Thanks for the report, I've sent this off to the QA team for further investigation.
Thanks for the report, I've sent this off to the QA team for further investigation.
Hey folks,
Wanted to drop in and confirm that we do have improvements coming in the v9.01 update to help mitigate the number of times players run into instances of buildings not properly loading in.
Let us know if you continue seeing this issue after the update releases. Thanks!
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There are certain things that bypass shields like eg storm and fall damage.
Thought im alone.
HOLY SHIT IM GETTING LASERED!!!
Oh... I lost 23 shield?
We are tweaking this. Same color for health and shield is confusing.
Due to an issue where players can become stuck in a vehicle and unable to exit, we will be disabling all vehicles for the remainder of this week’s tournament - all regions will play the Sunday Finals with vehicles disabled. We are working on a fix for the issue in a future release.
Arena and other modes will continue to have vehicles enabled.
External link →Earlier today we discovered an issue where matches would not be counted when a player disconnects. This was a bug resulting from our v9.00 feature which kept players in world for an additional 60 seconds after they disconnected. We've temporarily disabled that feature, and the issue has been fixed as a result.
When attempting to add the missing scores, we made a mistake and added incorrect match data for all affected players. We are working to correct this now, in the meantime, be aware that there are leaderboard entries from...
Read more External link →We’re still discussing and investigating some solutions, but I wanted to update that there will not be any changes made to Slipstreams prior to the conclusion of the tournament this weekend.
Due to an issue with tournament scores not reporting after a disconnect, we've had to temporarily disable functionality added in v9.00 which had disconnected players stay in world for 60 seconds afterward. We will be updating scores of affected players, and anyone who missed out on qualification into Finals as a result will be advanced.
External link →I can check in my replays from yesterday, it happened to me a few times even at extremely close range.
That would be great - thank you.
daniel.vogel at epicgames.com
Until Epic fixes the bug with the combat shotty where it randomly does 30 damage (see this tweet), I'll stick to the tac
Can you reproduce that issue? Asking as we haven’t been able to.
We are aware of the impact that the Slipstreams have on late game circles and are currently investigating solutions.
External link →u/MrPopoTFS u/DanDaDaDanDan Plz see this
Drop me an email at Daniel.vogel at epicgames dot com
Thanks everyone for your help here. I've updated the Trello card to reflect the other styles that are affected. https://trello.com/c/00lKKAI6/688-blackheart-and-hybrid-style-challenges
Can you guys PLEASE fix drifts coat already. It's been 4 seasons and it doesnt flop around properly anymore. His legs go through the coat
I pinged our art producer about this - we’ll check it out.
Its a issue for all devices. My note 8 has the same problem. Can we get a statement or a stability update in the next few days u/FreightTrainUSA
I commented in the megathread post I created during launch day. https://www.reddit.com/r/FortNiteMobile/comments/bmipm8/patch_v900_megathread/emwyhcj?utm_source=share&utm_medium=web2x
The comment still stands as we are looking into performance concerns and we hope to have it resolved as quickly as we can, but I do not have a definitive time frame to announce.
Thanks for the report, I am sending this over to the team now to check into it.
This should be fixed. Thank you!
Explanation: You can’t leave the select creative server screen. The X button in the top right does not work, and for some reason the Close button in the bottom right was removed.
Evidence: Impossible to show.
If reproducible, how: Select the Creative game mode, hit ready, and you will see it is impossible to close the tab.
Platform: iOS/Android - Touch input
This should be fixed, thanks again!