of you |
1708s | have already been so dedicated to the |
1711s | cause holy cow of getting very specific |
1715s | ships with all the different parts bound |
1718s | to it to mimic either a prototype ship |
1721s | or one shown in a trailer or you know |
1723s | all these types of things and i'm glad |
1725s | that the tools we've implemented thus |
1727s | far have made that far easier rotating |
1730s | the ships calling in marie de vent |
1732s | uh you know fast travel all of that |
1734s | stuff has made things a heck of a lot |
1737s | cleaner a heck of a lot better |
1739s | it shows and i'm glad |
1742s | and it's going to get even easier when |
1744s | you get to that in-game state it simply |
1746s | doesn't exist right now otherwise you |
1748s | know we'd love to throw it at you |
1751s | but kind of hard to give you something |
1753s | that doesn't exist |
1755s | we've got to make it first |
1760s | all right |
1765s | so let's uh let's get this vanguard in a |
1767s | bit of action over here |
1781s | oh ouch |
1786s | corrosion's no good |
1789s | [Music] |
1793s | excellent |
1799s | oh man we didn't restore any armor i was |
1801s | hoping to get something back |
1805s | wow |
1806s | all right |
1817s | wow |
1818s | that corrosion mine was |
1821s | beautiful that hit every single one of |
1823s | them |
1827s | that's value |
1829s | all right |
1844s | one fun thing that's been going on |
1847s | behind the scenes right now is that |
1849s | we've been going through and i think |
1851s | this is going to be an example it is |
1852s | perfect perfect so i want to show the |
1855s | levels |
1856s | i want to show the levels of this this |
1858s | is a secret in this location that i had |
1860s | i'd seen but i never collected up right |
1863s | so when you leave the location and then |
1865s | you come back way later |
1868s | i got a level one |
1869s | flak and a level two high capacity |
1872s | shield breaker missiles |
1873s | we are fixing this |
1875s | we've been going through and fixing this |
1876s | um casper and tony i've been uh kind of |
1879s | sneaking in on |
1881s | where they're going through and like |
1883s | rediscovering all of the secrets and |
1885s | making sure that they're actually |
1887s | valuable |
1888s | so |
1889s | whether that's upping levels or even |
1892s | tweaking the contents that are dropped |
1894s | we are |
1895s | going through and doing our due |
1896s | diligence to do that if you guys happen |
1898s | to run into a case that you experience |
1900s | as well and you're like man this just |
1903s | feels like crap or this was really hard |
1905s | to accomplish in my opinion which a lot |
1907s | of you already vocalized that on the |
1909s | forums and also in the discord but still |
1911s | let us know because we do want to make |
1913s | this a functional |
1915s | and fun |
1916s | adventure on your way to collect and you |
1919s | know obtain |
1922s | uh we ourselves have been identifying |
1925s | uh some of those cases where it just it |
1927s | simply isn't |
1929s | it simply isn't |
1932s | you know |
1934s | sucks |
1935s | if we're not having fun how are you guys |
1937s | supposed to so we're |
1938s | we're adjusting those |
1945s | man i do think it's coming along nicely |
1947s | we got a couple new tools that are are |
1951s | bringing things home on that front so |
1954s | yeah that's |
1961s | good all right so i got a second |
1963s | question from uh dragon t |
1968s | will there be more types of ship colors |
1970s | added later it felt kind of weird to be |
1972s | about halfway in the early access |
1973s | campaign and not have more colors to |
1975s | unlock my goodness you guys think that |
1977s | 30 colors aren't enough |
1981s | is that what you're saying |
1984s | i mean okay i can talk to the team about |
1986s | it |
1987s | i don't think we had any plans |
1989s | necessarily but uh |
1991s | how hard can that be andy |
1993s | hey andy how hard is it is |
1996s | how hard is it's actually more than just |
1997s | go through approvals oh my gosh |
1999s | but uh i never made it back to his |
2001s | freighter but i digress i think that |
2003s | shouldn't be a problem |
2006s | i think that shouldn't be a problem |
2011s | i think |
2012s | i hope |
2015s | but time will tell at the end of the day |
2017s | i know that a lot of the customization |
2019s | that we are going to be pushing in the |
2020s | future is going to be |
2022s | for you to make things your own |
2025s | further |
2026s | so that's going to be like through the |
2028s | transmogrification right |
2029s | more ship colors |
2033s | i don't think it would be too |
2034s | challenging to do but obviously i don't |
2036s | get the final saying so |
2038s | while i say that i don't think it's |
2040s | going to be a problem just note that |
2042s | this isn't a priority |
2044s | um this isn't something that's |
2047s | we've really even looked into and also |
2053s | there's they're just they're just the |
2054s | two that's that's really what that's |
2056s | really what it comes down to so |
2057s | hopefully we can do more |
2060s | but um |
2062s | time will talk |
2065s | time will tell look at me just cruising |
2067s | through sido i like i have all these |
2069s | secrets that i haven't got on the save |
2070s | file i just i want to like actually find |
2072s | stuff |
2079s | it's been a while since i had |
2082s | done any sort of |
2084s | exploration uh during a course of a |
2087s | stream oh wait no there it is |
2090s | i normally just go straight for the |
2092s | combat |
2093s | [Music] |
2095s | level 2 marksman polygon see this is |
2096s | stuff that's going to get fixed |
2103s | all right |
2106s | all righty |
2109s | [Music] |
2113s | you see a prime candidate for upgrade |
2115s | upgrading superior oh my gosh we were |
2117s | also talking um |
2120s | let me see if i can find this we were |
2122s | just having a conversation internally |
2124s | about uh |
2129s | crafting |
2132s | and |
2133s | the restrictions we have on it for like |
2136s | modifying crafted gear for example we |
2139s | kind of started up another discussion on |
2140s | that |
2141s | and you guys have already said plenty |
2143s | you don't need to |
2145s | you need to tell us how you feel about |
2147s | it |
2150s | i feel like it's pretty consistent from |
2152s | what we're getting from the community |
2153s | and you know that when we get a |
2156s | consistent message from the community |
2159s | usually something gets done about it |
2161s | then so |
2164s | just uh throwing that out there |
2169s | excuse me |
2174s | i'm gonna grab this little secret |
2177s | [Music] |
2179s | still a lot of garbage |
2181s | fantasy wells oh thanks hi |
2185s | and then we're going to fly ourselves |
2186s | and we can trigger all these side looks |
2187s | like this safe has nothing done on it oh |
2189s | my gosh well let's go do something that |
2191s | looks cool instead of just explore |
2194s | and also answer a couple more questions |
2197s | well there'll be more types that oh we |
2199s | already answered is there going to be a |
2200s | toggle for the different icons that show |
2203s | on your hud it would be nice to be able |
2205s | to turn off resource container icons |
2207s | while in combat i think that is an |
2209s | insanely |
2210s | fantastic idea |
2214s | for quality of life |
2215s | i also know |
2217s | very directly the complications that |
2220s | creates |
2221s | on a |
2222s | a lot of different |
2224s | levels |
2226s | whether that's the accessibility factor |
2229s | your button mapping if you will um |
2231s | whenever especially if you're conveying |
2233s | that towards |
2235s | the |
2236s | console base like what what button is |
2238s | going to be pushed on a controller for |
2240s | something like |
2241s | that we now have to start rethinking |
2244s | what the main buttons need to be in the |
2245s | side buttons and and all that type stuff |
2247s | simply put controllers don't have enough |
2249s | buttons and button combinations to to do |
2251s | that |
2252s | um but also there's a lot of technical |
2254s | limitations when it comes to that as |
2256s | well |
2257s | which is just kind of unfortunate but it |
2259s | is what it is |
2266s | so in short it's not likely we'll be |
2269s | able to have toggles |
2271s | for |
2272s | changing the hud |
2274s | but there has been an internal |
2275s | discussion i'm gonna bring this up |
2278s | but i got guys i really don't want you |
2279s | to have |
2280s | uh an insane expectation here like this |
2282s | is gonna happen it's just something that |
2284s | very lightly came up |
2286s | there was a conversation that came up |
2288s | sometime back where |
2290s | if you're in combat mode |
2293s | it would |
2294s | hide |
2295s | uh gray items |
2297s | beyond range like two |
2299s | two kilo uh two kilometers or something |
2301s | and then when you're outside of combat |
2303s | mode everything repopulates you know |
2304s | something like that |
2306s | um |
2307s | but again there were complications with |
2309s | that discussion |
2310s | so i can't even say that that's you know |
2313s | on the table even anymore just know that |
2316s | we have been having these discussions |
2317s | because clarity of combat in |
2320s | of the ui is very important |
2323s | so thank you for that suggestion |
2329s | i can't guarantee anything unfortunately |
2331s | really cool though |
2333s | i dig it and if it were easy to |
2335s | implement i know we would do it |
2339s | if it were easy to implement i know we |
2341s | could do it |
2342s | uh let's start setting up some rips in |
2344s | space on this |
2353s | safe can we get luminescent paint |
2356s | my question's kind of jumping out uh a |
2359s | little bit of a later one but relevant |
2360s | to the colors question we've also talked |
2363s | about like different textures that |
2365s | paints could have and |
2366s | again that's like aesthetics where if |
2371s | if |
2372s | we go that route |
2374s | we would have to |
2376s | oh we need |
2377s | we need more stuff we need dark energy |
2379s | we need a proton capacitor |
2381s | can we craft a proton capacitor um where |
2384s | we would have to |
2385s | um |
2388s | which one's the proton capacitor there |
2390s | it is |
2392s | pure insidium all right um where we |
2395s | would have to |
2399s | yeah it's yeah it's it's aesthetic stuff |
2401s | right |
2404s | if we go that route it would just it |
2405s | would wait it's on the waiting table |
2436s | hmm |
2444s | so if we need dark energy that tells me |
2446s | we need to go to cait nebula |
2454s | we're going on an adventure today oh man |
2456s | look at us look at us go |
2461s | [Music] |
2463s | quite the adventure |
2467s | but uh yeah so uh luminescent paint |
2471s | again kind of a cool idea |
2474s | also have seen like |
2476s | grungy textures |
2478s | you know |
2480s | for the emo of you out there |
2483s | hurt some other ones too |
2486s | definitely stuff we've talked about but |
2487s | no guarantees |
2489s | no guarantees |
2492s | was the current state of being able to |
2493s | add filters or tag specific items since |
2496s | uh for sensors pickup and zones that |
2499s | sounds very similar to |
2501s | um like being able to customize the ui |
2503s | the question that we got slightly |
2504s | earlier |
2509s | um |
2511s | but if you're referring to like adding a |
2513s | quick marker |
2517s | that's something that we would like to |
2518s | add sooner than later actually |
2521s | okay so i think that even in like the |
2523s | the fall update i think we'll have the |
2526s | ability to |
2527s | tag a |
2529s | spot |
2531s | um i have it technically a cheat that |
2533s | can allow me to do that in our dev build |
2536s | but it comes down to that |
2538s | control accessibility factor |
2542s | and even though i haven't been reading |
2544s | the chat fully |
2546s | sorry about that |
2547s | um i'm guessing that somebody's probably |
2549s | been coming up with ideas for like |
2552s | controller inputs and stuff like that |
2554s | and if you are coming up with anything |
2555s | on that side just know that we've |
2557s | already got some solutions and how we |
2558s | want to implement uh more abilities for |
2561s | controllers |
2562s | so consoles and pc both get more |
2565s | opportunities yay |
2568s | but uh yeah |
2570s | uh setting the custom markers i think |
2573s | should be present in the fall |
2575s | i'd have to check in with tilo again |
2578s | um because that's something that he's |
2580s | been working on i'm actually going to do |
2582s | a quick let me just look this up really |
2584s | quick because i feel like |
2586s | we had had a little discussion on that |
2602s | one second one second |
2605s | oh it's tease it's tease not tilo who's |
2607s | working on it it's tease who's working |
2608s | on it |
2619s | yeah so i don't actually have any |
2620s | additional information that i can uh |
2622s | present on when that's coming so i'm |
2625s | gonna guess and say fall by the fall |
2628s | update but uh sincerely i i can't even |
2631s | confirm that |
2632s | unfortunately uh so let's hope |
2636s | let's hope that we do |
2639s | and uh we'll just go from there |
2642s | yeah |
2645s | oh my gosh will there be battle support |
2647s | jobs in other systems eventually it's |
2649s | possible but right now that's not been a |
2652s | focal point um |
2654s | one of the things that we are trying to |
2657s | uh one thing that we're trying to do is |
2659s | to make each system you know have its |
2661s | own sort of unique quirks and details |
2664s | and we kind of like |
2665s | how drake is the battle system like you |
2668s | go to drake to |
2669s | uh |
2670s | get crazy with the retaliators with |
2673s | zurelia like you're intentionally |
2675s | battling these gangs that are vying for |
2677s | power in the areas whereas everywhere |
2680s | else it's mostly just like outlaw |
2681s | presence |
2683s | that once you best like once you take |
2685s | out turrets and you |
2686s | overcome their bases they're not really |
2688s | too much of a threat anymore they're |
2689s | just like flying around |
2691s | but drake is that place where you can |
2692s | always firmly go to get those battles |
2695s | um another one of course is |
2697s | where we're going kite nebula |
2700s | and how |
2701s | you always have that unique uh redeemer |
2704s | threat |
2705s | that you have to overcome |
2709s | very stand out for both locations so if |
2711s | you want particular combat |
2714s | you can go there and get it |
2719s | so |
2721s | would you consider tweaking the loot |
2722s | quality of hras a bit yes it's kind of |
2725s | bad since the update you're gonna need |
2727s | to explain what |
2729s | bad means |
2732s | because bad is kind of subjective |
2736s | um i know that we've seen people |
2738s | complaining about loot drops and whatnot |
2741s | um and we've also seen some people uh |
2744s | just |
2745s | ignoring those and saying like no it's |
2747s | just fine you got to just do it multiple |
2749s | times because that's how a looter |
2751s | shooter works |
2752s | um so yeah |
2755s | i wonder if that's something to do with |
2756s | your expectation |
2760s | it might it might have been that we set |
2761s | the wrong expectation with how |
2763s | development was going because we allowed |
2764s | for a lot of different stuff to drop way |
2767s | earlier than it was supposed to through |
2768s | development and then we kind of imposed |
2771s | restrictions |
2773s | for balancing purposes |
2775s | like i wonder what your mindset would be |
2777s | if you hadn't touched the game and like |
2779s | only just came in |
2781s | during the summer update you know what i |
2782s | mean |
2783s | it's a rhetorical question |
2787s | but uh with that said i mean we are |
2790s | absolutely still making adjustments to |
2792s | drops and if it feels good or not |
2796s | especially when we compare that stuff to |
2798s | like the ancient rifts and what they |
2800s | provide |
2803s | because we've talked about this before |
2805s | but like we won't we want there to be |
2806s | like different tiers of challenges |
2809s | so for example |
2812s | if you want to do something a little bit |
2814s | easier but for a lighter reward go get a |
2817s | job |
2818s | not that all jobs are easy you might |
2820s | find some that are a little bit more |
2821s | challenging but it gives you it tells |
2823s | you very specific |
2825s | what you're gonna get from that job |
2828s | if you've increased your renown |
2829s | especially like you're guaranteed to |
2831s | always get job uh items from jobs so you |
2834s | can see a job and be like i want that do |
2836s | it done |
2837s | versus i want a bit more |
2840s | but i also want to come over a challenge |
2842s | right |
2843s | those are your hras you gotta search for |
2845s | those signal decoders but when you find |
2847s | them you go through a specific challenge |
2849s | maybe it's one that's really easy or one |
2851s | that's really complicated |
2853s | and you get rewarded for that |
2855s | it may or may not be what you're looking |
2857s | for and then of course we'll have the |
2859s | ancient rifts which should be the |
2861s | greatest challenge once they're |
2862s | implemented |
2864s | that's the idea that's the plan |
2866s | and that should also yield the greatest |
2868s | rewards but they're going to be a little |
2870s | bit more difficult to get in fact |
2873s | um |
2874s | this is slight spoilery |
2877s | but |
2878s | we also kind of want to implement the |
2880s | system with the ancient rifts where |
2883s | if you fail part of the way through an |
2885s | ancient rift it kicks you out |
2888s | so you can't just rely on a save and be |
2890s | like i'll just reload right where i left |
2891s | off and like try to do it again no no |
2893s | like you lose that time you spent in the |
2896s | ancient rift if you don't do well and |
2898s | then you get crappy stuff so if you want |
2901s | like the best stuff from an ancient rift |
2902s | you have to perform very |
2905s | well |
2906s | so there that that's about as much as i |
2908s | can tease on that without getting |
2909s | slapped across the face and being told |
2911s | to shut up uh |
2915s | so |
2917s | yeah |
2919s | oh boy |
2924s | wait did i say did i say august no no no |
2927s | i i meant fall |
2929s | if i said august that's |
2932s | that's weird that doesn't make any sense |
2933s | that was just |
2935s | me being weird |
2938s | but uh |
2941s | if i do an unknown signal in cdo i can |
2942s | get bloodstar gear and higher level gear |
2944s | yes it's true and you can only do that |
2945s | in cedaw yep |
2947s | a little like hardcore runs then i love |
2949s | the way you're thinking slurring tension |
2951s | i love it completely |
2954s | so much |
2957s | i love where your mind is at all right |
2958s | let's take out some redeemers and get |
2960s | some uh stuff that we need |
2965s | and man the questions are pouring in i |
2967s | love this |
2968s | oh my gosh all right i'm gonna i'm gonna |
2971s | do a quick thing uh geekbyte so don't |
2974s | freak out if things look like they moved |
2976s | all right |
2978s | um |
2979s | battle support |
2981s | uh |
2982s | tweaking the loot quality absolutely |
2985s | uh another question from twitch does |
2986s | that mean the reverse is true no more |
2988s | going to drake at level 14 and getting |
2990s | level 20 gear so um |
2994s | we are going to have a really big |
2996s | discussion sometime about |
2999s | level scaling |
3000s | again |
3002s | and again |
3004s | and again |
3006s | but just to kind of like |
3009s | set some expectations right now um know |
3012s | that we at rockfish and experiencing the |
3015s | game ourselves regardless of your |
3018s | feedback |
3019s | regardless of your feedback |
3021s | us experiencing the game ourselves we |
3023s | are not completely happy with how |
3027s | uh the leveling scaling has been in |
3030s | operation |
3031s | and we do want to continue tweaking that |
3033s | we want to continue refining that but |
3035s | we're looking for a couple of different |
3036s | solutions uh as to how |
3040s | so |
3041s | it is |
3044s | possible oh there's some dark matter |
3047s | it is possible that we would alleviate |
3050s | something like going to drake at level |
3052s | 14 and getting level 20 here as possible |
3055s | but |
3056s | without getting into |
3062s | too much of that right now since like |
3064s | this is this is going to be |
3065s | again these these conversations are |
3067s | going to come up so frequently |
3069s | it's under constant scrutiny from us |
3072s | let alone you guys like we want to make |
3074s | sure that the level scaling |
3076s | is appropriate we would not have added |
3079s | level scaling if it was just a stupid |
3082s | mechanic that just made everything equal |
3084s | to you and your leveling up didn't |
3087s | matter and |
3088s | power was a lot right |
3091s | so |
3093s | there is a great importance to what it |
3095s | does in the game space |
3097s | we are making sure that it's doing that |
3101s | so |
3102s | yeah |
3105s | right now |
3106s | internally |
3108s | we kind of think it still isn't there |
3110s | yet |
3116s | i'll also say this though |
3119s | do you think we would have had the level |
3121s | scaling figured out before the end game |
3128s | something to think about |
3130s | if we could have perfected that before |
3131s | the end game we would be gods |
3134s | anyway |
3136s | wait do we have all the stuff we need |
3138s | now um |
3140s | what were you looking for why is it not |
3151s | marked we're also going to be changing |
3153s | this a little bit to make things easier |
3155s | to find if i recall correctly because |
3157s | like even right now you can tell i can't |
3159s | even remember what the freaking thing |
3160s | was oh yeah it's a proton capacitor |
3162s | we're looking for pure insidium |
3164s | and we're also getting dark energy |
3166s | that's right |
3168s | uh and we have enough dark or dark |
3169s | matter excuse me we have enough dark |
3171s | matter we're gonna track it anyway just |
3173s | to make sure we really ring that in |
3176s | uh so now we need insidium |
3179s | and i don't think we've explored enough |
3183s | to find it on the map oh we do have some |
3185s | locations okay so we need to go back |
3188s | we need to go back to suck |
3193s | all right beautiful oh this hunt is |
3195s | fantastic |
3200s | oh whoops i went into super light not |
3206s | wow |
3207s | guys man i'm so eager |
3210s | so eager to do all the things |
3212s | um also go ahead and ignore that bug in |
3214s | the upper right if you're wondering like |
3216s | why what's going on there just just |
3217s | ignore that uh pay no attention |
3222s | that is an effect of uh development |
3225s | hiccuping with something else we're |
3226s | implementing that i'm not going to tell |
3228s | you anything about nor tease it |
3234s | clear as mud right excellent |
3237s | can we expect to see any updates to |
3238s | trading in stores in the fall update i |
3240s | hope so but uh we shouldn't expect |
3244s | we shouldn't expect that's also on the |
3246s | docket for things that we really want to |
3247s | fix |
3248s | uh |
3249s | whoops i just uh i did a thing oops |
3251s | sorry about that |
3255s | i need to undo there we go |
3258s | uh it's definitely something like we |
3260s | we've talked i've talked about it so |
3262s | much in the streams |
3263s | like where we want to have |
3265s | some semblance of being able to go to a |
3268s | station that desires certain materials |
3270s | over others that would you know |
3272s | where you could get like |
3275s | commodities that would sell well over |
3277s | there and you know vice versa |
3280s | it's definitely still on the table |
3282s | something we want to accomplish but |
3284s | we will have to see |
3286s | we'll have to see |
3287s | will the spatial bypass bug for older |
3289s | saves be fixed before 1.0 i need you to |
3291s | be more specific slorine |
3299s | yeah diablo forever no we we have |
3301s | solutions like being able to |
3303s | search the inventory by typing the |
3305s | question then comes like what does a |
3307s | console player do |
3308s | do they plug in their keyboard |
3312s | do they have to mouse with their |
3314s | joystick to each individual letter and |
3316s | search like that |
3318s | there's |
3319s | you know |
3320s | unfortunately when you are creating a |
3323s | game for multiple |
3325s | consoles |
3327s | prod |
3329s | systems everyone describe it |
3331s | um there comes the challenge of making |
3335s | sure the accessibility is |
3336s | the same or similar too |
3340s | because if one is too different from |
3342s | another then it kind of becomes its own |
3344s | game |
3347s | as opposed to just |
3349s | a |
3350s | different version on a different console |
3355s | right |
3356s | so yeah don't worry |
3358s | we do have brains over here we've |
3362s | it's uh unfortunately it's just not as |
3363s | simple as going oh yeah just jump let |
3366s | them type it in that's |
3368s | a little more complicated than that |
3369s | unfortunately |
3371s | unfortunately |
3373s | so now we need to find |
3376s | some |
3377s | resources |
3378s | in this area |
3382s | i believe we're in the right area yes |
3386s | yes we are |
3390s | where are you at resources |
3400s | we even have a peruser okay so we just |
3402s | it's just a matter of |
3406s | looking around and finding it |
3410s | ouch |
3411s | [Music] |
3413s | i don't even want to start |
3418s | here we are |
3424s | there we go |
3431s | should really get a |
3432s | mining black or a beam laser for this |
3438s | but yeah we're gonna get a couple of |
3439s | these |
3441s | and now we have the ability to make more |
3443s | rips |
3444s | which is gonna be fantastic |
3455s | all right |
3457s | oh looks like i missed a question |
3463s | um |
3464s | [Music] |
3465s | so spatial bypass didn't show up oh the |
3468s | one in drake |
3470s | okay yes yeah that's definitely gonna be |
3472s | fixed yeah absolutely absolutely |
3476s | yeah |
3478s | guaranteed that one will be fixed yeah |
3480s | because that one's that's just annoying |
3482s | that's inconvenience for you guys to be |
3484s | able to test a little bit faster |
3488s | to have the experience the way it's |
3489s | intended |
3490s | yeah that one |
3492s | honestly i was kind of thinking that it |
3493s | might even make it into a hot fix but uh |
3496s | we had to opt out of that |
3498s | based on other |
3501s | more pressing matters |
3503s | but yeah |
3504s | thank you for that question that's a |
3506s | good question |
3507s | shield rotates to block minds when they |
3509s | are tagged is this intentional |
3511s | yes |
3513s | that is intentional |
3515s | let me show you it in and how it works |
3518s | against mines |
3523s | oh we also need to craft our proton |
3525s | capacitor |
3529s | wait |
3531s | it's pure insidium oh my gosh |
3546s | guys |
3548s | oh my goodness |
3552s | oh |
3556s | oh wow i'm glad that we get to focus on |
3559s | your questions today uh because that way |
3561s | i can use that as an excuse that's |
3563s | distracting me from accomplishing my |
3564s | tasks in the game space uh |
3568s | at this stage is movable ship parts |
3571s | being looked at or is the focus still on |
3572s | getting the gameplay elements still oh |
3573s | it's 100 getting gamepl |
3576s | moving ship parts be awesome yes they |
3578s | would be awesome is that even in the |
3580s | plans no |
3582s | it's not even the plans get that |
3583s | expectation out of your brain it was |
3586s | never in the plans |
3588s | would it be cool would it be a bonus |
3589s | absolutely |
3593s | absolutely that would be awesome |
3595s | but uh i can't there's zero |
3598s | zero guarantee there's zero plans to |
3600s | even do that so |
3602s | please do not expect |
3604s | to have moving ship parts |
3607s | on your vessel like at the corner of |
3609s | these wings like they move up and down |
3610s | or left and right whenever you're moving |
3612s | like this for example like nope |
3614s | do not expect that |
3618s | we do not have triple a budget |
3622s | we are going off of |
3624s | what you guys supported us with as well |
3626s | as what was left in our |
3629s | bank |
3630s | after creating average space one |
3642s | no pure incident all right |
3646s | okay all right |
3650s | really wishing i had that beam laser |
3652s | about now do we have a beam laser |
3654s | we do |
3660s | well there we go this is what we needed |
3662s | this is exactly all we needed |
3667s | [Music] |
3671s | holy crap so if anybody is wondering |
3673s | like wait what what why is he using a |
3675s | beam laser to mine how is that better |
3677s | does it just like is it naturally better |
3678s | well it depends depends on the modifiers |
3681s | that's on it |
3683s | [Music] |
3684s | but in the case of this beam laser |
3688s | it's going to extract more resources |
3690s | because |
3691s | right there it says uh 30 chance to mine |
3694s | an additional resource with every |
3696s | resource mined |
3700s | but that percentage is actually |
3702s | increased by another |
3704s | about 8.7 ish percent |
3706s | [Music] |
3708s | because the beam laser has a natural |
3710s | plus 25 to all mining modifiers |
3713s | that might also get adjusted that might |
3715s | get changed by the way but |
3717s | regardless uh it's close to 40 increased |
3722s | uh chance |
3724s | so using a beam laser instead of a pulse |
3726s | laser especially |
3728s | for mining is it's a no-brainer now |
3730s | obviously the ideal the dream |
3733s | is to have |
3735s | a mining modified black |
3738s | or a mining modified beam laser to have |
3740s | all of the different traits on it |
3745s | see do we have do we have enough now i |
3747s | think we can at least build it once |
3750s | yeah we can build one |
3753s | but we still need more |
3758s | but that's good that's good at least |
3761s | we can at least start getting around a |
3763s | little bit better and we're safe |
3769s | alec can not |
3770s | jump into high-risk locations i just |
3772s | looked over and saw another question |
3773s | ella cannot jump into high-risk |
3775s | locations we removed it because he |
3777s | actually broke stuff |
3780s | so yeah very intentional that he's not |
3783s | jumping out |
3786s | very intentional we want the high risk |
3788s | locations to be |
3790s | one-on-one battles one-on-one one on 20 |
3794s | battles for you to experience it's your |
3797s | play space |
3799s | it's your challenge |
3802s | we don't want alec interfering in that |
3803s | [Music] |
3806s | so yeah |
3809s | okay so now that we got let's see where |
3811s | should we put it |
3812s | i wonder you know what let's test if we |
3815s | can actually put it in drake so we're |
3816s | going to use dev magic again |
3821s | we're going to go over here we're going |
3822s | to see if i can actually drop this down |
3824s | [Music] |
3830s | and if i can you're all gonna be really |
3831s | upset with me i'm sorry about that but |
3833s | you know |
3834s | just is what it is |
3838s | missing required resources are you sure |
3844s | let's see if i'm missing something |
3848s | but uh regardless |
3851s | that will be fixed |
3853s | uh it says i'm missing dark energy |
3856s | i'm missing dark energy i thought i got |
3859s | dark energy did i not i i got dark |
3862s | matter |
3863s | ah man |
3865s | all right okay |
3868s | man you guys ever have one of those days |
3871s | [Music] |
3873s | i know somebody out there is just like |
3875s | man i have i i've got the feels for you |
3879s | i need you i need your energy right now |
3882s | i feel like i'm on this |
3884s | just i could just |
3886s | like i'm getting to the point where i'm |
3888s | jumping around i'm like speeding up the |
3890s | process |
3891s | so that we can have more time together |
3893s | just you and i |
3894s | in this beautiful livestream opportunity |
3896s | to answer questions and here i am |
3899s | forgetting the name of |
3901s | the stuff that i'm looking for doing |
3904s | some quick testing you know i'm sorry |
3906s | i just i just feel like added to my |
3909s | inventory at this point |
3912s | oh goodness |
3914s | oh wow |
3916s | what what an experience today huh |
3919s | all right let's go get let's go get the |
3921s | stuff that we really need let's go get |
3923s | it |
3924s | and ancient citadel is going to have a |
3926s | lot but uh let's truly go to this kite |
3929s | of your location |
3933s | get some dark energy wow |
3941s | yeah no i'm i really am it's it's uh |
3944s | it's just one of those days of mild |
3945s | charger oh my gosh |
3955s | he's not that good with human names as |
3956s | well it's you know |
3958s | sorry |
3961s | i don't know very many people named |
3963s | dragon um |
3965s | drop dragon is it is it supposed to be |
3967s | dragon because if it is you misspelled |
3970s | it |
3976s | look okay |
3977s | usernames |
3980s | usernames are hard |
3981s | because they could be think you'd run |
3983s | into people who have the exact same |
3985s | spelling of a username |
3987s | and one person's like oh yeah no it's uh |
3990s | it's uh |
3991s | fluffy kim |
3993s | and another person is like no it's |
3995s | floofer kind |
4000s | i don't care |
4004s | [Laughter] |
4021s | all right |
4026s | okay so let's let's let's answer some |
4028s | more questions oh my gosh |
4031s | i want to hit up these first time |
4033s | chatters really quick uh so thanks for |
4035s | swinging in so i got steams uh so answer |
4038s | them directly even if other people have |
4039s | answered them i don't care |
4042s | uh |
4043s | so steam says flock for mining is |
4045s | especially handy for those pesky spots |
4046s | that won't come complete because of |
4048s | either mixing textures or being stuck |
4050s | behind walls that's fair |
4052s | that is completely fair |
4055s | i guess those |
4056s | whoops did i just do something weird |
4059s | tanks or were these specimens um that |
4061s | wasn't a question i just wanted to read |
4062s | it all out smart yes correct then |
4065s | wrestler are you at any point in the |
4066s | game able to fly a big ship no like a |
4069s | big monster ship with tons of firepower |
4070s | no recently started playing i don't know |
4072s | that much that's totally fine if not it |
4074s | is not a problem good still sick game |
4076s | thank you |
4076s | let's pay him a visit yeah we uh |
4079s | the entire core of the game is to fly |
4081s | around a fighter uh we never had any |
4083s | plans to have a fleet uh |
4086s | like a |
4087s | a crazy capital ship |
4089s | you know any type of stuff like that |
4090s | like there are sci-fi games that do that |
4093s | and have done that a lot in the past |
4094s | it's not what we're aiming for yeah so |
4096s | it's that's just different |
4098s | we still have to get dark energy guys oh |
4100s | my gosh i'm so eager to like |
4103s | build these things |
4106s | let's hop out these uh crusaders add |
4108s | some combat to the mix |
4110s | here we go |
4118s | liquor |
4121s | let's |
4123s | update some of our gear |
4130s | [Music] |
4135s | get rid of that for sure |
4140s | just a quick perusing of the contents |
4142s | that we have oh my gosh these level ones |
4143s | don't worry that's gonna get fixed i'm |
4145s | telling you i saw it happening live this |
4148s | morning and yesterday and all week |
4150s | actually |
4151s | [Music] |
4152s | taking out those |
4154s | problematic bugs |
4157s | hello there |
4161s | somebody's looking at this going like no |
4162s | don't use the blaster they're terrible i |
4164s | mean |
4167s | they have a very specific function uh |
4170s | we're yep |
4171s | we're changing |
4173s | i should probably keep the beam laser |
4178s | but i don't i don't want to do the whole |
4180s | thing where it's like i'm only going to |
4181s | use this when i'm mining i'm just i'm |
4183s | just not |
4187s | all right here we go |
4196s | excuse me oh my gosh |
4220s | beautiful |
4224s | i should be a little bit more careful |
4225s | about these freelancers look at all |
4227s | these blueprints we're getting for |
4228s | scrapping all that stuff |
4243s | we even gotten any dark energy yet |
4246s | come on redeemers |
4249s | i guess we should probably find some |
4250s | ancients huh mess with me |
4254s | snarky adam is the best atom you can't |
4257s | change my mind |
4259s | copper all right let's see um |
4262s | yeah well we didn't get any dark energy |
4265s | so let's go find some ancients |
4270s | [Music] |
4275s | need to see more life underwater oh my |
4277s | gosh |
4281s | show me a space game we're allowed to go |
4283s | underwater |
4284s | at all |
4286s | and you guys are like there needs to be |
4287s | more |
4293s | where did you learn to aim police |
4295s | academy dang all right |
4297s | okay |
4299s | jeez wow |
4301s | uh let's go over here to ancient citadel |
4303s | and get some actual energy |
4309s | this stream is amazing today |
4312s | i deserve all of these comments |
4316s | dark matter eric focus no no dark energy |
4319s | wolken form how dare you |
4323s | dark energy |
4324s | you're trying to lead me off my scent |
4329s | all right so more ques more questions |
4332s | uh twitch captain bruce gaming i did |
4334s | notice some control issues when |
4335s | equipping weapons i've had to manually |
4337s | select positions to place weapons and |
4338s | devices controller seems to default to a |
4340s | certain selection position um |
4345s | okay |
4347s | have you posted these discoveries on the |
4351s | forums |
4354s | like shared what your key bindings are |
4356s | and maybe like a video because like i'm |
4358s | interested i want to fix it but i |
4361s | need more information |
4365s | i also don't really use a controller |
4367s | because |
4368s | uh |
4370s | i just really prefer |
4371s | mouse and keyboard that's really what it |
4373s | comes down to it's not that it's better |
4374s | it's just my preference |
4385s | so uh yeah |
4398s | out |
4412s | man okay so uh we need to investigate |
4415s | the secrets in this place right |
4418s | wait |
4419s | no we're not there yet |
4423s | we gotta get to where we're going first |
4425s | in order to investigate the secrets |
4431s | geez |
4432s | guys |
4433s | look |
4436s | i'm having a bad day |
4439s | i'm allowed to have bad days i am so |
4442s | sorry gosh dang |
4446s | wow |
4447s | all right let's let's reign this one |
4448s | let's answer a couple more questions all |
4450s | right will we eventually be able to |
4453s | encounter cerulean retirees outside of |
4454s | drake as we can find redeemers |
4456s | everywhere so |
4457s | that's possible yeah so |
4459s | you can also encounter bloodstar |
4461s | anywhere as well we have um |
4464s | i'm trying to remember what system it's |
4466s | called but it's it's basically a |
4468s | component in the back end of the game |
4470s | that once you complete a certain task or |
4473s | challenge then it triggers the ability |
4476s | for more of these things to happen |
4478s | so |
4479s | um |
4480s | yeah |
4481s | one of those particular instances |
4483s | happens to be |
4485s | um |
4486s | like when you complete the bloodstar |
4488s | side mission it then enables bloodstar |
4491s | to be able to warp in anywhere and |
4492s | engage you |
4493s | even outside of cedaw now because of how |
4497s | rare this happens you can't really |
4499s | milk bloodstar items |
4502s | from that happening but you have a |
4503s | chance of getting like one new bloodstar |
4505s | item right like a much better chance |
4509s | but the ideal way to encounter them will |
4511s | always be going back to see that right |
4513s | so that's kind of a way where we can |
4515s | kind of bridge this gap between |
4517s | um |
4519s | letting there be a little bit more |
4521s | unique encounters show up wherever |
4522s | you're at but while also making sure |
4524s | each of the systems |
4526s | have their own specific functionality |
4528s | and |
4529s | uh uniqueness |
4532s | okay |
4533s | so now we need to start finding and |
4535s | aligning all like the little lasers and |
4537s | stuff |
4539s | oh yeah we also need to get the ancient |
4540s | ruins oh my gosh there's like so many |
4542s | things |
4544s | so many things to do in these spaces |
4548s | i just i'm gonna just cheat i'm gonna |
4551s | i'm just gonna get the energy |
4553s | oh my gosh |
4555s | in regards to a high-risk area loot |
4557s | high-risk areas can't drop higher level |
4559s | gear or bloodstar gear or even inceto |
4561s | and i have done a lot |
4562s | uh if i do unknown signals jobs both |
4565s | drop regularly so it makes hras less |
4567s | useful if you're specifically looking |
4570s | for blood star gear then that does sound |
4573s | like it's not as useful yes |
4575s | uh bearded frog um |
4581s | i don't necessarily know if that's not |
4582s | working as intended um i know that there |
4585s | has been a discussion before in the past |
4587s | about making one of the mutators uh |
4590s | create specific enemy types so like one |
4592s | mutator would be like blood star one |
4594s | would be redeemers stuff like that um i |
4596s | don't know if that's gonna get |
4598s | through |
4599s | i don't know if that's gonna get |
4600s | approved but regardless |
4606s | i do think it could make sense for |
4608s | depending on what system the high risk |
4610s | area is in it could have those types of |
4612s | enemies so |
4614s | that'll definitely need to be a |
4615s | discussion point |
4617s | that's had |
4618s | so thanks for that observation |
4621s | but yeah so right now if you're |
4623s | specifically looking for blood star gear |
4625s | high risk area is not yeah that doesn't |
4627s | sound |
4629s | that doesn't sound good so |
4632s | yeah i'm gonna i'm gonna cheat for this |
4634s | uh |
4635s | we're gonna take |
4636s | we're gonna take a quick breather so i |
4638s | can refill my water and uh you know uh |
4641s | all that fun stuff so |
4643s | let's just uh |
4645s | let's just have a very chill moment |
4649s | and uh yeah don't forget that you can |
4652s | support us in all these other places if |
4655s | you're looking for more information or |
4656s | you want to hang out with you know us in |
4658s | the community and and all of that fun |
4661s | stuff what have you |
4662s | uh it's good it's it's fine it's it's |
4664s | wonderful so uh definitely be sure to |
4668s | to follow us everywhere and and things |
4673s | all right i'm getting some water i'll be |
4674s | right back |
4680s | so |
4683s | [Music] |
4704s | [Music] |
4708s | so |
4710s | [Music] |
4729s | so |
4743s | [Music] |
4764s | [Music] |
4769s | oh |
4773s | [Music] |
4802s | [Music] |
4805s | and we're back |
4819s | what were we doing |
4822s | like the whole stream i've been trying |
4823s | to remember what i'm doing oh gosh |
4829s | so |
4832s | but none yes absolutely |
4834s | um oh yeah we were gonna go we're gonna |
4836s | start establishing some things |
4838s | and we're gonna test this one in drake |
4840s | just to see if we can trigger it |
4843s | um |
4844s | now i know that this this particular |
4847s | save |
4848s | started |
4850s | after |
4851s | the summer update which might be why |
4853s | this shows up at all |
4856s | oh it does it does in fact work |
4859s | so i can make one in drake |
4861s | now um |
4864s | let's see if i can go back to it as well |
4869s | but this is |
4870s | like this is obviously a priority fix |
4873s | because we want it to be possible for |
4874s | everyone |
4879s | let's see if we can go back the |
4881s | convenience of spatial bypass travel |
4885s | yep |
4886s | looks like it's working so yeah |
4889s | um |
4890s | if i understand it correctly i think |
4891s | this actually does work |
4898s | i think this does actually work um |
4901s | in your guys current build |
4903s | it just doesn't show up with the quest |
4905s | you just have to fly up to it |
4908s | so yeah no big deal also i want to make |
4910s | a really quick comment so someone said |
4912s | if you have to cheat in a resource |
4913s | there's a problem with the resource |
4914s | system in the game incorrect |
4917s | uh well actually no that would otherwise |
4918s | be correct but um in a situation like |
4920s | this where i haven't been |
4923s | exploring the game systems in this save |
4926s | file and i've been cultivating it to |
4928s | showcase specific things and areas and |
4930s | events |
4932s | um |
4932s | i'm absolutely already cheating which is |
4935s | bypassing the authentic way to acquire |
4938s | stuff |
4939s | so i have to do further cheating to like |
4942s | get things set up to where it should |
4944s | naturally have been so uh i can assure |
4947s | you we have already tested the resource |
4950s | gathering rates |
4951s | of the current game systems and we're |
4954s | very happy with how it progresses |
4956s | alongside of the story as well as the |
4959s | opening up of new spaces for you to be |
4961s | able to craft |
4963s | it feels really good actually |
4966s | especially when you consider you get to |
4967s | the kait nebula which is where those |
4969s | last particular resources you need to |
4971s | create the spatial bypass are found |
4975s | when you are tasked with doing the |
4977s | spatial bypass mission |
4979s | so yeah we're we're really happy with |
4981s | actually where that's set up if you |
4983s | still disagree with me that's totally |
4985s | fine uh but you'll definitely need to uh |
4988s | submit your case on the forums |
4991s | but uh no that's definitely something |
4993s | that we've ironed out something we've |
4994s | tested a lot of uh but this is a cheat |
4998s | build i'm |
5000s | this was just testing to make sure this |
5001s | could work at all but yeah so you will |
5003s | have access to this |
5005s | and maybe even do have access to it if |
5007s | you started a new save |
5009s | there you go |
5013s | cool let's answer a couple more |
5015s | questions |
5016s | solar system seven and eight are they |
5017s | delivered as dlc |
5020s | this is a fantastic question so um i |
5022s | wanna be super transparent in my answer |
5024s | here |
5025s | i'd be super transferring my answer here |
5027s | so um |
5029s | i'm going to the frequently asked |
5031s | questions |
5032s | that we have updated |
5035s | over the course of development okay |
5038s | so let's have this very real |
5041s | conversation about |
5042s | how many systems are meant to be in the |
5044s | 1.0 release |
5046s | because i think there's a mixed |
5048s | expectation here |
5050s | obviously when you're looking at this |
5052s | map it's easy to assume oh there's going |
5054s | to be eight systems in the 1.0 release |
5059s | that's actually unfortunately not |
5061s | accurate |
5063s | this |
5064s | map has been stuck on here since |
5068s | the prototype |
5071s | i think with some naming conventions |
5073s | that have since changed |
5077s | the fact of the matter is as development |
5079s | was going as plans have changed as covet |
5082s | hit as |
5084s | feedback came in |
5085s | as visions needed to be adjusted you |
5088s | know you know x y and z factors factors |
5091s | factors |
5092s | we had to change our own expectations |
5096s | and part of the vision that we had in |
5098s | order for us to meet critical deadlines |
5100s | at all right because |
5103s | as a lot of you veterans probably know |
5106s | at least some of you if you've been here |
5108s | since the very beginning you know the |
5110s | full game of everspace 2 was supposed to |
5112s | be released |
5113s | last year |
5117s | what |
5119s | what yeah the full game of everspace 2 |
5122s | was supposed to be released last year so |
5124s | that in and of itself tells you |
5126s | that there have been a tremendous number |
5129s | of changes both because of technical |
5132s | challenges both because of uh player |
5135s | feedback and desires and also because of |
5138s | internal vision |
5140s | a lot has been transformed |
5142s | so |
5143s | all of that with that being said |
5147s | the goal |
5148s | and what we will hit is to have six |
5151s | systems |
5152s | guaranteed for 1.0 six systems |
5156s | that is for sure going to happen |
5159s | all right |
5162s | we hope |
5164s | we can get to a seventh |
5166s | but there is not a guarantee |
5169s | i don't like delivering this news to you |
5172s | because again this map shows eight |
5175s | and i know it kind of sucks hearing that |
5178s | but i think it's also really important |
5180s | that you understand where we're coming |
5182s | from and |
5184s | what we're able to do |
5186s | with the time we have with the resources |
5188s | that we have with the feedback we've |
5190s | received |
5192s | six systems okay |
5195s | there will be six systems |
5199s | we've also said that there will be dlc |
5204s | so i'm hopeful |
5206s | that these eight systems and maybe more |
5210s | can be fully realized with additional |
5213s | time after that 1.0 release but first we |
5215s | got to get the freaking game done right |
5223s | so there's the developer being really |
5226s | transparent with you guys so that our |
5228s | expectations can be aligned so our |
5230s | communication be can be clear when |
5232s | you're talking to other people about the |
5234s | game if you're talking to your brother |
5236s | your mother your grandma some guy on the |
5238s | forums whatever |
5239s | so we can all enter in with the same |
5241s | understanding |
5244s | to pre to bring it together all right |
5246s | so |
5248s | thank you for your understanding on that |
5249s | too because you know games these days |
5253s | sometimes it's it can it can be |
5254s | challenging to like trust the developer |
5256s | we understand that |
5258s | so |
5260s | thank you for your understanding uh |
5262s | excuse me one second |
5264s | one second |
5274s | all right i'm back |
5276s | couple seconds i guess |
5280s | all right all right now let's answer a |
5282s | couple more questions i was a really |
5284s | good question and you know i felt like |
5287s | we needed to get |
5289s | real there |
5290s | we need to we really needed to lock that |
5292s | one down so so thank you for that |
5294s | question who was that from who asked |
5296s | that question i can't remember |
5299s | there's high barf ticks high barf ticks |
5300s | so thank you really do appreciate that |
5302s | one all right another question would you |
5304s | consider adding more high-risk area |
5306s | music tracks oh of course we want we |
5308s | want a thousand music tracks for every |
5312s | square inch of the game that's what we |
5314s | desire |
5315s | how realistic is that pretty unrealistic |
5317s | um |
5318s | but no we we want more we want more um i |
5321s | was actually really happy when |
5323s | um |
5324s | gero found time |
5326s | to incorporate |
5328s | unique tiger scary attracts at all i was |
5330s | expecting that that was never an |
5332s | expectation that any of us had |
5334s | and here he is he's like i'll do it why |
5336s | not it'll be fun |
5338s | so he just did that um i'm thrilled |
5343s | i'm glad he did it |
5346s | so uh yeah i'm i'm sure that the guy |
5348s | with all of his crazy fun good times |
5350s | with |
5351s | i'm implementing new uh sound effects |
5354s | for |
5355s | weapons and |
5357s | uh doing all this music like he just |
5360s | loves it he embraces it so much and i'm |
5362s | sure that we'll see more i'm sure that |
5364s | we'll have more in the future |
5366s | because the weapons aren't done yet you |
5368s | guys know that |
5369s | we're gonna get more even more weapon |
5371s | sounds in the future |
5374s | crazy cool |
5377s | okay let's use this |
5379s | let's use this uh |
5381s | ultimate because we haven't even like |
5383s | used it at all |
5384s | the alt was changed um |
5388s | was it this update i think was changed |
5389s | this update |
5390s | to where basically now you're moving at |
5393s | double time |
5397s | so all your opponents are basically |
5398s | halved |
5400s | and you're still moving at normal speed |
5404s | or you could look at that as your |
5405s | opponents are still moving at normal |
5406s | speed but you are sped up by twice the |
5409s | amount |
5411s | but |
5412s | look at the world as though it is moving |
5415s | in slow motion |
5419s | either way it's true |
5420s | also i was going to do this uh earlier |
5423s | too |
5424s | does this work oh yeah |
5426s | this is totally doing what it's supposed |
5428s | to do |
5430s | and yeah it does block them |
5432s | isn't that cool |
5434s | i blocked some if it's pointing at it |
5436s | didn't block that last one but yeah |
5438s | totally blocks mines |
5443s | oh and hey we fixed that challenge |
5448s | destroy a missile with a blockade |
5459s | so anyone who's judging my ability to um |
5464s | fly very well here and fire very well |
5466s | also keep in mind that these weapons uh |
5470s | they're not exactly what you would call |
5472s | the most precise |
5474s | but they do a lot of damage when you |
5476s | pair them together |
5482s | oh you may also have noticed that |
5483s | zerelia bomber dropped their shields |
5485s | there for a second |
5487s | so we changed a little bit of the ai and |
5489s | how they handle so whenever they fire |
5491s | missiles i think it is yeah |
5493s | when they launch their missiles |
5495s | they end up um |
5499s | they end up dropping their shields for |
5500s | that brief moment |
5506s | i was uh that was really close |
5510s | okay |
5515s | uh somebody just pointed out that |
5516s | everyone can build the bypass and drake |
5517s | while they have the quest rips in space |
5519s | active okay well that's good to know uh |
5520s | but it's still not |
5522s | it's still it hasn't been uh |
5524s | appropriately bound |
5526s | so um and this is gonna be a problem |
5529s | that just happens from like save files |
5530s | right |
5531s | because |
5533s | you are like the individuals who can't |
5536s | because they are using a save file that |
5538s | they carried over |
5540s | the data just doesn't exist in the game |
5542s | for them right |
5543s | there's a process of development that's |
5545s | going to get it's we're going to run |
5547s | into this time and time again through |
5549s | early access right like old save files |
5551s | simply are not meant for new updated |
5553s | games |
5554s | so we cannot save every old save we |
5557s | can't early access honestly like |
5563s | do i want to say this this is probably |
5564s | gonna sound really harsh for some people |
5567s | i'm gonna say this |
5570s | the fact that we allow you to use old |
5572s | saves at all |
5576s | you guys need to be more thankful for |
5577s | that |
5579s | like we have been told so many times |
5581s | like |
5582s | oh yeah i know you need to get the saves |
5583s | to work and all those types of things |
5585s | for for this that and the other and it's |
5586s | not working you need to fix that no we |
5588s | really don't actually um what we need to |
5591s | do is we need to make a game |
5594s | what we need to do is make a game like i |
5596s | i'm just being honest i'm being brutal |
5598s | right now but i'm being honest the fact |
5600s | that we allow carried over saves at all |
5602s | it's really coming down to saving time |
5604s | for those who don't have as much that's |
5606s | like the primary demographic for why |
5608s | we're doing that at all um because |
5610s | there's a lot of things that people get |
5612s | invested into and we know that like some |
5615s | people really like using those pockets |
5616s | of time to test very specific content |
5618s | that's fine you don't want to start an |
5620s | entirely new save to test it all again |
5622s | that's fine |
5623s | but in order to gain the best feedback |
5626s | possible through an early access phase |
5629s | we have to have you utilize the contents |
5631s | the way it's intended |
5633s | [Music] |
5634s | you can't do that using an old save that |
5636s | has improper flags and |
5639s | messed up modifiers that's trying to |
5641s | detect things that aren't there or |
5643s | things that used to be it just it |
5645s | doesn't work like that okay so |
5648s | really being incredibly brutal there |
5650s | somebody's gonna be pissed off about it |
5652s | i'm sorry about that but just |
5654s | this is part of early access and testing |
5657s | the best way to test it is a new save |
5659s | because your old safes are gonna get |
5661s | bored they are a hundred percent going |
5664s | to this is also why there's guaranteed |
5667s | a safe wipe happening at 1.0 |
5671s | i just knocked my microphone down |
5673s | but it's 100 why |
5676s | we are having a save wipe because we |
5678s | cannot fix all the issues of every |
5680s | previous build save |
5683s | we'll we'll be in development another |
5684s | year just for that alone |
5691s | so kudos to you guys who understand that |
5694s | for those of you who are still like oh |
5696s | my gosh i'm not going to buy this game |
5697s | specifically because they're doing a |
5699s | save wipe uh you know |
5702s | everyone's entitled to their own opinion |
5704s | even when they're wrong |
5712s | all right |
5724s | german is in the the game yes absolutely |
5732s | man savage eric oh my gosh this is what |
5735s | happens when i have a bad stream day oh |
5738s | my gosh |
5739s | i'm not gonna get into like my personal |
5740s | life events and stuff uh i'll keep it |
5742s | really short |
5744s | i'll keep it really short for you guys |
5745s | one thing that happened before the |
5747s | stream uh my four-year-old got into the |
5749s | medicine cabinet |
5752s | anyway |
5753s | that aside |
5755s | craziness that has occurred we got the |
5757s | stream prepped we're going everything's |
5759s | fantastic my daughter is fine |
5762s | she is okay |
5764s | um |
5765s | yeah |
5767s | bringing things together and now i just |
5769s | don't have any filter that's what it |
5770s | comes down to so i'm struggling to pay |
5772s | attention on certain basic components |
5773s | and then i'm just like you know what |
5775s | screw it let's talk about saves and how |
5777s | you're wrong |
5781s | oh boy all right uh let's answer a |
5784s | couple more questions |
5787s | i can only imagine um |
5789s | how michael's gonna respond to this |
5791s | stream afterwards oh gosh |
5794s | we'll probably have a little chat anyway |
5796s | uh |
5797s | for the next update the ancient riffs |
5799s | are there requirements to enter such as |
5801s | being level 30 or finishing the main |
5803s | quest uh that comes from brian brown so |
5806s | um |
5808s | i like this question but it's a little |
5810s | too soon the |
5813s | chances of the player getting to the |
5815s | point of the ancient rifts without being |
5817s | level 30 i would say is |
5820s | a bit more on the slim side not saying |
5822s | it's impossible um |
5826s | uh yeah it's definitely going to be |
5827s | something that triggers like after the |
5829s | main story is completed right and with |
5831s | the story being |
5833s | about a 20 to 30 hour experience |
5837s | i think that |
5839s | uh |
5840s | i don't know if we need to impose a |
5842s | restriction on it because then that's |
5844s | not going to feel good because you're |
5845s | like oh i get to the end game oh i have |
5847s | to grind out levels to do this specific |
5849s | thing like i want to do it now |
5851s | that's going to be something we got to |
5852s | determine |
5854s | but it would make sense that you're |
5855s | awfully close to level 30 by the time |
5857s | you have access to the ancient rifts |
5865s | which in-game system ever |
5867s | gets its own kind of liquor it was a |
5870s | small novelty i really found charming um |
5873s | you know i think that we have had a |
5876s | couple of little |
5877s | galaxy on fire era referendum um going |
5881s | on in everspace too even though we are |
5883s | trying to steer clear of it for legal |
5884s | purposes |
5887s | but you know we have like the the liquor |
5889s | in union for example |
5892s | um the what's it called the |
5895s | not it's not like fireside whiskey |
5897s | there's |
5898s | i can't remember but you like smuggle it |
5901s | like come on like how referential is |
5902s | that um |
5905s | we could there's an assortment of number |
5908s | like |
5909s | little novelty |
5912s | things that we actually are in the works |
5914s | of doing um and i'll even i'll even give |
5917s | you just a little like |
5921s | i just want to point at this |
5923s | that's all i just want to point at it |
5926s | and that that's it that's just that's |
5928s | how to answer the question is to just |
5930s | point at something on the screen |
5932s | and not say a word |
5935s | all right |
5937s | cool |
5940s | we did this challenge last time let's go |
5941s | to a different location let's go to a |
5943s | new location even though our ship is |
5945s | bleeding |
5947s | is the soundtrack coming out on spotify |
5949s | or vinyl |
5951s | um |
5953s | excuse me |
5954s | goodness |
5956s | um |
5957s | i know that |
5960s | we had complications with spotify for |
5962s | everspace one |
5964s | i think that we've overcome those |
5966s | challenges so that everspace two can |
5968s | have them |
5971s | but i would have to get further clarity |
5973s | i am not a hundred percent sure and i |
5975s | feel like this question was asked and it |
5977s | was actually officially answered and i |
5978s | can't remember what the answer was |
5980s | so i'm looking it up right now |
5983s | to see if |
5986s | it was answered |
5994s | doesn't look |
5996s | like |
6000s | i've got an official response |
6012s | i don't have an official response |
6013s | catalog unfortunately |
6015s | um but i know that the i mean obviously |
6018s | what we want to have it accessible |
6021s | i know that it'll be a package deal |
6023s | whenever you're um |
6024s | uh purchasing like a |
6026s | we'll probably have like a digital |
6027s | deluxe version of the game but you can |
6029s | get the |
6030s | the |
6031s | ost on steam as well |
6033s | much like we did with everspace one um i |
6035s | just i'm not 100 sure if it'll come to |
6037s | spotify so |
6039s | and i can't seem to find |
6041s | uh information on that either so my |
6044s | apologies |
6047s | all right so i'm gonna catch up with the |
6048s | chat after my little ramp |
6057s | just to make sure i didn't miss anything |
6070s | oh yeah i actually want to highlight |
6072s | this message that i see and this is also |
6074s | important because um |
6076s | because like early access like we're not |
6078s | forcing you to play like obviously it's |
6080s | an opportunity to provide feedback at |
6081s | your will at your discretion we can only |
6084s | supply the game itself and make |
6085s | recommendations like restart your save |
6087s | file right um you know so uh an |
6090s | individual had said |
6093s | um |
6095s | uh actually i see a couple individuals |
6097s | on this the little rim i had brian brown |
6099s | said i've started over several times but |
6101s | i can see it getting old if you have |
6102s | been playing since early access came out |
6104s | completely agree completely agree like |
6107s | if you feel like you're not getting any |
6110s | new experience out of it from reset |
6112s | after reset after reset and you need to |
6114s | take a break |
6115s | we get it |
6116s | we're not we're not like binding your |
6118s | hands to your keyboard saying play it |
6120s | redo the whole thing like no no no it's |
6123s | just what we recommend like that's going |
6124s | to be that's going to give you the |
6126s | greatest chance to provide the best |
6127s | feedback right |
6129s | so a really good point there really good |
6131s | point and also |
6134s | dc's blessed bees |
6136s | i stopped playing a year ago and planned |
6138s | to do a complete restart this winter |
6140s | after b season a lot has changed i love |
6144s | this comment so much because this is a |
6146s | person who has boundaries this is a |
6148s | person who said i enjoy this experience |
6150s | but i have to pace myself and this is |
6152s | how i'm going to approach it in order to |
6155s | capitalize on |
6156s | uh what it's being offered and how i can |
6159s | supply as much feedback as possible and |
6160s | get all of these new features i love |
6163s | that |
6163s | great mindset right there |
6166s | very very good just wanted to highlight |
6168s | those um |
6171s | and uh |
6173s | yeah |
6174s | yeah and one more i'll just address one |
6176s | more the problem is something that will |
6178s | occur again when another new system is |
6179s | added with a bypass in it when it's not |
6181s | addressed yeah i mean you're completely |
6183s | correct but we literally cannot add a |
6186s | bypass into a system that doesn't exist |
6189s | it's simply impossible |
6191s | like |
6192s | we we can't do it |
6193s | we can't do that we have to make the |
6195s | content first before we can |
6198s | have the content |
6200s | like it's |
6201s | that sounds |
6203s | silly to say and it also sounds |
6205s | incredibly obvious but i think in this |
6207s | case it does kind of need to be said |
6209s | it's just a nature of how development |
6211s | works |
6212s | we can only give you what is available |
6215s | so yeah unfortunate unfortunately |
6218s | unfortunately that's just how it works |
6220s | it's not even unfortunate like that's |
6221s | just the process |
6223s | that's just what it that's just what it |
6224s | does |
6227s | oh i like this place |
6240s | oh i like those peacemakers |
6243s | that could be very beneficial |
6266s | wait do i hit the wrong button |
6268s | oh that's a nano repair kit no shoot i |
6271s | thought that was a mineral minder that's |
6272s | the one i need |
6275s | well now we need to find another thing |
6277s | here we go |
6288s | oh that restores armor for some reason i |
6290s | thought i restored pull |
6296s | it's just gonna plug me this entire |
6297s | stream that's what's gonna |
6300s | every thought i have i'm just it's gonna |
6302s | be slightly incorrect oh my goodness all |
6305s | right |
6312s | okay so |
6315s | that would be tough one that oh my gosh |
6318s | just making sure i'm not missing any |
6320s | additional conversations |
6325s | i always thought you guys would be maxed |
6326s | out and extremely rich in game but i |
6328s | didn't see many of your streams oh yeah |
6329s | i know so we um |
6331s | what i try to do is i try to make |
6332s | different types of builds for the |
6334s | streams um and i had a build that was so |
6337s | incredibly broken that i had to like |
6340s | go away from it because when we |
6342s | reformatted the back end of the game |
6344s | my broken build this is another case of |
6346s | saves causing problems my broken build |
6349s | was actually way too good for the |
6351s | content rebalancing so i was decimating |
6354s | everything not because of skill or luck |
6357s | at all it was just |
6359s | the save file i had was |
6360s | too good |
6362s | so i got away from that |
6368s | uh |
6369s | yeah but i like that i like that sort of |
6373s | conversation invoking |
6375s | thing going on there |
6380s | any thoughts on how many more sets like |
6382s | blood start penumbra are expected to be |
6383s | in the full update or 1.0 release man i |
6385s | wish there was like 20 000 sets um |
6389s | realistically uh let me let me pull up a |
6391s | cheat sheet hang on |
6394s | hang on let me pull up a cheat sheet of |
6396s | ideas |
6400s | because i know that i mean we've had a |
6402s | lot of discussions about different types |
6403s | of sets um |
6406s | but it comes down to like |
6410s | it comes down to a lot of factors um |
6415s | now i want you guys to get |
6417s | the biggest |
6420s | serving |
6422s | of salt you can find because you're |
6424s | gonna have to take this with a grain of |
6425s | salt |
6426s | the biggest grain of salt |
6431s | um |
6434s | we are definitely adding more sets |
6439s | trying to figure out how i can talk |
6440s | about this without revealing anything |
6442s | and also getting in trouble uh because i |
6444s | love you guys i don't want to tell you |
6445s | everything um |
6451s | i can't find a way around this there are |
6453s | definitely more sets coming um |
6456s | that's that's all i can really say i'm |
6457s | sorry guys |
6459s | i can't i can't find a work around here |
6462s | but we do have a lot of really fun |
6464s | concepts of how set items can create |
6466s | some unique bonuses |
6468s | more than just |
6469s | cycling between the two creates more |
6471s | damage like we have some pretty cool |
6473s | things |
6474s | um |
6476s | but it's a matter of it actually being |
6478s | built and usable so there's that isn't |
6481s | that fun |
6485s | yeah but otherwise uh you know |
6488s | can't i can't really break that i can't |
6489s | really break into that further what i |
6491s | will say though is that you know |
6493s | i think bloodstar is kind of a fun |
6495s | little indicator of like a faction |
6497s | faction-based |
6499s | set |
6500s | and we do have a number of factions in |
6503s | the game |
6504s | so there's the possibility of |
6507s | something along those lines and then |
6508s | obviously with umbra and penumbra being |
6511s | just kind of its own unique set |
6514s | like to be very clear eclipse is not |
6517s | like a a brand it's not a corporation it |
6519s | is simply the name of the set |
6522s | it's just called the eclipse set |
6525s | okay there's not an industry called the |
6527s | eclipse industry who makes this stuff |
6531s | these are just two weapons of a set |
6534s | called eclipse |
6536s | so we can create random sets as well |
6539s | so lots of different ways that we could |
6541s | approach that |
6542s | lots of different things i imagine you |
6544s | guys can look forward to |
6547s | as i blast away my own freaking |
6550s | shields |
6557s | hey there |
6573s | what was that |
6574s | energy shield |
6588s | wow all right |
6598s | we need to go through and start picking |
6600s | apart things we actually need we could |
6602s | use these cruise missiles on something i |
6604s | think do we have any beefier targets in |
6606s | here |
6608s | some |
6609s | scouts |
6611s | a retaliator drone |
6613s | surely this is what we use |
6615s | one of these missiles on right |
6617s | that's how that works |
6620s | it'll probably dodge it again but why |
6622s | not it's fun |
6628s | ah it missed |
6632s | unfortunate |
6633s | let's try to get some retaliator scout |
6639s | also going to miss yep yep too invasive |
6643s | crazy how much enemies actually move |
6645s | even though they might not look like |
6646s | they are |
6651s | we need a bigger target |
6662s | oh clothing let's get rid of that |
6667s | that's not going to be clipped for out |
6668s | of context purposes |
6675s | these stabilizer missiles yes please |
6677s | we'll actually replace our cruise |
6678s | missiles |
6680s | scrapping the cruise missiles i like |
6682s | destabilization |
6690s | oh and the destabilizers auto fire i |
6693s | missed that bit i love it |
6696s | oh i love that a lot that's just a nice |
6698s | little |
6699s | benefit straight up |
6702s | all right |
6704s | quick breather let's answer some more |
6705s | questions |
6706s | also for any of you guys who um maybe |
6709s | don't know this um there's a free demo |
6712s | for every space too just pointing that |
6714s | out |
6717s | so if you are interested in what you see |
6720s | you can actually like dive in right now |
6722s | for freebies |
6724s | um |
6725s | oh there was one other thing oh shoot |
6727s | there was one other thing i wanted to |
6728s | talk about and we have lots of them okay |
6730s | um |
6732s | let's try and do one of these |
6735s | let's do um |
6737s | evasive and corrosive |
6740s | you are in the wrong system |
6743s | oh that's that's kait |
6746s | here we go overleveled in double trouble |
6748s | oh that sounds like fun we're gonna just |
6751s | wipe all of this stuff even though some |
6753s | of it's probably better |
6756s | like that way better holy crap okay |
6758s | we're gonna maybe take slight amount of |
6760s | time to improve |
6762s | but otherwise we're gonna like literally |
6764s | wipe everything |
6768s | all of it just yeah we're just getting |
6770s | rid of all of it all of the stuff it's |
6772s | gone |
6775s | clean |
6777s | also wouldn't do this on an actual save |
6779s | somebody probably died inside like how |
6781s | could you do this |
6782s | um |
6784s | but yeah i want to go to a high-risk |
6785s | location because we did fix there's one |
6787s | other thing that i can actually talk |
6789s | about and show we did fix the thing so |
6791s | there was this thread |
6796s | and we might actually shoot it's |
6797s | probably not going to generate and drake |
6799s | dang it i'll just tell you guys whatever |
6801s | i don't care |
6803s | we fixed |
6804s | the anti-missile drones and high-risk |
6806s | locations they were blasting down |
6809s | missiles at a range of |
6810s | 4 |
6812s | 000 |
6814s | meters |
6817s | whoops uh we fixed that |
6821s | their range is back to normal now so uh |
6824s | it's just uh |
6826s | 800 meters now that's what range they're |
6828s | supposed to be at |
6829s | i don't think we'll see any anti-missile |
6830s | drones here against retaliators |
6834s | so that's why i'm mentioning it |
6838s | man seeing all these levels higher than |
6839s | me though this is exciting this feels |
6841s | good this feels like real good in-game |
6843s | stuff |
6847s | even though it's |
6849s | not |
6851s | like this is about the closest |
6853s | sort of semi experience you get |
6872s | nice |
6887s | yeah that shield facing its own |
6889s | direction is awfully nice |
6891s | though i'm not sure if i'm convinced in |
6894s | a light ship it's the best i feel like |
6896s | maybe it would be better on a heavy ship |
6900s | i mean shoot that's the origin story of |
6902s | it as well like it was only available on |
6903s | the gun ship that was baseball |
6913s | man we're running out of time for the |
6914s | stream we got like eight minutes left |
6916s | i'll answer some more questions here i |
6917s | just really wanted to like blow stuff up |
6919s | can you blame me |
6932s | and now i wish |
6934s | i had that |
6936s | those cruise missiles |
6949s | come on |
6951s | oh yeah oh yeah there we go there we go |
6962s | yeah i actually i'm i'm actually |
6964s | i'm really happy with um |
6967s | this build this ship and having the um |
6970s | support devices cool down a bit faster |
6973s | it's kind of nice |
6976s | it's a bit nicer than i thought it was |
6978s | going to be actually it's not 20 percent |
6980s | makes a bigger difference than you think |
6986s | granted if you're going a light ship and |
6988s | you're going devices i feel like the |
6990s | stinger is an obvious choice but you |
6992s | know |
6993s | it's nice to get a little benefits on |
6994s | other territories here |
7002s | yes i don't think we're going to get to |
7004s | this boxing time |
7005s | sometime before the stream ends |
7015s | wow |
7017s | that shield soaked those shots from |
7019s | behind that was awesome |
7052s | ouch |
7056s | give me that armor back please thank you |
7058s | very much |
7063s | okay all right |
7085s | i gotta take a quick breather |
7088s | all right |
7090s | let's |
7091s | let's answer some questions 28 days |
7093s | later says sweet goodness green |
7097s | speaking of sets like penumbra are there |
7099s | any plans for legendary weapons and |
7100s | modules super rare items crazy effects |
7103s | yes |
7106s | what will be the future |
7108s | uh for the game after release other than |
7110s | patches and fix up will there be a |
7111s | specific dlc |
7113s | you have in mind so there's a lot of |
7115s | different ways that we can answer this |
7116s | question um |
7118s | and i think the short answer is we |
7120s | absolutely have plans after release |
7122s | we've actually even said that there will |
7123s | be there's going to be a free dlc and |
7126s | then we'll also have a premium dlc |
7129s | so |
7130s | i guess you could look at the free free |
7131s | dlc as kind of like a really big content |
7133s | patch and then we will also have uh you |
7136s | know premium dlc that you can purchase |
7140s | um |
7141s | but yeah like uh one of the things that |
7143s | is very likely gonna come after release |
7146s | uh we've said it publicly and i'm still |
7149s | shocked by this because i thought it was |
7150s | gonna be a super cool secret reveal but |
7153s | no we already said it publicly um and |
7155s | that the leviathan |
7157s | uh that big old creature the bones that |
7159s | you see |
7161s | yeah that's actually coming |
7163s | to the game |
7166s | but not a dead one |
7168s | um and that will be in the form of dlc |
7172s | um but then |
7174s | yeah there's there's |
7176s | some really cool stuff that we've been |
7178s | building ideas for that we just can't |
7180s | focus on right now based on development |
7183s | um so |
7184s | yeah cause like we're not working on dlc |
7187s | right now because |
7189s | we have to get the 1.0 game done but |
7191s | yeah like it's we've we've like put |
7194s | together ideas from the community we've |
7196s | had alternate ideas on like what we've |
7198s | been working on for the 1.0 release that |
7200s | we just don't have time for stuff gets |
7201s | catalog and then on top of that we |
7203s | already had a list of things that would |
7205s | be nice to have if we had had more time |
7208s | which |
7209s | when we start into that dlc process |
7211s | we're going to be pulling from that as |
7212s | well right so yeah lots of plans |
7216s | lots of plans for after the game um |
7219s | some of which will be free some of which |
7221s | will be uh purchased |
7223s | will we be able to activate high risk |
7225s | areas from other systems making emptying |
7227s | inventory space |
7228s | uh easier um |
7231s | i don't know that's a good question i |
7232s | think um because it's kind of annoying |
7235s | that you have to go to another |
7236s | system to do that |
7238s | i sincerely don't know |
7240s | the other thing is that you can just |
7241s | send it back to the home base |
7243s | you're just like well shoot i i can't |
7245s | use any of these kait signals so we'll |
7247s | just you know |
7248s | see you later inventory space fixed |
7252s | we want to go to those high-risk |
7254s | locations later all right let's gotta go |
7255s | back to the home base pick them up not a |
7257s | big deal we got spatial bypass |
7259s | right |
7260s | so |
7262s | um i think we i guess my me showing that |
7266s | is kind of like showing we do have |
7267s | workarounds already to that system but |
7270s | could there be could we make things a |
7272s | little bit easier yeah sure |
7275s | i don't necessarily know what it looks |
7276s | like |
7278s | but yeah we can absolutely |
7281s | keep adjusting and refining |
7283s | for sure |
7290s | and i think i have like one more |
7292s | question |
7293s | well just go ahead and answer |
7295s | uh are more primary weapon types planned |
7297s | that |
7299s | that would be too telling |
7301s | as i smirk |
7306s | look |
7310s | i am very |
7312s | how many of you guys have asked like oh |
7314s | my gosh like will all the concept from |
7316s | everspace one be coming to everspace too |
7318s | and i'd be like well that would be |
7319s | desired |
7324s | yeah it would be desired |
7326s | very much so all right we'll leave it at |
7328s | the |
7329s | we'll leave it at that |
7331s | i'm not raising your expectations |
7334s | what we have in the game we're pretty |
7336s | satisfied with right now it's possible |
7339s | more stuff can show up |
7341s | that's all |
7342s | i wouldn't expect it |
7345s | i wouldn't expect it all right |
7347s | guys |
7348s | that really needs to be the conclusion |
7349s | of this stream i'm not going to finish |
7350s | this high risk location unfortunately |
7354s | what a stream am i right oh my gosh so |
7357s | we did highlight a couple of new things |
7359s | we got the colors of the shields and we |
7361s | talked about how high-risk area |
7362s | anti-drone missiles are no longer dumb |
7364s | so there's that you also got to see um |
7368s | uh me have a bad day |
7372s | but uh it is what it is at the end of |
7375s | the day i'm really glad we're going to |
7376s | turn the music down a little bit because |
7378s | it's loud |
7379s | at the end of the day i'm really glad |
7381s | that you guys were all able to join me |
7383s | ask these questions have these |
7384s | engagements so because you guys give me |
7386s | the energy to do this and i'm |
7388s | so thrilled i'm so thrilled to be your |
7390s | servant to help guide you to um you know |
7394s | the questions that you have that give |
7395s | you clarity to help set the crop proper |
7398s | expectations i love doing this for you |
7401s | i am thrilled doing this for you and so |
7403s | thank you for giving me this opportunity |
7405s | and showing up being here asking those |
7407s | questions |
7409s | you guys have sincerely been awesome |
7411s | sincerely and i have sincerely been eric |
7413s | schroeder your community ambassador your |
7416s | guide and your servant through all |
7417s | things everspace too don't stop being |
7420s | awesome have a fantastic weekend |
7423s | the july recap will probably drop either |
7426s | today or tomorrow so you can like recap |
7427s | that with your friends and uh yeah |
7430s | that's all we got okay |
7432s | toodles |
7439s | [Music] |
7448s | [Music] |
7478s | oh my gosh |
7479s | i see a couple additional comments like |
7481s | no scrolling bar thing no hints this |
7483s | week yet nope um honestly this week was |
7486s | not this this month has been nuts and i |
7489s | actually kind of ran out of time getting |
7491s | uh screenshots prepped to show what you |
7493s | guys have been up to um it's something |
7495s | that we can almost do almost every |
7497s | single week now you guys have been |
7498s | amazing at it so keep that up we'll |
7500s | definitely do screenshots next week for |
7502s | example |
7504s | um but otherwise uh |
7506s | you can tell that there's some gunk in |
7508s | my throat i'm kind of getting through |
7509s | some things |
7511s | nothing dire um but yeah i'm gonna go |
7514s | rest my throat |
7515s | so uh but sincerely you guys i love you |
7519s | all so much like |
7520s | sincerely you guys make my week |
7523s | it's fantastic so |
7525s | thank you for being who you are saying |
7528s | what you do even if it's kind of like |
7530s | negative feedback that's fine because |
7533s | like |
7535s | it brings us together it allows us to |
7537s | have a discussion and to make this game |
7539s | the best it can be or just like find |
7541s | solutions to problems in general |
7543s | obviously your respect is paramount and |
7546s | we really appreciate that too so anyway |
7549s | i could blab on |
7551s | so much longer and just giving you guys |
7553s | praise um |
7555s | but yeah i always come back here because |
7558s | it is important to tell you that through |
7560s | this early access phase of everspace 2 |
7564s | the price point is going to change oh my |
7566s | gosh i know so uh if you are looking at |
7570s | purchasing everspace 2 you're on the |
7571s | fence about it totally understandable |
7573s | just put on your wish list if it goes on |
7575s | sale it'll tell you when then you can |
7578s | purchase it when it's on sale if you're |
7579s | like really you know trying to |
7582s | to uh |
7583s | pinch some money i get it i totally do i |
7586s | totally get it i'm a gamer too i do it |
7588s | for a couple of games and then there's |
7590s | other games where it's like i love |
7591s | developers and i pay full price if you |
7593s | want to do that that's also awesome it |
7595s | depends on you and where you're at we |
7596s | get it |
7598s | also note when we hit that 1.0 release |
7600s | price points going up whoop i don't know |
7602s | by how much probably about two billion |
7605s | dollars now that's not accurate but um |
7609s | clearly uh i want to give you that heads |
7611s | up so that you're not like blind signed |
7613s | by it put it on this push put us on your |
7616s | wish list purchase it now if you want to |
7618s | save the most money um also if you want |
7621s | to wait for that 1.0 because you want to |
7622s | see all the |
7623s | promises being made and you don't want |
7624s | to deal with the saving issues |
7627s | totally get it yeah just wait it out too |
7629s | 2023 |
7631s | is the release date first quarter |
7634s | i've talked too much |
7635s | uh and i gotta go so |
7637s | yeah |
7639s | that's all i got i'm gonna go take a nap |
7643s | i'm not even joking i am |
7647s | let's go take a nap |
7650s | all right |
7656s | [Music] |
7679s | so |
7685s | [Music] |
7707s | [Music] |