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1s | [Music] |
---|---|
3s | foreign |
7s | [Music] |
40s | [Music] |
43s | [Applause] |
46s | thank you |
47s | [Music] |
65s | foreign |
69s | foreign |
72s | [Music] |
80s | [Music] |
90s | [Music] |
105s | foreign |
105s | [Music] |
122s | hello everybody oh goodness |
127s | Mike test one two three |
132s | here's B coming in good |
137s | foreign |
145s | [Music] |
160s | [Music] |
176s | foreign |
177s | [Music] |
180s | yes everything's coming in clear |
183s | everything's working |
186s | that's always a good sign |
194s | [Music] |
200s | [Music] |
209s | [Music] |
215s | [Applause] |
217s | [Music] |
222s | thank you |
224s | I think we're gonna we're just gonna |
225s | kind of like start slightly early we're |
227s | gonna start slightly early because I |
230s | love you guys and listen to like |
232s | listening to you guys just chat it's |
234s | it's wonderful hello welcome |
237s | let's you know get some music in the |
240s | background here but hello everyone I see |
242s | people asking how I'm personally doing I |
244s | am personally doing great thank you so |
246s | much for asking hello hello welcome oh |
250s | my gosh look at all you beautiful chaps |
252s | ah |
254s | such a delight being here okay now it's |
257s | time to start welcome ladies and |
258s | gentlemen it's the official Rockfish |
260s | game stream where I am your host your |
262s | guide and your servant through all |
264s | things ever space to Eric Schroeder the |
266s | community Ambassador for Rockfish games |
269s | today we are diving in or rather uh |
272s | scorching in |
274s | to some delightful zurilla locations |
278s | inside of the Drake system we also have |
281s | Michael selects which are returning |
284s | that's actually rather exciting we |
286s | haven't done Michael slacks in quite |
287s | some time for those unfamiliar with what |
290s | that is first off what is a Michael he |
293s | is the CEO of Rockfish games the boss |
296s | the master if you will and he chooses |
299s | much of the screenshots that you guys |
302s | provide as well as internal ones that |
304s | you know we doctor up and whatnot in |
305s | order to utilize in the marketing space |
308s | and a lot of what you guys do are just |
311s | chef's kiss and Michael selects those |
315s | hints Michael selects so when we have |
318s | that showcase at the end of the stream |
320s | if your photo is there like that's |
322s | that's some hot praise all right |
325s | so we'll be covering 14 selected shots |
328s | from I think about the last I don't know |
331s | three to six months is that about right |
333s | Michael |
334s | somewhere around there |
336s | um so yeah pretty pretty cool stuff on |
338s | that front uh but on the opposite end of |
341s | cool let's get into some hot |
343s | ah |
345s | let's get into some hot |
349s | all right |
360s | foreign |
363s | so really quick we should probably cover |
365s | the builds that we're using here man |
368s | it's so hot I gotta all right so |
371s | um we are using a Blood star build |
374s | um I cut two star forged um that was |
377s | actually kind of accidental but we're |
378s | gonna take it so we've got a rapid |
380s | repeater and a swift decimator here in |
383s | our build uh in conjunction with the |
385s | raid booster as well as the Renegade |
387s | plating you only need three for the |
389s | bloodstar SAT we have four it's fine |
391s | still works basically as we're boosting |
394s | that's gonna increase our blood star |
396s | weapons by 25 that's both of these both |
400s | of these are Blood star weapons so our |
402s | Firepower gets all of this stuff |
403s | increased but then whatever that value |
406s | is that it's calculated it then boosts |
408s | that up by an additional 25 so that |
412s | value isn't added here |
413s | it's added after that calculation and |
416s | then it just increases that value by an |
419s | additional 25 it's pretty it gets pretty |
422s | crazy all right |
423s | so uh then um we have some scorpion |
427s | missiles also star Forge my goodness |
429s | this is a nice build we have |
430s | destabilizer missiles |
432s | we have Rockets which I just equipped |
436s | we also have uh you know mostly standard |
440s | stuff on this front but are attributes |
442s | that we focused in on were specifically |
444s | structure utility resistance and |
447s | expertise that was more of what we were |
448s | going for we ended up getting some nice |
450s | Precision uh but that's uh that's just |
453s | kind of how how it's fallen into place |
455s | so uh also note that our Prime Shield it |
458s | deflects oh whoops |
460s | sorry about that thought that I put that |
463s | on mute silly me I'm gonna do that right |
467s | now |
469s | so that we don't get in trouble |
472s | uh see custom until three perfect |
476s | excellent |
481s | all right thank you Hans Christian by |
483s | the way I really do appreciate the |
484s | follow-up excellent wonderful so |
487s | um Shield deals 70 energy damage back to |
491s | the attacker's own Shield |
493s | and it also fires off an EMP blast this |
495s | is important this is important I'm |
496s | looking at you guys maybe I should talk |
498s | like this so it fires off an EMP blast |
501s | uh that stuns everybody for like two |
504s | seconds when the shield enters a |
506s | shutdown State now the reason why this |
508s | is important is because we can kind of |
511s | sort of abuse chaining into that |
513s | shutdown State |
515s | um it's not going to be like extreme |
516s | because we patched that out uh but we |
519s | have some means to to do that and you'll |
521s | see that as we're playing uh then we |
524s | have pretty standard Renegade plating |
525s | optimized purse perus or peruser like to |
531s | see those resources |
532s | The Raid booster uh you get increased |
535s | boost speed after a kill is the big |
536s | thing from that and then a pretty |
538s | standard cargo unit with Firepower |
540s | utility and resistance on it last but |
543s | not least we're using two of the new |
545s | consumables that we highlighted somewhat |
547s | recently we have three energy Shields |
551s | and these when you use these it |
553s | basically just absorbs damage for you |
555s | and then we also have four system |
557s | recovery routines this is going to help |
559s | us because right now zorilia is not |
562s | balanced it is |
564s | it's not balanced at all in fact it's |
566s | kind of broken so um if you see me |
568s | struggling against them no it's not that |
570s | I'm incompetent maybe a little but uh |
573s | it's actually because uh both retaliers |
575s | and it's really haven't been fine-tuned |
577s | so as we're showing those today just |
579s | know work in progress you should know |
581s | this but you know add a disclaimer |
583s | system recovery routine will help us |
585s | keep the Showcase alive so that's why we |
587s | got that going on there |
589s | um last but not least I suppose we could |
591s | say these are our passives out of the |
594s | way me Target lock on duration reduced |
596s | by 50 20 reduced damage from enemy |
599s | explosives uh with that passive the |
602s | target lock-on duration reduced we can |
604s | effectively lock on like that so we're |
607s | not gonna have any trouble hitting with |
608s | either the Scorpion missiles or the |
610s | destabilizer missiles |
612s | um shoot with the destabilizer they're |
614s | also decreased by 80 lock duration so |
617s | that is like literally the second I |
619s | pinpoint a Target it's locked like it's |
621s | just it's immediate uh same thing with |
623s | the Scorpion missiles actually so both |
625s | of these both these are going to be |
626s | hyper fast lock on uh I think that's |
629s | everything for the build |
632s | uh no we also have some perks to talk |
634s | about we have defensive Massacre |
636s | so that's gonna trigger our Shield |
639s | recharge upon killing an enemy that's |
641s | gonna cycle into that Shield Loop like I |
644s | talked about we also have percussive |
646s | maintenance |
647s | so when our Shield does go down which |
649s | again is fine if it does we kind of want |
651s | that to chain into itself when we start |
653s | taking armor damage that's gonna have a |
656s | chance to uh reduce a random device |
658s | cooldown by 30 so we can reactivate that |
661s | to regenerate Shields to go back and |
664s | forth in that we're using crit happens |
667s | for some Splash damage crits and we're |
669s | using unyielding assault which when we |
672s | activate our alt which is the arc 9000 |
674s | on the bomber it will instantly repair |
676s | armor and remove all debuffs which is |
679s | going to be a nice benefit here we also |
681s | have things that I can't show all right |
685s | um next up |
687s | is there anything oh yeah our devices |
688s | last up last up we have the EMP |
690s | generator restoring Shields when I use |
692s | this |
694s | going back into the shield thing you're |
696s | probably seeing that trend |
698s | we're also using Annihilator virus just |
700s | for some Splash damage some nice crowd |
703s | control and missile defense system and |
705s | every destroyed missile increases the |
706s | remaining duration by one second so as a |
709s | bomber I want to be in full control of |
711s | missiles and if I see a bunch of crap |
712s | heading my way I'm gonna pop this so |
714s | that they can't hurt me |
717s | awesome |
719s | there is one bug that is present in the |
723s | game Hans Christian will be addressing |
724s | it |
725s | um and basically that one and maybe some |
728s | of you caught it I don't even know |
730s | honestly but whenever you are using a |
732s | bomber |
734s | and you have Auto firing missiles it |
737s | actually spins the energy on the bomber |
740s | it's not supposed to do that it should |
741s | be firing a free missile if it's Auto |
744s | firing so that will be fixed uh soon |
746s | okay wow that was a lot of describing |
749s | the build but it's important so you know |
750s | where we're coming from let's do this |
755s | I guess we're going to talk about this |
757s | is really a destroyer first that's |
759s | exciting |
765s | so we've seen this in the concept art |
768s | now it's time to get a closer look |
770s | literally |
774s | oh that heat though |
777s | all right |
781s | so first thing to note |
783s | our Shield's getting broken there |
787s | we have oh we got so hot that now we're |
790s | burning but we have a number of new |
792s | features on this vessel that we haven't |
794s | seen before from the original Destroyer |
798s | one of the biggest changes is that this |
800s | middle area it's completely sealed off |
804s | completely sealed off |
807s | barred away |
809s | doesn't look like that's going to be |
810s | opening |
812s | otherwise we got these fancy little |
814s | doohickeys going on in the back of this |
816s | thing who knows what those are for it's |
819s | probably something about like thermal |
820s | Shields or you know heat resistance of |
822s | some kind maybe it's labeled on the |
824s | concept art if somebody wants to dig |
825s | that up |
827s | and then we have this sort of expanded |
829s | hanger area |
831s | as well as I'm just gonna point at these |
833s | we got this guy right over here and then |
835s | there's three of them over here as well |
838s | these are the actual thermal Shield |
840s | generators |
842s | uh translated into gaming terms it's |
844s | providing the ship with armor so let's |
846s | uh remove that |
848s | ouch |
861s | all right so as you can see we are |
863s | stripping away its armor pretty fast |
865s | because we're focused on these hard |
866s | points on the outside as opposed to the |
869s | inside |
871s | we got a lot of cirilla coming at us |
878s | but there's no real clear shots on the |
881s | inside here |
882s | like you would find from a typical |
885s | ouch like what you find from a |
886s | traditional uh Destroyer |
891s | so you're operating very differently |
892s | against this vessel than a standard one |
899s | all right we brought them down though |
903s | now we're taking a lot of heat damage |
907s | and just to kind of cover what that does |
910s | the standard heat what it will do is it |
914s | will |
914s | overheat an item that's literally what |
917s | we call it overheat an item and that |
919s | will reduce some sort of aspect of the |
922s | item it's overheating so in a case of |
925s | this really doesn't hurt us hardly at |
928s | all unless we were trying to dismantle |
930s | In the Heat of combat which I would not |
932s | recommend but the cargo units |
935s | dismantling quality is reduced while |
937s | it's overheated |
938s | the reason why we have it affects |
940s | basically anything is some of these can |
942s | seriously hurt you |
943s | so you kind of want a random thing that |
946s | doesn't matter too much to get |
947s | overheated like in the case of this but |
950s | beyond that |
952s | um there's also a scorching condition |
954s | that applies to your ship when you |
956s | become uh heated so high and you will |
961s | take damage over time in addition to |
964s | have random equipment over heat |
969s | just starts overheating so the more it |
971s | builds up the more you start overheating |
973s | on every front |
977s | ouch so you do not want that stacking |
980s | which is why we have this beautiful |
981s | system recovery routine |
983s | okay heat equals curse effectively |
988s | I think that's a good way to look at it |
992s | all right |
993s | so now that we've brought him down |
996s | oh and also when you're hot uh the |
998s | screen gets all wavy because that's cool |
999s | so all the kids cool kids are doing |
1001s | right |
1004s | all right as you would expect all the |
1006s | Cerulean units |
1008s | they like to fire these thermal lances |
1013s | these are what the zirilia combat units |
1016s | are gonna look like |
1018s | there might be a couple more little |
1019s | tweaks on these |
1025s | but of course they are painted with some |
1027s | very hot |
1029s | colors |
1032s | I believe this is a bomber maybe no |
1035s | that's a that's a |
1037s | oh okay well no this is fine we can |
1040s | absolutely uh |
1042s | well is this Alec no no no that's a |
1045s | redeemer won the world silly Redeemer |
1048s | don't worry about him |
1049s | all right |
1051s | except we might have to worry about him |
1052s | because we are taking a lot of damage |
1054s | all right let's do some damage and |
1055s | restore our health because we're a |
1056s | bomber |
1059s | oh wait that's the Cerulean drone let's |
1060s | look at him |
1065s | it's early and drone |
1068s | also not complete just ignore the |
1070s | weapons sticking out at the front of it |
1074s | ah it's fun it's nice color palette |
1078s | change |
1079s | and a couple of tweaks here and there |
1089s | I don't want to get too close to the uh |
1091s | lava down here because uh some other |
1094s | stuff will actually start happening if |
1095s | we do we'll show that though in a moment |
1104s | for those with really sharp ears you |
1107s | might even notice a new weapon sound |
1115s | all right so let's let's intentionally |
1117s | do this when we get too close to the |
1119s | lava we start taking damage and we |
1121s | overheat |
1123s | so don't get too close to the lava |
1126s | don't do it |
1128s | some people were asking can I swim in it |
1133s | no |
1135s | all right |
1149s | let's get some space between us and Them |
1155s | man we need some better thrusters I |
1157s | think |
1162s | do I see any bombers I don't see any |
1164s | bombers all right we're just gonna clear |
1165s | these guys out a little bit |
1171s | take out the Cerulean Scout and if we |
1174s | don't see any zerlian bombers I will |
1176s | bring one in |
1188s | ah too far away nonsense |
1197s | now also note that these zorrelia |
1200s | turrets and the zirulia platforms and |
1203s | all type stuff ah it's good too hot |
1210s | all of these are also not finished so |
1213s | there are still work in progress |
1215s | elements going on even as we're |
1217s | highlighting new stuff here |
1236s | our Shield break is working adamantly I |
1240s | see |
1245s | very much so we keep getting that |
1247s | trigger |
1263s | nice |
1271s | foreign |
1280s | so we have a little bit of a reprieve |
1282s | here |
1283s | excellent |
1286s | we also decided to go with a little bit |
1287s | more of like the retaliators colors just |
1290s | because I thought you know we showed |
1291s | them last time and why not I'll just |
1293s | paint myself up to look like them |
1296s | no reason in particular why I just felt |
1298s | like it so let's go pick up some goods |
1300s | and then we'll show a little bit more of |
1302s | the specifics of this location I'm not |
1304s | gonna dig too deeply because that'll be |
1306s | for you to explore when this goes live |
1308s | uh this summer |
1314s | oh yeah |
1317s | let's just uh you know |
1322s | let's have a look at this |
1325s | environment here |
1328s | real crazy lens going on but uh |
1332s | we have this lava Dam it looks like |
1335s | let's go check that out |
1342s | oh yeah that's pretty neat |
1346s | that is pretty cool |
1349s | it's pretty hot |
1355s | Shields back there's a bomber all right |
1361s | now the bombers are not uh utilizing the |
1364s | stuff that they're supposed to be |
1365s | utilizing here |
1370s | I keep saying the wrong terms it's not |
1372s | cool it's hot |
1374s | I hope I didn't just kill it all right |
1375s | let's go get it before I I destroy it |
1380s | so here's the Cerulean bomber I say |
1383s | Cerulean I don't know if that's actually |
1385s | proper terminology I think it's just a |
1388s | zurilla bomber |
1398s | noise |
1403s | and per usual the way that these ships |
1407s | like each one of these ships that I'm |
1408s | showing you guys the reason why I'm like |
1410s | zooming in and like showing you details |
1411s | of course not it's not just a color swap |
1414s | there are actually new details in place |
1417s | on these vessels that make them distinct |
1419s | from their counterparts but beyond that |
1423s | each one of these variant ships when I |
1425s | say variants I'm talking like an outlaw |
1427s | Scout versus |
1428s | azurilla Scout right these variant ships |
1431s | have different properties about them a |
1433s | good way to view this would be kind of |
1435s | like the Blood star units that you've |
1437s | seen |
1438s | so like the Blood star uh |
1441s | bigger ship what the heck's it called |
1443s | you know which one I'm talking about it |
1445s | still has armor plating but when you |
1447s | break its armor it boosts forward and it |
1449s | leaves a mind behind right the standard |
1452s | Outlaw vessel of the same type it |
1454s | doesn't do that it operates differently |
1456s | it has turrets I believe whereas the |
1458s | butt star might or might not I can't |
1461s | remember anyway there's differences |
1463s | that's the point and so like the bomber |
1464s | here instead of it just sitting back |
1468s | and firing a barrage of missiles at us |
1470s | you're seeing quite clearly that it's |
1472s | not doing that it also doesn't have any |
1474s | anti-missile drones with it which is |
1477s | also a common trait of the outlaw bomber |
1482s | so beyond that you know you have these |
1484s | others earlier ships the standard Scout |
1487s | it's going to operate somewhat similarly |
1489s | to a standard Scout again it's weapons |
1491s | are going to be the biggest change on |
1493s | that front |
1494s | it uses thermal lances which you can see |
1497s | streaking across the sky right there |
1499s | this is actually |
1500s | I kind of I quite like this shot |
1502s | actually |
1504s | that's a that's a cool shot |
1507s | uh but uh yeah |
1512s | on the thermal lenses are exactly that |
1514s | they're incredibly burning hot basically |
1516s | liquid uh earth liquid liquid lava no |
1519s | Lava it's just lava they're just |
1521s | shooting lava that's basically what it |
1523s | is |
1525s | getting flanked all over the place yeah |
1526s | I know this is really a tactics man let |
1528s | me tell you what they're pretty mean |
1531s | I also need a better booster honestly |
1548s | now I do also want to point out again |
1550s | once more that they are not balanced |
1554s | sincerely like I'm not just saying that |
1556s | to cover my butt for dying here |
1558s | um we have not done a balancing pass |
1560s | like we we play tested when was the last |
1563s | play test was it yesterday oh it was |
1565s | yesterday |
1567s | we just play tested the upcoming content |
1571s | you know packages of it |
1572s | and uh it's it's it's needing to be |
1575s | rebalanced so yeah that's a lot of |
1577s | damage from a standard Scout |
1580s | I'm assuming you guys understand that |
1582s | you can like |
1584s | you can see that |
1587s | but uh yeah I guess this gives us an |
1589s | opportunity to look at the Destroyer |
1590s | again though |
1595s | um I see a quick question over on |
1597s | YouTube hey can I is there a place where |
1599s | I could submit feedback that may contain |
1600s | images to visually describe something |
1602s | yeah you can you can link images |
1604s | um like to the steam forums you can do |
1606s | that |
1607s | um you can also do that on the Discord |
1609s | I'm a little hesitant to do that because |
1611s | it could get lost in the Discord uh but |
1614s | just this once I'll allow it so um yeah |
1618s | so there's there's an active Discord we |
1620s | you know we do a lot of stuff on there |
1622s | we actually recently had a scrubbing of |
1623s | it uh you can see where you could enter |
1626s | into that Discord right there oh it's |
1628s | leaving the screen off discord.gg |
1629s | Rockfish games is the location you could |
1633s | go uh but again I do want to say |
1635s | generally speaking that's not where we |
1637s | promote you guys to provide feedback |
1639s | it's like I'm being incredibly kind when |
1642s | I'm offering this so don't you go |
1645s | posting all your screenshots there and |
1647s | be like I got a bug because it's it's |
1649s | probably gonna get lost feedback |
1651s | generally goes to the steam forms |
1653s | uh and just link your images and stuff |
1655s | there |
1656s | he will |
1661s | all right we're gonna fly away from the |
1662s | Destroyer to start things off |
1664s | we're just gonna zip around this |
1666s | environment just have a quick quick look |
1670s | I just appreciate the lava flow |
1673s | oh yeah oh gosh that's just that's sexy |
1679s | I like that |
1681s | Marco you do good work |
1683s | oh yeah |
1685s | yeah we're over here little pockets |
1688s | exploding sending debris in the air |
1694s | what's up |
1695s | destroy all this stuff |
1700s | maybe find shelter in here |
1703s | brief shelter up |
1706s | this will work for the moment |
1708s | excuse me excuse me yeah you're not |
1711s | invited |
1716s | oh that's hot |
1728s | all right we'll clear these drones out |
1730s | probably with relativities here |
1733s | to wait for the timer to pop there it is |
1736s | there it is all right |
1741s | all right so I'm starting to see some |
1743s | questions about what we are showing and |
1744s | that's perfect because that's what I |
1746s | want to happen I see a question from |
1747s | Bearded Frog how does the heating effect |
1749s | get applied to your ship is it stacking |
1752s | from getting close to Lava or is it from |
1753s | enemy weapons too yes it's from both |
1756s | so cyrillia weapons specifically that |
1759s | thermal Lance that I keep going back to |
1762s | um that is the weapon they use so |
1763s | anytime they hit you with their weapon |
1765s | they do damage and apply a stack of heat |
1768s | okay so all zirulia weapons apply that |
1773s | well most zerleo weapons apply stacks of |
1775s | heat whereas most Retaliator weapons |
1778s | apply stacks of colds |
1781s | that's gonna be the difference now |
1783s | um on the lava planets whenever you get |
1785s | close to Lava it's going to start |
1787s | burning you up right when you reach a |
1791s | hundred percent is when it will apply |
1792s | the scorched effects to your ship so |
1796s | you'll take slow damage over time and a |
1799s | random item in your equipment will |
1801s | overheat this can stack |
1804s | you can have multiple items get |
1806s | overheated |
1808s | in addition to that on the Retaliator |
1811s | Planet there isn't really any source |
1813s | that gets you really stinking cold |
1817s | there's not really any sights or |
1819s | construct there that does that because |
1822s | naturally you know when you get close to |
1824s | ice |
1825s | it doesn't start freezing you like it |
1828s | heat works differently than that so that |
1830s | only applies on the lava planets where |
1832s | heat is going to actively overheat you |
1835s | when you're close to it whereas the ice |
1837s | worlds when you're close to ice it |
1839s | doesn't doesn't really affect you on |
1841s | that front but those Retaliator weapons |
1844s | will |
1845s | so good question glad I could provide |
1848s | that clarity |
1855s | uh let's see |
1857s | just looking at those Graphics it makes |
1859s | me wonder how much time you devs put to |
1862s | make just one of those locations yeah I |
1864s | mean as you know all of the locations |
1866s | that we've been working on are in fact |
1868s | handcrafted |
1870s | they are handcrafted we go through and |
1871s | we have very intentional placement of |
1874s | how everything's flowing |
1878s | and uh yeah I mean that includes the |
1881s | underside of this place as well |
1885s | I'm gonna sneak in one little spot |
1888s | I don't want that missile hitting me at |
1890s | all I'm gonna sneak in one little spot |
1892s | but I can't get I can't get too frisky |
1895s | with it because spoilers |
1898s | I don't want you guys to you know be |
1900s | excited about stuff come on oh |
1903s | oh look at that though |
1906s | gosh that's so stinking cool Marco |
1915s | that's awesome all right we are cooling |
1918s | ourselves off the system recovery |
1919s | routine we do not want that |
1924s | I'm gonna take out these really turrets |
1930s | and then we are just gonna we're gonna |
1932s | we're gonna creep down here just a |
1934s | little bit we don't want to die |
1937s | oh this is fine this isn't gonna hurt us |
1939s | too much |
1941s | but you can actually see our heat uh |
1943s | hang on let's let's get these guys out |
1945s | of the way I want to show this |
1948s | so the distance you are from the lava is |
1951s | important |
1956s | too many enemies hang on we got it we |
1958s | gotta take out the enemies before I can |
1959s | show this |
1966s | all right good good |
1972s | really bad shot with these Rockets |
1974s | apparently |
1979s | foreign |
1988s | that might be enough cleanup |
1992s | is this one I want to poke in here for a |
1994s | little bit so I want you to watch my |
1996s | heat |
1997s | the percentage |
1999s | see how it's like slowly going up and |
2001s | then it starts like really cruising up |
2003s | the closer I get to Lava |
2005s | and as I float away from it it starts |
2007s | coming down |
2009s | and then these punks make it go over the |
2011s | top and I have to use a system recovery |
2012s | routine again get out of here I'm |
2013s | showing people stop |
2015s | geez cool your jets |
2018s | all right |
2019s | [Music] |
2021s | but that's how this works it's not just |
2023s | like you get to a certain spot and you |
2025s | just start increasing by a certain |
2027s | amount like it's the closer you get to |
2029s | it the more it adds |
2033s | and then it starts really getting hot |
2035s | and you'll notice that there's a space |
2037s | down here |
2039s | there's stuff to to go do over there |
2043s | but you'd probably get really hot |
2046s | going down there almost like you got to |
2048s | figure out a way to work around that |
2051s | system |
2052s | perhaps |
2057s | excellent |
2064s | take out a little bit more of these |
2065s | turrets so we can answer maybe a couple |
2068s | more questions at this site |
2070s | but this is just this one location owned |
2073s | by the zirilia |
2076s | [Music] |
2078s | look at that I don't even know what that |
2080s | is but it looks awesome |
2085s | [Music] |
2092s | [Music] |
2098s | hmm a protector protector sphere |
2101s | dispenser and lots of lava oh got too |
2104s | close got too close ouch ouch |
2109s | a lava does not mess around |
2115s | just brute force it I see somebody says |
2118s | yeah good luck with that |
2120s | you know when when the when the summer |
2123s | update drops you're more than welcome to |
2124s | try that's what I will say you tell me |
2127s | what happens you tell me the results |
2135s | all right let's get a little Scenic shot |
2137s | of this site |
2140s | I'm a big fan of the lava Dam |
2142s | we're just going to kind of give you |
2144s | just a general background here as we |
2146s | chat just for a moment |
2148s | so if you swap out a component component |
2150s | does the overheat transfer to a new one |
2152s | that's a great question mad bad I know |
2154s | that we had internal conversations about |
2155s | that because we don't want people to |
2157s | like gimmick around uh certain |
2159s | conditions and whatnot this is the same |
2161s | reason why it hasn't been implemented |
2163s | yet but we will inevitably Implement |
2166s | um |
2167s | Primary Weapons will have some sort of |
2170s | modifier on them when you hot swap them |
2173s | so that way when you're like say uh |
2178s | you have two weapon slots like I do and |
2180s | you have a third weapon and you expend |
2183s | the energy or something happens to one |
2185s | you want to swap the other one in it's |
2186s | like oh it's basically like you have |
2188s | three weapon slots we don't want that |
2191s | interaction that's not how it's intended |
2193s | like |
2194s | certain ships have certain weapon slots |
2197s | for convenience to cycle between weapons |
2199s | and other ones have a lack of it for a |
2203s | lack of convenience same reason why |
2205s | there's uh fewer consumables on sun |
2207s | ships more on others the only |
2209s | consistency is that there's always going |
2211s | to be six slots for the respective |
2213s | modules for the ship so hot swapping |
2217s | weapons there will be ramifications for |
2219s | that I have to double check on the front |
2221s | of like if something gets burnt out and |
2224s | um I think you can hot swap it but there |
2227s | still should be ramifications for what |
2229s | you would be replacing it with so it may |
2231s | or may not be desirable to you |
2234s | again that's something that will be |
2236s | incorporated just hasn't been yet so now |
2239s | you know |
2242s | I like that question |
2244s | you guys are asking good questions today |
2246s | thank you |
2253s | Drake signal decoder gotta love it |
2259s | I just want to sneak a look at this one |
2261s | ah yes ah yes new things that are |
2265s | popping up that make you want to ask |
2267s | questions yes yes also uh shout out to |
2271s | the team for tweaking the look of the |
2273s | signal decoders and how they read so |
2275s | that it's a bit easier to see uh what |
2278s | exactly is happening through these |
2281s | mutators and uh there's definitely |
2284s | something else there that should be a |
2286s | point of discussion that I'm not saying |
2288s | a word about but you have eyes so please |
2291s | look |
2293s | wonderful |
2295s | wonderful all right |
2304s | power core yes |
2308s | I'm immediately curious what happens if |
2310s | I drop this in lava and I'm sure all of |
2312s | you are too now |
2313s | but we're not doing anything at this |
2315s | site |
2316s | I'm saving that for you guys later so |
2318s | let's go look at the lava Dam |
2321s | one more time because I I really like it |
2323s | over there I think it's such a cool |
2329s | oh gosh this is just neat looks like |
2332s | they should do some repairs maybe but |
2334s | still like I love it |
2337s | I lava it |
2339s | puns all right |
2342s | yeah yeah just that that that's it |
2346s | there we go that's beautiful |
2348s | [Music] |
2349s | I mean look look at this there's no |
2352s | reason it should look that good Marco |
2354s | what are you doing |
2357s | why in the world I love this so much |
2361s | all right |
2364s | good |
2365s | ouch |
2368s | all right so we're gonna go find this |
2369s | Destroyer |
2371s | one more time effectively |
2374s | and then we are going to resume our save |
2379s | oh |
2380s | man it gets things heat up so fast at |
2384s | these locations |
2387s | as they should |
2390s | teleported device would actually be good |
2392s | here |
2392s | Let's uh let's just do that instead of |
2394s | the missile defense system I thought |
2395s | they were going to be firing more |
2396s | missiles on me how dare they not |
2400s | um one second |
2403s | I think we're also going to be |
2405s | implementing some restrictions on doing |
2406s | stuff like this in the middle of combat |
2408s | but uh |
2410s | don't tell the team we can still gimmick |
2412s | around that for now right especially for |
2413s | these streams oh that new sound |
2416s | we have the new sound I should have |
2417s | prepared for that |
2420s | we're gonna scurry |
2423s | all right much better |
2435s | we are in fact destroying these |
2438s | components on the side those are not |
2440s | just for pretties I'm not just focusing |
2442s | those down because I like to do that |
2446s | you can also see that they do have a |
2448s | little bit of oh my weapon got |
2449s | overheated that sucks |
2453s | they do have a little bit of that orange |
2454s | highlight that you see whenever you see |
2456s | a weak spot |
2458s | all right we got them again |
2463s | we got another Drake signal decoder |
2464s | we'll just check it out oh look at |
2467s | look at that that's neat |
2470s | that's interesting |
2472s | interest is happening on that that are |
2473s | new |
2475s | there's some things happening |
2478s | oh no we had some people talking about |
2479s | like the challenges and difficulties of |
2481s | high-risk areas and why would you want |
2484s | to do certain ones over other ones and |
2486s | how it restricts the blueprints of |
2489s | certain catalysts and blah blah blah you |
2491s | guys talk a lot uh you know |
2494s | they weren't done when I first showed |
2496s | them to you as I said there's still more |
2498s | coming all right |
2513s | beautiful all right |
2516s | so that is our nice little showcase oh I |
2519s | see some service drones there that's our |
2521s | nice little quick showcase |
2523s | of the zuralia faction at this lava |
2527s | planet |
2528s | man I don't know about you guys but if |
2530s | you can't wait for more of this dang |
2532s | content I don't know what to tell you so |
2534s | I'm just so hyped I'm gonna go prep my |
2536s | other save right now but you know Just |
2538s | for kicks and giggles just check this |
2540s | out |
2554s | [Music] |
2566s | foreign |
2589s | [Applause] |
2595s | [Music] |
2600s | yeah so we still don't have the date on |
2603s | there I know some of you are like how |
2605s | could you do this to me how can you |
2607s | tease me like this oh my God that's |
2610s | that's all part that's all part of the |
2612s | plan but do you know that we we are on |
2614s | sale right now we are on in fact on sale |
2616s | and if you are hyped up for things to |
2618s | come and you don't have the game uh |
2623s | I'm just pointing that out that's it |
2625s | that's it me |
2628s | excellent |
2630s | excellent okay so uh I loaded up our |
2633s | save where we left off so this is our |
2635s | Scout build |
2637s | with all things happening with it |
2640s | and uh I don't want to be here I want to |
2643s | go do other stuff |
2644s | but I'm gonna try and make it uh I'm |
2647s | gonna take an intentional Direction here |
2650s | to of course answer your question |
2653s | also uh just Groove and also showcase |
2658s | new weapon sounds |
2660s | because that is something that I really |
2662s | would like for you guys to hear some of |
2664s | them are so juicy |
2666s | so yeah |
2670s | so when a summer for Rockfish we are we |
2672s | are in summer now so yeah we're talking |
2674s | uh Northern Hemisphere uh Summers so we |
2678s | are in summer |
2679s | so it is very very soon that is for sure |
2685s | [Music] |
2699s | [Music] |
2701s | all right let's see what's at this |
2704s | unknown signal |
2717s | [Music] |
2722s | we highlighted that sound last time but |
2724s | man is so good I really like that |
2727s | railgun |
2728s | I'm not even that good with it I kind of |
2731s | I kind of suck at it honestly but uh you |
2733s | know it sounds good therefore it is good |
2736s | that's that's how it works right |
2740s | look at this guy oh my God |
2746s | that Reverb speaking of Reverb |
2749s | um so uh remember when we have that uh |
2753s | Goss Cannon |
2755s | and we had the problems with the Reverb |
2757s | remember that uh let's let's let's |
2759s | actually craft three of these we're just |
2762s | gonna highlight |
2763s | we're gonna highlight the Goss Canon's |
2765s | new sounds that's what we're gonna do uh |
2768s | so we're gonna craft that one |
2769s | then we're going to craft this one |
2773s | oh yeah uh-huh yep perfect and then we |
2776s | are gonna craft one more |
2779s | now also keep in mind as I'm doing this |
2781s | like |
2783s | uh this has been a point of conversation |
2785s | just for clarity of anybody just walking |
2787s | in uh right now the sounds are bound to |
2789s | the different tiers of weapons that |
2791s | could and very likely will change it's |
2795s | just much easier for us to test and |
2797s | practice The Sounds uh by binding them |
2799s | to different tiers so let's go ahead and |
2801s | highlight some of these six sounds this |
2803s | is the standard Goss Canon sound |
2807s | for reference |
2817s | clear what that sound excellent uh now |
2820s | let's change things up a bit |
2822s | let's change things up a bit |
2824s | up up |
2825s | I love you music but it's time for you |
2828s | to leave |
2830s | all right here's the uh rare Goss Canada |
2844s | Reverb is working accordingly nice nice |
2847s | and then finally we have the superior |
2850s | gas Cannon |
2852s | and you guys remember I really liked |
2855s | this sound |
2856s | that Reverb |
2858s | yeah it's |
2859s | yeah check this out |
2872s | oh baby |
2874s | sorry okay I get really excited over |
2876s | sound design uh gero thank you so much |
2879s | for your hard work and your dedication |
2881s | to all things that bring these things |
2883s | together he has been working so hard let |
2885s | me let me just open up my quick little |
2888s | cheat sheet for you guys |
2890s | um there's the possibility oh hang on a |
2893s | second I closed my email how dare I what |
2896s | a silly thing to do |
2899s | um just to give you guys some |
2900s | perspective |
2902s | of the weapon sound effects and like the |
2904s | additions that have been uh going on |
2907s | this is for |
2910s | this is across several of the same types |
2912s | of weapons but then also variance of |
2914s | weapons so like I mean like a pulse |
2916s | lager versus a a Jaeger or a Synchro |
2919s | pulse um all of these are gonna have |
2921s | different sound effects right |
2922s | um and as of right now I have |
2925s | approximately |
2929s | 57 |
2931s | different weapon sounds |
2940s | uh I would love to to You Know cover |
2943s | every single one of these that's gonna |
2945s | take a little bit of time uh but I know |
2947s | that naturally we will get through this |
2949s | and the best part is there's still more |
2952s | coming like we're not we're not done so |
2955s | like man if you guys are audio files and |
2958s | you just like you embrace the sound |
2960s | design and gaming |
2963s | I think you are should be excited for |
2966s | what's to come |
2967s | we are having a lot of fun with bringing |
2970s | these together and it's feeling good |
2974s | oh my |
2976s | we're gonna keep using this gas cannon |
2978s | in fact we want that |
2984s | all right so our goal here is to get |
2986s | more |
2987s | um |
2989s | we want to do some hras today we want to |
2992s | do that high risk high risk areas |
2994s | that could kind of be fun |
3021s | excellent |
3029s | foreign |
3037s | today this is this is just wonderful I |
3039s | hope you guys are enjoying this too |
3042s | like my goodness |
3044s | I am super pumped all things coming in |
3048s | the summer update |
3058s | we'll get this guy dropped and then we |
3060s | will uh |
3072s | man I I just I really like that |
3076s | all right let's check out these |
3077s | shipwrecks we'll answer some more |
3078s | questions Blaster we've already heard |
3080s | the new Blaster zones we've already |
3082s | covered those |
3084s | charge compensator I'll take it |
3088s | your subwoofer is in love with all the |
3090s | new sounds wonderful my family that so |
3093s | much |
3095s | oh that's great |
3097s | that's fantastic |
3106s | you simply can't believe how broken |
3108s | Drake is so he is probably just waiting |
3109s | for the update oh my gosh now uh Drake I |
3112s | mean because it's a big part of the |
3114s | update right like we are things that you |
3117s | know things that you should expect for |
3119s | the Drake system and what's coming |
3122s | there's gonna be a bit of there's gonna |
3124s | be a few Mission chains in there there's |
3127s | obviously the new factions which we've |
3128s | been highlighting |
3130s | there's going to be |
3132s | um you know just generally new content |
3135s | to explore like the locations that we've |
3137s | been covering |
3139s | obviously some new mechanics the both |
3142s | the fire and the ice are completely new |
3145s | to the game Space |
3146s | and uh even though it's |
3148s | being added as part of the update it's |
3151s | not necessarily restricted to just the |
3153s | Drake system right this is just where |
3156s | we're highlighting it |
3158s | it's just where you can see the bulk of |
3159s | it in operation |
3168s | uh We've also covered a number of |
3170s | quality life improvements especially on |
3172s | the front of the um the crafting system |
3175s | you know uh so like one of the things |
3178s | that we discussed in crafting and I want |
3180s | to highlight this again because it's oh |
3182s | my gosh I love this so much like anytime |
3183s | you want to craft catalysts which you |
3185s | can do straight up from here uh but say |
3188s | like you want to add something to your |
3190s | sick Goss Cannon uh oh we can't do that |
3193s | because uh we crafted these can't modify |
3195s | those but let's say uh |
3199s | we've already modified all these we've |
3201s | modified too many things we'll just say |
3203s | this Blaster something we want to do |
3204s | this is just an example guys if we |
3205s | wanted to install a catalyst like my |
3207s | favorite new thing is how we have these |
3210s | color coordinated symbols that tell you |
3212s | if you have all the ingredients or if |
3215s | you are missing ingredients but you can |
3217s | still craft them by crafting the missing |
3220s | components button |
3222s | so like if we wanted to do this kinetic |
3223s | damage |
3224s | like we have none right now we have to |
3227s | craft it but if we press f it shows us |
3230s | all of the different crafting components |
3233s | that we need in order to make it so |
3236s | instead of going back through our |
3238s | crafting map I'm going to call it a map |
3241s | and figuring out like the lay of the |
3243s | land there to get all your components in |
3246s | order instead you just say screw that I |
3248s | want a kinetic damage weapon figure it |
3251s | out game and it says okay |
3253s | okay so we crafted the missing |
3255s | components that's no longer there now we |
3257s | all we have to do is just craft and |
3258s | install just like that |
3261s | done |
3262s | you don't have to dig through the |
3264s | crafting and this was not I I double |
3266s | checked with tease this is not only |
3269s | going to be a feature of doing catalysts |
3272s | this is also going to be possible for |
3275s | other items as well |
3280s | so |
3281s | with the track missing components thing |
3284s | to help iron out when you gather them in |
3287s | the wild and as well as to be able to |
3289s | just straight up craft the missing ones |
3292s | because you already have them we are |
3293s | feeling really good about you guys |
3296s | navigating this entire crafting system |
3299s | to get to where you need to be and to |
3301s | have what you need honestly that |
3303s | especially in combination with the |
3305s | freaking resource map like oh my gosh |
3308s | it's like dang it I need more ethium |
3310s | Crystal all right where do I need to go |
3312s | well screws arkoff this isn't benefiting |
3314s | us we need to fly back over to Sito you |
3316s | know whatever like that's going to give |
3318s | you a lot of direction for how to |
3320s | navigate and maintain |
3323s | your inventory |
3324s | which is so important |
3327s | in a looter shooter |
3330s | very good very good |
3334s | all right |
3336s | so let's see some more questions that I |
3338s | probably missed |
3340s | what happens to your ship if it does |
3341s | touch lava though it just it like |
3343s | instantly overheats |
3345s | it's I think it's an instant overheat |
3347s | and I think it also does damage like uh |
3349s | collision damage I'd have to double |
3350s | check but it's not something that like |
3353s | we're too concerned with because when |
3355s | you get heat damage and especially when |
3357s | you're too low to the ground on the lava |
3359s | planets you're gonna feel it |
3361s | and um you know I don't know if we want |
3364s | it to just be an instant KO or not |
3367s | but uh generally speaking |
3370s | yeah that's how that's gonna work |
3371s | [Music] |
3372s | generally speaking that's how that'll |
3374s | work |
3376s | didn't you specify on Discord that the |
3378s | end of summer was September 21st I think |
3380s | that's correct Tiberius I that was a |
3382s | question you asked a bit further back |
3383s | but yeah |
3385s | so at any any time between now and |
3387s | basically mid-september you're going to |
3390s | see the update drop |
3394s | uh let's see what else |
3396s | what else did I miss |
3401s | will we get an opportunity to deal heat |
3404s | and cold effects to enemies with new |
3405s | weapons mines and missiles oh my |
3407s | goodness what a question that would be |
3409s | so telling of me if I gave you details |
3413s | like that |
3415s | my goodness but what I will say is that |
3417s | if we're providing more content into the |
3419s | game Space that can affect you |
3424s | and you wanted to have certain levels of |
3426s | control over that too I mean like I feel |
3429s | like that makes a lot of sense |
3431s | I would definitely I would definitely |
3433s | Vibe with that that would be pretty dope |
3437s | wouldn't it |
3439s | we'll just have to see what the summer |
3440s | update provides |
3447s | I don't think we got a signal decoder |
3449s | did we |
3453s | we didn't how dare |
3455s | uh let's check out these new symbols on |
3458s | the map by the way uh you see how |
3460s | there's like this little coin marker now |
3462s | we decided to cut to the Chase and make |
3464s | things just a little bit easier for you |
3466s | to find uh like Landing sites where you |
3469s | can trade and that's not all |
3471s | we heard your requests obviously with |
3473s | the the ship dealer and you know that |
3475s | um you can now utilize Marie defense on |
3479s | the flying Duchess to swap ships as well |
3481s | but uh we added another little symbol |
3484s | here right there a little bitty guy ship |
3487s | dealer so you can very very clearly see |
3492s | the ship dealer locations on the world |
3494s | map so if I zoom out a little bit |
3496s | see all the places that you can land at |
3499s | a base as well as ship dealers just |
3501s | adding a little bit more clarity |
3504s | to this large map |
3508s | there's another ship dealer over there I |
3509s | forgot about that one I'm glad it was |
3511s | labeled on the map man that convenience |
3516s | not very many bases here but you can see |
3519s | that |
3520s | when you're navigating it's much easier |
3525s | what's on the map |
3527s | how to navigate that |
3530s | can we see it ship dealers on the Drake |
3532s | system no absolutely not no |
3534s | I am highlighting specific locations of |
3536s | Drake until I get to go ahead and open |
3538s | the doors |
3543s | for the Drake decoder I don't count GMB |
3546s | as allies I see them as loot boxes why |
3548s | am I malest uh if you want when they fly |
3551s | in to help you you can blast them down |
3553s | you can do that uh but it's not going to |
3555s | be to your benefit because while those |
3558s | GMB are present they are providing a |
3560s | distraction to your enemies that you'll |
3561s | need to best in order to trigger the |
3564s | boss to show up so you can collect the |
3566s | loot |
3567s | so that's your choice you don't have to |
3569s | like the GMB but the ones that join you |
3571s | are actually good ones |
3574s | all right let's uh |
3577s | I want to go back to Union I think let's |
3579s | go over to |
3581s | let's go over to Union |
3591s | uh spoon I know you're gonna have to |
3593s | wait a little bit for the T3 ships |
3596s | you're gonna have to wait a little bit |
3600s | lava has ground style Collision as well |
3602s | yes yeah you cannot fly into the lava |
3605s | just like real life I know that we're |
3607s | not trying to make like a simulation |
3609s | based game here but there are certain |
3612s | qualities |
3621s | that we would like to adhere to |
3623s | and uh lava being something that you |
3626s | cannot just pass through so easily is |
3628s | one of them |
3631s | foreign |
3637s | yes or no if we're going to get any new |
3639s | weapons with Drake I cannot confirm them |
3642s | I cannot confirm |
3644s | because that would be Tony |
3653s | you'll get used to it hive |
3657s | technically you can't swim in lava in |
3659s | real life you just wouldn't enjoy it |
3664s | all right |
3667s | so we are going to oh wait there's a |
3670s | there's an elite over there |
3672s | let's go get these Elite |
3677s | also Michael would you be okay if I |
3681s | re-showed the uh Retaliator location |
3687s | for it |
3693s | what what was that sorry I couldn't hear |
3696s | you |
3697s | over the sound of my destruction |
3702s | well that was not a single decoder |
3704s | hindsight |
3713s | all right let's go find another spot |
3716s | maybe take on some jobs that might that |
3718s | might help us out |
3721s | sure why not oh excellent well shoot |
3724s | guys you want me to take out some jobs |
3726s | and potentially show new weapon sound |
3728s | effects or do you want to go back and |
3730s | see some retaliators including an update |
3733s | to the Drone carrier I will let you guys |
3735s | choose |
3738s | I will let you guys choose |
3740s | both are presenting new options and |
3742s | opportunities for the Stream |
3744s | what do you want more |
3752s | but has you could always do something |
3754s | once energy oh my gosh |
3764s | save that one ship so I can get Farming |
3767s | monies and don't worry if it will be |
3768s | replaced okay I actually I really enjoy |
3770s | this question so um this isn't going to |
3772s | answer your question but it is something |
3774s | to bring up because I did have a really |
3776s | good discussion with Hans Christian |
3777s | who's one of the lead designers |
3780s | um we were discussing |
3782s | um like upgrade paths for uh the player |
3786s | in the future to help bring convenience |
3789s | specifically to ship dealing |
3792s | and as I'm reading through my discussion |
3795s | with him |
3798s | I literally cannot tell you any of this |
3801s | yeah |
3804s | nope I would be too revealing but know |
3806s | that |
3807s | um |
3808s | we did actually discuss like uh uh I |
3811s | actually discussed it with him it's |
3812s | called a special request where you'd |
3815s | basically hold down the ship |
3819s | um and |
3820s | [Music] |
3822s | I don't know if it's gonna happen I want |
3824s | to be I want to be clear I want to be |
3825s | clear on this because I've seen this |
3826s | request happen by a number of you guys |
3828s | out there I don't know if that's gonna |
3830s | happen but the only reason I want to be |
3833s | clear on that front is because I think |
3836s | the other opportunities we're going to |
3838s | provide |
3839s | are gonna put that idea to rust you're |
3842s | gonna be like this is fine |
3844s | it's fine that I don't have to I can't |
3846s | hold the ship so |
3848s | um there's gonna be more information on |
3850s | that in the future |
3852s | when it's ready |
3855s | so |
3857s | hopefully that curbs expectations just a |
3859s | little bit |
3861s | um |
3861s | should be it should be exciting for you |
3863s | guys |
3868s | will there be separate mining devices in |
3870s | the future we'll be using guns to mine |
3871s | uh so there will be certain properties |
3873s | of equipment that um and modifiers that |
3877s | can benefit mining but there's not going |
3879s | to be like a dedicated uh uh mining |
3881s | equipment that you need |
3883s | um I'd say the closest thing to that are |
3885s | going to be beam lasers which are |
3887s | straight up a weapon in the game but had |
3889s | an added they have a natural passive |
3892s | trait to them where any mining modifiers |
3895s | that's applied to the beam laser is just |
3898s | straight up increased by 25 just |
3900s | naturally boosted up |
3904s | all right so new weapon sound effects I |
3907s | see more than the retaliators |
3910s | so I think that's what we're gonna do |
3914s | so let's take out some jobs and then |
3916s | we'll procure some weapons that have new |
3918s | sounds |
3919s | [Music] |
3925s | so we want to grab |
3927s | actually I want to point out one thing |
3929s | maybe you guys can see it I'm not going |
3932s | to point it out I'm gonna let you guys |
3934s | do some investigation and why I started |
3936s | to say something and then stopped all |
3938s | right we're gonna grab this repel |
3939s | attackers Search and Destroy |
3945s | um |
3946s | we'll do a lost cargo as well because |
3948s | those are usually pretty easy |
3950s | so all right |
3952s | let's just kind of grab those |
3954s | excellent excellent excellent and then |
3957s | we are also going to uh dump our cargo |
3964s | [Music] |
3967s | I'm straight up buying all that plasma |
3969s | hang on a second |
3971s | that's actually a bug that should |
3973s | default to all instead of to none but uh |
3977s | that's okay and then we are going to |
3980s | sell the ramen sell the liquor two of |
3982s | the most important things and I just |
3984s | casually sold them I can't believe that |
3985s | solar panels Small Arms |
3988s | [Music] |
3995s | we're gonna I'm gonna do I'm gonna do |
3998s | something that looks so bad but we're |
4000s | doing it I'm scrapping literally all of |
4003s | this stuff I'm scrapping it I'm not even |
4005s | selling it I'm scrapping it |
4007s | how dare I |
4009s | foreign |
4014s | field generator |
4018s | all right so now we have a lot more room |
4020s | for uh Shenanigans this is good |
4024s | this is good somebody's dying inside I'm |
4026s | sure of it |
4028s | restock our missiles |
4032s | all right |
4035s | I'm gonna answer one more question then |
4036s | we'll go find some new weapons |
4046s | my bed man you are asking all the |
4049s | questions for me to basically explain |
4051s | everything that's gonna happen within |
4054s | the summer update |
4057s | oh goodness gravy you're just like hey |
4060s | sorry you're gonna make this happen are |
4061s | you gonna do this to happen is this |
4062s | gonna happen what about this is this |
4064s | gonna happen look I love your eagerness |
4065s | I love it so much but you have to |
4067s | remember I can only talk and show stuff |
4070s | that is either uh approved to be |
4073s | discussed and handed off |
4077s | and it's not meant to be super revealing |
4080s | right the big stuff is highlighting like |
4082s | these new factions that are still not |
4084s | done there's still more coming to them |
4086s | right |
4087s | um and also just like a taste just a |
4090s | quick taste as to what's going to be |
4093s | offered uh in the Drake system |
4096s | let's do this last cargo real quick |
4101s | that's the point |
4103s | give me all the details even though |
4105s | you're under NDA oh sorry can't do that |
4108s | [Music] |
4111s | I love it though I love how eager you |
4113s | are |
4117s | oh whoops hang on I wanna |
4119s | scroll down okay here we go |
4123s | um |
4127s | [Music] |
4140s | ship crafting I see that question so |
4143s | that was uh that's also been a point of |
4144s | conversation I think several times but |
4147s | just in general |
4148s | um |
4149s | like we really like |
4152s | being able to modify your items |
4156s | so that you can get the build you want |
4160s | kind of a more interesting thing |
4164s | [Music] |
4167s | but we will have the ability to like |
4169s | customize them more deeply in the future |
4172s | at least at the very very least as uh |
4176s | aesthetic option in this area |
4180s | but crafting on ships |
4184s | that's not the direction we are wanting |
4188s | to take |
4190s | based on our discussions internally |
4195s | I hope that doesn't sound like |
4196s | discouraging to you you're like oh man |
4198s | that sucks there's a reason why we're |
4200s | not allowing that |
4202s | can you hear me |
4211s | this is not a close range ship |
4215s | but it is now oh my gosh |
4221s | all right so we need you |
4225s | where's the other one I think we also |
4227s | changed the Lost containers missions uh |
4229s | very slightly so that these were easier |
4231s | to find because |
4233s | they were admittedly kind of a pain |
4236s | so this is the fly end grab them then |
4237s | you can go along your business |
4241s | um we do want to complete some other uh |
4244s | missions first though |
4247s | foreign |
4251s | [Music] |
4258s | the ship menu to leave in one top but |
4261s | it's not indicated at all anywhere yeah |
4263s | there's a couple little |
4264s | um like |
4266s | hidden keyboard shortcuts still like the |
4270s | ability to select multiple here |
4272s | has that even been has that even been |
4274s | added no it's not like at the bottom it |
4276s | should probably say control for like |
4278s | multi-select but it's not there right so |
4282s | yeah uh there's there's still some key |
4284s | binds that need to be labeled and |
4286s | there's still more keybinds coming I |
4288s | believe |
4288s | so yeah no worries about that that's |
4290s | just kind of Growing Pains of |
4291s | development |
4294s | you will hear the new sound effects yeah |
4296s | we'll get there I promise I just want to |
4298s | do a couple missions |
4300s | keep things chill answer some questions |
4309s | [Music] |
4326s | I get messy |
4331s | all right |
4335s | ah |
4339s | oh no there is a |
4344s | where where's the app there's gonna be a |
4347s | armor drone nearby |
4350s | there you are |
4354s | all your armor go bye-bye excellent |
4359s | give you my Shield's back beautiful |
4377s | oh my goodness |
4384s | who needs to fire at drones hey Union |
4387s | signal decoder excellent go get him Alec |
4392s | foreign |
4398s | over leveled hidden health and turrets |
4401s | on asteroids |
4403s | all right that seems pretty good |
4406s | seems pretty good |
4408s | reminder |
4411s | everything that you see on screen right |
4413s | now is in fact a work in progress so if |
4417s | you are like that doesn't seem right |
4421s | it's okay we're not |
4424s | let's go ahead and activate this one |
4425s | over leveled hidden health and turrets |
4427s | on asteroids that could be interesting |
4430s | oh we have two |
4432s | GMB allies and here are killed all right |
4436s | we'll go ahead and activate that one as |
4438s | well |
4440s | and uh another quick check for equipment |
4443s | nope we don't have any new weapons to uh |
4445s | highlight yet |
4463s | bro |
4470s | bro there's more what are you sorry he's |
4474s | probably thirsty |
4478s | it's great |
4480s | God stay hydrated |
4486s | credits nice |
4488s | it's settled okay good |
4493s | all right now with that space out of the |
4495s | way |
4498s | let's go do a high risk area |
4500s | get some sick loot |
4504s | uh let's head on over here |
4522s | foreign |
4535s | [Music] |
4546s | here we come we got JB allies and was |
4550s | what are they doing healing on kills |
4552s | yeah heal on kills |
4554s | all right |
4558s | armored drone hang on a second |
4566s | ravager oh my gosh that's the name it's |
4570s | been thinking that's been bugging me |
4571s | since the beginning of the stream I |
4572s | couldn't remember what those dank ships |
4574s | were called |
4577s | oh goodness |
4585s | so as you can see here the GMB are |
4587s | pulling a lot of their fire away |
4592s | this is awfully convenient for us |
4608s | [Music] |
4627s | oh yeah that's nice |
4631s | oh completed a challenge destroy an |
4633s | enemy affected by three or more debuffs |
4637s | that's nice |
4638s | [Music] |
4639s | that is one of the newer challenges |
4641s | thought we've been uh plugging away on |
4648s | let's get this bomber |
4653s | well hello there |
4654s | foreign |
4693s | foreign |
4701s | let's try and get these guys grouped up |
4705s | a little bit |
4706s | and see if we can take him out with a uh |
4708s | some more crowd control that way we can |
4711s | really get that box bomb |
4713s | up faster |
4715s | because while this weapon is very loud |
4718s | and Powerful |
4720s | it does have to focus down each |
4722s | independent enemy at once |
4726s | a little bit of time |
4731s | to custom Chase here |
4756s | oops that was the wrong weapon |
4761s | foreign |
4783s | good |
4789s | all right that's better yeah they're |
4792s | healing on kill is making the crowd |
4794s | control a little bit more difficult |
4800s | foreign |
4808s | what am I missing in the chat that's my |
4810s | next question ah there's a |
4814s | anti-missile drone nearby unfortunate |
4818s | unfortunately thankfully it's not |
4819s | hurting us |
4833s | do I have unlimited energy for my |
4836s | weapons so I am using on this particular |
4839s | build I believe I have |
4842s | um let's see |
4846s | no I'm not using Relentless I thought I |
4848s | was using relentless |
4850s | hmm |
4852s | I have more damage when my Shield's |
4854s | charged |
4858s | is this an efficient ghost Cannon |
4861s | I think that probably needs to be |
4863s | rebounced a little bit because I have a |
4865s | ton of energy you're right whenever I'm |
4866s | using this |
4868s | but no it stops when I run out it stops |
4871s | oh goodness now all of a sudden I'm |
4873s | gonna die |
4874s | hang on let's get some space |
4890s | where's that sniper |
4896s | [Music] |
4901s | we're just gonna set up base over here |
4908s | for a moment or two because I want to |
4909s | answer some questions |
4918s | of course they're all coming over here |
4920s | much like I wanted them to but oh my |
4921s | gosh now our turrets are in trouble |
4924s | so EMP should definitely help |
4938s | foreign |
4944s | space needs space yeah basically |
4952s | general rule of thumb I I I've seen a |
4954s | couple people stream where they get |
4956s | awfully close to Outlaw Detonator drones |
4960s | and gunships that's that's kind of okay |
4962s | you know you got your large ships they |
4964s | can take a lot of damage you're flying |
4966s | super close in your small ships though |
4967s | you are asking for a very quick |
4971s | just making sure you guys do in fact |
4973s | realize that generator drones are like |
4975s | small ship killers |
4978s | please destroy them at range |
4988s | all right let's see here's a elite we'll |
4992s | try and drop him in one ah |
4995s | yeah just enough health |
5000s | all right there we go |
5005s | thank you |
5018s | give me my box there it is |
5022s | here we go need more DACA yeah we need |
5025s | it we need to get more weapons |
5027s | we get more weapons |
5029s | get out of here show me your boss |
5034s | where are you at |
5036s | Where You Are |
5047s | open up oh yeah |
5051s | absolutely melted |
5056s | that's great |
5062s | all right let's see what we got |
5064s | see what we got we got |
5067s | nothing |
5069s | hang on is the Jaeger do we have a new |
5071s | sound for the Jaeger let's let's check |
5073s | let's check |
5075s | where's my cheat sheet |
5077s | screw it why do I look up a cheat sheet |
5078s | I can just plop it on we can find out |
5080s | immediately |
5085s | nope that's I don't think that's new |
5088s | all right we'll have to we'll have to |
5090s | find some items we're gonna go to a shop |
5092s | and if we still can't find them dang it |
5094s | I'm gonna load up my super cheating save |
5097s | that basically has all the new sounds in |
5099s | it |
5102s | Oscar you guys been waiting you've been |
5104s | patient I'm doing this high risk |
5106s | location you know you want sounds let's |
5109s | get some sounds in here let's just get |
5111s | some sounds in here where's my save at |
5114s | let's get some new sounds in here and a |
5117s | quick sneak peek out of tier 3 |
5118s | Interceptor no big deal |
5123s | no big deal all right so let's uh let's |
5126s | check out some some of these new sounds |
5128s | let's just get in here |
5130s | let's just do this uh not secondaries |
5132s | we're not we're not doing anything with |
5133s | secondaries |
5134s | uh we have lots of them |
5136s | um |
5139s | a few thermal guns |
5141s | we heard the superiors I think but we |
5144s | didn't really get to any others so this |
5147s | segment is devoted to weapons sound |
5149s | effects we're gonna start with the |
5151s | thermogun just because it's so nice it's |
5154s | so nice |
5155s | all right so |
5158s | quick disclaimer for anybody who's just |
5160s | walking in and just needs this brief |
5161s | announcement |
5164s | weapon sounds right now are bound to |
5166s | different weapon tears that may or may |
5169s | not change in the future |
5171s | and we would like to have special weapon |
5174s | sounds for every single variant of every |
5177s | single weapon so that does include stuff |
5179s | like a flack versus a penumbra which a |
5182s | penumbra is technically a flack but it's |
5185s | a variant of the flag |
5187s | so stuff like that all right |
5189s | cool here let's listen to some thermal |
5191s | guns let's listen let's listen |
5193s | completely |
5195s | listen completely to some Thermo guns |
5200s | uncommon |
5206s | rare |
5215s | and Superior |
5226s | there you go |
5228s | little things like that little things |
5231s | like that |
5233s | also that ship though |
5235s | ship oh |
5238s | actually seen this one before I had to |
5240s | go back and double check and make sure I |
5241s | wasn't showing something new uh but yeah |
5246s | excellent you have seen this one before |
5248s | but just not being flown I guess |
5251s | so technically first time seeing a tier |
5254s | three being float uh you know whatever |
5257s | but yeah so that's uh that's the thermal |
5259s | guns |
5263s | I really love the Reverb of the uh the |
5266s | superior one |
5275s | excellent |
5278s | so yeah and like I said like so so many |
5281s | new weapon sounds have been updated I'm |
5283s | only gonna do like one more uh so yeah |
5287s | there's there's a lot here we got new |
5288s | sounds for Synchro pulse uh you've heard |
5290s | a little bit of the railgun uh |
5293s | scattergun repeater the Flack versus the |
5296s | penumbra Goss Cannon we got to hear uh |
5299s | and the coil gun |
5302s | so yeah definitely a couple little |
5305s | things that have been updated |
5307s | a few here and there uh no big deal |
5310s | and then right after this we're going to |
5312s | take a quick dip into the retaliators |
5316s | and their drone carrier and then we're |
5319s | going to jump over to Michael select so |
5320s | we don't have a lot of time so one more |
5322s | weapon uh let's go with |
5329s | let's go with the Flack actually Michael |
5331s | in particular enjoys the flag I don't |
5333s | know if he's heard this yet so we're |
5335s | gonna do not only the Flack but we're |
5337s | also going to do penumbra so that you |
5338s | can hear the difference |
5340s | all right |
5342s | here it is here's the Flack sound |
5351s | also when it's hitting something |
5358s | there is a sound devoted for that as |
5360s | well next is the uh |
5364s | rare |
5374s | and then the superior |
5379s | which I believe you guys currently have |
5385s | so we added the uh uncommon and the rare |
5390s | to the flag and those of course are |
5392s | different from penumbra |
5396s | and penumbra we don't have a superior uh |
5400s | sound for it yet so this is just going |
5402s | to be the uncommon and the rare and this |
5404s | is penumbra |
5408s | foreign |
5415s | this one's the rare |
5435s | so here you go |
5436s | now everyone's asking you please do the |
5438s | Goss I can I could go through the gospel |
5440s | last one this is truly the last one |
5442s | we're gonna do all three of the Goss |
5447s | we did this one earlier but we'll do it |
5449s | one more time just because you asked |
5458s | that's the uncommon this is the rare |
5469s | foreign |
5472s | this is the superior which we were using |
5475s | earlier |
5489s | there you go love the color flashes yeah |
5491s | I know right that's a special effect of |
5493s | the tier three Wings because they're |
5495s | elevated |
5498s | oh my gosh but yeah I know you're |
5500s | totally right uh |
5503s | I don't think I hit the button in time |
5505s | uh shoot let's try one more time |
5508s | man too slow |
5510s | there it is yeah the highlighting of the |
5512s | color over on the wing that's what he's |
5514s | talking about pretty sexy yeah |
5516s | definitely agree |
5518s | definitely dig that color |
5521s | all right but that's all the more you're |
5523s | gonna see of this tier three Interceptor |
5525s | uh unless it's in another trailer or |
5527s | what have you uh but if you go back in |
5530s | time and look at other trailers you'll |
5531s | see that we've actually shown this Wing |
5533s | set before that's again why I'm showing |
5535s | this here uh but yeah more sounds I am |
5539s | confident we will Showcase in the near |
5541s | future but for now let's go ahead and |
5544s | bounce back over to the ice Retaliator |
5546s | location to talk about the Drone carrier |
5549s | very briefly |
5552s | look at us bouncing around today so back |
5554s | back to the ice |
5556s | back to the ice look at us going we're |
5558s | going ham today so many different things |
5562s | you guys remember this is the exact save |
5564s | that we used to Showcase however |
5567s | the Drone carrier has been modified at |
5569s | least it should be |
5570s | I guess we'll find out |
5578s | should be modified |
5583s | yep |
5585s | yep |
5586s | Retaliator Detonator drone |
5591s | redeemers are approaching oh come on |
5594s | redeemers this isn't your highlight |
5597s | so right now they have the exact same |
5599s | sound I think they flash a different |
5601s | color I think they flash white now |
5604s | because you know but the textures of |
5606s | this I don't think are done at all |
5609s | these were literally just implemented uh |
5612s | I think this week if not a couple days |
5615s | ago |
5616s | shoot was this even ready by our play |
5618s | test I wonder anyway uh the point is is |
5620s | that the Drone carriers now spawned |
5622s | Detonator drones |
5624s | what and you can imagine what they do |
5630s | we're Frozen |
5633s | we're completely Frozen |
5637s | yep that's what they do they freeze you |
5641s | uh so yeah also I forgot to turn the |
5644s | music and that mode back on that's uh |
5645s | that's important quite a normal |
5648s | but yeah |
5650s | Frozen |
5652s | Detonator drones they're not very nice |
5654s | by the retaliators also please keep in |
5657s | mind balance has not been passed yet |
5661s | through these factions so um I think the |
5664s | intent if I recall correctly is that |
5666s | these Detonator drones are gonna |
5667s | actually be a bit harder to hit |
5669s | they're gonna be faster and they do a |
5672s | lot less damage however so if they get |
5675s | to you you're not gonna explode you're |
5676s | just gonna get frozen so more on that |
5679s | when we have more on that |
5683s | cool |
5684s | yeah |
5686s | oh |
5687s | yeah we're totally gonna explode right |
5689s | now and that's that's fine that's it's |
5691s | fine it's fine every now and then you |
5694s | just kind of have to explode |
5696s | mostly everything else hasn't had any |
5699s | additional updates or changes or |
5700s | anything to it |
5702s | but just because I like showing it we're |
5704s | gonna go over to the Frost shield one |
5706s | more time I just I love the look of this |
5709s | this is granted from the Frost shield |
5711s | drones and man that just |
5716s | that's nice |
5717s | it comes across very nice |
5722s | draw Shield drones are these little guys |
5724s | and they can apply this Shield to any |
5726s | friendly zirilia Target nearby mainly |
5729s | Fighters though so they're not gonna |
5730s | like apply it to themselves right and |
5733s | probably not the drugs |
5735s | namely Fighters all right |
5739s | can't do any damage to them oh shucks I |
5742s | died boohoo let's now take a moment |
5748s | to uh stretch |
5753s | my goodness and then uh we're gonna dive |
5756s | over to Michael selects here |
5759s | because uh he's got a lot he chose 14 of |
5763s | them and when I make sure that we give |
5765s | proper pla praise and love to all y'all |
5768s | who have been doing the wonderful things |
5770s | in the screenshots uh area |
5774s | so um |
5778s | I'm delaying now because I notice I'm |
5780s | actually slightly uh slightly early so |
5782s | we're gonna fight a zorrelia destroyer |
5784s | one more time which is saved it's a it's |
5787s | a pre like |
5789s | pre-designed state so that you can see |
5792s | this but one more time just kind of like |
5793s | really bring this home how different |
5795s | these factions are from one another |
5801s | like just uh the zorilia do not have |
5803s | drone carriers |
5807s | but the they have these Destroyers |
5812s | it's hard points on the outside which |
5814s | you can shoot down |
5817s | they've got turrets |
5819s | as you would see that also Bernie do a |
5821s | crisp they have their interior space |
5823s | locked down so it doesn't cool off at |
5825s | all |
5826s | they like that seat they probably |
5828s | blasted out their weaponry |
5831s | and maybe there will be more details to |
5833s | talk about regarding the ship in the |
5836s | future too |
5838s | who knows |
5840s | all right very good very good |
5847s | will we see The Return of the outlaw |
5848s | Marauder from everspace 1 or was the |
5850s | madcap its replacement actually The |
5853s | Marauder is used by Freelancers now |
5857s | freelancer ship yeah if you if you take |
5859s | a quick inspection of that and you |
5861s | compare it to the marauder of everspace |
5863s | one you'll see that it's very similar so |
5865s | it's kind of been transformed and it has |
5867s | its uses through different factions |
5869s | including but not limited to the |
5871s | redeemers |
5874s | so yeah the marauder is technically uh |
5877s | back it's just no longer being used by |
5879s | standard Outlets |
5887s | but are we here's a here's a way to |
5889s | answer your question that's uh maybe it |
5892s | feels better we're not done with enemy |
5894s | types yet |
5897s | can you confirm uh |
5903s | oh my goodness are we getting Level 25 |
5905s | perks in the Drake update uh and since |
5908s | they seem to be there to find we are |
5910s | we're testing future content and our Dev |
5913s | builds |
5914s | um I should actually mention this is |
5916s | something I should add as a disclaimer |
5918s | when you see stuff in this build there's |
5921s | stuff that is straight wrong I almost |
5923s | went to the map screen I can't show you |
5924s | Drake but stuff is not working the way |
5929s | it's supposed to and there's some stuff |
5930s | that we are testing that's not even |
5933s | remotely close to done which is why I've |
5936s | been avoiding certain screens and why I |
5938s | don't talk about certain things like |
5939s | that perk screen you saw earlier this is |
5942s | not a complete state so I cannot confirm |
5946s | that we will go up to level 25 but I |
5949s | know that we are adding more levels |
5950s | which should be very apparent since I'm |
5953s | you know level 23 as I'm showing you |
5955s | this |
5956s | so time will tell |
5958s | time will tell I love the question but |
5961s | I cannot say we will find out together |
5968s | all right |
5977s | wonderful |
5982s | equalizer does not have new sounds |
5983s | unfortunately I was gonna try and sneak |
5985s | in one more sound alright |
5988s | if you guys have any more questions |
5989s | about Drake before we cycle over to |
5992s | Michael selects because this I want to |
5994s | make sure like there's any other |
5995s | floating questions |
5998s | maybe I missed one I probably missed one |
6001s | I am happy to answer as much as I can |
6004s | about what you've seen |
6009s | like this lava |
6012s | this is a new location yeah |
6015s | I just I just caught that it's been kind |
6017s | of an older question but |
6019s | you're pointing that out |
6021s | and it's pretty hot |
6023s | pretty let's just |
6026s | yeah let's just uh Boop into the lava |
6029s | yeah look at that we we died pretty fast |
6034s | but I do want to point out and stress we |
6037s | did run into the lava we don't somehow |
6042s | fly through it |
6043s | nah |
6048s | all right |
6057s | what is the what is the star in the |
6060s | Drake system is it a white dwarf the |
6063s | star and the um Skybox are incomplete at |
6067s | this time I believe |
6069s | I'll have to double check with Marco but |
6072s | I think that's the case I don't think |
6073s | it's been applied yet |
6075s | so um |
6077s | yeah that's uh that is to be discovered |
6080s | to be decided I should say best to be |
6083s | decided |
6089s | spoon night yes you're correct |
6099s | I just felt like the incendiary missiles |
6101s | they used would fit the new faction uh |
6103s | the Intimidator yeah no completely agree |
6106s | and effectively we will have those uh |
6109s | tools in the hands of zorrelia right |
6111s | like but it's instead of it being a |
6113s | missile they just use it through their |
6114s | Weaponry but the missiles that they do |
6116s | fire uh when you are hit by them yeah |
6119s | they absolutely uh will just burn one of |
6123s | your systems immediately this is also |
6125s | present in the is it on the Redeemer |
6128s | Marauder |
6130s | it's not called a Marauder |
6134s | I think it's the disciple then when they |
6136s | fire missiles it actually does that |
6137s | which is the that's literally The |
6139s | Marauder ship but the redeemers have |
6142s | control of it and I think that their |
6143s | missiles do that oh my gosh so it's |
6146s | technically still applied as the |
6148s | Marauder's weapon |
6150s | oh my gosh I need to like double check |
6152s | this now ah but yeah I'm pretty sure |
6155s | that's the case |
6156s | all right so guys now is the time where |
6159s | we jump over to uh uh Michael selects so |
6163s | I need just a moment to get everything |
6164s | set up so what better way than to you |
6167s | know uh watch uh watch the sick trailer |
6170s | again |
6174s | thank you |
6183s | [Music] |
6207s | foreign |
6218s | [Applause] |
6224s | [Music] |
6233s | excellent fantastic amazing oh my |
6237s | goodness all right so guys now it's time |
6240s | for the segment of Michael selects uh |
6243s | how do I how do I full screen there we |
6244s | go that's how we full screen wonderful I |
6247s | do have a brain I can use tools that I |
6250s | have so |
6252s | um |
6252s | yeah per usual what we're going to be |
6254s | going through here are all screenshots |
6256s | that you guys have taken pretty |
6258s | confident that these have been uploaded |
6260s | to steam itself some of these might come |
6262s | from Discord I know some of you have |
6263s | posted yours to both places so you might |
6265s | see them uh twice over now Michael |
6268s | always leaves little blurbs about the |
6270s | ones that he selects so you know why he |
6272s | chose them and uh so I'll be going |
6275s | through and telling you who made the |
6276s | shot and then discussing uh what Michael |
6279s | appreciates about the shot so that you |
6282s | can work on your photography or keep |
6285s | doing what you're doing because it's |
6287s | working |
6288s | awesome |
6290s | all right |
6291s | um so this one actually comes from |
6293s | Excelsior otherwise known as Excel I |
6297s | don't know if I saw them in the chat |
6299s | today or not but hey you're getting |
6301s | highlighted from Michael this one's |
6303s | called full force |
6305s | and Michael says that he loves the speed |
6308s | and energy in this wide angle shot not |
6311s | only do the engines and thrusters stick |
6313s | out immediately conveying that the ship |
6315s | is flying at top speed the rolled camera |
6318s | in close positioning to the gigantic |
6321s | wreck add to the dynamic of the scene |
6323s | while showing incredibly detailed |
6325s | textures on the capital ship's Hull |
6328s | further nice little details to discover |
6330s | like the sun glare behind the piece of |
6333s | debris and the malfunction on the belly |
6335s | of the spaceship wonderful oh my gosh |
6339s | what a description for you Excelsior so |
6341s | keep up the Fantastic work because |
6344s | Michael loves it |
6346s | so a lot of appreciation for Excelsior |
6349s | been taken uh better and better shots |
6351s | I've seen over time |
6353s | really really good stuff |
6355s | probably busy with uni again yeah |
6357s | probably they probably aren't so |
6359s | remember you can scroll in with the |
6361s | mouse oh no I didn't forget Sir Lloyd |
6363s | thank you thank you I see the Kappa but |
6365s | you know it's it's good to have friendly |
6367s | reminders I appreciate it all right this |
6370s | is the next one we will be talking about |
6372s | um through the course of this process |
6374s | um I should also mention keep asking |
6375s | questions too if you want |
6377s | um it's totally fine totally fine every |
6379s | now and then I'll look over and see that |
6381s | I forgot to answer something like this |
6383s | one how much storage space is everspace |
6386s | 2 gonna take in total with Drake uh in |
6389s | regards to like the the files that's I |
6392s | have no idea I I really couldn't tell |
6395s | you |
6397s | oh gosh it's a it's a great question I |
6401s | can try and find out more for you |
6404s | um and then respond in the Discord |
6406s | if you go to the asteps questions over |
6408s | there or rather ask rfg is the new |
6411s | channel name |
6413s | wonderful uh but yeah |
6416s | so this shot comes from crispy muffin |
6420s | this is called Eerie encounter |
6423s | I think I even highlighted this one |
6424s | myself |
6425s | but Michael likes it so much he selected |
6428s | it he had this to say a shot right from |
6430s | an imaginary Stanley Kubrick sci-fi |
6434s | movie looking Point Blank at an alien |
6437s | ship that is charging its lethal weapons |
6440s | attacking you in three two one black |
6443s | screen no sound |
6446s | very very accurate awesome |
6450s | very great shot so keep up the great |
6452s | work crispy muffin |
6454s | because you have been selected by |
6456s | Michael |
6457s | and your Fine Photography great use of |
6461s | that depth of field as well |
6463s | bringing all the focus to the Forefront |
6466s | of this ocar |
6469s | it's okra Prime music crack what's it |
6472s | called it's not protector is it oh my |
6475s | goodness I'm forgetting the names of all |
6476s | the ships we got we got too many chefs |
6478s | we got to remove some |
6480s | oh my gosh next up we have |
6484s | we have mad bad oh mad bad look at this |
6487s | you got selected |
6489s | you got selected |
6491s | for your space crystals shot your shots |
6494s | your photography is getting better sir |
6496s | it's definitely getting better you got |
6498s | Michael turning his eyes towards you |
6500s | this one |
6502s | fantastic eye for a macro shot of space |
6505s | crystals with within the zarkov vortas |
6509s | vortex defocused by depths of field in |
6513s | the background virtual space photography |
6515s | at its finest love it oh my goodness so |
6519s | don't mind the fact that I botched what |
6521s | he said the short of it is it's a |
6523s | fantastic little macro shot especially |
6525s | seeing the detail in the crystal lining |
6527s | itself and how it cracked and how those |
6531s | Rich meaty crystals are ready to be |
6534s | pulled out and crafting your next big |
6536s | weapon those are Culver crystals by the |
6539s | way that's wonderful so these can |
6541s | actually be mine and then yeah the depth |
6543s | of field usage is is spot on definitely |
6546s | definitely digging that too |
6548s | let's keep moving on through this next |
6552s | one is Drive live Drive live I didn't |
6556s | they just recently get Galactic |
6558s | photographer I think they did uh but |
6561s | just the red ring of perspective |
6564s | I definitely know that I highlighted |
6566s | this one as well |
6568s | comes together so finely so nicely as |
6571s | you're staring at this let's answer one |
6572s | more quick question from Tiberius most |
6575s | of the new high risk area stuff is |
6576s | really cool but it always feels like the |
6578s | boss spawn meter goes a little too slow |
6580s | are you still balancing that yes and do |
6582s | larger heavier ships fill up different |
6584s | amounts of meter progress I don't |
6586s | believe that's the case at this time but |
6588s | it is something that we are trying to |
6590s | currently balance so yeah uh that's not |
6593s | done that is not done |
6595s | um it's also possible it's kind of |
6597s | ironic but it is also possible to fill |
6598s | up the boss meter really fast |
6601s | if you have specific builds that are |
6604s | just designed to do massive amounts of |
6606s | Splash damage |
6608s | um and so there just needs to be some |
6610s | fine tuning on the front to kind of |
6612s | bring everything in so anyway |
6615s | Drive live |
6618s | Perry Rhoden called he wants his cover |
6620s | art back |
6621s | there's much more to this shot than you |
6624s | might see at First Sight first there's |
6627s | obviously the red ring drawing your |
6629s | attention which works really nice |
6630s | because pretty much everything outside |
6632s | of it is Pitch Black |
6634s | then you notice it's like a peeking uh |
6637s | peaking Tom hole into another world |
6639s | behind |
6640s | together with the pastel colors and an |
6643s | almost Illustrated look of the space |
6644s | station it would make for a great fit of |
6647s | a modern interpretation of a classic |
6649s | sci-fi book cover with a mysterious |
6651s | story to unfold fantastic visual |
6654s | storytelling here |
6656s | wonderful I think I even expressed when |
6659s | I showed this in the last I like want to |
6661s | pull it up I think I even talked about |
6663s | how this was sharing a story like it was |
6665s | invoking uh you know an adventure within |
6669s | that so absolutely so very very good |
6671s | shot Drive live keep it up |
6675s | keep it up |
6679s | next up we have another from crispy |
6682s | muffin look at this two from crispy |
6685s | muffin in a Michael select wow that's |
6687s | some really big praise |
6689s | this one's called Purple blazing |
6693s | some of these the names that you guys |
6695s | provided some of them I I Michael did |
6698s | you make up some of these names I don't |
6699s | know but either way uh that's where the |
6701s | naming conventions come from I believe |
6702s | they come from you guys themselves uh |
6704s | whenever you're naming them and posting |
6706s | them up so really really good stuff |
6710s | awesome action shot with attention to |
6713s | hard surface details |
6716s | like these popping colors and cinematic |
6720s | use of depth of field well done this |
6722s | could be a shot on the back of the |
6723s | physical edition of everspace 2. dang |
6726s | and yeah I completely agree actually |
6728s | like that's this is definitely |
6730s | highlighting the action |
6732s | of what the game offers and that's a |
6735s | pretty stinking sexy looking ship you |
6737s | got there too |
6738s | pretty great way that you have colorized |
6741s | that yourself I can tell you've |
6743s | colorized it yourself because I have |
6745s | that eye but it really comes together |
6747s | quite well so nicely done |
6749s | nicely done |
6751s | [Music] |
6758s | everspace 2 bookcoming we will have a um |
6762s | a digital art book |
6765s | we will have a digital art book that is |
6767s | one of the promises we made from the |
6769s | kickstarter and we are satisfying every |
6772s | promise that we made from the |
6773s | kickstarter absolutely |
6777s | yeah okay so Michael Michael is |
6779s | referring to the naming Convention of |
6781s | the user thank you for that Clarity |
6783s | Michael yeah I love it I love it |
6786s | one more question from Bill Farson all |
6789s | right I'll answer it and then we'll talk |
6790s | about dark chaos here |
6792s | notice that the cutscenes in the story |
6794s | have changed over time yes not just the |
6796s | voice of characters but the scenes |
6797s | themselves are you planning to further |
6799s | age that before 1.0 yes yeah |
6802s | um at the very least we plan on removing |
6805s | the work and progress stamp at the very |
6807s | top |
6808s | but with all sincerity uh there's more |
6811s | coming to those cutscenes all of them so |
6813s | if you've passed by them and you haven't |
6815s | like reloaded your save at all and like |
6818s | say you passed by them the first chance |
6820s | you got |
6821s | um I think you guys would actually be |
6823s | surprised if you started a new save file |
6826s | and watched those same cutscenes you'll |
6827s | notice a difference and it's not just |
6829s | visually but also from an audio level as |
6832s | well they are continually being updated |
6836s | um yeah for sure so dark chaos here this |
6839s | one's called enchanting |
6842s | apply named by the space photographer |
6845s | this shot could be the key visual to a |
6849s | high fantasy novel set in a mysterious |
6851s | sci-fi world where technology and Magic |
6853s | entwine |
6855s | maybe an everspace spin-off in the |
6857s | making |
6858s | already said too much |
6862s | oh my goodness uh but yeah we would we |
6865s | would love to do spin-offs that would be |
6866s | amazing but yeah that's what you get |
6868s | here |
6869s | emblazoned by sci-fi and fantasy alike |
6876s | great shot |
6877s | dark chaos |
6879s | very nicely done |
6882s | some cutscenes are final or close to |
6883s | final yeah that's actually important to |
6885s | state so thank you for that Clarity |
6886s | Michael some of the cutscenes are in |
6888s | fact final or very close to it so I |
6891s | wouldn't expect uh just further Clarity |
6894s | here I wouldn't expect super crazy |
6896s | Transformations between cut scenes you |
6900s | see right now versus the 1.0 release but |
6902s | you will see quality improvements |
6905s | incorporated into those whether it's |
6906s | like cleaning up lines adjusting |
6908s | coloration audio tweaks uh maybe even |
6911s | like pacing issues if those happen it |
6914s | just to synchronize what those cutscenes |
6916s | are supposed to uh fulfill for the story |
6919s | driven purposes |
6921s | um yeah there you go |
6923s | so thank you for that Clarity uh Michael |
6925s | really do appreciate that one this one I |
6927s | know I showed I know I showed this one |
6929s | because I just this one oh |
6932s | this is such great shot from crispy |
6935s | muffin again crispy muffin oh my gosh |
6939s | oh my goodness I I love this shot |
6942s | everything about this shot makes me feel |
6945s | so good I think this shot was also |
6947s | I think I think it was taken like around |
6949s | the time of Top Gun movie coming out the |
6952s | Maverick movie if I'm not mistaken I |
6954s | think that's why he took the shot |
6957s | I love it I don't even it's it's |
6959s | wonderful |
6960s | the pursuit |
6962s | what a great cockpit shot perfectly |
6965s | capturing the excitement of being a |
6967s | space pilot sipping between asteroids |
6969s | while pursuing a space Baddie without |
6971s | blowing yourself to Starship Stardust |
6973s | again great use of depth of field and |
6976s | camera roll to increase the dynamic of |
6979s | the shot top-notch marketing material |
6981s | for the boxed version and our store Page |
6985s | love it but yeah I love that missile |
6988s | coming down getting ready to blast them |
6990s | the trail whoops the trail |
6994s | all the way like everything about this |
6997s | shot just feels so good and the fact |
6998s | that the depth of field like puts this |
7001s | stuff kind of out of your view like you |
7003s | see it but your focal point is on that |
7005s | ship on that missile oh I really like |
7008s | this shot too this is this is one of my |
7011s | favorite shots from the community as a |
7013s | whole let me just say that it's |
7015s | wonderful what a wonderful shot |
7019s | we need Nyan Cat engine Trails you guys |
7022s | are absurd all right we've got the |
7025s | chemical bro showing up in a Michael |
7027s | select |
7030s | glare |
7032s | reduced to the max |
7034s | the mass shot belonging to the category |
7036s | for its Simplicity capture of the |
7038s | perfect moment visual balance and clear |
7041s | imagery |
7042s | notice the god rays and the subtle stars |
7046s | that are still visible in the background |
7048s | superb |
7052s | [Laughter] |
7054s | yeah |
7057s | great shot |
7058s | fantastic shot |
7068s | just double checking questions I'm happy |
7070s | to answer uh anything and everything |
7073s | that's kind of floating in here I'm |
7074s | going to cycle to the next one because I |
7076s | am watching time here's a question that |
7078s | I want to answer it doesn't look like |
7079s | spoot night uh jumped in there valuable |
7082s | member of the community so thank you for |
7084s | responding but I do want to answer this |
7085s | directly this has probably been asked |
7087s | before but I have noticed that ship |
7088s | customization isn't listed in any |
7090s | roadmaps that I have found is there |
7091s | something I'm missing or is it going to |
7093s | be incorporated later in development so |
7094s | long story short |
7096s | um and again it was kind of answered but |
7098s | just to provide Clarity we want to have |
7101s | transmogrification included into the |
7104s | game that means that if you really liked |
7106s | a special Wing set |
7108s | um from like tier one or tier two but |
7110s | you want a tier four ship you would be |
7112s | able to mix and match that through ship |
7114s | customization but those features because |
7117s | they're all surrounding |
7119s | um the Aesthetics of the game it's not |
7122s | gameplay Centric |
7124s | it's not added content that you will be |
7127s | exploring and experiencing and testing |
7129s | it is being reserved for that 1.0 |
7132s | release so you will see those |
7134s | customization options much later might |
7137s | happen a little bit before 1.0 if we're |
7140s | really lucky but my guess is it's going |
7142s | to be a 1.0 special |
7145s | this shot comes from high barf |
7148s | hello wonderful space combustion |
7153s | space Sim nerds losing their Michael why |
7157s | did you put a swear word in here I don't |
7159s | say bad words ever it's it's against my |
7162s | religion that's not true |
7168s | oh my goodness uh OMG explosions in |
7172s | space how well if there's a carrier full |
7175s | of oxygen there can be explosions in |
7177s | space 100 besides we really don't care |
7180s | as long as it looks awesome and that's |
7181s | so true oh my gosh when you destroy |
7184s | something we want you to have that added |
7186s | Rich effect of seeing everything go up |
7189s | in flames |
7191s | it's wonderful and great shot |
7194s | encapsulating all of those fine details |
7197s | as you're sneaking your little nose over |
7199s | here uh actually I should get my nose |
7202s | out of the way see his ship right there |
7204s | flying but a great shot bringing down |
7208s | that Redeemer Inquisitor |
7210s | uh I think the Redeemer inquisitors die |
7212s | like the coolest way because they like |
7214s | have the smoke Trail anyway very very |
7216s | good shot I love it |
7218s | we have another one from Excel |
7221s | Excel Excelsior if you're here I |
7223s | seriously want to know if you doctored |
7224s | this one up because I feel like you did |
7227s | but at the same time I'm looking at all |
7229s | these effects and I know that you can |
7231s | experience these in the game right now |
7233s | like it the fact that I can't tell if |
7236s | the shot is Doctor up or if it's in game |
7238s | is mind-boggling and it frustrates me in |
7241s | the most incredible happy place ah I'm |
7244s | like upset being happy by looking at |
7246s | this shot this is what Michael had to |
7248s | say space purpleina propuria |
7255s | the crap is that word |
7258s | purpuria is that a real |
7262s | purple in Latin okay excellent space |
7266s | purple |
7267s | Michael you're too big brain small brain |
7270s | over here you get you gotta work with me |
7271s | all right |
7273s | pure space Beauty 100 wallpaper material |
7276s | enough said I love it nice shortens and |
7280s | sweet it seriously is ah yeah I want to |
7284s | slap this on my wall it's just so |
7286s | delightful |
7287s | so delightful |
7289s | all right |
7291s | goodness gravy |
7294s | uh let's see next one oh my gosh now |
7298s | we're running out of time because I'm |
7299s | spending so much time with all of these |
7301s | incredible shots ah crispy muffin |
7304s | here we are we got four left guys we can |
7306s | do it in three minutes crispy muffin the |
7308s | dash |
7311s | easily the best dashboard screenshot so |
7315s | far really digging our 80s backlit |
7317s | sci-fi design which could be right from |
7320s | the USS Enterprise with some gizmos and |
7322s | buttons that we borrowed from the |
7323s | Nostromo in Aliens again another great |
7326s | example of cinematic depth of field |
7328s | usage couldn't agree more everything you |
7331s | sides like exactly what it is I I love |
7334s | The Vibes that I get actually from like |
7336s | retro like it's like future retro is |
7340s | that what it's called |
7341s | is that what it's called I think it's |
7342s | future retro from like aliens franchise |
7344s | right like it's in the future but |
7347s | they're using like super outdated stuff |
7348s | I love it I love it and that's |
7351s | definitely inspiration that we used here |
7353s | and crispy muffin captures that so well |
7355s | very nice retro futurism yeah something |
7358s | like that thank you thank you for the |
7360s | quick explain |
7362s | very good stuff |
7364s | uh would it be possible to purchase the |
7366s | SE art book separately that's uh I know |
7369s | you could buy it digitally |
7372s | um or rather |
7374s | I should say this |
7375s | I don't know that actually |
7377s | I'm assuming we'll be able to buy a |
7380s | digital art book because that's what we |
7382s | did with everspace one so based off of |
7384s | the history we have I'm assuming you'll |
7386s | be able to buy the digital art book for |
7388s | our space too purchasing a physical art |
7391s | book though uh that's gonna that's gonna |
7394s | go right on over to the marketing |
7395s | department and Michael will have to |
7396s | answer you directly on that one |
7399s | um not sure about that because printing |
7402s | costs money right |
7404s | um so not sure if it's in the budget or |
7405s | not let's move on to the next one we got |
7407s | the chemical bro this one's called |
7409s | coming home |
7411s | I love this shot |
7413s | I talked about this shot |
7415s | everything about the shot pleases me |
7417s | greatly you got that retro futurism here |
7420s | too |
7421s | uh you have |
7423s | subtle color usage that makes you see |
7425s | how alive this world is and yet you also |
7429s | see the darkness and the destruction |
7433s | and this massive structure |
7436s | this is what Michael has to say after a |
7439s | long hard day in the cockpit patrolling |
7441s | at Union's borders Captain Mitchell is |
7443s | flying back to Noah Damaris starport to |
7446s | have an ice cold Union beer at his |
7448s | favorite bar and maybe make some new |
7450s | acquaintances always up for some |
7452s | Adventure |
7453s | how about that for the blurb on the back |
7455s | of the latest sci-fi novel in your |
7458s | favorite bookstore around the corner the |
7459s | type that sells books you cannot get |
7461s | anywhere online because they only sell |
7463s | to True connoisseurs of the genre oh my |
7466s | gosh Michael I feel like you're really |
7467s | pushing some type of book crossover and |
7470s | you're getting me excited because I |
7472s | haven't heard anything about this |
7476s | oh my gosh all right all right we got |
7480s | two left guys that we have to call it a |
7481s | stream oh my goodness so Kaza hey Kaza |
7485s | all right finally showing something from |
7488s | Casa this one's uh this one's also |
7489s | something we highlighted this was using |
7491s | the exploit uh was it an exploit though |
7494s | it was easily possible using the |
7496s | features in the game regardless multi |
7500s | Arc 9000 spamming |
7503s | multi-alts uh and he was he had several |
7506s | of these shots this is what Michael has |
7508s | to say electrocution |
7510s | 1 000 volts is gonna get you if you |
7514s | don't pay attention pilot love this shot |
7516s | full of electricity you can almost hear |
7518s | the crackling in the space while but |
7521s | someone forgot their lightsabers oh my |
7525s | goodness that's great |
7528s | hey very clever shot though with all of |
7531s | your shenanigans uh |
7534s | lightsabers goodness gravy |
7539s | so good such a great shot love the color |
7542s | balance as well I think that works |
7545s | and last but not least a surprising one |
7548s | for me actually uh but it's still a |
7551s | Michael select and I think that is |
7553s | important to note the quality of this |
7556s | shot this was achieved actually hang on |
7560s | I'm gonna read Michael's I'm going to |
7561s | read Michael's thing that we're gonna |
7562s | talk about this one this one comes from |
7563s | T3 Cube |
7565s | T3 Cube |
7568s | drawn 3.0 |
7570s | oh hello Disney lawyer sorry you got |
7573s | nothing on us it's just good old space |
7574s | buddy T3 Cube hitting the flares or |
7577s | rather enjoying a glitch in the VFX |
7579s | apart department low |
7582s | all right so this image was made |
7583s | possible with the uh the nasty unnamed |
7586s | pickup bug all right guys so uh |
7589s | basically uh any item could be outfitted |
7592s | to any module on the ship |
7596s | oops |
7598s | we fixed it |
7599s | um but in that time what you're seeing |
7601s | here is T3 cube with lasers and the |
7605s | missiles of a gunship so that's why |
7607s | you're seeing the the missiles like |
7610s | obviously the back of the gunship |
7611s | there's another bug where you can shoot |
7612s | lasers and then like you can rotate your |
7614s | ship and they're still fine sniper |
7615s | anyway |
7616s | um those are firing from the missiles |
7619s | and then there's there's three from the |
7621s | primary so he has two different laser |
7623s | beams once the blue lasers and the other |
7625s | ones the red lasers and the secondary |
7626s | weapon slot firing them all and then |
7628s | flip you flipped around his ship while |
7632s | he's doing this gimmick to make it look |
7634s | like they're thrusters |
7636s | so yeah it's a glitch we've patched it |
7640s | out so you can't do this anymore but it |
7642s | still gets attention and praise because |
7645s | what a clever shot to utilize such a |
7648s | particular bug all right guys |
7650s | sincerely that's the end of the stream |
7653s | we covered a lot of stuff today a little |
7654s | bit more than I think we had in store |
7656s | for you but I hope that you all uh |
7658s | sincerely enjoyed the Michael selects |
7660s | this is something that Michael you know |
7662s | he doesn't have a lot of time to do this |
7664s | and when he does take the time to go out |
7667s | of his way and procure these images that |
7671s | you've taken your time to do like that's |
7673s | a huge shout out to all of you who have |
7676s | provided these fantastic shots and are |
7679s | just showing the love that you have |
7680s | forever space too |
7682s | keep it up |
7684s | because we love this and we can kind of |
7687s | tell that you do too so |
7690s | I have been Eric Schrader you have been |
7692s | awesome |
7694s | don't stop being awesome and we'll catch |
7696s | you in the next stream next week same |
7698s | time |
7700s | doodles |
7714s | foreign |
7718s | [Music] |
7724s | [Music] |
7733s | [Music] |
7740s | [Applause] |
7741s | [Music] |
7749s | foreign |
7750s | [Music] |
7762s | let's go radar buddy Corbin |
7764s | and also |
7766s | if you have an interest in everspace 2 |
7768s | do note that right now during the theme |
7770s | summer sale it is on sale for 20 off |
7773s | that's right the cheapest that it |
7774s | possibly is is right the heck now you |
7777s | could buy it pick it up store it in your |
7779s | library wait for 1.0 release if you want |
7780s | to do that or you can test it out and |
7782s | give us feedback to make it even better |
7785s | awesome otherwise let's go share some |
7788s | love with Corbin and uh have a wonderful |
7791s | weekend guys you are seriously super |
7793s | awesome ah I love you I love you I love |
7797s | you |
7800s | foreign |
7814s | [Music] |
7820s | [Music] |