Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




25 Apr

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Hey! Just wanted to warn you that players on iOS devices will be unable to login until the client update for patch 8.50 becomes available on iOS in App Store. We're working on getting it out as soon as possible.

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Downtime has ended, however players on iOS devices will be unable to login until the client update for patch 8.50 becomes available on iOS in App Store.

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Do you have whatever it takes?

Find Thor’s Hammer, Hawkeye’s Bow, Captain America’s Shield or Iron Man’s Repulsors to defeat Thanos and the Chitauri in the Endgame LTM.  

Check out what’s new in our patch notes

Players on iOS devices will be unable to login until the client update for patch v8.50 becomes available on iOS.

External link →
Post

Do you have whatever it takes?

Find Thor’s Hammer, Hawkeye’s Bow, Captain America’s Shield or Iron Man’s Repulsors to defeat Thanos and the Chitauri in the Endgame LTM.

Check out what’s new in our patch notes

Players on iOS devices will be unable to login until the client update for patch v8.50 becomes available on iOS.

External link →

24 Apr

Post

💥Snap💥

Balance will be restored. Downtime for the v8.50 update starts tomorrow, April 25 at 5AM ET(0900 UTC).

External link →

💥Snap💥

Balance will be restored. Downtime for the v8.50 update starts tomorrow, April 25 at 5AM ET(0900 UTC).

External link →
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Originally posted by TittyRotater

not exactly an ingame issue but i have bluetooth headphones (mpow h5) and if i turn them on(or off and on) while the game is running it will not play game audio, just voice chat through the headphones and I have to restart the game for it to work properly

Thanks for the details! I've escalated this to our QA team to look into.

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Originally posted by FortniteNewest_

Enemies gliding sounds, it sounds like they are about to drop on you but you look up and they’re miles away, I feel like the gliding sound should change depending on distance to player

Appreciate the report! This has been escalated to our QA team and we're looking into ways we can improve this.

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Originally posted by 39percent

Lmao the other day my boy and I heard the atv glitch where it sounds like someone is riding the vehicle even though it’s just sitting there. THIS HAS BEEN IN THE GAME FOR LIKE ALMOST A YEAR ITS GETTING A BIT RIDICULOUS

Thanks for the report! I've escalated this to our QA team. If this happens to you again please report it as a bug in-game by using the Feedback button found in the Options dropdown.

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Originally posted by EvKem

Equipping shotguns is silent. The Equalizer glider music cuts in and out. All emote music sometimes stops playing or cuts in and out. This is on the Switch.

Hey there! Thanks for the report in helping us to identify audio issues. I just wanted to drop in and confirm that we fix the shotgun audio issue in the v8.40 update. We are working towards resolving the issue causing emote audio to cut out on the Switch.

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Originally posted by Currymuncher961

When you are being hit by stink grenade you don’t hear a sound anymore or see damage hit markers

Proof- https://www.reddit.com/r/FortniteCompetitive/comments/bcxcw2/so_apparently_stinks_dont_give_you_a_hit_marker/?utm_source=share&utm_medium=ios_app

Thanks for the info and video evidence! Our QA team is looking into this issue.

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Originally posted by Scerrybug

There’s an issue where you can’t hear people mining into your 1x1 when there is enemy footsteps above. Not sure exactly how to replicate it but that’s the bug I experienced last night.

Just want to drop in and confirm that our QA team is investigating this issue. Thanks for the report!

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Originally posted by Alcatraz422

Same’s been happening to me. I also noticed that sometimes when switching to the shotgun, it makes no pullout audio, yet other times it does. Perhaps there’s bits of audio that’s playing on the server later than intended?

Our QA team is investigating the issue where no audio for pulling out the Shotgun plays in certain situations. Thanks!

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Thanks for the report! I've reported this issue to our QA team for further investigation. Out of curiosity, are you on Xbox or just using an Xbox controller on PC? How frequently has this happened to you?

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Thanks for the video! Helps us clearly see what the issue is and what may be causing it. We have a couple of fixes going into the v8.50 update to help alleviate instances like this.

  • Re-enabling server side hit markers instead of client side.

  • When exiting vehicles, the equip animation will now always fully play prior to players being able to shoot.

However, I'm still escalating your issue so that we can look further into it. Thanks again!

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Thanks for the feedback! We're always working towards improving audio and this type of information helps a lot. Thanks again!

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Thanks for the report! I'll send this visual issue over to our QA team to see if there's anything we can do to make the bars always match visually if the numbers are identical.

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Really happy to hear you enjoyed it! I also had an absolute blast playing it.

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Originally posted by TomZouma

Unable to replicate in replay, but it seems like there is random sounds of people reloading shotguns or switching to ar's in random areas. Me and my friend both experience this and we have both confirmed that nobody was nearby, seems more frequent where fights have been. (PS4)

Hey there, just wanted to update this thread and let you know that we have a fix for this coming in with the v8.50 update. Thanks for the report!

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Does this happen in every match in the same building or is this the first time you have seen this?