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ROCKFISH Games
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3s | foreign |
---|---|
15s | [Music] |
24s | [Music] |
32s | is in fact connected to everybody |
34s | Welcome YouTube |
36s | welcome twitch |
38s | welcome Steam on the homepage of the |
42s | everspace everspace 2 home page |
45s | that's right we always stream over there |
47s | I know I know it doesn't seem like we do |
49s | maybe YouTube and twitch think that you |
51s | guys are the only ones but no we also |
53s | stream over to the steam homepage |
56s | so uh yeah |
58s | welcome welcome |
59s | we'll be getting started here in just a |
61s | few minutes I am so sorry for our |
64s | European fellows and the time change |
67s | difference it's it's silly it's gonna |
70s | affect us this week |
72s | um next week we're actually uh we'll |
74s | have I have information about next week |
76s | uh not gonna be surprising at all |
79s | and then we'll be back up the week after |
81s | that which will be one week before full |
83s | release oh my God |
86s | nuts |
87s | [Music] |
106s | thank you |
114s | [Music] |
135s | [Music] |
144s | [Music] |
153s | [Music] |
156s | thank you |
174s | [Music] |
194s | all right |
198s | I'm so sorry that's so close to the mic |
201s | I even planned on never doing that again |
203s | and here I am slapping my hands rip |
205s | headphone users welcome ladies and |
207s | gentlemen's the official Rockfish games |
209s | stream I am your host and your guide |
212s | Eric Schroeder the community Ambassador |
214s | for Rockfish games the creators of |
217s | everspace and overspace 2. I will be |
219s | guiding you through yet another Game Dev |
222s | Community stream that we answer your |
224s | questions live and service you uh per |
227s | usual we are 20 days out |
230s | from full release |
232s | whoo |
234s | my goodness 20 days out from the full |
237s | release that is it's like incredibly |
240s | exciting and terrifying from our |
242s | perspective right now there's still a |
244s | lot of stuff that we've got to get done |
245s | but we have been making some pretty |
247s | brilliant progress so you may see some |
250s | of those tweaks and nuances here and |
252s | there as I'm going through this game if |
255s | I catch them I'll Point them out to you |
257s | but otherwise we are picking right up |
259s | where we left off from geekbite from |
261s | last week |
262s | granted I do think that I completed that |
264s | side mission chain that he was trying to |
266s | get through uh but then we are heading |
268s | back over to Prescott continuing Maddox |
270s | Mission uh other things that we are |
272s | going to be talking about this stream |
273s | just wanted to cover some uh actually |
276s | let's start with it let's start with it |
278s | we'll also finish with it that way |
279s | everybody knows we will be at GDC and |
283s | PAX East very soon like right around the |
287s | corner literally okay so um GDC it's |
290s | gonna have a small pocket of individuals |
291s | Pax eska small pocketed individuals we |
293s | got two teams going if you are over at |
296s | PAX East our booth number is 12-0 |
300s | 52 I think is that right I completely |
303s | set off memory by the way I have to |
304s | check I have to check |
307s | um here I know I know a way we can check |
309s | hang on a second let's watch this |
311s | Dax that body we just found |
316s | when I saw it it felt like that was |
318s | still me in there |
322s | your DNA scan sure that you're a |
324s | military clone pilot no wonder you'd |
326s | bettered my predecessor and what if I |
329s | broadcast your profile you may not like |
332s | who will come looking for me |
335s | hundreds of loose cannons like you |
337s | roaming the region and causing problems |
339s | something had to be done about it |
345s | there's something of Great Value in the |
346s | DMZ |
349s | one big easy job |
352s | you might take it out of here |
354s | [Music] |
360s | [Music] |
363s | they call themselves ocar Prime any |
367s | opportunity to trigger a new war will |
370s | suit their purposes perfectly |
373s | it is time to be clear about your |
375s | allegiances we can leave you in peace or |
378s | I can put you and your companions on a |
381s | high priority eliminate list |
384s | which will it be |
386s | you don't understand what's at stake |
390s | so |
391s | are you in |
398s | I'm still trying to figure you out Adam |
400s | it's clear you're running from something |
401s | I can't help what I am all I cared about |
405s | the Star Wars getting out of the DMZ |
407s | there's no going back now |
415s | things are looking up hive |
417s | I think I see light at the end of the |
419s | tunnel |
420s | so soon |
425s | all right |
429s | dang it I had it wrong |
434s | 12025 oh my goodness |
436s | oh my goodness |
439s | I was close enough right |
441s | close enough all right 12025 and no |
444s | there aren't over 12 000 uh booths over |
447s | at PAX East anybody wondering I saw that |
449s | in chat no no that's not how it works |
451s | the various numbers indicate certain |
452s | very specific details uh but yeah uh if |
456s | you do get yourself a hold of a map or |
458s | have heard other individuals talking |
459s | about it we're kind of like if you're |
461s | looking straight at the map we're like |
463s | in the lower right side right next to |
466s | some other big name folks but that's |
469s | okay we'll just draw their attention |
470s | away from them so that's how it works so |
473s | it'll be it'll be great but I will be |
475s | there geekbite will be there we have |
477s | another individual from Rockfish who |
478s | will be there as well so you can come |
480s | shake my hand and be incredibly |
482s | intimidated by how tall I actually am |
485s | all right all that out of the way we are |
488s | now going to truly get into our save |
490s | file a pickup or a geekbite left off and |
493s | away we go if you guys have any |
494s | questions at all through any of this ask |
497s | we are very transparent development team |
500s | we got 20 days left so if you want to |
502s | know something now is the time to sneak |
505s | that question in so that we can provide |
507s | those added details |
509s | cool I also think that I'm in a |
512s | combat location I think that's where I |
514s | saved so I've been practicing my bomber |
517s | skills since um |
520s | well I haven't been the best at it all |
522s | right so this is the place okay yeah |
525s | on these guys so um a couple couple |
527s | things that I wanted to point out I have |
530s | recently learned that uh the bomber |
535s | has a pretty good ultimate and I'm gonna |
537s | start using the ultimate and also the |
541s | bomber has this ability to wear your |
542s | secondaries are cost in energy instead |
545s | of uh quantity so I'm gonna actually use |
548s | my secondaries just some just some Pro |
551s | gamer tips I'm giving you guys I know |
553s | you haven't seen me do it yet but uh |
555s | that's that's the way that this is going |
557s | to go down |
559s | oh that's a new sound |
563s | that's a new Sound by the way let's just |
566s | Maybe not maybe not okay hang on a |
568s | second we need to oh that's in a |
571s | Tormentor oh gosh okay all right hang on |
574s | oh my goodness gravy hang on a second we |
577s | need to restart everything is in |
580s | shambles everything looks terrible |
583s | everything is awful |
587s | let's just start clearing things out a |
588s | little bit yeah |
590s | I said I was going to oh yeah we're |
592s | totally done |
595s | yeah this Tormentor uh definitely was a |
599s | problem for us getting right in here |
602s | also this other Elite right behind us |
604s | yeah big big problems big problems all |
607s | right we're gonna we're gonna start that |
608s | over and we're gonna do it the correct |
610s | way now |
612s | but that that noise you hear you hear |
614s | that noise that is the sound of a |
616s | missile silo as opposed to a missile |
619s | turret there is a big difference and the |
622s | main difference is the pain that it |
625s | induces a lot of our veteran Aerospace |
627s | one players are going to know the uh the |
632s | very stark contrast of audio that is |
635s | present there and we have just satisfied |
639s | that audio noise uh in everspace too |
642s | with that chime of death and destruction |
645s | if you do not handle yourself |
657s | incredible when we use our secondaries |
659s | how it comes together also when we don't |
661s | rush directly into a base makes the |
664s | world of difference yeah |
666s | my goodness |
669s | I I really want to just yeah let's just |
673s | right there seems good we're just gonna |
675s | do that |
687s | oh look at all the things getting ticked |
689s | off the face that we've destroyed |
690s | suddenly oh my gosh that's beautiful |
696s | probably should have started with the |
698s | destabilization |
704s | all right |
707s | yeah this is going uh much better |
710s | wow we we really cleaned up that base |
712s | hard didn't we |
718s | excellent so um just to kind of go over |
720s | a couple of the things that have changed |
722s | since the last run through |
724s | um I did a bunch of jobs so if you look |
726s | at my Renown for example we've we've |
728s | increased it up to here |
731s | um so yeah we're getting somewhat ish |
733s | close to professional |
734s | somewhat-ish our inventory has been |
737s | mostly the same I've just been getting a |
739s | couple of jujury 13 elements here uh to |
742s | try and uh stock things up in our favor |
746s | but I also got this calibrated Prime |
747s | zapper and it's been chef's kiss so I'm |
749s | keeping it |
750s | and uh yeah I'm I am playing on very |
753s | hard yes I don't know why I do this to |
755s | myself but I enjoy it it's it's like my |
758s | favorite thing to do in most games |
760s | they're like oh yeah this is the |
761s | recommended play level and I'm like nah |
765s | and I just throw myself into the chaos |
771s | all right let's see if we can uh |
774s | actually you know what let's just |
775s | scorpion missile this guy I don't even |
777s | want to deal with the bombs |
779s | just get wrecked |
782s | yeah just have a really big shield and I |
785s | don't want to deal with it oh did he not |
786s | die excuse me sir |
789s | all right now hang on a second I don't |
791s | like where this is going |
792s | you come with me that's right |
798s | we do not want to get overwhelmed here |
799s | that is our downfall |
811s | okay okay |
816s | so sluggish in this ship |
819s | okay we just have two turrets left |
822s | and then the base is secure then we'll |
825s | have to fight a little bus just a little |
827s | scrub |
830s | drone |
833s | should have been a one shot |
837s | and an out Lobster man I can't believe |
840s | we actually hit everything else on the |
841s | base normally you have to kind of do a |
843s | little bit of flying around searching |
845s | for things I was gonna show you uh how |
847s | we've adjusted whenever you have just a |
849s | couple items left |
850s | because when you do now it will actually |
852s | highlight the location of the last |
855s | elements that are coming oh my gosh go |
858s | away |
860s | um it'll highlight the last elements |
861s | that you have remaining |
864s | Proto Scouts man |
866s | they are not messing around |
868s | and I really don't want to mess oh my |
870s | gosh |
879s | knock it off |
885s | thank you |
888s | oh it's so tight |
891s | this is uh not looking super great for |
893s | us |
899s | I wasn't enraged are you kidding me |
903s | great signature is fine here you go |
908s | this is this is not this is not a good |
910s | position to be in at all uh but we |
912s | didn't finish the job so that's that's |
915s | something at least |
916s | please die please please please thank |
919s | you |
921s | sometimes all you need is half a pixel |
923s | of Health |
925s | that's all that's all we really needed |
928s | job's complete no problems whatsoever |
931s | nope not a single one |
935s | all right let's scoop up this stuff kind |
937s | of uh away from those |
939s | um mines and then we're gonna head over |
941s | to Prescott where we're going to repair |
943s | our dying ship |
945s | it's uh it's not looking too hot |
949s | no I don't want to pop g at the very end |
951s | there I don't think that would have been |
952s | an effective strategy I probably would |
953s | have killed myself more than the |
955s | opponents so uh yeah |
957s | all right |
960s | there we go here we go oh um and as I |
963s | mentioned we did kind of pick up where |
965s | geekbite left off a little bit so the |
966s | signal tracing or whatever it's called |
968s | uh let's let's look at the official name |
970s | data fishing I'm going to be turning |
972s | that in I just completed that one and |
974s | then I was on my way back to hit that |
976s | base that job |
977s | for Cato so I'm going to turn this stuff |
980s | in then we'll talk to uh the next steps |
985s | I am not seeing any um |
987s | any frame drops or anything but if you |
990s | guys do happen to see anything going on |
992s | let me know and I will uh very quickly |
995s | adjust what I can |
997s | oh my God |
1000s | all right let's um |
1006s | oh my goodness that was uh that was |
1010s | definitely a thing that just happened |
1015s | perfect timing |
1022s | all right so we're gonna sneak on into |
1025s | the freelancer hanger to finish up data |
1027s | fishing |
1028s | there you go 3.86 quintilobytes of |
1031s | random data |
1033s | I do hope your client can find Value in |
1035s | binge drinking videos that is up to them |
1038s | to decide |
1041s | I'm very glad that I can finally show |
1043s | them something at all |
1045s | sounds like you had this assignment |
1046s | lying around for a while now |
1048s | that is true |
1049s | frankly |
1051s | the first one who made it back alive |
1053s | let me check the Integrity of the files |
1056s | you should never have taken the |
1057s | assignment sending contractors to their |
1059s | Doom for something this vague doesn't |
1061s | seem right to me |
1062s | if it was any other clients I would |
1064s | agree |
1065s | people like this you don't say no |
1068s | well packages look fine |
1071s | here's your payments I guess you don't |
1073s | want to elaborate on your client's |
1075s | identity no |
1077s | but now that you've proven yourself you |
1079s | may find out soon enough I'll call you |
1082s | if something new comes up all right see |
1085s | ya |
1087s | beautiful |
1089s | I'm seeing some conversation surrounding |
1093s | some various elements and uh uh |
1095s | definitely keep up with the conversation |
1097s | surrounding basically anything you want |
1098s | but do remember our focal point here as |
1101s | always is everspace 2 related questions |
1104s | and answers and about our 20 days left |
1106s | of development uh goodness gravy it's |
1109s | getting it's getting so close |
1111s | and uh so yeah now that we turn in that |
1113s | mission I want to fly around to oh wait |
1116s | no it would be this Hangar whoops no I |
1118s | wanna I wanna dock here |
1120s | yeah I want to look at the other ship |
1122s | options to see if maybe we should swap |
1124s | since I'm not the best in the bomber |
1127s | what else we have we have oh we have |
1129s | tier threes now |
1131s | okay but they're too expensive so are |
1133s | the tier twos |
1134s | but how expensive are they how expensive |
1137s | ah we're we're like |
1139s | 12K away all right we'll keep our bomber |
1142s | for now |
1143s | we'll keep the bomber for now |
1147s | and uh but I do think we're gonna sell |
1150s | some of our stuff |
1151s | um I've been scrapping a lot of things |
1153s | but I do want more funds so let's just |
1156s | go ahead and highlights |
1160s | a lot of these things that we're just |
1162s | gonna we're just gonna sell them we're |
1164s | just gonna sell them |
1166s | way too many energy boosters |
1173s | and only mining equipment we'll go ahead |
1175s | and sell that too |
1177s | that could sell for a decent amount so |
1180s | that's five thousand still a bit short I |
1183s | want to hang on to these Commodities |
1184s | because I want them to be more valuable |
1186s | because like look at this one this sells |
1188s | for two thousand but if we can get to |
1190s | the right spot I mean we're going to be |
1192s | we're gonna have so much more and we |
1193s | have some decent space so we're gonna |
1195s | hang on to that |
1197s | signal decoder for 1.5 yeah we're also |
1202s | gonna actually know we're gonna sell |
1203s | that |
1204s | we are also going to sell that okay |
1209s | back into the wall |
1212s | back into the wild |
1215s | so next up is going on over to Cato |
1219s | Palace to turn in a job |
1221s | as well as |
1224s | I guess this is also going to kind of |
1225s | trigger the talent acquisition a little |
1226s | bit further and then we will uh |
1229s | then we'll officially be going after |
1230s | Maddox oh my gosh so many things that I |
1233s | needed to tidy up |
1235s | welcome back Mr Roslyn Mr Cato with like |
1238s | a moment of your time if you'll wait |
1240s | just a moment |
1241s | sometimes I don't have to deal with that |
1243s | jerk tell Uncle gay I've got it toots |
1246s | so I did some favors from the job board |
1248s | what's next hey now no need to get testy |
1252s | I've got good news for you Mr Cato is |
1255s | pleased with your recent work |
1257s | why can't he tell me himself he doesn't |
1260s | have time to personally deal with every |
1261s | Hot Shot who floats our way but he has |
1264s | asked for you to handle something that |
1266s | requires a little more discretion and |
1269s | compensates correspondingly I'm |
1271s | listening |
1272s | a simple task retrieval of a valuable |
1276s | asset |
1277s | what is it not it she codenamed |
1281s | Clockwork and the best damn safe cracker |
1283s | in a business okay so when you say |
1286s | discretion you obviously want this asset |
1288s | to remain on the hush |
1290s | Lee |
1292s | authorities are interested in her |
1294s | whereabouts |
1295s | he poached from the wrong dirty aliens |
1297s | she's been hiding out but our sources |
1299s | say they're getting close |
1302s | don't you have a way to warn her she |
1304s | shut down long-range comms to avoid |
1306s | detection |
1307s | I'm not so sure I want to start messing |
1309s | with the oakheart authorities |
1311s | it's an in and out job if you're fast |
1313s | enough you should get there before them |
1315s | we need you because you're shipping tied |
1317s | to our organization |
1319s | I don't regret this at the first sign of |
1321s | trouble I'll bail |
1323s | it won't come to that like I said it's |
1326s | in and out |
1328s | sure all right |
1333s | all right as you can see I still have my |
1336s | uh Dove ability to see way too many jobs |
1338s | but uh don't mind that |
1342s | we are going to go ahead and launch out |
1345s | of here |
1346s | and I think what we're also going to do |
1348s | actually wait did I see an orange |
1349s | commercial |
1352s | s |
1358s | he said in and out let's find this code |
1361s | name Clockwork and make the extraction |
1364s | because I'm actually awfully close to |
1366s | buying that Interceptor I think I'm just |
1367s | going to sell stuff to to basically get |
1369s | it okay yeah solar panels look at that |
1371s | beautiful |
1373s | um and you know we could hang on to the |
1375s | medicine to make a better profit |
1377s | elsewhere actually a much better profit |
1378s | but this is going to be good enough |
1379s | we'll go back buy that I think an |
1381s | interceptor |
1384s | because that's going to be a nice |
1385s | improvement over where we are currently |
1387s | at |
1393s | not that the bomber isn't a good ship it |
1395s | really is |
1396s | in the right hands |
1400s | I have been getting better a little bit |
1403s | all right let's find this |
1406s | interceptor |
1408s | I I am a fan of the way that one looks |
1410s | too |
1411s | that is a nice build |
1419s | ironically the stats don't look as uh as |
1422s | convincing as I would like them to be |
1424s | that this is going to be a solid |
1426s | purchase but the maneuverability that |
1428s | handling is huge and I think that's |
1430s | going to make the big difference for me |
1431s | in particular |
1432s | so we're going to go ahead and buy and |
1434s | sell our bomber see you later bomber |
1437s | you've been good to us |
1447s | now with our new ship we of course have |
1449s | to customize it just a little bit and we |
1451s | also have a fourth weapon slot oh that's |
1453s | so good |
1458s | corrosion injector or Annihilator virus |
1461s | hmm |
1463s | or nanotransmitter that could also be |
1464s | good or maneuverability that could also |
1467s | be smart |
1468s | let's do that actually Let's do let's do |
1470s | energize boost |
1476s | we are going to do high pressure because |
1478s | who doesn't like ramming speed |
1481s | and check our inventory we will need to |
1484s | apply one new primary eventually we |
1487s | don't have any money to purchase one |
1488s | though so we'll have to just find one |
1491s | but uh yeah should be should leave |
1494s | fairly good now if I remember yeah our |
1496s | destabilizers do Auto fire |
1499s | so we want to have that one effectively |
1502s | equipped oh we didn't customize the ship |
1503s | look it's fine we'll we'll keep this for |
1505s | now |
1507s | we'll keep this for now and then we'll |
1508s | customize the next time we dock some |
1510s | more |
1515s | customize the next time we do explore |
1518s | all right so we need to go over here |
1540s | I've been doing a lot of unknown signals |
1544s | over the course the last two weeks |
1549s | they are fun I do enjoy them I've also |
1551s | really been enjoying I know that this |
1553s | isn't something you have available yet |
1554s | let me see if it actually happened |
1557s | uh yeah what's been also really Pleasant |
1560s | in our current build and I think that |
1561s | you guys are going to appreciate this so |
1563s | much is these jobs that pop up in the |
1565s | middle of your super lighting they just |
1568s | pop up random location and somebody's |
1570s | like hey please help us and you can |
1571s | accept that job right now while you're |
1574s | just flying turn around and do it you'll |
1576s | get paid like it's a job but you didn't |
1577s | have to pick it up from job board it's |
1579s | rather convenient I've been uh |
1581s | discovering that I like picking up the |
1583s | jobs like this because then it's just |
1584s | kind of like on my way I don't have to |
1586s | like go back to a station or anything |
1587s | like that |
1589s | for me it works pretty well |
1592s | [Music] |
1595s | think that you're gonna like that too |
1598s | is it a dynamic Mission type ah |
1602s | not sure how you would properly describe |
1604s | it but all of the different jobs are we |
1607s | we tried to make them varied and their |
1609s | opportunities and their challenges so |
1611s | some people might enjoy certain jobs |
1613s | over others |
1615s | but there's a little bit of everything |
1625s | because there's a space station over |
1627s | there my sentences detect nothing |
1637s | okay I don't like where this is going |
1639s | where what is going |
1650s | all right I need you to focus run your |
1653s | sensors again what is this place |
1655s | mostly it's just smoke and mirrors all |
1659s | it takes is a wave of my hand |
1662s | my senses are overclocking and it's gone |
1666s | you may call me Fallon Pango how can I |
1670s | help you Adam cut the ACT don't mess |
1672s | with my ship and how the hell do you |
1674s | know about me the secrets go in the DMZ |
1677s | yours is not a very big one |
1680s | just take the colonial Fleet that can't |
1683s | post warrants for you since no one is |
1685s | supposed to know that you exist but they |
1687s | still talk about you a lot |
1689s | that doesn't answer my question |
1691s | you could say that I simply like to |
1694s | listen to The Waves passing through the |
1696s | ether while I tinker away on my devices |
1700s | you can't just turn on the radio and |
1701s | tune into encrypted Fleet talk there's |
1703s | some kind of hacker |
1705s | who else knows about me that depends on |
1708s | why you've come to see me all the way |
1710s | out here |
1711s | I'm looking for a material encrypter |
1714s | for whom |
1715s | can't say Tit for Tat nicely done |
1720s | I can offer you a version for 20 credits |
1723s | the other for 2 million both do exactly |
1727s | the same then what's the difference the |
1730s | cheap one is sponsored by a third party |
1732s | provider |
1733s | premium price is exactly what it would |
1736s | cost without the sponsorship |
1738s | I am not buying the one for two mil |
1740s | of course I'll just remove it from my |
1743s | Loadout then |
1745s | all right |
1747s | all we have to do is buy this incredibly |
1749s | cheap 20 credit material encrypter and |
1752s | away we go no problem right |
1754s | no problem whatsoever oh medicine sells |
1756s | a little bit higher over here |
1758s | that's fine this is the hardware module |
1761s | the drivers are transferred directly to |
1763s | your ship thanks for doing business |
1766s | my pleasure take care Adam |
1770s | wonderful and just a quick style change |
1773s | I think uh |
1776s | real quick we could go back to the same |
1778s | colors we used on our bomber but I want |
1781s | to just do just |
1783s | let's just have a little bit of fun |
1784s | because you know we have we have a |
1786s | number of things we unlock some new |
1788s | colors as well since last time |
1791s | let's go this more creamy color the |
1793s | Stardust |
1795s | and let's highlight let's highlight |
1797s | green we've got like this kind of |
1799s | poisonous build going on so maybe we |
1801s | should do that here let's do this |
1809s | I'm gonna go like that a little bit more |
1811s | window tint we do have a green oh nice |
1814s | Ah that's that's what I like to see |
1817s | right there uh engine colors do we have |
1819s | a green yes oh my goodness it's all |
1822s | coming together |
1823s | we even have this subtle green to oh all |
1826s | right we're gonna do the main green as |
1828s | our main thrusters and the booster is |
1830s | going to be that nice bright oh yeah oh |
1833s | my gosh that came together way too |
1835s | easily what in the world okay uh last |
1839s | last but not least let's add a little |
1841s | decal here |
1842s | here let's do our veteran status |
1844s | uh we'll do uh let's see let's keep |
1847s | let's keep the logo |
1849s | sort of you know accessible here we'll |
1852s | just kind of |
1856s | go like that I think and then the text |
1859s | let's see |
1870s | it's a little off-putting honestly |
1872s | that's better |
1873s | we'll go we'll go with that it's fine |
1875s | right it's fine it works |
1879s | it works |
1881s | I know I have a couple ship modules oh |
1883s | my gosh do I I have I have lots of ship |
1885s | modules okay |
1887s | except I don't have any Wings unlocked |
1889s | okay nice |
1892s | but we are gonna go ahead and keep what |
1893s | we have we're gonna keep what we have I |
1896s | quite enjoy it so very good |
1898s | we got some uh we got a nice splash of |
1901s | corrosion mines and Scorpion missiles so |
1903s | I think it it's a nice appealing |
1906s | corrosive ship nice theming oh yeah okay |
1910s | I'm very happy with this all right let's |
1912s | take this in crypto automatics with no |
1915s | problems in the way |
1917s | tired of being picked on then why not |
1920s | treat yourself to a salve or pulse 9000. |
1924s | salver Armament group because even a |
1927s | loser deserves a good laser what was |
1930s | that the signal is emanating from my own |
1934s | systems |
1935s | serves me right for buying cheap scrap |
1937s | from a hacker I am running Diagnostics |
1940s | attempt jumping again |
1947s | ouch my teeth sorry kid but you've got |
1950s | cavities |
1952s | oh again |
1953s | but don't worry try foot next |
1957s | footnax hand lotion your teeth deserve |
1960s | it the message is are triggered by the |
1962s | new software |
1964s | can you disable them not without |
1966s | deleting the entire package and |
1968s | rendering the encryptor useless I need |
1970s | to have another word with that Fallon |
1972s | Pango guy |
1974s | all right back to the station we go |
1981s | crypter came with ads |
1982s | as I said |
1987s | and sell it for such a low price if you |
1990s | cannot pay you either have to live with |
1992s | the commercials or find a replacement |
1995s | what kind of replacement are we talking |
1997s | about |
1998s | the very old one |
2000s | if you feel adventurous you can go to |
2003s | these coordinates you will immediately |
2004s | know what I want when you see it |
2007s | in the meantime I'll remove the cheap |
2010s | module from your ship guess I have no |
2012s | other choice |
2014s | I should probably get a more energy |
2018s | based weapon before I go I'm not sure |
2022s | the calibrated Prime zapper is going to |
2023s | cut it |
2026s | but we're gonna try |
2028s | maybe we'll have a pit stop along the |
2030s | way and pick something up |
2032s | and guys I am not avoiding questions if |
2034s | you guys are wondering keep on asking |
2037s | geekbite is in the chat and he's |
2039s | cataloging them and then we are going to |
2041s | have a section here pretty soon actually |
2042s | in just a moment |
2044s | actually we can get started right now |
2045s | where I'm gonna be answering the |
2047s | questions that have been cataloged so |
2048s | geek bite go ahead and join me let's |
2051s | start answering some of these questions |
2052s | as I start traveling across super lights |
2058s | well well I'm right |
2060s | you lined up by you um |
2064s | first up from Christoph saligo over on |
2066s | YouTube |
2067s | um do you plan to start the game at the |
2070s | same time for all regions or are many |
2072s | players going to move to Australia to |
2074s | room 1.0 early the game should be |
2077s | launched at the exact same time across |
2080s | the world so it's a great question uh |
2082s | all of our other releases which have |
2085s | literally been won uh did that same |
2087s | thing so uh pretty confident of that now |
2090s | if you are speaking on the front of |
2092s | consoles we do have separate launch |
2094s | schedule for the PC slash Max Linux |
2098s | versus uh like the full optimization for |
2102s | the steam dock which we are hoping is |
2103s | going to be as close as possible to 1.0 |
2105s | uh but you'd still be able to like have |
2107s | it on the steam deck but it's not going |
2109s | to be like fully optimized possibly and |
2111s | then we have consoles which are coming |
2112s | out in the summer uh so that's kind of |
2115s | how that's all going to be diluted it's |
2117s | it's uh but yeah whenever like the |
2119s | official hey the game is available now |
2121s | wherever you're at in the world it's |
2123s | available now now |
2127s | cool |
2130s | all right |
2132s | um Brian Brown over on YouTube as well |
2134s | uh with the 1.0 release uh finishing the |
2137s | story is the main goal is there any |
2139s | chance to get more story law in the |
2141s | future DLC like there was done with |
2143s | everspace fun I would be disappointed |
2146s | with my team if we didn't |
2152s | it's a playful question I can't answer |
2153s | it further than that though so we |
2155s | definitely want to expand the world and |
2157s | the characters and you know everything |
2158s | as much as we can so even if it's not |
2160s | like the mainline story and adding on to |
2163s | that which I don't think would be very |
2164s | fruitful as DLC |
2166s | um yeah I mean I think you can certainly |
2168s | expect more lore to enter the picture |
2170s | when we get to that uh the DLC by the |
2172s | way for anybody wondering is scheduled |
2174s | to come out in 2024 about mid 2024 so |
2179s | yeah |
2180s | as of right now |
2184s | answer right uh Pokemon spark has got a |
2188s | couple of things lined up in one |
2190s | question here over on YouTube |
2192s | um AMD FSR 2.0 is it coming to the game |
2198s | uh FSR 2.0 |
2201s | gosh oh man this technical question I've |
2204s | seen it so many times I get confused |
2205s | because there's some that are like 1.0 |
2207s | and then there's 2.0 and 2.1 and 3.0 |
2210s | um I know in most of the sort of |
2211s | technical elements on that front we are |
2214s | doing like the 2.0s and the 2.1s but the |
2217s | 3.0s are not where we are going so man |
2221s | that sounds like almost kind of shady in |
2223s | how I'm responding to that because I'm |
2225s | not answering it completely direct |
2227s | um and Michael if you are in the chat if |
2229s | you can provide that quick added Clarity |
2231s | I would appreciate it but um pretty sure |
2233s | FSR 2.0 is |
2235s | but uh yeah just look at the options |
2239s | says igmar oh my gosh oh my goodness |
2243s | let's look at the options we have uh we |
2246s | have our renderer okay hang on a second |
2249s | how do I how do I access my render |
2252s | upscale oh dlss quality mode quality |
2255s | balance performance Ultra performance |
2256s | good beautiful uh we have our AI |
2259s | upscaler FSR uh oh FSR is the 2.1 that's |
2264s | the one |
2267s | yep so there there you go |
2269s | thanks eggmark we'll just uh show this |
2271s | all hopefully Michael's okay with it |
2273s | even though he didn't approve it I'm |
2274s | sure it'll be fine |
2277s | but I've been running on these streams |
2279s | the dlss AT Quality |
2283s | so uh yeah oh my gosh my head's been in |
2286s | the way the entire oh my |
2287s | goodness great oh my gosh okay all right |
2291s | let's try this all one more time AI |
2294s | upscale we have dlss |
2296s | we have FSR 1.0 and 2.1.1 |
2300s | goodness gravy and then we have like the |
2303s | FSR temporal upstairs quality and you |
2306s | can do all these things |
2307s | as well |
2309s | and for Sega stream let's just let's go |
2311s | to Performance maybe now we'll do |
2313s | balance |
2315s | we'll adjust that |
2317s | yeah and uh now I remember why I can't |
2319s | change the renderer because that's |
2320s | DirectX 11 the way to change that is by |
2322s | exiting the game and restarting it uh |
2325s | yeah so yeah I'd also run it in DirectX |
2328s | 11 because for me where the games |
2330s | currently in development uh with 20 days |
2333s | out uh Drive Max 11 is a little bit |
2335s | smoother performance for myself uh there |
2338s | are individuals on the team who have |
2339s | been running it in DirectX 12 and say |
2341s | that that's a little bit smoother so I |
2342s | think it's going to kind of come down to |
2343s | system specs and whatnot but uh yeah |
2345s | anyway there's bunch of information |
2348s | there we go |
2351s | thanks eggmar I do appreciate that |
2356s | right uh just to continue on pulkins |
2358s | question |
2360s | um they're wondering are there any plans |
2362s | or for bringing back every space one the |
2364s | official soundtrack and if we could |
2366s | possibly have some ambient soundtrack |
2368s | and combat sound track separately |
2371s | there's not any plans to bring the |
2373s | Aerospace one soundtrack into everspace |
2375s | 2. I mean it's certainly something that |
2377s | could happen |
2378s | um but it's it's not in the plans like |
2381s | it's that's we don't we don't want to do |
2383s | that we want everspace one to be that |
2386s | and it's music and we want everspace two |
2388s | to be this and it's music they are |
2391s | different games |
2392s | yes the story and the lore is all bound |
2394s | together but gameplay experience wise |
2396s | like any veterans out there have |
2398s | Aerospace one can tell you quite |
2399s | immediately they are different games and |
2402s | so the music also has been catered |
2404s | accordingly to those differences this |
2406s | audio is an important aspect of game |
2409s | design ah |
2410s | ah who the |
2412s | all right |
2415s | excellent right uh Christoph saliga |
2418s | again over on YouTube uh do you have |
2421s | said the same save games in Steam |
2423s | version and The Game Pass OR is the |
2425s | windows game system format will not work |
2428s | with steam and steam with Game Pass it's |
2430s | just basically asking but if there's any |
2431s | compatibility between the two so it's a |
2434s | bit of a technical question but it's |
2435s | also a technical question that I'd defer |
2437s | to igmar if he wants to answer that |
2439s | um to my understanding I know that we |
2441s | have like subtle delays whenever we're |
2443s | updating like The Game Pass side of |
2446s | things so my guess is that there is a |
2448s | difference |
2450s | um but whenever we do have those updates |
2452s | and whatnot uh it's a very short delay |
2457s | um normally like a couple of days at |
2460s | worst maybe a week |
2462s | but hopefully that's changed a little |
2464s | bit more in fact we've improved that a |
2465s | little bit more over time because it |
2467s | used to be like we had like a month |
2468s | delay that was awful |
2470s | so but yeah and the same thing kind of |
2473s | applies to like the |
2475s | um the uh good old games as well like |
2478s | generally speaking those updates also |
2480s | kind of get a slight delay in them |
2483s | um but the games themselves cannot be |
2487s | swapped specifically from Steam uh to |
2492s | the Game Pass version uh there are |
2495s | individuals who have managed to do so |
2496s | igmar tells us and there's a thread in |
2498s | the steam forms about it so thank you |
2502s | for that added little context igmar and |
2504s | thank you for the question as well it's |
2506s | beautiful |
2507s | all right |
2509s | last one for the time being at T3 Cube |
2512s | on Twitch a question about future |
2514s | content post 1.0 uh currently you guys |
2517s | are promoting a new save for 1.0 due to |
2520s | the amount of new content with the |
2522s | release for the content you guys have |
2524s | missed will players also experience the |
2527s | same in regards to having progressed in |
2529s | the story to a point where they will |
2531s | miss some of the changes new features |
2533s | content and play alterations through the |
2535s | patches |
2536s | I mean yeah I think |
2538s | the the overarching answer I mean it's |
2541s | going to be kind of something that we've |
2542s | said multiple times but for anybody |
2544s | who's missed it like if you are |
2547s | playing an old save into the 1.0 it is |
2551s | very likely |
2553s | that there will be some sort of |
2555s | transference issue that comes up |
2557s | somewhere it might be something super |
2559s | minor like you had gotten like a more |
2563s | percentage of locations and like one |
2565s | place you had 100 another one you had |
2567s | 100 another one you had 60 you load up |
2569s | your old save and it's gonna be like |
2570s | zero percent fifty percent and 33 or |
2573s | something you're gonna be like what the |
2574s | heck it's because items were moved and |
2577s | adjusted and stuff uh the storyline |
2580s | itself you wouldn't miss anything that |
2583s | you've passed you might have to go into |
2584s | your data Tab and go your story so far |
2587s | and figure out what maybe you missed |
2589s | because these are all these cut scenes |
2591s | are being updated of course for 1.0 and |
2593s | they might have a difference of how the |
2596s | delivery is of the messaging between the |
2599s | characters exchanges and stuff like that |
2600s | you may even see some completely new |
2602s | things uh entirely uh that you would |
2606s | completely have missed as well |
2610s | and so uh yeah so when you use an old |
2613s | save it is a 100 guaranteed chance that |
2618s | something is going to be off |
2620s | if it's going to be game breaking we |
2622s | can't tell you |
2623s | so far in our tests I think we've only |
2627s | had a couple instances where an old save |
2629s | was just outright crashing the game and |
2631s | it was because of obscure circumstances |
2633s | with how it was saved so I would not |
2635s | worry too much on that front still we do |
2640s | recommend a 1.0 save wipe from a |
2643s | personal level but we did incorporate |
2646s | that using old saves because it was |
2648s | hotly requested and we listened to you |
2650s | guys so there you go I know that was |
2652s | more an update on that from TV Cube he's |
2655s | just asking like further down the line |
2657s | is The Game's patched to say 1.8 uh with |
2661s | a 1.0 save would they miss anything I |
2665s | it's I mean it's not going to be any of |
2667s | our patches are not going to be |
2669s | retroactive changes for old Saints old |
2671s | States will constantly remain old saves |
2674s | the new saves and patches thereof in |
2677s | addition to that I mean we're not like |
2679s | patching in more story so you're not |
2681s | gonna like if you start a new save |
2682s | you're not going to get a patch but then |
2684s | you miss stuff it's going to fix stuff |
2687s | it's going to adjust stuff it's not |
2689s | going to uh it's yeah so hopefully that |
2692s | makes sense there's no reason why after |
2694s | the 1.0 release we'd be like oh hey we |
2696s | just added a bunch of content behind the |
2698s | scenes now if you wanted to experience |
2700s | you have to start your game completely |
2701s | over again haha gotcha that would suck |
2703s | that would be lame and we're not gonna |
2704s | do that |
2706s | absolutely |
2709s | so cool do you have one more question |
2712s | for me and I'll keep going yeah I've |
2713s | just got one that's just coming from |
2715s | Excelsior over on YouTube a bit of a |
2718s | speculative one as they generally do any |
2720s | new info regarding the plasma thrower |
2722s | will it be included at 1.0 oh my gosh |
2725s | you guys you know that we want to |
2728s | include as much ever space one stop as |
2730s | possible |
2732s | um we've also said publicly that the |
2733s | plasma thrower was something that we |
2734s | kind of prototyped and it had some major |
2738s | technical issues so uh yeah |
2742s | is it something that could appear in |
2744s | everspace too yeah |
2746s | am I guaranteeing it right now in the |
2748s | Stream no absolutely not absolutely not |
2752s | you can be hopeful |
2753s | we can be too |
2755s | time will tell |
2757s | we'd love it to be in the game |
2760s | but it's not and it's technically not |
2762s | planned |
2764s | sorry |
2767s | Eric is confirming it don't listen to |
2768s | his lies oh my gosh |
2770s | you guys are great I love it all right |
2773s | so now we're heading over to fullerville |
2774s | thanks so much for the questions by the |
2775s | way from everybody in geekbite your |
2777s | service to read them off that does help |
2779s | a ton if you guys have more questions as |
2781s | we continue through this |
2783s | ask away we love making sure you know |
2787s | the details of what's going on |
2789s | all right so for Lauren Vale |
2795s | did we change our emissive lights did I |
2797s | oh no I know I didn't change my list of |
2799s | lights did I I need to change my |
2800s | emissive lights to Green this must be |
2802s | yeah they're still yellow |
2804s | where does coordinates lead |
2808s | another cave hopefully without crawlers |
2811s | this time |
2813s | rookie mistake |
2815s | failing |
2817s | to update my emissive lights and our |
2820s | customization otherwise I really like |
2821s | the way this ship looks this place would |
2823s | have been absolutely solid |
2826s | to see those beautiful green emissive |
2828s | lights in my shots are terrible hang on |
2830s | a second |
2834s | am I out of oh I'm out of range gosh |
2836s | guys |
2840s | oof |
2846s | this is this is not looking too pretty |
2848s | all right hang on a second let's just |
2852s | there we go |
2855s | Alec I actually appreciate you showing |
2857s | up |
2862s | definitely appreciate it |
2865s | apparently I still have a lot to learn |
2866s | in very hard mode |
2871s | excellent |
2875s | don't shoot me Alex you calm down there |
2877s | with those lasers |
2880s | all right |
2888s | oh |
2890s | more enemies over there even good that's |
2892s | crazy all right |
2902s | I like I like |
2907s | oh my gosh |
2910s | we do need to take out this Raider |
2911s | though he's gonna be major problems if |
2913s | he gets us webbed again |
2921s | yeah that autocan's taken a while |
2928s | hello there |
2938s | all right |
2946s | [Music] |
2955s | oh come on |
2970s | all right you know what |
2972s | go in a straight line |
2975s | there we go |
2984s | I want you to go down there |
2986s | thank you |
2991s | much better |
2997s | when we flew in but I can borrow one |
3000s | from them |
3002s | steel one would be the more appropriate |
3005s | phrasing |
3007s | all right let's see what we can muster |
3010s | over here |
3013s | do you see that if by that you are |
3017s | referring to the ancient structure up |
3018s | ahead I would be able to offer some |
3020s | information the Ancients were believed |
3023s | to be higher beings distantly related to |
3026s | and revered by the Oka they ruled over a |
3030s | powerful and far-reaching Empire yet |
3033s | they mysteriously vanished from |
3035s | historical record some Millennia ago you |
3038s | don't have to tell me I painfully |
3040s | remember our previous encounters with |
3042s | him GB should know better than to risk a |
3044s | run-in with an ancient Warden |
3047s | all right so that's a that's a one for |
3052s | one callback from everspace one the |
3055s | first time you run into ancients that is |
3057s | actually what Hive will say |
3062s | feels good |
3063s | feels nostalgic for some reason |
3072s | foreign |
3074s | [Music] |
3081s | I actually want more energy DPS |
3087s | unfortunate |
3091s | all right |
3092s | system recovery routine |
3094s | yes please |
3098s | all right let's take this on over |
3113s | whoo |
3116s | Crime Stoppers are a variant of coilgon |
3118s | which normally has two kilometer range |
3120s | probably just forgot that it's 1.7 |
3122s | kilometers of stud yep that is exactly |
3124s | what happened we have made several |
3127s | adjustments over the variations of the |
3128s | coil guns because they were too similar |
3132s | they were too similar it was just like |
3133s | why even have a different color gun at |
3135s | all they're just all the same and uh so |
3137s | we fixed that so now there's some |
3139s | variety to them and there's certain |
3140s | reasons to use some over the others like |
3142s | for example range |
3145s | also the um |
3148s | the uh the prime zoppers are strong they |
3152s | they are strong but |
3155s | they lock the range |
3161s | spelunking Hive I do not have moot that |
3166s | moons |
3167s | activating indoor navigation mode |
3170s | ah don't pretend you can't be moody my |
3172s | friend you may even be the moodiest AI |
3174s | activating pilot ignoring mode |
3179s | oh my gosh I love my team so much we are |
3183s | also going to save the game right here |
3184s | uh just because we don't want to |
3186s | accidentally do something uh really dumb |
3190s | so here we go |
3192s | here we go |
3198s | atmospheric mode |
3222s | ooh |
3225s | all right I find it quite pleasing to |
3228s | emersify oneself in that sense |
3231s | all right here we go |
3234s | what is |
3237s | tell me |
3240s | Notting anything like it |
3242s | this must be the place the boofus hacker |
3245s | asked you to find I'm afraid you're |
3248s | right about this |
3250s | any signs of some incredibly rare object |
3252s | nearby my senses are unable to detect |
3255s | anything in here it would appear you are |
3258s | on your own |
3262s | excellent so we have these little |
3264s | segments that break up all the combating |
3266s | that goes on |
3267s | um and uh this one is very much |
3270s | harkening back to everspace one as well |
3272s | as just expanding the lore of our game |
3274s | series revolving around the Ancients |
3277s | something that is uh somewhat of a |
3281s | creepy but also like legendary sort of |
3285s | thing that's been going on in the world |
3289s | foreign |
3295s | and looking around |
3297s | you'll find these little ancient runes |
3300s | but just plugging them in is not enough |
3303s | there is a little bit more to this |
3305s | puzzle |
3310s | so as you can see |
3312s | when we go up to them it says rotate |
3315s | and we can cycle them around |
3318s | but how do we know which one needs to be |
3320s | facing you ask well to that I would say |
3323s | let's keep looking around to find out |
3328s | Z |
3329s | okay |
3334s | Z |
3339s | what's over here we've got the something |
3343s | like a sort of d |
3353s | here we have the sort of s |
3360s | and regardless of whether we can find |
3363s | the last one or not it doesn't really |
3364s | matter we can just cycle it until it |
3366s | turns on |
3369s | foreign oh |
3371s | that's new |
3373s | thanks team |
3385s | okay |
3428s | almost had it |
3430s | there we go |
3455s | oh |
3456s | ouch |
3470s | trying to stay close to him using the |
3472s | same tactics I used in everspace one you |
3474s | stay close their shots normally go |
3476s | around you instead of hit you |
3478s | maybe I'm being a little too bold I'm |
3480s | not sure |
3505s | all right |
3518s | come on come on |
3520s | there we go |
3523s | thank you |
3534s | now you can all see why I wanted to go |
3536s | for an energy weapon |
3541s | Ah that's not good |
3545s | okay |
3548s | almost |
3555s | gaining some distance |
3561s | alive |
3562s | this Warden was different than the ones |
3565s | we encountered in the past |
3567s | for what it did not posthumously turn |
3569s | into a black hole |
3571s | yeah I remember |
3575s | have things up around here before it |
3576s | remembers too |
3583s | this is what the hacker is looking for |
3585s | time to get out before another warden |
3587s | shows up |
3589s | excellent let's take whatever this thing |
3592s | is back to the hacker and never come |
3594s | back here I agree |
3602s | whoops |
3606s | well that was fun let's head back to |
3609s | Fallon Pango |
3644s | Mouse bump |
3646s | we're pretty good about that combat |
3648s | there |
3651s | what about that |
3652s | don't know if that would have went as |
3653s | well in the bomber |
3655s | at all in fact I can almost guarantee it |
3657s | at least my style of play with the |
3658s | bomber |
3661s | probably would have been painful |
3663s | um I do also want to mention |
3666s | I don't think I'm overstuffing my bounds |
3668s | in mentioning this I'm just going to let |
3669s | you guys know just gonna let you guys |
3671s | know we are still planning on tweaking |
3673s | certain boss uh battles so what you did |
3676s | just see there is not actually a hundred |
3679s | percent done |
3682s | it's probably gonna be some adjustments |
3683s | if not by 1.0 uh then probably shortly |
3686s | thereafter but uh internally I can say |
3689s | very clearly that uh overall |
3692s | we aren't entirely satisfied with our |
3696s | current state of the ancient Warden okay |
3699s | want to be very transparent with you on |
3701s | that so that you know where we stand and |
3704s | you also know that we do have plans |
3707s | to at least tweak it in some capacity at |
3711s | some point again I'm not guaranteeing |
3713s | any sort of tweaks by 1.0 hopefully we |
3716s | can |
3716s | but it is something that we do want to |
3719s | go back and address especially because |
3721s | what you just witnessed was me at the |
3723s | same level of the mission that we're |
3725s | doing with not a heavily optimized build |
3728s | with a lot of equipment that was |
3729s | actually under leveled |
3731s | on very hard |
3733s | and very hard it should definitely |
3736s | require the optimized uh Loadout on very |
3740s | hard at that State so |
3743s | just being very transparent |
3752s | [Music] |
3754s | ooh ship module |
3759s | that would have been really nice for |
3761s | that engagement |
3765s | oh my gosh |
3770s | oh well |
3775s | all right let's let's get in here and |
3777s | see what their talk is all about |
3781s | is this what you wanted |
3783s | I found it |
3784s | care to swap this for a material |
3786s | encrypter certainly but please be |
3789s | careful with it |
3790s | me a long time to perfect it |
3793s | say with all this information you're |
3795s | hoarding what can you tell me about a |
3796s | man called Maddox I assume you're |
3799s | referring to Henley Maddox the comrade |
3801s | of Dexter Bashar whose signature was |
3804s | broadcast alongside yours we held by |
3807s | bloodstar |
3808s | that's the guy I don't know much |
3811s | he's a very private person and always |
3814s | avoided doing business with me |
3816s | I understand he killed his Superior |
3818s | during the recent war and is now |
3820s | searching for something very valuable |
3822s | but the only objects of real value are |
3826s | ancient things like the one you just |
3828s | brought to me ancient and dangerous |
3832s | the old car guarding these artifacts |
3834s | closely by the way you may care to know |
3838s | that they are already on the move |
3840s | who the ocar yes a raid on Avon rest |
3845s | it's been on the wavelengths for some |
3847s | time now since that's where you flew in |
3850s | from when coming here I assume that is |
3853s | where your friend is hiding oh scrap |
3855s | gotta go |
3857s | don't be a stranger Adam |
3860s | there's a bit of information there |
3862s | excellent I also see a couple of |
3864s | individuals just joining us because |
3867s | they're like wait what if I missed why |
3870s | why did I not know that the stream |
3871s | started um yeah |
3873s | daylight savings time did take over in |
3875s | America it has not over in Europe yet I |
3879s | believe it's like the 26th or something |
3880s | for you guys if I'm not mistaken |
3883s | um I might be mistaken but regardless |
3885s | we're gonna have a wonky a couple of |
3888s | weeks because of that |
3890s | really silly difference in interaction |
3892s | we did make a post on Twitter and we |
3895s | made a statement on Discord so if you |
3898s | are following us the appropriate places |
3899s | you will be notified of whenever we are |
3903s | uh jumping into these live streams and I |
3905s | do encourage you guys to do so so that |
3907s | you don't miss them and we will be |
3909s | continuing to do these live streams by |
3910s | the way after the 1.0 launch so uh just |
3914s | just know that also do we have green we |
3916s | got green we got green it's not it's not |
3918s | the green that I wanted I wanted the |
3919s | brighter green but this will work |
3921s | this will work |
3923s | all right so now we are at a pretty good |
3926s | stopping place for more questions |
3930s | so let's do that geekbite go ahead and |
3932s | join me here I know that I've seen a few |
3934s | more questions kind of populating so |
3936s | let's get on that let's cover some |
3939s | thoughts |
3941s | right we have a question from Pokemon |
3944s | spark over on YouTube are we going to |
3947s | have steam Point shop content on post on |
3951s | launch or post launch |
3953s | the steam steam what |
3956s | steam point you accrue steam points uh |
3960s | on Steam and you spend them for various |
3963s | things yeah so everspace one uses steam |
3965s | points because there's like the little |
3967s | uh emojis in in the backgrounds and |
3970s | stuff so like you can get those I am |
3972s | rather confident that we would have |
3973s | something similar in everspace too |
3976s | um if we even have like the achievements |
3978s | which I think they got recently updated |
3980s | with uh iconography now so if you |
3983s | actually go to Aerospace 2's steam page |
3985s | and you look at the achievements even |
3987s | though you don't know what they're for |
3988s | you can't see pictures there so that's |
3990s | kind of fun |
3991s | um that's not related at all but we were |
3993s | talking about steam I got carried away |
3995s | oh oops oh it just came out anyway uh |
3998s | but yeah so I I would expect so I would |
4001s | expect so so next question please |
4004s | uh excellent right same again from |
4006s | Pokemon spark |
4008s | um what is the approximate projected |
4010s | time for completion of the main campaign |
4014s | the approximate completion time if you |
4017s | are more or less |
4020s | streamlining the main story |
4022s | you are going to have around 30 to 40 |
4025s | hours of play time if you |
4030s | um if you are trying to aim for 100 |
4032s | completion your first time's probably |
4034s | gonna net you over 100 hours if you'll |
4036s | become a veteran and then you return to |
4038s | the game you try on like a higher |
4040s | difficulty or whatever or you're trying |
4041s | to Speed Run |
4043s | um yeah I mean that's going to look |
4044s | different but uh yeah main core gameplay |
4047s | uh campaign experience is about 30 to 40 |
4049s | hours and if you're trying to do |
4051s | everything in the entire world it's |
4054s | probably going to be closer to 80 hours |
4055s | 90 hours maybe even a hundred and on top |
4059s | of that there's still going to be more |
4060s | you know |
4061s | content that is refreshing at the end |
4064s | game state where you can just keep going |
4066s | over and over again so you can play to |
4068s | your heart's content so yep |
4072s | excellent |
4073s | uh right Brian Brown on YouTube wants to |
4077s | know since the current difficulty |
4078s | settings are simple percentage changes |
4081s | to damage given received it was stated |
4083s | to not be uh the final Vision uh what |
4086s | changes can we expect to difficulty |
4088s | settings for 1.0 so that is fantastic |
4092s | follow-up question and we do still want |
4094s | to make a couple of alternate changes in |
4097s | the back end of the differences and we |
4099s | have started to do so I can't get into |
4101s | all the details as of right now |
4104s | um I would like it to be as transparent |
4106s | as possible so that you know like when |
4107s | you're choosing your difficulty what it |
4109s | is but that's not looking like it's |
4111s | going to take effect I can assure you |
4114s | though that there's going to be like a |
4115s | number of differences in enemy |
4116s | encounters uh depending on what |
4118s | difficulty that you're in drop rates |
4120s | will not be adjusted whatsoever drop |
4123s | rates are going to be exactly the same |
4125s | uh no matter if you're playing on very |
4127s | easy up to very hard anything in between |
4129s | that drop rates are identical nothing's |
4132s | different nothing's going to change so |
4133s | so you're not constant gated whatsoever |
4136s | there will be stat differences of course |
4139s | um because that's you know but outside |
4142s | of that uh right now there's not any |
4145s | crazy plans there's nothing absurd |
4148s | you're not going to see new enemy types |
4149s | very hard or you know gimped ones at |
4153s | very easy it's primarily as primarily |
4156s | stat changes as of right now so |
4160s | yep some number adjustments here and |
4163s | there but uh |
4164s | yeah that's probably what it's going to |
4165s | be like at 1.0 release probably will get |
4168s | tweaked a little bit further |
4170s | the expectation and the reality of it |
4174s | is probably it's going to be more on the |
4177s | side of stat based differences at this |
4181s | time for 1.0 so I know it's a little bit |
4184s | discouraging hearing me say that |
4186s | especially for those of you who are in |
4188s | that camp of wanting you know that |
4189s | authentic crazy challenge uh yeah but uh |
4193s | yeah that is just where we're at with |
4194s | development and what we are able to jump |
4196s | on so yep |
4199s | oh oh there's something that's just come |
4201s | on |
4202s | um on the twitch channel from Stig it's |
4204s | just asking |
4205s | um about the he's been looking at the |
4207s | product on and off since the start is |
4209s | the build your own ship modular system |
4211s | design on and I know you're just in the |
4213s | menu now so it might be oh yeah we're |
4215s | still working on it it's definitely not |
4217s | finalized but yeah I mean you can see |
4219s | here like we are it's it's in full bloom |
4222s | at least in our builds um I |
4225s | I think we actually finished up some |
4227s | actually it might be completely in |
4229s | um maybe we did finalize some of the |
4231s | other little kinks excuse me |
4234s | um |
4235s | so yeah but there is |
4239s | um the way that these show up by the way |
4241s | these are dropped very similar to like |
4243s | the colors of your ship so the same way |
4245s | that you would go and pick these up out |
4247s | in space somewhere that's how you're |
4249s | also going to acquire those ship modules |
4256s | this question for now and that's from |
4257s | spoot night over on Twitch uh do the |
4260s | symbols uh going back to the warden |
4262s | fight that you had do the symbols have |
4263s | an actual character name uh they've had |
4267s | to use their own idea of how they look |
4268s | as a reference bit like you with the Zed |
4270s | and well the Z sorry yeah |
4273s | Etc yeah it's all you can call it Zed |
4275s | that's fine I think everybody |
4276s | understands what that means |
4278s | um yeah so all right the um I know that |
4282s | we have done a lot of iconography |
4284s | internally in regards to like how the |
4287s | ancient beings are represented and we do |
4291s | take great care in that so I wouldn't |
4293s | say that we've developed our own |
4294s | language I think that might be taking a |
4296s | little bit too far but there are certain |
4298s | glyphs that we use for specific purposes |
4302s | and there's also glyphs that we have |
4305s | that we just throw wherever the crap we |
4308s | want to just to make it look ancient all |
4310s | right so |
4311s | there's a bit of both there's a bit of |
4314s | both it's just a representation of this |
4316s | you know civilization or creature or |
4319s | whatever that had existed prior and |
4322s | you're just seeing sort of like what |
4324s | that looks like and I would actually |
4325s | take this just a tad bit further and |
4327s | encourage any of our developer friends |
4329s | out there whenever you're making a game |
4331s | whatever you want to add or incorporate |
4333s | some added lore bits and you're just |
4334s | like oh let's just slap on any random |
4337s | glyphs or imagery or whatever make sure |
4340s | it does actually have a purpose for |
4342s | being there |
4343s | Aesthetics are nice Aesthetics are |
4345s | pleasing but if there's not some |
4347s | overarching tie-in it's it's it's not |
4350s | going to feel the best as you continue |
4352s | that style of development so but for us |
4354s | we absolutely had to do that so yeah a |
4357s | lot of that has uh been utilized UVA was |
4360s | behind a bit of it as well as a number |
4362s | of other team members to put it all |
4364s | together |
4368s | glyphs space emojis you could basically |
4370s | call them that that's fine |
4372s | uh one last question is just coming from |
4374s | excels here over on YouTube that will |
4377s | difficulty settings include AI changes |
4379s | like aggression or evasiveness so at one |
4383s | point we wanted to do that quite heavily |
4385s | and over time it was looking like oh |
4388s | this is going to be way more complicated |
4391s | than uh maybe it probably should be from |
4394s | a technical standpoint right so I'm not |
4395s | talking like more complicated it's like |
4397s | oh it's it's a it's going to be hard to |
4400s | do so we don't want to do it no not not |
4402s | at all |
4403s | um more on the lines of how would this |
4405s | fit into the game Space from altering |
4407s | the difficulty systems and is this going |
4410s | to be something valuable worth our time |
4412s | at this point in development uh in this |
4415s | process of still cataloging and covering |
4417s | so many other priority needs and as such |
4421s | um yeah doing an AI based uh difference |
4425s | on your various difficulties is |
4430s | a bit of a burden unfortunately now uh I |
4434s | say that and I think that there was a |
4436s | little bit of that addressed already in |
4439s | our system |
4441s | um in the sense of especially like |
4443s | aiming quality yes aiming quality is |
4446s | quite a bit different between very hard |
4449s | and very easy so that part of the AI |
4451s | system is different if you're on very |
4453s | easy your opponents are going to miss |
4454s | you a bit more their tracking is going |
4456s | to be a little bit harder so until |
4458s | they're up in your face they're probably |
4459s | not going to hit you very much but when |
4462s | you are applying on very hard uh that's |
4465s | they're going to be a bit more accurate |
4468s | going to be a bit more accurate in |
4470s | addition to just dealing out more damage |
4472s | too so |
4475s | I think we're going to swap this around |
4476s | next question please uh that's it for |
4479s | the time being perfectly fly on pilot |
4480s | excellent I'm going to maybe foolishly |
4483s | swap out my pulse laser uh for this |
4487s | Umbra |
4488s | um I'd really like a penumbra |
4491s | but we're gonna we're gonna do this for |
4493s | now and I think |
4494s | [Music] |
4497s | I think the railgun will satisfy my |
4498s | needs for draining Shields from afar |
4500s | then on brow when I get up close I guess |
4502s | we'll see I guess we'll see how it all |
4504s | turns out so let's continue the story |
4506s | here |
4509s | for a little bit longer then we're going |
4510s | to jump over to our community segment |
4512s | and show some really sweet screenshots |
4515s | we got over the course of the last week |
4518s | good ones |
4524s | the weapon output but okay we're in it |
4526s | we're in an Interceptor so this should |
4528s | be fine |
4530s | is that three that was three yay |
4533s | oh let's get a little more utility |
4548s | come in Maddox the oak are on their way |
4550s | is not responding this is Sophie's |
4553s | ignoring me and the oak are haven't |
4554s | gotten to him yet |
4556s | yeah just as I'm cruising over here |
4557s | there's one more question that I do want |
4559s | to answer |
4560s | um from John Cross |
4562s | um as a console backer well I need to |
4565s | won the current gen conocyls ieps5 and |
4569s | Xbox series s and X yes so if you are |
4572s | console backer we are only able to do |
4575s | Gen 5 consoles |
4578s | we also Gen 5 gen 9 consoles |
4582s | so if you have a gen 8 console and |
4583s | that's what your expectation was when |
4585s | you started the kickstarter we are |
4586s | offering refunds and transfers uh for |
4590s | those of you in that territory |
4594s | so yeah |
4605s | all right here we go |
4608s | oh I see him requesting from a stream |
4611s | from PAX East everyone's like oh yeah I |
4614s | agree with this stream from taxis would |
4615s | be great that would be amazing |
4618s | if we had a technical team to get that |
4620s | all set up and score it away for us that |
4622s | would be absolutely nuts but uh as it |
4624s | stands we do not that would probably be |
4627s | a rather expensive uh direction to go |
4630s | just for maintaining a stream but we |
4632s | will be taking some photos and buy some |
4634s | videos oh sorry we'll be taking some |
4636s | photos and some videos of our you know |
4638s | experiences there and maybe we'll have |
4640s | like a little reel of of what we've done |
4642s | but I would not expect anything crazy |
4644s | from PAX East at at worst we'll have |
4648s | some pictures on the Discord to share |
4649s | them right uh but yeah we're just |
4652s | excited to get back out there to |
4653s | conventions meet some of you fine folks |
4655s | let you play a much more refined version |
4658s | of everspace 2 like two weeks out of its |
4661s | full release it's gonna be at that point |
4663s | oh |
4665s | man and then uh yeah |
4678s | already I need to get to maddox's hanger |
4679s | and transfer the software before they |
4681s | can scan him |
4682s | no authority to barge in on us like this |
4685s | we are a peaceful settlement and have |
4688s | died with all the regulations |
4690s | We Are The Authority here those who |
4693s | impede our investigations will be dealt |
4695s | with severely |
4698s | but yeah |
4699s | um |
4700s | streaming at conventions and in general |
4702s | guys is uh it's quite expensive because |
4705s | then you're getting into like internet |
4706s | territory to do all that stuff anyway |
4709s | all right Continuing Story |
4711s | you made it back if the ocar figure out |
4713s | what kind of ship I got here I'm toast |
4715s | did you get the encrypter |
4718s | transferring it as we speak great now |
4721s | the okar will probably register a change |
4723s | to the roster once I upload this to my |
4725s | systems try to keep them off my back |
4727s | long enough so I can get the whole |
4729s | shebang running |
4730s | I'm not so sure about taking on the ocar |
4733s | they'll be here any minute come on kid |
4735s | we're in this together now once I'm out |
4737s | I'll meet you back at Rodeo Station as |
4739s | soon as I can make it well all right |
4741s | let's do this thing |
4744s | all right beautiful |
4748s | here we go this part's getting gets nuts |
4753s | we have detected a registered change in |
4755s | one of your vessels engaged units for |
4757s | intercept check again none of my people |
4761s | would no scrap Maddox you idiot we |
4765s | should have never taken you in okay Adam |
4767s | the encryptor just started overriding my |
4769s | systems shouldn't be long before I can |
4771s | launch |
4781s | all right |
4784s | okay |
4786s | I wasn't terrible |
4792s | shoot him |
4803s | actually you know what you can just die |
4806s | from corrosion your Shield's too much I |
4807s | don't want to deal with it |
4816s | I am really glad we equipped this weapon |
4823s | stop shooting Maddox |
4844s | stop it |
4855s | ouch |
4879s | out and watch the master at work |
4915s | there were three levels below me |
4928s | Cruiser again |
4930s | the sheer level of trouble you are in is |
4932s | without president |
4958s | laughs |
4966s | hey |
4970s | what the |
4986s | ah you are awake |
4988s | we meet again Mr Roslyn the um oh what |
4992s | we haven't I can never tell anymore so |
4995s | many crossed paths anyway I am well |
4997s | acquainted with you in the Roslyn line |
4999s | my ship is in the Docking Bay returned |
5002s | by the okar authorities who handed it |
5004s | over to me along with your good self |
5007s | it was you who raided The Blood star |
5008s | base yes looking for you I've had quite |
5012s | a difficult time finding you you need me |
5014s | for something or I'd be dead already |
5017s | acutely observed Mr Roslyn after all you |
5020s | shouldn't exist part of my remit was to |
5023s | erase every trace of the Roslyn cloning |
5025s | facilities in the DMZ hundreds of loose |
5027s | cannons like you roaming the region and |
5029s | causing problems something had to be |
5032s | done about it I can't help what I am |
5034s | don't expect pity from me it's lucky for |
5037s | you that more serious matters are afoot |
5039s | pull up case File g72-844 |
5044s | do you know who this is uh yeah Oscar |
5047s | Blakemore he's the GMB director for all |
5049s | the DMZ operations good and this I only |
5053s | heard about it I haven't been there |
5055s | Vesna mining colony in the zarkov system |
5057s | GMB Regional headquarters good so you |
5060s | seem to have some idea of the |
5061s | astropolitical situation in the DMZ look |
5064s | what's this about this is about you Mr |
5066s | Roslyn that isn't me no but that is Adam |
5070s | Roslin blakemore's right hand |
5074s | you want me to be him exactly I need you |
5078s | to infiltrate the mining Colony as the |
5079s | other Adam Roslin and gather some |
5081s | information for me and in return I let |
5084s | your base stand I let you live |
5087s | I guess that's good enough incentive |
5090s | I think I might have encountered him |
5092s | when not long ago the jump gate at Union |
5096s | Bridge |
5097s | well it must have been him since you are |
5099s | the only two Roslyn clones remaining |
5102s | only two that's right the cloning |
5105s | stations have been offline for some time |
5106s | now and many clones were identified and |
5109s | intercepted attempting to reach the home |
5111s | worlds we couldn't have that could we |
5113s | and now there is just the other Adam |
5115s | Roslin who was an agent for gnb and you |
5118s | who I can't really figure out yet you |
5122s | are already in a difficult position it |
5124s | is time to be clear about your |
5125s | allegiances you can rehabilitate |
5127s | yourself with the fleet and we can leave |
5128s | you in peace or I can put you and your |
5132s | companions on a high priority eliminate |
5134s | list which will it be I would take the |
5137s | common sense approach good |
5140s | I have someone on the inside of the |
5142s | mining car |
5144s | she'll walk you through |
5145s | so we have an understanding yeah |
5157s | I am pleased that our little discussion |
5159s | has proven to be a constructive one |
5161s | using the main jump gate to the zarkov |
5163s | system where Vesta mining colony is |
5165s | located will not be an option as it be |
5168s | immediately registered there's a |
5170s | Smuggler's route I've heard of I know |
5172s | someone who can get me through |
5174s | of course you do our agent will send you |
5177s | instructions once you are through to the |
5178s | system |
5179s | my technicians have uploaded further |
5181s | instructions to your hive unit you will |
5184s | require some extra coaching in order to |
5186s | convincingly portray the other Roslin in |
5189s | the meantime you and I will need to |
5191s | maintain radio silence until the task is |
5193s | finished if you are discovered I will |
5195s | deny any knowledge of your existence |
5198s | and as a fugitive Roslyn clone I will be |
5200s | obligated to hunt you down |
5202s | I have no intention of getting caught |
5204s | having a colonial Cruiser this close to |
5207s | your home base may cause irritation for |
5209s | your companions you're right I better |
5212s | check on her |
5214s | all righty |
5217s | by the way there's spoilers in these |
5219s | videos |
5220s | is gamedev live streams |
5223s | it's a couple it's a little bit |
5230s | what the heck is going on why is there a |
5233s | great big Colonial Cruiser at our door |
5236s | they were my ride home I realize this |
5239s | looks bad but maybe we can play things |
5240s | to our advantage first things first has |
5243s | Maddox shown up |
5244s | you were expecting more company I was |
5247s | hoping but maybe it was too much to |
5250s | expect a mercenary like Maddox to follow |
5252s | through |
5253s | circumstances have changed I'm in a real |
5256s | bind now |
5257s | I need to do a top secret job for the |
5259s | fleet if I pull this off we'll be given |
5261s | some kind of reprieve from the colonial |
5263s | authorities but I don't know to what |
5266s | extent that means or if I can trust this |
5268s | commissioner |
5269s | God damn it Adam what have you gotten us |
5272s | into |
5272s | hey Alec back when I was delivering the |
5275s | red plasma gin you mentioned that there |
5277s | was a Smuggler's route open to zarkov |
5279s | where's it located |
5280s | no idea but I'm sure tarjack that okar |
5283s | Bootlegger would know if anyone did okay |
5286s | I'm heading to Cartwright's wake to |
5287s | catch up with him |
5288s | you might not hear from me for a while |
5291s | if Maddox shows up tell him to sit tight |
5293s | we'll hold the fort let us know when you |
5295s | need bailing out |
5298s | excellent The Vortex we're finally |
5300s | getting into zarkov territories |
5303s | oh I'm excited |
5306s | very much looking forward to that I'm |
5308s | also watching the chat and everybody |
5309s | kind of talking about all the different |
5311s | things especially like computer |
5315s | prices and oh gosh it it hurts my brain |
5318s | I'm so sorry also people saying great |
5320s | big that's just a light Cruiser well |
5322s | yeah I mean light Cruisers are still |
5324s | kind of terrifying them if you look at |
5325s | Star Wars and a mere architans is still |
5328s | not exactly something you want to go up |
5330s | against even if it's not something like |
5332s | a victory class star destroyer and don't |
5334s | even get me started with the Imperial |
5335s | class uh so yeah I mean it it you got |
5339s | your variety and they're definitely more |
5341s | threatening to Fighters like Cruisers |
5343s | are uh because they're the support |
5345s | Cruisers and general Navy and space uh |
5348s | sci-fi all right so uh as a fighter |
5352s | craft definitely more concerned about a |
5355s | light Cruiser uh in that particular |
5357s | field in a nutshell all right anyway |
5361s | enough about that stuff who cares ah |
5363s | let's uh look over what content we have |
5366s | briefly I want to get on over to zark |
5368s | actually let's just go let's just go |
5370s | let's just go there's nothing we don't |
5372s | need nothing actually we could use some |
5374s | conceivables but we don't need nothing |
5376s | it's fine we really need to update our |
5377s | equipment it's fine |
5379s | those Fleet Tech's been tinkering with |
5381s | you you still yourself and as much as I |
5384s | have still not been updated to the |
5386s | Eterna Network and have been grossly |
5389s | insulted by being treated as |
5391s | illegitimate Machinery I am the Satan |
5394s | Hive as before |
5398s | well hold on a second I look over and I |
5401s | see Eric can't handle Tech talk he's a |
5405s | fake nerd |
5406s | excuse me I need a geekbite I need you |
5409s | to kick that guy right out of the chat |
5410s | right |
5413s | oh my gosh uh no I mean everybody knows |
5417s | different things right nobody's a master |
5420s | at everything so yeah I mean I will |
5422s | fully admit I know just enough about |
5424s | computers to be dangerous all right I've |
5426s | built my own computer before not the one |
5428s | that I'm currently using I did of course |
5430s | have help because I probably would have |
5432s | destroyed it if I tried to do it myself |
5433s | but |
5435s | I just I got to defend myself a little |
5437s | bit there all right stop with that smack |
5439s | talk |
5440s | frog do to you I have been supplemented |
5443s | with a coaching coaching protocol |
5450s | commander of the GMB Elite Squad in the |
5453s | DNC perfect also I want to just clarify |
5456s | and just acknowledge this beautiful |
5458s | statement from T3 Cube over on Twitch he |
5460s | says Eric is a master of forgetting |
5462s | about ship abilities so get wrecked take |
5465s | that I am to Aid you |
5469s | when you are not playing the part |
5472s | properly |
5475s | I mean you're not wrong |
5479s | I'm here to show me how to act more like |
5481s | me |
5482s | crazy |
5488s | trying to use the warp gate that's not |
5489s | how to do it |
5491s | silly buffoon |
5496s | should have got a hive unit |
5502s | there we go all right here we are let's |
5505s | go |
5510s | I did use the alt earlier I was waiting |
5512s | for the um the oak R Corvette to get |
5514s | close enough I didn't want to use it |
5516s | before |
5518s | and I use it at just the right time |
5519s | because I actually almost got wrecked I |
5520s | don't know if you guys were watching my |
5521s | consumable usage in my health but uh |
5527s | audience I've been having these weird |
5529s | dreams these |
5531s | songs |
5537s | oops |
5540s | where'd it go why didn't he finish that |
5542s | I don't know what happened |
5544s | let's keep going |
5554s | [Music] |
5562s | excuse me |
5564s | nothing here there no no no |
5567s | strange blip in the Audio Waves |
5570s | nothing to worry about everything |
5576s | oh my gosh why are you guys savaging me |
5579s | over on YouTube what invo world see if I |
5581s | answer any of your questions again |
5584s | oh scary missiles |
5591s | seriously though what in the DMZ are we |
5593s | going to do next Friday well you're |
5594s | clearly gonna show up to PAX East and |
5597s | hang out with us that's that's what |
5598s | you're doing |
5599s | of course that is what you are doing |
5602s | coming over to paxies |
5605s | be there be square |
5609s | Frazier sure looks familiar |
5614s | excellent |
5617s | I'm looking for tarjack seeing him |
5619s | around |
5620s | as I live and breathe Adam |
5623s | terrine wow so that's your freighter |
5626s | outside thought I knew it from somewhere |
5628s | it has been a long time |
5631s | I had wondered what had become of you |
5634s | can I just say how pleasant it is that |
5637s | we used the same ship model granted it's |
5641s | updated from everspace one so if you've |
5643s | played everspace one including the DLC |
5646s | and you are playing through everspace 2 |
5648s | and you see that |
5650s | freighter |
5652s | both Adam says this line doesn't it look |
5655s | familiar but then also your very eyes |
5657s | are like hey that does actually look |
5660s | familiar there's a direct correlation |
5662s | there it feels good feels good very |
5665s | pleased of the results of this |
5668s | my shop quite frequently even twice at |
5672s | one time which I thought was unusual and |
5675s | then your visits tapered off until |
5678s | eventually nothing |
5680s | so you have survived the never-ending |
5683s | turmoil that is the DMZ |
5686s | that I have terrain just barely and I |
5689s | tried to play it straight for a while |
5690s | and got a proper job but that didn't |
5692s | quite work out he never does for the |
5695s | like of you and me Adam we outcasts are |
5698s | best following our own paths |
5700s | they meant to that |
5702s | you still in the trading business |
5704s | indeed and I have moved up to bigger |
5707s | clients now large order of fulfillment |
5710s | the cargo might be questionable but the |
5713s | reward is sufficient and I see no harm |
5715s | in it good for you you said you were |
5718s | seeking tarjack he passed through some |
5721s | time ago but is presently engaged with a |
5724s | task |
5725s | don't suppose you would know a way into |
5727s | the zarkov system without getting |
5728s | noticed |
5729s | I've heard from our old mutual friend |
5730s | elec that some of you Traders fly a |
5732s | route through there |
5734s | that is true and since you are such a |
5737s | valued and trusted old customer and |
5741s | friend I would oblige you with access to |
5745s | a secret back door it is quite near our |
5748s | current whereabouts I will provide you |
5751s | with the precise location and |
5753s | instructions on how to activate the gate |
5755s | you're a startering it's good to see you |
5758s | again let's catch up properly soon |
5761s | now that we have found one another again |
5763s | that can be a distinct possibility |
5766s | I will be in zarkov soon on the Run |
5768s | okay let's keep an eye out for each |
5770s | other then |
5772s | excellent I also see some praise uh |
5775s | coming over from Pokemon spark over on |
5777s | YouTube saying kudos to the writing team |
5778s | been enjoying the dialogue so far in the |
5780s | Early Access well thank you so much that |
5781s | means a lot we have absolutely put a lot |
5785s | of our effort into the writing for |
5787s | everspace 2 we have oh my gosh it's |
5790s | it's insane how many lines of text are |
5795s | in this iteration it's four times that |
5797s | dialogue four times that of everspace |
5800s | one |
5801s | that is quite an impressive difference |
5804s | in the number of audio lines that we |
5807s | have to record and translations we have |
5809s | to take care of it's it's been a wild |
5811s | ride but we are incredibly happy with |
5813s | the results of it and um the individuals |
5816s | who have been assisting us on that |
5817s | matter both internally and also |
5820s | externally |
5821s | been remarkable to see it coming |
5824s | together so thank you thank you very |
5826s | much |
5827s | close to 10K lines in Outer Space 2 and |
5829s | there's uh and that's a triple a |
5832s | territory is what uh Michael the CEO of |
5834s | Rockfish game says so uh Wild |
5838s | absolutely wild all right let's get to |
5840s | this hidden jump gate get over into |
5842s | zarkov |
5844s | again it's a small universe |
5846s | tree encounters are not so improbable |
5850s | social engagement you undertake within |
5852s | the confines of the DMZ |
5854s | you just gotta take the mystery out of |
5856s | everything don't you |
5861s | only I was using a scout right now |
5865s | that's still effective though |
5870s | one more pot shot |
5872s | no more Shields beautiful |
5876s | thank you for your donation into my loot |
5880s | box |
5882s | all righty |
5886s | so once we get over to zarkov we will go |
5888s | into our little Community segment where |
5890s | we like to highlight the screenshots and |
5892s | Fan Art and all that type of stuff I |
5894s | haven't seen any fan art recently so |
5896s | it's just gonna be screenshots today but |
5898s | uh yeah we'll also give you some more |
5900s | information on uh paxies |
5903s | don't want to come out the other side |
5905s | scrambled |
5907s | here we go |
5914s | foreign |
5926s | I am receiving an encrypted message |
5929s | addressed to your signature that must be |
5932s | Hawk's agent put him through you made it |
5934s | in |
5935s | first things first I'm your contact for |
5937s | this Mission you can call me Tammy |
5939s | Roslyn is out of the system if he jumps |
5942s | back in we'll know right away and we'll |
5944s | have to abort before venturing further |
5946s | into the system you need to pick up a |
5948s | data package with a required signature |
5950s | you'll find him inside the gasworks |
5955s | dear best not to be seen |
5957s | communicate over well I was rather blunt |
5960s | couldn't even get a high or how are you |
5965s | know what happens |
5968s | contacts these days Marie |
5973s | sniper sniper |
5975s | here we go |
5976s | stop it |
5986s | there we go oh yes level 14. |
5991s | oh I really needed that honestly |
5995s | this makes me much happier |
6002s | oh my gosh see what did we find here |
6005s | some powerful homing missiles oh yeah oh |
6007s | gosh |
6008s | yeah I think we're gonna I mean they got |
6010s | the cannot be damaged but you know |
6014s | let's replace the corrosion mines we |
6016s | haven't really been using those |
6018s | uh but uh otherwise yeah I mean we we |
6021s | gotta get this stuff updated oh my |
6023s | goodness we'll we'll definitely have to |
6024s | start doing that the next time we play |
6026s | we got to go into super light one time |
6028s | because gosh dang it I love zarkov super |
6031s | light music I've missed it here we go |
6034s | here we go |
6044s | [Music] |
6064s | it just gets better too oh just |
6069s | gero you're my hero |
6099s | sort of like I was repeating yeah |
6101s | let's wait |
6105s | I love this so much |
6114s | okay all right now we're |
6139s | oh |
6143s | all right all right now it's repeating |
6145s | gosh oh I love that I love that so much |
6153s | so good so good so good okay all right |
6155s | so this is gonna be our stopping point |
6157s | right here done we have entered the |
6160s | location it's saved I think yeah it says |
6164s | game saved on the right I'm gonna just |
6165s | say that it did and it works completely |
6167s | fine even though technically still |
6169s | really access uh but what could possibly |
6171s | go wrong so we are gonna go ahead and |
6173s | head on over to the news section with |
6176s | this one very brief interlude to tell |
6178s | you about our social channels yes we did |
6180s | have an hour time change because lo and |
6183s | behold I am the American on the Rockfish |
6186s | games all German team uh and so we are |
6190s | operating the streams on American time |
6192s | because it has to be around my |
6193s | children's schedules sorry about that |
6195s | inconvenience for these two weeks uh but |
6197s | that will get cycled back around to not |
6199s | miss any notifications you can of course |
6202s | join us over on YouTube and Twitter and |
6205s | twitch and Discord is probably your best |
6208s | bet we do a lot of notifications over on |
6210s | Discord basically anything that's handed |
6213s | out anywhere else I will get it posted |
6216s | in the Discord and if I don't it's |
6218s | because somebody didn't tell me that it |
6219s | went live and then I get upset and I |
6221s | post it in the Discord anyway it's |
6223s | awesome good time that is the best way |
6225s | truly to stay informed so you never miss |
6229s | a Beat |
6231s | so good |
6233s | you know what else is so good let's |
6235s | check out some of these really stinking |
6237s | awesome screenshots cause man you guys |
6239s | truly we didn't have a lot of |
6241s | screenshots submitted over the course of |
6243s | the last week but they packed pack a |
6245s | punch and so I actually included uh most |
6248s | of the submissions more than I would |
6250s | normally do but it's uh that's just how |
6252s | we are gonna go down |
6254s | uh yeah Michael he's also adding a |
6257s | little Clarity there since I said that I |
6259s | was the only American so yeah okay let's |
6261s | let's give credit where credits do we |
6262s | also have a Canadian we also have a Brit |
6264s | absolutely and soon a French living in |
6268s | Tokyo |
6270s | excellent that's right very very good |
6273s | very good so thank you for that added |
6274s | Clarity Michael definitely appreciate it |
6276s | we are diversifying the team ever so |
6278s | slightly ever so subtly in beautiful |
6281s | ways man the talent across the world and |
6284s | the talent in the community this one |
6285s | comes from Skye probably not the um the |
6289s | PAW Patrol member probably somebody else |
6291s | uh they're probably gonna hate me for |
6293s | saying that now I'm not sure I have five |
6295s | children so sorry about the reference |
6297s | anyway uh Skye did a fantastic job with |
6300s | this shot capturing the Drake system |
6304s | this is a coalition base this is the one |
6307s | that's odds goodness graveyard I can't |
6309s | remember its name but I think this does |
6311s | such a fantastic job of just capturing |
6314s | the atmosphere out here which is so |
6316s | desolate and alone based on all the gang |
6318s | wars that had transpired while the |
6320s | Coalition has only just recently been |
6322s | transforming into a Mercantile operation |
6325s | and uh yeah this is a great shot I love |
6328s | the widescreen anytime there's a |
6330s | widescreen shop posted it's almost |
6331s | always a winner for me so good job |
6334s | excellent excellent keep them coming I I |
6338s | just dig it so much next up we've got |
6340s | the way to the Halo they submitted |
6343s | several shots and you know they had a |
6346s | lot of really fun ones really playful |
6347s | shots so I'm going to highlight several |
6349s | of those here and geekbite I know that |
6351s | we do have some questions I'm not |
6352s | avoiding you I just want to get through |
6353s | a couple of these first and then we're |
6354s | going to answer questions while we're |
6356s | showing these uh images to everybody |
6358s | um The Way of the Halo was kind of doing |
6361s | like this mining sort of theme and it |
6362s | maybe was based off of one of our |
6364s | previous Community challenges which were |
6366s | mining themed and I think they did sure |
6368s | some clever shots here so I'm going to |
6370s | kind of go through several of them that |
6372s | they have as we answer some more |
6375s | questions so all the ones that I'm |
6377s | cycling between are from the way to the |
6379s | Halo |
6380s | so question right |
6383s | uh Casper oh on YouTube uh is asking are |
6387s | there plans for more late game |
6389s | activities currently the ancient riffs |
6391s | are the best source for almost |
6392s | everything on these star forged items |
6394s | and it also drops legendary items yeah |
6398s | so internal testing has shown some |
6400s | pretty interesting results and what is |
6402s | the best to farm but I think in general |
6405s | right now riffs are probably that field |
6408s | especially if you can hit them in the |
6411s | higher lunacy levels that being said |
6413s | there's still some Goods to be had out |
6415s | of high risk areas a granted that they |
6417s | do take a little bit more time we've |
6419s | seen and that's something that we may or |
6421s | may not adjust whenever we sort of go |
6423s | into that sort of refinement of high |
6425s | risk areas specifically and we've also |
6428s | found that jobs are rather Pleasant to |
6430s | just pick up and do as well kind of |
6432s | fills the space with a little bit more |
6434s | to do as well as you're accruing more |
6436s | Renown to get to that top legendary |
6439s | status which does open up some nice |
6442s | little features of having those decals |
6444s | so it's it's quite beneficial to have as |
6447s | well |
6448s | um but yeah overall there have been |
6451s | improvements adjustments and additions |
6453s | to the riffs which we will |
6457s | I don't know if we'll highlight actually |
6458s | in the streams or not it might be |
6459s | something that you will just experience |
6461s | when 1.0 comes out but also based on |
6464s | internal testing the Rifts are a bit |
6466s | more fun we added we added some more |
6468s | funness there and also a little bit more |
6470s | challenge in the in the process as well |
6472s | so yeah but all these shots these four |
6475s | shots that I cycle between all of those |
6478s | were from the way to the Halo and I |
6480s | think that they captured some pleasant |
6482s | shots it was nice so the next one I have |
6485s | is actually from geekbite but I feel |
6487s | like I've seen this shot before was this |
6489s | a previous shot you submitted geekba is |
6491s | that and no this is this is recent this |
6494s | one oh okay well I mean it's it's I love |
6497s | it I love the the way that the engines |
6498s | are just screaming at you and I love the |
6501s | way it's just going veering off into the |
6502s | pseudo sunset |
6504s | so uh definitely kudos for me also do |
6506s | have a question I do uh |
6513s | YouTube would like to know will it be |
6516s | possible to change the color of the jump |
6518s | engines when flying between planets or |
6521s | the super light engines super light |
6522s | engines will not change we are it's it's |
6526s | um there were some |
6529s | I mean at the end of the day there were |
6531s | a lot of elements that we could adjust |
6533s | and tweak about how super light would |
6536s | come across but it's it would be a bit |
6538s | of a process but more of a process than |
6539s | we would like it to be and we want to |
6540s | hit the priority elements of 1.0 |
6542s | especially |
6544s | um as opposed to getting maybe a little |
6546s | too detailed in customization territory |
6548s | since customization as a whole is a nice |
6550s | to have in fact at some certain points |
6553s | we weren't entirely sure if we were |
6555s | going to have the ability to customize |
6557s | the cockpit color or the engine Trails |
6560s | we just weren't sure about it so we're |
6562s | happy that those got in |
6564s | um I know it's always like you get one |
6567s | thing you want more and more and more |
6568s | right it's like my engine colors look |
6569s | great but not super light well super |
6571s | light you know it's activating a |
6573s | different type of engine there so from a |
6574s | lower standpoint it's going to shine a |
6576s | different color some way for sci-fi |
6578s | reasons probably |
6580s | um and that's what we're sticking to as |
6581s | of right now so thank you for the |
6583s | question uh I know that you probably |
6585s | don't like that answer but that's not uh |
6587s | yeah we're not going to make color |
6588s | changes to the engine in super light uh |
6591s | not planned not for one point so |
6594s | excellent so this next shot also comes |
6597s | from geekbite and it it created a little |
6599s | bit of controversy I think over in the |
6601s | Discord because uh because a lot of |
6603s | people are like wow my gosh that's a |
6604s | gorgeous shot from Drake uh no no it no |
6608s | it's not this is not this is not from |
6610s | Drake This is actually from every space |
6612s | one |
6613s | um everspace One Shot here and then |
6616s | people were like man I think that the |
6618s | planets look better in everspace one and |
6619s | they do everspace two |
6623s | all right and uh yeah okay so there's |
6627s | some discrepancy there I think some of |
6629s | you guys I mean it's certainly Pleasant |
6632s | to look at that is there's no doubts |
6634s | about that we are happy with however |
6636s | space one came across but we're also |
6637s | happy with everspace too come on now |
6640s | come on now folks |
6642s | come on now but uh it is a great shot |
6645s | it's a it's a very nice shot to a geek |
6646s | bite were you doing another everspace |
6648s | one run were you going back through it |
6649s | or no I was just digging through my |
6652s | terabytes upon terabytes of uh images |
6655s | from every space one and I thought that |
6657s | looks cool great well thank you for |
6659s | submitting that do we have another |
6660s | question |
6661s | uh yes |
6663s | um probably one that we can't actually |
6665s | answer however ask it anyways yeah on |
6668s | YouTube wants to know how is the visual |
6670s | polish pass coming along any sneak |
6673s | previews |
6675s | um I can't provide any sneak previews |
6676s | right now because I'm in screenshot mode |
6678s | for you guys but there have been |
6680s | pouncing bouncing uh and polishing |
6683s | passes for certain uh lights and certain |
6686s | asset packaging |
6688s | um to make it stand out a bit more in |
6690s | fact we have a bit of internal testing |
6692s | where some folks were like catching uh |
6695s | adjustments that were like wow this |
6696s | looks cleaner did you guys change this |
6698s | yes we did actually and and so there's |
6700s | been a number of adjustments on that |
6702s | front and a lot of the different |
6703s | handcrafted locations the well over a |
6706s | hundred handcrafted locations that we've |
6708s | designed in everspace 2 we are crazy |
6711s | holy cow I think it's just for reference |
6715s | um and Michael you can of course correct |
6717s | me if I'm wrong here for reference I |
6719s | think the intended number of handcrafted |
6721s | locations at the start of development |
6724s | was somewhere around 80 to 90 locations |
6726s | and if I'm not mistaken I think we're |
6728s | sitting somewhere around 120 or 130 |
6735s | include all of the random |
6738s | local can encounter with unknown signals |
6740s | and stuff like that they do use uh |
6742s | procedural generation of assets that |
6744s | were handcrafted though so there is that |
6746s | it's um |
6748s | it's nuts it's absolutely nuts so um |
6752s | so so good question uh here's a |
6754s | different response uh |
6756s | I hope you enjoyed it though so good |
6758s | good stuff so these next slew of |
6760s | screenshots come from sanuzaki and |
6762s | sonozaki also was the provider of our |
6765s | YouTube thumbnail on YouTube |
6767s | um that was incredibly redundant but uh |
6769s | shout out to them already |
6771s | and this is their first shot just flying |
6774s | over the destruction of the um cryptus |
6778s | bull |
6779s | where all the junk is basically tossed |
6781s | down on the plant and they try to |
6783s | recycle it into something new probably I |
6785s | guess so nice shot here we're going to |
6788s | transition over through a couple of |
6790s | sonozaki's shots that are equally as |
6792s | visually pleasing as we answer another |
6794s | question |
6796s | uh right we have uh an interesting one |
6799s | for Steve over on Twitch uh how much |
6802s | have you evolved the puzzle aspect of |
6804s | the game a lot |
6808s | a lot |
6809s | um we started off and I imagine you guys |
6813s | probably uh recognize this even in Early |
6815s | Access especially like the puzzles |
6817s | starting off we wanted them to be a bit |
6819s | more basic so you could comprehend what |
6821s | was the objective right and then later |
6823s | Parts in the games like we want you to |
6824s | have to think about it that's the point |
6826s | of puzzles if a puzzle is like you know |
6830s | there's three blocks in front of you and |
6832s | you have to get this to the block at the |
6834s | top oh no how am I going to do it that's |
6835s | not fun that's not engaging that's a |
6838s | Time waster we do not want to put time |
6840s | wasters in the game we want to have |
6842s | things that you can engage with and be |
6844s | pleased by when you figure it out when |
6847s | you put all the puzzle pieces together |
6849s | and especially in uh kite nabila we felt |
6853s | really good about those puzzle tools |
6856s | coming together and further still you |
6858s | know we get to um Drake we wanted to |
6860s | keep refining that process and yeah |
6862s | there was a bit of a transformation |
6863s | towards those puzzle elements uh from |
6866s | the beginning of Early Access especially |
6867s | to where we're at now because we just we |
6869s | had to make them better and better and |
6870s | we had to make sure they're engaging so |
6873s | yeah I know that there are some of you |
6875s | guys out there who don't like Puzzles we |
6878s | get it we totally understand you don't |
6881s | want to have to think you just want to |
6882s | loot and shoot that's totally acceptable |
6884s | I get it I sincerely understand but our |
6887s | Core Design philosophy here is that if |
6889s | we're making handcrafted locations we |
6891s | also want there to be you know reasons |
6894s | why we've designed these levels in the |
6896s | way that we have we want there to be |
6898s | points of interest and we want there to |
6900s | be rewards for you exploring and |
6903s | extracting various details from these |
6906s | worlds we've created |
6908s | yeah |
6909s | good good stuff lots of lots of |
6911s | development on the puzzle side |
6912s | I mean shoot I'll even say this |
6915s | we do still have a lot of other puzzles |
6917s | uh puzzle ideas that we uh sort of |
6920s | prototyped that you've never seen before |
6921s | that we're kind of sort of working and |
6925s | um it you know maybe in the future you |
6926s | might end up seeing some of those and |
6927s | maybe the DLC or you know what have you |
6930s | uh but yeah we we definitely have quite |
6933s | a bit more up our sleeve on that front |
6935s | to make things nice and fresh so uh |
6938s | we'll see what happens probably not by |
6940s | 1.0 but uh maybe we'll see what the |
6943s | future has in store for us this shot |
6945s | also comes from sonazaki by the way just |
6947s | a great shot of the |
6949s | one of the ramen joints over at Prescott |
6951s | star Basin last but not least we have |
6954s | this one I I love these just open space |
6956s | shots uh where you're just getting this |
6959s | huge feeling of scope and this one just |
6964s | does it so beautifully over in zarkov |
6967s | it's the the I guess it's a gas is it a |
6970s | gas giant |
6971s | shoot I can't remember now |
6973s | um the specific location but just I love |
6975s | the way that this is captured the colors |
6977s | being so softened make it just gentle so |
6981s | pleasing to me |
6983s | quite like it |
6985s | and I also dig the color combination |
6987s | there that it's a nice it's a nice |
6989s | ship sanuzaki so very good very good |
6994s | very very good stuff all right so we're |
6996s | going to transition over into excel's |
6998s | shots we've got a couple from him |
7000s | um and uh we're gonna cycle through |
7002s | those as we answer yet another question |
7004s | as well so thank you Excel for these uh |
7006s | beautiful screenshots uh and uh |
7009s | yeah geek by question |
7011s | right T3 Cube on Twitch he's asking will |
7015s | you guys consider playable credits like |
7017s | race the sun having unskippable stuff |
7020s | scroll for 15 minutes like most games |
7022s | it's kind of boring |
7025s | repeat the question one more time I'll |
7026s | make sure I've captured |
7028s | wasn't you guys consider playable |
7030s | credits like raise the Sun and believing |
7034s | that is a reference to a specific game |
7037s | races |
7039s | yeah and having unskippable stuff's |
7041s | growth 15 minutes is kind of kind of |
7043s | boring |
7045s | um |
7047s | give us a bit more clarity on that |
7049s | that'll be cool |
7050s | um unfortunately I'm not familiar with |
7052s | the game race the sun |
7054s | um could you give me another reference |
7056s | point because I'm not a hundred percent |
7058s | I'm sure |
7059s | I understand |
7061s | the question |
7064s | apparently it's a fun little game with |
7066s | interactive credits kind of thing |
7069s | maybe do something I'll make your credit |
7071s | something oh okay oh okay oh okay okay |
7074s | so it's just a credits sequence you want |
7077s | to be able to engage with the game |
7078s | during the credits okay |
7080s | um no there's no plans uh it's a it's a |
7083s | curious question I like that I think |
7085s | that's playful I think it's fun |
7086s | um but no there's no plans to do that |
7088s | that would definitely be in the nice to |
7091s | have territory and I I don't even know |
7093s | if there's a single team member who is |
7095s | like ah this would be fun |
7097s | um we might have some I believe the |
7100s | proper terminology is um no it's |
7102s | actually that's not the right word uh |
7104s | we might have like layered backgrounds |
7106s | to where when it's going down and you |
7107s | move your mouse around you might see |
7109s | like asteroids move or planets move and |
7111s | stuff like that but that might just be |
7113s | the the bulk of it and of course we'll |
7115s | have a speed up mechanic so if you want |
7117s | to get to a particular segment because |
7118s | you know your name's a backer and you |
7121s | want to see that and how we've |
7122s | highlighted it yeah I mean they'll |
7124s | definitely be tools like that as well |
7126s | but uh yeah so yeah there's there's no |
7129s | plans to to to do that but |
7132s | yeah |
7133s | it would be fun but I also am not 100 |
7135s | sure how we'd incorporate that almost |
7138s | like you have this railgun minigame |
7139s | where drones occasionally pop up and |
7141s | they try to shoot the various names |
7144s | scrolling through the credits and you |
7145s | have to save them that's that's |
7147s | ridiculous that's not even |
7152s | I could see people getting upset with |
7153s | that and be like I was a backer of this |
7155s | game and a drone shot my name out of the |
7157s | credit sequence |
7160s | all right thank you for these shots |
7161s | again though excellent thank you for |
7163s | that question two three Cube it's an |
7164s | interesting one but no it's not in the |
7165s | plans not in the plans |
7168s | all right uh last shot we have for today |
7171s | is the chemical bro |
7173s | contrast per usual uh just a nice clean |
7177s | representation of the kite research |
7179s | facility the Brie bio plant |
7184s | it's a solid one |
7186s | which works really well one of the |
7187s | questions do we have geekbite and then |
7189s | we're going to wrap up the stream how |
7190s | many questions do we have by the way |
7191s | I've just got the one more accurately |
7194s | um but it's one that we've had before |
7196s | but I think we fight with a lot of new |
7197s | players coming on board Etc uh it might |
7199s | be good to just answer it welcome spark |
7201s | on YouTube uh is there any chance of a |
7204s | new game plus I know it's been one |
7205s | that's been asked yeah sometimes yeah |
7207s | this is this is something that we have |
7208s | been observing um you know I wouldn't |
7210s | say that this is like a hot request from |
7212s | the community I know some of you who |
7214s | want it you're like yes it is we've been |
7215s | screaming it blah blah blah now listen |
7217s | listen Okay quick timeout sees all right |
7219s | we hear you let me say that we hear you |
7223s | a hundred percent we hear you we are not |
7226s | denying you because we're ignoring you |
7229s | because we don't love you because we |
7232s | don't care no no no no no okay whoa slow |
7235s | down okay let's take one step back all |
7237s | right sincerely |
7239s | we don't want to approach a new game |
7241s | plus because of the technical issues it |
7243s | would create if we were to go in that |
7246s | direction we would easily need another |
7248s | six months development |
7250s | and with the with the full release three |
7252s | weeks out you could probably see why |
7254s | we're not so interested in going that |
7256s | particular route and when I say at least |
7258s | I'm talking at least okay all of the |
7262s | story components that we have worked |
7264s | into the current state of everspace to |
7266s | were designed around specific levels |
7270s | they were designed around specific |
7272s | elements of progression to just scoop |
7276s | that all up and hit Level 30 and say oh |
7278s | yeah you can replay it all and blah blah |
7280s | it it doesn't that does not translate it |
7282s | does not work like that and |
7284s | unfortunately what it would require is |
7286s | an entirely new balancing pass of the |
7290s | whole game |
7291s | that is not a small ask so again |
7295s | we hear you we sincerely do is it a |
7298s | great idea it might be it might be but |
7301s | we're not doing it it's not in the plans |
7304s | never said we were gonna go in that |
7306s | direction |
7307s | it's not gonna happen okay |
7310s | got to be clear in that expectation I |
7312s | know that for some of you that really |
7313s | sucks she's not it's not in the plans |
7316s | okay |
7317s | super clear about that one |
7322s | so now on that Downer |
7324s | um |
7325s | goodness um |
7327s | uh the good news is that uh of course we |
7330s | will be at PAX East next week oh my gosh |
7333s | man I feel like I feel like the air is |
7334s | kind of Dusky right now sorry about that |
7337s | everybody but just it's the direction |
7338s | that we are moving in |
7341s | um we have uh GBC and we have PAX East |
7344s | next week and PAX East we will be on the |
7347s | floor so GDC not so much on the floor |
7350s | but there will be Communications |
7351s | possibly |
7353s | um and at PAX East we will have a four |
7356s | space you'll be able to go there engage |
7358s | with us play the version that |
7360s | effectively I just showed you today with |
7362s | all the updated bells and whistles full |
7364s | of voice recording for both English and |
7365s | German as well as basically every single |
7369s | freaking tweak and adjustment that we've |
7371s | made since the fall update itself and |
7374s | that number is in the hundreds of how |
7377s | much we have shaped changed touched |
7379s | modified adjusted fixed balanced it |
7382s | really is crazy so if you are interested |
7385s | in coming out to experience that |
7387s | everspace 2 glory and as well as meeting |
7390s | myself |
7391s | bite as well as 31 Fox who is over in |
7394s | the chat on Twitch we will all be |
7396s | sitting at that Booth with our glorious |
7398s | faces hidden behind masks because that's |
7401s | uh that's the process that they require |
7403s | but we'll gladly give you hugs and |
7405s | handshakes and allow you to play our |
7407s | fine everspace to experience aside from |
7411s | that uh I don't know geek fighter am I |
7414s | missing anything is there any other |
7416s | details uh thank you for sharing that |
7418s | link by the way that's that's chef's |
7420s | kiss look at that look at this guy |
7421s | beautiful beautiful |
7425s | um no I think the only thing we're going |
7426s | to mention was regarding uh the Discord |
7429s | and keeping your account safe because |
7431s | we've had a lot of potential scams |
7434s | coming through with regards direct |
7436s | messages Etc |
7437s | yes that's a that's a very good point |
7439s | and geekbar did you want to talk on that |
7440s | a little bit further do you want me to |
7442s | it doesn't matter uh you can carry on |
7443s | yeah okay yeah so effectively guys I |
7446s | mean most of you have used Discord for |
7448s | some time for those of you who are maybe |
7450s | a little bit newer to it |
7452s | um it is very common around the release |
7455s | schedule of games for their discords to |
7458s | be hit by a lot of people who don't have |
7460s | best intentions so there are a number of |
7463s | ways that you can protect yourself |
7465s | through authentication as well as |
7467s | through binding your account through |
7468s | email which we do have our Discord now |
7470s | where you can only join it if you are |
7472s | bound to an email it's the only way yet |
7475s | scammers still seep in and it might even |
7477s | be because they've jacked somebody |
7479s | else's account so anytime you get a |
7481s | friend request completely out of the |
7482s | blue from somebody you've never heard of |
7484s | let us know and we'll track it you don't |
7487s | have to respond unless you want to mess |
7489s | with them a little bit in which case we |
7491s | don't necessarily encourage you messing |
7492s | with them because they might not be a |
7493s | scammer you never know it's hard to say |
7496s | but I can assure you that if they've |
7498s | somehow reported you to steam and your |
7499s | account's going to be deactivated unless |
7501s | you give them information that's not how |
7502s | it works at all |
7505s | so don't buy it the second they're like |
7507s | is this your Steam account the nope it's |
7509s | it's done just let us know we'll clean |
7511s | up the Discord accordingly we got you |
7513s | covered all right no big deal |
7515s | so thank you for bringing up that point |
7517s | geek I really do appreciate it |
7519s | um you're welcome yeah aside from all of |
7521s | that that's that that's the stream guys |
7522s | that's everything that's it we ran a |
7524s | little bit over but uh wonderful |
7526s | screenshots I'm glad that we were able |
7528s | to show a bit more of the story more |
7529s | voice lines I think too instead of |
7531s | text-to-speech so that was pleasant |
7533s | um an answer a slew of fantastic |
7535s | questions you guys are sincerely awesome |
7538s | so uh yeah definitely hope that you can |
7541s | join us for PAX East |
7543s | um I'm gonna show you this uh this fun |
7545s | little trailer one more time and then |
7547s | we'll be happy next week by the way oh |
7549s | yeah oh gosh that's the last important |
7551s | thing thank you oh my gosh because we'll |
7553s | be at PAX East there will not be a |
7555s | stream over on YouTube or twitch there |
7558s | will not be one so we're gonna skip the |
7560s | next stream will be one week out of full |
7562s | release |
7563s | foreign |
7565s | oh my gosh so I hope that you can join |
7568s | us for that in two weeks from now no |
7571s | stream next week all right |
7574s | I'm gonna say all my stuff right here |
7575s | you guys have been awesome I have been |
7578s | Eric Schrader your community Ambassador |
7580s | for Rockfish games don't stop being |
7583s | awesome we'll see you at paxi's next |
7585s | week or we'll see on the stream in two |
7587s | toodles |
7591s | Dax |
7592s | that body we just found |
7595s | when I saw it it felt like that was |
7598s | still me in there |
7601s | your DNA scan sure that you're a |
7604s | military clone pilot no wonder you'd |
7606s | bettered my predecessor and what if I |
7609s | broadcast your profile you may not like |
7611s | who will come looking for me |
7615s | hundreds of loose cannons like you |
7617s | roaming the region and causing problems |
7619s | something had to be done about it |
7625s | Great Value in the DMZ |
7629s | one big easy job |
7631s | if you want to get out of here and yours |
7634s | too |
7636s | your Authority |
7640s | filthy presence have no place here |
7643s | they call themselves bulkar Prime any |
7647s | opportunity to trigger a new war will |
7650s | suit their purposes perfectly |
7653s | it's time to be clear about your |
7655s | allegiances we can leave you in peace or |
7658s | I can put you and your companions on a |
7661s | high priority eliminate list |
7663s | which will it be |
7666s | you don't understand what's at stake so |
7671s | are you in |
7677s | I'm still trying to figure you out Adam |
7680s | let's go you're running from something I |
7682s | can't help what I am all I cared about |
7685s | the Star Wars getting out of the DMZ |
7687s | there's no going back now |
7695s | thanks for looking up hi |
7697s | I think I see light at the end of the |
7699s | tunnel |
7700s | so soon |
7719s | hello there |
7723s | I know that you guys have been wanting |
7725s | me to do something for a while and my |
7727s | throat hasn't been feeling so hot it is |
7729s | better |
7730s | but I'm willing to look silly For Your |
7733s | Entertainment |
7743s | I need some more water first |
7753s | thank you for being a part of this |
7754s | community |
7765s | [Music] |
7785s | please |
7787s | [Music] |
7809s | [Music] |
7817s | [Music] |
7823s | Roblox |
7829s | [Music] |
7843s | [Music] |
7849s | thank you ladies and gentlemen for |
7850s | coming to the Rockfish Stream post show |
7853s | Shenanigans segment |
7854s | if you enjoyed what you liked please |
7856s | leave a thumbs up and don't forget to |
7858s | comment on YouTube sharing your favorite |
7861s | moment of the stream that's always |
7862s | appreciated |
7865s | also last bit |
7867s | you guys do know that the price increase |
7869s | did of course happen last bit oh you |
7872s | guys do know that the price increase |
7875s | woo |
7877s | sorry about that isn't that fun whenever |
7879s | you get reverberation ah but what I was |
7882s | saying |
7883s | is that uh there is a the price increase |
7886s | did of course happen already forever |
7887s | space 2. you can still wish list it and |
7890s | wait for sales generally there's like uh |
7892s | there's like little sales that go on |
7894s | every now and then on Steam in fact |
7895s | there's one right the heck now uh but we |
7898s | are not in it |
7899s | so you're not saving anything if you're |
7901s | buying right now you can always wishlist |
7902s | wait for a sale otherwise and of course |
7905s | April 6th full release date |
7909s | full release happening 20 days from now |
7913s | mark it on your calendar we will be |
7915s | starting an event in the Discord to mark |
7917s | that date specifically as soon as |
7919s | Michael allows me to post the exact time |
7922s | of day that that is going to occur so uh |
7925s | no pressure on you Michael uh but yeah |
7927s | we want to make sure nobody misses a |
7929s | beat on that front and uh it'll be good |
7931s | times all right |
7933s | don't stop being awesome |
7935s | like I've said already and have a great |
7938s | weekend and truly I do hope I get to |
7940s | meet you over at PAX East that would be |
7941s | that'd be Pretty stinking cool all right |
7944s | see you later guys |
7948s | [Music] |
7957s | wait a second wait a second no no we we |
7959s | uh |
7961s | no okay everything's fine everything's |
7963s | good okay nope everything checks out |
7964s | cool great weekend do it |