over 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1217060/announcements/detail/2919986982614029977]here[/url].
over 3 years ago - Gunfire Reborn - Direct link
Gunfire Reborn 12.24 Update Announcement
Hello everyone!
In this update, we have added some occult scrolls and daily challenges, and adjusted the balance of some weapons. In addition, boss skills and AI in different difficulties have also been made a certain difficulty distinction. We will appreciate if you can give us more feedback and suggestions after experiencing the new content of this update, and we will continue to improve.

*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.*

Here are the details of this update:
Occult Scrolls:
  • New Occult Scrolls:
  • Bullet Light
    Quality: Normal
    Effect: Each shot will consume 1 additional spare ammo, and +25% lucky shot chance. Recover consumed spare ammo when triggering a lucky shot.
    Unlock: Kill [Catfish Grunt] 30 times


  • Thunder Step
    Quality: Rare
    Effect: After using shift, a thunderstorm is released, causing damage to enemies and temporarily imprisoning them
    Unlock: Kill [Lightning Swordsman] 30 times


  • Tactical Reload
    Quality: Normal
    Effect: When reloading, -20% damage taken and +30% movement speed
    Unlock: Instantly unlocked


  • Explosive Bullets
    Quality: Rare
    Effect: Non-element weapons have a 20% chance of causing an additional explosion damage to 100% of the base damage
    Unlock: Kill [Dark-faced Bandit] 20 times in elite difficulty


  • Resilient Life
    Quality: Normal
    Effect: After taking damage, restore 3% HP per second for 5 seconds
    Unlock: Kill [Elite Horsehead] for 3 times

Other Systems:
  • Added unlock tracking function:
    The monsters killed by players will be recorded. When the new items are updated, the item that has met the unlock requirement will be unlocked automatically

Daily Challenge:
  • Added 3 new daily challenges: [Economic "pressure"], [Elemental World] and [Explosive Carnival]
  • Modified 2 additional effects for the daily challenge [Vlad's Dream]:
    Previous: +0.9% Life-steal on Crit Hit
    Now: +1.5% Life-steal on Crit Hit
    Previous: The DMG received will cause immediate death when your HP is below 30%
    Now: The lower the player's HP, the higher the reloading consumption

  • Three weapons will be dropped at the beginning of the daily challenge, and the initial reserved ammo capacity has been increased
  • Reduced the difficulty of [Duo Fjord] in the daily challenge
  • Added traps in [Longling Tomb] and [Anxi Desert] in the daily challenge

Weapons:
  • Unlock requirement of [Pupil] adjusted from Kill [Catfish Gunner] 60 times with Lightning DMG to Kill [Catfish Gunner] 20 times with Lightning DMG
    *Players who have already met the new requirement but have yet to unlock Pupil should kill Catfish Gunner once with Lightning DMG to unlock it

  • Adjusted the exclusive inscription of [Dual Fang]:
    Previous:During shooting, +40% elemental effect chance for each second(up to 400%), resets after stopping fire
    Now:During shooting, +40% elemental effect chance for each second (up to 400%), resets when the charge clears

  • Weapon Balance Adjustment:
  • 【Bloody Drill】
    DMG:150→240
    RoF:95→75
    Lowered the duration of bleeding effect
    Shortened the damage tick interval of bleeding effect
    Hitting the bleeding target can now reset the duration of bleeding effect
  • 【Frenzied Shark】
    Projectile Speed:22→25
    Explosion Delay:4s→3s
    Fixed an issue where the explosion effect is inconsistent with the actual damage range
  • 【Tiger Cannon】
    Explosion Range:5→6
    Increased the hitbox of the projectile
  • 【Cavalry】
    Remove the firing interval in semi-auto fire mode
    Added sound effect for the Crit Hit of the third shot
    Increased the initial accuracy
    Reduced the vertical recoil
  • 【Big Hippo】
    After stopping shooting, delay 3s to return to initial RoF
    Adjusted the duration of barrel spinning in order to be consistent with that of maximum RoF
  • 【Dragonchaser】
    Magazine:30→35
    Increased the hitbox of the mark
  • 【Angelic Aura】
    Increased the crosshair's speed of returning to the center of the screen
  • 【Argus】
    Reduced the width of projectiles
  • 【Golden Bow】
    Increased the hitbox of the projectile
  • 【Scorching Rounds】
    Increased reload speed
  • 【Rainbow Arch】
    Increased the initial accuracy
    Decreased the maximum spread of crosshair
    Reduced the horizontal recoil
    Reduced the jittery animation of weapon
  • 【Woodpecker】
    Aiming Magnification:2.0→3.0
    Reduced the horizontal recoil
    Increased the crosshair's speed of returning to the center of the screen
  • 【Justice】
    DMG:350→310
    Explosion Range:7→4
    Projectile Speed:35→30
    Magazine:8→6
    Increased the projectile drop
  • 【Crimson Firescale】
    Weapon Skill:
    Each firescale bomb now deals 280% weapon DMG(down from 300%)

Monster:
  • Increased the weak hitbox of Golem

  • BOSS abilities now become more powerful in higher difficulty:
  • 【Lu Wu】
    1.The stone columns in the area are now easier to be destroyed
    2.Smash attack and Jump Smash attack would now perform more agilely
    3.More summoned monsters
    4.Enter the Rage Phase earlier than before
    5.Increased the number of consecutive Jump Smash attack during Rage Phase
  • 【Golem】
    1.Increased the frequency of summoning tracking stones and launching his fists, and increased the flying speed of tracking stones and fists
    2.Increased the number and density of summoned stone columns
    3.Entering the Rage Phase is now earlier than before
  • 【Ichthyosaurus Offspring】
    1.Increased the number of damage ticks taken by sandblast attack
    2.Shortened the warning time before burrowing attack
    3.Increased the number and flying speed of summoned corrosion balls
  • 【Yoruhime-Maru】
    1.Increased the frequency of Cannon attack and the flying speed of cannon shells
    2.Increased the number of cannon shells for the final shot of small cannons and boosted the flying speed of cannon shells
    3.Increased the HP and the flying speed of summoned jellyfish
    4.Decreased the interval between bombing
    5.More summoned monsters
    6.Increased the number of consecutive firing of main cannon and the flying speed of cannon shells

Level:
  • Decreased HP of stone monsters in "Stone monster" level
  • Optimized the location of some peddlers in Anxi Desert-Stage 3
  • Optimized the location of some vault entrances in Duo Fjord-Stage 1

UI:
  • Added description for the icon of the status bar:
    Players now can view the details of the condition at the status bar
  • Optimized the notification in Daily Challenge interface
  • Optimized the display of roadmap interface
  • Optimized the progress bar at the loading screen
  • Optimized the display of Daily Challenge button during matching

Special Effect & Model:
  • Optimized the animation of Talisman when switching the element
  • Optimized the visual effect when Elite Catfish Warriors dash

Sound Effect:
  • Optimized the sound effect of BOSS Golem

Bug Fixes:
  • Fixed the issue that under certain conditions, the displayed attribute of Talisman is inconsistent with the actual attribute
  • Fixed the issue that if a player uses Golden Bow, teammates will see abnormal special effect
  • Fixed the issue that in Armory, the attribute of Porcupine is incorrect
  • Fixed the issue that when players are close to the enemy, Double Caliber can't deal any damage
  • Fixed the issue that Crit Hit of Bloody Drill won't make any sound
  • Fixed the issue that the inscription "Return ammo to the magazine on miss" will reward additional ammo under certain conditions
  • Fixed the issue that there is lag for using the sniper's scope when the ping is high
  • Fixed the issue that the icon in monster status bar will disappear
  • Fixed the issue that some Spike Traps in Longling Tomb's vault won't deal any damage
  • Fixed the issue that in Duo Fjord's vault, normal enemies won't be spawned
  • Fixed the issue that if players carry with the Occult Scroll "Paranormality", max HP will be 1 but the HP bar is not full
  • Fixed the issue that if Crown Prince's ascension "Wildfire" reaches level 3, killing an enemy with elemental effect in one shot won't trigger the buff
  • Fixed the issue that when Qing Yan uses the skill, weapons with scope on won't be put down
  • Fixed the issue that players can't join the team voice chat after reconnecting to the server
  • Fixed the issue that in Daily Challenge "Unavoidable Confrontation", players can't launch a mark
  • Fixed the issue that in Daily Challenge "Resurgency", BOSS Yoruhime-Maru's HP hasn't been increased after small connons get recovered
  • Fixed the issue that in Daily Challenge "Resurgency", enemies who killed by Crown Prince's Energy Orb are revived but can't move any more
  • Fixed the issue that in Daily Challenge "Unpredictable Fortune", the actual effect of "There is 50% rate that the Scrolls fallen from Treasure Boxes will be Legend Scrolls, and also 50% Cursed Scrolls" is inconsistent with the description
  • Fixed the issue that players may drop under the ground in Duo Fjord-Stage 3
  • Fixed the issue that players may not be able to complete Longling Tomb-Stage 3

12/25 Emergency BUG Fixes Announcement:
  • Fixed the issue that Immortal Bomber doesn't take effect under certain conditions
  • Fixed the issue that in Yoruhime-Maru stage, guidance which leads players to pick up the shell doesn't show up
  • Fixed the issue that players can't interact with some chests in elite and nightmare difficulty
  • Fixed the issue that the thunderstorm of the scroll "Thunder Step" may drop in the wrong place

12/29 BUG Fixes Announcement:
  • Fixed the issue that Dragon Qian will drop Soul Essence in Daily Challenge
  • Fixed the issue that in Daily Challenge "Elemental World", "Duration of elemental effect doubled when applied to hero" doesn't take effect on the scroll "Corrosion Enthusiast" and "Lightning Enthusiast"
  • Fixed the issue that in Daily Challenge "Elemental World", players can add inscription "DMG type converts into Fire DMG", "DMG type converts into Corrosion DMG" and "DMG type converts into Lightning DMG" to "Talisman"
  • Fixed the issue that in some vaults of Anxi Desert-Stage 2, monsters are out of the map and players can't pick up items

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