BUG FIXES / CHANGES
MAJOR FIXES:
Fixed issue where sometimes for clients, crossbows would not show their display name or load correctly.
Fixed item duplication glitch that could be done using storage chests.
Reduced memory usage notably to reduce Out of Memory crashes.
BUG FIXES:
Additional Infected Broodmother Lair adjustments to prevent cheesing.
Players can remove completed items from production buildings individually.
Relocating a ladder multiple times no longer increases the resources dropped when destroyed.
Dug up treasure at the sandbox properly restores to the correct location after load.
Reduced CPU usage after loading into the game.