Original Post — Direct link

Hey r/FallGuysGame,

time for the next round feedback. It's about Thin Ice, the second final that has been introduced in Season 3. Write down anything about this round but please keep it constructive and on topic. If you want, you can stick to the following questions:

  • Which strategy are you most successful with (running, hopping, grabbing, ...)?
  • Many players feel that Thin Ice is a spiritual successor to Hex-A-Gone. How does it compare to Hex-A-Gone (or any other finale?).
  • Would you like to see some variations in this round?

https://preview.redd.it/708rk3bbkhk61.png?width=1207&format=png&auto=webp&s=84ef17819db86ce20b34799bdf73ee2a06936fe7

Other Recurring Megathreads:

External link →
over 3 years ago - /u/FallGuysJoe - Direct link

Originally posted by eightzero

Possible variations: - Hole in the middle with fan blowing outward in a circle from the middle - Fan rotating around the outside like jump blowdown - Holes throughout the map in a geometric pattern to start with. Every center tile in a 3x3 grid is a hole

I'd love to do some new starting structures for Thin ice! Always wanted to do one that starts with 3 seconds and breakable bridges between them, for example.