Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




03 May

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We lowered Stone collection time back down to 5s today - should make it easier for the bad guys to win. Give it a shot & let us know what you think.

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Originally posted by LoicDoesNotCare

So that would be the acquisition delay, which is 150ms right now ? I understand the need not to rush changes and think about these correctly, but I find it pretty rich to use the word “rush” in this particular case given how long it has been since the changes have been announced.

As I mentioned above, its not something we have forgotten about. It was more working towards fixing game impacting issues such as buttons not working correctly and other issues we have tried to resolve in Season 8. Some aspects are always going to take a higher priority to fix and look at versus others. Not saying auto fire isn't important, but auto fire won't crash your game or not allow other major functions.

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Originally posted by FreightTrainUSA

Hey Folks,

Have an update for you all and its good news! This issue has been resolved and players impacted will have received the Inferno pack. If you believe you are still impacted by this issue please reach out to our player support team.

Some of you all have reached out and confirmed that Inferno was back, but his challenges weren't! We're looking into it, that's definitely not expected behavior. We're on this!

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Originally posted by LoicDoesNotCare

Test this : “AutofireAcquisitionDelay”: 0.200

Better yet how about tuning up the “AutofireCooldown”: 0.0 that you already built in the code just in case people really got too upset ?

Explain what the “testing” consists of exactly ? Because the way it looks to me, you guys made it extremely practical to adjust. So what will you test since you already have everything in the code ?

Testing takes into consideration lots of aspects from the everyday player to the competitive players. We have to take this into account when making adjustments and properly test any value changes in a variety of ways.

Some test include the community issue of the "sweeping" motion that players have spoken about where moving the screen left to right will lead to a "non-human" type of shot.

We're not going to rush out changes that can cause issues just by changing a number. We also have to think about how these values affect potential future items we introduce into the game.

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Hey Folks,

Have an update for you all and its good news! This issue has been resolved and players impacted will have received the Inferno pack. If you believe you are still impacted by this issue please reach out to our player support team.

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We have not forgotten about auto fire. It is still an area we are looking at. The teams focus has been on areas of improvement for crashes and other game impacting issues. While we were not able to stick to our plan of auto fire adjustments in Season 8 our goal is to still make changes to auto fire when we have sufficient testing time for this feature.

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    /u/iFlak on Reddit - Thread - Direct

Thank you, we're aware of this and you can check the progress here: https://trello.com/c/WlXEk1YP/671-completed-ruin-challenges-appearing-as-locked

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    /u/iFlak on Reddit - Thread - Direct

Thank you, we're aware of this and you can check the progress here: https://trello.com/c/WlXEk1YP/671-completed-ruin-challenges-appearing-as-locked

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    /u/iFlak on Reddit - Thread - Direct

Thank you for the report and the video, we'll get this reported.

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    /u/iFlak on Reddit - Thread - Direct

What platform are you on? We're aware of some voice chat issues on mobile and Switch, you can follow the progress on our Trello board: https://trello.com/b/Bs7hgkma/fortnite-community-issues

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    /u/iFlak on Reddit - Thread - Direct

Thank you for the report. We're working on this, but more information is definitely helpful. There is more information in this thread: https://www.reddit.com/r/FortNiteBR/comments/bhcpo5/audio_content_features_fixes_for_85_release_and/

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    /u/iFlak on Reddit - Thread - Direct

Thank you for the screenshot and the report.


02 May

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Originally posted by Slinky621

Well, that's a quick fix.

How about fixing the chug jug glitch?

If you are speaking about the issue where the Chug Jug goes off and you do not get health/shield benefits, this should be resolved in next weeks patch.

Hey Folks,

We want to address a concern that has been brought up regarding Shadow Bombs. We received a report that if a player was eliminated under the effect of the Shadow Bomb that they would keep invisibility and all movement buffs when they respawn. This issue is only occurring in modes that had respawns enabled, such as Team Rumble.

However, if you're experiencing or observing this happening in other non-respawn modes or tournament modes please let us know!

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