about 3 years ago - Gunfire Reborn - Direct link
Hello everyone!

In this update, we have added some occult scrolls and adjusted the effects of some spiritual blessings and scrolls. In addition, we have adjusted the method of obtaining a spiritual blessing in [Reincarnation - Longling Tomb - Entrance] (Players can consume a few soul essences to reroll available spiritual blessings). We are still working on tweaking [Reincarnation] difficulty, and we are grateful for your invaluable feedback.

Price Increase Notice:
It has been over a year since Gunfire Reborn's Early Access on Steam, and we humbly thank you all for your continuous support and love. We cannot achieve what we have accomplished without your dedicated feedback and suggestions.
We plan to release the 1.0 version in mid-November. With more content integrated into the game and increasing development costs, we have to tweak the price by a moderate increase in mid-October. We will publish another official price-increase announcement and v1.0 update preview when it's about time to do so.

Why price increase before the v1.0 launch?
Due to restrictions of Steam, we may not offer a "Launch Discount" if we raise the price at the v1.0 launch. Therefore, we have decided to adjust the price in advance so that we can provide a Launch Discount for those who haven't purchased the game.

Thank you all for your love and support!

*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with a detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.*

Reincarnation & Occult Scrolls:
  • Adjusted the effects of the following spiritual blessings:
(1) [Battle Scarred]

Old: When HP is less than 50%, there's a 50% chance to recover 20% max HP every time you take DMG.

New: When HP is less than 100%, there's a 75% chance to recover 20% max HP every time you take DMG.

(2) [Atomic Bomb]

Old: When tossing a grenade, there's a 30% chance to throw all remaining grenades.

New: When using a secondary skill, there is a 30% chance to toss all remaining grenades without consuming uses. +50% Explosive Grenade DMG for 3s (stackable) every time any grenade deals DMG.
(3) [Ice Blade]

Old: Deal an additional 10% of the enemy's current HP as True DMG (up to 5,000 True DMG) upon hitting an enemy with a flying sword.

New: Deal an additional 10% of the enemy's current HP as True DMG (up to 5,000 True DMG to elite monsters/bosses) upon hitting an enemy with a flying sword.

(4) [Jackpot]

Old: Obtain 2,000 copper instantly.

New: Get 2,000 copper immediately. +50% all copper gained.

(5) [Endless Assault]

Old: Gain a secondary skill use every 5s.

New: Gain a secondary skill use every 3s.

(6) [Field Proficiency]

Old: +5% Lucky Shot Chance and -5% primary skill cooldown every time you kill an elite monster.

New: +5% Lucky Shot Chance and -5% active skill cooldown every time you kill an elite monster/boss.

(Note: Elite monsters/bosses that are killed before obtaining this spiritual blessing will also be counted)

(7) [Occult Booster]

Old: Dropped scroll has a 50% chance to become an [enhanced] scroll.

New: There is a 20% chance for any scroll to become their enhanced version when obtained.

(Note: Occult scrolls obtained by any mean all have chances to become [enhanced] occult scrolls)

(8) [Ultimate Firearm]

Old: There's a 20% chance to drop an [enhanced] weapon.

New: There's a 40% chance to drop an [enhanced] weapon.

(9) [A Good Man]

Old: After reviving a teammate, gain a buff for 20s. Grants +2%/s HP recovery, +20% movement speed, and +30% weapon and skill DMG with the buff.

New: Reviving a teammate or being revived grants you +2%/s HP recovery, +20% movement speed, and +30% weapon and skill DMG for 60s. (Stackable, up to 3 times).

(10) [Craftsman's Inheritor]

Old: You can upgrade/reforge/etch/reroll weapons for free, but you can only own up to 15 scrolls.

New: You can upgrade/reforge/etch/reroll weapons for free, but you can only own up to 20 scrolls.

  • Adjusted prices of most spiritual blessings.
  • Adjusted selection methods for spiritual blessings: Players can consume a few soul essences to refresh spiritual blessing (up to 99 times) in Longling Tomb-Entrance.
  • New Occult Scrolls:
(1) [Stone Skin]

Unlock Requirement: Unlocked by default

Quality: Legendary

Effect: -30% DMG taken for 3s upon taking DMG. (Does not stack)

(2) [Premium Membership]

Unlock Requirement: Unlocked by default

Quality: Legendary

Effect: 30% of copper spent is instantly refunded.

(3) [Spirit Bible]

Unlock Requirement: Unlocked by default

Quality: Legendary

Effect: +120% Skill DMG

  • Scroll Balancing:
(1) [Fast-Loader]

Old: Fill the magazine instantly after swapping weapons.

New: After swapping weapons, replenish the magazine instantly and +30% Lucky Shot Chance. (Gradually decreases to 0% over 3s)

(2) [Brief Respite]

Old: Gain immunity to all DMG for 1s after swapping weapons. (Cooldown: 2s)

New: Gain immunity to all DMG for 1s after swapping weapons or reloading. (CD: 2s)

(3) [Decay Driver]

Old: +20% movement speed for 3s when hitting enemy under decay effect.

New: +20% Movement Speed for 3s after inflicting decay effect or hurting enemies under decay effect.

(4) [Ninja Invincibility]

Old: For each second that player doesn't deal any DMG with weapons, +10% weapon DMG (Max 50%)

New: +5% Lucky Shot Chance per second (up to +50%). Resets after triggering a Lucky Shot.

(5) [Magic Magazine]

Old: When reloading, there is a 33% chance that no reserve ammo is used.

New: When reloading, there is a 33% chance of not consuming reserve ammo and +30% weapon DMG for the reloaded magazine.

(6) [Rock-Hard Determination]

Old: +50% DMG while being stationary.

New: +50% DMG while being stationary. (Gradually decreases to 0% over 4s)

(7) [Devil's Covenant]

Old: After picking up Devil's Covenant, your current HP gets decreased by 75%. Double your current Copper and gain +50% Copper from drops (cannot be discarded).

New: -50% Max HP and +50% copper gained with this scroll

(8) Adjusted the DMG caused to yourself with [Fire Enthusiast]:
Self DMG decreased from 6/s to 5/s

(9) [Enhanced-Coin Shot]

Old: Consume two coins for each hit and +60% weapon DMG. If you kill an enemy in five hits, you will be refunded with coins spent on that enemy. If you hit an enemy with Crit Hit/Lucky Shot/Elemental Effect, you will be refunded with coins spent on this shot.

New: Consume two coins on each hit with +60% weapon DMG (Can't be triggered when you don't have any copper). Killing an enemy in 5 hits refunds all Copper spent on the enemy. Triggering a Crit Hit/Lucky Shot/Elemental Effect does not consume any copper.

(10) [Enhanced-Ninja Invincibility]

Old: For each second that player doesn't deal any DMG with weapons, +10% weapon DMG (Max 100%)

New: +10% Lucky Shot Chance per second (up to +100%). Resets after triggering a Lucky Shot.

(11) [Enhanced·Magic Magazine】[/b]

Old: When reloading, there is a 33% chance not to consume reserve ammo. Replenishment equivalent to the magazine capacity is added into reserve ammo. 

New: When reloading, there is a 33% chance not to consume reserve ammo, replenishment equivalent to the magazine capacity is added into reserve ammo, and +30% weapon DMG for the reloaded magazine.

 System:
  • Optimized warnings for players who have used cheats.
  • Optimized restrictions for punishing cheaters: multiple violations will lead to the incremental duration of matchmaking restriction.
 Heroes:
  • 【Tao】 is now able to cast 【Swords Out】 when she is casting 【Fatal Bloom】, attacking with a melee weapon, or reviving a teammate.
UI:
  • The peculiar chest's icon, shown due to the spiritual blessing 【Eye of Providence】, will gray out when players have already interacted with the chest.
  • The range of the controller deadzone is increased to 40.
Weapons:
  • Optimized the crosshair for 【Rainbow Arch】, 【Lightning Blast】, 【Big Hippo】, 【Scalpel】, 【Illusion】, 【Shrieker】, 【Goshawk】 and 【Flowing Light】.
Levels:
  • Optimized the challenge event "Monster will cure other allies nearby based on self-lost HP" by increasing the parameter of HP recovery.
  • Tweaked the location of the level portal in 【Duo Fjord - Final Stage】
  • Tweaked the reward from the chest in one of the【Desert Ruins】. The chest now grants one randomly chosen scroll instead of offering a multiple choice from 3 scrolls.
  • Added a vault for "Dragon Qian encounter" in both 【Basement of Longling】 and 【Desert Ruins】.
Localization:
  • Russian/German/Spanish/Japanese/Portuguese/Korean/Vietnamese/Thai/French/Polish/Italian/Turkish version of the achievement list is available.
  • Improved localization.
    (Thank you all for participating in our Early Access testing and providing valuable localization suggestions, including but not limited to the following players:
    urilbedamned/Altanna/Cryorus/Sting/rapaellk/Ant - SA/Abandon/doomy97/스팅, etc.)
BUG Fixes:
  • Fixed an issue where the spiritual blessing 【Eye of Providence】 may fail to reveal some chests' locations and display inaccurate location on the mini-map.
  • Fixed an issue where carrying the scroll 【Extra Surprise】 may disable the talent 【Arsenal Raider】.
  • Fixed an issue where the scrolls 【Windrider】, 【Enhanced Windrider】, 【Heavy Shield】and 【Enhanced Heavy Shield】 may consume the stacks of 【Lightless Shield】 and 【Phantom Skin】.
  • Fixed an issue where the possibility of getting a cursed scroll from 【Mysterious Chest】 is a lot higher than intended.
  • Fixed an issue with the scroll 【Cateye Sight】where the weapon in slot #2 may display incorrect CritX in the weapon info panel.
  • Fixed an issue where purchasing an enhanced scroll when players have obtained the basic version of the said scroll from 【Effective Split】 may make the enhanced scroll undroppable.
  • Fixed an issue where the effect of the talent 【Occult Maestro】 is not applied to the scroll【Blazing Hoop】.
  • Fixed an issue where the scroll 【Enhanced Elemental Relic】 may grant abnormal additional elemental effect chance.
  • Fixed wrong icon title for the spiritual blessing 【Overconsumption】.
  • Fixed an issue where in the "Guard the Seal" challenge, the HP for the seal is not updated in real-time.
  • Fixed an issue where players may take DMG from 【Abyssal Serpent】 even if they are standing out of the arena.
  • Fixed an issue where players may get stuck somewhere in 【Duo Fjord - Stage 1】.
  • Fixed an issue where players may get stuck somewhere in 【Anxi Desert - Stage 3】.
  • Fixed an issue where monsters may fail to spawn in 【Longling Tomb - Stage 2】.
  • Fixed an issue where weapons may get knocked out of the map by boulders.
  • Fixed an issue where monsters in 【Longling Tomb - Stage 3】 may keep staying outside the combat zone.
  • Fixed an issue where players may not pick up golden goblets appearing in 【Longling Tomb - Stage 3】.
  • Fixed an issue where players may get stuck somewhere in 【Anxi Desert - Stage 2】.
  • Fixed an issue where monsters in 【Anxi Desert - Stage 2】 may jump out of a wall.
  • Fixed an issue where players may get stuck somewhere in 【Anxi Desert - Stage 3】.
  • Fixed an issue where players may get stuck by a peddler in 【Duo Fjord - Stage 2】.
  • Fixed an issue where 【Elite Hermit】 in 【Desert Ruins】 may knock players out of the map.
  • Fixed an issue where players may abnormally clip below the stairs.
  • Fixed an issue where some drops may be unobtainable due to unreachable locations.
  • Fixed an issue where the name of 【Elite Spearman】 may be displayed in Chinese.
  • Fixed inconsistency between actual hitbox and special effect of the AoE skill by 【Rogue Arsonist】.
  • Fixed an issue with 【Elite Lizard】, 【Poison Grenadier】 and 【Flame Grenadier】 where the actual hitboxes of their skills are not consistent with the special effects shown on the ground.
  • Fixed an issue where players could aim at the monsters right behind a stone monster from a certain angle.
  • Fixed an issue where players could see Dragon Qian's model underground via the special effect of 【Smoke Grenade】.
  • Fixed an issue where weapon stats in the backpack are not updated in real-time.
  • Fixed an issue where reconnecting during a cutscene is playing may cause weapons to be shown abnormally.
  • Fixed an issue where being revived by a teammate after reconnecting may cause weapons invisible and be unable to swap weapons.
  • Fixed an issue where typing in the chat box may simultaneously mark the target or voice chat by pressing the corresponding key.
  • Fixed an issue where some English words are improperly displayed in the chat box.
  • Fixed an issue where players may not enter the next stage the moment all team members are ready.
  • Fixed an issue where players may not join voice chat after reconnecting to the session.
  • Fixed an issue where the copied squad ID may abnormally be the number "0" in the clipboard.
  • Fixed an issue where shooting after stage transition may cause never-ending firing sound effects.
  • Fixed an issue with automatic weapons where firing using a mouse wheel may cause never-ending firing sound effects.
  • Fixed an issue where using 【Bone Dragon】 may cause the game to freeze.
  • Fixed an issue where the zooming effect may remain when players are knocked down in zoom mode.
  • Fixed an issue where the first shot for 【Scalpel】 may not receive accuracy, stability, and RoF bonuses.
  • Fixed incorrect weapon DMG bonus from the inscription "+5% weapon base DMG (up to 100%) for 6s when triggering an elemental effect. (The duration time resets on each triggering)".
  • Fixed an issue where under certain circumstances, 【Qing Yan】may fail to cast 【Cleave】 while killing an enemy with a 【Leap】.

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about 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.