over 4 years
ago -
Fortnite
-
Direct link
Transcript (by Youtube)
1s | what's going on for knife fam I'm Zeke |
---|---|
4s | and earlier today I got to hang out with |
5s | fall of TW together we broke down an |
7s | exciting game that took place over the |
8s | weekend in the FNC yes so let's dive in |
11s | to this Vaughn review what's going on |
15s | for tonight Pam I'm hanging out with |
16s | ball TW wallow why don't you say hello |
19s | hey guys ball TW here you guys might |
22s | have heard my voice on some of the for |
25s | tonight world cup casts and we're |
26s | heading now into the F and the for |
28s | tonight Championship Series the trio's |
30s | competition we're gonna be taking a look |
32s | at one of the games one of the best |
34s | games from this weekend that just |
36s | occurred finals in EU it's gambits flexi |
40s | and let wick and then secret de mentos |
43s | who had a first place placements |
45s | throughout the weekend and a dominant |
47s | performance so we're gonna be taking a |
49s | look at one of those games Zeke yeah for |
51s | sure maybe for people that aren't |
53s | familiar with bog reviews maybe just |
54s | want to kind of break down what that is |
55s | cuz it's not quite a cast it's a little |
57s | bit different yeah water view is when we |
60s | basically try to learn as much as we can |
62s | by watching a replay back or a video on |
66s | demand from somebody stream or anything |
68s | like that we're gonna be trying to get |
71s | some insights on why these players do |
73s | the things that they do and are they the |
75s | best things possible right so Zeke and I |
77s | are gonna have engaging a little bit of |
79s | discussion on some things like for |
81s | example this split drop that's occurring |
83s | right now and try to come out with the |
85s | answer that might be appropriate for us |
88s | or maybe we can try it in our own game |
90s | player understand why they do certain |
92s | things that they do right Ryan we can |
95s | already take a look Levesque drop split |
97s | over unlucky landing let's take a look |
99s | at where we know for a fact the Flexi |
101s | you let it over an old yonder yard let's |
104s | see where to mentos is actually the gas |
106s | stations do that super split yeah that |
109s | is one split that is I have to say very |
113s | bold they're each on almost different |
117s | even different biomes here right DeMint |
120s | us in the desert then you have that wick |
123s | all the way in lucky landing he's in |
125s | right south and fatal fields and then |
127s | flexi in the winter area so I haven't |
129s | seen a split quite this bold in quite |
132s | some time |
133s | and you'll be able to get a lot of loot |
135s | from it though because of the three |
137s | different period is it there in a lot of |
139s | different chests and a lot of different |
141s | opportunities but risky to say the least |
142s | yeah so I mean again this is trios right |
146s | so if you are gonna be as polled and |
150s | make this split that means you can't |
151s | really back your teammates up right if |
152s | any of these party members get into a |
155s | fight in any means at all they're alone |
158s | they're out they're gonna be left alone |
159s | to dry so I like that they are being |
163s | this bold right cuz like like you kind |
164s | of leaned in a little bit was the loot |
166s | right you you're gonna have a way more |
168s | access to loot so much more but then you |
170s | kind of have to make your way back like |
171s | if we look back with let wick right he's |
175s | in the middle of the pack he's that |
176s | lucky so you've got two men just to his |
178s | right flex he's gonna be to his left |
179s | over at the old yonder yard so if |
182s | something happens he can he's gonna be |
184s | the one that's gonna be able to respond |
185s | either going right or left in trying to |
186s | meet up with that teammate while the |
187s | ones on the outside are gonna have a |
188s | little bit further to regroup but I mean |
191s | coming off the bus we didn't really see |
193s | anyone else falling with them so that's |
195s | probably why they're trying to be this |
196s | bold right they're like well we don't |
198s | see any parties close we could probably |
202s | make this work and if it works |
204s | it's gonna work really well yeah that's |
206s | the key is the spotting of other |
209s | opponents in the area spotting whether |
211s | you're being contested or not a certain |
213s | spot and then making adjustments there |
215s | and here clearly either they had |
218s | something going on in the last couple of |
220s | games where they're noticing that people |
221s | aren't favoring the south side of the |
222s | map or they realize just in this game |
226s | that there was literally nobody gliding |
227s | with them so they've made the call to |
230s | take the split and it's definitely gonna |
232s | pay off if we take a look |
233s | already Fleck sees loot I know that let |
236s | wick just found a launch pad their goal |
239s | right now is to be trying to increase |
240s | their loadout right you know the combat |
242s | shotgun you have the heavy AR you have |
244s | the silenced SMG you're trying to find |
246s | heals and mobility and all sorts of |
248s | utility to so with this split they give |
252s | themselves the most opportunity based on |
255s | what they saw early on to get as much |
257s | food as possible towards the mid game |
259s | and the endgame oh I like this so right |
263s | out the gate because of the split |
265s | they're rewarded with that storm Scout |
267s | like |
267s | that's huge Rika's now once they |
270s | regrouped Dementors can literally tell |
271s | them like look I know where the storm is |
273s | we can rotate accordingly we can make |
275s | these decisions so he's even going as |
277s | far as to rotate over to Puebla which is |
280s | pretty insane to me |
282s | all things considered like he might have |
284s | information and seeing like oh my maybe |
286s | I saw a team drop there maybe I didn't |
288s | but just to go in alone do that so brave |
291s | these guys are nuts |
292s | yeah but at the same time again remember |
295s | what we talked about |
297s | he saw that nobody was dropping towards |
299s | the south side of the map and then what |
300s | he does is he goes up that mountain to |
302s | spot is there anybody in put in in the |
305s | city right here in this little town is |
307s | there any loot taken already and we see |
309s | there's tons of ground loot obviously we |
311s | get a little bit more information in the |
312s | replay mode we can just look at the |
314s | mini-map in the bottom right to see |
315s | there's nobody here but he doesn't get |
317s | that information he does know now |
319s | because there's no loot taken from the |
322s | city there's no chest taken there's a |
324s | bunch of floor loot on the ground that |
326s | nobody came here he has plenty of time |
327s | to work with and then Zeke the other |
330s | discovery here when we switched over to |
332s | des Mentos and he has that storm scout |
334s | is they actually got zone so moving over |
337s | here is actually in the time constraints |
341s | that the zone does push you in the storm |
343s | is covering everywhere that they are |
346s | both lucky landing and yondu yards and |
348s | right here |
349s | Puebla mmm full-on chug splashes let's |
353s | go over to let wick I want to see what |
354s | he's kind of doing murmur he's a lucky |
356s | interesting so I'm assuming is this |
358s | flexy is this that is flexy okay |
361s | that scared me for just some home and I |
362s | was like there's a team rolling up it's |
364s | all good so so like we said right you |
366s | know in in him leaving he's gonna have a |
368s | chug splash left over which is fine but |
370s | look at this a half shield three minis |
372s | loadout aside from that it's fine it's |
374s | enough to take these early mid game |
376s | fights but you know they want to try and |
378s | upgrade as much as possible but now look |
380s | you've got him you've got let with who |
382s | now making this over he's on the the |
384s | drift board here who's gonna get himself |
385s | there quick and that's it man like now |
389s | they've got this really strong |
390s | positioning and they have whatever loot |
392s | that the Dementors decides to leave |
393s | behind right so he doesn't need another |
396s | gray are so there's one there oh I |
398s | thought he had maybe saw a play there |
400s | for just a moment it's wrong |
401s | but yeah this is I like this a lot and |
404s | again the only reason they were able to |
405s | make this plate in the first place |
407s | because was because they had information |
408s | right there like we don't see anyone |
410s | else going and I like you kind of |
412s | pointed out to Mentos took to the the |
414s | hill early right if he just walked in a |
416s | Pueblo there very well could have been a |
417s | team there but in him taking up on that |
419s | hill to the left he was like okay I can |
421s | look inside the most obvious loot spots |
424s | are unlooted no one's here there's no |
426s | way yeah all the loot on top of the |
429s | balconies and so on he'll just actually |
433s | works in all stage of the games right if |
435s | you need to get vision of what what your |
437s | rotate pack needs to be whether your |
439s | loot path is clear going forward hopping |
442s | up on high ground and taking a vantage |
443s | point where you can see if you need to |
445s | all right you see somebody is there and |
447s | you can duck back down or you can delay |
449s | the team long enough that your team can |
451s | then also take the high ground and that |
454s | team will not want to engage you so |
456s | smart play from de Mentos they've got |
458s | the storm Scout they're already actually |
460s | took a look at the storm Scout readout |
462s | they're already in the second zone yeah |
465s | and I'm just finding more loot left and |
467s | right he does he's actually deciding |
468s | whether he wants to take the time to go |
470s | down there for either than farm up look |
472s | at this materials League he's already |
473s | almost maxed out on all three types I |
477s | can't even imagine how confident they |
481s | must have felt in this game at this |
482s | moment right like you get the split drop |
484s | it's super successful it doesn't look |
486s | like anyone else close you'll find this |
488s | storm scout you find that you're in the |
490s | next own as well so you have so much |
491s | more time right because like if the |
494s | storm had gone away right so if it had |
496s | gone northward for example like they |
499s | would have actually had to try and make |
500s | a rotation right they would have had a |
501s | there would've been a little bit of a |
503s | little bit of pressure applied they |
504s | would had to be like okay well where do |
505s | we wanna go from here did we see another |
507s | team speaking about that of another team |
509s | Bhalla yeah so this is this is what I |
511s | want to go look at right now de Mentos |
513s | I'm sorry love with he's up on the hill |
515s | you saw him he's building like crazy and |
517s | he was the one that was actually spotted |
518s | this team out first because the other |
520s | two kind of joined him up here but yeah |
524s | I mean he was very quick to identify oh |
525s | there's another team yeah another team |
527s | and look what's he's like I'll watch I |
529s | got it no problem I think that's |
532s | interesting here is not only were they |
534s | with this |
535s | scout they're actually trading so that |
536s | everybody could see exactly where it was |
537s | on top of just marking it out and then |
540s | like you said let wick spotting out the |
542s | team the thing that he immediately does |
544s | they're trying to decide which mountain |
546s | they need to be on but because the team |
547s | does start encroaching they don't want |
549s | to move up forward they're gonna take |
551s | center zone in the second zone which is |
553s | something that the surmount gives them |
555s | the benefit of but what they do is they |
557s | built up on the high ground they build |
559s | full brick they waste a lot of brick |
561s | because they know they can just go back |
563s | down into Pueblo and farm out the walls |
565s | and stay max brick even if they go back |
568s | up into their big pace up on the |
572s | mountain and that's like not even |
574s | necessarily like a waste of brick right |
576s | because in them building that they're |
578s | kind of planting their flag right there |
581s | saying look if any other team is close |
583s | you know exactly where we're gonna be at |
585s | a nice eighty-one by the way but they're |
588s | they're basically telling everyone hey |
589s | look we are here Plus that means that |
592s | they can they can build themself this |
593s | fortress they could go back in continue |
595s | farming exactly like you're saying and |
597s | then they still have they like to not |
598s | necessarily wasted anything if anything |
600s | they've created a base and that's giving |
602s | them opportunity to if they need to |
603s | disengage they can all read group there |
605s | you've got I believe that's flexi no I'm |
607s | sorry it's actually let wick still up on |
609s | the hill |
610s | I mean his loadouts you know not much |
613s | better but look he's just sitting here |
614s | building out the base making sure once |
616s | these guys can come up him and his team |
617s | will be nice and secure and then he's |
619s | gonna be able to start poking his little |
620s | head out with the cone trick there this |
622s | is this is pretty insane like the level |
625s | of thought that's kind of going into |
627s | this you know a lot of times in game min |
630s | at you know mid action we're always |
632s | hopping around and there's always |
633s | something happening but being able to |
634s | kind of take a step back and look at |
636s | what these players are actually doing |
638s | and how they're really just like |
640s | securing themselves a spot and just |
641s | locking it down like that's crazy to me |
644s | yeah and again a lot of people would |
647s | would look at this and be like okay well |
649s | they got zone so that's a little bit of |
650s | luck in their favor oh they got a storm |
652s | Scout that's a little bit of luck in |
654s | their favor but when you think about how |
656s | they played this early game the only |
658s | point that I would I would say is a |
660s | little bit of luck in their favor is |
661s | really how many people dropped in their |
663s | area but that might have been something |
665s | that they studied themselves but with |
667s | all that being said |
669s | the storm Scout is not a product of just |
671s | you know landing at a house and luckily |
673s | getting in oh look how much loot they |
675s | covered and then this position again is |
677s | also not just a product of the split |
680s | that they got it's because they covered |
682s | all of this ground and they controlled |
684s | it you can see our ready they're trying |
686s | to control as much space as possible by |
688s | taking the high ground so early on |
689s | taking a nice viable spot they're gonna |
692s | be pushing teams away from them look |
694s | we're now in the second zone is about to |
697s | close we're approaching you know the the |
699s | full-on mid game where players are all |
701s | gonna want to base up and try to find |
702s | the best position possible and there is |
704s | really only one team anywhere near them |
708s | there's barely anybody even in sniping |
710s | range for them which you know is good |
712s | and bad but great for them because |
714s | obviously no no threat at all no risk in |
718s | their gameplay so far and just |
720s | maximizing all their opportunities look |
723s | look even has the angle right he's got |
725s | the angle on this other enemy team |
726s | across the way so he's letting his team |
728s | know and you can tell right like these |
730s | guys are being very cautious on how |
731s | they're moving you've got I believe that |
733s | cement dose who's out and about just you |
735s | know picking up a few extra things I |
737s | like that they're basically running into |
738s | this this mega structure that they've |
740s | constructed and it's almost like a |
742s | little a little shopping market you know |
744s | they keep bringing in things on the |
746s | bottom layer you're gonna see as soon as |
747s | he edits there there's gonna be like |
748s | loot there in front you've got extra |
750s | materials things to swap out like |
752s | they're just continuing to like |
754s | stockpile things right they even had the |
756s | next zone while all my look now they're |
760s | right on the edge of the next one and |
762s | that's a perfect opportunity to |
764s | highlight why Center zone is so good |
767s | when you approach the mid game why |
768s | centre zone is going to favor you in |
771s | terms of position right you never know |
773s | except if you have a storm Scout you |
775s | never know the storm Scout just gives us |
776s | a better opportunity to teach this |
778s | concept right you never know where the |
780s | zone is gonna close on you you never |
782s | knows who's gonna go northeast Northwest |
783s | it southeast Southwest which corner or |
785s | if it's just going to stay in the center |
787s | but if you base up in the center of |
790s | forth zone for example or third zone |
792s | like you are right now you give yourself |
794s | the biggest possibility to be in that |
796s | next zone I think there's a couple zones |
798s | that really if you are exactly Center |
800s | there's no chance if you not get |
801s | there's own all right so this is |
803s | completely exemplified here as we know |
806s | where the fourth zone is it's in that |
807s | north east corner of this one and |
810s | they're still in zone on their high |
812s | ground and you see all the teams we can |
816s | kind of see that the mini-map here |
817s | you've got all these teams already |
819s | posting up you know building themselves |
821s | a little base you've got the team back |
822s | here there's probably the only team |
824s | they're really worried about just cause |
826s | like for the most part in in this along |
829s | this like line you could kind of see |
831s | everyone on the other side right now |
834s | it's like these guys are the ones that |
835s | could provide a little bit of trouble I |
837s | mean the whole time Levites been up here |
839s | right he's been just gathering |
840s | information |
841s | spotting out teams you've got flexi down |
845s | here with the mentos they're just trying |
847s | to find little cheeky angles right I'll |
848s | give you if you can spot a team and just |
850s | drill and take away some of their shield |
853s | like getting them to burn resources is |
855s | like very vital right because it's |
857s | something that they won't have later on |
858s | in the game and if you can force them to |
859s | use it now it's gonna be huge |
862s | what are your thoughts on the the |
864s | minigun because you see flex he's got |
865s | one on them Oh we'll see that come into |
867s | play a lot throughout the FCS I'm not |
871s | sure if this game will see if it comes |
872s | into play but it's something that's |
874s | becoming more and more popular as time |
876s | goes on especially in this trios format |
878s | because in solos for example you don't |
881s | necessarily want the the minigun because |
883s | you want the rest of your items but in |
886s | trios you have other teammates who are |
887s | covering for you right they have that |
889s | spam weapon they have the close-range |
890s | they have the utility items they have |
892s | heals everybody can share in those so |
896s | we're seeing more and more minigun play |
897s | I think actually na West was where edgy |
901s | just use the minigun every single game |
904s | to gain high ground and gain actually do |
908s | very precise high ground takes led them |
910s | to win na West but here |
912s | so if Lexie uses it they have tons of |
914s | stockpile down below you pointed it out |
915s | earlier now they're using the grenades |
917s | because hey why not they're about to |
919s | leave this space you saw des Mentos |
921s | early on moving down to where Lexie and |
924s | let wick are moving right now |
926s | because they had that extra stockpile of |
927s | brick they were using the entire time |
929s | they just move slightly into zone and |
931s | now in that fourth zone is gonna be |
933s | where the corner is |
934s | like a team just flew on top of them and |
936s | based up in metal which is it going to |
939s | be the play cuz zone is gonna they could |
941s | edge their way in from the high ground |
943s | but I like the position of Demento |
946s | sweats Inlet with a little bit more yeah |
949s | I mean if they want it to be like |
950s | insanely cheeky they can just bust out |
953s | the walls right view this half wall all |
955s | the way around here studying support the |
956s | structure it all collapses but then you |
958s | kinda have to worry about that team of |
959s | top like are they what do they have how |
962s | are they gonna drop on you do you have |
963s | the angle when they do come down so it's |
965s | just better to play for a late-game |
967s | waxey whoa he is he went for that Supply |
973s | Drop that landed there it looks like he |
975s | might have thinking a little bit of |
976s | damage for it like a little bit of |
977s | punishment but like to get a chug-chug |
979s | out of it I feel like it's pretty worth |
981s | especially like what else could have |
983s | come out of that he didn't I think it |
985s | was a proximity launcher that was left |
987s | behind but it had that been like an RPG |
988s | a goal they are really anything helpful |
992s | man a second rocket launcher would have |
994s | been I'm sure they would have loved that |
995s | but they'll still they'll sit on the one |
998s | for now I just love the the control that |
1001s | they get effects it was able to do that |
1003s | without really again you said you got |
1005s | punished a little bit but in in reality |
1007s | not much has been spent besides a little |
1010s | bit of wood for just going down there |
1012s | because they have so much control on all |
1014s | this space they had this base early on |
1017s | they haven't wasted many resources |
1019s | getting this space and then now they're |
1021s | able to cover for a drop down on low |
1023s | ground nobody contested it at all except |
1026s | for a couple shots on the Flex it heals |
1027s | right back up now they are trying to get |
1029s | some damage done you talked about the |
1031s | damage earlier on and how we talked also |
1036s | a little bit of how it's related to |
1037s | storm surge storm surge is active and |
1039s | because of those tags that they got |
1041s | throughout the game they're 11 above |
1043s | they're also hunting for more |
1045s | elimination points - yeah right now I |
1050s | mean they're playing the waiting game |
1051s | and that's smart right like they they |
1053s | try to get a little cheeky there you |
1054s | know we saw some shots traded |
1056s | Lovick had to kind of burn some of a |
1058s | single slurp there but I mean you know |
1062s | it helps out the team as well you top |
1064s | off what so you give to meant us a |
1066s | little bit more shield and yourself as |
1067s | well |
1069s | but right now like they don't have |
1071s | enough information I wonder if they did |
1073s | they bring that storm Scout with him I |
1074s | don't think they did right I think they |
1076s | left it in the base that they walked |
1077s | away from because now we look and |
1078s | they're kind of going back where they |
1079s | were don't forget they had the base like |
1082s | right here that Megan structure that |
1084s | those enemies flew up on top of and |
1087s | built metal on top of so they have |
1089s | something they could retreat to but like |
1091s | I don't think that's probably what |
1092s | they're thinking they're probably |
1093s | they're probably gonna change their |
1094s | mindset a little bit on how they want to |
1095s | backtrack some just based on like look |
1098s | at this density you can see on screen |
1099s | like and even here there's still one two |
1103s | three four teams out here that are |
1104s | probably fighting you got all the teams |
1106s | funneling in around here along this |
1108s | storm edge man it is a packed zone it's |
1112s | packed 51 players a lot of 19 teams the |
1115s | first point threshold in the trio's and |
1117s | FCS is 12 teams remaining they're |
1121s | approaching that but still as of right |
1124s | now everything is just try to get as |
1127s | many tags try to set yourself up and try |
1129s | to spend your economy wisely right you |
1131s | don't want to trade too much HP for not |
1133s | much gain but you also do want to be |
1135s | spending some of these heals in exchange |
1138s | for it possibly an elimination that's |
1139s | why they're going so aggressively onto |
1141s | these players right here they were |
1143s | trying earlier on to because they have |
1146s | the heels to spare they can trade out |
1148s | some damage there they finally find one |
1150s | actually two eliminations Fuxi and let |
1153s | wick at the same time like to see it so |
1158s | all that did actually pay off |
1159s | you know just biding their time cuz you |
1163s | know a lot another thing we like to talk |
1164s | about is resources right like in looking |
1166s | by the way they do it they still have |
1168s | the storm scout you know we started do |
1171s | my toes had 300 rounds 363 I think was |
1174s | like right around there and he's only |
1176s | really burned about a hundred that's not |
1177s | that bad for two eliminations being able |
1180s | to kind of hold your ground and not |
1182s | being forced to move because like they |
1183s | haven't built anything else really if |
1186s | anything they're like just reinforced a |
1187s | few one by ones that's probably the |
1188s | first walk think I've seen build from |
1190s | Demento so yes again a testament to the |
1193s | control that you kind of touched on |
1195s | earlier |
1195s | yeah and they did pick up one more |
1196s | elimination there as the moving zones |
1199s | start the endgame is now upon us |
1202s | and we'll see how they play it of course |
1203s | they have that storm Scout still on de |
1205s | mentos we'll see if he's gonna be able |
1206s | to use that and one thing that you could |
1209s | see they're all trying to find a spot |
1212s | but those three eliminations they're in |
1214s | that fifth zone or something that you |
1216s | don't see too much from all different |
1218s | teams that's a kind of a period where |
1220s | you can't find those eliminations |
1222s | because everybody's playing so carefully |
1223s | but these guys find three and when I was |
1225s | watching them throughout the weekend |
1226s | they were consistently finding those |
1228s | eliminations |
1229s | now the pathing begins the crazy |
1231s | tunneling from everybody is starting and |
1233s | who's in the lead I believe the Mentos |
1236s | is leading the pack for this team you'll |
1238s | see trios have dedicated passers there's |
1241s | the mentos up in the lead he passed so |
1243s | far ahead you gets in the zone and then |
1245s | everybody's feeding their materials |
1246s | towards them and then the two players in |
1249s | the back try to take as many shots as |
1251s | possible that's let wick and flexy I |
1254s | think that's so good too right because |
1256s | like you want that dedicated person that |
1258s | that you can kind of funnel resources |
1260s | into to kind of build you these like |
1262s | safe tunnels it's like that in itself is |
1265s | a skill right like you have to be able |
1266s | to kind of look around at the |
1268s | battlefield and kind of assess like okay |
1269s | I feel confident that I can build here |
1272s | or out this way or you know I can use |
1273s | this much of my resources and we're |
1275s | gonna be okay because you're either |
1277s | gonna one over build and you've burned |
1279s | so many materials and those are vital |
1281s | going into late-game or you've under |
1282s | built and the moment that the the lobby |
1284s | decides to turn on you because one guy |
1285s | took a shot your way like you're just |
1287s | not gonna have enough structures but to |
1289s | mentos like he's just owning the entire |
1292s | space that he like encompasses right |
1294s | like again it's just more testament to |
1297s | their level of control like even this |
1298s | right they took a rocket he didn't take |
1299s | any damage right because of the amount |
1301s | of the bills that he has his awareness |
1303s | like to have they are gonna get a little |
1306s | bit chip damage here from the stink |
1308s | someone is gonna push in man let weakest |
1311s | drop low but I believe he just traded |
1313s | out what's he did okay yeah they |
1315s | actually just wiped full squad right |
1317s | there look and flexy lat except two for |
1321s | eliminations right now we saw him get |
1322s | the two earlier and they're just |
1324s | actually one thing to notice how it's |
1326s | going back through the Pueblo city that |
1329s | they were in earlier on they just wiped |
1332s | a full squad that got him to drop down |
1333s | into them and they |
1335s | because of that look at let which Matt |
1337s | sees that 150 he's back up to max they |
1339s | can path on low ground for the rest of |
1341s | the game we're already into the eighth |
1343s | circle it's coming down to the last |
1344s | moments as it exits Pueblo one more time |
1348s | it came back in and outs there's another |
1350s | team dropped them below can they find |
1351s | any more eliminations with the RPG |
1353s | possibly I haven't even seen them used |
1356s | that aggressively yet up on to take high |
1358s | ground flex he picks up an elimination |
1360s | the meantime and he does pick up the |
1363s | finish on the player who fell down below |
1365s | with the RPG yeah man I mean like this |
1370s | is insane |
1371s | just being able to kind of break down |
1372s | what's happening and take a little bit |
1374s | of deeper dive into kind of what's going |
1375s | on even just kind of looking through |
1377s | loadouts you know de Mentos he's been |
1380s | like you said that Tom asked her and |
1381s | he's still at 81 material like that in |
1384s | itself is huge like to have still well |
1386s | over halfway of your mass like you can |
1388s | see the breakdown here most of it is |
1389s | wood for a brick was mostly burned still |
1392s | has metal though yeah these guys are you |
1396s | know this is why they won this game |
1397s | they even have three shockwaves across |
1399s | two people yeah now it's not just |
1401s | efficiency on two Mentos too but also |
1403s | being able to pick up those eliminations |
1405s | they call them a little impact |
1406s | eliminations where you can find more and |
1408s | more loot to last you throughout the |
1410s | game as Demento slight wick all these |
1412s | guys are pretty much maxed out on metal |
1414s | here comes shockwaves up from flex seed |
1416s | the Mentos down on low ground and the |
1418s | last moments effects he's actually down |
1420s | and out he went up by himself we'll see |
1422s | right now if this is gonna end up |
1423s | finishing because there's only three |
1425s | teams remaining Demento staying |
1426s | completely on low ground wet wick is |
1428s | actually making a play up and there it |
1430s | is the game ends with a flawless win |
1433s | from these guys the gambit crew with de |
1437s | mentos as well joining them just |
1439s | unbelievable formats that control |
1440s | throughout the entire game and then the |
1442s | end game mastery being able to find |
1444s | those impact eliminations perfect |
1446s | passing throughout good game here from |
1449s | these guys well that is it from Paul and |
1451s | I so we can't wait to see you guys going |
1453s | forward stay tuned for more action from |
1455s | F NCS weekend number two and we'll see |
1457s | you guys on the battle bus |