Fallout

Fallout Dev Tracker




29 Mar

Comment

Originally posted by element_27

This has been true since the BETA, but I've never known if it was intentional to keep people from moving CAMP repeatedly or a bug. After moving a max-budget camp for 40 caps, the next move in that play session will cost 160 caps. The cap cost seems to increase 4x no matter what; if my camp budget isn't maxed and the cost to move camp is, say, 20 caps, then the move after that will cost 80 caps.

Is it a bug or a feature? :D

Can you submit a ticket here over this?

Comment

Originally posted by rapidwiz

Definitely been charged 140 caps, in fact, I paid around 700 caps by the time I was done as I had to keep adjusting the borders as the harvester kept refusing to place as it was on the border. The more frequent you move your camp, the more you get charged, making minor adjustments to the same camp in the same spot spot shouldn't cost you.

Can you fill out a ticket for me so we can look into this?

Comment

Hi Reddi, we've mentioned this in the past but I will bring this back up to the Dev's again. Thank you for posting!

Comment

Originally posted by Captain_Itis

"Take a loot" lmfao so YOU TOOK IT

That moment when a typo gives me an awesome pun. I refuse to edit and fix that comment!!

Comment

Originally posted by Captain_Itis

Maybe our friends u/ladydevann or u/Valseek can look into it and I'll submit a ticket

Hmmm I'll take a loot into that thanks for reporting!

Comment

Originally posted by rapidwiz

Exactly and also if it is moved around in the general facility we shouldn't charged .. moving it 2 feet shouldn't cost me 140 caps

For clarification, are you using a hyperbole or have you actually been charged 140 caps for moving a CAMP in a close vicinity?

Comment

Hi! Yesterday, we briefly took this bundle offline to address the issue that caused the Tactical Pump Action Shotgun paint to go missing after being purchased. Anyone who buys this bundle going forward should correctly receive all the items it contains.

Additionally, we added the missing shotgun skin to all players who had purchased this bundle prior to our fix going live. If you bought this bundle and didn't have the shotgun skin, please check again. You should have it now.

Comment

Hi! Yesterday, we briefly took this bundle offline to address the issue that caused the Tactical Pump Action Shotgun paint to go missing after being purchased. Anyone who buys this bundle going forward should correctly receive all the items it contains.

Additionally, we added the missing shotgun skin to all players who had purchased this bundle prior to our fix going live. If you bought this bundle and didn't have the shotgun skin, please check again. You should have it now.

Comment

Originally posted by OldNerdStillAlive

Then we bow down to our cat masters.

Agreed.


28 Mar

Comment

We've seen this feedback pop up a few times and added it to our documents already. Just wanted to pop in here so you know we saw this!

Comment

Originally posted by Pitchlinkonline

Thanks for listening. We appreciate the work y'all are doing.

Thanks for the kind words from you and the others in the sub :)

Comment

Originally posted by 0xE1

/u/Ladydevann is it known Workshop PVP flaw that workshop owners outside of workshop are attackable by team who start workshop claiming process?

Team of two players, on goes to location of workshop owner,

second stays at workshop and starts workshop claim.

Workshop owner is immediately PVP flagged for that team regardless if he is in workshop or not, and team player can immediately kill unsuspecting workshop owner and his team, practically no one sees workshop claim message when they are busy (with Fasnacht event for example).

Logical process would be that workshop owner is only PVP engaged while near Workshop that is being claimed and now anywhere on the map.

We are aware of this and I've brought it up before, but I'll bring it back up again.

Comment

Originally posted by JakeMatis

Let us select to disable limb selection in vats with concentrated fire. In pvp I don't ever wanna aim for the arms or legs. But with console controllers and the way concentrated fire perk works, it's just all over the place during a fight with players.

It remembers the last limb you targeted, so if you aim for the head it will remember the head the next time you use it.

Comment

Originally posted by RaidenXS_

Do these posters replace the party posters? How will new users begin the party posters if they're replaced? Or are the train station posters the only ones to be replaced?

Nope! The new posters will appear next to Party Posters in Train Stations.