over 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1217060/announcements/detail/2887325813748872434]here[/url].
over 4 years ago - Gunfire Reborn - Direct link
Gunfire Reborn 9.3 Update Announcement
Hello everyone!
In this update, we have made balance adjustments to some of Qing Yan's ascensions and talents, added the feature to cancel ready before entering the next stage in the team mode, and optimized the interaction mechanism of reviving teammates.

*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.*


Here are the details of this update:
Hero:
  • Optimize Ao Bai's dual-wielding skill: Turn on/off dual wielding won't interrupt the shot

  • Balance adjustments to some of Qing Yan's ascensions and talents
  • Ascensions Adjustment:
    Fierce Wings: Weapon DMG +50%/100%/150% instead of +30%/60%/120% on next shot after a cleave

    Death mark:Increase the duration of the death mark from 2/3/5 seconds to 4/5/6 seconds

    Max cleave:the first two levels of this ascension additionally increase the number of times to restore cleave after killing enemies
    1. Level 1 Max cleave:New: Cleave will immediately restore 1 use after killing an enemy
    2. Level 2 Max cleave:New:Cleave will immediately restore 2 uses after killing an enemy
    Hail of bullets:weapon DMG for the first few shot after reload increases from 30%/40%/90% to 30%/60%/100%, with additional +20%/30%/40% lucky shot chance

    Elemental Power:elemental effect chance of leap increases from 20% to 50%

    Steel Armor:when leap hits an enemy,the duration of damage taken reduction reduced from 2/3/3 seconds to 2/2/2 seconds

  • Talents Adjustment:
    Level 4 Talent:Cleave Reinforcement changes to Skill Enhancement
    Effect:+300 cleave DMG→+300 leap and cleave DMG

Interface UI:
  • Add the feature to cancel ready before entering the next stage in the team mode:
    Players who are ready to enter the next stage can cancel ready by interacting with the portal again
  • Optimize the interaction mechanism of reviving teammates: after approaching the fallen teammate, you can press F to revive without aiming at the teammate
  • Optimize the interface of weapon upgrade at Craftsman
  • Optimize the animation footage after players get knocked down
  • Optimize performance of ping system in the team mode
  • After canceling the matching, the check box will not be automatically unchecked

Special Effects & Models
  • Optimize the reload performance of Sting
  • Waterfall decoration is added to part of the "Duo Fjord" scene
  • Optimize Crown Prince’s and Ao Bai’s checkout animation

Sound Effects:
  • Fix the issue that when teammates use Talisman, the sound volume is too large
  • Adjust the sound effect of Elite Corrupt Monk's light beam
  • Lower the volume of Heavy Crossbowman's charge
  • Add fuzzy effect for the background music when entering checkout page
  • Adjust the sound effect of Talisman's secondary skill
  • Add voice dialogue when the hero is killed
  • Add the feature to adjust the volume of enviornment sound in the setting
  • Adjust the sound effect of Glimmering's explosion

Level:
  • Lower the attributes of some monsters in Anxi Desert-Stage 1
  • Optimize the entrance location of the vault in Anxi Desert-Stage 1 and Anxi Desert-Stage 3
  • Optimize the number of bottles in some vaults
  • Optimize the spawn location of elite monsters when players trigger elite monster challenge event in Longling Tomb and Duo Fjord
  • Fix the issue that players can't pick up dropped items in some stages of Anxi Desert and Duo Fjord

Other System:
  • Optimize some Japanese texts
  • Fix some Japanese font errors
  • Optimize some French texts

BUG Fixes:
  • Fix the issue that players can't switch weapons after picking up a weapon
  • Fix the issue that the inscription "1s after scope is on, highlight all enemies(including the one behind barriers), and all hits on highlight enemies become Crit Hit" doesn't take effect on some monsters
  • Fix the issue that reloading Goshawk during the charge will cause abnormal reload animation
  • Fix the issue that after players use secondary skill, the mark of Raninbow and Dragonchaser disappears
  • Fix the issue that players sometimes can't reload or shoot when using Concealed Ammo with "Advanced Depot" scroll
  • Fix the issue that ammo consumption is abnormal if Laser Gloves or Thunderclap Gloves doesn't hit the target
  • Fix the issue that switching the archive may make the game unplayable
  • Fix the issue that secondary skill of Talisman sometimes has errors which make players unable to shoot
  • Fix the issue that in challenge event "Continue to be injured and defeat enemies to get healing!", Qing Yan with "Paranormality" scroll won't get hurt
  • Fix the issue that Bullet Bank will add abnormal ammo type
  • Fix the issue that if players equip both Bullet Bank and Improved Clip, ammo won't go to the magazine directly
  • Fix the issue that Skateboarder sometimes is invalid when players use Foundry
  • Fix the issue that if players carrying with Resolute and Triple Comeback are killed and then revived. Though the shield is max, Resolute still takes effect
  • Fix the issue that Crit Hit triggered by the inscription "1s after scope is on, highlight all enemies(including the one behind barriers), and all hits on highlight enemies become Crit Hit" won't activate the scroll relating to Crit buff such as Hawkeye Sight and Penetration Bullet
  • Fix the issue that the inscription "When the magazine is more than 50% full, RoF +50%, Projectiles +0.2" becomes invalid once players switch weapons with Advanced Depot
  • Fix the issue that Qing Yan's leap may be interrupted abnormally
  • Fix the issue that players sometimes can't use dash
  • Fix the issue that damage buff of Qing Yan's ascension "Fierce Wings" and "Hail of Bullets" only takes effect on some projectiles of multi-projectile weapons
  • Fix the issue that if monster is pushed back on hit, it sometimes faces to abnormal direction
  • Fix the issue that Elite Beetle's damage to players through charge won't trigger the scroll "Deadly Counter" and "Close Call"
  • Fix the issue that during the transition cutscene of Yoruhime-Maru, there are special effects that normal enemies are freezed by Energy Orb
  • Fix the issue that players can't progress in some stages of Anxi Desert and Duo Fjord
  • Fix the issue that dropped items are out of reach after players defeat Elite Lizard in Desert Ruins
  • Fix the issue that damage from Sting and Talisman sometimes is invalid
  • Fix the issue that Qing Yan's cleave is invalid
  • Fix the issue that the weapon panel has abnormal residues which could not be removed
  • Fix the issue that sound effect is lost when shooting Pupil
  • Fix the issue that teammates could not be revived if players use the controller

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