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Gunfire Reborn 6.19 Update Announcement
Hi everyone!
In this update, we have added a team text chat function, and supported Spanish text localization. In response to some players' feedback on “jumping level”, we have also optimized the gameplay in this update. “Jumping level” will be updated with more interesting gameplay in subsequent versions, please give us a little more time.

In response to some players' feedback on difficulty of team mode, game balance and other issues, we are already developing and debugging, and will update them in subsequent versions.

In addition, the optimization of the text localization in German, Russian, Japanese, and Portuguese has come to the end, and these languages are expected to be updated in the next week. Development for more language versions has also been put on the agenda, so stay tuned!

Thanks for everyone’s support and love!



Here are the details of this update:
Interface UI:
  • Change the UI of player’s name in team matching interface
  • Optimize the display of monster logbook: locked monsters will be displayed with lock
  • Optimize the match between UI and model in team matching interface
  • Optimize the description of weapons in weapon interface
  • Add the notice when your teammates exit/disconnect during the battle
  • Optimize the feedback when you kill the BOSS
  • Optimize the judgement when the shot hits the crevice to open the vault
  • Optimize the feedback when the revival is interrupted
  • Optimize the condition that when players are down, pressing some buttons may trigger the revival cost with Soul Essence
  • Optimize the warning notice when teammates are down and out of your sight
  • Optimize the hero icon of Crown Prince
  • Optimize the notice when players are hit by the trap
  • Add the setting “Item Interface UI zoom”
    Players can go to Setting->Game Settings and change the scaling of Item Interface UI at “Item Interface UI zoom”
  • Optimize the confirmation notice when players delete the archive

Special Effect/Model:
  • Fix the issue that Scalpel doesn’t have special effect
  • Fix the issue that there is an error of Bone Dragon’s special effect in third person view
  • Optimize the special effect when Flame Bomber explodes
  • Fix the issue that Cavalry’s projectile special effect can go through the wall
  • Fix the issue that there is an error of display of portal’s special effect in Longling Tomb’s vault

Sound Effect:
  • Fix the issue that there is a loss of sound effect of torch in some scenes
  • Balance the sound effect and voice of Catfish Warrior, Corrupt Monk and Kappa to
  • make the sound clearer
  • Add the sound effect when the vault is opened
  • Optimize the sound effect when Yoruhime-Maru changes the phase
  • Optimize the sound effect notice in Mountain Road
  • Add the sound effect of the shooting from Longbowman, Bandit Hermit and Bandit Tactician
  • Fix the issue that though players exit to the main interface, they can still hear the sound of the attack from Desert Worm
  • Fix the issue that there is the sound of cracked stone when Grenadier is killed

System Function:
  • Add Team Text Chat
  • Add the notice of P2P network condition
  • Add the notice if the host exits the game

Localization:
  • Add Spanish text localization
    Players can go to Setting->Game Settings and switch to Spanish under “Select Language”
  • Fix the issue that there is an error of the level information next to the mini map

Level:
  • Based on the feedback from players about “jumping level”, we have made following adjustments:
    Optimize the experience in “jumping level”, cancel the time challenge
    Add a second route with higher difficulty and time challenge

  • Adjust the rule of Occult Scroll drop
  • Adjust the drop probability of Bun in elite difficulty/team mode

Monster/AI:
  • Optimize the hitbox of the head of Bandit Retainer and Bandit Tactician

Bug Fixes:
  • Fix the issue that players may be stuck in some locations of some stages
  • Fix the issue that when players open the game exit window and the game starts, they can’t close the game exit window
  • Fix the issue that confirmation windows of some settings can’t be closed
  • Fix the issue that when players’ connection to the host is overtime, they are not automatically leaving the room
  • Fix the issue that in Dinghai Bay-Final Stage, players are killed after picking up the shell, the shell will be disappeared
  • Fix the issue that Occult Scroll Bullet Bank doesn’t take effect
  • Fix the issue that the entrance may be disappeared once players fail to pass the time challenge in the vault
  • Fix the issue that Lu Wu may be stuck when players stand in certain locations
  • Fix the issue that there is an error of the attack numbers from Ichthyosaurus Offspring
  • Fix the issue that there is an error of the animation when some monsters appear
  • Fix the issue that Yoruhime-Maru may appear in the wrong place
  • Fix the issue that when players carry Occult Scroll Bloody Ammo, they can’t fire weapons that need to be charged
  • Fix the issue that when dual-wielding, Lightning Blast will keep casting weapon skill
  • Fix the issue that players may unlock the prize even though Yoruhime-Maru isn’t killed yet

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