Guild Wars 2

Guild Wars 2 Dev Tracker




25 Aug

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We are working on a fix now, thanks :)

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Originally posted by e-scrape-artist

Heyyyy, they changed revenant legend IDs again! This time to a more sensible 1, 2, 3, .... Hopefully they are here to stay now.

yeah, this change was to protect them from changing again in the future, so it should be the last time


13 Aug

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Hey, cool to see this in the wild! I hope you enjoy it, and thank you again for helping me raise money for charity!


11 Aug

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Having finally (very late, I know) unlocked my skyscale, I just did hearts/meta events on my main. Then jumped into my alts and did the heart on several characters. It's a grind, but can be done in a couple days, depending on how many alts you have. Also, the season teleport tome comes in handy for this as well!


08 Aug

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Originally posted by AEsylumProductions

I suffered a week-long lag fest back in May due to damage to undersea cables (that was confirmed by my ISP after I did a traceroute for them) and signed up for ExitLag which solved the latency issue. Since then I've not had a single case of latency, and even enjoy an improvement of about 10-20 ms ping on average. It's so good that even when people in chat are complaining of lag, I don't experience it myself. When I questioned my ISP why ExitLag was able to provide the smooth traffic that my ISP couldn't, they explained that is because "Services like ExitLag directs your traffic through their private network of leased/owned servers, and may have more routing options for better latency."

The reason why I told that long story is because as soon as I play in Thunderhead Peaks, that lag that everyone's been talking about hits me as well. The fact that I don't experience lag elsewhere when others do while I'm on ExitLag but isn't immune to what's going on in Thunderhead Peaks sho...

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You didn't even acknowledge that there is an issue or even whether you guys are looking into it.

Sadly, this is not something I am qualified to comment on which is why you won't get a direct response from me in particular. :(

While yes, I am customer support and therefore am entrusted with the job of speaking to you all, I don't work directly with the server team every single day (mind, I sort of wish I did, but my attention is split between tech and lag stuff, gameplay support, bug escalation, and about 20 other tasks each day.) As such, I'm not really permitted to speak on their behalf, nor would I feel right doing so.

So, while I can tell you that we escalate reports to them as we receive them and can identify an issue occurring on the GW2 servers, I can't really tell you if they've identified a concrete issue or what is being done to fix it. I trust they are if the issue is as widely reported as it seems to be, but I can't real...

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06 Aug

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Originally posted by Namifia13

Just talked to the support about the lags. All I got was there are no server problems it's the fault of a bad Internet connection. Even though the logs showed the problem is located at server side. They don't take that seriously.

Hey there friend! This definitely doesn't sound like it aligns with our support policy.

The only time our team should be stating that the problem has to do with your internet connection is when our tests indicate such an issue. Similarly, we may send you to chat with your ISP once we've exhausted all troubleshooting methods at our disposal, at which point the issue should also be escalated internally for review by the server team. That way, between each of our efforts, we can hopefully identify the issue and get it resolved, but I'll reiterate that this should only happen once we've exhausted all other possible solutions without success.

If you think your ticket wasn't handled in accordance with this policy, though, feel free to send me a PM or comment a reply with your ticket number and I can take a look to see if there was a mistake made!


05 Aug

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It's a bug. The original version of this content used a golem but we later reframed it with a different character so that it was more inline with established lore, etc. This NPC string got missed during the review pass.

A fix has been implemented but it won't go live for a few weeks.


03 Aug

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This is so cute! I love the art style.

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Yes, it's certainly worth playing in 2020!

\Disclaimer: I might be a bit biased.)


31 Jul

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Originally posted by Agsded

It just happened again on IP 34:234:14:30. Cannons broke the pillar the Claw is clinging to, and his health drops to 75% on the UI for the meta, but the Claw stays up there on the broken pillar invulnerable at 100% health attacking 'til the timer runs out and the map closes.

What you're talking about is a different bug than the one the OP mentioned but I thank you for bringing up that one too!

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Hello, just a heads up this should be fixed on Live now! (:


24 Jul

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Originally posted by Awilixy

Thank you for compiling these notes! The tank concept doodles are modern works of art!

Thank you <3

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Originally posted by molokodude

Honestly Nick thank you, it's extremely refreshing to have a good reason to turn into guild chat, I've skipped basically all of the last few years. If we get you more regularly i'll constantly be tuning in. It felt very good and refreshing hearing a dev speak that didnt just feel hand wavey"I MADE THIS", but going into quality depth was such a breath of fresh air a large portion of streams lack.

Hey, thank you so much for the kind words!

While I appreciate them, I think that it's also important to note that there have actually been quite a few really amazing and in-depth guild chats within the past year (at least)! If you liked the dev talk aspects of this one, I recommend going back through a few of the previous ones on our YouTube channel and checking them out.

There's quite a few (including a couple of others I've been in) that give examples like the ones I did today. One in particular goes really in depth into how the Drakkar world boss was built and it's really amazing. I'll link it below just in case you're interested. (:

Drakkar Guild Chat: ...

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This is amazing! Thank you so much for doing this. (:


22 Jul

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Hello again for a final update. All the auctions are now over and we've raised over $1,300! I'm honestly blown away by how great the response has been to this! I'm going to be adding in a personal contribution so that the final donation can be an even $1,500. I have to wait for the funds to clear from eBay/PayPal, but I'll post something on Twitter once I make the donation.

THANK YOU AGAIN TO EVERYONE WHO BID, RETWEETED, OR SAID SOMETHING NICE AND ENCOURAGIND. I hope I have an opportunity to do something like this again in the future.


21 Jul

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Originally posted by mainly_maeve

Those last 10 minutes were cutthroat! 😂

My phone was exploding, haha! Very cool how much demand there was. I was afraid the whole thing would be a big dud, but it's outdone my expectations by a mile.

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Holy cow look what we did!

The initial batch of auctions are now over and I'm amazed at how much money we've raised! The remaining two auctions end tomorrow, so there's still a chance to get a special version of the soundtrack and raise some more money for charity!


20 Jul

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There has been an absolutely amazing response to this so far! Thanks so much to the Guild Wars 2 community for your generosity. There is less than 24 hours left on the initial 5 auctions, and two days left in the bonus international auctions. Let's finish strong!


15 Jul

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Originally posted by lostmyacc

Are there any similar vinyl pressings for sale of the HoT soundtrack? For me that was the pinnacle of Gw2 music, would love to have a copy of that. Thanks for doing this anyway!

I don't have any extras lying around. I checked with iam8bit and they don't either, unfortunately.