over 1 year
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ROCKFISH Games
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0s | |
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4s | Boy was it a busy month. |
5s | My goodness. |
7s | We've got a number of things to discuss in July |
10s | I have broken down the ones that are |
11s | probably the most significant |
13s | and I want to also mention |
15s | At the start of this month |
17s | we went live with the summer update. |
20s | So everything here is actually even better |
23s | in a playable state, in the current early access |
26s | of EVERSPACE 2. |
28s | Otherwise, let's get on to these topics. |
32s | The scaling of progression |
34s | has since been changed. We rescaled the scaling. |
37s | So now numbers at lower levels are much smaller and |
40s | numbers at higher levels are much more significant |
43s | so you feel the impact of leveling up. |
46s | When you get a new good item in place |
48s | you're going to get that power boost |
51s | that you also deserve. |
53s | Attributes were also rescaled so the |
56s | values that you get and what they provide |
60s | are now a bit more distinct to boot. |
62s | What does that mean, exactly? |
64s | Now we can put emphasis on the actual items |
67s | that you have instead of just your attribute. |
70s | Uh huh, so you're saying that we're putting |
72s | the emphasis in the items that you find |
74s | in this looter shooter that we're developing? |
79s | Now attributes still obviously play a role in this |
81s | to help balance out your build. |
83s | We also went ahead and updated mainframe expansions as well. |
87s | That way instead of just providing a mere ... |
90s | ... twenty points |
93s | now it adds five percent increase |
95s | to your total allotted. |
97s | this also means, by going up to five stacks |
100s | of mainframe expansions, you can have a |
102s | twenty five ... percent increase bonus |
105s | to your attribute. |
108s | Get on those locations challenges, people. |
111s | We were able to highlight |
112s | six new perks a bit earlier than they dropped. |
115s | We have one for Delia, one for HIVE, and |
118s | and one for Tareen |
119s | and three for the pilot himself. |
122s | Here they are on the screen for ease of convenience. |
126s | Also note those values are multiplicative |
129s | not additive so |
131s | if a value was twenty, and it got a fifty percent increase |
134s | that wouldn't make it seventy |
136s | that would instead make it thirty. |
142s | The Vindicator got a new set of wings, |
145s | These are the tempest style wings |
148s | and the body is also brand new |
150s | for all of the heavy fighters |
152s | this is just a more recessed body option. |
159s | Past me has some information regarding |
161s | the flak's new smart munitions. |
164s | Now whenever you are within a certain range |
167s | the flak does not trigger its radial attack. |
171s | So what that means is |
173s | if I'm shooting somebody |
175s | and a drone goes flying by |
177s | directly in front of my face |
178s | and I shoot my flak |
179s | instead of it immediately exploding |
181s | on the ship, to hit the drone right there |
183s | it ignores that radial attack and it just fires off |
188s | until it's at a certain range from the player ship |
190s | before it can explode |
192s | So see how we're too close to the target |
194s | and so the flak disables itself |
196s | from exploding in our face? |
199s | In short, if you're too close to your target |
203s | the flak doesn't blow up in your face. |
205s | That's all. |
207s | Other things that we did |
208s | we added device ranges to |
210s | every single on in the menu |
213s | you can see it's operating range. |
215s | Also, if you're in game |
217s | you use a device and you're not in range |
219s | it will tell you what the range you need to be at, is |
223s | Here's a quick clip. |
225s | Now you can keep flying around, it just tells you |
228s | Six hundred twenty meters. |
229s | And you can very clearly see that it's out of range |
231s | so now, it's like okay, so I really want to use this |
233s | so I'm going to fly into that range |
236s | Six twenty, boom. Hey! It works! |
238s | Just like it's supposed to. |
240s | It's magical! |
241s | Everyone rejoices! |
245s | That's a wrap for July. I hope that you enjoyed it. |
248s | I know that it came out a little bit later |
251s | than we had all desired |
252s | that summer update has been busy. |
254s | So the recap from August should also be |
257s | equally as exciting. |
258s | I'm going to leave you now with a little clip |
260s | of my daughter sneaking into the stream. |
262s | Otherwise, don't stop being awesome |
264s | and I won't stop being Erik, your community ambassador |
267s | Toodles! |
271s | This is my youngest daughter, Mercy |
274s | Say hello, Mercy, to everybody in the stream. |
276s | You're totally not supposed to be here, I'm sorry Michael. |
279s | Oh my goodness (that's green) |
281s | I know it's a green screen, nobody else can see that |
285s | One second (I can see it) |
288s | Oh my goodness. |