Hello everyone~
In this update, we have optimized Tao’s model. Thanks for your interest in Tao and for providing us with many useful suggestions about this new hero.
Tao is our first heroine, and the first release version is not as perfect as expectation. We will continue to optimize this new hero.
In addition, issues about the balance of [Reincarnation] difficulty, network stability while playing in a squad and more are acknowledged. We will gradually improve them in subsequent versions. Thank you again for your tolerance and support!
- Gunfire Studio, Duoyi
If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible. Here are details of this update: Monsters:
- Optimized the foreshadowed performance of [Abyssal Serpent]'s bite skill
- Reduced the duration of [Abyssal Serpent]'s animation recovery when releasing skills in normal and elite difficulty
- Increased the explosion range of [Abyssal Serpent]'s triple spit
Reincarnation Mode:
- Optimized the effect of [Field Proficiency], which player would gain buff after assisting in killing elite monsters
Sound Effects:
- Optimized trigger frequency of [Tao]'s voices
Special Effects & Models:
- Optimized [Tao]'s model
- Optimized the special effect of [Abyssal Serpent] in logbook
User Interface:
- Shorten the time required to long-press recycle and long-press discard
BUG Fixes:
- Fixed an issue where the effect of the spiritual blessing [Lightning Messenger] cannot be normally triggered
- Fixed an issue where the spiritual blessing [Royal Guard] does not take effect under certain circumstances
- Fixed an issue where the special effect of quicksand caused by [Ichthyosaurus Offspring] is missing
- Fixed an issue where the progress of reviving a teammate may be interrupted by picking up a bun
- Fixed abnormal model of [Peach Blossom] drops for [Tao]'s secondary skill
- Fixed an issue where [Tao]'s skill, [Fatal Bloom], can restore secondary skill use upon marking a stone monster thanks to the talent [Long-lasting Bloom]
- Fixed an issue where the weapon skill of [Talisman] could be interrupted when [Fatal Bloom] of [Tao] deals additional DMG
- Fixed an issue in co-op mode where DMG counter of [Fatal Bloom] is not working as intended if multiple players play as [Tao]
- Fixed an issue where DMG counter of [Fatal Bloom] may be abnormally reset under certain circumstances
- Fixed an issue where applying a marker with either [Rainbow] or [Dragon Chaser] may make projectiles of [Talisman] and swords summoned by [Swords Out] target the weapon marker
- Fixed incorrect [Thunderstrike] DMG data displayed in the introduction of [Fatal Current]
- Fixed a texture graphical issue that occurs when protagonists are holding their tea cup in the main menu & hero selecion
- Fixed an issue where the list of chosen spiritual blessing may be wrong in the player information
- Fixed an issue where the scroll [Final Judgment], the spiritual blessing [Bladed Cleave] and the inscription "+100% Lucky Shot Chance on the second-phase attack when attacking enemies with more than 50% HP" cannot take effect when fighting with [Abyssal Serpent]
- Fixed an issue where sounds of some monsters are missing when there are too many monsters in the combat area
- Fixed an issue where the gun fire sounds of [Bone Dragon] become inaudible when player keeps firing
- Fixed an issue with [Flowing Light] where abnormal reload behavior may cause players unable to perform specific actions including swapping weapons
- Fixed an issue where the explosion special effect of [Sting] is missing in third person perspective
- Fixed an issue where etching a weapons costs copper in the daily challenge theme [Economic Pressure]
- Fixed an issue where some parts of the body may sink into the ground in [Desert Ruins]
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