Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




27 Apr

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That’s awesome, congrats


26 Apr

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When it gives you this error can you then report it ingame under the feedback button? That report with your in game name will allow us to see what could be the cause.

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Are you on wifi or LTE? Whichever you are using can you try the opposite and see? Also whats you ingame name so we can take a look at the account.

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Players using Iron Man’s boosters were spending too much time in the air. The delay to boost while already mid-air with this Mythic Avenger item has been increased from 4s to 8s.

The cooldown will reset once you’re back on solid ground.

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Update: The connection/network issues PS4 users were experiencing has been resolved.

Thanks for your patience!

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Hey folks,

In the v7.40 update, we reduced the initial timer for Turbo Building from 0.15 seconds to 0.05 seconds. After some investigation, it looks like this change in timing was accidentally changed back to 0.15 seconds in the v8.10 update.

This was our mistake and we apologize for not discovering this issue sooner. As of today, April 26, we’ve changed the time for placing an initial structure with Turbo Building back to 0.05 seconds.

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Can you provide a screen recording of this issue happening to you?

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If you can provide a video of this that would be great!

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Update 3:00PM ET(1900 UTC): The connection/network issues PS4 users were experiencing has been resolved.

Thanks for your patience!

We're aware some PS4 players are experiencing connection/network issues.

We'll provide a status update once the issue is resolved.

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Originally posted by dagerdev

But you can destroy chests

Think of destroying chests as the Chitauri "loot phase"

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Hey there, did this area eventually load in once you landed?

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Thanks for the video! We're investigating an increase in cases where some points of interest are stuck in HLOD mode for some players. This is creating situations where buildings are of low render quality, players can't walk or interact, and they take a long time to load in properly.

I wanted to drop by and confirm that we're aware of this issue and investigating it.

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Thanks for the video! We're investigating an increase in cases where some points of interest are stuck in HLOD mode for some players. This is creating situations where buildings are of low render quality, players can't walk or interact, and they take a long time to load in properly.

I wanted to drop by and confirm that we're aware of this issue and investigating it.

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Originally posted by TakenMemory

I was honestly hoping that whoever grabbed the stone for Thanos would get a sort of special ability based on the stone that was grabbed.

Thought about doing that, ran out of time. Also thought it might create some negative behaviors / disappoint people who barely missed getting it, etc. Good idea though.

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Originally posted by Snarvix

Hey DustyDevo!! This is an amazing LTM!! But I found a little bug when you are in thanos team u can’t collect battle stars and puzzle pieces for your weekly challenges.

I think that this bug is because you can not search chests while in thanos team.

Can you guys please look into this? :)

Team Thanos can't interact with in-world objects in order to stop them from grabbing Avengers items.

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Originally posted by GoCommitSuicide

can you make the stones spawn faster it takes so long and half the time we are just waiting on the stones spawning in.

The first couple stones spawn intentionally slowly to give the hero team a bit of time to find some items.

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Originally posted by Sidious_09

Thanks, I’ll play some more and see if I get to try him out.

It's fully random aside from the first one.

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Originally posted by merraxes

So I just checked and they actually made a post detailing the changes. Health gained per infinity stone was nerfed for the chitauri team, but the damage done by iron man’s gauntlets was nerfed as well. Thor was buffed. I would link the post but I’m on mobile.


25 Apr

We're aware of an issue in Team Rumble that will display a "Victory" screen, even if they're on the losing team. This is a visual only issue.

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