almost 4 years ago - Gunfire Reborn - Direct link
Gunfire Reborn 7.3 Update Announcement
Hello everyone!

In this update, we have made some balance adjustments to the weapon module, and support localization of Korean, French, Italian, Thai, Vietnamese, Indonesian, Polish, and Turkish.
The adjustments of other modules and the development of new content are also in progress, and will be updated in subsequent versions. Please stay tuned.

Special Thanks: Player @SupaYona help us polish our game loading screen tips, and we are really appreciated for your help!

*If you encounter issues such as game crashes, flashbacks, or unable to start, and you cannot use the feedback function, you can send us an email (email address: [email protected]) with your Steam name and specific description/screenshot of the issue. We will check the issue as soon as possible.*



Here are the details of this update:
Localization:
  • Add Korean, French, Italian, Thai, Vietnamese, Indonesian, Polish and Turkish text localization
    * Players can go to Setting->Game Settings and switch the language under “Select Language”

Weapon Balance:
  • Lower the movement penalty when players carry snipers or launchers; thus, players carrying snipers or launchers now move faster than before

  • Golden Bow
    Optimize weapon aiming, enlarge the crosshair
    Maximum projectile speed: 60->80
    Minimum projectile speed:28->36
    Add intrinsic feature: Arrow Recovery-Recover one ammo when killing a monster within 15 meters
    Adjustment over Exclusive Inscription:
    Adjust “+0.3% Lucky Shot Chance for each centiseconds you charged before a full charge” to “+0.5% Lucky Shot Chance for each centiseconds you charged before a full charge”
    Adjust “RoF +50%, Projectile speed +50%, Accuracy +50%” to “RoF +50%, Projectile speed +50%, Lucky Shot Chance +50% ”

  • Woodpecker
    Lower the recoil

  • Double Caliber
    Optimize the special effect and logic of flying bullets

  • Pupil
    When charging, the accuracy changes faster
    DMG: 80->102

  • Shrieker
    Optimize the gun position, so when attacking, crosshair won’t be blocked
    DMG: 450->605
    Projectile Speed: 30->45

  • Goshawk
    RoF: 120->200
    CritX: 5->4
    Adjustment over Exclusive Inscription:
    Adjust “Lucky Shot Chance +30%, and -50% Recharge Time with scope on” to “+30% weapon DMG and RoF, and -50% Recharge Time with scope on”

  • Justice
    Add a passive skill: when dual-wielding, the shell will explode automatically

  • Prism
    RoF: 240->210

  • Cavalry
    DMG: 105->112

  • Rainbow Arch
    DMG: 75->80

  • Concealed Ammo
    DMG: 45->52
    Add an Exclusive Inscription: +30% weapon DMG; when using the weapon skill, every 6 bullets in the magazine will cause one more explosion

  • Sunder
    Magazine: 4->5

  • Illusion
    DMG: 30->40

  • Aura of Venom
    Add an Exclusive Inscription: Hitting enemy increase 10% weapon damage. (hit again within 1.8s to stack weapon damage, up to 100%)
    Remove an Exclusive Inscription: RoF +50%, Stability +100%.

Interface UI:
  • Optimize the model of Crown Prince in Hero interface
  • Optimize the special effect of player’s revival
  • Optimize typesetting in some interfaces to accommodate texts of different lengths
  • Optimize the way to switch language in the setting interface
  • Optimize the notice of Challenge Succeed/Failed of difficult route in the vault of jumping level
  • Optimize active pick up/interact

Sound Effects:
  • Optimize the sound effect of Crit

Monster:
  • Optimize the hitbox of head weakness of Bandit Retainer and Bandit Tactician

Bug Fixes:
  • Fix the issue that revival after clearing the level may cause players unable to see their characters
  • Fix the issue that the notice of the revival interruption displays incorrectly
  • Fix the issue that if players haven’t unlocked “Exploration”, there is no guidance of the crevice in Anxi Desert’s vault
  • Fix the issue that the notice like weapon tips will repeatedly appear in interfaces like open/close the backpack
  • Fix the issue that when players switch their archives during the matching, the matching time interface doesn’t disappear
  • Fix the issue that special effects overflow when the challenge chest is closed
  • Fix the issue that the explosion exhibition range is inconsistent with the actual range
  • Fix the issue that players can't move in some positions of “Shoreside Valley”
  • Fix the issue that scrolls and weapons discarded in parts of the "Desert Ruins" will sink to the ground
  • Fix the issue that the current Gemini Inscription would appear in recast
  • Fix the issue that Lightning Blast's exclusive inscription doesn’t take effect
  • Fix the issue that bullet information is displayed incorrectly
  • Fix the issue that there is a loss of charging special effect of Longbowman and Bandit Retainer’s tracking arrows
  • Fix the issue that when there are two normal monsters with “Healing” affix, players can’t kill them
  • Fix the issue that Rogue Villain/Fiddler Crab with “Shielding” affix has armor and shield simultaneously
  • Fix the issue that Bomber with “Healing” affix is not killed after the explosion
  • Fix the issue that when monsters stop moving, they might stay in midair
  • Fix the issue that there is an error of hitbox of Arrogant Lobster’s gun barrel
  • Fix the issue that players with Lightless Shield won’t take any damage from Nihilation Monk
  • Fix the issue that after loading solo archive, there is an error of the remaining numbers of Triple Comeback

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