about 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1217060/announcements/detail/3032582756755730578]here[/url].
about 3 years ago - Gunfire Reborn - Direct link
Hello everyone!
In this update, we have fixed some bugs and adjusted some content. Thank you all for your feedback and suggestions!
Special thanks to some enthusiastic players [Altanna, c_witt2, Cryorus the GunfireScienceWizard, Neonred, EenoT, Pluton, RikYnsider, Nikson3000, Nok46,etc.] for their kindly and useful help in text localization!

*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email (qhstaff@2980.com). We will check and fix the issue as soon as possible.*

Here are details of this update: Hero:
  • Optimized the special effect of the icon for Fatal Current
  • Optimized the scene of the hero selection interface and Lei Luo's position
  • Optimized the effect of the talent Gifted Man. "After killing an enemy 15 meters away with a crit hit, the weapon damage will be increased by 0.5% permanently", now the thunder summoned by Thunderstrike can also increase weapon damage when it kills an enemy 15 meters away

UI:
  • Optimized the ascension interface after using golden goblets
  • Optimized some localized text in the game

Special Effects and Models:
  • Optimized the charging effect of Strike Wing
  • Optimized the special effect of Chain Lightning for Lei Lu
  • Optimized positions of heroes and the lighting effects in the checkout page

Level:
  • Optimized locations of traps and portals for Vaults in Longling Tomb
  • Optimized monster's patrol route in Longling Tomb
  • Optimized the entrance locations of some Vaults in Anxi Desert-Stage 3
  • Optimized some route configurations in Duo Fjord-Stage 2

Weapon:
  • Optimized the animation of the weapon skill casting right after continously performing multiple basic attacks of Flowing Light

Bug Fixes:
  • Fixed an issue where the abnormal sound clue of being injured would be played when players are being attacked by the reverse vortex summoned by Wind God
  • Fixed abnormal sound effect is played when Kappa, Elite Kappa are launching their magical orbs
  • Fixed the issue that in daily challenge Resurgency, revived enemies may lost their AI and stand still once the elite monster is killed in the vault
  • Fixed an issue where Nihilation Monk and Octopus would deal unintended damage in a run with daily challenge Vlad's Dream consisting the additional effect "Damage taken will instead deduct health for 4s in the way of bleeding, killing an enemy will stop bleeding immediately"
  • Fixed the issue that players won't recover HP after destroying poison barrel in the daily challenge Vlad's Dream with the additional effect "Recover 5 HP whenever" you kill an enemy or destroy an item"
  • Fixed the prompt "Elite mode unlocked!" would appear when players who are yet to unlock elite mode complete daily challenge
  • Fixed abnormal crawling animation when Crown Prince is downed
  • Fixed an issue preventing the patrimonial sniper rifle held by Lei Luo from getting the inscription about elemental effect in daily challenge Elemental World
  • Fixed an issue allowing the patrimonial sniper of Lei Luo may be obtained duplicately
  • Fixed an issue where the model of the patrimonial sniper rifle held by Lei Luo would be shown abnormally after the host is altered
  • Fixed an issue where non-thunderstrike damage inflicted by Lei Luo would abnormally trigger Magical Supply
  • Fixed an issue where the special effect of Chain Lightning may remain when Lei Luo's asension Electric Circuit is activated
  • Fixed an issue where owning Blazing Hoop & Fire Enthusiast, or Magnetic Coil & Lightning Enthusiast, or Realm of Corrosion & Corrosion Enthusiast at the same time would unexpectedly trigger elemental effect to players themselves
  • Fixed the issue that the special effect of Blazing Hoop, Magnetic Coil and Realm of Corrosion is inconsistent with the actual range
  • Fixed the issue that Lightless Shield can't resist the damage from Capacity Overdraft
  • Fixed the issue that once Deadly Counter is triggered, players can deal direct damage to monsters regardless of their invincible shield
  • Fixed the issue that in the last zone of the stage, the yellow target point displays abnormally
  • Fixed the issue that players can't ping some chests
  • Fixed the issue that the icon of Arms Trafficker is still displayed in Craftsman interface even though Evil-Banishing Talisman takes effect
  • Fixed the issue that in high resolution, the information of dropped item is out of the screen
  • Fixed the issue that players may stuck in some places like Longling Tomb-Stage 3, Anxi Desert-Stage 3, Duo Fjord-Stage 2 and Shoreside Valley
  • Fixed the issue that because peddler is too close to the portal in Duo Fjord-Stage 2, players can hardly interact with them
  • Fixed the issue that players may not be able to interact with Golden Goblet in Anxi Desert-Stage 1
  • Fixed the issue that players may not be able to complete Duo Fjord-Stage 2
  • Fixed the issue that in challenge event "All enemies transform into Desert Worm after being defeated", Desert Worm may be spawned in the midair
  • Fixed the issue that players may be slammed out of the map by Lu Wu
  • Fixed the issue that Lu Wu may act abnormally
  • Fixed the issue that Elite Beetle may abnormally teleport
  • Fixed the issue that Arrogant Lobster's shell will bounce after hitting other monsters
  • Fixed the issue that the inscription "+5% Lucky Shot Chance in 3s whenever hit an enemy(up to 100%). Refresh the duration on hit" can be seen on Illusion
  • Fixed the issue that when players use Golden Bow, damage number's location is abnormal
  • Fixed the issue that under certain circumstances, Golden Bow and Strike Wing can't deal any damage
  • Fixed the issue that under certain circumstances, weapon sensitivity is abnormal
  • Fixed the issue that if players use the weapon skill of Flowing Light when going to the next stage, they can't reload or switch weapon any more

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