over 1 year
ago -
Hearthstone
-
Direct link
Transcript (by Youtube)
1s | [Music] |
---|---|
29s | hmm |
46s | so |
50s | [Music] |
141s | what |
175s | [Music] |
185s | [Music] |
200s | [Music] |
201s | foreign |
203s | [Music] |
223s | [Music] |
241s | [Music] |
260s | [Music] |
266s | [Music] |
275s | [Music] |
294s | [Music] |
298s | so |
327s | [Music] |
338s | [Music] |
354s | foreign |
356s | [Music] |
376s | [Music] |
394s | [Music] |
413s | [Music] |
419s | [Music] |
428s | [Music] |
448s | foreign |
449s | [Music] |
483s | so |
487s | [Music] |
539s | so |
546s | [Music] |
607s | uh |
611s | [Music] |
627s | roof |
662s | [Music] |
671s | [Music] |
688s | foreign |
690s | [Music] |
710s | [Music] |
723s | so |
728s | [Music] |
733s | so |
747s | [Music] |
753s | [Music] |
762s | [Music] |
781s | [Music] |
813s | [Music] |
824s | [Music] |
840s | foreign |
841s | [Music] |
863s | [Music] |
881s | [Music] |
900s | [Music] |
915s | [Music] |
939s | okay i can rest this problem now i'm |
942s | much happier having seen this happen pew |
944s | pew pew pew |
954s | the cleric is still alive the pyro ready |
957s | to whirlwind the amulet of the undying |
959s | coming down the boar is getting it done |
961s | drovo can see and pocket train is the |
965s | winner of masters tour vashir sheer |
968s | water performance |
969s | [Music] |
982s | hello everybody and welcome to day |
985s | number three of master's tour murder at |
987s | castle nathria |
989s | uh my name is tj and i'm joined by neil |
991s | lorinda bond uh to kick off the show |
993s | today |
994s | and uh neil how you doing buddy |
996s | doing absolutely great not as good as |
998s | you i assume it's your birthday casting |
1000s | on your birthday is the best thing i've |
1002s | done it a couple of times and i was |
1003s | great both times so expecting big things |
1006s | from you today as well as the players tj |
1011s | yeah it's uh |
1013s | i don't know it feels like it's been a |
1015s | million years in a row that i've had to |
1017s | work on my birthday but i'm excited neil |
1019s | because we have a fantastic top 16 final |
1022s | day of broadcast to get through for |
1024s | murder at castle nathria we've seen |
1026s | which decks have risen to the top in |
1029s | terms of uh not only win rate but in |
1031s | terms of popularity in the top 16. it's |
1033s | going to be a good time |
1035s | it really is and it's obviously this new |
1037s | meta we're playing conquest i should |
1039s | address the bracket in front of me i |
1040s | guess the screen in front of me um yeah |
1043s | four decks you ban one you play best of |
1045s | five for the other three you win with |
1046s | your decks you go through and we haven't |
1048s | seen a huge versatility in archetypes of |
1052s | decks in this tournament with those four |
1053s | decks being brought but the cards within |
1056s | them as we're going to see in this first |
1057s | match today |
1059s | people have still got their own takes on |
1060s | a lot of these decks |
1072s | okay so uh just carry on for a moment on |
1074s | my own um yeah so we are going to be |
1076s | going through this top 16 in just a |
1079s | moment uh here is the prize they're |
1081s | playing for let's go for this there's 2 |
1083s | 000 today just for getting to this point |
1087s | uh you double that if you get to the top |
1089s | eight top eight saw what we talk about |
1090s | in card games to a large extent that |
1092s | seems to be a good cut off for how you |
1094s | did well so you get more money you get |
1095s | four thousand dollars and then it goes |
1097s | up slowly but surely up to fourteen |
1100s | thousand dollars first place |
1103s | not only that but you get a load of |
1105s | points for each win a point for each win |
1107s | the people with the most points in this |
1109s | tournament the one before it and the one |
1111s | after it will go towards the |
1113s | championship event and the winner of |
1114s | that will go to the world championships |
1118s | um which obviously is a big deal and |
1121s | talking to the world championships when |
1123s | we get to the bracket in a moment you'll |
1125s | see that we have the two previous world |
1127s | champions both in this top 16. uh what |
1130s | if we get another glory versus |
1131s | possessive showdown at some point |
1137s | so i have a read through the standings |
1141s | love storm went eight and zero there you |
1143s | go the number one seed at the top left |
1145s | corner last time he went eight and zero |
1148s | he ended up just winning the event |
1151s | um |
1152s | there's ceo some other notable players |
1155s | going on here there's kansoku one of the |
1157s | original |
1159s | japanese players who did well possessee |
1161s | the current world champion gamer rvg |
1165s | running for |
1167s | the americas region donkey of donkey |
1170s | website fame provides a large number of |
1173s | the stats that people use for these |
1174s | events and often is somebody that i use |
1177s | to check my own stats to make sure that |
1180s | nine times out of ten if there's a |
1181s | discrepancy it's at my end and one time |
1183s | out of ten it's not a discrepancy i just |
1185s | read it wrong it's donkey's always right |
1187s | let's face it um stone versus matty |
1189s | stone really close to the world |
1191s | championships a couple of times came |
1193s | third recently in the gold championship |
1195s | as well where first would have qualified |
1197s | him for worlds somebody we could see at |
1199s | the world championships if he gets it |
1200s | done later in the year |
1201s | mati one of the players who came really |
1204s | strong at the end of 2018 start sorry |
1207s | 2021 and start of 2022 |
1210s | um making it his first top 16 in a while |
1213s | really good to see matty back glory |
1216s | world champion semi-final finalist last |
1218s | time world champion actual the time |
1220s | before |
1221s | and several players i'm not so familiar |
1223s | with and also chewie who |
1226s | is a player who's been around for a long |
1227s | time and slowly but surely got better |
1230s | and better streams as well these days uh |
1232s | we're keeping an eye on chewie as well |
1234s | throughout the broadcast |
1240s | i i don't even know why i'm here neil uh |
1241s | because you don't even need me oh you're |
1243s | here okay hi |
1245s | i didn't know you were here i thought |
1246s | you were celebrating your birthday as |
1248s | soon as like the broadcast starts my |
1251s | uh internet decided to |
1253s | just |
1254s | give out and it looks like it's |
1256s | still doing it to some extent i can hear |
1259s | you i just can't see anything that's |
1260s | happening which makes it difficult to uh |
1263s | awesome |
1264s | at the moment but we've got you |
1265s | frantically rubbing your hands on camera |
1267s | and we have the decks on the screen um |
1270s | both the shamans are banned |
1272s | and we have glory who therefore has the |
1275s | rogue the priest which is a wic priest |
1278s | and the imp lock and smoke who has the |
1280s | beast hunter |
1282s | uh |
1283s | a mage with lots of cards in it |
1285s | and |
1286s | his own take on the wig piece as well i |
1290s | think you had quite a bit to say about |
1291s | smoke's decks |
1293s | and you're good we haven't got smoke |
1294s | decks on screen so you can talk about |
1295s | whichever one you want to |
1298s | okay |
1299s | great um so the the coolest thing i |
1302s | think is in the shaman deck |
1305s | smoke is actually playing a demolition |
1307s | renovator yes that's right demolition |
1308s | renovator the card that destroys |
1310s | battleground destroy |
1312s | uh in enemies uh looks in your |
1313s | opponent's location which i think is |
1315s | really cool a lot of decks right now |
1316s | rely on uh locations um you know there's |
1320s | shaman with muck pools |
1322s | uh there's the rogue uh the the new |
1325s | lamby rogue the temple road with the |
1326s | sinstone graveyard |
1328s | great against mage and talking about uh |
1331s | the nightclub sanctum |
1333s | um and you know you have a couple other |
1335s | targets right there's eight warlocks the |
1337s | priest is not that big of a deal right |
1339s | destroying spending four mana to destroy |
1341s | a cathedral against wheat priest may not |
1343s | be like the biggest appeal |
1346s | but it's still good and then there's the |
1347s | hunter just playing like a |
1350s | the the classic like big beast hunter |
1353s | with some of the new tools thrown in uh |
1356s | with uh wild spirits stag charge spirit |
1359s | poacher um and aralan right so just |
1362s | playing sort of that wild spirit package |
1363s | so |
1364s | i like the list it's a creative take and |
1366s | it's made to top 16 so it's obviously |
1368s | working |
1369s | yeah that package is really interesting |
1371s | because it doesn't actually mess with |
1373s | your beasts right two of those are |
1375s | spells and one of them's just a |
1376s | legendary thing so |
1379s | no messing around with the beast so you |
1381s | just get to put them in your deck have a |
1382s | better |
1383s | overall package but you don't actually |
1386s | mess with the sort of the key combos in |
1388s | the deck which is really nice addition |
1390s | to the deck and |
1392s | the price he's got this far because it |
1393s | wasn't a deck that was |
1395s | really on the radar we knew it existed |
1398s | obviously but it's doing all right |
1400s | obviously there we see glories stats i |
1402s | talked about it a moment ago two times |
1404s | world championship finalist one times |
1406s | those he won and |
1408s | very steady 60 win rate |
1410s | and now we're going to see his first |
1412s | deck which is the tempo vogue the lambie |
1414s | rogue the miracle rogue call it what you |
1416s | want it's rogue that makes big things |
1418s | really quickly and kills you |
1423s | yeah and uh no it's |
1426s | it doesn't have that many like strict |
1429s | weaknesses right |
1433s | i think that the deck is still not at |
1435s | its final |
1437s | stage um |
1440s | one of the things that it really |
1441s | struggles with is any type of large |
1444s | taunt |
1446s | or multiple large taunts i've been |
1449s | having a lot of success beating temple |
1450s | rogue with mine rogue and instead of |
1453s | going for mines as your as your like |
1456s | death rattle primary death rattle |
1457s | strategy you go with the burning blade |
1459s | acolytes |
1460s | like a |
1462s | a series of five eights that you can |
1464s | place on the board just absolutely |
1465s | destroys it some players have gotten |
1467s | ahead of that |
1468s | and i actually did see a player in the |
1470s | top 16. apologies i don't actually |
1472s | remember who it was |
1473s | ran the starfish |
1475s | uh in the list and i think starfish is |
1477s | great because one of the other things |
1478s | that it's weak to is |
1480s | freeze right because you're |
1482s | even though |
1483s | draca is is |
1485s | not |
1486s | um susceptible to freeze right it's |
1488s | really just amplified snowflaring the |
1490s | meta that can free space |
1491s | uh your big minions are and so when you |
1494s | summon those big minions from |
1497s | the uh censored graveyard |
1500s | when you silence them they still their |
1502s | stats right uh they would lose stealth |
1505s | or |
1506s | or the frozen |
1508s | um |
1509s | but uh i i like that tech in the deck |
1512s | and i think we're gonna move to see more |
1514s | techs within the deck to try and make it |
1516s | more well-rounded because it is very new |
1518s | right |
1520s | there's not a lot of players that have a |
1521s | ton of practice with it coming into the |
1522s | master store lambie only made it a few |
1524s | days before the master store decimation |
1526s | even took |
1527s | place and if you look at the stats for |
1529s | the day |
1531s | if you look at the stats for rogue it |
1533s | doesn't beat anything that's because |
1535s | first of all half the stats are sort of |
1536s | old builds or different builds and |
1538s | secondly like you just said people |
1540s | haven't really had a chance to play with |
1541s | it yet but |
1542s | it is a lot better than it looks if you |
1545s | filter stats by recent times |
1548s | so you might be forgiven for thinking |
1549s | that the rogue would be in trouble if |
1550s | you sort of just wrote down the stats |
1552s | for this matchup but actually rogue |
1553s | should be fine smoke going with a mage |
1556s | is pretty standard as standard as a 40 |
1558s | card collection of cards can be |
1560s | does have a snow blind harpy thrown in |
1563s | there um so if you're holding your frost |
1565s | spell game five armor why wouldn't you |
1566s | have that in your deck i guess |
1569s | um but yeah it's just it's just 40 cards |
1571s | of spooky mageness |
1574s | okay we're into the game can you see tj |
1575s | i need to ask if you can see that's |
1577s | right yeah |
1579s | i can see a little laggy |
1581s | um i can |
1583s | see generally what's happening so |
1586s | i just will see it a few seconds later |
1589s | than you it seems |
1591s | um i hope i'm not coming across |
1593s | those robots |
1596s | but |
1597s | i'm okay to me but you always sound okay |
1598s | to me tj and i wouldn't criticize you on |
1600s | your birthday anyway that would be mean |
1602s | and horrible of me and i'm not a mean |
1603s | and horrible person and subtle's not |
1605s | here this week |
1606s | [Music] |
1608s | well just here just cast the first few |
1610s | turns you can do it and then i'm gonna |
1612s | see if i can okay see you in just a |
1614s | moment okay so these first few turns of |
1616s | casting or what would glory possibly do |
1618s | here with double knoll in hand i know |
1621s | how about just wait until they cost very |
1623s | little |
1624s | um and just make a |
1625s | massive thing |
1627s | one problem with that though is glory |
1629s | doesn't have a massive thing to generate |
1631s | at the time being i'm sure he'll people |
1633s | will be fine on the other side smoke |
1636s | um |
1638s | not a whole lot going on but not a whole |
1639s | lot goes on with this deck early on so |
1642s | just take your time |
1644s | build up with the mage |
1646s | and when you get to turn five turn six |
1648s | things start kicking off |
1650s | but occupying the board |
1652s | where glory until this pickup could not |
1655s | but now |
1656s | picking up nekola draco |
1658s | i can't even speak |
1660s | um should be able to |
1661s | get going pretty aggressively |
1665s | if it doesn't get stolen |
1669s | which it doesn't the crap gets stolen |
1671s | which is irritating but does not |
1673s | interfere with yeah glory relief there |
1676s | only losing karate that's how good this |
1678s | next turn is going to turn out look at |
1680s | this nonsense it's about to happen oh |
1683s | weapon's going to be sort of in the |
1684s | region of six |
1685s | seven i'm only estimating i can't be |
1687s | bothered to count it's way too complex |
1688s | to do that but |
1690s | prep |
1692s | bone spike |
1693s | play |
1695s | something on drucker get a load of stuff |
1698s | this is going to be a gigantic weapon |
1700s | should he want it and i imagine he does |
1702s | because the mage has very few ways of |
1704s | dealing with that other than a couple of |
1705s | freezes at the face eventually |
1708s | dj is here so he can save me from having |
1711s | to cast which is the thing i'm worse |
1713s | than the whole world apart from |
1714s | everything else |
1716s | yeah um |
1718s | there was a |
1721s | small argument to wait one more turn |
1725s | in that situation |
1726s | but with the double knoll start and how |
1729s | much tempo |
1730s | glory would actually get on the board in |
1732s | this |
1733s | just goes for it floats a mana that i |
1735s | was talking about like wait an extra |
1736s | turn you get one like what 1x two extra |
1740s | charges on the weapon potentially |
1742s | depending on the draw off the top |
1744s | um but edwin to sort of reload the hand |
1748s | gone fishing is a great draw in this |
1751s | situation allows the edwan to keep |
1753s | growing |
1755s | and |
1756s | can't get the sin stone graveyard out |
1759s | but |
1760s | can |
1762s | prep something out and knowing that a uh |
1764s | the sin stone graveyard at least one of |
1765s | them is in the bottom i think you can |
1767s | just continue growing this edwin uh |
1769s | knowing that you didn't see like night |
1770s | cloak sanctum there's not okay well |
1772s | there was another graveyard right on the |
1774s | top |
1776s | that's fine but this is |
1779s | gonna be very cold for smoke |
1781s | find a way out of this one though we've |
1783s | seen miracle plays before |
1786s | from these |
1787s | 40 card oh not even 40 card from the |
1791s | like c8 yesterday |
1793s | versus the big freeze consistently |
1795s | producing donkey over and over again |
1797s | from turn four to turn ten donkey had um |
1801s | the whole wig piece set up a whole bunch |
1802s | of six sixes and ten tens and they just |
1804s | repeatedly got |
1806s | flowied and frozen and then eventually |
1808s | got more dressed and you know it's just |
1810s | been it was just absolutely nutty so we |
1812s | mustn't count it out but it is looking |
1814s | incredibly good here for glory in game |
1816s | one |
1817s | um there is the flurry available there |
1819s | is the death ball after that there is |
1821s | the more dress so |
1822s | absolutely not counting any chickens yet |
1825s | but starting to look already like |
1828s | laurie's going to get this done um |
1830s | danathis obviously with a lifesteal |
1831s | could come into play for smoke if he |
1833s | could somehow weedle his way to 10 mana |
1836s | or just pick up another minion right |
1840s | that's quite cheap right with kalethos |
1843s | yeah um |
1844s | at this point i feel |
1846s | uh |
1847s | dinatrius is already quite large |
1849s | especially |
1851s | and the few early game minions that have |
1854s | already died |
1855s | ah just mouse over and i didn't see it |
1857s | quick look at that |
1861s | he's gonna be able to get um some |
1863s | stealth in the mix now though as well |
1865s | and because this weapon is doing so much |
1867s | damage it doesn't need to be a very big |
1869s | stealth ghost |
1871s | to get this one done it will set up |
1872s | lethal for next turn |
1876s | yep there are no one-handed minions in |
1878s | the deck except for sir friendly which |
1880s | wouldn't work so couldn't |
1882s | didn't have the opportunity to say pick |
1884s | up but one made a minion play kale those |
1886s | and then sire to nathrius |
1888s | um |
1889s | [Music] |
1891s | no lethal available for smoke i guess we |
1893s | should check but there's not |
1895s | one |
1896s | and that |
1898s | there's one shot at this it would be to |
1900s | trade the tutu over the edwin and it hit |
1903s | the stealth four four then you could |
1905s | deathborn |
1907s | i think that's the only out |
1909s | yeah |
1910s | uh oh no he's gonna do it this way give |
1912s | yourself more chances right |
1914s | uh it's it's not more chances it's the |
1916s | same amount of chances it's still one |
1918s | chance |
1919s | this just pushes more damage |
1926s | yep and didn't hit it oh yeah that was |
1928s | more chances because you get to trade |
1930s | you get to isolate the board so yeah it |
1932s | made it from a 33 |
1935s | chance to a 50-50 to hit the 4-4 to get |
1937s | the deathborn um but like you know |
1941s | it wasn't a game-winning play because |
1943s | glory would still hit face smoke would |
1945s | have been down to four health |
1947s | though there were still like wicked outs |
1950s | um there were still like uh |
1953s | uh i i guess oh crap toe out because |
1955s | crappy toe was stolen uh fellaini |
1957s | fighter plus um |
1960s | plus a tooth right yeah there's plenty |
1962s | of ways out i feel that that game ending |
1964s | damage |
1966s | um |
1967s | but i i'm a little darker i had to turn |
1968s | two of my lights off too |
1971s | oh yes the old tj turn off your lights |
1973s | your internet gets better stuff it's |
1975s | it's the weirdest me every time |
1978s | um |
1980s | yeah |
1981s | uh that was a solid display of the lamby |
1985s | rogue temple road whatever you want to |
1986s | call it |
1987s | uh it's power level just |
1990s | big weapon early on in the game |
1992s | consistently large minions that are |
1994s | difficult to deal with uh with the sin |
1996s | stone graveyard and the edwin vancleave |
1998s | uh immense amounts of cycle as well |
2001s | um which is you know one thing that the |
2003s | deck does quite well and you know you |
2005s | just these decks that take a little bit |
2007s | of time to ramp up and get their power |
2009s | going |
2009s | [Music] |
2011s | they feel like just never get a foothold |
2013s | so gloria's gonna take a nice smooth |
2017s | quick game one |
2019s | yep getting the the right numbers as |
2021s | well right is we there's the thing |
2023s | that's going to be hard with this deck |
2024s | going forward is to |
2026s | to know exactly when to take |
2028s | what you've got so you were talking |
2029s | there in terms which may still have one |
2031s | but in terms of maybe making an even |
2032s | bigger weapon and so on but he decided |
2034s | that seven was big enough and just |
2036s | getting a feel for that it's going to |
2037s | take everybody a lot of time as again |
2040s | lambie kept this pretty quiet until the |
2042s | day before the tournament so |
2045s | it's it's been a pretty good one to get |
2047s | hold off for this tournament |
2048s | um now smoke on this uh wig priest |
2052s | which is the one deck you highlighted |
2054s | before we cast is the one that looks |
2057s | normal the one that's just got the cards |
2058s | we know and love in it yep |
2061s | um this is one of the most popular |
2063s | variations |
2064s | of the wig priests you still run shard |
2067s | you still want nacho hexane |
2069s | the most popular variation at least on |
2070s | ladder is the one with partner in crime |
2073s | um but edelweiss showed me uh |
2076s | showed us some stats from uh wicked |
2078s | goods uh site uh the off curve um |
2082s | which has a ton of data literally all of |
2085s | the data |
2087s | um for the masters thus far and which |
2090s | which uh |
2092s | decks were performing well as is |
2095s | and alongside that cards in each |
2098s | individual archetype performs well |
2100s | versus the other cards in the deck |
2102s | and it seems like these teacher and |
2104s | crush claw enforcer |
2106s | overall across the master tour |
2108s | performing better than versions with |
2110s | partner and crime in it |
2112s | uh to make you very happy because you |
2114s | called that on day one |
2117s | uh yes |
2119s | and uh i i also said shout out to impact |
2121s | who was one of the first people to tell |
2123s | me what after i played against him on |
2124s | ladder that crushed call enforcer was |
2126s | just the nuts |
2128s | um and that was what made me try it in |
2131s | this place |
2132s | um so |
2134s | it does just seem good sometimes you |
2136s | just want that extra naga and just like |
2138s | a three cos naga that isn't handmaiden |
2140s | that you can just play on curve |
2143s | is ah good |
2146s | there's actually a glory on the priest |
2147s | for this game though um sorry about that |
2151s | um pelegos and |
2153s | wig in hand but |
2155s | already facing an irritating board and |
2157s | this against the mage if you're facing |
2159s | irritating boards we saw what happened |
2161s | yesterday you might just never get an |
2163s | attacking a bit of freeze bit of damage |
2165s | in smoke's hand so in a pretty good |
2168s | place at the moment for smoke to |
2171s | just lock this piece deck down for as |
2173s | long as it's required |
2179s | yeah and and |
2181s | one of the things that you sort of need |
2182s | to do here with the weak priests is sort |
2184s | of uh once you get to the point where |
2186s | you have the mana to be able to do it is |
2187s | try and spread out your threats right |
2189s | don't go all in on a single minion |
2191s | because then you're gonna get wrecked by |
2193s | by nightclub sanctum um |
2196s | and |
2196s | you know and make it so that flurry is |
2199s | not as easy of a card to just play and |
2202s | completely ruin your game plan |
2205s | you also kind of rely on your head uh |
2208s | in a lot of points in the game being a |
2209s | head on tempo if you're behind on tempo |
2211s | by the time you get tempo back it's too |
2213s | late right the mage has already |
2216s | you know started ramping up their game |
2218s | plan ramping up the hero power |
2221s | um ramping up like the car draw on the |
2223s | freezes and then it becomes too late so |
2226s | uh |
2227s | like getting on board here with uh a |
2230s | pelagos early i think is pretty |
2232s | important |
2233s | yeah and smoke has a choice here um i |
2235s | have to progress but |
2237s | it's going to likely just float a mana |
2239s | to play the sanctum begin the freezing |
2240s | process just chip another four damage |
2242s | into the face |
2243s | uh flowy's gonna get bigger the vardan |
2246s | exists just these bits and pieces pieces |
2249s | of damage whilst you're keeping your |
2250s | opponent frozen down has every chance of |
2252s | just getting this one done |
2254s | but glory does have a decent hand |
2257s | so by no means actually over especially |
2260s | having to get through |
2262s | a very irritating taunt here |
2264s | but it's already got that feel that we |
2266s | saw in that game with donkey yesterday |
2267s | where |
2268s | donkey just had a huge board against the |
2270s | mage and the mage managed to lock it |
2271s | down for a turn after turn |
2275s | ah flowy dawn grasp |
2281s | by my calculations you need to chill out |
2284s | glory's big out here i think is probably |
2286s | the boon just get a taunt in the way of |
2288s | all these little things slow him down |
2290s | for a turn or two |
2302s | yeah down to 18. from behind it's tough |
2305s | it really is with wick priests it is |
2307s | okay |
2309s | all right well there's a i mean it helps |
2311s | i'm a kind of comeback mechanic in the |
2314s | blade master chamro it helps but i don't |
2315s | know if this is the time for it |
2319s | um just because word can get wider than |
2322s | this |
2323s | but it when it gets wider it might be |
2326s | with skeletons which |
2328s | after you play back for samurai you |
2330s | usually want to be able to stick |
2334s | a large stamero so that you have like |
2336s | that swing potential right then you can |
2337s | buff it up the next turn and if you're |
2338s | sweeping up a bunch of skeletons with it |
2340s | then it's likely to get damaged and then |
2342s | you don't have that ability to swing the |
2343s | game |
2344s | uh on up subsequent turns |
2347s | smoke is going to be able to start |
2349s | outputting damage because glory is quite |
2352s | low |
2354s | double frozen touch in the deck wildfire |
2356s | and reckless apprentice in the hand |
2359s | and multicast pick up some more stuff |
2363s | i still feel like smoke's just going to |
2364s | get there with |
2365s | low |
2366s | incremental burn if that even is a thing |
2369s | that exists in hearthstone |
2373s | all right that's what this deck is |
2375s | yeah mental burn chip away with the |
2378s | damage from the skeletons and |
2380s | um like upgraded hero power |
2383s | and then you have these big finishers |
2391s | no real way for glory to gain health |
2393s | outside of the hero power which is just |
2395s | so expensive um in terms of what this |
2397s | deck's trying to do |
2400s | other reckless |
2407s | you can have a big turn the wildfire |
2408s | played as well so |
2415s | probably can't keep the blademaster |
2416s | another turn unless he's considering |
2417s | going for some amalgam |
2420s | outs |
2426s | i don't even know what they would be |
2437s | this is where glory gets the board for |
2439s | the rest of the game this turn |
2441s | is whether that board ever gets the |
2442s | chance to do anything that's the problem |
2446s | my place yeah |
2447s | it has to be camera you can't leave |
2449s | these minions up especially without a |
2451s | taunt right yeah um so this is gonna |
2454s | have to be |
2457s | something pretty big |
2459s | i guess just gonna spit |
2461s | quickly |
2463s | okay no three because this trick sorry i |
2464s | miscounted |
2469s | the discount from the scribe at the very |
2471s | beginning of the turn because glory |
2472s | played it but didn't actually play a |
2474s | spell to go alongside with it just |
2476s | bumped it with the cathedral |
2478s | blizzard another freeze cool |
2481s | glory's other problems i i wouldn't even |
2483s | mind like |
2485s | um |
2487s | i guess |
2488s | the the problem here in playing the mage |
2491s | is like |
2492s | any minion surviving |
2495s | you you could die like it's it's |
2498s | it's very difficult but you know that |
2499s | there's a serpent wing in hand any means |
2501s | surviving that's not frozen with radio |
2502s | elemental and priestess |
2505s | and serpent wigs and shadow were devours |
2508s | it it could with eight mana |
2510s | you could die |
2512s | yeah and i think he decided this is the |
2514s | turn where he probably won't die take |
2516s | the chance here yeah this is this is the |
2518s | turn where he feels he probably won't |
2519s | probably turn |
2521s | yes |
2523s | yeah |
2525s | and then approaching blizzard into |
2528s | you know pink face and then reckless |
2530s | apprentice pink face nikola sanctum |
2532s | solid alibi is a good way to just yeah |
2534s | well you're not killing me this turn |
2535s | there's like two buttons |
2538s | in in silk hand right now that basically |
2540s | say all right you can't die |
2542s | uh next turn uh which is with glory |
2544s | being at 12 health is perfect because |
2546s | now it's about body time |
2548s | which usually is just |
2554s | usually |
2555s | though blizzard ping seems good but he's |
2558s | going to chance it once again by the way |
2559s | by chance i mean he might play something |
2562s | he's just using one more turn to set up |
2564s | while things are going okay |
2566s | again |
2568s | realizing that it's unlikely if he dies |
2569s | in this spot and he's got to develop |
2571s | some stuff so let's just do that |
2574s | another two damage in the process |
2579s | yep |
2580s | challenging glory to get it done with |
2582s | whatever you want i can't die buttons |
2586s | oh |
2587s | um hey this is a lot |
2594s | take me pick me |
2602s | it's a lot |
2612s | it's a lot of damage to get |
2614s | but i would have tried for lethal here |
2618s | it is too much of a problem here |
2621s | i guess you've got to devour if you need |
2622s | it to make more space your goal would be |
2624s | to your goal would be to pick up |
2627s | the second devour right to give yourself |
2629s | the board space |
2630s | because priestess gets swept with with a |
2632s | devourer nagaland gets swept up with the |
2634s | devour the school teacher would have |
2636s | been swept up with the devourer right |
2638s | that's so much health |
2643s | this is a lot |
2654s | okay |
2660s | wait |
2675s | you would put if you had put all of the |
2678s | serpent wigs |
2680s | on the |
2681s | three health |
2683s | minion |
2684s | it would have gone up to on the |
2687s | what health no it's only at one health |
2689s | right yes |
2691s | it could have gotten it up to what 29 |
2695s | yeah i think sometimes 31. |
2699s | i've been really close if second devour |
2700s | was picked up at some point in that |
2702s | chain of draws um i think that would |
2705s | have been a legal potential honestly if |
2708s | i was playing i would have gone for it |
2709s | but i understand why glory went went for |
2711s | this because |
2713s | here you're well now he's but |
2716s | he wouldn't have been that i would have |
2717s | 100 gone for in that situation like just |
2719s | said okay this handmaiden is going to |
2721s | draw me another serpent wig and a |
2723s | devourer and would have just tried to |
2725s | deal 37. it's very difficult to be fair |
2728s | it is very difficult |
2730s | to deal 37. |
2732s | um it would require from a one health |
2734s | beam you need you'd need uh |
2737s | you might be able to fit into here i |
2738s | don't know with how many resets you get |
2740s | with precis |
2742s | um |
2743s | 30 |
2745s | mix health worth of buffs |
2749s | you include boone and bless up to |
2753s | 32 so that's 16 wigs |
2756s | no eight wig resets or seven wig resets |
2760s | so you need to play seven nagas |
2765s | but then you factor in shadow or devour |
2767s | if you have two shadow or devourers and |
2769s | you have five let's say your shadow were |
2770s | devouring seven |
2772s | i don't know i would have gone for it i |
2773s | would 100 gone for in that situation |
2777s | with with the way he drew he wouldn't |
2778s | have hit it but uh i think that's one of |
2780s | those situations where you really have |
2781s | to like say am i ever winning this game |
2784s | if i just go |
2785s | you know radiant boone right |
2789s | instead of trying to go for it but it is |
2791s | what it is and your thought process |
2792s | there says why you go for it right you |
2794s | haven't got time to work out all the |
2796s | plus twos accurately when you're getting |
2797s | up to 37 or whatever he requires just do |
2800s | it and see if you get there |
2801s | but what's your language you have |
2803s | radiant handmade seconds |
2806s | you have priestess radiant handmade in |
2807s | hand your your board space is is fine |
2810s | you have a cathedral but you have um |
2813s | two minutes on board and one minion in |
2815s | hand that died of two devourers or two |
2817s | minions in hand that died of two devours |
2820s | so that gives you what |
2822s | you have two noggery sets plus four |
2824s | board space to work with |
2825s | after that three board space to work |
2827s | with because the cathedral was still in |
2828s | play yes um |
2831s | yeah i don't know |
2832s | it's |
2833s | very difficult though it |
2835s | if you even had the time and you you |
2836s | kind of you can't even count right you |
2839s | literally just put everything every buff |
2841s | that's in your hand on a single me and |
2843s | you try and save a blast for loss right |
2845s | you just kind of fly by the |
2847s | the seat of your pants so to speak and |
2850s | just go for it but he wouldn't he |
2851s | wouldn't have got there in that |
2852s | situation |
2854s | um i think his maximum damage that turn |
2857s | would have been i'm gonna say 29 |
2860s | starting from one health with with with |
2861s | what spells he drew and that would have |
2863s | been going all in with the final two |
2865s | unreset wigs right unactivated wigs |
2868s | would have been so he would have been |
2869s | one like eight damage short |
2871s | but if you pick up a devourer then boom |
2873s | that makes up your eight damage because |
2874s | there was enough minions on board |
2876s | so |
2877s | yep i agree i agree with the at least |
2879s | two-thirds of that the two-thirds that i |
2881s | can follow but there's also the added |
2884s | complexity |
2885s | of if you go for that play |
2889s | and you go double shadow word hour |
2891s | the devours the skeletons on the other |
2893s | side which has a chance to actually kill |
2896s | your radiant elemental |
2898s | ruining your your chain because your |
2900s | radial mounts would be lower health it |
2902s | would only take one skeleton proc you'd |
2904s | be paring down your board because you'd |
2906s | be devouring away your own board so it'd |
2908s | be more likely to hit either your buff |
2909s | minion or your radiant which would |
2911s | completely ruin your plan |
2912s | so it was it would have been a shot in |
2914s | the dark it would have been like you |
2916s | know maybe five percent chance |
2918s | based on what you drew from handmaiden |
2920s | it's where the the skeletons uh death |
2922s | rattles actually hit |
2924s | um |
2925s | so we're talking a lot about this i |
2927s | think gloria ended up doing the right |
2929s | thing because you know no read that the |
2930s | blizzard's there but |
2932s | i'm saying personally i would have just |
2934s | said you know what go for it well i'm |
2936s | not i'm also not playing in top 16 for a |
2938s | master store that's me in a ladder game |
2941s | much different scenario |
2943s | i think that um you know the creative |
2945s | team will be very pleased with this |
2946s | matchup we've got now you know the |
2948s | murder of catherine arthur theme |
2950s | playing out with smoke and mirrors right |
2952s | in front of our eyes |
2954s | as smoke is playing in the mirror |
2957s | because i have to explain my jokes |
2958s | otherwise you don't get them |
2961s | uh thank you for explaining that joke um |
2964s | and you know what else is a joke |
2967s | this stop |
2968s | that's three yeah once you fall behind |
2972s | in the wig priest uh mirror it is very |
2974s | difficult to get back the only thing |
2976s | that you can use to get back really is |
2978s | like a blade master's hammer that's |
2979s | buffed |
2980s | sometimes you can boon your opponent's |
2983s | minion and then buff the moon |
2986s | right to make a big swing |
2988s | um |
2989s | or you can wait till your opponent |
2991s | builds up a wide board and use shard of |
2993s | the naru |
2994s | to sort of reset them and then set up |
2996s | for your own board you absolutely need |
2999s | swing cards or else if you're behind |
3001s | you're not going to win the game and uh |
3003s | right now |
3005s | we could even be looking at |
3009s | depending on the draw of the top |
3011s | uh a lethal to ability for smoke if like |
3014s | sharp then i was picked off the top and |
3016s | thriving that shadows picks up a blast |
3022s | in a cathedral and still have the mana |
3024s | all of that |
3026s | [Music] |
3028s | because nothing costs anything okay |
3030s | handmaiden seems like a pretty good pick |
3031s | up with what you just said in mind there |
3033s | is the shard |
3034s | uh boon is pretty fantastic here make |
3037s | another giant minion |
3042s | yeah he's just gonna count first see if |
3043s | he thinks he shard gets there because |
3045s | there's a lot of damage |
3047s | i don't think it does |
3049s | oh you can hand me him but |
3055s | well there's does it get there and |
3057s | there's does it win |
3058s | this is the related topics right |
3061s | next team with the second serpent wig |
3071s | and not only that you've you've also got |
3073s | this board that needs dealing with with |
3074s | a deck that doesn't really have any way |
3076s | of dealing with it |
3078s | yeah |
3078s | 18 if you just dump this super wig which |
3080s | i don't think you ever do |
3084s | so |
3085s | yeah and smoke knows that not vulnerable |
3088s | to a blade master bless |
3090s | right now because there's no spell |
3092s | discount currently in hand or on board |
3094s | only five mana available so even if |
3096s | blade master plus was there it wouldn't |
3098s | be able to clear the board so |
3101s | and there you go wig pretty smeared |
3104s | [Music] |
3106s | if the player that gets ahead on board |
3109s | early has a significant advantage um |
3112s | especially number of minions because |
3114s | that's the the big deal is just to make |
3116s | sure that you always have more minions |
3117s | in your opponent because then you can |
3119s | bump and trade and whatnot |
3121s | um some weak mirrors end up being like |
3123s | this weird back and forth war where |
3125s | you're both like |
3127s | like |
3128s | value trading non-spin the early game |
3131s | when the board has reached sort of this |
3132s | parody |
3133s | um but when one player has all of the |
3136s | minions and the other player has none of |
3138s | the minions |
3139s | game ends quite quickly so |
3142s | um gloria look into this teacher now two |
3144s | one down |
3146s | uh to smoke who only has a beast hunter |
3149s | left remaining and this is the deck that |
3151s | i have the least faith in |
3154s | yeah it's good in the lineup for smoke |
3158s | and so it's not necessarily because i |
3160s | think it's a bad dance just because you |
3162s | know we don't we haven't seen much of it |
3164s | uh it's |
3166s | uh not really a deck that was a popular |
3168s | choice the majority of players went for |
3169s | the very aggressive hunter or the quest |
3171s | hunter |
3172s | um but this deco has |
3174s | all of the high power cards that hunter |
3176s | is known for all of the |
3179s | wild seed cards um plus just ways to |
3182s | kind of cheat out big beasts super early |
3185s | on into the game |
3187s | and it's gonna be imp lock uh for glory |
3190s | yeah it's a bit of a problem here for |
3192s | the hunter that it doesn't have the |
3193s | rogue left there we talked earlier about |
3195s | putting taunts out in front of rogue and |
3197s | the beast hunter just does that |
3199s | relentlessly and that's kind of |
3202s | probably what he's been preying on |
3203s | throughout this tournament would be the |
3204s | rogue with the rogue gone |
3206s | and just the priest and this implode |
3209s | left for glory |
3211s | sometimes these decks are just going to |
3212s | get ya |
3214s | so this match is certainly definitely |
3216s | still in the balance here uh glory with |
3219s | the |
3219s | pretty much the most refined list there |
3221s | is for the imps here with the sea giants |
3223s | thrown in at the end no messing around |
3225s | no tech apart from the one staff is just |
3227s | get them |
3228s | and then again we've seen the priest |
3231s | the beast hunter |
3233s | sometimes just isn't going to be able to |
3234s | cope with a couple of early huge minions |
3236s | from the priests so |
3237s | yep absolutely agree with you that this |
3239s | is the deck that smokes gonna have some |
3241s | trouble with again especially with that |
3243s | vogue having escaped already |
3246s | yep |
3247s | yep yep yep so |
3250s | uh still though even if you're looking |
3251s | at 240 matchups you know if you have two |
3254s | shots at it uh you're you're still |
3256s | favorite to win |
3257s | um so |
3259s | uh there's the beast hunter in all of |
3261s | its glory very similar to the beast |
3263s | hunter we saw |
3265s | towards the end of the last metagame |
3268s | uh just with |
3269s | these new cards uh from |
3272s | murder at castle nathri are thrown in |
3275s | uh all of the uh the wild seed cards |
3278s | plus you know frenzied fangs huntsman |
3280s | altimore |
3282s | right a lot of collateral damage as well |
3284s | as a finisher |
3285s | which is one thing that this has |
3288s | uh |
3289s | traditionally lacked |
3290s | is just like a good way to just |
3293s | end the game up outside of you know king |
3296s | crush being pulled off the top and |
3297s | whittling down with the hero power |
3300s | um |
3301s | so i i like that inclusion especially |
3303s | with the twin bow terracoil thrown in |
3306s | there the double collateral damage can |
3308s | be uh pretty menacing |
3309s | but a good start for smokes uh triple |
3312s | three which is a little slow but they're |
3314s | very good |
3315s | uh threes uh specifically the coin stag |
3318s | charge into wild spirits |
3320s | is uh |
3321s | quite good because you get to |
3323s | deal with the minion potentially |
3326s | i see and then the next turn |
3328s | make uh two more of those spirits and |
3330s | and |
3332s | quicken |
3333s | the first one |
3335s | yeah there's no doubt at all this hunter |
3336s | deck has improved massively with the |
3339s | addition of some |
3340s | some mid-range things that aren't |
3341s | basically i'm going to call it part of |
3343s | the combo that beast beast hunter is it |
3346s | is now able to just play a a curve that |
3348s | makes more sense without having to force |
3350s | the issue the problem is everything in |
3353s | hearthstone got a lot better so we're |
3355s | still at the question of |
3357s | did it get better enough to keep pace |
3359s | with the improvements to warlock the |
3361s | improvements to rogue the improvements |
3363s | to |
3363s | mage and shaman or is it is it still |
3366s | just not quite good enough you're good |
3369s | but maybe not quite good enough and |
3371s | smoke's obviously finding so far that it |
3373s | is good enough but we haven't seen many |
3375s | of them maybe that's a sign that beast |
3378s | hunter still needs a little bit of work |
3380s | from being |
3381s | reasonably linear although obviously |
3383s | cheating out an eight eight charges it's |
3385s | not that linear |
3391s | and for rush |
3393s | oh that is uh |
3397s | that's unfortunate because now glory |
3398s | gets to go imp swarm val library |
3402s | and |
3403s | uh plenty of reload |
3405s | to back this up right |
3407s | uh yeah |
3408s | so this is yeah this is a clean trade if |
3410s | you buy a library one of the imps is |
3412s | going to go up to a five five |
3414s | because there's three amps plus the base |
3416s | plus one plus one which is going away |
3419s | um and then you get to uh keep your uh |
3422s | librarian uh healthy uh push face with |
3425s | it and have a menacing board with plenty |
3427s | of reload with double mischievous zip in |
3430s | hand if the board |
3432s | somehow gets dealt with |
3434s | get a good shot to uh |
3436s | uh just reload the board and keep going |
3438s | from there |
3439s | glory just checking the numbers |
3441s | obviously he will have seen the play you |
3443s | just described he's just making sure |
3444s | there's no weirdness with break points |
3447s | that might be better with the |
3449s | two wild seeds that are coming up |
3452s | maybe he wants two five attack minions |
3453s | or one huge minion |
3458s | one huge minion looks like it's either |
3460s | play |
3462s | um |
3466s | okay |
3467s | that's out of range of a quick shot he's |
3469s | out of range of the harpoon gun now |
3473s | he says downsides to it at all as well |
3476s | like the one ones can just get picked |
3477s | off at leisure the 2-5 is a |
3480s | a dominating taunt suddenly rather than |
3482s | just a nuisance |
3487s | glory's still thinking about it he's not |
3489s | sure which way he |
3490s | he should have gone there |
3499s | obviously as well he's got double |
3501s | mischievous in hand |
3506s | so daring your opponent to pick off your |
3508s | silly one ones or allowing yourself to |
3510s | trade them in to proc that might have |
3512s | been on his mind |
3528s | yeah |
3529s | it must have been um |
3533s | but now this board feels |
3538s | nearly insurmountable right like |
3541s | uh |
3542s | it's hard to think of uh of a good |
3547s | pickup off the top |
3550s | yeah and this is what i mean by |
3552s | the saber next |
3558s | you turn just playing a little bit too |
3559s | fair right |
3561s | like hydrolon's fantastic and all the |
3563s | seven mana and you haven't cheated manny |
3564s | you haven't cheated into play it's just |
3566s | there in your hand it's turned five |
3574s | why is the next turn things get |
3576s | interesting yeah it was the |
3580s | yeah it was the solid powerful hunter |
3581s | start but against import lock it like |
3584s | you said just too fair and especially |
3586s | not getting the rush |
3588s | early let's say that uh wild spirits had |
3591s | um |
3592s | actually dumped the uh the rush uh to be |
3595s | able to trade over the librarian it |
3596s | could have been a different story |
3597s | obviously the vile library play still |
3600s | would have been there it still wouldn't |
3601s | be able to buff the imp and trade over |
3602s | the two five but there would have been |
3603s | so much less power on board this quick |
3605s | shot could have gone somewhere else it |
3606s | could have been a snowball effect but |
3608s | um |
3610s | boards getting out of control has been |
3611s | out of control board is out of control |
3615s | just about yeah |
3616s | from smoke's perspective |
3618s | would feel that until this comes down |
3620s | maybe there's still some hope with |
3622s | survivor turn somehow because we've got |
3624s | 40 health and hydrologa look at the |
3626s | state of this slot now that's coming |
3627s | onto the board out of control is |
3629s | absolutely the word you're looking for |
3632s | and a sneaky grim right just to make |
3634s | sure |
3641s | no play |
3646s | 2-2 |
3648s | there it is |
3650s | all right so we'll come down to the |
3652s | beast hunter once again from smoke and |
3653s | the naga priest from glory who uh both |
3657s | of his losses in the series he has |
3658s | gained uh with his nogger priests so |
3661s | giving it a third shot and in this |
3663s | matchup |
3664s | usually the naga has a bit more time to |
3667s | kind of set up the board's not gonna get |
3669s | unless the b center gets sort of that uh |
3672s | perfect curve like one drop two drop uh |
3674s | three drop |
3676s | um which you know the deck is sort of |
3678s | designed to do it but at the same time |
3680s | it's 40 cards so |
3682s | uh |
3684s | you can't rely on it right 40 cards |
3686s | that's what you get if you want 10 extra |
3687s | health |
3688s | so it doesn't yeah as off as say like |
3691s | the face hunter or the aggressive hunter |
3693s | that can really get onto the board |
3694s | quickly very consistently |
3697s | and the 10x of health didn't even buy |
3698s | onex return though i think i think glory |
3700s | had 10 in hand as we saw in that replay |
3703s | just then that he could have still won |
3706s | even with |
3707s | yeah you know what i mean so one x |
3708s | return who cares you're not buying the |
3710s | time |
3711s | so |
3711s | in that regard it didn't work out well |
3714s | and hunter maybe a little bit more |
3716s | practice to come but it is going to have |
3717s | to go up against the naga priest |
3720s | and having just seen how it played out |
3721s | against the imps |
3723s | on this massive sample size of one in a |
3725s | tournament with 350 players |
3728s | kind of expect it to go the same way |
3730s | glory can stick aim big minion and then |
3732s | it doesn't die and then he's got time to |
3734s | stick another big minion behind it |
3736s | but this time smoke does have canitron |
3738s | doggy biscuit coin ramming mount he can |
3741s | just make his own one big minion and |
3744s | pick off glory's stuff one thing at a |
3746s | time |
3750s | which seems like a good curve because |
3753s | uh unless the naga priest |
3755s | gets on the board really early those |
3757s | buff cards are great because you |
3758s | consistently trade specifically rap |
3760s | ramming mountain |
3762s | um is fantastic because you're you can |
3764s | keep the board clear but keep your |
3766s | minion up and healthy and attacking |
3768s | himself |
3770s | glory though with the the scribe the |
3772s | radiant elemental the wig and the devour |
3775s | that's a lot of stuff you can work with |
3776s | and now it's picked up the priestess as |
3778s | well so |
3779s | does have pretty much maximum early |
3781s | tempo to try and fight this off |
3785s | but he's seen the coin caninaton so he |
3787s | knows that there's |
3789s | trouble ahead trouble brewing one might |
3792s | say |
3794s | sorry squishy i'm working |
3800s | so this guy played with the wig and he's |
3803s | going to play the priestess to the wig |
3806s | up here playing around that doggie |
3808s | biscuit |
3810s | [Music] |
3815s | so that's scuppered smokes immediate |
3817s | plans |
3820s | having just take the value trade into |
3821s | the one one which means that the k920 is |
3824s | going to get removed |
3826s | with the biscuit upon it and that is |
3828s | going to give |
3829s | smoke a position where |
3832s | very little board to work with |
3839s | and glory choosing to heal up there |
3841s | leaving yourself with a 5-4 on the board |
3843s | against nothing for smoke |
3845s | deal with a wig and a radiant in hand |
3858s | does have minions he can put onto the |
3860s | board |
3861s | but they're so small they're just gonna |
3863s | get eaten up and if he doesn't play any |
3865s | then he's just gonna get eaten up so |
3869s | very awkward spot here for him |
3873s | yeah this is the situation that you want |
3875s | to be in as the priest though just ahead |
3877s | on board and just stay ahead on board |
3879s | until you reach that critical mass of |
3882s | uh power where you can kind of just |
3884s | ignore the board and start pushing face |
3886s | damage right keep the board under |
3888s | control until you've |
3890s | uh amassed enough resources in the hand |
3892s | to where you can say all right average |
3893s | join me i can boon it |
3895s | block my own life total start pushing |
3897s | face start getting that damage |
3900s | extra precess |
3903s | as well as the fact that smoke just has |
3904s | no play again next turn apart from a |
3906s | harpoon gun |
3908s | glory looks like he's going to get his |
3911s | sports getting out of control now and as |
3913s | long as his next pickups aren't totally |
3915s | dead he should be fine |
3921s | here i mean it's hard to even think of |
3923s | like dead pickups in the in the |
3925s | situation right yep |
3928s | naga good |
3930s | that'll probably be good |
3933s | um |
3935s | game over yeah maybe but even then |
3937s | that's a way to go like push through |
3938s | your push through a mountain bear you |
3940s | know |
3941s | so |
3942s | cathedral super good |
3944s | it does all the things you talked about |
3946s | and it will do them again |
3951s | handmaiden |
3961s | my blood boils we want to |
3964s | yeah |
3966s | yeah yeah yep or not why not and why not |
3969s | and why not give a leave a ramming mount |
3972s | target up board um |
3974s | but i really don't want to sink five |
3975s | damage into a one one |
3978s | uh the ramy man will be able to trade |
3980s | over the vicious slither spear and |
3982s | that'd be it and there's a potential for |
3983s | glory to find |
3988s | some bears to get through |
3992s | yeah irritated |
3994s | but okay there we go treasure guard |
3997s | handmaiden with a wig in between seems |
3998s | good |
4002s | again next turn regard has the added |
4005s | benefit of blocking these minions from |
4008s | uh being traded into to reduce their |
4010s | health slash attack so |
4014s | it's all looking up |
4017s | the glory fan which many people are it |
4020s | is indeed |
4023s | looking at where he wants to put this |
4033s | i'm choosing to value the heel over the |
4035s | card draw because he can do that next |
4036s | turn right he's got so much mana next |
4038s | turn that he's going to float anyway |
4044s | that makes sense yeah |
4047s | we're in the how do you throw this game |
4049s | sort of |
4051s | series of thoughts right you're just |
4053s | thinking about what's the worst thing i |
4054s | can do here let's not do that |
4064s | [Music] |
4066s | okay |
4067s | well |
4068s | push the one |
4071s | we're getting in there |
4073s | i need to draw something to reset okay |
4076s | the thrive i believe will activate the |
4078s | the first handmaiden um i think that |
4080s | that is the third spell |
4083s | um first thing first is bless lethal uh |
4086s | potentially with another wig actually |
4089s | there's a taunt to get through so you |
4090s | have to put it all in one minion so |
4092s | we're gonna go with boone |
4094s | and then uh you know let's go ahead and |
4096s | draw within me and see what's up |
4098s | no pelagos |
4101s | next turn to look for the killing blow |
4103s | yeah i like that better |
4105s | oh he likes the other ah let's draw |
4107s | cards i like cards |
4109s | it's a card game cards are good |
4111s | but yeah pelagos is the it's just |
4114s | is the bless right pelagos is gonna |
4128s | it doesn't matter like |
4130s | uh |
4131s | now uh thrive just defines shard and |
4134s | then |
4135s | we just have lethal on board |
4139s | uh oh no just draw the shot makes it |
4142s | much easier i think |
4144s | the thrive wasn't guaranteed because it |
4145s | was still |
4146s | boon bless |
4149s | second wig and uh |
4152s | shard in the deck so thrive was not |
4153s | guaranteed |
4155s | to find the lethal but there was also |
4156s | like there was enough trades on board |
4160s | with pele ghost in my urban week to be |
4161s | able to to push one damage to the base |
4163s | even with three attacks |
4165s | so |
4166s | that was just |
4168s | uh all sorts of decided and there you |
4171s | have it glory |
4172s | wins the top 16 match against smokes on |
4174s | to the top eight and |
4177s | you know i i like what we saw from from |
4179s | smoke he had a an innovative lineup that |
4182s | obviously had success you know he made |
4184s | it this far with the deck these are just |
4186s | not the decks that uh he |
4189s | would want to face with this beast on |
4190s | the right |
4191s | against the rogue perhaps sure |
4194s | it could have been good that would have |
4195s | been a good match in the series but this |
4197s | deck is |
4198s | more in uh in tune to line up with some |
4200s | of the slower decks like um like druid |
4203s | or mage and glory just didn't have those |
4206s | uh in his lineup uh so this deck uh |
4209s | didn't have enough good matchups |
4212s | against glory's lineup to really uh um |
4216s | be able to do much once the rogue had |
4218s | already gotten the win across the board |
4220s | so valiant effort smoke still goes away |
4222s | with the top 16 very impressive but |
4224s | we'll fall short and uh |
4226s | boy one step closer to yeah |
4229s | glory |
4231s | wow not used that one before we can do |
4233s | that again um |
4235s | unless there's been a name change or |
4236s | something i believe that was smoke's |
4237s | first masters tour as well |
4239s | so |
4240s | it takes a lot of people a long time to |
4241s | get to their first top 16 smoke just cut |
4244s | all that out let's just get this one |
4246s | with the learning process first time out |
4247s | let's casually make top 16 and set up |
4250s | for |
4250s | future events so well done to smoke but |
4253s | yeah glory once again moves to a top |
4256s | eight in a big tournament and |
4259s | he does seem like he's quite good at |
4261s | this hearthstone business |
4264s | yeah it seems so yeah uh you know what |
4266s | and also maybe smoke is dragon man also |
4268s | [Laughter] |
4271s | this is it's just dragon man's all the |
4273s | way down he just can't turn if it's on |
4277s | all across the board no i i kid i kid uh |
4280s | so |
4281s | uh but that's our first match top 16 and |
4283s | in many we all the matches for top 16 |
4286s | are playing simultaneously right |
4288s | um so there are a lot of them done but |
4290s | there's still a few that have not |
4292s | completed |
4293s | so um neil and i are well i'm done |
4296s | neal's gonna come back and cast um that |
4298s | was just our first match we are gonna go |
4300s | and jump into some coverage from some of |
4302s | the other top 16 matches before we move |
4304s | on uh to the actual top eight but we're |
4306s | gonna have to go to a break before that |
4308s | so uh don't go anywhere when we come |
4309s | back top 16 continues here at the final |
4313s | day for master's tour murder at castle |
4314s | nathria don't go down |
4327s | [Music] |
4371s | [Applause] |
4373s | [Music] |
4404s | so |
4406s | [Music] |
4412s | [Music] |
4417s | [Music] |
4441s | [Applause] |
4449s | [Music] |
4513s | welcome back everybody to masters tour |
4516s | murder at castlemouthria and we are |
4518s | still in the round of the top 16 because |
4521s | in this matter some matches are really |
4522s | fast and some matches are really slow so |
4524s | we're going to fill in the time while |
4525s | the slow ones are going on with some |
4527s | more live action and i believe that |
4529s | derek has been studying studiously what |
4532s | is going on in this one between sansoko |
4534s | and possessing how's it going uh yeah i |
4536s | mean uh somewhat i suppose it's it's my |
4539s | two boys right it's uh two |
4541s | representatives of the japanese region |
4542s | which i am a very uh big fan of |
4545s | following it very closely casting apac |
4546s | gm and it's lighting that fire beneath |
4549s | me neil that happens every single |
4551s | masters tour where i start to say |
4553s | is this the one are we finally getting |
4556s | an apac champion i mean if ever we were |
4558s | gonna do it it would be this one right |
4560s | we have glory and possessing in the top |
4563s | 16. two literal world champion players |
4566s | glory almost two years in a row only |
4568s | losing two possession at the end we've |
4570s | got zochi and miro uh from south korea |
4574s | as well and |
4575s | c8763 representing taiwan as well i |
4578s | believe so it's a really really strong |
4580s | representation uh for a pack overall |
4583s | which of course i'm ecstatic to see uh |
4586s | and uh i'm excited to jump in see how |
4588s | the players are going whether it's going |
4589s | to be one of those days where we get god |
4591s | tier possesses or trashed here |
4593s | possessive because |
4595s | god believe me there is no in between |
4597s | some days you get both on the same game |
4600s | right oh yeah yeah you do something |
4601s | insane and then just forget to attack |
4603s | after he's done it or something he's |
4604s | absolutely nutty as a player to watch |
4606s | it's great sometimes yeah it is it's |
4609s | very true but up against hansoku who i |
4611s | think uh given that he's the one that we |
4613s | of these two players that we've seen so |
4614s | far this weekend uh it's looking very |
4616s | strong actually in terms of his play |
4619s | overall i did have |
4621s | one or two questions about his lineup if |
4623s | i'm being honest i think there's a |
4624s | couple of tech decisions that i would |
4625s | have done a little bit differently or |
4626s | the uh the kind of the deviation that |
4628s | you go in with his archetypes in terms |
4630s | of whether you lean aggro or control |
4632s | but overall his play has been in my |
4635s | opinion pretty much impeccable so far |
4637s | and with us jumping in in game |
4640s | two here right into the action his mage |
4643s | already having taken a win uh that's a |
4645s | huge tick because that's the deck that i |
4646s | had the biggest doubts of it's this very |
4648s | kind of |
4649s | slow controlly version of the skeleton |
4653s | mage that runs double uh |
4655s | uh sorry double solid alibi a blizzard's |
4658s | a mos mass polymorph as well not a moss |
4661s | polymorph |
4663s | and uh it's a list that i really did not |
4665s | believe in if i'm honest but so far it |
4666s | has been doing fantastically well for |
4668s | him yeah and tan soko also one of those |
4671s | players that you may not be too familiar |
4673s | with but he's been around forever he's |
4675s | been getting regular five and six wins |
4677s | in masters tours i think you and i |
4679s | probably you and i cast him in korea |
4681s | versus japan in 2016. he definitely |
4684s | played in it |
4685s | um he has just been around the scene for |
4688s | probably longer than possessing believe |
4689s | it or not and competing at the highest |
4692s | level so if if he's somebody you're not |
4693s | particularly familiar with i know we |
4694s | showed him yesterday he has been around |
4697s | a long time nerves will not be an issue |
4700s | for tonsoko at all |
4702s | but yeah the hunter |
4704s | what do you make of hunter at the moment |
4706s | we've seen many different versions of it |
4707s | they all seem to be slightly weaker than |
4709s | everything else |
4710s | to be honest i think hunter is right now |
4713s | where hunter has been for a long time |
4715s | like it's |
4717s | fine right it's it's not bad it's not |
4720s | great you bring it as a fourth deck |
4722s | because it has great stats on hs replay |
4725s | then you actually play it and you |
4726s | realize it's just a noob stomper and |
4728s | when you actually bring it to a |
4729s | competitive setting it really starts to |
4731s | feel a little bit shakier um i just |
4734s | think it it lacks a little bit of one or |
4736s | the other like its board control tools |
4738s | obviously got better with the wild seeds |
4741s | but they're not stacking up to the likes |
4742s | of zoo right with all the imp strategies |
4744s | they have going on there it's probably |
4746s | not really stacking up against the mages |
4748s | as well and the burn damage they have |
4751s | yes it's the best of any class in the |
4752s | game right now but with everyone having |
4754s | 40 health the burn damage needs to be |
4756s | really really good if you're going to be |
4758s | able to get there and so i think it's |
4760s | like both halves of the deck and the |
4762s | damage on the board are almost there but |
4763s | it kind of needs one or the other to |
4765s | really skyrocket up for it to become a |
4767s | tier tier one deck yeah i would agree |
4769s | with that as well you can't challenge |
4771s | like imps by going wide because they'll |
4773s | go wider than you and you can't |
4775s | challenge peace by going tall because |
4777s | they'll go taller than you so you fall |
4778s | into this sort of weird black hole of |
4781s | how big your board can be that doesn't |
4783s | quite challenge other decks on a regular |
4786s | basis like it should obviously you can |
4787s | you can mix and match those you can |
4789s | ignore the big thing with the priests |
4790s | and go really wide and hit them but |
4792s | overall |
4793s | your spells do three damage i mean yeah |
4796s | three is a weird number to do right now |
4798s | we can see a one three on the board just |
4800s | to prove me slightly wrong |
4802s | but lots of things have one health and |
4804s | lots of things have a million health |
4805s | right now and three's kind of wasteful a |
4807s | lot of the time |
4809s | very very weird start to the game though |
4811s | if it's |
4812s | whereas possession has just been playing |
4814s | stuff right he went coin to drop two |
4815s | drop very very happily moving on with |
4817s | his standard face hunter game plan here |
4819s | again just one one one will do the job |
4822s | nicely but tanseoku's had a bit of a |
4824s | rough ride he's had to go like |
4826s | one drop and then uh sacrifice right |
4829s | into another one drop his mischievous |
4832s | imp i think is still uninfused going |
4834s | into this turn no you're right yeah i |
4837s | thought it just infused but it's one |
4838s | short you're right one short |
4841s | um |
4842s | i think you probably still have to play |
4844s | it you know it's still a four mana six |
4845s | six you get a decent body there uh but |
4848s | it starts to beg this question with the |
4850s | location on board but inactive for this |
4852s | turn how much do we want to play for |
4855s | immediate decent tempo play with just |
4857s | mischievous imp for setting up for a big |
4860s | combo turn or big ish with the |
4862s | voidwalker double imp or maybe even play |
4864s | the voidwalker this turn and then just |
4866s | go imp plus location next turn |
4868s | really tough to pass |
4870s | yeah and i think the tap was not what i |
4873s | would have done it felt a little bit |
4874s | brave in that even if you draw good |
4876s | stuff then you've got another turn where |
4879s | you're not going to have the mana to |
4880s | play all this stuff and then you've got |
4882s | to wait another turn to actually get the |
4884s | payoff and you're against the hunter |
4885s | deck that while we put it down slightly |
4888s | it's not a bad deck like it will punish |
4890s | you if you are um half a turn behind |
4892s | which tan soko currently is so let's see |
4895s | if you can get that payoff to pay off i |
4897s | guess |
4901s | the chain is coming together here right |
4902s | you've got mischievous impinter almost |
4905s | being able to play c giant uh this will |
4908s | if everything dies infuse your second |
4910s | mischievous imp and then you can get the |
4912s | c giant down at the same time or at the |
4914s | very least the catastrophe uh it's still |
4917s | okay for tan soku even with a bit of a |
4919s | rough start |
4922s | yes |
4923s | it's okay |
4925s | um |
4926s | and more importantly we can see |
4927s | possesses hand which is completely out |
4930s | of stuff |
4931s | and that's that's the big deal right |
4933s | possessing had |
4934s | things that he could fight the board |
4936s | with maybe some more wild seeds next |
4938s | turn tan soko |
4940s | would be in a lot of trouble but possess |
4942s | he can do basically nothing here yeah he |
4945s | can |
4946s | tidy up but he's gonna cost him five |
4948s | mana to kill two things and launch your |
4950s | hero power that is not ideal |
4953s | but uh very importantly here the things |
4955s | are killable right because the location |
4957s | was not used on that previous turn for |
4959s | plus four plus four uh tansoku wanted to |
4962s | create it even yet further |
4964s | uh still kind of unclear whether that |
4967s | works out because he can't actually |
4968s | sacrifice off this |
4970s | imp on board so the imp in hand the |
4973s | mischievous imp is left again uninfused |
4977s | uh going into this turn but that's uh |
4980s | not terrible |
4982s | uh you can just go |
4985s | yeah i guess impending catastrophe with |
4987s | the c giant in hand you really want to |
4988s | find some of the cards to activate that |
4991s | yeah it's not like there's any bad draws |
4993s | like just just get more of the same |
4995s | whatever you get give or take i |
4996s | understand there's differences |
4999s | wow man |
5003s | i don't even know what to do with this |
5004s | doggy biscuit do you play it and just be |
5006s | miserable but kill something |
5009s | or do you cycle it they're both just |
5011s | miserable options |
5012s | all right well if we commit the cardinal |
5014s | sin of hearthstone and actually count uh |
5016s | if we'd played it there then you have |
5019s | five attack on board including the uh |
5022s | the buff from |
5025s | uh the slither spear hero power as well |
5028s | seven takes them down to twelve |
5029s | collateral damage in two turns time with |
5032s | another one hero power in the middle |
5034s | is probably not gonna be lethal like it |
5037s | maybe would have got there but you're |
5039s | playing a very very risky game because |
5040s | as soon as they buff up the board with a |
5043s | bartender the health of all the minions |
5045s | uh goes up so the damage with collateral |
5047s | damage goes down uh and you're really |
5049s | nowhere near killing them then yeah he |
5051s | did of course get the worst card i think |
5053s | probably in the whole deck that he could |
5056s | didn't make it look like the best cycle |
5058s | ever |
5059s | um that was not it was a tough choice |
5063s | you gonna play the imp now panzeka has |
5066s | decided that he's going to play the imp |
5067s | oh no |
5069s | i thought he had some clever plan lined |
5071s | up but he just forgot to play it |
5073s | told you he wouldn't get nervous |
5075s | fine i mean |
5077s | it's it's one of those mistakes that |
5079s | like it's so obvious i can't even get |
5080s | mad at it right like whatever just play |
5083s | it and don't do it again next time |
5085s | it's not like some highly deep |
5087s | strategical error that he didn't yeah |
5089s | he's just i just didn't play my card |
5091s | yeah like it's it's dumb obviously but |
5093s | whatever |
5095s | uh is it the difference between setting |
5097s | up lethal and not setting up lethal |
5099s | though apparently no because possessive |
5101s | just throws it down and tansoku at 2-0 |
5104s | again wearing his heart on his sleeve |
5106s | right you can just feel from his |
5109s | massive face positioned right in front |
5111s | of his webcam that he really really |
5113s | wants these wins against the |
5115s | the current world champion even ignoring |
5119s | how he does in the rest of the |
5120s | tournament this would be such a huge win |
5122s | for him as a competitive hearthstone |
5123s | player absolutely it has been a while |
5125s | since we've seen him at these really |
5127s | late stages of a tournament and that was |
5129s | just the most apac thing i've ever seen |
5131s | dalek i don't get the chance to rip into |
5132s | you and g very often |
5134s | one player just plays the bartender |
5136s | followed by a name and the other one |
5137s | says yep that'll do |
5139s | i give up i can't beat that |
5142s | there's so much apac going on there |
5145s | that's how we do it like honestly i |
5147s | think if gm had continued for one or two |
5149s | more years apac grand masters would just |
5151s | be both players sending each other a |
5153s | screenshot of their starting hand and |
5154s | one of them just conceding because |
5156s | they'd be like okay that's good enough |
5157s | for me i i think you've uh you've got me |
5158s | there |
5160s | i'm joking aside as well i think if gm |
5161s | had continued one or two more years apac |
5163s | were getting pretty strong like i i meme |
5166s | on them of course i do because i cast |
5168s | the america's region so there's no |
5170s | punching down able for me so i have to |
5172s | just punch up the smallest amount |
5174s | possible but yeah |
5175s | um i think that apac were coming on very |
5178s | very strongly towards the end in terms |
5180s | of practice groups in terms of research |
5182s | in terms of actual play still a few |
5185s | untidy moments in the region overall but |
5187s | yeah i think i think that we're getting |
5188s | very strong and it's showing here in |
5190s | this masters tour with so many players |
5191s | in this top 16. |
5193s | damn right it's showing g are the |
5195s | greatest player to ever grace the game |
5197s | joining us in the masters tour |
5199s | and uh dutifully throwing the game |
5202s | versus alu temu to boost his total |
5204s | number of wins |
5205s | always one to appreciate a good stat is |
5208s | gia more so than her own tournament |
5210s | results which i respect massively |
5213s | finally get over 100 before playing gear |
5215s | but just in case just in case exactly |
5218s | yeah you've got to get him up to like |
5220s | 101 or something whatever he's up to now |
5222s | uh but for tan okay here on the temperog |
5225s | uh a deck that i mean the debate just |
5227s | rages on uh i don't know if you've been |
5229s | told how lamby series came up with this |
5232s | but uh pony of pony dojo told me very |
5235s | amusingly apparently uh this deck was |
5238s | created purely because lambie's apm is |
5241s | too bad and he couldn't play the regular |
5243s | version of miracle rogue with all the |
5245s | coins so he just made this monstrosity |
5248s | and uh |
5249s | then realized wait a second this is |
5251s | actually not that bad |
5253s | uh and everyone else in the practice |
5255s | group was like hey wait a second i think |
5257s | you're right |
5259s | whether or not it's still |
5262s | in a ladder setting a top tier deck is i |
5264s | think a little bit more up for debate |
5265s | because you're going to be seeing a much |
5267s | higher percentage of decks like shaman |
5269s | and druid and mage as well which i think |
5271s | may be where this deck suffers a little |
5273s | bit against those three very very common |
5274s | archetypes but if you can ban one of |
5276s | those away you're going to be facing a |
5278s | lot more hunter a lot more zoo those |
5280s | kind of decks in tournament and those |
5281s | are the decks where i think this rogue |
5282s | shines because it's really an |
5284s | anti-tempo deck an anti-aggro deck in my |
5287s | experience for the most part where even |
5289s | though it has a pretty low health total |
5291s | the entirety of that early game aside |
5294s | from it being miracle support where you |
5296s | just want to play a lot of cards in the |
5298s | same turn it's just all removal man it |
5300s | just deletes any board that your |
5301s | opponent can play like knoll is zero |
5303s | mana deal three shadow step turns that |
5306s | very often into another zero mana deal |
5307s | three extortion wicked stab tooth uh |
5311s | even the weapon like all these guards |
5313s | are just so clean that dealing with any |
5314s | board your opponent throws down so |
5316s | unless you get |
5317s | really really steamrolled by a mega fast |
5320s | zoo opening uh i think this temperog is |
5323s | a very specific tool uh for a specific |
5325s | job but it's certainly the right tool |
5327s | when that job does arise yeah and it |
5329s | also depends which part of ladder you're |
5331s | referring to i know you're talking about |
5332s | yeah the good player part but down in |
5334s | dredge legend where i live and |
5337s | do my work and shamble around doing my |
5340s | thing like it beats the decks that it |
5342s | shouldn't as well because you're playing |
5343s | against people who are less experienced |
5345s | at dealing with |
5347s | just the sheer damage it can put out and |
5349s | things like mage and shaman you just |
5351s | stomp through those as well i understand |
5353s | the point i understand at tournament |
5354s | competitive level it absolutely will |
5356s | struggle against those big three but if |
5358s | you're thinking of trying this deck out |
5360s | don't let derek put you off unless your |
5362s | top 500 legend because it will just |
5364s | murder your opponents at any |
5367s | level right up to the top level uh after |
5369s | you've played about 10 games those first |
5371s | 10 games are gonna be rough trust me you |
5373s | are not gonna know what on earth you're |
5374s | doing with this deck uh but then it |
5376s | starts to settle in a little bit more |
5380s | yeah just first of all first thing to |
5381s | remember you are not a demon hunter |
5383s | right now huh |
5385s | yeah i mean |
5386s | even with the starting hand there's a |
5387s | good lesson right here when i first |
5389s | started playing this deck oh philip |
5390s | fighter on turn one that sounds good |
5392s | let's start killing them that was good |
5394s | in the old versions of rogue no you |
5396s | cannot play rogue cards until your nulls |
5397s | cost like zero or maybe one at the |
5400s | absolute least it's what the whole deck |
5402s | does you kind of need zero mana knolls |
5404s | for the deck to function |
5406s | it's weird actually as somebody who |
5408s | has always struggled with rogue even |
5410s | when i've been at my best of my game and |
5412s | done quite well at the game i have |
5414s | always struggled with vogue this deck |
5416s | actually plays out how i imagine a deck |
5418s | should play i don't i don't have any of |
5419s | those difficulties because all the |
5421s | things i did wrong before with vogue are |
5423s | now correct |
5424s | though not grabbing early tempo as well |
5427s | as i should actually rewards people like |
5429s | me now because you don't have to you can |
5431s | just collect this |
5432s | cheap collection of cards make a giant |
5435s | thing and kill them with it and that |
5436s | that fits my brain so much better |
5440s | oh really tough choice here for tan soku |
5443s | because if you play this uh sinstone |
5445s | graveyard upside you've played it you've |
5448s | banked the mana so the next turn you can |
5450s | start popping off with maybe tracker |
5452s | plus the graveyard on the same turn uh |
5454s | the downside is of course you pop out of |
5456s | your disguise so those knolls are gonna |
5457s | stay costing one for the rest of the |
5459s | game and the break point between zero |
5461s | and one is |
5463s | astronomical like that's potentially |
5465s | plus three plus three or an extra three |
5466s | attack on your dagger which is like nine |
5469s | attack over the course of the game that |
5470s | you can miss out on uh if you play it |
5472s | now |
5473s | but |
5474s | you know you've also banked the matter |
5476s | then so the extra two you have to pay |
5477s | for the knolls is maybe recouped by it |
5479s | it's really tough but i think there's a |
5482s | pass here there is the option here |
5484s | because he has two of them that that |
5485s | makes a difference because that's true |
5487s | you can pump out two four fours and to |
5489s | have the decision of that will do rather |
5491s | than 177 or something so there's a lot |
5494s | to think about there with that in mind |
5498s | okay tracker is obviously |
5501s | if you're trying to chain edward not a |
5503s | good card but if you're just trying to |
5504s | make a big weapon that's the card to |
5506s | find of course |
5510s | go time for both players |
5513s | getting there isn't it both got both |
5515s | knolls |
5516s | both got draco obviously tan soku's got |
5518s | both locations as well |
5522s | it looks like this favors tan soka quite |
5524s | strongly from here because he's just got |
5526s | so much more stuff and he's got the |
5528s | tempo on his side yeah i do like this |
5530s | like very often this match-up does come |
5532s | down to bigger dracker because it kind |
5534s | of like |
5535s | gains you one extra turn of tempo in |
5537s | terms of the damage like it kind of has |
5539s | charge in a way with getting to attack |
5541s | face straight away as opposed to the uh |
5543s | the simstone graveyards but in this |
5545s | instance when your opponent's so far |
5547s | away from eight mana scabs |
5549s | and they have nothing on board i think |
5550s | this is absolutely the way to go for tan |
5552s | soku and uh possessi already is looking |
5555s | to be in some very hot water |
5557s | i this is rapidly becoming an accidental |
5560s | catchphrase but it's turn four |
5563s | six sixes two three fives what's even |
5566s | going on and that's with every deck in |
5568s | this meta i just seem to stream that out |
5570s | on turn four but it's turn four |
5572s | look at it all |
5575s | nearly there |
5576s | [Music] |
5578s | yeah possessing looks kind of dead like |
5580s | the out right now is |
5583s | prep serrated bone tooth uh or bone |
5586s | spike sorry into scabs in the same turn |
5591s | kill him |
5594s | or do you just 27 next turn somehow with |
5596s | your 10 10 in your weapon |
5599s | uh |
5600s | yeah okay how does that work what are |
5602s | the outs that you could get that you |
5603s | have double door which could be double |
5606s | infused |
5607s | uh |
5609s | so you know it starts getting pretty |
5611s | uh |
5612s | difficult to work through but you know |
5613s | if you're looking at like double prep |
5615s | double bone spike is the two things you |
5617s | get off of the double door |
5619s | then |
5621s | you know i don't think we're dealing 27 |
5622s | in a single turn then but you're getting |
5624s | to the point where possibly you can kill |
5626s | them one turn earlier |
5629s | but of course tensorflow just dealing |
5630s | with enough of the damage on the board |
5632s | here to still set up the two-turn lethal |
5636s | way |
5637s | yeah i'm not mind games aside |
5643s | [Applause] |
5645s | thank you 14. you're |
5646s | probably supposed to kill the knoll here |
5649s | i think it's like again it's so so so |
5652s | unlikely that you die even from 15 to |
5655s | zero uh if you ignore if you factor the |
5657s | edwin in |
5658s | um but i think it's a lot less likely |
5662s | than like 12. |
5664s | on the other side of it doing nine is so |
5666s | much easier than doing 12 but i think |
5668s | you are supposed to kill it as well |
5670s | you've got a whole collection of threes |
5672s | and sixes so nine is just one of the |
5673s | threes but |
5675s | you shouldn't be able to get 12 out of |
5676s | this lot |
5678s | all right this is gonna need to be one |
5679s | heck of a turn for possessing starting |
5682s | off he needs to make some hand space |
5683s | right |
5684s | uh so we could see extortion first we |
5687s | could see phillip fighter first yeah |
5689s | basically anything to free up space for |
5690s | these doors |
5694s | all right prep |
5696s | okay |
5698s | there we go that's something |
5701s | i don't know what now but let's keep |
5703s | going let's keep playing stuff |
5705s | just change the the hope setting the |
5707s | dream |
5708s | uh |
5709s | kings is four damage i |
5712s | uh it's just noble sacrifices and that |
5714s | you you try to |
5715s | delete some damage okay that's tan soko |
5717s | might make a mistake or something attack |
5719s | but that's true thing into it so it |
5720s | gives you a chance |
5722s | yeah i think clutching at straws |
5724s | yeah kings is just too expensive |
5727s | and mainly it's too time consuming why |
5729s | is this possessed you just click |
5730s | something you've got a lot of stuff left |
5731s | to do |
5733s | oh no not like this hey he takes kings |
5737s | does he see a lethal out here |
5741s | he may have just decided he doesn't want |
5742s | any of the cards and just clicked one of |
5744s | you |
5745s | right |
5747s | yeah okay fair enough he didn't have |
5749s | mana for the secret which is i guess |
5755s | and so we are a |
5758s | single damage spell away from lethal |
5759s | honest sorry with the trade my mistake |
5761s | it's uh a lot harder now |
5763s | wow |
5764s | great turn from possession |
5770s | but a fish suddenly has ten seconds |
5772s | actually got to go fishing for something |
5773s | good because |
5775s | might actually lose this game |
5777s | yeah the question is though what do you |
5778s | point this philip fighter out because |
5782s | yeah i think it does have to be edwin |
5783s | here three is a lot easier to deal than |
5785s | four |
5785s | [Music] |
5787s | okay well turns out obviously that was |
5789s | gonna happen yeah |
5792s | minus one damage low |
5798s | you just do it anyway it's still the |
5799s | correct play yeah |
5801s | you know they can't kill you from the |
5802s | other side of course |
5804s | you'd be dead |
5811s | somehow the blessing of kings worked out |
5812s | possessing worked out how much the board |
5814s | could look like and that blessing of |
5815s | kings could have been a big deal as it |
5816s | happens |
5820s | in some worlds |
5822s | is the damage spell lethal here it's 11 |
5825s | 15 yeah any damage spell was actually |
5827s | just game there because of the blessing |
5828s | of king's pick |
5832s | that's sick |
5833s | tooth or uh |
5837s | tooth or wicked stab was lethal yes yeah |
5839s | it was oh my god |
5841s | he he spotted that so that huge long |
5844s | thing he had as tan soko pops off |
5846s | that huge long thing that possess he had |
5849s | actually came to a really good |
5850s | conclusion and very nearly won him the |
5852s | game first of all he had to lose a |
5854s | minion anyway and then he had to whiff |
5855s | on his own draw that was that was |
5857s | incredibly close |
5858s | really really close and uh a big uh |
5862s | well played to uh uh possessing there i |
5865s | think that would look like possessee on |
5866s | form you know he got very uh |
5869s | his opponent got some pretty good draws |
5871s | and that mage game was oh sorry that |
5873s | rogue mirror was very very close at the |
5875s | end uh like we can talk about questions |
5877s | as to |
5878s | his use of mana leading up into that mid |
5881s | game like edwin stepping the edwin but |
5883s | to be honest i think i just agree with |
5885s | everything he did it was a game where he |
5886s | drew neither location his uh drakka was |
5889s | fairly small as well for that stage of |
5891s | the game uh and he gave himself a real |
5894s | out like a solid shot of winning the |
5896s | game i don't know what the odds were |
5897s | there but i feel like they were pretty |
5898s | good |
5899s | uh and i think a lot of players wouldn't |
5901s | have even got into that position so well |
5902s | played to him but congratulations to tan |
5906s | soku taking the win over the current |
5908s | world champ and uh going through to the |
5910s | top eight now just a couple wins away |
5914s | from being crowned |
5915s | the winner of my feeling murder at |
5917s | catholic castle nathria every time derek |
5920s | speaks you can feel the excitement |
5922s | building it's like apac is going to do |
5924s | it we're going it's time this time |
5926s | [Music] |
5928s | this is the one the round isn't quite |
5931s | over yet i believe i'm just double |
5933s | checking yeah we've got one more game of |
5935s | hearthstone for you and |
5937s | it's going to be between gamer rbg and |
5940s | donkey |
5942s | um so it's i think we're going to join |
5944s | it at two all |
5948s | uh yes i believe so i think we're |
5949s | heading to game five and this is an |
5952s | interesting game right because i believe |
5954s | gamer rvg is america's last hope |
5959s | right that is true i think he's the only |
5961s | america's representative like usa or |
5963s | otherwise that the region is an entirety |
5965s | uh which makes me almost as happy as the |
5968s | fact that apac is doing so well is that |
5970s | america's is doing so poorly uh but for |
5973s | gamer rpg versus donkey you know |
5977s | it's a tough one to choose because |
5978s | donkey is a player that we're both |
5979s | really really big fans of we hope for |
5980s | them to do very very well uh but gamer |
5982s | rvg his uh |
5984s | excitement uh on social media has been |
5987s | infectious jokes aside about the |
5988s | americas as a region a player who i i |
5991s | definitely hope to see a big win for at |
5993s | some point uh yeah it would be really |
5996s | good to see again i think even as the |
5998s | america's representative i cannot help |
6000s | but sort of |
6002s | unfortunately i'm supposed to be |
6003s | unbiased but voting for donkey is just a |
6006s | thing i've done since day one when he |
6007s | forgot to check in for his first |
6009s | tournament they had such a bad run and |
6012s | they're so excited when they play |
6014s | that i think that a donkey taking down a |
6017s | masters tour would just be |
6018s | kind of the best thing that could happen |
6020s | in the whole world ever |
6024s | here we go into that game five it's the |
6025s | alignment druid which has lost twice in |
6028s | games three and four in this match so |
6031s | far from gamer rvg |
6033s | anything spectacular stick out there |
6035s | it's hard to pick it out in a hurry but |
6037s | they all it's pretty much a normal build |
6039s | two starfish is interesting i guess yeah |
6042s | i'm okay with double starfish the the |
6044s | big question is like first of all |
6045s | alignment or no alignment i'm fine with |
6047s | this and i think very quickly whether or |
6049s | not you include tokyo because the big |
6051s | problem i had with a lot of the uh the |
6053s | french players at the uh solari party |
6057s | was they had alignment in their list |
6058s | which is you know fine i can understand |
6060s | why i'd want to do that in druid but |
6062s | they had topia with like no nature |
6063s | spells in the tech it was nourish wild |
6066s | growth and the earthen scales and i |
6067s | guess they innovate as well and there |
6069s | just wasn't enough there was |
6071s | no planted evidence no natural causes no |
6074s | living roots you really need those cards |
6076s | and personally i think you want to |
6078s | include them full stop in druid i think |
6080s | that package is really really powerful |
6082s | both against aggro and control but if |
6084s | you're going to cut all of those i fully |
6085s | agree with cutting topio as well as |
6088s | gamer rpg has done here |
6090s | however up against the whig priest |
6093s | lorinda we've seen it time and again |
6095s | this has to be the disaster matchup for |
6097s | the druid i think so yeah i mean to it's |
6099s | one weakness is getting hit early by big |
6101s | minions it's not quite as one weakness |
6103s | getting a hit early by lots of small |
6104s | minions this is another one but getting |
6106s | hit early and hard is definitely what |
6108s | druid doesn't like |
6110s | and here we go wig priest yeah yeah |
6114s | you've got to just get through that |
6115s | early bit i guess somehow but |
6119s | can you really can you do that you can't |
6123s | get through this i mean just look at |
6124s | that absolute beast you're not getting |
6126s | anywhere against that |
6129s | uh obviously an early alignment can |
6132s | maybe do something if they don't have a |
6135s | radiant to go with it and if some other |
6137s | things a starfish can shut down the |
6139s | first attack as we see here is a |
6142s | possibility |
6143s | some early ramp can get you your big |
6145s | things on board but they're not even big |
6147s | enough by then a lot of the time |
6149s | so it is donkey's |
6151s | deck or himself to lose at this point |
6154s | you can get it done |
6155s | that is true but |
6158s | getting ravi's hand is really good right |
6160s | now yes it is golf and starfish are |
6163s | premium cards in the mulligan theater |
6166s | not bad either actually to be perfectly |
6168s | honest just slamming that down on turn |
6170s | probably after guff uh in order to try |
6173s | and steal a wig is huge and right now |
6176s | and it's really really slow |
6180s | yes stealing a wig is obviously a |
6181s | massive deal um it's quite hard to |
6183s | explain how massive a deal it can be |
6186s | because a lot of the time |
6187s | it is your only win card you don't |
6190s | always get the thrive to find the second |
6191s | one you don't always get the second one |
6193s | if the first one gets stolen |
6195s | you can still do great things with boons |
6198s | and so on but |
6200s | it slows you down it means you have to |
6201s | actually win fair and square on the |
6203s | board the druid then just gets out of |
6205s | hand |
6206s | he hits that it could be |
6208s | could be a way through |
6210s | that's why it's not a 100 matchup right |
6211s | it's 60 or 70 for a reason |
6215s | okay take a look at the list again to |
6217s | try and uh figure out what the play on |
6219s | this turn should be sorry there are very |
6221s | few plays that are good off of aquatic |
6224s | formulas again no living roots uh no |
6227s | natural causes makes it a little bit |
6229s | tougher |
6230s | and so i've think the play i would be |
6233s | leading into is just hero power growth |
6235s | guff coin hero power scales right it's |
6237s | it's just a pretty clean |
6239s | uh curve uh over the next couple turns |
6243s | you have starfish as an emergency panic |
6245s | button in case anything goes terribly |
6247s | wrong but my instinct is to say that |
6249s | aquatic form should be saved until you |
6250s | have like eight mana or so so that you |
6253s | can try and hit uh second scale |
6255s | alignment growth uh |
6258s | park panther maybe as well as just a |
6260s | little bit of extra removal second |
6261s | starfish slightly more powerful options |
6264s | against wig priest |
6267s | donkey's feeling it because he's got a |
6269s | lot of the tools for a good game here |
6271s | but not necessarily all of them |
6275s | yep they're just taking a moment to calm |
6277s | themselves down i like this a lot it's |
6279s | like okay it's not really important |
6281s | i'm in the top 16. sorry squishy |
6285s | from here |
6286s | i mean |
6287s | the |
6288s | bad the bow tie in the beard is never |
6289s | gonna not be hilarious that is just such |
6291s | a great affectation to have |
6294s | i love it i love i think it's about |
6296s | donkey |
6298s | the fact is gone slightly wonky though |
6300s | during the course of this match shows |
6301s | this match |
6303s | two hours or something |
6306s | like it's been a real grind i don't know |
6308s | how long it is exactly it's something |
6309s | like two hours since this match started |
6311s | this started before our live |
6313s | match started and |
6315s | is still going it's nutty |
6318s | it's been a long round one |
6319s | i need to go put the washing out oh well |
6321s | i'll do it in 30 seconds you'll be okay |
6324s | that's true actually that's a good point |
6326s | uh but a decent draw here right for |
6328s | donkey in the form of treasure guard |
6331s | just to get yourself a little bit of uh |
6333s | sorry a refresh on the wig and a taunted |
6336s | five health minion is really annoying |
6338s | for the premiere clear for druid at this |
6340s | point in the game which is scales like |
6343s | an odd number of health whether it be |
6344s | five or seven |
6346s | uh is very very tricky for your opponent |
6347s | to answer |
6350s | and is |
6351s | what do you do about this theater next |
6353s | time like donkey's hand will likely get |
6355s | bigger not smaller over the next few |
6357s | turns so you've got to go |
6360s | but |
6361s | yeah |
6362s | you've got to find a way to work this in |
6363s | soon right otherwise the hand is going |
6364s | to get too big to go into your hit |
6366s | i i think the way to approach it here |
6368s | for gamer rpg is to say |
6370s | theater isn't necessary to win this game |
6373s | the the core game plan is still |
6376s | tempo like he's going he's gained so |
6378s | much mana over the course of this game |
6380s | that just going miracle growth next turn |
6383s | or scale into miracle growth with the |
6385s | starfish as well that should win you the |
6387s | game and if things go really really |
6388s | wrong or really really well for that |
6390s | matter if you have a bunch of spare mana |
6392s | then you just throw down theater or if |
6394s | you really need to steal the wig you can |
6395s | go for a desperate theater but for the |
6397s | main plan just stay the course play your |
6399s | biggest cards on curve and win the game |
6401s | that way yeah the aquatic form you |
6403s | described obviously is still there going |
6405s | into eight mana as well so |
6407s | plenty of options there for game plan |
6410s | desperate theater sounds like a new hero |
6413s | from like 2024 expansion |
6417s | level one it's desperate theater that |
6419s | just becomes like invincible theater |
6424s | wasn't that uh was that an old comic |
6425s | desperate dan was that what was that was |
6428s | a |
6429s | that was a |
6430s | strip within the dandy comic oh yeah |
6434s | do you remember it well derek yeah i do |
6437s | actually i used to read the bina and the |
6438s | dandy a little bit when i was small i |
6440s | used to have them delivered to my door |
6442s | wow |
6443s | yeah |
6444s | there we go |
6447s | ah thanks for that now i feel even older |
6452s | all right |
6454s | time to organize this term the aquatic |
6456s | form first makes sense ooh |
6460s | i think i'll just take a druid of the |
6461s | reef that's that's good like it's a |
6464s | pretty good card here at this point in |
6465s | the game honestly even if you play it |
6466s | this turn alongside the scale it's an |
6469s | odd attack rusher which make things uh |
6472s | just makes the numbers a bit cleaner |
6474s | to actually clear the board |
6477s | degrees |
6479s | so if you were to play scale plus uh the |
6482s | druid of the reef it's uh reef plus a |
6484s | whelp into the one five one two three |
6487s | four into the uh the big minion and then |
6490s | one two into the smaller one it's a |
6492s | pretty easy |
6493s | the weight is destroying donkeys like |
6495s | what are you gonna do show me your cards |
6496s | i wanna see them now |
6499s | okay |
6500s | back to the grind you've got to set it |
6501s | all up again |
6508s | i mean the tension for these players it |
6510s | must just be absolutely unbearable like |
6512s | this is the furthest i think that either |
6514s | of them have ever gotten in a masters |
6515s | tour it's you know for a lot of players |
6518s | getting through to top 16 you hate to |
6519s | say but it's very possibly the furthest |
6520s | they ever will get if they lose at this |
6522s | point this you know when you're at this |
6524s | point whether or not it's true you feel |
6526s | like this is your shot if you lose it |
6528s | now it's over and you're never going to |
6530s | get a better chance than this one which |
6532s | could just be true for a lot of players |
6534s | it's really really difficult to get to |
6536s | this point in a |
6537s | masters tour given the level of |
6539s | competition so for donkey i like what |
6542s | he's doing he seems to be keeping the |
6543s | stress levels low just playing his best |
6545s | cards on curve |
6546s | and uh even though things are looking a |
6548s | little scary because gamer rpg has |
6550s | ramped up he's got a decent hand size |
6552s | donkey is still in this one even though |
6555s | he didn't get the blowout victory that |
6556s | you want with wig priest his hand is |
6558s | still pretty premium there's plenty of |
6560s | stuff going on for just make a couple of |
6562s | big minions to sneak through |
6564s | a game of rpg has a collection of nice |
6567s | druid cars but no actual |
6569s | punch it out of the park |
6572s | cards right now |
6575s | he says looking at the alignment |
6576s | considering how that plays out |
6578s | but not great into a radiant |
6584s | okay alex drazer we knew was there |
6587s | are we happy just slamming it down |
6590s | it kills a thing and it is a thing it's |
6592s | not too bad |
6596s | moonlit's kind of the best card in the |
6598s | deck |
6600s | yeah you do have an alignment in hand |
6602s | though which makes alexstrasza a lot |
6604s | more tempting just to have |
6607s | uh in hand but i guess your hand isn't |
6609s | actually a very good alignment hand |
6610s | anyway right you don't have anacondra |
6612s | you don't nourish |
6614s | um |
6615s | don't have board yeah |
6617s | it's really close like my instincts |
6619s | still say it should just be miracle |
6620s | growth on this term to draw a bunch of |
6622s | extra cards and still get a good amount |
6623s | of pressure and play |
6625s | but i mean alexstrasza is clearly not a |
6627s | bad option right |
6629s | yeah |
6630s | and i think that may have been the |
6631s | decision in the end it's like well if |
6632s | this is wrong it's not very wrong if my |
6634s | other choices are wrong they're very |
6636s | wrong if that makes any sense when |
6638s | you're evaluating in a hobby just take |
6640s | the one that looks like it's never a |
6641s | disaster |
6643s | and now we've got a big turning point in |
6645s | the match because that radiant elemental |
6647s | has been sat there understandably for |
6649s | the entire game so far he drawn like |
6651s | turn two |
6653s | and you really want to play it now but |
6655s | you also really want to save it for post |
6657s | alignment to pop off in a much much |
6659s | bigger way i think with the draw of |
6661s | priestess valish though the decision |
6663s | becomes an awful lot easier because this |
6665s | is absolutely monstrous and i think that |
6669s | was the light it burns as well which is |
6671s | just a one mana snap answer to the alex |
6674s | drazer on the other side this turn is |
6676s | insane yeah donkey recognized it started |
6679s | to turn off playing quite slowly and |
6681s | then when they drew the presets they |
6683s | were just like okay now i've got to go |
6685s | and the the apm went up incredibly |
6688s | quickly |
6689s | oh he's just got to go he's worrying |
6690s | about hand space don't worry about that |
6692s | man board's face don't even worry about |
6694s | it just go go go play switching that |
6696s | draws things |
6699s | all right they've got a huge number of |
6702s | actions cued they've got a huge board |
6704s | and no one's gonna ever know if this was |
6706s | perfect but it was good enough |
6708s | look at this board state they've created |
6711s | derek |
6712s | that's pretty monstrous uh yeah i think |
6714s | there was maybe a subtle improvement |
6715s | again i'm pretty sure the light it burns |
6717s | was offered which i'm pretty sure i |
6719s | would rather have done that than draw |
6721s | two cards here |
6723s | uh and just dealt 12 to them on this |
6725s | turn uh but either way for the most part |
6727s | like i'm not going to knock him too hard |
6729s | because that's like a |
6730s | you know an arguable difference in the |
6732s | play the main point is here look at the |
6734s | number of stats on board starfish can |
6737s | help but starfish does not solve this |
6739s | problem on its own you are still going |
6741s | to be tanking the 12 from the kirian |
6743s | plus everything else in its natural |
6745s | stats on the board this is uh defcon 1 |
6748s | for gamer rvg he is about to lose this |
6750s | game |
6750s | yeah and all the good cards the theater |
6752s | the alignment the even the miracle |
6755s | growth they all do nothing suddenly |
6758s | yeah all the cars that could have lined |
6760s | up okay as you've said already the |
6762s | starfish doesn't deal with a 12 22 it |
6765s | doesn't deal with much at all |
6769s | it's the card draw when you want it |
6771s | jerry rig's too slow |
6776s | gotta find a play gamer |
6779s | got to do something man oh he's such a |
6782s | heartbreaker |
6784s | you gotta be scared |
6786s | is it just miracle growth jerry rig |
6788s | first to get plus one plus one alignment |
6791s | oh |
6795s | [Music] |
6799s | i think he's just dead yeah yeah i think |
6801s | even without the bless he may have just |
6803s | been dead but either way gamer rbg can't |
6805s | even bring himself to watch as we can |
6807s | see donkey has done it through to the |
6810s | top eight lorinda the uh |
6813s | the only player i think who can rival |
6815s | your love of stats has done it and uh i |
6818s | think we're both feeling uh sharing in |
6820s | his joy right now yeah well done to |
6822s | donkey if we win for donkeys is a win |
6825s | for everybody i feel sorry for gamer rpg |
6827s | of course uh the last america's |
6829s | representative which is our standard |
6831s | thing to say in the round of 16. derek |
6833s | the enemy of our enemy is our friend or |
6835s | something we're friends |
6837s | we've got to unite against europe and |
6839s | china i am thoroughly an apac person for |
6842s | the rest of the day |
6844s | um but yeah seeing donkey go through |
6846s | you've got to feel happy for them you |
6848s | you've already mentioned the love of |
6849s | stats and the hard work that they put |
6851s | into their site so |
6853s | everybody who plays hearthstone at some |
6855s | point at any sort of competitive level |
6857s | has has encountered donkey's work |
6859s | whether deliberately or secondhand so |
6862s | yeah great to see um a strong playing |
6864s | community member doing incredibly well |
6866s | in a masters tour love it |
6868s | agreed and i think just playing very |
6870s | very solidly overall again as i talked |
6872s | about those uh that tough couple of |
6875s | plays as to when you play the radian i |
6876s | think was perfectly timed in that series |
6879s | and uh takes a deserved win uh but with |
6881s | that said i think we can take a look at |
6884s | our set in stone top eight now here at |
6887s | masters tour murder at castle nathria |
6890s | let's see how things shook out |
6893s | interesting games right who made it |
6894s | through who didn't glory winning his |
6896s | game we saw that on stream tan soku as |
6898s | well and a lot of the chinese players |
6901s | taking their wins as well right with |
6902s | wood stone and love storm all taking it |
6905s | can love storm go 12-0 for the second |
6908s | time in a master's tour in the same year |
6910s | i believe because that might even shut |
6912s | sottles bly's comments up right if love |
6914s | storm |
6915s | eight owes the swiss and wins the |
6917s | tournament twice that would be |
6919s | absolutely nutty |
6921s | uh 12-0 so hard to do obviously but |
6924s | doing it twice that would be crazy and |
6927s | this whole lineup |
6928s | don't know much about the two bottom |
6929s | players i've seen three woods about a |
6931s | few times in these masters tours |
6933s | but bunch of letters at the bottom i |
6935s | don't know anything about i've got to |
6936s | admit so i'll have a look into that for |
6938s | you before we get to that one but yeah |
6940s | strong looking top eight um with no |
6943s | america's region competitors |
6945s | no america's region and i think actually |
6948s | eu in uh |
6950s | well third place right in terms of |
6952s | representation because i think it's just |
6954s | boost your cmd for finland |
6956s | and uh donkey right for croatia as well |
6958s | uh to to round things out uh with uh |
6962s | three uh chinese and three apac |
6964s | representatives rounding things out so |
6966s | again i'm gonna rally the cry it's a |
6968s | fact time lorida i believe yeah i'm on |
6971s | your side derek for obvious reasons and |
6975s | well let's go and get on with this top |
6977s | eight i think we've talked about it for |
6979s | so long let's actually get on with it |
6980s | let's see if derrick and jia can get |
6982s | their wish and get a masters tour |
6984s | champion top eight continues right after |
6987s | this break |
6990s | [Music] |
6999s | [Music] |
7027s | my |
7029s | [Music] |
7072s | you |
7083s | [Music] |
7091s | so |
7098s | [Music] |
7103s | so |
7107s | [Music] |
7122s | do |
7126s | [Music] |
7180s | [Music] |
7187s | hello everyone and welcome back to |
7189s | masters tour murder at castle nathria we |
7191s | are about ready to start that top a i'm |
7194s | raven and joining me to kick off that |
7196s | top eight it's gonna be edelweiss and uh |
7197s | we've got a cool match coming up it's |
7199s | gonna be lovestorm versus merrow to |
7201s | start here so gonna be a a pretty spicy |
7204s | one overall both players bring in some |
7206s | uh pretty interesting decks actually |
7210s | yeah this curse warlock mixed with imp |
7214s | warlock has done a lot better than i |
7216s | would have anticipated usually i feel |
7218s | like when you're playing a hybrid you |
7219s | get sort of the worst of both worlds |
7222s | but it seems like it is uh performing |
7225s | very well for |
7226s | lots of folks and |
7228s | merrow on the other side with the pure |
7230s | embarloc so we may see a showdown |
7232s | between those two |
7235s | yeah and we've got a great top eight as |
7236s | well before we dive into the first match |
7238s | to take a look at what is going to |
7239s | happen for the rest of the day we will |
7241s | be playing it out all the way to that |
7242s | grand final of course where we will |
7244s | crown our winner uh but look at some of |
7246s | these match-ups they're all looking |
7247s | fantastic actually i'm excited for the |
7249s | one we're about to cast but then we have |
7250s | donkey tonsoku and then w.e stone versus |
7254s | glory like these are some pretty intense |
7256s | matchups i am very very ready for a |
7259s | little bit later on |
7262s | yeah lots of familiar names i know i've |
7263s | been a glory fan for quite some time tan |
7266s | soku you know older name kind of making |
7268s | its way back and as we mentioned earlier |
7270s | in the weekend love storm another caster |
7274s | although in the china region so |
7276s | really jam-packed and of course my pick |
7279s | donkey still in it you know it's a shame |
7280s | it had to be taking down the last |
7283s | america's player but donkey has just |
7285s | done so much for the community in terms |
7287s | of their website that i really really |
7290s | have to root for them |
7291s | yeah he does a lot of great work |
7295s | but |
7295s | there's also that chance as well for for |
7298s | derek's dream to come true of a uh a |
7300s | double japan final uh potentially |
7304s | if everything goes right for those |
7305s | players but as i said we are going to |
7307s | kick things off with love stone versus |
7308s | mero you can see the bands there and |
7310s | interestingly enough again we we seem to |
7313s | keep seeing this where shaymin has had |
7315s | the best win rate across the masters |
7317s | tour but it's still being left up so |
7320s | players just deciding well you know |
7322s | they'll just let it through and they |
7323s | seem to have uh feel like they have a |
7325s | stronger ban elsewhere in some of these |
7327s | matchups we see druid banned away from |
7329s | love storm and then the priest from mero |
7331s | so what would you make of this strategy |
7333s | overall of just leaving the shaymin up |
7336s | and and letting those other bands go |
7338s | through |
7340s | so i think what it comes down to is that |
7342s | while the shaman is really one of you |
7344s | know the best deck i think by most |
7346s | people's measure in this meta it doesn't |
7349s | tend to have as crazy polarizing |
7352s | match-ups so even if you're not great |
7355s | into it you usually have still got |
7356s | something like a you know 40 45 chance |
7359s | or even 50 50s and people are more |
7362s | willing to sort of take that than have |
7364s | to worry about something that maybe pull |
7366s | more polarizing for their lineup overall |
7368s | yeah that's fair definitely because at |
7370s | least with shaymin you know that because |
7372s | the majority of them are 40 cards yes |
7374s | we've seen them draw pretty great pretty |
7376s | consistently but you do have that window |
7379s | right just going against shaymin isn't |
7381s | an auto lose right so i can definitely |
7383s | see that one play out it does look like |
7385s | we have the picks in for the first match |
7387s | up and it is going to be the rogue from |
7389s | love storm which is going to be that |
7391s | mine rogue or you know the death rattle |
7393s | smoke screen whatever name you want to |
7394s | choose |
7395s | and then we have the mage from mero |
7398s | which uh is the version i am moving |
7401s | further and further away from the more i |
7403s | play different types of mage uh it is |
7406s | that excel sort of huge you know 40 |
7408s | cards all the different win conditions |
7410s | you could ever want so gonna be |
7411s | interesting once we take a look at those |
7412s | decklists but as you mentioned love |
7414s | storm um as well as winning a previous |
7418s | master store nyx's lair a little bit |
7419s | earlier on uh also a caster and is |
7422s | having that solid record uh as a 2022 |
7426s | soft competitive overall season you |
7428s | could say a 67 win rate uh i would be |
7431s | quite happy with that if i was love star |
7435s | yeah i mean this is the kind of win rate |
7437s | where you say wow that's incredible and |
7440s | then you have to remember as well that |
7442s | this is a record against some of the |
7443s | best players in the world this isn't |
7444s | just you know queuing up games on ladder |
7447s | right i think right |
7449s | when you put it in that perspective it's |
7450s | just all the more impressive and uh if i |
7453s | recall correctly last |
7455s | master's tour the love storm performed |
7457s | was it a 12-0 was that or am i confusing |
7460s | that with another player |
7461s | um he |
7462s | oh i cannot remember i'm sure lorinda |
7465s | will let us know shortly |
7467s | and send us a quick message but i do |
7469s | know the the run obviously when he he |
7471s | won the masters tour he his run in top |
7474s | 16 was clearly flawless uh but i can't |
7476s | quite remember his swiss score it may |
7478s | well have been flawless victory for him |
7480s | there so um uh yeah i'm willing to agree |
7484s | with you or at least just say that's the |
7486s | truth for some reason um on that one so |
7488s | yeah very excited to see what he can do |
7490s | he's a player who definitely likes to do |
7492s | his own thing as well because we've seen |
7494s | this it's uh in just his lineup it has |
7496s | this mine rogue which again i think is a |
7498s | very solid deck it's maybe been |
7500s | overshadowed especially by lambie rogue |
7502s | that we've been seeing a lot uh but |
7504s | there's that and this sort of curse |
7506s | warlock as well which i'm very very |
7508s | interested seeing more and more games |
7510s | get played as you said the stats from a |
7512s | masters tour are very interesting |
7514s | because they are high level game stats |
7517s | right like ladder stats very important |
7518s | you can get a lot from them but when you |
7520s | have like a long like this many games |
7523s | played out over three days you get you |
7525s | dive just a little bit deeper into the |
7528s | meaning of those but for now let's take |
7529s | a look at mero's spooky mage here and |
7532s | then |
7533s | do you still like this do you still |
7534s | think this is the uh the future of mage |
7539s | you know i think that for sure the |
7541s | skeletons are powerful and they allow |
7543s | mage to do a sort of interesting play |
7545s | pattern where they're |
7547s | being sort of both defensive and |
7549s | offensive but this list is |
7552s | really i think been unusual there's been |
7554s | the most variation in mage um i know |
7559s | lots of people have been messing around |
7560s | with do you run frozen touch do you run |
7562s | solid alibi like are you going more |
7564s | offensive more defensive we've seen this |
7566s | full |
7566s | spectrum |
7568s | but |
7569s | while it has surprised me to see rune of |
7571s | the archmage without ways of cheating it |
7573s | out it seems to just be pretty solid a |
7576s | lot of the time |
7578s | without it having to be the only tool |
7580s | you're relying on such as in big spell |
7583s | mage you know this |
7584s | strange |
7586s | mixture spooky mage of kind of the big |
7588s | spells and the cheaper spells |
7591s | has been putting up numbers and i have |
7593s | to say i tried a little bit of not this |
7595s | exact exact list but a similar one on |
7597s | ladder and i haven't lost yet so there |
7600s | must be something there |
7601s | in before we read this the fine print |
7603s | played one game and |
7605s | i'm joking of course and the one thing |
7607s | that i do have questions about this list |
7609s | on are just the cards such as your |
7612s | murloc homes then there's a one-off |
7614s | shivering sorceress uh there's the one |
7616s | of alibi one of blizzard and i do just |
7620s | wonder it's incredible that with 40 |
7623s | cards to pick there's still just a ton |
7625s | of random one-offs in a deck list uh it |
7628s | does surprise me just a little bit i'd |
7629s | imagine with even more choice you'd be |
7631s | able to just fill those out a little bit |
7632s | more but i will say i'm quickly becoming |
7635s | a |
7636s | huge favor of the solid alibi i love |
7640s | that card so i'll be happy to run two |
7642s | off in every list so we'll see how it |
7644s | plays out though again uh different it's |
7646s | one of the things with these uh renathol |
7648s | decks where |
7650s | you've got so many different options how |
7651s | you pad those are the ten cards uh then |
7654s | you know there's different reasons for |
7656s | everything right so there are arguments |
7658s | to play any kind of thing it depends on |
7659s | what you're trying to counter |
7661s | overall so excited to see how this mage |
7663s | can do and if it can again be consistent |
7666s | enough but to be fair all the players |
7668s | have made it to top a have had a very |
7670s | consistent tournament with the lineup so |
7672s | far |
7675s | and love storm the only 8-0 out of the |
7677s | swiss with this list and perhaps not |
7680s | even the |
7682s | most perfect 40 as |
7684s | from stats that i've checked out over on |
7686s | off curve |
7687s | deep water evoker has one of the lowest |
7690s | win rates just as a card in the spooky |
7693s | mage so that inclusion may not be |
7696s | helping love storm out but it hasn't |
7698s | seemed to matter for them yeah it is |
7700s | mero's list love storm's not playing |
7702s | mage uh just a quick |
7703s | i'm sorry uh but but your point is |
7706s | completely valid overall because i agree |
7709s | yeah yeah yeah i i i |
7712s | it's an odd choice isn't it when again |
7715s | there are certain one-offs in the deck |
7717s | and then you look at oh okay deport |
7719s | revoker yeah it draws a card i |
7721s | completely get that but then there's |
7723s | cards like wildfire flurry and you know |
7727s | like just all these low-cost cards where |
7729s | yes it is the four mana three four draw |
7732s | a card really worth that much are there |
7734s | not other cards in the deck that you |
7736s | could play to help out with that card |
7738s | draw or just go a slightly different |
7740s | direction in general very very |
7741s | interesting i think |
7743s | this is something we're gonna see |
7745s | probably never settle it wouldn't |
7747s | surprise me if there's just never a |
7749s | defined 40 card deck of you know any of |
7752s | the classes that run it uh because there |
7754s | is just so much choice and like space |
7756s | for personal preference but we are ready |
7759s | to get into game number one and |
7761s | as players i want to do with these 40 |
7763s | cards list say mero looked like a glance |
7766s | there he had a heck of an opening |
7770s | yeah it's sort of unusual you would |
7772s | expect 40 cards less consistency but as |
7775s | long as you keep enough low curve cards |
7777s | it can still work out and this is as |
7780s | strong as ever you know there's only one |
7782s | of these shivering sorceresses to get it |
7784s | discounting the wildfire uh zero mana |
7787s | you don't have to play it right away you |
7788s | can leave it for that surprise factor |
7790s | although uh get something like the mine |
7793s | rogue over from love storm not a ton of |
7795s | things you need to ping down anyways |
7798s | yeah just useful really isn't it and the |
7800s | fact that it might not look like the |
7802s | highest impact i think a lot of the time |
7804s | people look at cards such as cold case |
7806s | because it's um |
7808s | it just helps out with your general |
7809s | curve so much but hitting wildfire means |
7812s | that you know could potentially squeeze |
7814s | a penguin on turn two but as he said not |
7816s | often the match up there where that's |
7818s | gonna come in clutch but coin three into |
7819s | three into cold case |
7821s | uh it's looking quite strong for mero |
7826s | oh just the fact that we are coining out |
7828s | effectively a spider tank just to get |
7831s | the trades over on the one three just uh |
7834s | what a time to live in with these 40 |
7836s | card decks sometimes coin spider tank is |
7838s | now just classic hearthstone isn't it |
7840s | that is exactly what you want to see |
7842s | just coin three four on turn two perfect |
7846s | uh to see him follow up with the |
7847s | frostwolf engineer of course and gets |
7850s | his freeze which is gonna be pretty nice |
7853s | as well um again it's |
7855s | you can always argue in different |
7856s | matchups how strong the freeze is but at |
7858s | the end of the day it's better than not |
7860s | having it right so there are very few |
7863s | instances where you'd actually want to |
7864s | sort of miss the frost spell uh in this |
7867s | deck so yeah really good outcome there |
7869s | for mera |
7871s | yeah i think typically the misses you're |
7873s | sort of happy with anyway are wildfire |
7875s | because it is so important for uh |
7877s | ratcheting up your reckless apprentice |
7879s | being able to cast more drift |
7881s | potentially on curve that kind of thing |
7883s | or arcane intellect for extra cards but |
7885s | with the influx of frost spells uh in |
7887s | murder and castle nathri expansion it's |
7890s | just so easy to get those extra one ones |
7892s | and it's uh it's only a couple extra |
7894s | damage but when you think about it it's |
7895s | a three mana four five worth of stats uh |
7898s | which is |
7899s | cheaper than your typical yeti and the |
7902s | freezes are not insignificant to a good |
7904s | amount of the time oh not at all for |
7906s | example if you hit that on turn by two |
7909s | or three you know depend on coin against |
7910s | like a zoo lock yeah you are having a |
7913s | great time yeah but here so far love |
7916s | storm is just gonna start pumping out |
7917s | the damage with the mines he does have |
7920s | the uh the the and he said location then |
7923s | um but it does have the uh graveyard |
7926s | upright |
7926s | right now the object yeah words things |
7929s | whatever |
7931s | this is i think my most frequent mix-up |
7933s | objective versus location uh i almost |
7936s | wonder if objectives were sort of the |
7938s | early concept of locations and then they |
7940s | took it one iteration further but yeah |
7943s | snowfall graveyard doubling the death |
7946s | rattles uh sort of the key |
7948s | card in the deck |
7951s | whether you want to call it mine rogue |
7953s | or smoke screen rogue you know it's a |
7954s | death rattle centered deck and |
7957s | naval mine plus forsaken lieutenant |
7959s | that's another 16 damage with the trades |
7961s | in uh |
7963s | inching the way closer need i think one |
7966s | more |
7967s | death rattle to really get over the |
7969s | finish line and |
7971s | might not have the time one big positive |
7973s | about this for mero is these freezes on |
7975s | the face do just basically delete a |
7978s | potential draw from love storm right in |
7980s | the form of the weapon uh if he draws |
7982s | counterfeit blade well he can't swing it |
7985s | he can still equip it and then just hero |
7987s | power to break it potentially of course |
7989s | to do that but still normally if the |
7991s | weapons equipped with the naval mine at |
7993s | death rattle that puts so much damage |
7996s | out over the course of the two swings |
7998s | it's kind of absurd so emeril giving the |
8000s | swift nod there says you know what okay |
8002s | there's the damage what else have you |
8003s | got this turn and he'll be quite happy |
8006s | that it seems to be backstab pass |
8011s | yeah and we've got uh quite a bit of |
8012s | damage on the side over here just yeah |
8014s | just lethal |
8016s | one of the |
8018s | fun interactions with deathborn is not |
8020s | only does it make you more volatile |
8021s | skeletons but you can just use it to |
8022s | kill a board of them you've already got |
8024s | for a little extra burst |
8026s | yeah a lot of options there and i will |
8027s | say merrow probably extremely happy with |
8030s | that win i |
8032s | i'll be honest maybe it's just |
8034s | my personal uh thoughts on it but i |
8036s | never go into a match go against mine |
8039s | rogue and think oh this'll be fine i'm |
8041s | always terrified because it feels like |
8043s | you blink and you're dead and especially |
8045s | with this deck right it does have the |
8047s | armor game we did see him get double |
8049s | cold case which definitely helped made |
8050s | him feel a little bit more secure but |
8053s | this is a match up where mero could have |
8055s | easily in a roundabout way past four |
8057s | turns and died right like it could have |
8060s | easily happened so no doubt be very very |
8063s | happy with that mage winning getting off |
8064s | to a very quick 1-0 |
8069s | yeah you know it it's like you said |
8071s | killed case one of the few ways of just |
8073s | gaining armor in that deck of 40 cards |
8075s | obviously you start with the extra 10 |
8077s | life but not a lot of healing overall |
8079s | and i think that's why something like |
8081s | this mine rogue has been able to perform |
8084s | potentially even against shamans as well |
8087s | the extra ten life but not a ton of |
8089s | healing tools even our priests that we |
8092s | see are naga priests so not much healing |
8095s | going on there there's no sight of |
8097s | paladin or any controlling priests |
8100s | so |
8101s | may just be a really heads-up read from |
8104s | love storm in this mine rogue and if |
8106s | we're to believe tj it also wins against |
8108s | the lambie rook |
8109s | and here we go though we've got a match |
8111s | up i think we're both looking forward to |
8113s | here more of this renathel curse warlock |
8116s | and with that sort of imp package uh to |
8118s | sort of beef it up a little bit not only |
8120s | in the early game but also just that |
8122s | impending catastrophe i was watching |
8124s | hunt race's stream this morning and i |
8126s | think there was a moment where he just |
8128s | hovered impending catastrophe and just |
8129s | said |
8130s | how is this okay |
8132s | and then just carried on playing because |
8134s | i mean he was playing the warlock but he |
8136s | was just saying like look how strong |
8138s | this card is and i could not agree more |
8140s | but very excited to see how this curse |
8142s | does because it is going to be go going |
8145s | up against the shaymin and i definitely |
8147s | think it's one of the sort of more |
8149s | convincing matchups we've seen from this |
8151s | warlock |
8154s | yeah like i mentioned you'd think that |
8156s | the curses would just slow down your |
8157s | draws you're not able to get that |
8159s | aggression out but somehow it all works |
8161s | together and the vile library can |
8164s | snowball an early game and once you've |
8166s | gotten as much damage as possible in and |
8168s | are at risk of getting |
8170s | you know frozen out by snowfall |
8172s | guardians etc you can then fall back on |
8174s | the curses for that little bit of extra |
8176s | damage to |
8177s | push for lethal |
8179s | it's one of the benefits isn't it that |
8180s | this match-up or this warlock has |
8182s | against this deck is that it can play on |
8186s | board aggressively and if you get off at |
8187s | that opening yeah you take the imps of |
8190s | course but shaymin isn't really a hyper |
8193s | aggro deck right it is normally you know |
8196s | you're looking at the threats really |
8197s | hitting the board from you know turn six |
8199s | seven eight depending on how the board |
8200s | stay is so it is gonna naturally give |
8203s | the warlock a little bit of time to get |
8205s | going unless something crazy happens |
8207s | where there and book pools evolve for |
8208s | example so it is just one of those |
8211s | things where it just will give the |
8212s | warlock a bit of a window to get through |
8214s | but there are just some of those tools |
8217s | to help out with mero here so we'll have |
8219s | to see how this one goes but if you're |
8221s | going to make a bold prediction who do |
8223s | you think's the the favored one in this |
8225s | one |
8227s | i really think imporlock can just be so |
8230s | so powerful in terms of snowballing the |
8232s | early game that uh i would put my money |
8235s | on on the implod in this case |
8237s | although uh |
8239s | no imps in sight in this hand |
8242s | i see no yeah look at the double |
8244s | rendezvous that's just the world we live |
8245s | in right now isn't it um but but yeah |
8248s | and also a big deal here schooling i |
8250s | think was off the top there for merrow |
8252s | and then he's got the sleep breaker into |
8255s | cookie well that's gonna |
8257s | pretty much just solve the potential in |
8260s | problem right uh that he could expect in |
8262s | the opening here |
8265s | yeah absolutely i think cookie has got |
8267s | to be one of the highest win rate cards |
8268s | in the shaman when it comes to |
8270s | aggressive matchups just for a little |
8272s | extra clearing potential with the weapon |
8274s | you gain that life |
8275s | the sleep breaker means we're able to |
8277s | clean up this 5-3 and |
8280s | yeah schooling of course a very nice |
8283s | tool for cleaning up some of these early |
8285s | imps that otherwise until snowfall |
8287s | guardian you aren't necessarily able to |
8288s | deal with |
8290s | yeah one good positive here though just |
8292s | because of the way meryl's choosing to |
8293s | play this uh not gonna sort of spam out |
8296s | piranhas to clear up the imps is it's |
8298s | kind of what you were talking about |
8299s | earlier right well lust on push five to |
8302s | face good start he gets to push at least |
8305s | another four this turn like suddenly the |
8308s | imp package has kind of done its job |
8310s | right i think if you get 10 to 15 damage |
8313s | total out of this opening love storm |
8315s | will be quite happy about that |
8319s | yeah absolutely if you can then pivot |
8320s | just by |
8322s | with the impending catastrophe drawing a |
8323s | bunch of cards and going on to the |
8327s | curse game plan we see lady dark vein |
8330s | one of the ways you're able to ramp up |
8331s | those verses very quickly and redlich |
8333s | champs and of course going to be able to |
8335s | uh |
8336s | draw some cards as well |
8338s | could be able to just make that switch |
8340s | obviously no imp king or farm in hand i |
8342s | think that's what you really hope to be |
8344s | able to kind of move you from the mid |
8347s | game into the late game of curses and uh |
8350s | finally amero does decide to pull the |
8351s | trigger here on clearing with the |
8353s | schooling |
8354s | yeah and i really like this look at this |
8355s | from love storm he could have gone for |
8357s | the uh sarah quest to play out but |
8359s | instead said you know what i don't |
8361s | really have many more imps i'm expecting |
8364s | to draw |
8365s | you know for the near future i'll just |
8367s | take the three cards thank you and um |
8370s | and yeah suddenly this hand is really |
8372s | starting to come together for that later |
8374s | game package can choose whether he wants |
8375s | to clear this tutu uh with the grimoire |
8378s | uh or whether he wants to just hold on |
8380s | to it for now i honestly wouldn't be too |
8382s | upset either way just have to consider |
8384s | what turn five looks like but yeah i |
8386s | actually i love that term from love |
8388s | storm just holding on to the curses for |
8390s | now |
8392s | i think the turn five you're really |
8393s | worried about is command of neptulon uh |
8396s | and grimar could maybe clean up at least |
8398s | one of those a little more threatening |
8400s | than the two two currently in play uh |
8403s | definitely looking like an awkward turn |
8405s | five here for love storm |
8407s | and he got it as well |
8409s | his eyebrows raised when he's when he |
8411s | pressed grimoire and he like you know |
8413s | told him it was correct he was like oh |
8416s | okay |
8419s | you know |
8420s | i i really couldn't believe it when i |
8423s | when i looked at them but |
8425s | offcurve posted the stats for shaman and |
8428s | our boy glug was sitting at the bottom |
8431s | and somehow |
8433s | murloc holmes sitting at the top and i |
8436s | don't know if this must be just a skill |
8437s | difference that these players are much |
8440s | more able to |
8441s | uh hit successfully with murloc homes or |
8444s | if they're able to do something with |
8445s | just the information it gives even when |
8447s | they miss but that is not the card that |
8450s | i would have expected to be at the top |
8452s | of the stats in terms of inclusions for |
8455s | uh the shaman i'm choosing to believe uh |
8458s | that information's been doctored uh to |
8460s | to change that right |
8462s | i cannot believe that's true but i am |
8464s | not saying you're lying of course uh so |
8466s | yeah very very interesting to look at |
8468s | those stats a little bit later on and |
8470s | for now love storm does have this turn |
8472s | five to contend with and his hand didn't |
8475s | really get better with the new draw so |
8478s | does have to consider exactly where he |
8479s | wants to go here a little bit awkward he |
8482s | could just throw out the the circus uh |
8485s | may well with a lifetime first and just |
8487s | throw that out worst case scenario it |
8489s | wouldn't be the end of the world |
8492s | maybe you don't even want a life tap if |
8494s | you're expecting to roll into dredlich's |
8495s | thames in here it could just be circus |
8497s | and then touch the tutu it's not the |
8500s | best board but you have to get these |
8502s | curses started at some point and uh if |
8504s | you're gonna be tapping for cards i'd |
8506s | rather do it maybe rolling an imp and |
8508s | rather than losing to life |
8511s | yeah that's the thing right like um |
8514s | without waiting for any kind of uh |
8517s | there's no sort of brand shenanigans |
8518s | that are gonna happen in this list so |
8521s | the syracuse just does what it does |
8523s | right three mana do one curse that's its |
8526s | job finished so um |
8529s | with that i do think it is worth just |
8531s | throwing out there and relying on dark |
8533s | vein to pop off with your curses right |
8539s | yeah absolutely and i think the one you |
8540s | really are looking to get put into dark |
8543s | vein is the abyssal wave as that allows |
8546s | you to create a chain reaction between |
8549s | the two two ones uh can be an extra |
8551s | board clear that otherwise this deck |
8553s | wouldn't really have access to |
8555s | and of course another two curses |
8558s | uh |
8559s | on your opponent whereas you know your |
8562s | uh dragged belows those you more want to |
8565s | use with the |
8566s | uh thames in rome to get extra casts of |
8570s | of the drag below yeah |
8574s | romero an absolute ton of car it's fast |
8577s | to work out what he wants to do with |
8578s | them first he's going to go fishing for |
8580s | a murloc |
8583s | flower is looking pretty nice |
8587s | not necessarily on this board but just |
8589s | to have in reserve for later |
8598s | i've almost seen this be a play the |
8600s | curse turn honestly i guess you could |
8602s | just play the syracuse instead as an |
8604s | extra minion but it's just like it's |
8606s | just odd because mero doesn't really |
8607s | have that much to do even though he's |
8610s | got so many cards bit of a tricky one |
8613s | yeah i could have seen an argument for |
8614s | play the curse i like this getting the |
8616s | cookie in play though you know it is |
8618s | healing but it is we're healing so it |
8620s | does need to die in order for you to get |
8622s | that weapon and i've seen a couple of |
8624s | times players just holding on to it for |
8626s | a long time and then once they need it |
8627s | that healing hasn't happened |
8630s | whereas if you just get it played or get |
8632s | it killed at least you're able to gain |
8634s | the six over time from the weapon |
8635s | attacks used to clean up a little bit of |
8637s | board and wow that is a lot of curses |
8640s | over in the hand of love star |
8643s | and again i really like the lack of |
8645s | trade right he could have just traded |
8647s | the um |
8648s | uh the murloc homes there but instead |
8650s | it's like you know what no i'll take |
8651s | three extra damage and it means that |
8654s | it's salt stop sort of negate some of |
8656s | this weapon damage by going face as well |
8658s | and just keeping that health total as |
8659s | low as possible because very quickly |
8662s | we're going to see some verses come into |
8663s | play |
8665s | oh no not the evolve that mero is |
8668s | looking for i think if this isn't killed |
8671s | at this very moment then primordial wave |
8673s | is probably going to come out just to |
8675s | get rid of that death rattle of taking |
8677s | five damage uh not really a clean way of |
8680s | dealing with both of these seven health |
8682s | minions though uh bissell wave doesn't |
8684s | do it you'd have to double drag below |
8686s | one of them and if you have to pick one |
8688s | it's going to be the kale floss yeah |
8691s | it's kind of tricky right it's like a |
8693s | great uh play a one great minion one |
8696s | terrible minion and you run aoe so it's |
8698s | like i'm gonna what do i want to do i do |
8701s | like the double drag though even without |
8702s | the tams in there getting in there for |
8704s | extras but these curses are starting to |
8706s | stack up |
8709s | that in atherius is quite the draw for |
8711s | marrow though uh not because it'll get |
8714s | you know very heavily uh infused but |
8717s | just any amount of healing is something |
8719s | that i think you're happy to see |
8725s | it's just going to be cursed cursing |
8727s | primordially |
8732s | maybe primordial wave possibly |
8735s | uh you get a couple of the murlocs down |
8737s | to clear first you know you could clown |
8740s | fish flourigal fleurgal or something |
8741s | similar and then your primordial wave |
8744s | evolves them the clown fish goes from a |
8746s | 3-2 to a four-drop which i think is |
8749s | pretty reasonable but mostly you just |
8751s | want to get rid of that |
8753s | deal five damage to yourself death |
8754s | rattle |
8762s | i think this is |
8764s | oh |
8766s | okay cultist |
8768s | an extra minion on board |
8771s | all uh very nicely killable though for |
8774s | love stop |
8776s | mostly |
8780s | i'm a little surprised not to see the |
8782s | wave come down but i guess seeing the |
8784s | opponent at |
8786s | 16 makes you more inclined to to go for |
8789s | something like this |
8790s | although |
8792s | now with that 3-3 roll that opens up a |
8795s | full clear i think you can grimoire the |
8797s | 3-3 |
8798s | into abyssal wave the 3-3 actually huge |
8802s | there for being able to take care of the |
8803s | 5-7 |
8805s | yeah very important as well the love |
8808s | storm orders this correctly |
8810s | before people start saying order lull |
8812s | and all these things because he will |
8814s | want abyss a wave to be the last card he |
8816s | plays because he wants to follow up with |
8818s | dark vayne and the other grimoire |
8823s | yeah of course and with dark vein plus |
8826s | the grimoire you can add two more curses |
8828s | and they are dealing quite a bit of |
8830s | damage at this point in time uh looks |
8832s | like it's going to be the glug |
8834s | plus |
8835s | abyssal curse |
8836s | yes that's four so it's going to be |
8839s | what five six seven |
8842s | so it's |
8842s | yeah i don't think it's quite lethal |
8845s | though you know the damage is ramping up |
8847s | and you are getting to clear the board |
8849s | but tenacious is going to be fairly |
8851s | primed and |
8853s | it is lethal though right because that's |
8856s | it |
8858s | oh sorry no no no no no no it's not he's |
8859s | just off sorry you are completely right |
8861s | i forgot he |
8862s | i thought he was taking some extra curse |
8864s | damage from somewhere and i'm just wrong |
8865s | so yeah completely right it's going to |
8867s | be the daenerys |
8869s | if it were bran dark fan for sure that |
8871s | would be it oh yeah |
8873s | yeah we'd already be in the next game by |
8875s | now |
8877s | we we saw just how much damage that that |
8880s | can do before |
8884s | i can't imagine it's anything else here |
8886s | though |
8888s | let's see |
8892s | definitely kills the glug right because |
8894s | i think that might be what he's worrying |
8895s | about |
8898s | hmm |
8899s | let's see the glug would get plus six |
8902s | plus six then take two |
8906s | not quite right |
8910s | right which leaves it with one hp |
8912s | remaining |
8913s | assuming the problem isn't it it doesn't |
8915s | all happen simultaneously |
8918s | yeah the glove does grow because the dl2 |
8921s | would go first right which then kills |
8923s | the two two |
8925s | and then clock grows |
8927s | thank you go with the size |
8936s | but all the while infusing that |
8938s | tenathious |
8939s | it's kind of interesting though right |
8940s | because it goes down to two |
8942s | but if merrill plays daenerys |
8947s | bill has the curses right so he's still |
8949s | got takes the damage next turn oh wait |
8951s | stop but it's just |
8952s | i did not know it was not in hand for |
8954s | very long but |
8956s | not enough hp on the other side |
8959s | i'll tell you something like getting |
8962s | casting becomes hard mode when there are |
8964s | so many numbers to keep track of like |
8966s | tenacious when we don't have anything to |
8968s | show us um and then you look at it |
8970s | curses as well oh i'm i need to polish |
8974s | my skills on this one because i'm not |
8975s | good at that but yeah well what a win |
8977s | from mero though because that |
8979s | looked like love storm was kind of all |
8981s | over that game even though he was taking |
8983s | a lot of hits early on yeah i thought |
8985s | lovestorm was looking great there but it |
8987s | just wasn't quite enough with the curses |
8991s | but you can see how if any more of that |
8994s | early chip damage had gotten in it would |
8996s | have been the game you know with no |
8998s | schooling or no sleep breaker just a |
9000s | little bit of |
9002s | sort of |
9003s | you know dead curve for the shaman can |
9006s | result in the warlock just |
9008s | getting more chip damage in and then |
9010s | getting over the finish line with those |
9011s | curses and again even in the other world |
9014s | right where daenerys either just wasn't |
9016s | there because then i think that's just |
9018s | game uh or just wasn't quite that |
9020s | stacked because i think uh lovestone was |
9023s | on 13 health right and dinatrius was 14 |
9026s | damage so like even if it was just a |
9027s | little bit less stacked he couldn't kill |
9029s | him if he plays dinatrius he heals for |
9032s | let's say 10 but then the curse is just |
9035s | hitting back again next because he can't |
9037s | spend them which is what i was saying |
9038s | before i |
9039s | realized i was being a and it was |
9041s | lethal regardless but yeah very very |
9044s | close game indeed mero got away with it |
9046s | there with daenerys saving him and it |
9049s | does mean now he's on just this pure imp |
9051s | warlock no curses |
9053s | in this list uh going up against uh |
9056s | pretty much the rest of the lineup here |
9058s | from love storm that's going to start |
9060s | with the rogue |
9063s | yeah and we have seen that at least in |
9064s | comparison between the pure import luck |
9067s | and the ones running the |
9069s | denathrius plus sunstrider and gigafin |
9072s | shenanigans this seems to have won out |
9075s | in terms of performance over the course |
9076s | of the tournament just battlegrounds |
9078s | battlemaster in particular just ends |
9081s | games out of nowhere makes perfect sense |
9083s | to me vile library of course makes very |
9086s | huge minions |
9087s | there is the one sea giant as well and |
9089s | even doubling a couple of you know three |
9092s | or five attack minions can be fine as |
9094s | well and one of you're pretty likely to |
9097s | still find with the amount of card draw |
9098s | coming out of impending catastrophe |
9101s | yeah that's the thing is isn't it as if |
9103s | an aggro deck needed to a two minute |
9105s | card that draws 100 it's a pretty crazy |
9108s | overall and does allow for some of these |
9110s | uh more tech cards to actually work out |
9112s | well so again gonna be cool to see how |
9115s | this one plays out love storm has a lot |
9117s | of work to do if you've just joined us |
9119s | on the broadcast recently we are in this |
9121s | top eight and it does mean that uh |
9123s | losers are done for the day you're done |
9125s | for the tournament and the winners move |
9127s | on simply put it single elimination from |
9130s | this point so and we'll have to see how |
9132s | this one goes love storm a ton of work |
9134s | to do and mero i needed one victory out |
9137s | of potentially three games left in the |
9139s | series but even looking at this not a |
9142s | bad opening uh oh |
9145s | do you like the full keep there or would |
9147s | you have looked at throwing away a |
9148s | mischievous imp |
9151s | i might have thrown away one of them |
9152s | just because vile library is so powerful |
9155s | and you don't have other things already |
9158s | in hand to infuse these mystery visions |
9160s | they are quite strong in terms of being |
9163s | able to put nine power on board for four |
9165s | mana but uh yeah i think i might have |
9168s | thrown away one of them myself |
9170s | yeah or you could just become a god and |
9172s | draw fiendish circle off the top right |
9174s | like mero that's also a reasonable play |
9177s | just gets to just |
9179s | infuse them all without many issues |
9181s | right now |
9183s | it is pretty good odds i suppose but uh |
9186s | yeah you know still no library though |
9188s | and that's that's really what you're |
9189s | looking for |
9191s | true |
9195s | regardless |
9197s | love storm having to get there with this |
9199s | mayan rogue against imp warlock i think |
9202s | maybe this is the get the hardest match |
9204s | up out of the way strategy what do you |
9206s | think yeah i can definitely see it it's |
9207s | tricky and if uh if love storm actually |
9210s | gets to uh get some of the taunts down |
9213s | maybe there's a window of opportunity a |
9216s | good amount of damage pushed already not |
9218s | under massive pressure yet |
9220s | but it doesn't like mero's gonna |
9222s | uh go for the coin at this turn |
9225s | get those imps down again just getting |
9227s | the bigger minions down right it's just |
9229s | absolutely huge doesn't get the infuse |
9232s | but it's just two three threes it's |
9233s | better than three one once so yeah i |
9235s | like it |
9237s | and you know what this may have been a |
9239s | nod to the fact that against something |
9241s | like mine rogue you do just have to get |
9245s | high powered things quickly and even if |
9248s | you'd prefer to have something like a |
9250s | vial library the three threes are just |
9252s | sort of good enough one of them getting |
9254s | coined out here is still six damage |
9257s | worth of power and it'll infuse the |
9259s | other one which then is another nine and |
9261s | that quickly gets to be out of the range |
9264s | of control for the rogue and i agree it |
9266s | starts to make way more sense right |
9268s | because think about if you throw one |
9270s | away |
9270s | and get vile library if that's what |
9272s | you're aiming for well with the hand |
9274s | mero had he had one drop and then he had |
9277s | a flame imprint |
9279s | and then blood bound him |
9282s | so it's like well are those really |
9284s | gonna die if they do die they infuse the |
9287s | one mischievous imp kept but if they |
9290s | don't then it's kind of feels bad to |
9292s | keep those imps anyway and foul library |
9294s | was never really gonna pop off so uh |
9296s | yeah we'll see how this one plays out |
9298s | but that's a ton more imps love storm |
9301s | uh |
9302s | in trouble right now |
9305s | yeah really in the position of having to |
9307s | set up some kind of two-turn lethal so |
9309s | it may just be graveyard naval mine and |
9312s | sort of hope you're able to pull |
9314s | something to |
9315s | kill that mine off the top |
9317s | or now |
9319s | what if it's just |
9321s | a five drop |
9324s | oh i don't know |
9327s | we did |
9330s | yeah |
9332s | it's |
9333s | it just seems like uh you're relying a |
9336s | little too much on the board there and |
9337s | board is really where the warlock wants |
9339s | to fight this battle |
9341s | you know bloodbound imp hasn't been |
9342s | played i think in part because each |
9344s | attack is going to deal two damage to |
9346s | marrow and that life is not really the |
9348s | resource he wants to be spending |
9351s | i think we need to get the graveyard |
9353s | down to double this counterfeit blade |
9355s | well this is what i was looking at |
9357s | though that there's an extremely long |
9359s | shot where you go burning blade acolyte |
9363s | assume that mero isn't not gonna trade |
9366s | it because that would be weird |
9369s | and then |
9370s | get graveyard and then trade it the turn |
9372s | after |
9377s | yeah it's a long shot i guess i could be |
9379s | wrong |
9381s | i don't know that five eights are really |
9383s | going to get you there even if you are |
9384s | getting two of them look at the damage |
9386s | here i even might not have spent the |
9389s | uh |
9390s | the tooth and and just said you know |
9392s | what if if he's got it he's got it and |
9394s | i'm gonna get this mine down so i have |
9396s | maximum mana to work with following turn |
9399s | in order to go for lethal because |
9401s | that mine if you are able to kill it off |
9403s | uh represents another eight damage and |
9405s | that's just good enough with the wicked |
9406s | stab |
9410s | oh this is one of those games where i'd |
9412s | love that if we could just pause it on a |
9414s | turn and then create an alternate |
9416s | timeline |
9418s | just to see what happened because i'd |
9420s | love to know what two five eights look |
9421s | like against this board right now that's |
9424s | just it the gone efficient tests for |
9426s | spell and there's one mine remaining so |
9429s | sketchy information is eight damage and |
9431s | wicked stab cleans it up maybe the |
9434s | perfect draw there to not have to engage |
9436s | with a minion counter at all |
9438s | arrow cannot believe it i think he was |
9441s | so sure |
9442s | right there that there was just nothing |
9444s | that was really going to get him based |
9446s | on what love's done |
9447s | sort of kept in hand for a while right |
9449s | you'd probably guess there's like a |
9451s | smoke screen in there or something you |
9453s | know some of the more awkward cards |
9454s | without some of the activators but yeah |
9456s | love storm gets a win uh with that rogue |
9459s | so a big deal there manages to hang on |
9461s | and continue throughout this series with |
9463s | his tournament life is still alive here |
9465s | but yeah that was an another close one i |
9468s | did like the setup and the overall uh uh |
9471s | plan from mero though i think he did |
9473s | everything right i got to just get all |
9475s | those big imps on the board push the |
9477s | damage set up lethal even with the okani |
9480s | but love storm had just the right tools |
9482s | to get the job done |
9485s | yeah an okani picking minion there i |
9487s | think is the correct line because you |
9489s | know they have a naval mine in hand off |
9492s | of the sketchy information played |
9494s | previously there's also enough cheap |
9496s | spells to check as we saw you know love |
9499s | storm would have been able to get |
9500s | through a spell counter regardless just |
9502s | between the uh gone fission to check and |
9506s | then going for the sketchy into the |
9508s | wicked stab |
9509s | really i think that was the only draw in |
9511s | the deck for love storm that won the |
9512s | game |
9513s | yeah absolutely incredible does get to |
9515s | stay in the game and that means going to |
9517s | be jumping over to the control shaman |
9519s | going up against this imp lock again and |
9522s | uh i feel like this has been one of the |
9525s | the sort of key match ups we've seen |
9526s | throughout the whole weekend of their |
9528s | shaman versus warlock and i'm still uh |
9532s | right down the middle honestly i think |
9534s | it's a very very close matchup |
9538s | at least from what we've seen in the |
9539s | podcast |
9541s | i mean again with this shaman it it has |
9544s | a shot against anything and usually is |
9547s | at least somewhat favored depending on |
9549s | what you're up against but |
9551s | it's |
9552s | definitely can lose you know it's always |
9554s | close and that's why i think so many |
9557s | players like this deck is because it has |
9560s | shot against everything it's not |
9561s | particularly polarizing but always |
9563s | always close matchups |
9566s | let's see how it goes love storm |
9568s | needs to win |
9570s | survive and try and make it to that top |
9572s | four |
9573s | mero though it's been doing well |
9576s | got a little bit fortunate in some |
9577s | positions but that's what you've got to |
9579s | do to win tournaments |
9581s | i've never won one |
9585s | ah yes that's that's it just the bad |
9587s | luck you know i actually have one stuff |
9589s | before but not strictly just hearthstone |
9592s | things it's a long story and i won't |
9593s | bore you with it but um romero |
9597s | now i want to know are you are you a |
9599s | former poker pro or something that i'm |
9601s | on oh no it's uh it's still video games |
9604s | but i'll tell you when we're not casting |
9606s | a match i'll tell the story all right |
9607s | even though |
9609s | i hate it um but yeah so here though |
9612s | does have library does have fiendish |
9614s | circle uh does even have sea giants as |
9616s | well because a shaman definitely a deck |
9619s | that can throw a few minions down to |
9620s | help out with that sea giant count and |
9622s | maybe even unknowingly but are we going |
9624s | to see the insta imp buff |
9627s | in it many many times just to be able to |
9629s | make a positive trade here |
9633s | uh yeah it's all right you know you get |
9635s | to have the value with the 3-2 but you |
9638s | know a schooling has been played i think |
9640s | you're not thrilled about it i i might |
9643s | have liked to see it saved just for the |
9645s | fiendish circle on the next turn as then |
9647s | you can make a truly large minion but i |
9650s | do understand wanting to get some of |
9652s | these fish out of the way before you do |
9654s | throw down something like a fiendish |
9656s | circle |
9657s | it's tough as well right because if if |
9658s | you wait for fiendish then you play that |
9661s | but then you make an imp that's only |
9664s | slightly bigger |
9665s | than the flame imp was and can't attack |
9668s | right it's the problem right so like |
9670s | it's just a little bit slow and merrell |
9672s | now has the option to grimoire this i |
9674s | actually really like this setup here |
9676s | just get rid of the fish that are |
9677s | hanging around and suddenly he's in a |
9679s | much better position going forward he |
9681s | knows now he's dealt with the whole of |
9683s | schooling one |
9686s | yeah and i think this was the plan with |
9688s | that line of buffing for the value trade |
9690s | it makes your opponent put those fish on |
9693s | the board and then you can go into the |
9695s | finished circle plus the grimoire to |
9698s | clean them up |
9700s | very well played and thought out and |
9702s | you're trying to keep these alive for |
9704s | that shady bartender i suspect you know |
9706s | we're not going to see a trade of the |
9707s | bartender until marrow knows that it's |
9710s | not going to be getting value i'm |
9711s | actually |
9713s | really surprised at the hero power i |
9716s | guess it's fine |
9718s | because it was exactly taunt but if that |
9720s | was like heel |
9722s | the healing totem i think that might |
9724s | have been actually pretty rough |
9728s | yeah malcolm isn't really necessary for |
9731s | a ton of value in this match-up you |
9733s | you'd think you'd just play the 2-3 for |
9735s | a body |
9736s | yeah it's just purely because as well |
9737s | it's |
9738s | if it wasn't taunt although the attack |
9741s | totem amero could just leave it on board |
9743s | and be like okay thanks for the cheaper |
9745s | sea giant at some point right you could |
9746s | just leave it there and kind of ignore |
9748s | it would maybe even like require and |
9750s | evolve to get value from it so yeah |
9752s | definitely an interesting choice there |
9754s | from love storm valuing holding on to |
9756s | the amalgam but oh oh my god oh goodness |
9759s | hey |
9761s | that is quite the six drop to roll into |
9767s | shady bartender as much value as you can |
9770s | possibly get |
9773s | this is a good idea i think trading one |
9775s | of the one ones which is as much damage |
9777s | as you need in the first place just to |
9778s | get through this taunt uh leaves you not |
9781s | board locked into something like a |
9783s | snowfall guardian as well |
9785s | and |
9786s | that's definitely i think why love storm |
9789s | felt comfortable |
9790s | just |
9791s | taking a step back and maybe just |
9793s | toteming there is knowing that the |
9794s | guardian is coming down on six and you |
9797s | know drawing cards on five to maybe find |
9800s | a macaw |
9801s | yeah this is nice as well now meryl's |
9804s | gonna answer with okani into minion i |
9806s | imagine to stop either another snowfall |
9809s | uh or maybe a parrot but |
9813s | i don't think you really rely on |
9815s | stopping the parrot right because the |
9818s | i'll ask you a question now because i've |
9819s | gone blank on the answer |
9822s | if |
9823s | love storm plays a minion then plays |
9826s | parrot parrots still copies guardian |
9828s | right because that minion didn't really |
9829s | exist |
9831s | i believe so it is just right it means |
9834s | that it never happened yes yeah okay i |
9835s | just wanted the second opinion oh god |
9840s | no way |
9843s | i mean |
9849s | was not born to win this particular game |
9852s | of hearthstone |
9854s | what of all the seven drops you know on |
9858s | average seven drops are pretty terrible |
9860s | but if you're devolving your opponent's |
9862s | board into ones baron gedden is about as |
9865s | good as it gets |
9872s | i i am in awe |
9874s | yeah i mean |
9876s | if there's going to be any lie at the |
9877s | end of the tunnel here at least him king |
9879s | reform sir infused |
9883s | i guess yeah i mean |
9885s | i think in merrell's spot he has to tell |
9887s | himself these things because |
9889s | he would become a broken man i think uh |
9891s | if not |
9895s | are we are we really not going for the |
9897s | imp king reform that's |
9899s | i guess the thought here is to set up as |
9902s | much of a board as possible beforehand |
9905s | i think merrow |
9907s | wants to kill the geddon before he plays |
9909s | reform right |
9911s | as well oh |
9913s | library |
9915s | in some respects yeah yeah yeah |
9918s | it does have this little fish |
9920s | it's not quite enough though it's six |
9922s | six |
9923s | it's not but none of this board okay not |
9925s | none the impetus the flame in but the |
9927s | majority of the board doesn't strictly |
9928s | die together anymore so now mero set up |
9931s | a turn which looks a little bit rough on |
9933s | surface but |
9935s | what's better |
9937s | but um |
9938s | but but again you can see the sort of |
9940s | two-turn set set-up something i think |
9942s | mero's been doing very well that we've |
9944s | seen him on stream all weekend like |
9947s | setting up already having plans multiple |
9950s | turns ahead even based on what his |
9951s | opponent's gonna do |
9955s | yeah and these at three health at least |
9957s | makes it on a |
9959s | you know face |
9961s | level view that |
9962s | something else has to be done to clean |
9964s | them up |
9965s | yeah |
9966s | oh this is disgusting |
9968s | okay |
9969s | yep |
9970s | using the floor goal for the one |
9972s | chip |
9974s | picking elemental even don't need |
9976s | another murloc just the one damage is |
9978s | gonna allow the gun to clean up canal |
9980s | slogger probably one of the better |
9982s | elementals you can discover in this |
9984s | position |
9985s | yeah yeah mel's like you know what |
9987s | i've had enough i'm sick of this i'm out |
9990s | that was very |
9992s | very rough there for mero it was just |
9995s | layers |
9996s | and layers of disaster wasn't it like |
9999s | the opening i think merrell set up very |
10001s | well i think he was looking good |
10003s | he dealt with the schooling really well |
10005s | early on i thought i think everything he |
10007s | was doing was great then he got |
10009s | primordled into |
10011s | a getting on his opponent's side a board |
10015s | of two or less health minions against |
10018s | that geddon and it was just extra slaps |
10020s | in the face like his four drop was a |
10022s | twilight drake |
10024s | you know even them oh is that three drop |
10027s | the three two with the death rattle into |
10028s | fish |
10029s | the three drop it is yeah but even you |
10032s | know very we talk about spider tanks all |
10034s | the time a three drop could have easily |
10036s | also not died to the get in so just so |
10039s | many layers of awkwardness there for |
10041s | mero and i think at the end there was |
10043s | just like yeah get me out of this game |
10045s | and very very quickly we're moving on to |
10048s | game five something i did not think we |
10050s | were going to see in this series with |
10052s | how the beginning looked and it's going |
10053s | to be the warlock mirror but definitely |
10056s | not a mirror in how the decks are going |
10058s | to play out |
10060s | yeah we get to see the curse import lock |
10063s | versus the pure imp warlock with the |
10065s | battle master |
10067s | there's been no comparison as far as |
10069s | i've seen in terms of how these have |
10071s | performed uh between one another as the |
10075s | curse has sort of fallen in with the |
10076s | other curses and this has fallen in with |
10078s | sort of the imps that have denaturius |
10080s | etc uh so it'll be interesting to see |
10083s | the head-to-head you know love storm |
10085s | obviously unaffected by the the zero two |
10088s | has that mental game on luck and |
10091s | that should be an exciting one i think |
10093s | imp warlock mirrors have some of the |
10095s | most interesting back and forth between |
10097s | the boards |
10098s | yeah i i think um |
10101s | for me |
10102s | uh |
10102s | okay imp warlock |
10105s | does well versus curse warlock in |
10107s | general it's a favored match up but |
10110s | there's always that chance right that |
10111s | we've seen before that love storm draws |
10113s | his imp opening |
10115s | and and then suddenly it is that imp |
10117s | mirror at least to begin with and he |
10119s | could run away with the game at that |
10121s | point so a lot of this i feel is gonna |
10124s | rely on which portion of love storms |
10127s | deck he draws in the early game does |
10129s | have fiendish circle and it importantly |
10131s | does have grimoire chooses to throw |
10133s | grimoire away which is definitely oh |
10136s | gets it back i'll get another one back |
10138s | even |
10139s | because it's one card i would definitely |
10140s | at least sit and think about keeping |
10142s | because he had fiendish and it's a good |
10144s | counter play right it's a good board |
10146s | swing |
10148s | yeah absolutely |
10150s | but i think the the main thing here is |
10152s | that imp king reform which can present |
10155s | such a such a huge board swing in the |
10158s | mid game particularly on coin where you |
10160s | get to play it on five i mean i think |
10163s | i'm on point i'm keeping him kinder farm |
10165s | every time is actually with a feeder |
10167s | circle that you know is going to be able |
10169s | to infuse it i mean this is really just |
10171s | the curve right fiendish circle |
10173s | mischievous imp uh yeah a little awkward |
10176s | you don't have library but the opponent |
10178s | some kind of has to respect |
10180s | the imps uh one way or another |
10183s | yeah this is pretty good though for mero |
10186s | does get to play imp gang boss |
10188s | and he plays it on the turn that's uh |
10191s | you never really want your location on |
10193s | cool down but |
10195s | it's as good a turn as any because this |
10197s | is currently two imps but with the gang |
10198s | boss you can sort of naturally make that |
10200s | count larger |
10202s | if you want to trade to help out with |
10203s | the location so i'll have to see how |
10205s | that one pans out there's a very solid |
10207s | set of turns coming up but it's love |
10208s | storm |
10209s | gonna |
10211s | hold well triple |
10213s | oh no you can double trade touch and |
10216s | then grandma right |
10218s | yeah yeah and i think that's the line uh |
10220s | doesn't leave you with much but knowing |
10222s | the opponent's vile library is coming |
10225s | back on you really don't want the gang |
10227s | boss to stick around and able to receive |
10230s | those buffs |
10231s | and also there's mischievous imp in hand |
10234s | which is going to be infused very |
10235s | quickly and there's in king rafam as you |
10237s | said so love storm has plenty to do even |
10241s | though he does sort of end this turn on |
10243s | an even foot in with his opponent |
10245s | slightly behind of course because he's |
10247s | like that half turn behind |
10250s | yeah and we'll have to see if im king |
10252s | rafan is just too slow as may be the |
10255s | case uh with the mystery zimp on the |
10257s | side of merrow plus the library uh into |
10260s | shady bartender shady bartender uh this |
10263s | could end very very quickly |
10266s | it's gonna be very very difficult and |
10268s | this is the moment for love storm where |
10271s | he i think really could do with not |
10273s | drawing his uh cursed stuff right |
10276s | because it's not gonna cut it |
10280s | oh i understand going upstairs with nine |
10283s | so quickly like that but |
10286s | don't you don't you think about maybe |
10288s | taking some of the value trades that's |
10289s | not with a nine think about the fives |
10291s | never with the nine |
10294s | last for me put that nine to a three |
10296s | three |
10299s | there's the starfish though i think |
10301s | that's the best pickup here to be able |
10303s | to contest i suppose still in a pretty |
10306s | good position for mero with the 4-4 |
10308s | remaining that was the only car that was |
10311s | going to be able to swing it back |
10314s | there is a bit of wave now though for |
10316s | love storm next turn if merrow refills |
10321s | definitely going to be a tricky one i |
10324s | mean |
10324s | it's very difficult for mero not to play |
10326s | circle void walker here at least |
10331s | oh yeah and i'm just thinking you know |
10333s | as much as you hate it if you take those |
10335s | value trades then you still have some |
10337s | minions left at the end of the starfish |
10339s | the game maybe lasts a little longer |
10341s | because you weren't able to push but |
10343s | yeah as you say |
10344s | still pushing everything upstairs uh |
10348s | this blood-borne imp isn't quite enough |
10350s | to get there on its own so the abyssal |
10352s | wave comes down clears up most of it |
10354s | taunt doing a lot of work to keep the |
10356s | blood-borne amp alive through this wave |
10358s | though yeah |
10360s | it's a tricky one right because also on |
10362s | the on the flip side of those trade |
10364s | discussions if love some just didn't |
10366s | have starfish romero just wins right |
10368s | like you just sort of there is a one so |
10371s | to speak |
10372s | okay |
10373s | so flaming bartender |
10377s | yeah and it has to be second wave here |
10380s | which again |
10381s | you know |
10383s | camaro committing to the line just all |
10385s | face not even thinking uh willing to |
10387s | take all this damage and you know if |
10390s | there's another clear that's it but now |
10392s | love storm no tap available being on two |
10395s | life that is another argument for |
10397s | pressuring warlocks is just keeping them |
10400s | from looking for extra resources |
10402s | grimoire not quite enough with no |
10405s | tams in rome in hand and it looks like |
10407s | this 8-0 run is going to be put at an |
10410s | end |
10411s | yeah there's just nothing at all right |
10414s | there's nowhere taunt imps they're gonna |
10417s | help out and love storm here so that |
10419s | should just be game i think mero |
10422s | uh should be feeling quite confident |
10424s | right now because if there was a another |
10427s | abyssal wave it would have already been |
10428s | played like 100 |
10430s | so got to be feeling quite good meryl's |
10432s | definitely had a roller coaster of a |
10434s | series looking fantastic in the first |
10436s | couple of games looking like we were |
10438s | going to be done in about 15 minutes but |
10440s | love storm great job of fighting back |
10443s | keeping it close with some incredibly |
10445s | close games but i don't see a way out of |
10448s | him for this one it looks like |
10450s | romero is gonna get him |
10453s | something |
10455s | i don't know yeah no time there we go |
10457s | able to come out of that it's oh |
10463s | you love to see the emotions just look |
10466s | at that smile mero very very pleased |
10468s | with that win uh i think |
10471s | facing the opponent that would edo and |
10472s | swiss and then you know another win up |
10474s | in top 16. uh got to be a lot of nerves |
10477s | puts out the hand for a well played uh |
10480s | of course not in person can't give the |
10482s | handshakes but you love to see the |
10483s | sportsmanship there |
10485s | fantastic honestly i i didn't know too |
10488s | much about mero before you know seeing |
10489s | him a lot on stream this weekend of |
10491s | course but he's quickly becoming my |
10493s | favorite player of the tournament |
10495s | because not only is he just fun to watch |
10498s | as a player especially due to pop-offs |
10500s | like that |
10501s | obviously making it to his top four now |
10503s | but also i think he plays very well i |
10505s | i'm struggling to pick apart |
10508s | any sort of issues i can even see i |
10510s | think a lot of his setup play is |
10511s | fantastic and uh again unfortunate for |
10514s | love storm of course he would have loved |
10515s | to make it you know sort of go for that |
10517s | second masters tall win on his resume so |
10520s | to speak but i do think merrow well |
10522s | deserved victory there really close game |
10525s | yet again if mero was pushed off the |
10527s | board there i think things would have |
10529s | looked pretty grim uh overall but just |
10532s | not gonna quite be enough there for love |
10534s | storm so it's gonna be merrow who moves |
10536s | on to top for uh what a series i'm i'm |
10538s | very happy with the first cast of the |
10540s | day for us |
10542s | yeah absolutely keeping us all in |
10544s | suspense and really giving a solid match |
10547s | for the first quarter final there can't |
10549s | ask for anything more |
10551s | i just i just want that as a repeat clip |
10554s | going on there of mirrors pop off you |
10556s | love to see it yeah that does put him |
10558s | through in to top four so really really |
10560s | happy to see it and then we'll see how |
10562s | his lineup continues to do going forward |
10565s | but that was just one of the quarter |
10567s | finals we've got plenty more coming up |
10569s | for you i believe the next one is going |
10571s | to be donkey versus tonsoku a matchup i |
10574s | know at least derek will be very split |
10577s | on watching the outcome of because of |
10579s | course uh |
10580s | japanese player very long time |
10582s | hearthstone player going up against |
10584s | donkey a beloved community member who's |
10586s | definitely done a lot for us here but we |
10589s | are going to go to a break while we set |
10591s | that one up so don't go anywhere and |
10592s | we'll be right back |
10594s | [Music] |
10603s | [Music] |
10626s | um |
10629s | [Music] |
10682s | my |
10687s | [Music] |
10763s | me |
10767s | [Music] |
10783s | [Music] |
10790s | welcome back once again to masters tour |
10792s | murder at castle nathria and i'm with a |
10795s | device for this second |
10796s | quarter final of the day and it looks |
10799s | like it's going to be an emotional one |
10801s | from both sides i think it's going to be |
10803s | great |
10805s | yeah absolutely |
10807s | just kind of has that teddy bear energy |
10809s | that makes them so lovable and donkey of |
10811s | course beloved by the community uh with |
10814s | the fantastic website they have donkey |
10816s | dot cop just makes it so much easier to |
10819s | find stats and and different players and |
10822s | deck lists and so many things that |
10823s | people just love to use so we can see |
10826s | and chat people spamming uh let's go |
10829s | website guy with the emoji of a |
10833s | horse donkey you know we'll call it a |
10835s | donkey and a crown so just lots of love |
10837s | out there for donkey today |
10839s | yeah a huge amount of support in chat |
10840s | and we thank you for the um engagement |
10843s | you're giving us |
10844s | hopefully donkey will appreciate it when |
10846s | they get to check the |
10847s | vods later as well um the match we have |
10850s | in hand though to see who does play memo |
10853s | in that top four |
10855s | is going to be a difficult one for |
10857s | donkey i think the big spell mage |
10859s | just a little bit weaker in this |
10862s | match-up with the |
10864s | the rogue and the mage and the what the |
10866s | interlock on the other side |
10870s | yeah big spell mage versus the spooky |
10873s | mage has been sort of the question and i |
10875s | think |
10876s | big spell mage is supposed to have a bit |
10878s | of a better match against shaman or at |
10880s | least that was my understanding although |
10883s | it |
10884s | has been banned from both players no |
10886s | shamans it it finally happened lorinda |
10889s | we have a shaman free match |
10891s | yeah i for one welcome our new shaman |
10894s | bands um it's not a deck i dislike in |
10897s | particular or anything like that which |
10898s | is weird for me it's just |
10901s | it's quite hard to cast because there's |
10904s | always |
10905s | so many different ways the deck can play |
10907s | out until you actually see the cards |
10908s | they've drawn you can't make a plan |
10910s | necessarily it's not it's not like some |
10911s | others are a bit more formulaic the |
10913s | shaman deck |
10914s | you really are making it up as you go |
10916s | along within certain parameters um but |
10919s | the decks we're going to get to see |
10920s | played we've got a bit more of an idea |
10921s | of how they will play out against each |
10923s | other so |
10924s | do you agree that donkey's slightly |
10926s | unfavored in this overall |
10930s | uh you know i think it's it's kind of a |
10932s | toss up like |
10933s | two |
10934s | similar decks if not uh or similar |
10937s | classes not archetypes um |
10940s | you know the wig priest |
10942s | can struggle against mage sometimes just |
10944s | because it gets frozen out but then is |
10947s | usually pretty good into warlock there |
10949s | could be a lot of back and forth just |
10951s | between these uh these two lineups in |
10954s | terms of |
10955s | you know certain polarized one way |
10957s | certain polarized the other way |
10961s | yeah we see donkey stats there it is |
10962s | four masters two appearances and i think |
10964s | it's actually five if you count the one |
10966s | where they didn't check it which i keep |
10968s | bringing up because now the story has |
10969s | changed the other way and we've got the |
10971s | progression the redemption story of top |
10973s | eight player doesn't check in in their |
10975s | first master store that's on me i think |
10976s | i forgot to type the four three used to |
10978s | be um the 5 3 record was their best |
10981s | result to date but again the progression |
10983s | has gone from sort of one win at the |
10984s | first one they actually managed to check |
10986s | into into |
10987s | three wins into five wins and now into a |
10990s | top eight it has been a meteoric |
10992s | competitive rise for donkey of course |
10994s | donkey's rise in the scene has been very |
10997s | much around for a long long time and |
11000s | cueing up the imp lock in the first |
11004s | game |
11005s | not a huge amount of weirdness in this |
11006s | although the gigafin we don't see every |
11008s | time there's a starfish in there uh |
11011s | that's about it though for weirdness in |
11012s | this couple of grimoires maybe |
11015s | yeah i think starfish has been important |
11017s | just to be able to deal through things |
11018s | like snowfall guardian you know |
11020s | sometimes that guardian doesn't come |
11022s | down until |
11023s | they've already taken a lot of damage |
11025s | again |
11026s | no shamans in this so it's just kind of |
11028s | solid against other things as well like |
11030s | wig priest i think silence is very |
11031s | flexible in this meta |
11033s | donkey going for this uh more recent |
11036s | iteration on the emperor lock in terms |
11038s | of including gigafin although uh not |
11041s | going the full distance in terms of |
11044s | murlocula and |
11045s | kale those and stenathias so |
11048s | maybe not losing too much certainly |
11051s | against another import lock if things do |
11054s | run later something like gigafin can be |
11056s | a great way to turn things around |
11058s | although i think that tonsoku has sort |
11060s | of a more straightforward plan with just |
11063s | you know double sea giants lots of imp |
11065s | synergies double starfish uh you know |
11068s | the shady bartenders etc uh no |
11070s | battlemaster though so there's not going |
11072s | to be any surprise wind fury lethals |
11074s | tan soku you see there recapturing |
11077s | people's attention i think over this |
11079s | tournament has been a very very popular |
11081s | part of this tournament we've been |
11082s | watching um has been around for a very |
11084s | long time that top 16 in both |
11087s | championships in 2018 |
11089s | was he he was experienced then he's been |
11092s | around forever uh decent masters tour |
11094s | record and the reason that there's five |
11096s | wins at master's tour bashir is relevant |
11098s | is because you had vashir you had this |
11100s | tournament and you had the next |
11101s | tournament that's your point for summer |
11103s | champs so a five wins and a top eight |
11105s | puts him in a great spot to be in the |
11108s | hunt for that championship event if he |
11110s | doesn't win the tournament today of |
11111s | course |
11114s | yeah definitely one of those players |
11116s | that i remember and then sort of lost |
11118s | track of and you wondered have they been |
11120s | playing this whole time or is he just |
11122s | making a comeback decided or uh you know |
11125s | who knows but i think this tempo rogue |
11127s | is one that we saw him pilot very well |
11130s | in that top 16 match and looking forward |
11132s | to |
11133s | watch him on this once again |
11136s | yeah i think this is undoubtedly at this |
11138s | point thanks to lambie series just the |
11139s | deck of the tournament uh it seems to be |
11144s | just very very hard to |
11147s | let's say you've got a 2-0 an opponent's |
11149s | deck to get a lead because one one just |
11150s | puts you level i you just don't see |
11153s | people lose twice with this deck in a |
11154s | match i don't think we've seen it once |
11156s | where someone's rogue has been the |
11157s | problem deck |
11160s | and of course it's very much the |
11162s | uh |
11164s | high level hearthstone players rogue |
11166s | right because |
11168s | rogue is one of those classes that you |
11170s | just always see it |
11172s | at high level events |
11174s | it's it's a class that people love |
11176s | there's all kinds of uh different lines |
11179s | and tons of stuff to do in a single turn |
11181s | you know miracle rogue has been around |
11183s | all the time i think folks get a little |
11185s | sad when the best rogue deck is |
11187s | something like kelliseth or odd rogue |
11189s | which uh i'm not much of a rogue player |
11191s | those are my favorite rogues over |
11193s | hearthstone's history i know that there |
11195s | might be a little sacrilegious for some |
11197s | but |
11198s | this once it was found i think people |
11200s | were so happy that they were able to |
11201s | bring rogue and it not be something like |
11204s | the sort of strange snowfall graveyard |
11207s | shark get a bunch of coins gadgets in |
11209s | auctioneer which just wasn't really |
11211s | putting up numbers your rockville was my |
11213s | favorite by an absolute mile i loved |
11215s | that deck it's so much fun but i'm just |
11217s | the enemy of the people when it comes to |
11219s | my deck choices i was a big d6 fan as |
11222s | well so |
11223s | yeah oh no |
11225s | i like all the exciting things |
11228s | why are we letting people know all these |
11231s | why are we letting everyone know all |
11233s | these horrible takes oh geez |
11235s | i can't hide it like i i play those |
11237s | decks on ladder people will hunt me down |
11239s | and find me but i did play ball priests |
11240s | a lot on ladder and i paid the price |
11242s | massively as he's well documented in his |
11244s | cast by going |
11246s | 23 and 51 or something when i learned |
11248s | blood priest |
11250s | we've got a lot of three mmr at my |
11251s | expectations a lot would say i deserved |
11254s | it fair play i don't deny this yeah |
11257s | right tansoku opening start here |
11260s | it's a little bit clunky because has |
11262s | none of the big thing makers yet but |
11264s | shroud will help sort that out in a |
11266s | moment |
11268s | yeah and i guess the question here is |
11270s | whether to use the coin just a coin |
11272s | shroud i don't think yeah we didn't see |
11275s | any tradable so null still won't be you |
11278s | know too cheap it's not as though a coin |
11280s | shroud will get you a free null right |
11282s | away |
11283s | and |
11285s | no way to kill this one three you see |
11287s | the vile library you're definitely gonna |
11289s | be sad once the fiendish circle comes |
11291s | down so you might just have to hope it's |
11293s | not there maybe you take a little bit of |
11295s | chip damage on the one three i i don't |
11297s | know |
11299s | agreement |
11300s | associated question obviously this deck |
11301s | list was uh kind of thrown together by |
11304s | lambie series and it just works do you |
11306s | think philip fighter will survive once |
11308s | this deck gets refined it seems it's a |
11309s | good card i understand why it's there |
11311s | but do you think there'll be a better |
11312s | option |
11318s | so i think it's a question of you know |
11321s | do you cut it entirely on the one hand |
11324s | it can be a little bit clunky uh in |
11326s | terms of it's not one of your main combo |
11329s | things but it is a very cheap minion |
11331s | and i think against stuff like imp |
11333s | warlock can be great to have just as a |
11335s | shadow step target because it's free it |
11337s | cleans up some of these one ones that |
11338s | can otherwise be a bit challenging and |
11342s | when you do pull it off shroud of |
11343s | concealment you get to leave it |
11345s | stealthed as a three one i think that's |
11346s | pretty nice you don't really want to run |
11348s | two because then it messes with your |
11350s | shroud of concealment too much but i |
11352s | have found that it is a nice combo tool |
11355s | unfortunately though just a library onto |
11359s | into circle is is not really a thing |
11361s | that this deck |
11362s | does well against yeah it's one of the |
11364s | reasons i asked about the philip fighter |
11366s | actually again obviously it has those |
11368s | upsides but something i've it doesn't |
11370s | seem to have the impact it had in the |
11372s | old um boat rogue type decks because |
11376s | minions are so big it's not just implox |
11378s | that does this like you can kill off a |
11379s | couple of one ones or three two or |
11381s | something but |
11382s | against all decks you seem to run into |
11384s | this problem i do wonder if the main |
11386s | part of the philippe fight obviously is |
11387s | a bit of damage but it's a good removal |
11389s | tool i wonder if it might just end up |
11391s | being a little tiny bit slow once all |
11393s | the refinements are made i think that's |
11394s | something to keep an eye on something |
11396s | else to keep an eye on though is how tan |
11397s | soku tries to stay alive this term |
11399s | because he's in a real troublesome spot |
11401s | right now |
11405s | yeah just not really seeing the lines i |
11408s | mean |
11409s | you're not going into uh |
11412s | bartender turns sorry i blanked for a |
11414s | moment there |
11415s | so i i understand wanting to save a bit |
11418s | and we saw how it paid off sort of |
11420s | earlier in the top 16 deciding to |
11424s | wait a little bit but here under |
11426s | much more pressure you're not able to |
11428s | use necro-lord drakka to tank this 10-7 |
11432s | after it's been around for one turn and |
11434s | i don't know how you clean up the entire |
11437s | board going into the library becoming |
11439s | active again |
11442s | and then you've got to as well clear the |
11444s | board and develop some tempo of your own |
11446s | other as the as the meme goes otherwise |
11449s | you are just going to lose this game to |
11452s | something |
11456s | yeah you know if it were a location in |
11459s | hand you know the the simstone graveyard |
11462s | rather than draca maybe you'd be in some |
11464s | kind of business if you are able to pull |
11466s | out a full clear onto this board |
11468s | although wicked stab hasn't even |
11470s | upgraded yet so that's not dealing the |
11472s | four damage that he might need |
11474s | to deal with the 1070 here no prep |
11476s | either and no |
11479s | sorry bone spike so |
11481s | i think there's just not enough mana to |
11483s | work with to go for the clear |
11486s | with that he is going to door to |
11490s | attempt to find something to clear with |
11492s | presumably a prep would have |
11494s | helped a little bit in the turn but |
11498s | i've got to kill every single one of |
11499s | these |
11500s | about two so can probably survive one |
11502s | more turn the bartender's obviously |
11503s | going to be irritating next turn but |
11506s | where to go is gonna deal with what he |
11507s | can see right now despite |
11510s | this makes sense to me going for the |
11512s | tooth discovery you just you need a |
11513s | miracle maybe you get a grimoire of |
11515s | sacrifice |
11517s | devouring plague if we had a prep would |
11519s | be enough but just |
11522s | not the mana to work with here |
11524s | [Music] |
11528s | spending time on it anyway i think |
11529s | that's it time earlier picking the right |
11531s | thing and then ended up missing the |
11532s | lethal that he made from it but yeah tan |
11534s | soko gives that one up donkey up to a |
11535s | 1-0 lead |
11538s | in a matchup i thought overall three on |
11540s | three he might be slightly unfavorable |
11543s | but yeah they've got that 1-0 lead |
11546s | looking pretty calm now donkey i think |
11548s | it's a combination of my work here is |
11550s | done and everything else is a bonus so |
11552s | it helps calm you down when you get this |
11553s | far as long as you don't start thinking |
11555s | you're going to win the title |
11558s | yeah and you know in pluck it's designed |
11560s | to do just this and i think it's one of |
11563s | the decks that the rogue can just take a |
11564s | quick loss to if you don't have the |
11566s | right tools and they have such an |
11568s | aggressive start i think this is the |
11570s | best import lock curve you can hope for |
11572s | is this one three into location in |
11575s | defender circle let's go |
11577s | there was no early tooth or anything |
11580s | from tonsoku to deal with the one three |
11582s | so it's just a little too much pressure |
11584s | too quickly i think the combo turn tends |
11586s | to be that turn four and if there's |
11588s | already a ten seven in play it's just so |
11590s | hard to manage |
11593s | yeah absolutely be interesting there's |
11594s | quite a lot of bounce and sort of |
11596s | removal effects for though much higher |
11598s | up the |
11600s | uh spectrum at some point i wonder if |
11601s | they're going to have to use those with |
11602s | the size of early minions but there's no |
11604s | doubt that rogue is |
11606s | in my mind at least the best deck at the |
11608s | moment just a little bit of refinement |
11610s | can make it an absolute monster to deal |
11613s | with now we are just waiting for the |
11615s | pick from tansoku and then we'll get |
11616s | into game number two |
11618s | um |
11619s | which of the two decks of donkeys would |
11621s | you |
11622s | fear most if you were donkey at this |
11624s | point which one is the one that you |
11625s | think will let him down if any |
11629s | uh you know i have to say |
11632s | mage has been sort of awkward at least |
11636s | at times and uh you know this being the |
11639s | big spell mage sometimes |
11641s | if you're not picking up your belinda or |
11643s | your barbaric sorceress it can just |
11647s | look like what are you doing you know |
11648s | far watch post pelican diver mailbox |
11651s | dancer like these aren't |
11653s | real cards really they're just cards |
11656s | that you run to buy time until your |
11658s | power turn and with a |
11660s | turn six as your sort of a swing point i |
11664s | i just feel like it |
11666s | it's got to be something that i would be |
11668s | worried about getting through but |
11670s | clearly it has gotten donkey this far |
11672s | over the course of the tournament so i |
11674s | will have to see how that plays out |
11675s | night cloak sanctum definitely a huge |
11677s | addition for slowing things down to get |
11679s | to that turn six |
11681s | yeah it's really filled in that gap |
11683s | nicely between turn three and six that |
11685s | this deck required uh donkey obviously |
11688s | has been going well with it they've got |
11689s | this far but |
11691s | they have had a couple of really bad |
11693s | draws on stream and that's not a |
11695s | surprise this deck is sometimes just |
11697s | going to |
11697s | [Music] |
11698s | not only it has to draw one of those six |
11700s | drops but it has to draw something to go |
11701s | with it and |
11703s | on a reasonable percentage of the time |
11705s | it just whiffs entirely but again with |
11708s | all that stall now it's a little bit |
11709s | better positions than it used to be |
11713s | yeah absolutely and going up against the |
11715s | imp warlock for tonsoku and |
11720s | this one i think again you know it's |
11722s | just about are you able to slow down the |
11724s | emperor lock |
11726s | enough to get to your your big swing |
11728s | turns uh they don't have a ton of spells |
11731s | for you to swap with something like a |
11732s | barbaric sorceress so that can be a |
11735s | weakness as well um |
11737s | people don't tend to just hold on to a |
11739s | coin from a mailbox dancer for you to |
11741s | swap with so |
11745s | not likely to be able to get a barbaric |
11747s | sorceress running really going to come |
11749s | down to |
11750s | some of the early game tools like |
11752s | pelican diver like far watch post to |
11754s | slow it down |
11756s | and then |
11758s | being able to |
11759s | i guess get belinda to reduce a rune of |
11762s | the archmage you know it's kind of |
11763s | strange to rely on |
11766s | something like a rune to get you over |
11768s | the finish line but it just has been so |
11770s | consistent |
11771s | most of the time in terms of clearing |
11773s | the board at the very least it's very |
11775s | hard for a roon not to clear an implod |
11777s | board um it's just got too much removal |
11779s | even blizzards and stuff will help |
11782s | and that's another thing i was going to |
11783s | touch on with this deck even though |
11785s | the mage early minions are all i'm going |
11788s | to call them garbage because i'm nice |
11789s | like that but they're all kind of |
11790s | rubbishy things that you put in there to |
11792s | stall but there are a lot of them like |
11794s | there's a good chance even if you don't |
11796s | draw |
11797s | the exact stuff you want to combo with |
11799s | that you can at least occupy the ball |
11801s | like even a brand it's a 2-4 it's |
11803s | annoying for imps to deal with and |
11806s | starfish it's just another minion it |
11808s | also gets rid of the buffs so |
11811s | you can just plop things down that don't |
11813s | really have an amazing impact on the |
11815s | game and hope it all goes away snow |
11817s | flowy again pretty good card for slowing |
11819s | your opponents big things down |
11821s | yeah absolutely and the armor from deep |
11823s | water evoker because this is the big |
11825s | spell mage and not the hybrid always |
11827s | going to give you nine or ten which is |
11830s | pretty huge uh honestly |
11833s | as as early curves go for this mage this |
11836s | is shaping up pretty well for donkey |
11839s | yeah given that it hasn't got the main |
11842s | stuff of the deck yeah this is this is |
11843s | the sort of hand i was thinking of |
11845s | that's just stuff that will keep you |
11847s | alive by jumping in front of imps |
11850s | and tanzoko's not going to mess around |
11851s | with any of that just going to get the |
11853s | board built |
11854s | you can't stop this |
11857s | another snow flurry just freeze down |
11860s | that librarian i think probably the |
11863s | other card that you would really want to |
11865s | see if your donkey is the nightclub |
11867s | sanctum |
11868s | but |
11869s | plenty of resources here for tonsoku and |
11872s | you know there's not early aoe to clear |
11875s | these imps so i suspect |
11877s | we will see a a pretty full impending |
11879s | catastrophe in the near future |
11881s | potentially on turn four after a fetish |
11884s | circle |
11885s | yeah the race is on now can donkey pick |
11888s | up the reckless apprentice before the |
11890s | libraries picked up from tansoku but |
11891s | tanzook is gonna have so much card draw |
11893s | coming up that the answer is probably no |
11896s | but this is why we play hearthstone of |
11897s | course who knows what might happen in |
11899s | the actual draw steps sorry we don't |
11902s | have any and even if there were to be |
11904s | something like a reckless apprentice |
11905s | clear on the fiendish circle tansoku has |
11908s | the mischievous imp follow-up so it's |
11910s | it's really not letting up the pressure |
11912s | even though there isn't a library sorry |
11915s | a vile library currently there is the |
11917s | reckless apprentice |
11919s | yeah |
11919s | just like |
11921s | here |
11922s | oh wow |
11925s | that's given donkey plenty more to think |
11927s | about now regarding this term |
11929s | because uh they can set up |
11932s | the pings to clear with the apprentice |
11934s | but that might be |
11935s | i'll go with too obvious not that the |
11937s | imps can play around it that much so |
11941s | there's a lot more |
11944s | i wonder if you you play the |
11948s | other snow blind and then just hold the |
11952s | free ping |
11953s | you play it with the pelican diver and |
11955s | then know you've got the clear with the |
11957s | reckless apprentice that might also be |
11959s | signaling a little bit too much but uh |
11962s | sort of an in-between space right |
11966s | i don't like it i i don't think it |
11967s | signals much maybe |
11969s | garbage |
11970s | you're scared of a library i think |
11972s | that's a valid excuse to not ping here |
11978s | you know if he's going to get buffed to |
11979s | a |
11980s | five or six attack minion next turn |
11982s | you'd much rather freeze that i think |
11983s | that's |
11984s | hidden enough |
11987s | yeah and here we see the catastrophe |
11989s | coming down draw five |
11991s | not really what donkey wants to see that |
11993s | is |
11994s | quite a lot of card draw you know if you |
11996s | thought you were going to be running the |
11998s | warlock out of resources any time soon |
12000s | not so much |
12003s | ah true but apprentice into avoca into |
12006s | sorceress is there for donkey still on |
12009s | 28 health got a couple of things on |
12011s | board |
12012s | it's not gonna be fun because you're |
12013s | gonna get a sea giant in the face |
12015s | sometime soon but they can definitely at |
12017s | least get into this game they might need |
12019s | a bit of help from the top over the next |
12021s | two or three turns |
12024s | and the pelican is very important for |
12026s | being able to clear the 2-5 here |
12028s | something that would otherwise be a |
12029s | little bit challenging obviously no |
12031s | wildfires in the deck |
12033s | wow |
12034s | okay |
12036s | so we've got |
12038s | reckless you can save the ping once |
12040s | again |
12041s | and then you've got deep water evoker |
12044s | the following turn to gain armor |
12047s | maybe then you use the ping to freeze |
12050s | going into barbaric sorceress i think |
12052s | what'll be interesting to see is how |
12054s | aggressively tonsoku wants to play |
12056s | around something like a barbaric |
12058s | sorceress maybe trying to dump the |
12060s | spells in hand |
12062s | dumping the spells might not get tan |
12065s | as far as he needs to be because he's |
12068s | behind on board as well temporarily i |
12070s | know that's going to get fixed but |
12072s | this is all just time that donkey is |
12074s | gaining here |
12075s | and still managing to heat up threes |
12077s | available of course is going to be a big |
12079s | deal too so library still sort of |
12083s | slightly negated |
12087s | at least |
12089s | hunted |
12092s | yeah honestly the apprentice here |
12094s | pretty nice just in terms of being a 3-5 |
12097s | to trade into this mischievous imp |
12099s | i do wonder |
12100s | whether the freezing ping will be saved |
12103s | one more turn or if it'll just be used |
12104s | to clear up one of the three threes |
12108s | i think because you're stuck with a 2-3 |
12110s | personally i would clear one up |
12112s | especially with my board now starting |
12114s | quite |
12115s | good |
12117s | let's see what donkey chooses |
12121s | yeah i think there's sort of |
12123s | by a library to worry about one way or |
12125s | the other either you say well because of |
12127s | vial library i want to reduce the number |
12129s | of imps in play or you could say because |
12131s | of via library i want to have a freezing |
12133s | ping up for whatever they target with it |
12136s | yeah and again with a couple of minions |
12139s | onboard donkey did take the latter |
12140s | option and now moment of truth for both |
12143s | players tan soku |
12145s | does he want to start to dump the spells |
12147s | like a device suggested a couple of |
12148s | turns ago he might and also you know |
12151s | donkey when he dumps the barbaric |
12154s | sources what will he hit based on the |
12155s | back of that decision from tonsoko and |
12157s | that that will define this game one way |
12160s | or the other |
12162s | yeah fiendus circle grimoire you know |
12165s | only those two spells so it wouldn't be |
12167s | hard and you do get to clear the board |
12169s | for your trouble there's not a ton of |
12170s | utility in the grimoire |
12172s | i gotta imagine you have to avoid the |
12175s | chance of a sorceress you know there's a |
12177s | car that's been on the left there since |
12179s | the beginning of the game you can still |
12181s | play a flame emperor voidwalker on the |
12183s | other side of it um |
12186s | you know not thrilled to trade the 3-3 |
12188s | in but it's just got to be the line you |
12191s | take going into turn six against this |
12193s | big spell mage |
12196s | and i think donkey on the other side of |
12198s | this |
12199s | is going to have a long thing you've |
12201s | seen tan soko dumped two spells here |
12203s | or you could just draw this and make |
12205s | your turn really interesting |
12207s | uh yeah you've seen you've seen uh |
12208s | tanzania jump two spells you've got to |
12210s | imagine that turn was worked around |
12212s | emptying all the spells but that's easy |
12214s | for us because we can see it donkey is |
12217s | living in a world where a lot of cards |
12218s | were drawn for tantoko two turns ago and |
12221s | maybe tennessee didn't get rid of |
12222s | everything so decision to be made for |
12224s | donkey here |
12226s | can you miss the party yeah and i think |
12230s | another thing with the barbaric soros |
12232s | race is that |
12233s | you can if you know your opponent has no |
12235s | spells or even if you're not sure just |
12238s | run it out and it's a three seven taunt |
12240s | that's not the most amazing thing but |
12242s | then you have the information and |
12244s | there's no downside uh the only issue is |
12247s | you need more of a swing in a matchup |
12249s | like this to come back donkey is just |
12251s | gonna go for it get the bad news the |
12253s | punish here would be something like a |
12255s | fully infused in king rafam |
12258s | or a shady bartender yeah bartender |
12261s | exactly |
12263s | but neither here for tonsoku and you |
12266s | can't even tap to get a bartender |
12269s | you draw the farm though while we're |
12271s | having that discussion i wonder |
12276s | so |
12277s | over time that will be irritating it's a |
12279s | long time to go yet well it feels a long |
12281s | time it's probably two turns away from |
12282s | being infused |
12286s | yeah absolutely it's i mean it infuses |
12289s | fairly quickly in this deck i think you |
12292s | know whatever is played here you know if |
12294s | the board gets cleared we'll infuse the |
12296s | sim king rafam uh |
12298s | honestly a bit unlucky you know only 14 |
12302s | cards remaining no vile library no shady |
12306s | bartenders it's really a bit of a rough |
12310s | draw for tonsoku you know he's had the |
12312s | early curve minions but nothing to |
12314s | really take advantage of them barring |
12316s | this sea giant |
12319s | oh my donkey may have just turned the |
12321s | corner picking up the sanctum there |
12326s | now can control the sea giant can |
12329s | drop the um the reckless |
12332s | and pick off some bit yeah take a little |
12333s | bit of damage but also start making some |
12335s | skeletons to start |
12337s | really |
12338s | just getting towards that turn nine |
12340s | where he'll hard cast the moon and then |
12341s | off he goes |
12345s | now there is always the possibility that |
12346s | roon will betray donkey and not be able |
12349s | to do quite enough you know sometimes |
12351s | people do end up needing |
12353s | multiples to really get there |
12356s | i can understand wanting to go for the |
12358s | armor here no you would have expected |
12360s | some buffs to be used already if they |
12362s | were present you can still freeze your |
12364s | opponent's most threatening minion |
12369s | okay |
12371s | there it is |
12374s | huh |
12375s | circa was getting ready to just jam that |
12377s | with a farm and now has to stop and |
12378s | rethink the entire turn |
12384s | yeah there's no way to kill the starfish |
12387s | what is it two minions that need to die |
12390s | to infuse and it only buffs imps so |
12393s | maybe you just wait on their farm and go |
12395s | for the library this turn i think so |
12399s | are you out of necessity could get |
12405s | could get tap in as well if you like |
12409s | yeah i'll just replace the two things |
12411s | you've got on the board with a blood |
12412s | bound and leave a space just to have a |
12414s | stuff |
12416s | yep yep |
12419s | i don't think tanzaka particularly needs |
12421s | the tap i might be wrong there but i |
12423s | think he has all the value he's going to |
12425s | be able to play mana wise |
12429s | right |
12430s | looks like it is three |
12433s | needed to infuse the reform |
12435s | and i guess that's what soku is going |
12438s | for here a little bit surprised but it |
12440s | is just a ton of stats |
12443s | yep |
12449s | yeah even getting two of the three |
12451s | threes into five fives there so |
12454s | quite a good outcome and again no |
12457s | wildfires or anything so this reckless |
12458s | apprentice is just doing one until the |
12461s | barton hero is played |
12463s | not necessarily staring down lethal here |
12466s | but |
12470s | you know the mailbox dancer just to turn |
12471s | late if you were wanting to cheese out |
12473s | the ruin a little bit earlier |
12475s | i think the best defensive play is |
12477s | probably just to trade into a 3-3 play |
12479s | the barbaric sorceress once again |
12481s | and |
12484s | i don't even know if you play the dancer |
12486s | just for the body seems better than a |
12488s | ping at this point |
12491s | i guess you have to work out the |
12492s | downsides of it dying but if it dies |
12494s | then that damage didn't go into your |
12496s | face so it's probably fine because |
12497s | you're playing a room next turn you take |
12499s | your chance against the imps |
12502s | like you said a couple of times the moon |
12504s | is going to have to hit but it should |
12505s | although these are big enough now that |
12507s | maybe something ends up living |
12508s | afterwards |
12509s | we'll have an open |
12511s | sanctum so it should be okay |
12514s | going for the trade does pick up a gray |
12517s | sage parrot for the trouble so |
12520s | if this rune is able to do enough work |
12522s | we can follow up with another one uh i |
12525s | think something |
12526s | that you're really looking for out of |
12528s | roon is basically a board clear at least |
12531s | one secret just to mess with the |
12533s | opponent and maybe a bit of card draw or |
12536s | generation when you are low like this |
12538s | the big spell mage does frequently find |
12540s | itself a bit low on cards by the time |
12543s | you get to this point so you do need |
12546s | something to come off of the room just |
12547s | to |
12548s | give you a little extra oomph |
12550s | you're so greedy you just listed all of |
12552s | the things that mage does you just want |
12554s | just some of this some of that some of |
12555s | that i just want everything to die |
12557s | you're right some cardboard stuff would |
12559s | be beautiful as well but in this |
12561s | position as long as it clears the board |
12563s | because of the pickup of the parrot |
12565s | the the second rune should be the game |
12568s | winner if the first one does its job |
12572s | but there's a lot of ifs in that |
12573s | statement and this is hearthstone |
12575s | yep |
12576s | tantoku just trying to figure out the |
12578s | optimal |
12580s | uh buff here to not waste any damage |
12583s | making another eight eight to clear up |
12585s | the taunt and then pushing through with |
12586s | everything else so you see the fingers |
12588s | crossed from donkey uh there's nothing |
12591s | else for it just gotta play the rune and |
12593s | see what happens let's have the sanctum |
12595s | available one thing survives somehow |
12598s | then oh no that's that's nine men on |
12602s | just oasis allies although the flame |
12605s | strike does does |
12606s | do a bit polymorph |
12609s | sort of the wrong target |
12612s | everything's finished three is the big |
12613s | minion |
12614s | okay |
12615s | all things considered that's pretty good |
12618s | do you want to freeze the jellyfish or |
12621s | do you want to just leave it there so |
12622s | you've got to freeze for next turn |
12626s | i think |
12627s | uh |
12628s | you know it's tough i mean the library |
12630s | is not active |
12631s | there's no real burst from this deck |
12633s | right no battle master |
12635s | no curses any of that stuff |
12638s | it is just sort of safe although there's |
12640s | an argument maybe for leaving it up uh |
12643s | so that the attack nets you one of your |
12645s | own |
12646s | um |
12647s | and it is a minion that just dies to a |
12649s | ping so easily uh but then you're you're |
12652s | working with seven life uh |
12655s | honestly i could go either way |
12657s | okay well in that case i |
12660s | oh wow |
12662s | lethal the second starfish i think it is |
12665s | it is |
12667s | oh no |
12668s | as long as it's not barrier and this is |
12672s | the |
12672s | the hesitation from tonsoku random |
12675s | secrets you just don't know he should |
12677s | know that one of them is the oasis ally |
12680s | because it uh it gets revealed after the |
12683s | second and in this case third iteration |
12686s | of it being played from the root of the |
12687s | archmage um but the last secret if it's |
12690s | not |
12691s | or sorry if it is ice barrier this would |
12693s | not be lethal |
12695s | sorry |
12697s | that's why he's playing the imp first |
12699s | wants it on the board so might as well |
12700s | silence it so he's going to go for the |
12702s | silence play |
12704s | i mean i think checking for mirror |
12706s | entity although really |
12708s | even if it is barrier i i can't imagine |
12711s | you just go for it you're looking at |
12712s | your chance to to win the game and uh |
12715s | just got it on board |
12717s | seize the vengeful visage and uh that is |
12720s | going to be it with the |
12722s | giant able to connect rune of the |
12724s | archmage just not quite doing enough |
12726s | work he looked at first like it might |
12728s | get donkey over the line there but |
12730s | starfish off the top is going to seal it |
12732s | up for tonsoku |
12733s | yeah needed it absolutely then because |
12735s | that second rune bowing incredible |
12738s | sequence of events was going to get |
12740s | donkey into a position to win the game |
12742s | he's going to be able to start |
12742s | developing minions the parrot was going |
12744s | to start doing damage or cleaning up |
12746s | um but yeah the starfish for tons of |
12748s | getting it done and we're into an |
12750s | exciting one now one game a piece with |
12752s | both of the influx out |
12757s | and i would like to say that tonsoku is |
12759s | uh one of you who does have two copies |
12761s | of the smothering starfish in his list |
12764s | so it was uh higher odds than some of |
12766s | these other lists |
12768s | no absolutely like your deck building |
12770s | decisions sort of give you these |
12772s | advantages and disadvantages across the |
12773s | course of the day there'll be another |
12774s | game where maybe he loses because he |
12776s | draws a starfish when he needs an imp so |
12779s | you know |
12780s | on this occasion it worked out the right |
12782s | way and that's why we have four decks |
12784s | and why we have lineups rather than just |
12786s | a selection of the best cards and best |
12788s | decks um because you make a coherent |
12790s | lineup and the sum of your decisions |
12792s | over many tournaments adds up to you |
12794s | doing better or worse |
12796s | but yeah that's that's the sort of the |
12797s | mirror part of this out of the way and |
12799s | now we have different majors and then |
12801s | peace versus rogue so |
12803s | game is now well and truly down to your |
12805s | lineup at this point |
12807s | [Music] |
12809s | yeah and the wig priest coming out i do |
12811s | like here that donkey has double school |
12814s | teacher i just think it gives you that |
12816s | extra density of nagas to work with over |
12819s | partner in crime you know partner in |
12821s | crime is a very powerful card and i do |
12823s | think it will see play at some point |
12826s | down the line but for sort of this |
12828s | iteration of a blessed deck in |
12830s | particular where you are so heavily |
12832s | focused on |
12833s | using serpent wig over and over having |
12836s | that density of nagas is just so |
12838s | important |
12839s | yeah i think partnering crime will be a |
12841s | different card for a different day and a |
12843s | different meta game it's |
12845s | it's not doing weirdly it's not doing |
12848s | really what this deck wants to do at |
12849s | this time |
12850s | um but if we ever go to pentagon's bless |
12852s | and somehow |
12853s | don't have wigs available for some |
12855s | reason or somebody decides like what |
12856s | happens if i drop wig and just make |
12858s | eight eights and don't actually have |
12859s | combo winning turns or something |
12862s | then sure partnering crime might be a |
12863s | deck for a different day but i agree |
12866s | with you and i think all of the casters |
12869s | um although everyone's divided on which |
12870s | cards to substitute in i do agree with |
12872s | you that |
12874s | partner in crime seems to be the weakest |
12876s | card when it's played by a long way |
12879s | nice hand over donkey yeah i |
12883s | definitely and the one mana hero power |
12886s | to just kind of get things going get to |
12888s | with the trade there |
12889s | uh just play the shroud on two i think |
12892s | is fine right that makes your nals free |
12894s | immediately |
12895s | i'm pretty happy with the way that |
12896s | discount turned out i think |
12898s | yeah you were looking at i'm looking at |
12900s | donkey's hand and trying to work out how |
12901s | on earth you play these first two turns |
12903s | because i'm sure it's straightforward |
12904s | but i can't work it out because it's too |
12906s | much nonsense going on up there but yeah |
12908s | tanzaka's got his own breed of nonsense |
12910s | down here |
12912s | really good hands for both players i |
12914s | mean |
12916s | uh yeah i guess if you coin out the |
12918s | scribe then you get to play a wig on it |
12920s | immediately |
12924s | start getting this handmade and ready |
12927s | that's it right so you get these two |
12929s | decent minions and then the handmade and |
12931s | if it goes wrong and they might just |
12932s | wing you the game on the spot like yeah |
12936s | and the 4-4 is important here because |
12939s | then it requires null plus something |
12942s | else to actually be able to clear it you |
12944s | know if you look at something like just |
12946s | slitherspear wig there |
12949s | then it's |
12951s | uh you know it's a three five it's it's |
12952s | pretty good um but then your next turn |
12955s | is scribe wig i don't know it's |
12958s | i think you had to use the coin no |
12959s | matter which you went with but the worst |
12960s | thing you could have done would be to |
12962s | just play slither spear and not do |
12963s | anything else on it because that gets |
12965s | cleaned up by a wild pawn null much too |
12968s | easily |
12969s | yeah this has put tanzoku in a spot now |
12971s | because he didn't hit the second knoll |
12973s | which has made the turn a bit easier |
12975s | um as derek and others have described |
12977s | you really don't want to play your cards |
12979s | early in this day you want to have those |
12980s | big turns set up those big weapons set |
12982s | up those big minions but you can't let |
12984s | the priests have this going on so yeah |
12986s | tanzoko forced to |
12988s | waste inverted commas hard here oh my |
12991s | goodness |
12993s | oh i don't know about this |
12995s | i feel like |
12997s | i want to commit one way or the other |
12998s | making uh one hit but then |
13001s | not playing the wild pawn all you know |
13003s | there's a wig already so this isn't |
13005s | gonna stay at one |
13008s | it is turn two by the way and so much |
13011s | has already happened so many cards have |
13013s | been played because both of these decks |
13014s | just you know don't really |
13017s | follow the rules of mana |
13020s | and |
13021s | this was i guess the reason for the hit |
13024s | there so wig means that stab plus fillet |
13027s | fighter is able to clean it up |
13029s | um |
13030s | you know we've won the board |
13032s | uh not a ton of follow-up i guess |
13034s | there's edwin step if you want to do |
13036s | that on four |
13038s | step no tracker if you think that's |
13040s | enough |
13045s | three three weapon it's not terrible |
13047s | it's not really what you want |
13049s | just to buy yourself some time to get a |
13050s | slightly better edwin and try and find a |
13052s | location like that that was my thinking |
13054s | there not because you want a 3-3 weapon |
13056s | obviously that's not going to win the |
13057s | game but it might stop you from losing |
13058s | it if you lose this board |
13061s | yeah i mean one one thing that's nice |
13064s | going into |
13065s | the wig priest is you don't have to |
13067s | worry about something like theotar |
13070s | because they just don't have the space |
13071s | to fit it in |
13073s | so you can do something like an edwin |
13075s | shadowstep you take another value trade |
13078s | just pray they don't have shadow word |
13080s | devour or if you want to play around the |
13081s | devour you could trade in the three one |
13084s | instead |
13085s | um you just sort of need the card draw |
13087s | in this position i have to imagine |
13092s | or even just yeah |
13094s | actually i think i might like this even |
13096s | better what are they gonna do right |
13097s | they're not not likely to clear the four |
13100s | fours you just leave it on board for a |
13101s | turn it gets a value trade and then you |
13103s | can step it if you like yeah and it's |
13105s | important as well i mean okay there's |
13107s | the extortion in hand but you don't |
13108s | really want to have to play that out of |
13110s | sequence but you know with a pelagos in |
13112s | donkey's hand pelegos into wig would |
13114s | have been |
13116s | so destructive if the edwin wasn't left |
13118s | on the board |
13121s | and even so it does mean that you have |
13123s | to choose whether you want to step it or |
13125s | not in order to clear this |
13129s | do you feel lucky in terms of ripping |
13131s | extra removal off the top |
13133s | i'm in the top eight of a master's turn |
13135s | that's nice you're lucky |
13138s | go face for four shadow step because |
13140s | otherwise yep |
13142s | otherwise how else do you get there yeah |
13145s | it's fair |
13152s | okay it's a huge deal what he gets from |
13153s | this |
13156s | oh is it possibly just enough with |
13158s | extortion drakka it is it's um |
13163s | yeah that's the safest line then |
13166s | 3-3 dagger i i think is just |
13168s | just good enough |
13170s | and then just get a million cards with |
13171s | edwin and hope that that works |
13175s | yeah yeah definitely the the safest line |
13180s | and you know we look at something like a |
13182s | 3-3 dagger and no it's not |
13184s | some of the necro blades we've seen over |
13186s | this tournament you know not seven |
13188s | attack or a ted attack |
13190s | but |
13191s | it's still really a solid rate you know |
13194s | you get a 3 4 and a 3 3 weapon that's |
13196s | just kind of good enough in so many |
13198s | situations both shadow steps are used |
13201s | though so we won't be seeing another |
13203s | large necroblade come out of nowhere it |
13205s | is going to have to be this little |
13207s | game of edges or maybe going all in on a |
13210s | large edwin um |
13212s | i wonder if maybe it's worth keeping the |
13214s | shard just knowing that an edwin has |
13216s | been |
13218s | anybody |
13219s | yeah i think |
13220s | that also makes sense |
13226s | wondering how much damage the |
13228s | the rogue ends up with if the priest can |
13231s | just keep killing the rogue stuff that's |
13233s | not how you look at any priest matchup |
13235s | ever but |
13237s | i imagine the vogue's going to burn to |
13239s | get it done if the minions are all |
13240s | killed but there's not that much left |
13244s | well shadowcrafter scabs is a nice reset |
13248s | plus um |
13250s | a couple of four twos that apart from |
13253s | you know blademaster samurai or double |
13255s | devour you know a little bit challenging |
13257s | for the priest to deal |
13259s | with uh this is looking pretty dire |
13262s | though for donkey uh |
13265s | 10 10 edwin |
13267s | three four and a four four again not |
13269s | massive stealth minion but you don't |
13271s | really need it |
13272s | so it is just going to have to be all in |
13275s | here |
13275s | uh hoping for boone of the ascended off |
13279s | of thrive in the shadows is my guess |
13287s | not enough mana now |
13291s | oh |
13295s | i needed that extra one mana |
13297s | yeah he's annoyed himself i think i |
13299s | think they realized that |
13303s | now it's going to have to be |
13306s | it's going to have to be amalgam into |
13310s | the leash |
13314s | yes |
13317s | quickly |
13321s | yup that's what they're going for |
13323s | gotta go fast |
13325s | uh |
13326s | not quite good enough |
13328s | and that's over as uh fast as it began |
13331s | you know both players pretty optimal |
13333s | hands but uh rogue is you know very |
13336s | heavy on some of these removal tools and |
13339s | tonsoko able to just win that game of |
13341s | edges and then snowball into a very |
13343s | large edwin and |
13345s | you know it's kind of nice to see edwin |
13347s | back it's |
13349s | we uh we haven't really had |
13351s | big edwin's for a little while and uh i |
13354s | like that it's making its way back into |
13356s | this |
13357s | yeah big headwinds huh you're that sort |
13360s | of person okay |
13362s | i got so much engagement out of just |
13363s | retweeting neville's from 2017 every |
13366s | time edwin originally did |
13368s | i just |
13370s | just every single time ah dodged another |
13373s | one but yeah eventually and eventually |
13375s | he got got |
13377s | all right tan soku down to the spooky |
13380s | mage the 40 card version with so much |
13382s | stuff in it |
13384s | uh |
13385s | we've seen this deck do pretty well |
13387s | actually in the |
13389s | in the top of the swiss we've just seen |
13391s | them pretty badly in the rest of the |
13393s | swiss which sort of makes sense it's |
13394s | almost definition |
13396s | uh where's your take on where this deck |
13398s | stands right now |
13401s | so looking at this list and just in |
13404s | terms of what donkey has remaining i |
13406s | think this mass polymorph |
13409s | is actually a pretty great inclusion to |
13412s | have because both into big spelmage |
13414s | which puts down a bunch of dragons and |
13417s | into the wig priest which can get some |
13419s | pretty large minions and as long as |
13420s | you're able to sort of freeze out the |
13422s | game until that point |
13424s | just having the mass polymorph is an |
13426s | extra out that many decks don't have |
13428s | access to again i'm not a fan of the |
13431s | deep water evoker when you have such |
13432s | misses like wildfire and flurry um |
13436s | but |
13437s | tan soku is in this top eight so |
13441s | i don't know it seems to have been |
13442s | working so far |
13443s | yeah let's let's argue that the other |
13446s | way you're playing a 40 card deck to get |
13448s | extra health |
13449s | you play a deep walk up to avoca which |
13451s | is it's bad it's a three four for four |
13453s | your worst cases you hit a flowy you |
13456s | only play one flurry in your deck |
13458s | and sometimes that will save you a lot |
13460s | of health i think it's |
13462s | it's weird |
13464s | but i get it because you're playing 10 |
13465s | extra cards so anything that thins your |
13467s | deck even if it's sometimes awful i |
13470s | don't think it's necessarily a terrible |
13471s | card right |
13474s | yeah not necessarily you know and there |
13476s | is some hyrule potential there when you |
13478s | do hit the rune or the mass polymorph i |
13480s | just feel like i'd be more comfortable |
13481s | with something like a |
13483s | famished fool which is the infuse for to |
13487s | draw three you know then you're getting |
13489s | a lot more cards at once |
13491s | the deck already has a decent amount of |
13493s | minions or minion generators in the form |
13495s | of a cold case another skeleton cards |
13499s | i don't know i'm not a fan and it looks |
13501s | like the stats overall haven't worked |
13503s | but uh but it has gotten tons of this |
13506s | far we see the theater keep |
13509s | pretty important against something like |
13511s | a big spell mage which has so many |
13514s | six drop cards that you can sort of |
13517s | just play it on five to try and prevent |
13519s | yeah and so few important cards like if |
13522s | you can rip one of them away from your |
13523s | opponent it does so much damage we've |
13525s | talked already about how |
13528s | big spell mage can just miss right well |
13530s | if you've got a theater and even if they |
13532s | hit they might miss so yeah seems good |
13534s | to me |
13544s | i'm not sure how i feel about the |
13545s | pelican diver on one here against |
13547s | another mage |
13554s | just sort of gained one life isn't it |
13558s | um your opponent wastes two mana let's |
13560s | look at it that way |
13563s | i guess you know it's |
13565s | i suppose with how it lines up in terms |
13567s | of it no longer being dormant it is |
13570s | going into tons hoku's turn three |
13572s | so you potentially disrupt something |
13574s | like an arcane intellect |
13576s | yeah or they have to take eight for |
13578s | middle four from it at least |
13580s | yeah i think it's fine also what else |
13582s | are you gonna do with it like when are |
13583s | you going to play it |
13586s | just get it out your hand maybe when |
13588s | like there's something that you want to |
13589s | remove but it doesn't have to be dealt |
13591s | with right away i don't know it's one |
13593s | mana i feel like maybe you can fit it in |
13595s | somewhere else but it does end up |
13597s | disrupting this arcane and leg and here |
13599s | comes another one |
13601s | my other argument on a slightly more |
13603s | serious note would be if you're hoping |
13604s | that your deck makes an early moon or |
13606s | something you want some space in your |
13608s | hand just have real cards and get these |
13609s | things away |
13612s | sure no but yeah i get the point looks a |
13614s | lot better here |
13617s | looks a lot better here going into the |
13618s | turn four where you are wanting to get |
13621s | down an okani so you can kill whatever |
13624s | minion your opponent might play and then |
13626s | get okani down |
13628s | no |
13629s | you make your point as always |
13631s | with um |
13632s | instructive views from what you can |
13634s | actually see in front of you yeah it's |
13635s | like yeah lorinda that was stupid of you |
13637s | good point well-made |
13641s | this is interesting i think tonsoku took |
13643s | the sorceress |
13647s | okay which is definitely a card you're |
13649s | interested in hitting |
13651s | but i would have maybe been looking at |
13653s | the drake fire amulet and said |
13655s | hey if you want to go for a sorceress |
13657s | you know i've got this drake fire amulet |
13660s | you want to risk having it backfire on |
13662s | you |
13664s | use the blizzard |
13670s | and this is really important that the |
13671s | pelican dive was played when it was |
13672s | played because look it can trade into |
13674s | the 3-3 everybody |
13676s | yep try it into the 3-3 play okani yep |
13688s | or would you wait a turn knowing your |
13690s | opponent has a sorceress on six |
13695s | yeah but they don't want to play it do |
13696s | they right |
13698s | um |
13699s | it depends if you play that coin or not |
13702s | i guess yeah |
13704s | i guess they don't you're right |
13707s | you've got to assume you've got a then |
13708s | you don't spells you don't know what |
13710s | they've seen right maybe they saw okani |
13713s | starfish |
13714s | barbaric but |
13716s | if they saw the drake fire which of |
13718s | course we know that tonsoku did |
13721s | um i mean that sorceress is being taken |
13724s | just to prevent donkey from playing it i |
13726s | don't think we're going to see tonsoku |
13727s | throwing it down anytime soon |
13730s | the eevee is far too low donkey's worked |
13733s | out the winning formula just channeling |
13735s | blize |
13737s | completely dark room with just a head |
13740s | and a bow tie |
13744s | i'm checking with the solid alibi here |
13746s | for spell |
13747s | getting the go ahead to just go ahead |
13750s | and |
13751s | arcane intellect you know not doing a |
13753s | ton of work but solid alibi |
13755s | having prevented something like an early |
13757s | drake fire |
13759s | not hugely important so sort of an okay |
13761s | spell to throw away there while looking |
13763s | for just additional cards |
13766s | uh still probably gonna have to throw |
13768s | away some kind of minion though |
13771s | not a whole lot to work with here in the |
13773s | spell realm of things |
13779s | yeah this is actually getting annoying |
13780s | from donkey's side as well like seven |
13782s | damage just from these things that don't |
13785s | really do much it's an annoying problem |
13787s | you've got to deal with so yeah time to |
13789s | get this iconic dealt |
13791s | with it's so weird just some of these |
13795s | wet noodle fights almost that happen |
13797s | between |
13799s | the the mages right now you know even |
13801s | though it's 30 card mage versus 40 card |
13803s | mage they still run the same kind of as |
13805s | you say crappy minions in the early game |
13807s | you know the there's something they |
13809s | might have a little bit on the hp side |
13811s | but it's not a ton of damage and uh |
13814s | that being said without having them for |
13817s | tonsoku it's just hard to defend against |
13819s | all this |
13820s | want to be picking up you know your own |
13822s | nightclub sanctum to slow things down |
13824s | something like a deathborn |
13826s | gave away the blizzard out of not |
13828s | wanting to lose some |
13830s | higher end cards so this is just |
13834s | pressure from donkey as strange that it |
13836s | as it is and then dawn grasp is going to |
13839s | really turn things around |
13842s | yeah but i feel like tan soko needs more |
13845s | than just a door um their own doors |
13847s | grasp right it's just going to slow |
13848s | things down for one turn on that side |
13849s | like you say donkey's dawn grasp it's |
13851s | gonna be so much better straight into |
13853s | the double room yeah that's that's the |
13855s | one i was thinking about you know the |
13856s | wildfire is important here just for the |
13859s | reckless apprentice but it's still |
13862s | still not that much and once those hero |
13863s | powers get ramping up i think that's one |
13865s | of the main benefits of 30 cards versus |
13867s | 40 cards is just the increased |
13869s | probability of getting magister dawn |
13871s | grasp on curve and starting to ratchet |
13874s | up that hero power i mean you're seeing |
13877s | now |
13878s | how about this is just a |
13880s | six damage to nathan's |
13883s | yeah this is a i think i'm gonna beat |
13884s | you if i don't die right now and i think |
13886s | i might die right now |
13890s | oh |
13890s | ah |
13892s | i don't know |
13894s | the reckless apprentice had to be okay |
13896s | right |
13898s | i mean not great but it's fine though at |
13900s | least working your way |
13902s | donkey's got a decision now like jamming |
13904s | dorm grasp is where we were both at a |
13906s | moment ago but blizzard into roon into |
13908s | roon into dorm grasp in that order is |
13910s | now on the cards as an option |
13915s | i think the argument here for tonsoku's |
13917s | line is that |
13919s | it's just the most stats he can put in |
13922s | play and there is lifesteal on the 1010 |
13926s | so even though you're |
13928s | not expecting these things to connect |
13931s | the opponent does have to respect the |
13933s | kale thoughts and and sort of just the |
13935s | board presence generally and there |
13937s | weren't a ton of tools to cleanly deal |
13940s | with these early minions as strange as |
13942s | that is and there's other wind |
13944s | conditions in the deck so as long as |
13946s | tensoku can pick up |
13948s | some serious card draw here you will be |
13951s | able to maybe turn things around and win |
13954s | through some other way you know it's not |
13955s | like |
13956s | some of the other decks where you really |
13958s | are relying on denaturius to get very |
13960s | high |
13961s | but |
13963s | just seems like a lot of resources spent |
13966s | to |
13967s | slow down a |
13970s | wave of just |
13972s | three fours and two attack minions |
13975s | and donkey does go with the sensible |
13977s | play in the end again that that blizzard |
13978s | into triple roon basically set up was |
13981s | very interesting but |
13983s | if in doubt do the sensible thing which |
13985s | is play sensibly |
13989s | yeah and the hero power can just |
13991s | upgrade so quickly |
13993s | yes |
13994s | yes and again next turn can upgrade it |
13997s | again most likely |
13998s | okay depending how the moon wants to pan |
14000s | out and depending what donkey wants to |
14001s | do but transloco has nothing doing here |
14004s | this is just rubbish stuff |
14007s | sporty car deck fillers yeah |
14011s | hovered over the starfish for a moment |
14012s | there but then of course you do lose the |
14014s | lifesteal |
14018s | in the downside of stealing a barbaric |
14020s | saucers or stealing any card that you |
14021s | take for your opponent that |
14023s | cuts their deck apart it also quite |
14025s | often just does nothing for you we saw |
14027s | an alignment that could have been stolen |
14028s | the other day and the decision was well |
14031s | do i want to steal the alignment to slow |
14032s | them down but then i've got an alignment |
14034s | in my hand it's like |
14036s | one of the cards i want i'm never |
14037s | playing |
14038s | yeah yeah absolutely |
14041s | quite a cool design |
14046s | i think every turn here for donkey is |
14048s | just can i upgrade my hero power |
14051s | if not what do i do |
14056s | i just see runes because that's the sort |
14057s | of player i am |
14061s | i mean you can |
14063s | blizzard ping the denathrius and then |
14067s | it sets up an honorable kill forces your |
14070s | opponent to maybe ping their own minion |
14072s | to prevent you from getting it i'd love |
14074s | to see that |
14077s | i'd really enjoy seeing yourself |
14078s | penguins for a while |
14081s | you can't stop this snowstorm |
14085s | interesting okay |
14090s | and there's the rune for tonsoku i sort |
14092s | of forgot for a moment that both players |
14094s | had access to this card |
14100s | our fish will remove the lifesteal but |
14103s | also |
14104s | allow some damage to be inserted |
14108s | yeah it's hard to pass up three mana for |
14110s | a pyroblast |
14111s | it is yeah |
14121s | and now we see you for tonsoku just an |
14124s | amalgamation of stuff just dawngrass |
14127s | freezing to |
14131s | you know eliminate the usefulness of |
14132s | these two threes which at face value |
14135s | doesn't seem like much but it |
14137s | there's the self ping that you were |
14138s | looking for right onto the starfish that |
14140s | would have been a four so freezing these |
14143s | two threes you know prevents something |
14145s | like trades into the 3s to get an |
14148s | honorable kill for the hero power |
14150s | first rune of the game |
14152s | jellyfish is back oh no okay |
14157s | oh a little bit different ordering and |
14159s | that could have been |
14161s | killing the siren atherius |
14166s | these not quite the number you're |
14168s | looking for but yeah it's still pretty |
14170s | reasonable |
14171s | decision to be made because donkey knows |
14173s | that they're probably ruining again next |
14175s | turn so no real need to think there's an |
14177s | atheist here |
14180s | yeah and for this list of tonsoku's only |
14182s | one starfish so don't have to worry |
14184s | about any more of those to |
14186s | uh eliminate freezes |
14188s | alibi sorceress try and hit the coin |
14192s | i i think that's what it is |
14195s | it could just end up being a swap nine |
14197s | for nine fifty fifty misses |
14202s | which means he now knows what's coming |
14205s | donkey donkey probably should have |
14206s | dumped that coin in fairness a little |
14208s | while ago i know it's easy to say |
14210s | yeah they did know about the source of |
14212s | us so |
14218s | oh now |
14220s | he set up is there any way |
14223s | i don't think there's a way to set up an |
14225s | honorable kill you can just play bran |
14227s | and play it though |
14230s | it's unfortunate |
14232s | i think the reason to save the coin is |
14234s | the potential upside of |
14236s | getting something like a bran mordrish |
14240s | is |
14241s | pretty powerful |
14245s | but yeah it was always a risk as long as |
14247s | you keep it we could just see a second |
14249s | rune come out |
14251s | just |
14252s | because it might be nice here and and |
14254s | then you could always coin hero power if |
14256s | you do find an honorable kill |
14258s | sure |
14264s | donkey you're saying okay this is fine |
14266s | this isn't beating me so put something |
14268s | else out there please i'm just gonna |
14269s | wait |
14274s | round two |
14277s | it's on the other side |
14279s | yeah donkey's got a good idea there's |
14280s | either a moon or nothing and it wasn't |
14282s | played so it's probably a rune so why |
14283s | put minions out there it's like okay you |
14285s | want to ruin my skeleton |
14287s | have it |
14292s | you almost have to play it for card draw |
14295s | yeah and donkey doesn't have all the |
14296s | time in the world as well if tan |
14297s | certainly gets a bit of damage go face |
14299s | here |
14305s | oh |
14307s | oh my goodness i mean oh |
14311s | pretty uh middling at first there and |
14314s | then |
14315s | a hale at the end which is okay but no |
14318s | card draw no secrets you got rid of your |
14320s | ten attack minion |
14322s | the amalgam isn't really the second |
14324s | dragon that you want there even if the |
14325s | hell is nice |
14327s | bran |
14328s | reckless ping on the 412 now if you want |
14331s | it |
14333s | that's true |
14335s | yeah it clears the board gets you one |
14337s | upgrade uh still pretty good amount of |
14339s | face damage |
14344s | and your opponents on one card having |
14346s | just played a rune |
14353s | yeah get it while the getting's good |
14355s | that's right |
14357s | i'll get a million coins as well |
14362s | these are just free |
14364s | each one gives you two coins which you |
14366s | can play immediately just to get the |
14368s | apprentice down |
14370s | yeah all right you know pressure i guess |
14374s | yeah because you haven't got forever if |
14375s | you get more dressed probably just lose |
14378s | so yeah get that pressure down get this |
14380s | down to |
14382s | hit |
14383s | worst case hit your point in the face |
14384s | next turn rune and try and get some face |
14386s | damage if it's an emergency and you |
14387s | probably just win without even having |
14389s | the emergency here |
14392s | and if they stick around you can |
14394s | starfish to |
14396s | uh get rid of the death rattle not that |
14398s | it matters that much i think the |
14399s | starfish is more gonna play a role in |
14401s | terms of getting rid of the freeze |
14402s | finally some card draw for tonsoku |
14406s | more dress |
14407s | that is ready but oh |
14412s | flurry |
14414s | you can't even sevara it's not filled it |
14416s | was just drawn so this would be the |
14417s | first spell |
14419s | it has to flurry or he loses |
14421s | on board absolutely |
14429s | is this gonna come down to a box needing |
14430s | to do like two damage to face i think it |
14433s | might |
14437s | oh |
14439s | yeah could could be |
14444s | i mean you don't have to go for it right |
14446s | you don't know that mordres was just |
14447s | picked up |
14449s | ah you don't but you know it's |
14451s | terrifying whatever it is because your |
14452s | opponent is going to float a bunch of |
14454s | manner and play some garbage cards |
14458s | so i see tansoku is |
14460s | you know picking up one of the coins |
14463s | still would need one more to be able to |
14465s | fill the savara |
14475s | this is |
14483s | starfish double |
14485s | coin rune |
14488s | do you want to make a skeleton |
14491s | before maybe |
14493s | so your room's got two more damage in |
14495s | the bank |
14498s | oh i don't know |
14501s | let me remind you who you're dealing |
14503s | proactive runes are are always the worst |
14506s | in my experience |
14509s | wildfire gifts so at least some card |
14511s | draw and the counter spell isn't |
14513s | insignificant well okay it is a bit when |
14514s | you know that there's a coin with the |
14516s | opponent |
14518s | oh |
14519s | yep clears the on board you do get to |
14522s | weave one in so that is a two turn setup |
14524s | with just the hero power |
14526s | rune in this parrot for a cheaper rune |
14529s | wait yeah did he even sleep with the |
14531s | starfish there i know it's not it's not |
14533s | both sides i'm done right |
14536s | um |
14538s | no |
14539s | it is that just lethal with starfish |
14541s | pink |
14543s | so the ping was six there was |
14546s | bran |
14547s | reckless |
14549s | uh was it a sheep |
14552s | yeah is she yeah i can't recall all the |
14554s | minions that were in |
14555s | there |
14557s | one mailbox so donkey needed |
14560s | nine |
14562s | i'm sort of partly going by the reaction |
14564s | as well |
14566s | yeah i i i |
14569s | sort of assumed from the line that it |
14570s | must have been one off or something but |
14572s | that may have been |
14574s | the thought was just |
14576s | oh wait maybe if i was just going to |
14579s | get in a ping and put my opponent as low |
14581s | as possible maybe i should have just |
14583s | starfished instead of going for the rune |
14584s | just yet |
14588s | much to ponder also look if there's some |
14591s | sort of starfish there was only one coin |
14593s | right donkey didn't have starfish |
14596s | i know i'm going down rabbit holes i |
14597s | shouldn't now okay |
14599s | i think it wasn't there |
14601s | but i was trying to work out |
14603s | all right coin counted which is quite a |
14606s | big deal because that delays more dress |
14625s | coin remaining for the last bit of |
14628s | damage coin hero power and that is just |
14631s | gonna be it very important to go for |
14633s | that first trade and we are gonna see a |
14635s | game five once again |
14640s | yep and i'm glad this one's ending in a |
14642s | game five two players that have |
14644s | entertained us greatly over the last two |
14647s | days |
14648s | and just work out what decks are left |
14650s | because my brain is turning to mush |
14652s | donkey is on the priest there we go |
14654s | thank you yes |
14657s | versus mage |
14660s | so this one in my experience can really |
14663s | go either way uh definitely the mage has |
14666s | a |
14667s | large quantity of freezes available and |
14670s | in particular tonsoku has the blizzards |
14674s | in addition to sort of the usual freezes |
14677s | for the spooky mage and the mass |
14679s | polymorph like i mentioned before could |
14682s | play a pivotal role if some of the |
14684s | minions start spiraling and becoming |
14686s | much too large that could be a global |
14688s | reset button |
14690s | uh |
14691s | gonna need a lot more card draw than he |
14693s | saw in this last game though i think in |
14694s | order to keep up with the priest |
14697s | yeah i'm gonna need to pick up that um |
14703s | [Laughter] |
14707s | uh you know i think |
14709s | what really surprises me is |
14712s | in this list there's no multicaster |
14714s | which |
14715s | is so much of the time i feel like is is |
14718s | the better pick you know it is very |
14720s | frost centered right the only non-frost |
14723s | spells are arcane intellect and wildfire |
14727s | but i feel like with the frequency that |
14728s | they get picked up it's just worth |
14730s | running a multicaster for |
14732s | two cards a decent amount of the time |
14734s | even if it is that one that's still as |
14737s | good as the dungeoneer oh sorry not the |
14739s | dungeoneer the uh |
14741s | i i agree evoker so i know what's this |
14743s | yeah um |
14745s | sort of |
14746s | i i thought the evoker looked quite |
14748s | smooth for the card but yeah just just |
14749s | play the thing that always draws you a |
14751s | card and it's bigger |
14753s | yeah sure |
14754s | um |
14755s | definitely prefer it |
14757s | see how it works out in this final game |
14760s | of this second quarter final donkey tan |
14763s | soku |
14765s | we're gonna have to say goodbye to one |
14766s | of them which is a shame but one of us |
14768s | goes to the semi-final which is great |
14773s | this is |
14774s | quite interesting for tonsoku normally |
14776s | wildfire sevara two cards you like to |
14779s | keep with one another but i think that's |
14781s | more against some of the slower matchups |
14783s | against something like the wig priest |
14786s | just the hero power usually isn't enough |
14788s | to keep up i think you're really looking |
14789s | for night cloak sanctum |
14792s | yeah and absolutely not going to be able |
14795s | to keep up at the moment it's going to |
14797s | be freeze everything sort of situation |
14800s | looking at donkey's hand because donkey |
14801s | has got |
14803s | whatever donkey wants to keep out of |
14804s | that lot is almost perfect |
14808s | yeah there is a chance that thrive in |
14810s | the shadows will miss on the wig |
14813s | so that could be a unfortunate outcome |
14816s | for donkey with boone of the ascended |
14819s | you know it's such a powerful card you |
14820s | have to include it but it does mean that |
14823s | you miss somewhat more often on thrive |
14825s | in the shadows looking for a wig still |
14828s | vicious slithersphere exactly the turn |
14830s | one you're looking for |
14833s | yeah |
14834s | not so much but at least it's one devour |
14836s | out of the |
14837s | deck |
14847s | [Music] |
14849s | fairly free and you can |
14852s | [Applause] |
14853s | the flurry as well to go into sivara and |
14857s | already picked up the location from |
14858s | throwing back kel'thuzad |
14861s | uh once again seems like both players |
14862s | pretty good hands |
14865s | yeah and i'd like to see this um it's |
14868s | depending on the matchup because |
14869s | obviously some decks if they get their |
14870s | perfect hand just win |
14872s | uh in some matters but not so much in |
14874s | this one like imagine a garage rogue |
14876s | with a perfect hand okay good luck |
14879s | of course enjoyed that kind of |
14880s | hearthstone |
14882s | but in general two decks that are evenly |
14884s | matched getting their perfect hands with |
14885s | their very good hands is is nice to see |
14890s | there is the wig sort of the unique card |
14892s | that you gotta have |
14897s | that being said about perfect hands some |
14898s | of the most exciting games i've cast |
14900s | with tj have been the old um combo demon |
14903s | hunter mirror |
14904s | where they |
14906s | just end up having their curtains |
14907s | shuffled in on both sides and they both |
14909s | just draw nothing |
14911s | so |
14917s | and some of those games were really |
14918s | intense |
14921s | i think similarly aggro match ups where |
14924s | they they just |
14925s | kind of go very even and have to do a |
14927s | lot of trades on board and just get very |
14930s | grindy |
14931s | sometimes it's funny you'll almost have |
14934s | you know the aggro v aggro match up goes |
14936s | much longer than an aggro v control |
14938s | because aggro v control one player blows |
14940s | the other one out half the time and it's |
14942s | over in a flash but aggro viagro if |
14944s | there's no blowing out it's just lots of |
14946s | board tension back and forth you know |
14948s | fighting and uh |
14952s | yeah |
14953s | it's very interesting if you're into it |
14955s | old face hunter mirrors where on turn |
14957s | seven nobody's got a minion they've both |
14959s | got one card one player 28 healthy |
14962s | others on 27 you're like how do they |
14963s | supposed to win this game now |
14966s | back into the present day |
14970s | having to organize all this lovely |
14972s | freeze that he has available |
14976s | yeah going for the hero power last turn |
14978s | just to finish up the vicious |
14979s | slithersphere conserving resources |
14981s | saving the sanctum for when it's |
14983s | absolutely necessary which it may be on |
14986s | this turn it can set up to you know put |
14989s | this flurry in the savara as well as |
14991s | solid alibi lots of stall tools |
14994s | available but no way to fully get rid of |
14997s | this radiant and going into a |
14999s | schoolteacher coin noggling potentially |
15002s | with an entirely free hand |
15005s | quite a sizable minion available for |
15007s | donkey |
15013s | a lot to think about but again we've |
15015s | seen how this is done you just |
15017s | donkey can have as many sizeable minions |
15019s | as they want if they can't attack they |
15021s | can't win the game |
15023s | he just done in the eighth round |
15025s | yesterday when donkey |
15027s | had a win and in that they lost but |
15029s | still got in on great tiebreakers |
15033s | wow |
15035s | very interesting using |
15037s | full mana efficiency here getting a ping |
15039s | to reduce the health but then playing |
15041s | the solid alibi i think you do this sort |
15043s | of knowing that you'll get it back from |
15045s | savara you don't want to put a flurry in |
15048s | there until it's upgraded well although |
15050s | i guess it doesn't matter because when |
15051s | you get it back it would be |
15053s | it would upgrade in your hand so scratch |
15056s | that but saving the night cloak sanctum |
15059s | for the possibility of |
15061s | using that later on you know once |
15062s | something has been invested to freezing |
15064s | that single minion but having played the |
15066s | solid alibi this now leaves |
15069s | flurry |
15070s | commander savara and another wildfire |
15073s | open uh for the potential turn five if |
15076s | tonsoku likes |
15077s | and we are going to see that that |
15079s | strategy have to be employed by tan soko |
15081s | because donkey has everything they could |
15083s | possibly want now |
15085s | they don't have a boon actually they |
15086s | have nearly everything they could |
15087s | possibly want |
15088s | um going forward this this board is |
15091s | never getting dealt with in terms of |
15092s | removal by the time that tan soko gets |
15095s | some more dress that's just not probably |
15097s | going to even clear the board |
15099s | but |
15100s | as you've been describing these |
15102s | relentless freezers in the shavara the |
15105s | blizzard in the deck |
15106s | the and one in the hand the flowy |
15109s | there is a lot of |
15111s | messing around the donkey's gonna have |
15113s | to do if they're going to get one of |
15114s | these to connect face at any point |
15118s | yeah i wonder if your tonsoku if you |
15120s | just |
15121s | i like this you play the night cloak |
15123s | sanctum you hear a power down the one |
15125s | one and then you just play the flurry |
15127s | knowing that it freezes both minions |
15129s | much safer than going for the commanders |
15131s | of our right now you can always just |
15132s | play it next turn once it's loaded and |
15135s | you know get your flurry back or have |
15137s | access to the blizzard this just gives a |
15139s | lot more flexibility on the turns going |
15140s | forward without putting you at risk on |
15143s | this particular turn |
15146s | do you need to flowy can you use the |
15148s | sanctum just ping off one and just say |
15150s | that five times not doing 37 just yet |
15154s | maybe |
15156s | yeah i guess you use the ping in this |
15157s | way to remove some of the health if you |
15159s | do |
15160s | um |
15161s | i might have felt like we have enough |
15163s | freezes available that you wouldn't have |
15165s | to but i suppose with the mordresch |
15168s | you do want to weave the pings in as |
15171s | much as possible and saving something |
15173s | like a flurry that lets you do that |
15174s | means maybe you get to your turn |
15177s | eight and you're able to play blizzard |
15179s | and hero power or something |
15181s | yeah i think it's important because |
15183s | again my my sample size of witnessing |
15185s | good players play this once |
15187s | um it did feel like the the mages on the |
15190s | defensive for so long |
15192s | uh obviously one slip up and they lose |
15194s | as well they're on the defensive for so |
15196s | long that they don't get much damage in |
15198s | so |
15199s | part of this really has to be eked out |
15201s | as long as possible so you do have to be |
15204s | a little bit greedy with your your |
15206s | removal your freeze over that time just |
15208s | to make sure you have enough time to win |
15210s | the game |
15214s | yeah as i think a decision here of do |
15216s | you blizzard first or go for the savara |
15221s | flurry and it looks like it is |
15224s | the blizzard which i believe means |
15226s | blizzard is stored in the savara now |
15228s | instead of flurry okay |
15233s | be feeling that with solid alibi in |
15235s | there you know you can buy time to take |
15237s | use of that other blizzard |
15241s | donkey progresses here with more dress |
15244s | in mind because obviously this board |
15245s | gets more dressed things go |
15247s | bad |
15249s | yep that is the drawback of investing in |
15252s | multiple minions you know makes it |
15254s | harder for your opponent to just flurry |
15256s | your board |
15257s | but a whole lot easier for them to clean |
15259s | up everything in one turn with a |
15261s | mordresch |
15263s | which i believe tonsoku is just about to |
15266s | get online |
15268s | yeah i i gotta admit when i'm casting |
15271s | these there's so many other things going |
15272s | on i tend to just assume it's online on |
15274s | eight because they're good players and |
15276s | they'll have it set up that doesn't |
15277s | necessarily mean it's true |
15279s | uh but tennessee has been doing a lot of |
15280s | pinging this game to control health |
15282s | totals |
15284s | though i i think you are right i think |
15285s | it must be about close there |
15291s | so now |
15292s | i think is where you break out the solid |
15295s | alibi |
15296s | flurry not enough to freeze this board |
15299s | so you can play savara |
15302s | the only problem is there's not enough |
15303s | mana to fit in a ping and the solid |
15305s | alibi and i do think we need two more |
15308s | for mordredge to be active |
15310s | the way tan sanko's looks like he's |
15313s | trying to do a particularly difficult |
15314s | crossword puzzle i think |
15316s | means you're right on the that |
15318s | number |
15320s | yeah there we go |
15322s | you see two left this is what i'm |
15324s | thinking |
15330s | how do i make four plus two plus two |
15333s | less than seven |
15340s | oh |
15340s | yeah |
15344s | still |
15345s | what you have to do |
15347s | so the answer of course is going to be |
15350s | that um you solid alibi this turn then |
15352s | you have to blizzard the turn after |
15355s | and then more does your turn length |
15359s | which all things considered not the |
15360s | worst |
15362s | it might be because with the |
15365s | pelagos in donkey's hand there is a |
15367s | chance that donkey can just get some of |
15368s | these out of range of the moderation oh |
15372s | that's very true yeah i think of them as |
15374s | just |
15375s | you know being whittled down by these |
15377s | blizzards and things but you're right |
15378s | pelagos you know so frequently used to |
15381s | buff attack with a high health total but |
15384s | it does have that extra effect of |
15387s | setting |
15388s | health equal to attack on the other side |
15390s | of things |
15391s | so |
15392s | could provide just enough healing at |
15393s | least for some of these minions to put |
15395s | them over the range of mordrish |
15399s | i'm sure donkey has also been keeping |
15401s | track of |
15402s | how much damage has been dealt to load |
15405s | mortrage so knowing that it is not yet |
15407s | available i think the most important |
15409s | minion to keep alive if possible is |
15411s | going to be this radiant elemental that |
15413s | has been making things so |
15415s | free |
15417s | right we only need |
15419s | maybe two minions maybe three to survive |
15421s | because |
15422s | then tanzania will have to mess around |
15424s | dealing with the ones that survive well |
15426s | then donkey will be free to make even |
15427s | more and it will start to snowball out |
15429s | of control uh you can see tan soko now |
15432s | is starting to run low on resources |
15434s | there's a blizzard of flowy and the more |
15435s | dress left |
15436s | the nathrius is installed but it's not |
15438s | going to be at all loaded up |
15441s | and stall against this naga priest is |
15443s | kind of who cares |
15452s | yeah i wonder |
15453s | if it is just gonna be that pelago's |
15455s | heel |
15456s | coming up roon |
15459s | roon is such a wild card |
15464s | in many ways yeah |
15471s | opting to keep the radiant low rather |
15474s | than going for ping onto something like |
15476s | the 2-3 which sansoku knows will just |
15479s | get cleaned up by the mordres no matter |
15481s | what also means that there's limited |
15483s | board space for donkey to work with in |
15485s | terms of just playing nagas for more |
15487s | wigs |
15489s | donkey still hasn't played a felice |
15491s | right so |
15492s | if they can get a bit of card drawing |
15494s | play a million wigs get volition do it |
15496s | all again that could be |
15500s | could be again board space bit of an |
15502s | issue uh i suspect one of these minions |
15505s | is going to get the shadow word devour |
15507s | yep just to |
15508s | clear up that two one free up some board |
15510s | space and make a pretty sizable minion |
15514s | the goal here being to just get |
15515s | everything out of mordrish range and |
15517s | ideally have enough of them |
15520s | large to uh |
15523s | i'm sorry is that pelican so one one |
15527s | it is |
15528s | did it it came off of a switcheroo from |
15530s | school teacher that's the only |
15531s | explanation right going with yes yeah it |
15533s | actually did |
15536s | i was going to guess but i now now |
15538s | you've jogged my memory it actually did |
15539s | happen that way yes |
15548s | oh i don't know that this is enough |
15550s | we've only got |
15552s | one minion that survives mordress not |
15555s | happy with the way that turn turned out |
15557s | and you really need to get that 10 10 |
15559s | just buffs |
15564s | in particular yeah |
15566s | yeah |
15570s | playing around flurries so much there |
15573s | did mean that uh with the wigs spread |
15575s | out over so many minions it was pretty |
15577s | challenging just to get sort of three |
15580s | over the top of the mordress um |
15583s | and now it's just a much more |
15585s | challenging climb uh no longer radiant |
15588s | to work with saving all the mana on the |
15590s | wigs which i think was sort of the most |
15592s | important minion to keep alive if you |
15593s | could um pelogo's another one obviously |
15597s | you love to keep alive although that's |
15599s | pretty challenging when you've got it as |
15600s | a 1-1 |
15601s | and of course when you just have a term |
15603s | like that and you're annoyed at yourself |
15604s | the first thing that happens to you top |
15606s | deck valley is just to really ram it |
15608s | home |
15612s | and uh i remember after the last one |
15614s | when donkey made a mistake on stream uh |
15616s | i remember having a little exchange on |
15618s | twitter where donkey was like i beat |
15620s | myself up and i'm like well sort of |
15621s | don't and don't say yes he said but |
15623s | that's how i'm built and i agree i find |
15626s | it difficult but the more you get into |
15628s | these positions in tournaments and i'm |
15629s | sure we'll see donkey and tournaments |
15630s | again assuming they don't win here which |
15632s | is looking |
15633s | bleak now |
15634s | like the more you get into these |
15636s | positions the more and more you get to |
15637s | be able to cope with that stuff so we |
15639s | talked about that on day one about |
15641s | nerves and i think donkey whatever |
15643s | happens in this game has done themselves |
15647s | and again it's not over yet this rune |
15648s | can go wrong and |
15650s | freezers are running out |
15654s | yeah and i think something to sort of |
15657s | keep in mind here is no boon of the |
15659s | ascendant picked up for donkey and that |
15661s | is one of the ways you are able to make |
15664s | multiple large minions at once to kind |
15666s | of keep a bunch of things out of range |
15668s | of a mordress |
15670s | donkey able to pull themselves back |
15671s | together a bit here set up that 15-15 |
15674s | taunt while keeping the |
15676s | handmaiden at a reasonable life total to |
15678s | not just die to a blizzard or something |
15681s | honestly much respect i think that's |
15683s | pretty challenging to do |
15686s | after a mardress |
15687s | they're both players |
15689s | blowing up the praying hands going in |
15692s | the top moment's damn it thanks oh |
15695s | no |
15697s | oh good luck to everybody concerned here |
15701s | now there is the flurry if enough of |
15703s | these are cleaned up it can freeze three |
15705s | minions so |
15707s | pretty good odds of |
15710s | hitting at least one of these large |
15712s | attack minions and if you do deal with |
15715s | their health total it makes it much less |
15717s | likely that they're going to be able to |
15720s | connect for anything more than their |
15722s | current attack |
15723s | everybody close your eyes again oh |
15726s | no |
15727s | oh |
15728s | and that's just kind of it you know you |
15731s | know that off of that four mana spell |
15732s | from the rune |
15734s | twice played by the way |
15736s | this is multiple mass polymorphs |
15738s | available to tanzoku and i i just don't |
15741s | think there's a recovery from that |
15744s | no i don't think so either |
15748s | ah |
15750s | so close |
15756s | right i'm trying to find any way to make |
15758s | this work now test the secret while |
15760s | you're there |
15763s | maybe you know location you don't really |
15765s | want to commit anything when you know |
15767s | there's a mass polymorph and |
15769s | multiple runes |
15774s | how long have you got obviously you've |
15776s | got to force the mass polymorph that |
15778s | does waste |
15779s | basically in their entire time |
15783s | there's also with random secrets just |
15785s | the concern of is one of these a counter |
15787s | spell you know it really throws a wrench |
15790s | in the works um when it comes to random |
15792s | secrets |
15803s | yeah i'm not even sure if donkey is |
15804s | thinking about the mass polymorphs in |
15806s | hand or not but already pretty |
15808s | demoralizing for the flurry to hit |
15811s | you know both of your minions when you |
15813s | thought maybe maybe there's a chance |
15815s | after the mordrish of coming back uh |
15817s | really gave it their best shot but |
15820s | um |
15822s | yeah i i don't know lots of resources |
15825s | still but |
15826s | in in the face of double mass poly |
15830s | double rune of the archmage |
15832s | sire danathrius it's just looking |
15834s | pretty grim you could even just go for |
15838s | freeze |
15840s | thirteen five i mean you can get a |
15842s | pretty good death born here don't even |
15844s | have to commit that much relaxing yeah |
15846s | the key the key to this turn where |
15847s | you're a long way in front is just to |
15849s | make sure you don't take unnecessary |
15851s | risks by accident i'm not saying you do |
15852s | on purpose ever but there's risks you |
15854s | can take accidentally here by again just |
15858s | not clearing everything up etc and |
15860s | trying to be |
15861s | um overly precise whereas actually the |
15864s | way to win this is just to win it |
15867s | yep don't do anything |
15869s | so many options reckless apprentice full |
15871s | clear deathborn uh can be a full clear |
15874s | if you run it out with reckless |
15877s | apprentice or hero power yeah here we go |
15880s | you hear a power the three four |
15883s | freeze thirteen five play deathborn |
15889s | set up an amplified snow flurry |
15894s | i mean the world has done soku's oyster |
15896s | here not even happening to you having to |
15898s | utilize the mass polymorphs yet |
15906s | there's anything oh yeah i didn't |
15907s | there's anything going into this term |
15908s | but looking at it now i don't think |
15909s | there's anything donkey can |
15910s | realistically do |
15913s | new cars left in deck isn't it |
15916s | have to |
15917s | like beat |
15919s | them yeah i mean this death scale was a |
15922s | pretty interesting pickup for donkey off |
15924s | of the uh amalgam presumably that will |
15928s | clear up these volatile skeletons but |
15930s | the health total is getting down there |
15931s | this denathrius is getting heavily |
15933s | infused |
15935s | uh |
15936s | oh i mean maybe you just play the |
15938s | location only two cards left in the |
15940s | library of donkeys so |
15942s | actually playing a location draws you |
15944s | too many cards |
15947s | i don't know if there's even any nagas |
15950s | left |
15952s | so |
15954s | i was gonna try and work it out but |
15958s | you see here remaining cards shadow word |
15961s | devour and radiant elemental for donkey |
15964s | so |
15965s | no naga's left to go with these serpent |
15967s | wigs you know the best you could do is |
15970s | blade master samurai wig wig |
15973s | boom boom wig wig i mean there's a blast |
15975s | remaining but |
15978s | uh it's just |
15981s | it's just not quite there |
15984s | yep boone on the 10 10 i i like this |
15986s | it's kind of |
15987s | kind of the best you've got |
15994s | [Music] |
15999s | multiple times |
16003s | yeah even the posture you know donkey is |
16005s | just going through the motions but i |
16007s | think he he knows the jig is up uh and |
16009s | uh i believe it's just lethal here for |
16011s | tonsoku with bran apprentice |
16021s | donkey waves goodbye predictably been a |
16023s | fantastic one for donkey |
16026s | oh so close still a very very good run |
16029s | you know fan favorite but |
16031s | uh looks like |
16033s | in a bit of a win-win for for derek i |
16035s | suppose getting that potential inching |
16039s | closer to an apac finals yeah i don't |
16041s | win win for the fans as well i know that |
16044s | a lot of people on the side of donkey |
16045s | but tan soko also |
16047s | uh very popular figure so that's great |
16049s | because that we're going to see more of |
16050s | tan soku and i think when donkey wakes |
16053s | up you know maybe tomorrow maybe the |
16054s | next day take the sting out of that |
16056s | mistake a little bit and realizes what |
16058s | they've achieved this week i think |
16060s | they'll be a very happy donkey indeed |
16065s | it's always hurt no small feat to make |
16068s | it this far one person wins this |
16070s | tournament all the others feel |
16071s | disappointed for a while but the ones |
16073s | who come in the top eight feel |
16074s | disappointed for far less and |
16077s | that's something you take with you |
16078s | forever no matter how your future goes |
16080s | like top eight to the masters tour it's |
16081s | there it's done if you if you're going |
16083s | to |
16084s | end up getting beat get beat this late |
16086s | because that's pretty |
16092s | i think this is one of those situations |
16093s | that for your own mental health you |
16095s | maybe go |
16096s | yeah that rune was really rough but then |
16098s | you also need to go back and look at |
16100s | that turn how you maybe could have set |
16102s | up going into the mordrish that you did |
16104s | suspect and i think donkey was trying to |
16108s | play around that the whole time we saw |
16110s | his disappointment at the end of that |
16112s | turn and seeing how it panned out a |
16114s | couple of bad beats afterwards in the |
16116s | flurry in the rune |
16118s | but uh |
16119s | yeah very |
16120s | nice overall performance i think from |
16122s | from both players of incredible series |
16125s | yep and that's the top half of our |
16128s | quarterfinals finished but we've got |
16130s | plenty more for you today and in just a |
16133s | moment it is one of the big ones as far |
16135s | as i'm concerned stone versus glory two |
16139s | of the very best players in the world |
16141s | we'll have that for you in just three |
16142s | minutes |
16146s | [Music] |
16152s | [Music] |
16166s | do |
16185s | [Music] |
16196s | [Music] |
16212s | bye |
16213s | [Music] |
16235s | [Music] |
16253s | [Music] |
16260s | so |
16272s | [Music] |
16278s | [Music] |
16287s | [Music] |
16306s | [Music] |
16321s | um |
16324s | [Music] |
16340s | hello everybody and welcome back to |
16341s | master's tour murder at castle |
16345s | [Laughter] |
16352s | i quit |
16358s | i'm tj drawed by derrick brown |
16361s | any apac fans in the chat |
16366s | [Laughter] |
16369s | oh derek how you doing you ready to cast |
16371s | some hearts down |
16373s | good man just the uh |
16376s | least handsome apac fan reporting for |
16378s | duty |
16380s | are you |
16383s | able to see you okay over that brow line |
16387s | i don't need to see |
16388s | [Laughter] |
16389s | you just my |
16391s | i just need to feel |
16392s | my beard acts like whiskers |
16394s | to feel as i go |
16397s | oh gosh |
16399s | [Music] |
16401s | i don't even know how to fold that up |
16402s | and i'm |
16404s | i don't even want to cast armstrong |
16405s | anymore |
16407s | either bro |
16408s | let's go do squats |
16411s | let's go to squats dude |
16414s | uh here we go bracket we've completed |
16416s | two quarter finals thus far |
16420s | two asian pacific representatives |
16421s | already |
16423s | uh in miro and tonsuko |
16426s | tonsoku oh we have a another here |
16429s | possible with glory going up against |
16432s | stone which is the match that we're |
16433s | going to be uh casting right now um two |
16437s | very storied players |
16438s | uh stone uh from china glory from japan |
16443s | and uh i i would say glory has a little |
16446s | bit more oomph to the resume having two |
16450s | world finals appearances one being a win |
16452s | yes that's right he is a world champion |
16455s | uh but stone has uh has done some things |
16458s | in hearthstone some great things marston |
16462s | he has yeah i mean again it's it's uh |
16464s | it's no secret that i am rooting for my |
16466s | boy glory here once again i think he has |
16468s | been playing some very very solid |
16470s | hearthstone but uh stone is one of the |
16472s | uh |
16473s | the playingest players in master store |
16475s | history he's got a lot of games under |
16477s | his belt uh rocking i think before we |
16481s | even count this tournament oh maybe it |
16483s | is counting this tournament uh 86 and 57 |
16485s | scoreline which is uh obviously super |
16488s | impressive uh of a score line to hit uh |
16491s | and he's had two top 16s beforehand but |
16494s | uh i think this might be his first top |
16497s | eight honest sorry one top eight as well |
16498s | at yongshaping uh so he's had a lot of |
16500s | uh very good finishes but still looking |
16502s | for that win to really uh crown himself |
16505s | solidify himself as one of the all-time |
16508s | greats of uh competitive hearthstone and |
16511s | uh these new guard of uh chinese |
16513s | hearthstone players who uh are really |
16515s | the only region currently giving europe |
16517s | a run for their money |
16519s | yeah and uh i feel like stone |
16522s | sort of as you mentioned but a little |
16524s | bit of a different take on it it's one |
16525s | of those players that we have featured a |
16527s | lot in masters tours because he always |
16529s | seems to be up there once we get to like |
16531s | you know round five round six round |
16533s | seven |
16534s | where he he's at that you know four one |
16537s | five one six one score line so we see |
16538s | him on stream a lot it feels like we've |
16541s | lost watched a lot of stone uh in |
16543s | masters tours that's where his is a |
16546s | solid win rate comes in uh but needs to |
16549s | find that big breakout performance uh |
16551s | but you know glory these stats that |
16553s | you're seeing on your screen should |
16555s | speak for themselves |
16557s | i said it earlier runner up in 2021 the |
16560s | champion in 2020 nearly went for the |
16563s | repeat but was uh defeated by of course |
16566s | as we all know uh fellow countryman |
16568s | possessee |
16569s | um and |
16571s | sixty percent in masters tours at the |
16573s | start of the day obviously that's |
16575s | gotten even better |
16576s | uh now that we look if we had looked at |
16578s | it including uh today since uh already |
16581s | has the uh the uh win under his belt |
16584s | probably 60 now i don't know how numbers |
16586s | work |
16587s | um but talking about the matchups a |
16589s | little bit and one thing that i've that |
16592s | we've been sort of seeing a trend here |
16593s | is |
16594s | the druid players seem to be getting |
16597s | wrecked |
16600s | yeah it does feel that way doesn't it i |
16602s | think that the |
16604s | maybe players were not expecting so |
16606s | aggressive of a metagame because even |
16608s | though |
16609s | zoo uh the import look was very much |
16611s | expected uh there's been a fair amount |
16613s | of quests from a mine a fair amount of |
16615s | the hybrid as well that i think stone is |
16617s | bringing where you bring quest uh sorry |
16619s | curse and imps in the same list uh so |
16623s | players maybe weren't expecting druid to |
16625s | be run over uh quite so consistently uh |
16628s | because i do agree right now the uh the |
16630s | overall list on druid i think could |
16632s | definitely do with a bit of a rework |
16634s | personally i'm a big fan of the uh the |
16637s | version that uh hunter ace has been |
16639s | rocking on ladder on stream the last |
16640s | couple days that just runs the full |
16642s | nature spell package in that early game |
16644s | you have uh planted evidence natural |
16647s | causes uh |
16649s | you run |
16650s | living roots as well as the only other |
16651s | choose one spell alongside nourish for |
16654s | your jerry rigged carpenters and it just |
16656s | gives you such a solid early game to be |
16658s | able to uh infuse your infused cards and |
16661s | just keep up with the import locks as |
16663s | well |
16665s | yeah it's um |
16667s | been tough for the druids to uh to keep |
16670s | up especially it felt like druid was |
16673s | doing perfectly fine early on and then |
16675s | as we started to get towards |
16677s | uh you know the later swiss rounds and |
16680s | uh the matches that we saw on stream wig |
16682s | priests kept winning |
16684s | and those weak priests lineups were like |
16686s | band shaman sort of soft target druid |
16688s | and those were having a lot of success |
16690s | so as the tournament started progress |
16692s | at least the top of the swiss standing |
16694s | started to be less and less jewish |
16695s | players more and more weak |
16697s | lineups i say wig priests but you know |
16699s | there's a bunch of other |
16701s | decks that go with the wig priest when |
16703s | you're trying to target like if warlock |
16705s | temple rogue |
16707s | mine rogue |
16708s | um |
16710s | which uh |
16711s | has fallen the the last remaining one um |
16714s | but |
16715s | gloria's gonna be queuing up the imp |
16717s | warlock against this |
16720s | uh |
16721s | 30 card |
16723s | quest hunter |
16725s | yeah not something you see very often |
16727s | and to be honest i i think with good |
16729s | reason actually uh i'm a big fan of the |
16732s | 40 card list of |
16734s | uh the hunter because |
16737s | it's not only that you need extra time |
16739s | to play tavish against the the burn |
16741s | decks right against the likes of uh |
16744s | rogue be it mine or the temple rogue |
16746s | face hunter opposing quest hunters |
16749s | impala as well it's also just a lot of |
16751s | the mid-range kind of decks like if |
16752s | druid ramps up and plays a big minion uh |
16755s | or shaman is able to get down uh you |
16757s | know some kind of big mid game burst uh |
16760s | with clownfish |
16761s | just even against these slightly slower |
16763s | decks the 10 extra health gives you a |
16764s | lot of extra time to just point |
16766s | everything at the face and cheese out a |
16768s | win |
16770s | so i'm curious to see how this one works |
16771s | out for stone who has |
16773s | obviously been doing well with it so far |
16775s | to have made it through to the top eight |
16778s | yeah this is more of a |
16779s | find the actual spells that deal damage |
16782s | version right your deck isn't clogged up |
16785s | with nonsense |
16787s | uh like dumbbell dog done baldar bunker |
16790s | and secrets uh-huh you're you're just |
16792s | hitting arcane shots barb nets boone |
16794s | prairie quick shot uh much faster or |
16797s | much more consistently |
16799s | and uh i guess that's |
16803s | it's got some merit to it right um in |
16806s | order to you know find the stuff that |
16807s | actually completes the quest faster so |
16810s | if you're completing the quest faster |
16812s | then that means you don't need as much |
16814s | health to work with theoretically |
16818s | but you know this is not the greatest |
16819s | hand to fight against imp warlock |
16822s | with |
16823s | uh and |
16824s | i think stone would probably welcome the |
16826s | extra health |
16827s | uh in this matchup specifically |
16832s | and now some decisions need to be made |
16834s | because he is of course against an |
16835s | opposing 30 health player |
16839s | and he's losing board |
16841s | pretty heavily right now it's not the |
16843s | kind of board which you can expect to |
16844s | clean up in the next one or two turns |
16846s | with just a spell you know a single |
16848s | spell every turn maybe two spells a turn |
16850s | uh once you hit five mana uh because |
16853s | right now this is just too much right |
16854s | you're gonna kill one off they're gonna |
16855s | play two more imps they're soon gonna be |
16857s | hitting shady bartender uh |
16860s | so we really need to start asking |
16862s | questions about whether this is the time |
16863s | to just ignore the uh the blood bound |
16865s | imp that will self-damage the warlock |
16868s | and start shipping damage face |
16885s | i will not i think the problem with that |
16886s | game plan was |
16889s | i doubt stone's going to have time |
16891s | unless the board is completely clear to |
16893s | just say i'm going to play barraco |
16894s | debate on five |
16896s | and yeah |
16897s | stack charge is the is the only |
16900s | actual direct face damage spell uh that |
16903s | was in the hand |
16904s | so |
16905s | maybe that played a role in the uh |
16907s | decision making |
16909s | um |
16910s | but you using the coin there um just to |
16914s | effectively take one power off board |
16917s | right because it replaces itself with an |
16919s | imp so you're not even taking off an imp |
16921s | so you know the |
16923s | uh |
16924s | library is still |
16926s | the same strength yeah and pedigree |
16929s | still the same strength he only taken |
16930s | off one power |
16932s | okay now we're going face all right |
16935s | yeah i mean this was kind of my thinking |
16936s | all the way along is that you know by |
16938s | going face you kind of delete the blood |
16940s | pound dimp anyway because i mean glory |
16942s | didn't attack with it even when no |
16944s | damage went face last turn he just left |
16946s | it uh on board uh and i think if he just |
16948s | spent the last turn going face as well |
16951s | maybe it could have been a bit cleaner |
16952s | but uh |
16954s | either way uh he's gonna be met with a |
16957s | lot of pressure coming into the next |
16959s | couple turns because just look at all of |
16961s | this |
16961s | yeah |
16963s | and grimoire's picked up i think uh |
16965s | stone's thinking there was okay well if |
16967s | i get anything but uh well if i get |
16970s | if i just go face here |
16972s | gloria's board capped so that amount of |
16975s | power on board is the maximum amount of |
16977s | power that he could have that turn but |
16979s | alas uh grimoire serving a different |
16981s | purpose here other than a board clear |
16983s | it's just a big space for a more |
16984s | powerful minion |
16986s | and so we're pretty we're uh once spell |
16989s | away i believe from uh second quest |
16990s | completion so |
16992s | uh could |
16993s | start trying to clean up something from |
16995s | the board but nothing works out cleanly |
16998s | like wouldn't pray the rush can't even |
17000s | get to one of these other minions |
17002s | you kind of need to kill off this |
17004s | librarian um |
17007s | it does feel like |
17009s | uh |
17010s | you know actually completing the quest |
17012s | is kind of out of the question |
17015s | in terms of |
17016s | you know spending five minutes on tavish |
17019s | though |
17021s | stone should have a read there's no vile |
17022s | library in hand right mark came out |
17024s | there was two mana oh |
17029s | get libra |
17030s | okay not terrible |
17033s | yeah |
17033s | you can now just go |
17035s | wound prey plus hero power right to take |
17038s | out the librarian and an extra input at |
17040s | the same time |
17041s | yeah that's not bad at all yeah i like |
17043s | this play at first i was trying to think |
17046s | if you're supposed to go piercing shots |
17048s | then you guaranteed clear off the |
17049s | librarian |
17050s | and you get to save a cheaper spell |
17053s | but this clears off the librarian |
17054s | guaranteed anyway and it plays around |
17056s | the shady bartender is the really big |
17058s | one uh it just means they don't kill you |
17060s | on the spot |
17064s | all right well that was fun yeah i mean |
17069s | what do you want us to say |
17070s | he got rolled yeah |
17073s | it's like |
17074s | that |
17075s | it's important in a nutshell it's like |
17077s | they built this this board sometimes a |
17079s | massive board like turn three |
17081s | and you you're like working so hard like |
17083s | i'm gonna solve this puzzle i'm gonna |
17085s | clear this board |
17087s | you clear the board you're a genius you |
17089s | solved it you use perfect mana |
17091s | expenditure you built the board back up |
17093s | yourself and then boom mischievous all |
17095s | right boards reloaded all right |
17096s | solve this puzzle all right let's do |
17098s | this go here this goes through this goes |
17099s | there all right boom killed the |
17101s | mischievous sim then |
17102s | all right cool m king from tom |
17105s | it's like |
17106s | all right well now i'm out of stuff |
17108s | and yeah this is an unsolvable puzzle um |
17110s | did his best though uh but |
17113s | it's tough you really have to |
17116s | stay ahead of the board the whole time |
17118s | while also continuously pushing face |
17120s | damage or |
17121s | have all the burn in the world |
17123s | completely ignore the board hope your |
17124s | opponent doesn't find |
17126s | uh their payoff cards and then win just |
17128s | from direct damage alone right cut off |
17131s | live tab cut off land and cut off about |
17133s | nip attacks that kind of thing |
17135s | this can be tough matchup |
17137s | [Music] |
17138s | and to be fair to stone i don't think an |
17140s | extra 10 health would have made a |
17141s | difference that game |
17143s | if i'm being honest tj |
17147s | and don't i have the face of someone |
17148s | whose opinion you would trust |
17150s | no |
17151s | the complete opposite in fact if you saw |
17153s | me coming towards you in a dark alley |
17155s | you'd be like oh boy do i feel safe |
17158s | no the complete opposite in fact so |
17161s | about the hair color not matching the |
17163s | eyebrows of the beard that's off-putting |
17166s | number two your normal face is like the |
17169s | most approachable face i've ever seen |
17172s | you you look like like a fully grown |
17175s | baby with a tuft of hair |
17177s | um |
17178s | i'm just fat and bold that's all that |
17180s | means tj |
17182s | and you're tall so if there was like a |
17184s | crowd of people and i needed to pick one |
17187s | person to ask a very important question |
17190s | like a a random survey i'd be like i'm |
17193s | asking that guy because there's no way |
17195s | that |
17196s | he wouldn't feel obligated out of |
17198s | politeness to say yes i'll take your |
17201s | pointless survey |
17203s | it'd be you |
17207s | whereas uh |
17209s | gigadaric you uh you don't think you'd |
17212s | take a survey |
17219s | all right well warlock out the way for |
17221s | glory uh |
17223s | as uh you know i knew would happen as |
17226s | apac's biggest fan |
17227s | we all knew he was gonna take the dub |
17229s | here |
17230s | uh and |
17231s | heading on to game two he's got himself |
17233s | the uh the rogue that is i think like |
17237s | every japanese player ended up bringing |
17239s | this at least the the uh the the top |
17241s | three that we saw of possessing |
17244s | uh |
17245s | glory and uh |
17248s | pansoku as well uh and it's a list that |
17250s | again i still am unsure of it it's uh i |
17255s | think it was uh |
17257s | i can't remember who it was uh insane |
17259s | maybe who posted a a a very good meme of |
17262s | basically this deck you know when you're |
17263s | on coin versus off coin and the |
17265s | difference is just absolutely night and |
17267s | day it's regular derrick versus jawline |
17269s | derek when you are |
17271s | on coinverse off coin because having |
17273s | that extra spell to pop off with these |
17275s | combos makes all the difference in the |
17277s | world especially verse druid where an |
17279s | extra plus one attack on the weapon plus |
17281s | one plus one on your minions with the |
17283s | graveyard makes all the difference in |
17285s | the world |
17287s | yeah |
17289s | i don't think though that this is the |
17292s | end-all be-all list |
17294s | um |
17295s | i |
17296s | i sure said it really early on uh yeah |
17299s | it was me right i should be the chef |
17302s | giga tj here |
17303s | that starfish in this rogue deck is just |
17306s | the nuts okay |
17309s | um and actually ustia that's how i'm |
17311s | gonna say it |
17313s | who's going to be competing um against |
17316s | uh woods |
17317s | in the fourth and final quarterfinal |
17320s | does have the starfish okay |
17323s | uh in the deck in place of a phillip |
17325s | fighter yes i said philip fighter i'm |
17327s | being |
17328s | respectful too |
17329s | to my culture |
17331s | to the uk culture |
17332s | um |
17334s | and i i think that's the tech i think |
17336s | that's the ultimate okay it seems like a |
17337s | lot of the times we're seeing this deck |
17338s | lose it's because one it just beats |
17340s | itself which yeah that's similar to this |
17343s | needs to have some built-in fail-safe |
17345s | right it can't work every single time or |
17348s | it gets frozen or there's a big taunt |
17350s | i uh |
17352s | i think i agree with you on that the one |
17354s | thing i will say is that i |
17356s | love that this is just the 30 row card |
17359s | list right now having the consistency to |
17361s | be able to make this play exactly where |
17363s | you have a two mana knowledge hand you |
17366s | play shroud and you know it's gonna cost |
17368s | zero on the following turn there's no |
17370s | doubt whatsoever which is why all these |
17371s | cards you kind of want to play like |
17373s | starfish number one akani i'd love to |
17375s | play in this deck maybe theater you know |
17378s | these |
17379s | maybe not so much but these tech cards |
17380s | that you want to put in to uh i think |
17382s | make the deck stronger overall |
17384s | not being able to guarantee zero amount |
17386s | of nulls is a big hint |
17393s | but anyway right now glory does not have |
17395s | the kind of mega combo pop-off turn that |
17397s | we're talking about it's uh just a |
17400s | pretty standard play your stats on curve |
17402s | kind of hand right now |
17406s | ooh |
17410s | oh that's got to be lady right |
17413s | yeah but then you're doing nothing |
17421s | okay |
17422s | you're doing nothing all right |
17424s | the scales but that's it |
17428s | knowing that lady anaconda is on the |
17430s | bottom of the right is |
17434s | uh |
17435s | i just think you can |
17437s | i guess with the earthen scales you're |
17438s | not really doing anything either like |
17440s | they're both |
17441s | cards for like post alignment right yeah |
17444s | um earthen scales helps you recover but |
17446s | ladies and gentlers are so much better |
17448s | in that situation |
17450s | okay well the stone is probably happy to |
17452s | see the edwin because it's the only |
17455s | thing that starfish is actually |
17457s | against this is nuts all right i mean |
17461s | the heck with the starfish like edwin |
17463s | just does a four four that treat you an |
17464s | extra knoll more than good enough right |
17467s | now and it can even get bigger what is |
17469s | happening |
17472s | yeah cause that's the end one card right |
17474s | yep that's the edmond card oh my god |
17477s | imagine yep |
17478s | edwin's gonna cost three soon |
17481s | oh my god it's gonna be so busted |
17486s | oh |
17488s | that's a top deck man that's why you |
17489s | don't pick anacondra to be fair |
17496s | how much damage you taking 25 |
17500s | 25 |
17502s | and then you do what |
17505s | lock collar plus raid boss |
17509s | i think that's a clear |
17514s | yep you have to uh |
17516s | if you play miracle growth you die um |
17520s | well you don't die but |
17522s | you're pretty much dead because you have |
17524s | no plays whatsoever |
17527s | the following turn |
17529s | and starfish doesn't clear enough power |
17531s | off the board you're not doing much |
17535s | just gotta go |
17537s | what's the best play we have access to |
17538s | here you could send |
17540s | everything face |
17543s | [Applause] |
17544s | and then maybe it's actually scabs just |
17547s | because you re-stealth |
17550s | everything you play so it's unanswerable |
17552s | you've got like scabs hero power |
17555s | you'd get one knoll back as well i think |
17557s | right oh no wait because it was shadow |
17558s | step so it wasn't the first thing played |
17560s | anymore oh man this gets complicated |
17563s | i think he just stabbed because okay |
17565s | okay stone has to clear the board |
17568s | and heal that's true that's a good point |
17570s | yeah yeah i think i'm like cost division |
17572s | gets me here yeah which is just not |
17574s | possible so |
17577s | um |
17580s | yeah that's just gg |
17582s | yeah you know i mean you know that |
17584s | anaconda's on the bottom |
17586s | though |
17587s | [Music] |
17589s | you can't even like miracle growth |
17591s | is there no it's nothing |
17600s | yeah i mean from his perspective he can |
17603s | survive i think |
17605s | yeah |
17606s | there's a yeah you can full clear yeah |
17609s | yeah just gear up |
17616s | this so far is an absolute slaughter |
17620s | like |
17621s | glory just hasn't given him any quarter |
17623s | whatsoever |
17627s | but no quarter slaughter |
17629s | the cutlass |
17631s | the cutlass dude you suck you summon the |
17633s | ghost before |
17636s | fun facts that's the uh the only |
17637s | implement i can use to shave it's the |
17639s | only thing strong enough |
17644s | exactly |
17645s | i'm never trading that bad boy |
17646s | [Music] |
17649s | well glory uh a quick 2-0 lead now in |
17653s | the series with uh only the shaman left |
17655s | remaining um |
17657s | i do think shaman might be the deck uh |
17660s | that |
17661s | could struggle against what stone has |
17663s | left |
17664s | uh |
17665s | yeah okay |
17668s | how so |
17672s | just get |
17673s | aggro down i don't know |
17675s | i mean it's it's it's the curse |
17678s | imp warlock which i think is |
17680s | against shaman is much more difficult |
17682s | for them to deal with because it does |
17684s | feel like a you know shaman can |
17687s | continuously answer boards but they do |
17689s | take some damage in the process |
17691s | and then once they start going for that |
17693s | okay well they |
17694s | you know infinite mana cards what have |
17696s | you um the curses can go over the top |
17700s | uh it's a super aggressive |
17704s | quest hunter right |
17706s | so you can complete quests really |
17708s | quickly |
17710s | and i think that could pose a problem um |
17713s | diamond |
17714s | does have aggro starts |
17716s | but |
17718s | they take very specific combinations of |
17720s | cards in order to get it right like uh |
17723s | yeah |
17723s | uh schooling into knoll buck pool you |
17726s | get a 10-10 right oh yeah very difficult |
17728s | to deal with um |
17730s | if you can find like you know clownfish |
17734s | go wide |
17736s | but quest center can oftentimes deal |
17738s | with that outside of the 10-10 situation |
17740s | they can oftentimes deal with those |
17741s | early boards and it just gives them |
17742s | quest progress |
17744s | um the druid eye the big question mark |
17746s | on that one right that's a a tough |
17748s | matchup to evaluate shaman's control |
17750s | gentleman's a tough deck to evaluate it |
17752s | really is matchups because it just feels |
17754s | like it's like a slight favorite against |
17757s | nearly everything because it has so much |
17759s | stuff that it can do |
17761s | in the deck it's got disruption it's got |
17763s | aggressive potential |
17765s | uh it's got you know these |
17767s | crazy swing turns available with mukpool |
17770s | yeah um and of course snowfall guardian |
17774s | macaw that combination |
17776s | can ruin any board-based strategy but |
17778s | it's about what side of the deck you |
17779s | draw right because you rarely get all |
17782s | the way to the bottom unless it's like a |
17784s | mirror |
17785s | um so |
17787s | it's a very tough deck to evaluate |
17790s | in terms of strength and weaknesses |
17791s | because it depends game game |
17793s | exactly like against druid the the games |
17796s | vary |
17797s | so drastically because if you just have |
17799s | a you know you can just steamroll them |
17801s | with null into mukbal as you said but if |
17803s | you go mutinous into bowler star uh |
17807s | bowler parrot parrot like you just kind |
17808s | of win most of those games because if |
17810s | you eat danathrius bran theater |
17813s | topiar uh onyxia like even just two or |
17817s | three of these big ones can just end the |
17818s | game on the spot denaturius alone is |
17821s | such a core wind condition especially in |
17823s | the non-alignment versions of the deck |
17827s | um so i think that'll be a very |
17828s | interesting one to see for right now |
17830s | though against the uh the quest hunter |
17833s | uh i think the |
17835s | problem with the 40 card version is that |
17837s | little bit |
17839s | uh of consistency that you're losing by |
17841s | putting 10 extra cards in is very often |
17844s | the difference between having huge |
17846s | bursts of stats with clownfish bunch of |
17849s | murlocs and just playing a couple of |
17851s | small threats every turn like one or two |
17853s | minions a turn and that is worlds apart |
17856s | versus quest hunter because they hate |
17858s | seeing loads of stats all at once they |
17860s | love seeing one minion every turn that's |
17862s | how they win these kinds of matchups |
17864s | because just one minion a turn uh you |
17866s | know you play the two three wild poor |
17868s | cavern a little bit scary because it |
17870s | allows you to bank some mana for |
17871s | subsequent turns but you just play all |
17873s | your removal spells as hunter quest gets |
17875s | completed turns six or seven and you're |
17877s | just happily moving on with your life |
17879s | yep |
17887s | okay |
17889s | this has the potential to be very rapid |
17891s | quest completion for stone but at the |
17893s | expense of |
17895s | having an empty hand uh can't get quick |
17898s | shot value right now but i don't think |
17900s | he really needs it |
17902s | he could go like uh |
17903s | just raj najan uh |
17906s | barbed nets |
17909s | um and you probably go |
17911s | once to the wildpaw cavern once to face |
17915s | and then arcane shot face |
17920s | and just ignore the two three i like |
17922s | that |
17923s | yeah because you're not killing it this |
17924s | turn anyway i guess if you you could on |
17926s | the two three it messes up muck pools |
17928s | because they can't value trade over the |
17930s | t5 and then musk pulls to beef it up to |
17933s | a four |
17935s | yeah okay all right i can see it |
17938s | got like face there but sure it's it's |
17940s | close |
17941s | yeah well i guess just |
17944s | super acknowledging that muck pools and |
17947s | primordial wave |
17950s | could exists good |
17951s | yeah |
17952s | i guess he ignored it he'd have four |
17954s | more damage but |
17956s | by going about it this way oh okay well |
17958s | there's muck balls |
17960s | even then though would you actually care |
17962s | that much if they just make a four drop |
17964s | there like razzmatazz is sticking you |
17966s | get to go face for a bunch of damage |
17968s | you're getting the the stag soon as well |
17971s | close |
17973s | yeah |
17974s | um |
17975s | what to do oh uh |
17979s | yeah yeah this is hateful |
17981s | the stack's emerging next turn so |
17984s | uh you if you don't acknowledge this |
17986s | board at all you're just taking what at |
17989s | least at least eight at least ten with |
17991s | the hero power next turn more |
17993s | with the spells that are being played |
17995s | the extra damage from raj |
17997s | i can uh i can almost hear hunter a |
18000s | screaming that totem amalgam into the |
18002s | new one mana totem just ended the game |
18004s | there as he is uh the biggest sin stone |
18007s | totem fan i think i've ever seen in my |
18008s | life |
18009s | uh but i think in this instance glory |
18011s | was probably correct to just take the |
18013s | one card draw off the fool |
18015s | ooh |
18018s | so piercing shot offers um |
18022s | a quest reward next turn |
18025s | okay piercing shot then next turn the |
18027s | quick shot coin |
18030s | one out of two |
18031s | yeah you wouldn't get the draw bonus |
18033s | from quick shot but hey it's a 30 card |
18035s | deck |
18036s | and guess what you got two furious house |
18037s | in there |
18040s | yeah obviously yeah |
18042s | more bones |
18044s | all right here we go |
18054s | that is large |
18056s | enormous |
18063s | all face send it |
18065s | whole face everything |
18068s | so if you're dealing what |
18072s | 14 damage to face next turn |
18076s | come on or this turn completing tavis |
18078s | and then with the stag charge in hand |
18083s | ah this is the law isn't it |
18086s | yeah |
18088s | i think it just always gets there outs |
18090s | for glory |
18094s | i can't really think of any to be honest |
18098s | primordial wave okay what are we |
18100s | evolving into the heals |
18103s | uh no zilliax |
18105s | no santa water bearer |
18108s | there's nothing that can that heals |
18109s | immediately right are there no rush life |
18112s | steals left in the game |
18113s | no |
18114s | i don't think so |
18116s | uh it does not have rush |
18119s | yeah |
18122s | was the last battle cry fool i think |
18125s | it was four yeah |
18127s | the new paladin |
18129s | minion like snob |
18131s | it only gains rush and lifesteal i don't |
18134s | think it has it innately i wonder |
18140s | yeah i don't see him |
18141s | deck either |
18147s | man that damage ramped up so fast didn't |
18150s | it |
18150s | oh yeah |
18152s | that was crazy |
18154s | yep |
18155s | and there you go |
18158s | that'll be uh stone putting himself on |
18160s | the board 2-1 now in favor of glory so |
18163s | uh still a long way to go uh but |
18166s | at least didn't get a |
18168s | completely swept now has the |
18170s | uh curse implod remaining as well as the |
18174s | druid that we saw |
18175s | absolutely blasted |
18178s | in the previous game |
18180s | so |
18184s | [Music] |
18191s | you cold |
18200s | oh man |
18208s | indeed |
18209s | yeah well warlock as you said i think is |
18212s | gonna be the next deck that uh stone is |
18214s | piloting a deck that to be honest i i |
18217s | kind of hate this deck i think it's such |
18219s | a troll archetype to bring oh |
18222s | production |
18226s | yeah have you seen these quads i'm i'm |
18228s | like a lightning man |
18230s | [Laughter] |
18232s | [Music] |
18236s | either way uh imp curse warlock you know |
18240s | it has even bigger |
18243s | power spike ceiling than regular warlock |
18245s | right because theoretically you can just |
18247s | draw all the impact of your deck and |
18249s | then all the curse off of your deck one |
18251s | after the other like |
18252s | it feels to me like the way you build a |
18255s | deck when you first start playing |
18257s | hearthstone like when you just learned |
18258s | the basics of the game you know learn a |
18260s | little bit about deck building and you |
18262s | start putting in specific cards for |
18264s | every possible situation that could |
18266s | occur like every eventuality you throw |
18268s | in every tech card you think oh i don't |
18270s | have any 10 drops in my aggro deck i |
18271s | should probably put one of those in |
18272s | anyway and it just it tries to cover |
18274s | every scenario and it feels like it ends |
18276s | up doing nothing and even though that's |
18279s | not the case here i'm over exaggerating |
18281s | it that's kind of the the vibe i get |
18283s | from the deck it's uh it's almost |
18285s | insulting to bring i think just because |
18287s | like |
18288s | you're bringing half and half just |
18290s | choose one right it's two completely |
18292s | opposite styles of play |
18295s | well the thing is is uh feeder circle |
18298s | plus impending catastrophe is a |
18301s | a powerful draw engine for every warlock |
18303s | deck like even the combo warlock decks |
18305s | are playing that |
18306s | and then so you put in the curse cards |
18308s | and then you're like alright well i have |
18309s | 10 slots left |
18311s | do i put in all removal or do i just put |
18313s | in imps |
18315s | and right now the imps plus valve |
18317s | library are just like too strong to |
18320s | ignore like it's it's more powerful than |
18322s | the removal that warlock has access to |
18324s | like entitled customer |
18326s | no thank you six mana you kidding me |
18330s | so i think that i think it was uh |
18333s | it was like working |
18336s | working backwards it wasn't working from |
18338s | imp warlock it was working from curse |
18340s | warlock and then realizing that i'm |
18342s | falling too far behind |
18343s | like my curses aren't effective because |
18345s | i'm falling too far behind |
18347s | and they just certainly start putting in |
18348s | more imps in viol library and like wow |
18350s | okay well this just makes curse warlock |
18352s | better so |
18353s | i don't know |
18355s | i uh |
18359s | maybe i'm completely wrong but maybe i'm |
18361s | also completely right |
18363s | you can say tj who can see |
18365s | uh either way a really nice start for |
18368s | glory all things considered right there |
18370s | the muck pools are a little dead for now |
18374s | but the uh the command the clownfish the |
18376s | snowfall all primo cards to have versus |
18379s | imp warlock and he's gonna need primo |
18381s | cards because look at this you would |
18383s | never know that this is curse warlock |
18385s | from westone's ad it's like the perfect |
18388s | import lock starting hand |
18399s | yeah |
18400s | that's a nine eight on turn three |
18407s | keep up the aggression |
18418s | [Music] |
18421s | this is illegal |
18423s | this is completely illegal |
18426s | so the question here is do you trade |
18428s | your one ones for three threes |
18431s | um because you're not killing |
18434s | the was it |
18437s | the chandler chandler from friends uh |
18440s | could this card be any harder to |
18442s | remember |
18444s | very forgettable |
18448s | so yeah just trading it for power |
18451s | pushing another 10. |
18453s | there's currently what 19 damage |
18455s | represented on board uh-huh glory can |
18457s | survive but uh |
18462s | i mean it's not looking good |
18464s | yeah it's not is it and like coin |
18466s | command is just |
18469s | oh is it an option you literally die if |
18472s | you don't don't you yeah the vile |
18473s | libraries |
18475s | yeah doors are opening back up next turn |
18477s | so |
18478s | uh you have to do it |
18480s | yeah oh it's so sad one more turn and i |
18483s | think this was actually salvageable for |
18484s | glory if it was slightly less literally |
18486s | card for card perfect hand in a deck |
18489s | that runs half completely dead drawers |
18492s | uh i think there was a chance |
18493s | wait this is 10 plus how many amps would |
18496s | be on board |
18497s | six ten plus seven oh it's one off |
18502s | yes correct |
18505s | you tap and find something |
18507s | you're |
18508s | on a one mana imp no oh that's a good |
18510s | true oh that is a very good draw though |
18512s | yeah |
18514s | spread the love here |
18520s | [Applause] |
18531s | all right |
18532s | game five man these have been so |
18535s | one-sided back and forth like |
18538s | it's this feels like have you ever seen |
18539s | like professional slap championships |
18541s | where two people just take turns |
18544s | smacking each other in the face until |
18546s | one of them says that's enough like this |
18548s | is literally what's happening right here |
18550s | there's no there's no bobbing no weaving |
18552s | it's just taking turns smacking your |
18555s | opponent as hard as you can |
18560s | and now |
18561s | uh |
18562s | oh |
18567s | unleash the beast what a dweeb |
18573s | oh let me do my tie here |
18592s | there's mild-mannered |
18595s | hogwarts student derek |
18597s | [Laughter] |
18599s | and then giga chat derrick |
18603s | what do you take off the tie in here |
18606s | yeah it grows in your eyebrows change |
18608s | color |
18610s | and i go five years bolder as well |
18613s | yep |
18615s | yep |
18616s | well the uh the this |
18619s | air |
18620s | growth stimulation has become somewhere |
18622s | yeah yeah yeah exactly it's just moving |
18625s | down it's like one of those uh like |
18626s | magnet uh with iron filings in you just |
18629s | move it down from there |
18631s | hair growth is a uh it's a zero-sum game |
18637s | you gotta come from somewhere all right |
18639s | final game and uh this is |
18642s | very accurate for your analogy uh there |
18645s | was a you know the slap fight analogy |
18647s | where now we've reached the end of the |
18648s | slap fight where |
18651s | uh |
18651s | both competitors are incredibly tired |
18655s | red laps are gonna take uh quite a bit |
18658s | longer to muster |
18662s | but that doesn't mean they'll be any |
18664s | less potent |
18665s | you gotta be scrappy with scraps |
18668s | okay all right we stones list i think |
18670s | he's just all in on nourish as the only |
18673s | choose one card in the deck which is i |
18676s | think how pretty much all the uh |
18678s | alignment versions are run |
18681s | uh but for glory right now this is |
18683s | exactly the kind of hand we love to see |
18684s | against druid like if it's not the |
18686s | mutinous theater destroy their win |
18688s | condition game plan |
18690s | it's the heck of a lot of murloc's game |
18692s | plan that you want to see |
18694s | yeah |
18696s | oh no |
18698s | yeah uh this is a interesting right |
18702s | because |
18703s | you could just say i want to go all in |
18705s | for board and take the mercenary there |
18707s | and just play it out but then you |
18709s | wouldn't have gorlock ravager for next |
18710s | turn i think he |
18711s | because the girl like robbie's in his |
18713s | hand you want to keep the last discount |
18714s | gorlock ravager get the other clown fish |
18717s | and then flood the board to turn after |
18718s | that |
18721s | oh |
18722s | um |
18724s | oh |
18725s | that's |
18726s | yeah |
18728s | i guess gotta be the evidence because |
18729s | you wouldn't draw the no |
18732s | cold cold tooth okay i'm gonna get |
18736s | oh my gosh there's a vape three ten |
18738s | drops left in the deck |
18740s | gotta be low right it's gotta be low |
18742s | yeah |
18743s | there's no yeah getting nourish a turn |
18745s | earlier it's actually not a bad hand for |
18747s | stone |
18750s | like you spend his mana pretty much |
18751s | every turn |
18752s | yeah only problem is seven right because |
18754s | if you're innovating out the nourish |
18755s | you're uh that's true |
18763s | whoa finds the other clown fish as well |
18765s | this is getting spicy man like there's |
18768s | clown fish with the potential to get a |
18772s | macaw clownfish if you wanted to to try |
18774s | and cheat out an even earlier mutinous |
18778s | there's a lot going on |
18782s | oh okay well this works out quite nicely |
18785s | picked up off the top |
18791s | okay so if you go |
18796s | oh it's not so obvious actually is it |
18804s | like |
18804s | clownfish |
18806s | lush water on this turn and then trade |
18808s | in the 2-3 and then next turn the most |
18810s | recent battle cry is still the parrot |
18812s | maybe i'm hyper fixating a little bit |
18814s | too much on the murlocs here |
18817s | and you just want to go stats here as |
18818s | much as possible |
18820s | yeah i mean this is a lot of stats it is |
18823s | a 14 |
18825s | uh this is not usually a turn where |
18831s | in a four oh |
18833s | that's bad |
18834s | he's not so much |
18836s | uh |
18837s | i mean heart of the wild plus starfish |
18840s | synergy |
18846s | it's insane |
18847s | yeah nice |
18849s | yeah just pick innervate for the future |
18853s | agreed |
18855s | yeah but |
18856s | we got miracle growth next turn plus |
18858s | earthen scales which i think is uh kind |
18861s | of the saving grace of this game |
18862s | but corey gets a |
18864s | grenade only on five mana gets a full |
18866s | turn to kind of |
18868s | uh set up something a little bit bigger |
18870s | but there's not really much to to be |
18872s | done here um lush water scout and |
18875s | clownfish uh interesting okay |
18878s | this obviously gives the plus one attack |
18880s | which is not irrelevant at all uh but |
18883s | just preserve some more discounts for |
18885s | the future right because you have macor |
18887s | plus gorlok or macor plus mutanus uh |
18891s | very importantly as well |
18893s | yeah |
18894s | and uh |
18895s | lush water lives which you know |
18898s | almost that's big |
18899s | yeah the mutinist could eat something |
18901s | big |
18902s | then get rush and then attack over oh |
18905s | that's true into the uh miracle growth |
18909s | thing |
18911s | oh wow |
18914s | now we're talking this is getting really |
18916s | spicy |
18920s | oh man how did you sequence this because |
18922s | now you |
18923s | kind of actually want to leave if |
18924s | possible of one or zero mana murloc |
18927s | available for the next turn with kale |
18928s | fast plus denny |
18931s | there's none there's |
18934s | but you can make all first because it's |
18936s | still clownfish right uh oh yeah no |
18939s | you're right |
18941s | i don't know it's |
18942s | yeah maybe it's just |
18946s | rushed oh now you trade no word dude the |
18951s | script the script is too strong it's |
18954s | apex time |
18956s | let's go |
18962s | can't even alignment |
18967s | you just die |
18968s | you gotta dust this gail |
18971s | yeah |
18973s | uh oh could you oh sorry you |
18976s | could have gone starfish vape |
18979s | alignment i think |
18983s | or maybe not actually oh no i think you |
18984s | were still dead sorry yeah even though |
18986s | it would have been eight |
18988s | thirteen |
18991s | you're exactly dead 15 17. yep yeah |
18996s | yikes |
18998s | yikers |
18999s | i mean it would have been lethal anyway |
19000s | because glory would have had a one mana |
19001s | siren atherosclerosis on that empty |
19003s | board yeah that's not an empty board |
19004s | there would have been a starfish but |
19006s | i'm i'm sure it's enough at this point |
19008s | pretty sure that would have got the job |
19009s | done yeah i mean considering you only |
19011s | needed five on the genathious to |
19012s | guarantee lethal |
19019s | oh man it's getting close there are no |
19022s | one mana minions naturally in the deck |
19023s | right you can only get schooling so |
19025s | there's no chance of a |
19027s | uh honestly there is a chance of a |
19029s | donation right now you could top deck a |
19032s | blurgle or amalgam right for the for the |
19036s | donathia straight away uh yeah yep |
19038s | there's still uh a murloc |
19041s | left |
19043s | um |
19044s | so this mccaw is he |
19047s | mutinous at the moment it is |
19050s | but seven mana and a glug seems |
19054s | very |
19056s | yeah what are the stats on that wicked |
19057s | good |
19064s | glock |
19066s | this that's our glug |
19072s | okay so |
19074s | seven eight nine ten eleven twelve |
19076s | damage on board |
19078s | right |
19081s | so theoretically you could get away with |
19085s | an alignment which is 100 percent what's |
19088s | running through stone's mind here is |
19091s | it's |
19092s | pretty much just da nathrius that you |
19095s | instantly lose to right if you do that |
19098s | uh yeah or brucon |
19101s | uh oh yeah true good point okay |
19103s | um |
19109s | the problem with alignment is what's the |
19111s | follow-up right yeah |
19113s | no anacondra in hand |
19117s | oh yeah of course that's the |
19118s | draw-through part of her nourish isn't |
19119s | it not the ramp |
19121s | yeah that doesn't feel too good |
19123s | okay uh this is a little bit better |
19125s | post-alignment hand um |
19127s | you could even |
19128s | fish with aquatic form first |
19130s | most likely |
19132s | given this board |
19136s | actually i don't know if locolar would |
19137s | be active |
19139s | uh but at least a product can help you |
19142s | find something |
19143s | this lush water scout is so busted the |
19146s | combo here between scout and glug who |
19149s | knew it's the uh |
19152s | the body movie we all needed |
19154s | there's no way |
19156s | wait you get the weapon too the weapon |
19158s | too dude plus the extra one damage okay |
19161s | this is actually a lot it's a lot a lot |
19163s | so this is gonna be an extra four attack |
19166s | on glug from these because |
19172s | okay it's not enough but |
19174s | it's close |
19176s | it's really close doesn't mean lock |
19178s | hillary is active but i don't know about |
19180s | it |
19180s | there's a |
19182s | seventeen |
19183s | it's always glug dude |
19186s | okay so you have alignment lock a lot |
19189s | plus null now that just doesn't matter |
19191s | it's still too big you have starfish |
19197s | local or starfish knoll lockhalla |
19201s | that's not good enough |
19206s | um |
19209s | aquatic form for scale and then you |
19212s | scale then starfish |
19215s | okay nah because nope |
19218s | losing attacking the weapon as well yeah |
19221s | no no you you trade off first and then |
19224s | starfish yeah yeah because yeah the the |
19227s | main ones would lose the rush yeah yeah |
19231s | ah |
19232s | girl |
19234s | uh null means you have another zero cost |
19237s | minion if you wanted to alignment right |
19239s | now like you can go local double knoll |
19241s | which is in almost every situation good |
19243s | enough to save you but quite clearly |
19246s | still not here |
19254s | oh man so close at the end on the other |
19257s | side of the board exactly well you know |
19260s | uh there was the option for siren |
19262s | afterwards that turned with kill those |
19263s | because there was an amalgam in hand so |
19264s | yeah that was lethal in all sorts of |
19266s | ways there we go glory moving on to the |
19268s | top four our top four currently is all |
19271s | apac let's go |
19275s | however there's still one quarterfinal |
19277s | to be played and that quarterfinal |
19279s | does not have a representative |
19281s | i don't care about that one |
19286s | okay if asia pacific doesn't win this |
19289s | masters tour |
19291s | with three out of the four |
19294s | of the top four being from asia pacific |
19296s | i don't know what to say i don't know |
19298s | what to say |
19301s | i'm not gonna curse it man i'm not gonna |
19303s | say anything i'm gonna let the results |
19304s | speak for themselves |
19307s | uh but regardless this has been one of |
19310s | the |
19311s | best |
19313s | collective performances of asia pacific |
19316s | in a master tour in a long time |
19319s | uh obviously on the you know bigger |
19321s | global stage where we're talking about |
19322s | like graham ashley's world championships |
19324s | over the past few years |
19325s | asian pacific has been |
19327s | incredible uh yeah masters tours |
19331s | the win has uh eluded them |
19333s | as well as america's but |
19337s | they suffer all the time |
19338s | yeah exactly that's probably the |
19340s | tournament |
19344s | yeah |
19345s | there you have it so final uh spot is |
19347s | going to go to woods or ustia |
19349s | uh coming into that last quarterfinal |
19352s | but miro tonsoku and glory |
19355s | is the current top four so very |
19359s | uh powerful players |
19361s | not as not quite as powerful as |
19364s | dweeby derrick |
19369s | hey shut up |
19372s | my tie's too tight |
19374s | it was dude |
19377s | pictured slightly off camera here is |
19379s | daniel gaskin absolutely wetting himself |
19381s | laughing watching me try and be stuffed |
19383s | into this massively undersized uh |
19387s | suit yeah i'm glad it's just from the |
19389s | the chest up because the bottom half was |
19390s | not pg-13 |
19393s | yeah i think it actually looks uh |
19395s | looks pretty good looks pretty good |
19397s | thanks buddy |
19398s | i couldn't fit in that suit that's for |
19399s | sure |
19400s | i could not fit in that suit now either |
19402s | don't worry |
19405s | all right well derek |
19407s | third quarter final in the books so |
19410s | we're we're |
19411s | uh creeping along towards the finish we |
19414s | have uh the four matches up for me we |
19415s | have one quarter final two semifinals |
19417s | and then the finals uh before we crown a |
19420s | master store champion so |
19422s | uh still a lot of hearthstone left to be |
19423s | played i'd say we're roughly halfway |
19425s | through the day maybe a little bit maybe |
19427s | a little bit less maybe a little bit |
19428s | more depending on how long i love |
19430s | halfway points oh i love them i don't |
19432s | know if that's something you do about me |
19434s | already but halfway points of anything |
19436s | just they really get me going so |
19439s | uh super pumped right now that we've |
19441s | arrived |
19442s | at a sort of |
19443s | halfway point but man |
19446s | let me tell you when you look back and |
19448s | you see exactly the same amount of |
19449s | distances when you look forward |
19452s | it's it's just the best feeling in the |
19454s | world right yeah |
19456s | uh but uh we do have to uh go to a quick |
19459s | break uh but when we come back we are |
19460s | gonna have the fourth and final quarter |
19462s | final and then we're going to roll right |
19463s | into semifinals from random finals it's |
19465s | all going to happen today so uh we'll be |
19467s | right back with more master story action |
19480s | [Music] |
19497s | do |
19508s | [Music] |
19513s | [Music] |
19524s | [Music] |
19532s | foreign |
19541s | [Music] |
19548s | what's up |
19563s | [Music] |
19567s | so |
19568s | [Music] |
19583s | so |
19600s | [Music] |
19605s | [Music] |
19608s | do |
19614s | [Music] |
19622s | so |
19634s | [Music] |
19665s | hello everyone and welcome back to |
19668s | masters tour murder at castle nathri i'm |
19670s | raven and joining me is derek and i had |
19672s | a really weird dream i think some kind |
19674s | of fever dream where derek had a big |
19676s | beard so i'm glad we've ever turned to |
19678s | novel uh for now but uh i'm sure you're |
19681s | feeling good about the rest of |
19682s | tournaments so far derek just coming off |
19684s | the of the series you just cast i'm |
19686s | hyped man uh as a a |
19690s | a loyal apac fan one might say who has |
19692s | never betrayed his allegiance and no one |
19695s | can ever prove otherwise every time apac |
19698s | bottoms out of a masters tour |
19701s | i'm very excited for apac to finally get |
19702s | their chance here three out of the four |
19704s | semi-finals spots already locked in uh |
19707s | as asia pacific and now it's time for |
19709s | the rest of the world to have their |
19711s | chance ignoring america's of course |
19712s | which uh i mean i didn't even need to |
19714s | say it obviously it's got to say of |
19715s | course uh we have uh china and europe uh |
19719s | woods and |
19720s | i think we're going with uh two players |
19722s | that i think both of whom actually we |
19724s | know pretty little about both from |
19727s | ourselves and the you know the kinds of |
19729s | people who would know uh about the |
19730s | players in their respective regions uh |
19733s | both uh yeah kind of up-and-comers i |
19735s | suppose you would say in the hearthstone |
19737s | esports scene yeah 100 percent it's |
19739s | always interesting because uh we i feel |
19741s | like the masters tour has done a great |
19743s | job of giving us you know players that |
19745s | have proven over time right we see them |
19747s | make these top 16s you know players like |
19749s | fury hunter come to mind right we all |
19751s | know he's very good he |
19753s | does many deep runs in masters tours |
19755s | like that's just what he does but i also |
19756s | enjoy seeing some of the uh you know the |
19758s | players we don't know too much about and |
19760s | seeing what they can do especially uh |
19762s | you know you you remember the first time |
19764s | you see them and then suddenly you start |
19766s | to see the name everywhere is what |
19767s | normally happens airplay is normally |
19769s | running hot so uh we'll check it out |
19770s | what the first matchup is going to be |
19772s | here warlock and hunter abandon way so |
19775s | we are going to kick it off with woods |
19777s | on this shaymin list and uh again |
19779s | difficult to ask about lists right now |
19781s | specifically because there's about 8 000 |
19783s | variations of them |
19785s | but this one at least to me looks a |
19787s | little bit cleaner than some of the 40 |
19789s | card lists we've seen elsewhere um and |
19793s | mainly down to the fact that there's |
19794s | just a lot of two offs not really no one |
19797s | single here single card over there |
19798s | single over here i've seen a lot of |
19800s | lists so i'm very excited to see how |
19802s | this one specifically uh plays out |
19805s | yeah i agree i think the one thing |
19806s | that's a little bit clunky is uh double |
19809s | famished fool |
19810s | i feel a little bit weird even playing |
19812s | one of them in this list that already |
19813s | has an awful lot of card draw when you |
19816s | factor in the ravager the schooling as |
19818s | well uh but even then you know me i'm a |
19820s | fan of uh two offs in a list as well so |
19822s | i agree i think this is gonna be a good |
19824s | first deck for |
19825s | woods uh over on the other side though |
19827s | to kick things off is uh the rogue first |
19830s | year we've seen that already no we |
19831s | haven't here we go perfect |
19834s | it was planned |
19836s | exactly |
19837s | yeah yeah as if by magic uh pretty |
19839s | standard list with one major deviation |
19841s | right is the one of starfish which which |
19844s | i was talking about with tj |
19847s | about how |
19848s | i i have my doubts uh about this card |
19851s | because |
19852s | in a vacuum in this deck it makes so |
19854s | much sense it's clearly going to be good |
19857s | in a list where the stats of the |
19860s | minions that you are summoning with sin |
19861s | stone graveyard are locked in they can't |
19863s | be silenced away even though you're kind |
19865s | of buffing up the stats um and you |
19867s | really want to be able to get through |
19868s | taunts and it can be quite difficult to |
19870s | get through the bigger taunts like off |
19871s | of miracle growth uh smothering starfish |
19874s | is really really useful to do so but in |
19876s | terms of discounting wild porno |
19879s | guaranteeing yourself to be able to hit |
19881s | rogue minions specifically off of shroud |
19884s | in a deck with so few minions is very |
19886s | very important to the deck being able to |
19888s | know that your plays are predictable if |
19890s | you play shroud you will be able to play |
19892s | zero mana knoll and i think that could |
19894s | be a big hindrance for ooster i |
19895s | definitely want to keep an eye on is |
19897s | that if he starts drawing these starfish |
19899s | in opportune times it could really mess |
19901s | with his miracle pop-off turns |
19903s | yeah it's true i'm definitely split down |
19905s | the middle here because we do have a |
19906s | very uh freeze-based meta as well right |
19910s | there so starfish can really help out in |
19912s | pretty much i think if any deck ran |
19914s | starfish i would never be too upset i |
19917s | think it's a card that makes a lot of |
19918s | sense right now for you know a lot of |
19920s | the reasons you broke down |
19921s | but i do agree and i think like on top |
19924s | of the uh the sort of null interaction i |
19927s | do think that every single card in this |
19930s | rogue deck needs to do work for it to be |
19933s | consistent and get those wins because i |
19936s | think the deck's very strong but i do |
19938s | think you have to work for it right and |
19939s | i do worry that kind of going off the |
19941s | back of what you mentioned that |
19943s | a top deck of a starfish doesn't really |
19946s | progress your own plan a lot of the time |
19949s | and i think that the second this rogue |
19950s | slips and has a you know a bad turn or |
19953s | so or a weaker turn or so uh it can get |
19956s | preyed upon by just generally stronger |
19958s | more consistent decks so i will have to |
19960s | see how it plays out i am interested |
19962s | though because it is one of the uh i |
19964s | guess one of the |
19965s | uh early |
19967s | decks in the meta that we had kind of |
19969s | locked in which was this 40 card shaman |
19972s | going up against the deck that's fairly |
19973s | new uh in terms of at least popularity |
19976s | to the meta with this rogue so yeah i'm |
19978s | pretty interested to see how this one |
19980s | goes out and we are as well |
19983s | i guess unfortunately going to see the |
19985s | warlock from easter band which is a |
19988s | shame because it's a deck i'm very |
19989s | interested in as well the sort of imp |
19992s | curse combo going on there is a deck i |
19994s | do want to see a little bit more out of |
19996s | and also as well this hunter um going to |
19999s | be going away so really the uh |
20002s | roughly speaking the the unique decks in |
20004s | the lineup actually getting banned out |
20006s | here more or less |
20007s | yeah that's true we end up with a very |
20008s | similar lineup it's only the rogue |
20010s | versus the druid that's left over uh but |
20012s | i do think even though i'm right there |
20014s | with you this rogue is a very new |
20016s | relatively untested archetype at least |
20018s | on the public stage i think in the |
20019s | practice groups pony dojo in particular |
20022s | the players have been grinding away |
20023s | games and come away with very good |
20024s | results which is why we see it |
20026s | everywhere um but i think against shaman |
20028s | specifically i'm starting to get a |
20030s | pretty good idea a good picture of the |
20032s | match up and it's not a pretty one |
20034s | i think and it sucks it sucks yeah it's |
20037s | not that bad like you you have these |
20039s | pop-off turns there are these hands with |
20041s | this version of rogue that just almost |
20043s | can't lose because you have such a big |
20045s | weapon with draco you have such big |
20047s | minions off of the uh the sinstone |
20050s | graveyard but shaman has 40 health |
20053s | that's really difficult for the rogue to |
20055s | deal that takes a full extra turn almost |
20057s | always when compared to 30 health |
20059s | versions and they just have so much |
20061s | clean removal man they're able to lock |
20063s | in these early games with clownfish this |
20065s | rogue can be vulnerable to wide boards |
20067s | of aggression at the start and then if |
20069s | you have the freeze that's huge then if |
20072s | you have the uh you know the command of |
20074s | neptulon that's really big to lock down |
20075s | the board as well i think again as i |
20078s | talked about how this smothering |
20079s | starfish could be the undoing for us |
20081s | yeah on the other hand it could be the |
20082s | winning card for him here if he gets |
20084s | aboard frozen by |
20086s | a huge snowfall guardian that tech alone |
20089s | could just see him through to the |
20090s | semi-finals it's difficult isn't it |
20092s | because it is the exact two things you |
20095s | don't really want to go up against |
20096s | shaymin with which is a combination of |
20098s | an aggro deck that relies heavily on |
20101s | minions because |
20102s | of course there is the weapon which you |
20104s | know i still think that you can't rely |
20107s | on that being the win condition right |
20109s | because you just cannot reliably get a |
20111s | big enough weapon off to really go crazy |
20114s | and then the minion sort of focus on a |
20117s | large chunk damage requirement is gonna |
20119s | be there for the rogue and the shaymin |
20121s | kind of excels at locking that down so |
20124s | we will have to see how it's gonna play |
20126s | out overall i'm guessing there's just a |
20128s | slight delay and getting the players |
20131s | ready but in general as we pretty much |
20133s | nearing the end of the tournament |
20135s | actually are there any big surprises any |
20137s | uh you know great of eureka moments that |
20139s | have come out of the tournament for you |
20140s | anything you weren't expecting would |
20142s | have been the surprises for me i i will |
20144s | say that druid has been pretty heavily |
20146s | under |
20147s | actually uh compared to what i was |
20149s | expecting i've talked to a few different |
20151s | people uh based on their ladder results |
20153s | over the last couple days and drew has |
20154s | been doing very very well um which i |
20159s | i will attribute to some lists that i |
20160s | think are slightly sub-optimal that |
20161s | we're seeing in the tournament i think a |
20163s | little bit more testing and they could |
20165s | have ended up on slightly better lists |
20167s | not saying that i built the better list |
20168s | i obviously just stole it from far |
20170s | better players than me uh but it's a |
20172s | little bit more anti-agro i think is |
20173s | crucial these druid lists are a tad too |
20175s | greedy uh in terms of their mid-game |
20178s | plan |
20179s | because losing your win conditions i |
20181s | think is less of a concern than just |
20182s | being run over by uh warlocks hunters |
20185s | rogues as well |
20186s | but the main thing aside from the lineup |
20188s | is just honestly how well apac has been |
20191s | doing |
20192s | memes aside |
20195s | you shouldn't expect it right based on |
20197s | previous results it has not been going |
20199s | well for them in the master tours for |
20201s | whatever reason they haven't been able |
20202s | to get the wins in but i just think uh |
20205s | you know aside from having been ragged |
20207s | on by a couple of the players myself for |
20208s | having saying possesses been playing |
20210s | well when he missed lethal in a game i |
20212s | think overall the play from the apac |
20215s | players has actually just been really |
20216s | really strong i think their lineup |
20219s | recognition has just been a little |
20220s | better than the rest of the field and |
20222s | that's why we're seeing such a strong uh |
20224s | a strong result from the the whole |
20226s | contingency this uh this masters tour |
20229s | yeah and it's actually turned out to be |
20231s | a nice selection of aipac players right |
20234s | because there's glory who you know |
20235s | everyone knows about especially you know |
20237s | you've probably cast more glory than |
20239s | anyone at this point uh and then uh that |
20243s | there's uh tonsoku uh one of the sort of |
20246s | early japanese players that made a heavy |
20248s | impact on hearthstone you know many |
20250s | years back now and then we have uh uh |
20253s | it's uh oh hang on i've lost my list now |
20255s | oh it's mero right |
20257s | yes correct uh for apac um who who has |
20260s | just been one a joy to watch oh this is |
20264s | just an absolute joy to watch and cast |
20266s | but also not it's not just a play who's |
20269s | like oh yeah it's fun to watch but you |
20270s | know does okay but i think he's been |
20272s | playing very very well and i think he's |
20275s | sort of at least visual mood |
20277s | is helping him keep his focus in like |
20279s | these late hours uh in the night in |
20282s | these long days so looking forward |
20283s | seeing what happens a little bit later |
20285s | on but again apologies for the delay we |
20287s | always like to make sure the players are |
20288s | completely ready good to go with such an |
20291s | important match as we kick off quarter |
20293s | final four er woods versus ooster uh |
20297s | kicking off right now and the schooling |
20299s | opening is never a bad sight for the |
20302s | shamer player here yeah you're always |
20304s | ecstatic to see that especially against |
20306s | any kind of board-based deck a little |
20308s | weirder against rogue obviously because |
20310s | most of the minions they're playing |
20311s | either like have rush or stealth in this |
20314s | starting turn so they're preemptively |
20316s | developing very little in terms of stats |
20318s | and if you as the shaman player |
20320s | preemptively develop the piranhas |
20322s | they're probably just going to be met |
20324s | with serrated tooth uh |
20327s | you know the the teeth as well anything |
20329s | to clear them off basically and allow |
20331s | the rogue to stay ahead uh but for the |
20333s | most part right now pretty even on both |
20335s | sides i would say |
20336s | yeah and something i love about watching |
20338s | players that are way better than me at |
20340s | the game and play this rogue is i think |
20342s | we might have spoke about this yesterday |
20344s | actually uh is exactly |
20346s | when and how they decide to pop off |
20349s | right because there's the sometimes |
20350s | they're forced into sort of not really |
20353s | being able to hold for too long but with |
20355s | double hero power coming out from wards |
20357s | turned two and three i think used to has |
20359s | a great opportunity to really |
20362s | really greet out this hand |
20365s | or maybe would you even call it greed |
20367s | because he could actually just go now |
20369s | you could go now right you have |
20372s | coin |
20374s | uh |
20375s | coin door and then you actually if you |
20377s | get a two mana spell you could go prep |
20380s | two man a spell null serrated |
20383s | dracker and you can even fit a shadow |
20385s | step in there along the way as well i |
20386s | think this is actually no it's not the |
20388s | turn okay there was the potential to fit |
20390s | it in on that turn yeah uh it was doable |
20393s | right to basically do |
20395s | pretty much everything |
20397s | yeah |
20399s | in the shadow step as well |
20401s | you really wanted |
20403s | yeah yeah exactly i think it was up to |
20404s | like eight attack maybe even nine on |
20406s | that turn uh but you know to be fair to |
20409s | us if you do that play you're very all |
20411s | in this is like your real push to win |
20413s | the game if it was a 30 health opponent |
20415s | i think he would have done it without |
20416s | even thinking oh yeah but against a 40 |
20418s | health shaman that has access to a |
20420s | little heel as well i fully respect this |
20422s | line of just greeting out a couple more |
20424s | turns |
20426s | well let's see what the uh what you can |
20427s | get for extra little bit of greed |
20430s | another |
20431s | slow ish |
20434s | i didn't even see him pick anchor there |
20436s | but another slow-ish turn from woods |
20438s | means that uh euster can still pretty |
20440s | much do the same turn but just with a |
20442s | little bit more mana now still has |
20443s | plenty of targets for serrated bone |
20445s | spike if he wants it and then the list |
20448s | goes on at this point |
20451s | yeah i think because he's not prepping |
20452s | the tooth it means we're reading this |
20454s | out yet further |
20457s | oh |
20458s | spectral sight is so tempting |
20463s | it is |
20464s | as ever i'm just staring at animal |
20466s | companion but uh but yeah special site |
20468s | makes a way more sense you've just got |
20470s | hunter brain like i don't have like |
20473s | a hunter portion of your brain just lit |
20475s | up |
20478s | and the anchor totem here pretty nuts |
20480s | actually this is a lot of pressure all |
20482s | of a sudden |
20486s | yeah it is isn't it this is actually |
20489s | kind of scary now i mean it does have |
20492s | removal available in one form or another |
20494s | now picked up a tooth again |
20497s | this must be the turn right derrick |
20499s | official uh rogue master i think so yeah |
20502s | i'm just wondering whether you |
20502s | deliberately don't unoperably kill the |
20505s | tooth so you can draw with the spectral |
20507s | uh because he does have a surprising |
20509s | amount of mana to work with with a one |
20510s | mana bone spike as well uh ends up on |
20514s | shadow of death though which is kind of |
20515s | playable technically but |
20518s | you don't feel good about it |
20523s | you're gonna be the rocking shadow step |
20525s | here very nice of course with the zero |
20526s | man and null able to really maximize |
20529s | those trades and basically just remove |
20531s | all real threat from this board not the |
20534s | woods had to commit too much to make it |
20536s | but still right |
20539s | oh yeah i guess actually if if he had if |
20542s | he had gone for the play i was talking |
20543s | about where you don't get the honorable |
20545s | kill and then you get two draws off the |
20547s | spectral side i think he would have |
20548s | actually been one manner of playing |
20550s | location and dracker on the same turn uh |
20553s | if you'd gotten both of them |
20554s | and because of that i i fully respect |
20556s | this line and then you can get |
20558s | spectrocyte over to the left you still |
20560s | have a decent sized board and you |
20562s | actually have a chance for a second |
20563s | pop-up turn once you do hit the location |
20566s | a little bit later |
20567s | yeah really interested what do you think |
20569s | of the uh no coin |
20572s | there i know the coin would would have |
20573s | floated the mana |
20575s | but it is basically three extra damage |
20578s | to play that coin do you think it's |
20579s | going to be impactful elsewhere in the |
20581s | game it could be i mean it's about that |
20584s | potential for second pop-off right |
20586s | because very often in this deck you need |
20587s | to balance the one mega turn versus two |
20591s | good turns uh and i think as i talked |
20593s | about you know if you end up with an |
20595s | eight or even ten attack dagger that's |
20597s | not necessarily winning you the game on |
20599s | its own uh whereas if you can save it |
20602s | for an extra pop-off turn where you get |
20604s | yourself now maybe a five-five or a |
20606s | six-six minion off of the uh the |
20608s | graveyard then you've got a second wave |
20611s | of push which is actually something i |
20612s | really like about this line from ustia |
20614s | yeah and i love this as well spend the |
20616s | mana get the wicked stab face because |
20617s | guess what it's not going anywhere else |
20619s | the plan is very straightforward for |
20621s | easter now |
20625s | woods has another freeze but |
20630s | yeah he's got |
20632s | a little bit i mean yes frieza and macaw |
20635s | but right |
20640s | the problem is does frieza mccoy even |
20642s | particularly win him the race |
20646s | it's not bad like the big problem with |
20648s | freeze is when you freeze your opponent |
20650s | keeps developing the board and then you |
20652s | have to deal with the same problem but |
20653s | worse on the following turn that's not |
20656s | necessarily going to be the case here at |
20657s | all because they're pretty much gassed |
20659s | out of minions edwin is the only real |
20661s | threat now and they have no sign of |
20663s | having the location in hand so freezing |
20665s | it into wow okay never mind uh freezing |
20669s | into going for the command of neptune |
20670s | probably would have been it clear but |
20672s | woods here just taking out the middleman |
20674s | going for the clear first which means he |
20676s | gets less stats yes because he doesn't |
20678s | have the snowfall guardian down but uh |
20681s | he gets it more immediate uh attack on |
20683s | board with just taking these value |
20685s | trades yeah this is big and has since |
20687s | stone and now has starfish from the draw |
20690s | even though not a rogue minion didn't |
20692s | end up being a terrible thing so far |
20693s | this game |
20694s | starfish will be massive here and it's |
20697s | got to be like |
20699s | you know i'll use the phrase all in but |
20701s | you understand what i mean right max |
20703s | resources use this turn to make the air |
20705s | in stone pop |
20706s | no this is huge you've got |
20708s | sin stone serrated uh spike plus wicked |
20712s | stab face |
20713s | i think you leave the knoll stealth just |
20715s | because you really want it to go face |
20717s | and uh face damage towards you doesn't |
20719s | really matter to be honest no did choose |
20722s | to trade yeah i think i would have been |
20724s | with you honestly because it's just |
20726s | three more damage to face when you |
20727s | starfish the potential freeze right |
20730s | exactly exactly |
20732s | where's the canal slogger but |
20733s | unfortunately |
20735s | what looked like a great pickup the |
20736s | second big turn from used to it and |
20739s | looked just too much doesn't it like i |
20742s | thought the canal slugger was really |
20744s | gonna make an impact here but |
20746s | uh it could still do actually to be fair |
20749s | you have wave plus slogger on this turn |
20751s | which you could |
20754s | i guess trade away the five two into |
20756s | their null right |
20757s | and then pray for just a couple of small |
20759s | minions |
20762s | or you could just take the risk of them |
20764s | having no starfish with the uh the |
20766s | snowfall guardian that's the one |
20768s | would you canal slugger do the trade and |
20770s | then prime model |
20774s | interesting because you then you know |
20776s | he's got no health left pretty much but |
20778s | then you do you get a five drop it's |
20780s | true |
20784s | that's not killable |
20786s | that's a problem |
20789s | he has to play it or he just |
20791s | loses yeah does it as soon as he casts |
20793s | that right decision made he can't freeze |
20795s | now so yes actually sorry i think he |
20797s | actually still could because i think |
20798s | macau still passed |
20799s | guardian uh so he could have frozen |
20802s | there |
20803s | but i think in this instance this is |
20804s | actually still the correct play because |
20806s | the outs or lethal are pretty limited uh |
20808s | now with the number a few number of |
20810s | cards in hand and two of them being |
20812s | known entities right he knows one is |
20814s | shroud because of the door and one is |
20816s | smothering starfish or at least a minion |
20818s | sorry |
20822s | turn right because |
20824s | normally you'd crap a tow a trade to |
20826s | swing the weapon yeah well he might |
20828s | actually want to trade the 3-1 into the |
20830s | thalnos right |
20833s | yep |
20835s | unless you want to go face though is the |
20836s | other thing like |
20837s | oh he doesn't have philip fighter i was |
20839s | gonna say if he gets philip fighter he |
20840s | could trade into the two one uh sorry |
20842s | into the uh canal slugger but that would |
20844s | that's what he's cut to make room for |
20846s | the starfish right |
20850s | oh yeah |
20851s | could starfish now and just push forward |
20854s | and know there's no heal |
20855s | but i think i'd like to trade into the |
20857s | thalamus and actually just shroud |
20860s | great yeah and then hold the crapper |
20862s | tower as well in case of a freeze right |
20869s | headwinds kind of okay yeah it's pretty |
20872s | good |
20873s | we could get a cutlass here oh there we |
20875s | go fantastic |
20878s | okay |
20879s | i didn't know it worked like this but |
20880s | yeah you're a caster of course you know |
20882s | it works like this |
20885s | extortion the one three yeah i mean i |
20888s | was kind of thinking about it actually |
20889s | but |
20891s | either way now things getting really |
20893s | really interesting because again the |
20895s | freeze is available this time though |
20897s | were the starfish to be there |
20900s | uh |
20901s | woods would technically be |
20903s | one uh oh no sorry he wouldn't |
20905s | technically technically be one damage |
20907s | off dying to starfish because he knows |
20909s | because only one minion was drawn the |
20911s | two cards in hand have to be starfish |
20914s | and krapatoa right so he knows he is |
20916s | very dead he is just dead if he plays |
20919s | snowfall guardian |
20920s | yep because silence and then krabatoa |
20922s | the claw trades into communion swing |
20924s | with the weapon for four vancleave for |
20926s | four |
20927s | whatever eugene |
20929s | one turn away from daenerys as well |
20932s | derek |
20933s | that's a heartbreaker |
20936s | and i think that's just gg uh i |
20938s | like murloc homes is there anything you |
20940s | could find in there uh |
20942s | if you got scabs it would be too |
20943s | expensive to play |
20945s | yeah same with the draw right with |
20947s | famish like if he drew correct well |
20949s | there'll be nowhere near enough mana to |
20950s | do anything and i don't think there's |
20952s | any more draws that would do anything |
20954s | better than |
20955s | but for three mana that would impact the |
20957s | game |
20958s | i think it's like dave exactly that he |
20961s | could hit |
20962s | him |
20964s | no you just silence it |
20966s | oh yeah of course i mean |
20968s | i was like oh well |
20970s | when a player continues to play when |
20972s | they should know they've lost yes i'm |
20973s | always |
20975s | wait is there an out i've just not |
20977s | thought of but yeah it's just gonna be |
20979s | as simple as that and wow |
20981s | so close and this is the thing about the |
20983s | deck right i think usually played very |
20986s | very well everything you know made all |
20988s | the right choices there as far as i |
20989s | could see but if the game went one more |
20992s | turn to nathrius comes down and |
20994s | it probably just ends in the other way |
20996s | right |
20997s | yeah absolutely uh a uh |
21001s | a card that as i said at the start i was |
21002s | very unconvinced on from ustia but based |
21004s | on that performance i mean man it just |
21006s | looks absolutely genius for this meta |
21008s | game with so much shaman so much mage |
21010s | being able to just get through taunts of |
21012s | druid as well absolutely love it very |
21014s | very clever play uh overall from austria |
21017s | and also like that the weird thing you |
21019s | learn quickly with this rogue deck is |
21021s | you do draw pretty much all of your |
21023s | minions most games that you don't die on |
21025s | turn three right so you actually have |
21027s | that consistency of saying well almost |
21030s | all games that go you know past turn |
21033s | seven i'm probably going to have |
21034s | starfish available so yeah and really |
21037s | good call there from usg getting him the |
21040s | first win on the table and again yeah |
21042s | this is the quarterfinal four so this is |
21044s | first place in the top four |
21047s | going on here so definitely a lot to |
21049s | play for just uh so close to the finals |
21052s | i'm sure these players can almost smell |
21054s | it |
21055s | oh |
21055s | so close at this one and for both |
21057s | players with them being relative uh |
21059s | newcomers to the masters taught system |
21061s | uh it could be a huge boon you know all |
21063s | of a sudden you're setting your sights |
21065s | on the uh the full championships later |
21067s | on if you take the win even if you don't |
21069s | you're in with a good shot of getting |
21070s | there with a strong performance in the |
21072s | last masters tour of the year |
21075s | uh and that can just propel you into uh |
21078s | hearthstone fame which is one good |
21080s | result so everything on the line here |
21082s | and obviously ustia in a better position |
21084s | with having taken that very very clean |
21086s | win on the rogue game one now gonna be |
21089s | queueing up i believe the shaman of his |
21091s | own verse the uh the 40 card spooky mage |
21095s | from woods uh which is a uh a bit of an |
21099s | interesting build you know he's gone |
21101s | with the |
21102s | semi big spell mage inclusion in there |
21105s | with the parrots the blizzard and the |
21106s | rune of the archmage uh which again as |
21109s | i've talked about is leaning in the side |
21111s | of the deck that uh i haven't had much |
21113s | success with in a more controlled style |
21115s | of play |
21116s | and against shaman i don't know maybe a |
21118s | bunch more runes can help you get there |
21120s | it's possible |
21121s | yeah i'm ah it's hard to say because |
21124s | we're casting in the top four right but |
21126s | i'm pretty unconvinced with this deck |
21128s | for many reasons one i don't know why |
21130s | murloc holmes is in like so many decks |
21132s | like is it that good am i just bad at |
21135s | guessing cards like i don't know maybe |
21137s | that's true but also like the times i've |
21139s | lost against it at the times i actually |
21142s | lost against it in my break not too long |
21143s | ago and it was because my opponent |
21145s | played roon and then |
21147s | brand parrot and the rune the only spell |
21151s | that lost me the game was i got one i |
21154s | got pyroblast in the face which was like |
21156s | a one in four and that's the reason i |
21158s | lost other than that it was guaranteed |
21159s | wind so i do feel like even with all |
21161s | this uh the skeletons and everything i |
21163s | do feel like a lot of the deck does rely |
21165s | on that rune of the archmage to just |
21167s | pull yourself out of trouble that you |
21168s | find yourself in quite often so uh yeah |
21171s | we'll see if the any more games can |
21173s | convince me otherwise uh euster now |
21175s | gonna jump over to his shaymin to give |
21177s | it a go |
21179s | and running through things it's a little |
21181s | bit more one of the ish with the juan |
21184s | devara the one smothering starfish but i |
21186s | think that's fine a double schoolteacher |
21188s | is a card that i am a fan of in this |
21190s | list i think there's a lot of really |
21191s | really premium |
21193s | very diverse charming spells at that |
21195s | early mana cost you have tempo you have |
21196s | removal a little bit of healing as well |
21199s | that can be very very clutch to find |
21201s | against some of the burn match ups like |
21203s | mage for example if they get off to a |
21204s | nice heavy ping start |
21207s | uh but the kind of hand i think you're |
21208s | looking for for us for the most part |
21210s | isn't this kind of late game stuff it's |
21211s | not so much the munching and uh |
21213s | finishing off with dinafears it's just |
21216s | early game tempo trying to keep up |
21217s | trying to get ahead if you can uh to |
21220s | clutch out a victory that way and force |
21222s | mage into more defensive plays than they |
21223s | would like |
21225s | yeah the the one thing i will say is |
21227s | that like |
21228s | theo talk and really i mean it's weird |
21231s | because both players play it right so |
21232s | theo talking just happened uh but |
21235s | stealing the dawngrass pero is such a |
21238s | big deal because it's normally so much |
21240s | of the damage available so that's |
21242s | definitely something that could kick in |
21244s | a little bit later on but you're |
21245s | completely right as always with with |
21247s | this form of shaming you just want stuff |
21249s | to do every turn right i think that's |
21251s | generally what you're just looking for |
21253s | because the deck just feels like a 40 |
21255s | card value deck uh most of the time so |
21257s | we'll see how it plays out so far sleep |
21259s | breaker coming down for easter just |
21261s | gonna soak that uh built up ping already |
21265s | there's been an uncanny amount of |
21267s | wildfires drawn on turn one for these |
21269s | decks isn't there |
21271s | i mean there's been an uncanny amount of |
21272s | apec players in the top eight what can i |
21274s | tell you |
21275s | that's how we roll uncanny masters tour |
21283s | cookie something to throw down at least |
21285s | used to imagine wouldn't have wanted to |
21287s | particularly parrot and then draw more |
21290s | cards |
21291s | yeah i think if you're keeping mutinous |
21293s | the plan is to just uh repeat that as |
21296s | many times as possible yeah chomp chomp |
21298s | chomp |
21301s | pay homage to her to chewie who was |
21302s | unable to make it this far |
21306s | bit off more than he could chew |
21308s | hey |
21311s | i'm sure he's finding that very funny |
21312s | through his flood of tears |
21314s | yeah |
21316s | look as long as i'm amused eric you know |
21318s | the rules |
21320s | yes sir |
21323s | weirdly enough is this like just |
21325s | damaged all for one yeah i think it's |
21328s | also |
21330s | just more stats on the board oh yeah |
21332s | like just just play it because you've |
21334s | got it and you know gore lock is going |
21336s | to be a little bit too crazy to play |
21337s | right now |
21340s | making another potential two drawers the |
21342s | problem with power is if you do hit |
21343s | nature spell you're actually |
21346s | over drawing oh sorry you're not over |
21347s | drawing you're up to nine cards in hand |
21349s | okay so parrot is a play |
21351s | yeah it's just like |
21353s | pirate and then |
21355s | hero power or freeze when you could just |
21357s | still draw a card and just play on curve |
21359s | and save pirate for the mutants i think |
21362s | i liked a lot more |
21364s | i agree i do think i just like |
21366s | playing your minions right play them on |
21368s | curve force the mage to make plays they |
21370s | don't want to uh i don't even think it |
21371s | was that bad into death born right like |
21373s | you could even have played it afterwards |
21375s | after you've done the trades if you like |
21376s | so your minions are more likely to die |
21378s | off and also as well opens up potential |
21381s | um |
21382s | uh primordial for next turn right |
21384s | because it's a it's a positive minion to |
21386s | hit the point so it just gives give some |
21388s | more options honestly |
21391s | yeah fully with you there |
21396s | i had definitely feeling clunky |
21399s | at this point though |
21400s | yeah did i have an option for like |
21401s | anybody the most average snowfall |
21404s | guardian ever |
21408s | would give him options with pirate the |
21410s | turn after or to go mutinous would have |
21412s | been interesting but chose to go for the |
21413s | school teacher instead |
21415s | good training too because pretty soon |
21417s | every uh snowfall guardian is going to |
21418s | be the most average snowfall guardian |
21420s | ever |
21434s | loses a minion but keeps the cookie |
21441s | going into dawn grasp here just uh |
21444s | we don't think anything too crazy he's |
21445s | gonna get wildfire and |
21448s | cold case just cold case i think right |
21451s | i believe so oh and ai too |
21454s | hmm |
21457s | not bad |
21458s | overdraws one but got the wildfire in |
21461s | time which is the big one and uh this is |
21463s | the point as mage where you just sigh |
21466s | a sigh of relief right because you've |
21468s | played your dawn grasp you didn't get |
21470s | theotard out of the game because you |
21472s | just lost your hero card uh however |
21475s | while that card may be safe the rest of |
21477s | his hand is very much not safe because |
21480s | yeah it is dinner time yeah just like |
21482s | your typical zombie film whenever you |
21484s | think it's safe it's not and chomping's |
21486s | about to happen because mutants go |
21489s | nails dinathria's first try |
21492s | and oh yes correct play throw the emote |
21495s | out um to the the mental warfare has |
21497s | begun uh but also here it does mean that |
21500s | there's actually just the bran and the |
21502s | parrot to follow up with as well like it |
21505s | and then just brick on there's also the |
21508s | freeze like it does feel like it's going |
21511s | to start going downhill from here and we |
21513s | might be at that point where woods |
21515s | relies on roon of the archmage to dig |
21517s | him out of this |
21519s | yep you're exactly right because it's |
21520s | not just the the munching that's the |
21522s | problem it's the stats on board this is |
21524s | a 14-14 if you leave that unfrozen for a |
21527s | turn that's uh |
21529s | well it's only like a fifth of your |
21530s | health but it's still a lot that you're |
21532s | losing at that point you know what's |
21533s | needs mass polymorph |
21537s | damn straight |
21539s | and in the shape |
21542s | does have double sanctum so can delay by |
21545s | well delay forever it feels like with |
21547s | decent blizzard |
21549s | whatever reason that's put in my mind |
21551s | the like a sheep swat team jumping |
21554s | through the windows |
21561s | they're good with the uh bartering grams |
21564s | that was a double pun that was oh yeah |
21566s | it's good that wouldn't even realize at |
21568s | the start did you |
21569s | oh i knew i knew you knew okay good job |
21571s | good job |
21574s | want double points for that someone mark |
21576s | them |
21578s | do for raven ding ding |
21580s | total |
21581s | lifetime |
21582s | yeah |
21584s | he finally got one |
21586s | who knows |
21587s | yeah we're just going again |
21590s | there's no other real play is there |
21593s | yeah i guess the only other option if |
21596s | we're really gonna stretch would be like |
21599s | brakan and then brand parrot but that |
21602s | just doesn't do the same stuff does it |
21604s | no i'm fully on board with this line not |
21606s | finding theater |
21608s | dings a little obviously he doesn't know |
21611s | it but uh |
21613s | that's where things could maybe go a |
21614s | little bit wrong like even if they just |
21615s | steal a snowfall guardian that starts to |
21618s | rebalance the board a little bit more |
21620s | closely to even uh but for the most part |
21623s | it's a simple game plan for woods you uh |
21626s | you stall and then you play roon and you |
21628s | uh you cross your fingers |
21635s | really |
21637s | yeah i like it you get a deathborn |
21640s | yeah i'm all surprised isn't the hero |
21642s | power at four |
21644s | oh is it well he just done two wildfires |
21648s | oh it's a five okay my apologies i |
21651s | thought it was there only at four i was |
21653s | going to say if it wasn't for i would |
21654s | have expected the ping on the brand uh |
21656s | obviously just to stack it up but that's |
21658s | my bad yeah take it back i'm sorry |
21660s | forgive me to be fair it's pretty rare |
21662s | you see it at odd uh totals most of the |
21664s | time |
21669s | well let's uh laser this board i guess |
21677s | and interestingly enough now actually |
21679s | for woods it's |
21681s | i may have underestimated here not no no |
21683s | with the healing i was going to say not |
21685s | necessarily a rune of the archmage board |
21687s | because the skeleton could take out most |
21688s | of the health but uh yeah with the heel |
21690s | factor as well very nicely picked for |
21692s | ustia uh this does need to be uh |
21695s | at some point i'm gonna say answered |
21697s | with a rune sooner or later |
21700s | and look how good the locations are even |
21702s | if this |
21705s | hey |
21706s | whoa face |
21707s | oh |
21708s | i knew it this exactly happened to me |
21711s | today oh my god |
21713s | dude the sheep swat team dodging bullets |
21716s | yeah i had two sheep on the border my |
21719s | opponent |
21720s | fired face it's uh bringing back |
21722s | terrible memories from me |
21725s | yeah i was saying before i got |
21726s | distracted by the bright uh shiny |
21728s | colours um was the the locations just |
21731s | sitting there even if that was the worst |
21733s | rune of the archmage imaginable you can |
21735s | just freeze them both and then there's |
21737s | varden then there's blizzard like |
21739s | there's so much time uh the only thing i |
21742s | think er woods has to focus on whilst |
21745s | doing this is at least pressing that |
21747s | hero power name in her face every turn |
21749s | now |
21754s | and it looks like it might be quite |
21755s | effective like usually has slowed down a |
21758s | lot uh in terms of his overall game plan |
21762s | yeah although you know a couple of |
21764s | amalgams can change everything |
21766s | it's true yeah |
21769s | or not |
21772s | needed an elemental those are the big |
21774s | ones |
21776s | yeah that's true actually i mean i guess |
21778s | you could go on amalgam numbered like |
21780s | amalgamat amalgam here but i think |
21782s | that's usually just a little bit too |
21784s | much of a gamble |
21800s | hey that's a guardian |
21803s | oh those are the bad ones |
21805s | uh you could give him spindly i think |
21812s | because he's just picked up a guardian |
21813s | right like i think his hand is pretty |
21815s | good with blizzard he can actually |
21817s | blizzard varden on the same turn to just |
21819s | wipe a board he can uh |
21822s | guardian bob |
21828s | yeah i guess he just didn't want to let |
21830s | him reset his hand and maybe thought he |
21831s | wanted to reset his own hand with the |
21833s | way it's working out it's not going to |
21834s | be a bad idea like |
21836s | these are not premium cards he found |
21838s | himself with he wanted to nathrius |
21840s | obviously mainly and did not hit |
21843s | yeah they're not i just |
21845s | thought that like |
21846s | no fall varden was insane |
21850s | it's true it's a lot of stall and damage |
21862s | tough one very tough one |
21864s | because to be fair he doesn't actually |
21866s | have that much uh |
21868s | how much to spin lee away right his |
21870s | hand's gonna be very slim afterwards |
21872s | that was my point right and and my sort |
21874s | of weird question was he picked the good |
21876s | cards from the show which is fine but |
21879s | surely he wants to play command of |
21881s | neptulon it's likely he'll want to play |
21884s | a snowfall what is he playing spindly |
21887s | even the blizzard is is not bad |
21890s | i mean i i guess you could just make the |
21892s | argument are you going to stall stalls |
21894s | then spindly at the end of it all |
21896s | uh |
21897s | unintentional rhyme uh to try and find |
21901s | the |
21902s | reckless apprentice for the big clear |
21904s | later on well you could even just go |
21906s | spindly right out the gate like you know |
21908s | slow fall guardian is good neptulon is |
21910s | good but the the winning card is is to |
21912s | now stop finding more dresh and |
21914s | apprentice |
21915s | gonna be a uh |
21917s | evolved shenanigans going on by the |
21919s | looks of things here with those trades |
21921s | oh yeah |
21923s | oh yeah |
21926s | uh |
21928s | sunglasses dude is that like next card |
21930s | you play it transforms in yes yeah yeah |
21934s | wait |
21935s | oh next card the dies yeah yeah okay |
21938s | sorry yeah the next card you play was my |
21940s | idea for a card |
21943s | little placeholder |
21946s | one day that'll become a card |
21948s | for me |
21954s | yeah this |
21958s | kind of my issue though right like yeah |
21960s | it was very expensive the snowfall |
21962s | guardian was going to be good because |
21964s | woods didn't clear the board |
21966s | i |
21969s | gonna just spindly now |
21973s | yeah but then the question is like do |
21974s | you go amplified snow flurry finley on |
21977s | the side then the question will be do |
21978s | you play blizzard as well yeah yeah |
21984s | so it's a five damage now right which uh |
21987s | if he does get the apprentice it's |
21989s | actually kind of difficult to activate |
21991s | is again the problem |
21993s | i'm calling it now derek |
21995s | this finley will have zero impact on the |
21997s | win rate of |
21999s | the positive win rate for what's in this |
22001s | game |
22005s | yeah he's gonna need something a little |
22006s | more impressive than spindly to get |
22008s | himself out of this one oh there it is |
22010s | like that |
22011s | another pyro to the face please |
22022s | i mean |
22025s | gonna go for blizzard first i was trying |
22028s | to just work out if there's like wow |
22031s | really that much difference between the |
22034s | ordering here |
22035s | because |
22036s | yeah this means that if roone whips |
22040s | he doesn't just die |
22042s | but if roon whis next turn he dies you |
22046s | know what i mean it's kind of difficult |
22047s | i guess this gives him one more draw to |
22048s | see what's cooking |
22051s | yeah also gets like another ping face |
22052s | along the way which just means |
22054s | creeping closer and closer towards |
22056s | cheesing out a win with uh |
22058s | more dress apprentice roon as well |
22062s | but i agree it's much of a muchness in |
22064s | terms of how you order it kind of like |
22066s | the look of another evolve honestly |
22069s | that's silly just go again |
22071s | no not at all these are quite damaged |
22073s | minions right yeah |
22076s | you'll lose stats on the snowfall but |
22078s | that's all you'll probably lose stats on |
22081s | on average |
22082s | yeah you are sad to lose the health i |
22084s | would admit on the |
22086s | elemental |
22089s | that's true that is true |
22091s | yeah it's an argument to varden isn't it |
22095s | i mean it could still be both like |
22096s | farting into a five truck yeah |
22098s | yeah it's just maybe it's vardhan just |
22101s | let the elemental maybe get pinged off |
22103s | or something and then hit it right it's |
22105s | reckless |
22108s | huge uh |
22110s | there's |
22112s | currently no way to upgrade it |
22114s | unfortunately because i think it's five |
22116s | still |
22121s | correct i was looking at some really |
22124s | silly things |
22125s | like you know come out there's like |
22126s | command of neptulon doing any trades |
22129s | right but it just doesn't |
22131s | uh oh sorry it does actually with the |
22134s | heel uh you you trade neptune to the |
22136s | light shower and then into the heel |
22140s | uh into this uh the guardian but i i |
22142s | think that's a little convoluted at that |
22144s | point i love it |
22148s | oh |
22150s | that's bad that's really bad |
22154s | it's a wildfire and this is all terrible |
22157s | oh let's get the kill |
22160s | that's something i guess but he's taking |
22162s | a lot of damage freezes right |
22165s | okay okay |
22166s | solve all problems |
22168s | that's great i underestimated their |
22170s | power |
22170s | yeah |
22172s | locations have the high ground i don't |
22174s | yeah it works locations are the high |
22187s | okay well now that evolve is looking a |
22188s | little more tempting right oh yeah |
22191s | especially with the null |
22197s | yeah i think that's what we're gearing |
22199s | up for here you ever throw in the |
22201s | clownfish or something as well |
22205s | that's the manner right |
22207s | yeah i guess you're not really afraid of |
22208s | being |
22209s | bored locked that much anymore you've |
22212s | seen a lot of yeah and it's three mana |
22214s | three two like |
22216s | just beef it up |
22219s | you're trying to go hot streak hero |
22221s | power for zero there oh if only |
22229s | oh |
22230s | hoot |
22232s | cheeky lothar as well that's not bad |
22235s | i'm coming |
22239s | look for the trade on the egg win to get |
22241s | the better attack on the low car uh-huh |
22244s | hold the load |
22251s | oh can roll again on the uh nixia nice |
22253s | yeah for sure oh there we go |
22260s | um this |
22262s | demands a very very big response uh |
22266s | apprentice is at six |
22268s | uh oh no uh eight now right because he |
22270s | got an honorable kill last turn |
22273s | um |
22274s | i think |
22275s | and the order of play |
22278s | how does it even work when you are |
22280s | evolving i actually don't know when you |
22282s | have a full board of evolved minions |
22283s | like i'm assuming deathwing is last |
22286s | um |
22288s | this is just left to right |
22290s | uh |
22292s | i don't know it's not left to right |
22296s | is it the order they were played in |
22297s | before they evolved play order |
22300s | it's usually play order but if they've |
22302s | all been evolved i'm not sure yeah you |
22305s | know what let's find out that's that |
22307s | played first i don't know |
22311s | i think it's just freaking out man |
22313s | just doing its stuff |
22315s | i guess it is play order before they |
22317s | were evolved yeah that makes sense |
22319s | either way a very very good uh |
22321s | apprentice turn meaning that we get a |
22324s | full clear potential but instead now |
22326s | we're sending that face 10 damage |
22329s | pyroblast for two mana and this time he |
22332s | gets to choose where it goes no |
22334s | going into vardhan this time plus the |
22336s | freeze |
22337s | means that things |
22339s | there's just nothing i think have come |
22341s | to an end for us yeah finally |
22348s | yeah i mean question you asked yourself |
22351s | straight away can i heal for more than |
22353s | the hero power what's that no oh no okay |
22359s | oh yeah |
22361s | oh you said it we're really early on the |
22364s | fact that sorry to interrupt uh that |
22366s | woods got dawn grasped down very early |
22368s | and very safely |
22370s | then all you really have to do is not |
22372s | die because eventually you're gonna |
22373s | start pyroblasting them for two mana as |
22375s | you said and uh it seemed to have paid |
22377s | off nicely |
22379s | yep absolutely i think just very well |
22381s | played uh by woods he realized the uh |
22384s | the value of vardhan as soon as possible |
22386s | realized the value of upgrading that |
22388s | hero power as soon as possible and even |
22390s | though i think you and i agreed on uh |
22392s | a couple of his plays with uh the |
22394s | swapping uh off of theater specifically |
22397s | i'm pretty sure that finley uh in hand |
22400s | did work |
22402s | was definitely integral to winning the |
22404s | game 100 |
22405s | mascots cheering him on that's what |
22407s | finley does you be that angry sir |
22409s | spindly i don't know |
22410s | you cannot |
22413s | yeah really really good win there for |
22415s | woods because there were moments right |
22416s | and it's it's kind of the story of |
22418s | shaymin right now is you feel like |
22420s | you're never going to beat them in a |
22422s | true sort of war of attrition uh there |
22425s | because again you saw how many cards uh |
22428s | that uh you should had in hand it could |
22430s | have gone on for quite a while there but |
22433s | it's just the relentless damage from the |
22435s | ping and it's why it's so strong where |
22437s | running dinathias and dawn grasp means |
22440s | that you've got two options unless your |
22442s | opponent like brand theo tells you or |
22445s | something then you know you're gonna |
22447s | have one of those potential win |
22448s | conditions at bare minimum |
22452s | very very true which means with that all |
22454s | squirreled away we're left with uh |
22457s | shaman shaman uh and uh mage druid uh on |
22461s | both sides respectively are you groaning |
22462s | at the potential of a shaman mirror |
22464s | perhaps or even not potential anymore |
22466s | derek oh it's in there i just speak |
22469s | oh potential it's happening |
22472s | payment versus shaman coming up next and |
22474s | this is |
22475s | probably |
22477s | going to be a slog um |
22481s | realistically though |
22482s | what |
22483s | if anything |
22485s | actually can happen that would like |
22487s | propel one player to really just win you |
22490s | know what i mean like really get ahead |
22492s | and end the game in a timely fashion is |
22495s | there anything |
22496s | i mean there's there's the ones we |
22497s | always talk about with shaman that still |
22499s | very much apply if you hit mukbal into |
22501s | null you're in a great position if you |
22503s | go mutinous uh bolner plus para and you |
22507s | eat their dinathius their theater their |
22510s | mucinous their kale fast you're probably |
22512s | gonna win but for the most part you know |
22514s | a lot of times in this matchup that |
22516s | doesn't happen right you know you're |
22517s | unlikely to know plus mukbal you're not |
22519s | necessarily guaranteed to get that many |
22521s | mutinous activations |
22522s | this match up and this kind of this meta |
22524s | in general i think uh |
22526s | hunter has put it best when i was |
22528s | talking to him recently it's just vibes |
22530s | it's just vibes man like you can't |
22532s | really pinpoint exactly what you're |
22534s | doing with any deck in any specific time |
22536s | there's not these very common play |
22538s | patterns you want to see especially the |
22540s | case with shaman where there's so many |
22541s | disparate parts disparate packages with |
22544s | the uh the deck at any given time |
22547s | just gotta vibe it out |
22549s | well i'll try and take that advice into |
22551s | my ladder games in the future whenever i |
22553s | lose i was like yeah but you know i was |
22555s | vibing just vibes man |
22558s | not about the games you win it's about |
22559s | the games you don't win |
22563s | i'm not sure what i tell myself anyway |
22566s | all-time great quotes ever but uh |
22573s | oh he missed he missed the sin stone |
22576s | time |
22580s | even pick |
22582s | uh |
22584s | ana tide i think all the rest are |
22586s | pretty bad |
22589s | could start getting to work with anchor |
22591s | totem wow really okay fair enough what's |
22594s | up his turn |
22596s | yeah that's true |
22600s | end up with a 3-4 after that evolved bit |
22602s | of a desperation one |
22606s | what's pretty interesting about the |
22607s | match up right is that |
22610s | you would assume at surface level |
22614s | the players don't care if they |
22616s | if their opponent just |
22618s | picks a 3-2 right but the damage as |
22621s | we've seen does stack up and the healing |
22624s | is the one |
22625s | real weakness for the shaymin outside of |
22627s | daenerys so it is something if a couple |
22630s | of minions just keep punching you you |
22632s | are a detriment versus your opponent |
22634s | right so uh yeah there is a reason for |
22636s | them to fight and this is why i love the |
22638s | elemental amalgam oh this is what we |
22640s | sign up for just the big hitters |
22644s | nepchillon and alec |
22646s | he's a huge man uh is there any way to |
22649s | buff alec here right now i don't |
22652s | think so right not consistently |
22657s | uh but to be honest |
22659s | yeah i guess it probably is neptune i |
22661s | like my my mind definitely goes towards |
22663s | alec here because like most the time |
22664s | neptune is just way too slow to be |
22666s | picking but you're almost definitely |
22668s | going to have the time for it in this |
22669s | matchup |
22670s | and it's it's actually really good |
22672s | against sort of a medium snowfall |
22675s | guardian right because you just play it |
22676s | and punch the crap out of it basically |
22679s | and it just doesn't really matter you've |
22681s | not really lost anything to that turn |
22688s | one real fear obviously is getting |
22690s | mutinous before you can get neptulon |
22692s | down but the hand is full of minions you |
22694s | don't want to lose so i don't think |
22696s | that's really a consideration at all at |
22698s | this point |
22699s | definitely a potential glass half empty |
22701s | is there the hand is full of cards you |
22702s | don't want to lose so you're going to |
22704s | lose cards you don't want to lose it |
22706s | so |
22707s | yep it's going to suck no matter what |
22709s | yeah fill your boots with neptulon one |
22711s | thing to keep an eye on though is woods |
22713s | does have kel'thas brand sitting there |
22717s | it doesn't really have to pay off for |
22719s | that yet but the combo is just sat there |
22721s | ready and waiting with 30 cards still |
22723s | left in the deck so yeah that's |
22725s | something that again could sort of spike |
22727s | the game right uh if daenerys is picked |
22729s | up in any kind of timely manner |
22732s | i mean even before that uh knoll kale |
22735s | fast uh neptulon uh on turn six if he |
22738s | doesn't play any cards uh up until that |
22741s | point he could just pass his next turn |
22743s | uh that is a possibility which is a huge |
22746s | tempo swing very true because he has a |
22749s | mock pools as well for that turn right |
22751s | that's true yeah yeah yeah on the null |
22753s | in the same turn that would be very |
22755s | scary does jesus know now and that's the |
22757s | 100th raid boss and x you've seen so far |
22760s | and he can actually do both i think in |
22762s | this instance because he goes null now |
22764s | clownfish which makes his |
22767s | uh |
22768s | cookie cost one so then it's cookie coin |
22770s | kale fast neph chill on on the same turn |
22773s | next turn that's enormous |
22776s | and also no snowfall guardian yet |
22788s | oh this is so sick come on he's gotta do |
22790s | it right even glug to follow up to munch |
22792s | up all those stats cob on man |
22797s | i'm now i'm trying to work out if glug's |
22800s | just |
22801s | better |
22803s | oh fair play glug is always better |
22806s | any situation hearthstone or not glug is |
22808s | the correct answer |
22810s | if you asked any question any job |
22812s | interview and you don't really know what |
22813s | to say just say glug |
22815s | but what are some of your weaknesses |
22817s | glug |
22818s | oh yeah perfect perfect true yeah me too |
22821s | he hide on the spot |
22832s | really sad considering it there are just |
22834s | so many options though as well right |
22836s | because |
22837s | there is still the brand there's the |
22838s | bone as well there's like so many |
22841s | different little things you can do with |
22844s | this deck and these sort of |
22845s | combo cards i think it's key not to |
22848s | overthink it and maybe just say well you |
22849s | know what what's just really powerful |
22851s | this turn let's do that |
22855s | i i think the the difference maker for |
22858s | me is we're going into turn seven so |
22859s | you're expecting mutinous and if you go |
22863s | cookie kale |
22866s | other way around whatever um |
22868s | not only do you dump a lot of your |
22869s | powerful cards for net for the mutants |
22872s | on the other side but it's kind of just |
22873s | too much pressure for them to even be |
22875s | able to play mutinous |
22877s | yeah |
22878s | unless they kell pass it and do the |
22880s | things you maybe should have done |
22882s | yeah sure i mean look at this you have |
22884s | devourer if you want it right instead of |
22887s | even mutinous to just chomp up this |
22889s | board |
22891s | oh is there |
22893s | anything better with clownfish no there |
22895s | isn't |
22896s | gotta be devourer right because he |
22897s | traded into the two too i guess this |
22899s | gives him involved options as well but i |
22900s | like this a lot oh it's insane |
22906s | oh yeah the brand costs zero i didn't |
22907s | even factor that in because everything |
22908s | costs 0. |
22911s | and i am very ambitious |
22915s | yeah |
22916s | i couldn't have got |
22917s | anything else in he needed a two mana |
22919s | molecule |
22920s | yeah they're an amalgam then |
22923s | i think that emote was because he forgot |
22926s | to evolve the five drop |
22929s | that a fair assumption because that was |
22930s | the yeah |
22932s | right that feels like a mistake yeah |
22934s | yeah because i think you do it's not |
22935s | involving anything else right usually |
22936s | you let kel fast sit there and make your |
22938s | opponent kill it |
22941s | yeah do you think that was a little bit |
22942s | of an oops because |
22944s | it just would have had probably so many |
22946s | more stats right you get six drop could |
22947s | have got a taunt to help protect your |
22949s | board as well |
22951s | and i |
22953s | think there's only really one play now |
22955s | for woods right you just have to go for |
22956s | the neptune online it does just clear |
22959s | the devourer somehow |
22964s | he's not even going for it wow okay |
22968s | oh man that's risky i kind of like it |
22970s | though |
22972s | but now |
22973s | brand pirate |
22977s | oh and just like let that go absolutely |
22980s | wild |
22982s | just assume it's going to target |
22984s | neptulon in their |
22985s | cookie like the parrot just starts |
22987s | inhaling and then just doesn't stop the |
22990s | entire universe starts imploding inside |
22992s | it turns around and just says call me |
22994s | kirby |
22999s | oh it's gotta be right you just |
23001s | munch everything |
23003s | it's just good because also your |
23005s | opponent has four cards in hand what |
23007s | they actually got left right yeah |
23010s | oh let's go |
23013s | it's such a big bird |
23017s | oh oh |
23020s | oh |
23021s | just missed |
23024s | yeah it's only 22 23. |
23028s | okay you even have brown on the uh the |
23030s | school teacher as well so you're looking |
23032s | for |
23035s | i know did you take bioluminescence |
23036s | because you want to hit they got geyser |
23038s | to just kill the fortu if you want sure |
23041s | yeah just as a simple level |
23044s | or if you're feeling really spicy just |
23045s | push it push the damaged face |
23051s | i hope that went face it definitely |
23053s | didn't but i hope it did |
23058s | yeah let's put that second from the |
23059s | bottom and then let's put a worst card |
23061s | directly on the top perfect |
23065s | or second from the top sir oh five mana |
23068s | over half of the manner available this |
23070s | turn spent on drawing a couple of cards |
23072s | just get oh |
23075s | then again is it even gonna save him |
23076s | that's still an eight drop |
23078s | or the dude shocker or whatever it's |
23080s | called |
23083s | i hope that's what it's called |
23085s | upset that card needs to be buffed |
23087s | because there is no way we're going |
23089s | through a whole two years and not seeing |
23092s | a card that throws minions at stuff not |
23095s | be played yeah it's way too cool |
23105s | all righty |
23107s | might be the turn to get broken down |
23109s | right um |
23111s | just to start juicing those hero powers |
23113s | i think i'm looking more heavily at |
23114s | mutanus i i just kind of want to start |
23117s | locking out the outs |
23119s | of |
23120s | daenerys freezes |
23123s | um |
23123s | [Music] |
23125s | you'd already assume there's no guardian |
23127s | right because |
23128s | that was clearly about the desperation |
23130s | play from woods right here and five |
23132s | minutes to draw instead yeah that's a |
23134s | good point |
23137s | yeah again not by no means saying |
23139s | mutants is a bad play here just piles up |
23141s | more threats gets to push seven to face |
23143s | because i don't imagine |
23145s | i'm not gonna trade |
23147s | these trades come on man surely that was |
23149s | the face |
23154s | oh |
23155s | comes here to save the day |
23158s | yeah |
23159s | he starts inspecting what's happened |
23161s | here and it's just like i'm out i don't |
23162s | know what's going on |
23164s | there's just bodies everywhere well |
23166s | there's piles of bones and then a little |
23168s | parrot sat in the corner it's like what |
23171s | happened here i'm out |
23175s | what's in europe you've been promoted |
23185s | you know i mean |
23188s | he's not great to do he's gonna at least |
23190s | start with murloc holmes commander |
23191s | neptulon is good of course but |
23195s | he's |
23197s | laid kale fast so you know it's that one |
23199s | just pick |
23202s | this one's much harder |
23206s | probably not primordial wave |
23208s | because we would have seen that but |
23211s | honestly i don't know i i think it could |
23212s | be any of these it's it right okay |
23218s | i mean he spent the whole turn on the |
23220s | mystery here and he does get it right to |
23222s | be fair |
23225s | it's time to go i'm just gonna kill the |
23226s | seventh |
23229s | okay fair enough you solved the mystery |
23231s | you don't often see that |
23233s | i'm gonna hold the airwave |
23236s | okay taking six from the muteness |
23238s | obviously me the mutant is not huge |
23240s | right it's a big minion in general but |
23242s | not threatening enough |
23246s | 12 damage face available on this turn |
23250s | and i think we're always just taking |
23252s | that we want to start pressuring them |
23254s | threatening to kill them every time fire |
23256s | rolls around |
23264s | yeah i think i just like i think the |
23266s | more hero powers you get to press with |
23268s | prakan the happier you are right so i i |
23271s | think just getting this down now nothing |
23272s | really shines is anything that much |
23274s | better |
23275s | the only thing to consider |
23278s | was a preemptive trade with the mutinous |
23280s | and then heal but i think at this stage |
23283s | in the game not worth it by any means |
23291s | nice clean clear with the piranhas |
23295s | also got off at the heel hero power |
23297s | right so he was fine passing down |
23299s | big time |
23301s | no fire though which is obviously what |
23302s | you'd like to see to just keep |
23304s | threatening threatening threatening uh |
23306s | but with all the mutinous effects used |
23308s | up uh for this game uh so far as we can |
23311s | tell uh woods is pretty happy to find |
23314s | the genathrius because he can really |
23316s | start juicing that piranhas in hand |
23318s | knoll that can sacrifice in |
23321s | ever worth |
23324s | playing |
23337s | 10 |
23344s | it is big i'm not hugely convinced but |
23347s | the problem is |
23348s | one fire hero power |
23351s | and then he's suddenly in a scary zone |
23352s | again yeah he gets to heal with the |
23354s | swing of the weapon but he has to kill |
23356s | this mutinous and one d like six from uh |
23359s | the brakan again puts him in a huge |
23362s | problem and he doesn't even know what's |
23363s | in the nugget |
23366s | now this is kind of a heartbreaker of |
23367s | the turn he really wanted to slam that |
23369s | primordial wave |
23371s | or just at least target the knoll |
23373s | uh with the muck pool but he has to just |
23375s | get himself a six drop here which is a |
23377s | good one |
23378s | uh just to get a bit of extra culture |
23380s | right yeah exactly i think it summons a |
23382s | 2-4 uh on death rattle now or something |
23387s | uh but i mean woods's hand has improved |
23389s | a lot now right mutinous donath oh yeah |
23392s | getting big |
23394s | and every turn he holds off the uh |
23399s | the potential damage swing if he wants |
23401s | to go for the the bolner denathrius is |
23403s | there if not then he can still just go |
23406s | like bone and mutinous right and start |
23408s | chomping |
23410s | many choices |
23416s | trying to think what the the primary |
23417s | game plan should be here for us because |
23420s | his options uh his like his advantages |
23422s | are starting to dry up woods is going to |
23424s | heal at some point soon he's got a more |
23427s | meaty hand right now |
23429s | uh and used i guess just has to try and |
23432s | go really wide on the board and hope |
23434s | that that gets there maybe there's no |
23436s | freeze on the other side because uh like |
23438s | you said it's a little bit uh he would |
23440s | have played it earlier on if he had it |
23442s | oh |
23443s | yeah i think he's relying on actually |
23446s | just getting a surprise six damage his |
23448s | opponent not playing dinah threes |
23451s | and then having the murlocs to push |
23453s | damage right |
23454s | with fleurgal yeah okay i'm excited |
23458s | what happened |
23460s | oh not daenerys it's mutinous here |
23463s | these uh this is finger food right now |
23465s | this is not a full meal |
23468s | this is when you go to a pie that's way |
23470s | too fancy and all you want is an actual |
23471s | full plate of food |
23473s | yeah you get like a deconstructed hotel |
23477s | cheese toasty and you're like no i just |
23478s | want a real one yeah i don't even know |
23481s | what that was |
23483s | i was just worried after i saw on that |
23484s | one he's one for fancy named food |
23487s | i had that i went uh i went with my |
23489s | girlfriend's parents to a very fancy |
23490s | restaurant in france which was delicious |
23492s | but at the start they bring you like a |
23494s | little a moose bouche and one of them |
23496s | was just like it was good it was like a |
23498s | truffle cheese toasty little bite and it |
23501s | was nice but it was just a cheese toasty |
23504s | yeah you can't really uh dress it up |
23506s | that much can you exactly kind of is |
23508s | what it is i wasn't gonna tell the |
23510s | waiter that in my extremely pigeon |
23512s | french but uh yeah i'm on to them |
23516s | if you just put a fancy word in front of |
23518s | it we could just sell cheese toasties |
23520s | for 50 quid a pop yeah wait a second le |
23522s | cheese toasty i know what this is |
23526s | the cheesy a toasty r |
23530s | or the the onstar toast |
23533s | to |
23535s | take me pick taste |
23539s | i ended up being schooling from the |
23541s | second nagaland i actually didn't catch |
23543s | that till we just saw it now |
23545s | yeah prime model again which i think |
23548s | you know we used to could be at least |
23549s | looking at this turn especially with the |
23551s | null being played |
23552s | yeah agreed you've got piranha trade in |
23555s | no valley trade the taunt |
23557s | uh |
23558s | even drop the air anchor |
23560s | right |
23562s | uh yeah i guess through afternoons |
23566s | yeah not now if he goes for primordial |
23568s | but just before if he didn't want to |
23569s | play the piranha instead but i think |
23571s | this just works out oh no another knoll |
23574s | and the explosive sheep and the |
23576s | trickster oh disaster |
23580s | oh |
23582s | but there's the damage that's what we |
23583s | needed to see |
23588s | okay so this is just daenerys and then |
23592s | parrot them probably |
23594s | agreed |
23597s | that's the combo that's the real combo |
23599s | right that's the game winner |
23601s | wait is |
23605s | white well woods just wants to guarantee |
23608s | as much board clear as possible |
23611s | yeah i mean the best way to do that is |
23613s | which again with that sheep you've got |
23615s | to look at it right |
23617s | yeah yeah yeah |
23618s | but i think it's fairly juiced at this |
23620s | point we're like 10 i think at this |
23622s | point around there |
23632s | who damaged the donations it's a little |
23634s | bit annoying |
23640s | and are there even any murlocs left in |
23642s | the deck like not many |
23644s | yeah |
23646s | oh i can check when exactly 15 right |
23649s | wait |
23650s | can't check |
23652s | no good if only i had |
23655s | anger in a minute |
23659s | oh yeah my things just broke give me a |
23660s | second to let me refresh |
23662s | as you were derek carrier carry on |
23665s | uh yeah i mean well the the headline is |
23668s | right this is just really really slowing |
23670s | down for osteo whether or not there's |
23671s | murlocs left in the deck uh which i |
23674s | think is like |
23675s | one clownfish |
23677s | couple of amalgams |
23680s | uh it's like it's okay it's okay but |
23683s | it's not as big as what's happening on |
23684s | the other side of the board which is |
23686s | just not slowing down |
23687s | there's just more damage |
23689s | of course pirate doesn't have lifesteal |
23692s | unfortunately for woods but still good |
23695s | amount of damage being pushed catching |
23697s | up on the the health difference here |
23699s | yeah big time |
23700s | getting very close to equalized |
23703s | it's not going to be rough as well |
23705s | because although woods is on low health |
23707s | uh he can't really expect too many more |
23710s | ways to actually stop daenerys right |
23714s | which means the second in atheists gets |
23716s | to hit phase it's probably just over |
23718s | yeah if this heals for 10 i think uster |
23721s | is in big big trouble |
23725s | and uh how do you stop that |
23727s | you could get the |
23729s | [Music] |
23731s | lead |
23738s | yeah that's still good well both of |
23740s | those stop it |
23742s | and you still get to go face for two |
23744s | this turn |
23746s | and next turn and if you get a five uh |
23749s | sorry a six damage hero power next turn |
23752s | that's a winning combo perhaps |
23756s | makes sense to me |
23759s | and it's razor razor thin right now so |
23763s | close |
23766s | oh |
23766s | he got it your final encounter |
23770s | oh percondo |
23776s | he has to play bakan right he just has |
23778s | to |
23782s | yes it can't be any other players to |
23785s | prakhan and taunt right |
23790s | and then just pray that that's enough |
23792s | you torn and heal |
23795s | oh oh wait a minute |
23797s | does the anchor |
23799s | and the piranhas get through the |
23811s | which means it's |
23813s | who off lethal |
23815s | but he can't stop the tenacious |
23818s | oh my wait wait goodness he does it all |
23821s | pushes damage |
23822s | and waves right |
23825s | golly denies the donathius yeah that's |
23828s | the big one you could also i mean if you |
23829s | play knoll you get a ten drop as well |
23831s | yeah that's what i mean like if dinah |
23833s | three swings he's in huge huge trouble |
23836s | he has to stop it and so that's gonna be |
23839s | what three four five six seven yeah he's |
23841s | got enough mana as well |
23851s | is it game i mean it doesn't have any oh |
23853s | no no i just had much follow-up extra |
23854s | damage oh sorry |
23856s | yes oh sorry not it's game my bad |
23859s | it's me mumbling don't worry about it |
23865s | i'm coming |
23868s | also does the extra small benefit of |
23870s | juicing the denatures a little bit as |
23872s | well with the two piranhas |
23876s | something |
23879s | now what's the nine job gonna be |
23882s | whoa |
23884s | oh it's on he didn't get the damage |
23886s | through oh he did because of elixir i |
23888s | was just going to say my world war was |
23890s | shouldn't he have attacked first yeah |
23892s | yeah yeah |
23895s | oh and the parrot what what does |
23897s | paraguay is that still |
23900s | no it's brakan it's brukan we can't but |
23902s | also his nine drop was devourer oh man |
23908s | oh it's so close so he can go devour of |
23911s | his own which just gets omega big at |
23914s | this point with the three minions on the |
23915s | other side of the board but he's a two |
23918s | blooming health and then your opponent |
23920s | like they just dropped to nathrius and |
23922s | hope for two lucky missiles |
23925s | look |
23927s | all in on devourer |
23928s | this four four's a sign it's gotta be |
23931s | right yeah just devour and go |
23934s | whoa |
23935s | oh there's a chance he lives |
23939s | it's so close man |
23944s | this dinathius is up to like 10 yeah |
23946s | actually 10. oh my god |
23951s | you missed they missed everyone |
23955s | oh |
23957s | he's still not dead what is this game |
23960s | got 20 what 25 |
23965s | also what gets to heal this turn |
23969s | and go above a damage hero power from |
23972s | euster that's right oh my god and he |
23975s | gets to freeze |
23977s | so we can just go macaw munch that eats |
23979s | the donathious on the other side |
23980s | guaranteed |
23982s | oh |
23984s | gets the heel the heel's so big |
23987s | i cannot believe he's one |
23990s | million damage |
23993s | what are even the outs now for us does |
23995s | he have another guardian maybe or i |
23997s | think the outs are in the next game |
23999s | derek at this point i think it might be |
24002s | even |
24003s | like |
24004s | even a guardian woods has two guardians |
24007s | so you can't win that fight right like |
24009s | it's just not gonna |
24011s | matter and the problem now is |
24014s | users in range of damage hero power |
24017s | woods is not and if you assume they they |
24020s | get their own hero powers at the same |
24021s | rate |
24022s | who's just forever going to be in the |
24024s | the soft danger zone right yeah |
24031s | oh nemo's not going to help this time |
24034s | i think that's it |
24039s | got nemo gorlok |
24043s | and then you can get an amalgam but that |
24044s | can't even discover you anything that |
24046s | allows you to survive |
24048s | oh that's going to be game woods takes |
24051s | it and i know we started the series off |
24053s | of the game off sorry saying like well |
24055s | these shaymin games go long they get |
24057s | very grindy but i will say derek this |
24060s | one one of the more exciting ones that |
24062s | i've had the pleasure to cast wow |
24065s | that was just such a sick ending like |
24067s | i'm sure there's so many points along |
24069s | the way where the players are like oh |
24071s | could i have saved one extra health |
24072s | could i've healed one extra damage along |
24074s | the way because that's the kind of |
24076s | margins we were working with there uh to |
24078s | potentially be fighting back and forth |
24079s | with there was even again we we had the |
24082s | discussion in this same game of |
24084s | hearthstone way back when uh about |
24086s | whether just the instead of the globe |
24088s | turn was it just go off with kale fast |
24091s | and dinah three years to just land a |
24092s | huge board that turn instead of doing |
24094s | the glug |
24096s | and and you know maybe that would have |
24098s | turned out differently maybe it would |
24099s | have been way worse who knows but |
24101s | regardless such a back and forth game |
24104s | and it's not often you see both |
24106s | dinatharius played and neither player |
24109s | wins off the back of it it was crazy he |
24112s | needed two damage to go face and zero |
24116s | went face with the help of that 20 |
24118s | health devourer there it is |
24121s | which means that woods a single game |
24124s | away from those semi-finals now |
24126s | guaranteeing himself the top four spots |
24128s | in masters tour murder at castle nathria |
24131s | just the druid left over as well having |
24133s | one with his mage and shaman now and he |
24135s | needs to get one win against either |
24138s | shaman or |
24140s | mage i think on the other side as the uh |
24143s | the only difference is was the the rogue |
24145s | on one side |
24146s | uh and the druid on the other and uh |
24149s | druid versus sharman uh druid versus uh |
24152s | mage two very interesting matchups as |
24154s | the kind of trifecta i think of three |
24155s | most popular ladder decks right now for |
24158s | what i'm seeing at least |
24159s | um and against shaman |
24162s | it it's such a close battle because they |
24165s | they are very similar decks in a weird |
24167s | way where they have |
24169s | fairly slow starts all things considered |
24171s | shaman with a little bit more potential |
24172s | for explosivity |
24174s | uh very disruptive late games with |
24176s | theater and mutinous available on either |
24179s | side to mess things up uh and the |
24181s | devourers for both players to munch |
24182s | either side of the board but then they |
24184s | have other power spikes along the way |
24186s | like the ramp for druid makes an |
24188s | absolute world of difference in hitting |
24190s | those key turns a little bit faster but |
24192s | sharpens disruption is a little bit |
24194s | stronger because they have mutinous the |
24196s | macaws the bowl of the brand to double |
24198s | down on all those disruptive effects so |
24200s | it's really really tough to call this |
24202s | one at the start of any game it is going |
24205s | to be tricky as well because if it's |
24206s | against really any of the freeze decks |
24208s | so he's going to be going up against the |
24210s | sherman from used to um there is the in |
24212s | this list the naga giants which again so |
24215s | what do we talk about in the rogue |
24217s | matchup is well those stats don't get |
24219s | reduced if you silence them right so |
24221s | there was the starfish and the naga |
24223s | giants that could potentially if they're |
24225s | on board and get frozen just pop out of |
24227s | that freezing and punch them for eight |
24229s | to 16 damage anyway so yeah there's a |
24231s | lot going on woods not messed around |
24234s | saying you know what hello donathious |
24236s | you can stay and they're going to keep |
24238s | hold of that along with that wild growth |
24240s | and go |
24241s | taking pretty much all the boxes you |
24243s | want in your opening hand here |
24245s | very much so yeah it's uh |
24248s | very close to the perfect druid hand |
24250s | right now a little bit of extra uh card |
24252s | draw i guess to round this out would be |
24254s | what you want because you'd rather just |
24255s | ramp every turn with garth and not have |
24257s | to spam the draw on that hero power uh |
24259s | but yeah definitely demanding that |
24261s | usually gets off to a nice fast start |
24263s | here or find some of those key |
24264s | disruptive tools that i talked about you |
24266s | know tope is nice as well to follow up |
24268s | with oh yeah |
24270s | because again i think |
24271s | a lot of not enough respect was shown to |
24274s | this card in reviews i know you were |
24276s | part of a review of course derek but i |
24278s | thought this card looked insane and i |
24280s | think a few people said oh too slow or |
24283s | not needed i was like wow and it turned |
24286s | out that hey it's pretty good endless |
24288s | three threes with rush seem strong who |
24290s | would have thought |
24292s | yeah i think the one question for me was |
24294s | whether or not there'd be enough whether |
24295s | or not there'd be enough playable nature |
24297s | spells in the right deck |
24299s | because obviously we have innovate |
24301s | nourish wild growth these are all very |
24302s | very powerful but a lot of them were new |
24304s | like |
24305s | are we gonna play uh |
24307s | uh the planted evidence is that good |
24309s | enough on average does that discover |
24310s | enough nature spells on average uh the |
24312s | natural causes and uh in the end i think |
24315s | it's just very very clear yes you play |
24317s | topiar if you have any amount of nature |
24318s | spells in your deck |
24321s | even one that'll do |
24323s | interest as well woods going for that |
24324s | nourish not gonna drop the gurf wants to |
24326s | hold on to the coin because i think he |
24328s | would have gone |
24330s | coin hero power uh likely that turn to |
24332s | not miss out so you have to go for the |
24334s | nourish instead |
24336s | i'm gonna go up to eight man the next |
24338s | turn now with the coin if needed doesn't |
24339s | mean he gets to play a miracle though |
24342s | but uh |
24345s | one bloodlist away from a good time |
24348s | i mean forget about the bloodlust he's |
24349s | just killing him this turn |
24352s | this is insane yeah woods is like wait a |
24354s | minute this give me time this isn't fair |
24356s | chill out one bird just chill out bro |
24360s | uh |
24362s | yeah what what are we doing here we |
24364s | agreed on 15 minutes no rush what's |
24366s | going on |
24368s | so if you go miracle growth |
24370s | you |
24372s | die |
24374s | goth right now isn't saving you |
24378s | bro does he coin first |
24381s | no one gets spammy i mean doesn't do |
24383s | anything right yeah |
24386s | ivers |
24388s | oh |
24389s | dude |
24391s | i mean |
24392s | coin ivers |
24396s | wait for |
24401s | this i don't know |
24402s | playing cards yeah i think it is wow oh |
24405s | my god like that |
24408s | you still decided to go all kinds of |
24410s | aggro with the shaymin list there and |
24412s | again just a reminder it's a 40 card |
24414s | list and i'll tell you right now the |
24415s | majority of cards in that deck are not |
24417s | aggro cards so yeah used to getting the |
24419s | job done with the help of anything can |
24421s | happen |
24422s | and uh wow just like that derek wind |
24424s | druid versus mage is the last game i |
24426s | mean very appropriate shows with shaman |
24428s | truly anything can happen as that is uh |
24431s | not how that usually goes let me tell |
24434s | you both on a tournament and ladder |
24435s | experience uh shifting us very quickly |
24438s | over to just the uh the mage left over |
24442s | uh for ustia and the list which i'm sure |
24444s | we're gonna take a look at very very |
24446s | soon is i think the 30 card list very |
24450s | importantly up against druid is |
24452s | specifically the uh the 30 card build uh |
24454s | with uh some really interesting tech |
24457s | decisions in here like a lot of cards i |
24459s | would not have thought |
24461s | you'd be able to make room for in a list |
24464s | that is so tight already like we're |
24466s | talking about double suspicious |
24467s | alchemist double solid alibi in a list |
24470s | that also runs double frozen touch it's |
24473s | uh really just this kind of version you |
24474s | were talking about i think with uh no |
24477s | kel'thuzad that you're really losing out |
24479s | here yeah uh not the exact list i've |
24482s | been testing and messing around with but |
24484s | i love double frozen touch i love double |
24486s | sided alibi nothing's quite as perfect |
24490s | as getting a third frozen touch from |
24492s | dawn grasp and that is a quite magical |
24495s | there and but yes a pretty aggressive |
24498s | list and you kind of play it more like a |
24500s | burn mage i'm not sure really about the |
24503s | famished fool not maybe convinced on |
24505s | surface level about the alchemist either |
24508s | uh but in general a deck i like a lot |
24510s | and i've been doing pretty well versus |
24511s | druid actually because as long as you |
24513s | know you just get that curve which guess |
24515s | what the curve kind of stops at four |
24517s | anyway with this deck and then you're |
24519s | feeling pretty good and the solid alibi |
24522s | allows you to have like |
24524s | two extra pounds of okay you're probably |
24527s | not gonna kill me regardless of how big |
24529s | your board is and i get to keep hero |
24532s | powering with that dawngrass pair of |
24533s | power or maybe you know setting up some |
24535s | frozen touch or some uh brand reckless |
24537s | apprentice to push extra damage so |
24540s | i've been pretty okay in this matchup |
24543s | but again i've not really played |
24544s | hundreds of games of the matchup right |
24546s | but just from my own little experience |
24549s | yeah i think i believe in this list uh |
24552s | the |
24552s | uh solid aloe i think is actually a |
24554s | pretty |
24556s | useful card even though it may not seem |
24557s | that way at first because you're just |
24558s | trying to trying to double down on the |
24560s | aggro game plan as much as you humanly |
24562s | can |
24563s | uh but for late game where they do have |
24565s | uh devour on board donations on board |
24568s | whatever it may be |
24569s | it's so crucial i think the easiest way |
24572s | i've thought of explaining how good |
24573s | alibi is in this style of deck i'm not |
24575s | talking about the bigger you know big |
24577s | mage in excel and all that is think |
24580s | about how many more games you would have |
24581s | won if you could have hero powered two |
24583s | more times as dawn grasp |
24585s | right and then suddenly like oh yeah |
24587s | that's probably quite strong |
24591s | you know diving straight in keeping the |
24593s | snow flurry and the intellect keep their |
24596s | card draw going |
24598s | it can't go horribly wrong i will say |
24599s | that the matchup is a lot harder if your |
24601s | opponent theotards your dawn grasp |
24603s | though because that's a |
24605s | big |
24606s | a big problem |
24609s | indeed yeah i don't think you're gonna |
24610s | be winning that one uh as there is |
24613s | magister jawgrass as if by magic just |
24615s | when you asked for it uh which makes the |
24617s | ai keep look a lot better you know it's |
24619s | a card you really only want to play at |
24621s | the start because it gets repeated of |
24623s | dawn grasp which |
24624s | uh bolsters your mid game so heavily |
24627s | but like on its own it's not a good turn |
24630s | three play |
24642s | yeah i really like holding on to the uh |
24643s | zero mana ping here as well if at all |
24646s | possible i'd like to have that on the |
24647s | dawn grasp turn uh so you can upgrade |
24650s | immediately |
24656s | yeah it looks pretty good against the 40 |
24657s | health in some matchups it's good to |
24659s | just start stacking pings because of um |
24661s | modresh of course uh but in this match |
24664s | up it it just doesn't do anything right |
24666s | 40 health druid the druid also runs the |
24670s | um scales as well right for the armor so |
24673s | it just doesn't really work out that |
24674s | well uh what's on the other hand though |
24676s | is going to be ramping up fairly quickly |
24678s | and can |
24680s | go for the dinathrius if he wants |
24683s | is this oh yeah that's just two |
24687s | yeah we'll definitely take the first one |
24689s | even if we're not playing on this turn |
24690s | you do not care at all because that dana |
24693s | sorry that's in hatred is going to be |
24694s | playable very very soon and it's going |
24696s | to heal you for a lot when it does |
24698s | because we have ramp again this turn a |
24701s | nixie other turn after and then hell |
24703s | maybe even just another three is the |
24704s | turn after that that's already pretty |
24706s | dang good |
24707s | yeah pingus now as well might look a |
24709s | little bit weird but uh he's just |
24712s | playing this next amplified anyway so |
24714s | just use the hero power up still retains |
24716s | the zero mana ping of course but it's |
24718s | just an extra minion |
24720s | on board and i think wow any form of |
24723s | minion damage is |
24727s | man is this really ivis on this turn |
24729s | instead of nourish number two |
24733s | yeah woods just doesn't to take that |
24735s | much damage until he's got his dinah |
24736s | three secure um |
24739s | which i don't hate honestly |
24744s | okay |
24746s | paulie |
24747s | [Music] |
24753s | yeah the problem is if you pick polly |
24754s | your opponent is also probably going to |
24755s | pick the same thing because that's the |
24757s | one they'd want the most i think that's |
24759s | kind of okay though because again this |
24760s | deck doesn't run deathborn right you're |
24762s | not trying to make |
24764s | uh amounts of skeletons you just run in |
24766s | your locations uh which skeletons come |
24769s | one by one there so not really |
24770s | polymorphable um and also two cold cases |
24774s | maybe one off the dawn grasp i think |
24775s | polymorph would have been okay i think |
24777s | the only drawback of it is um |
24780s | is it manner efficient with what you're |
24783s | trying to do |
24784s | to spend seven mana on the polymorph but |
24787s | i probably liked it a little bit more |
24789s | than volcano benzene |
24792s | and honestly |
24793s | sorry with the amount of draw that druid |
24795s | has is giving the polymorph actually |
24797s | okay are they really going to spend |
24798s | seven man on that in the near future |
24800s | just let it sit with the hand |
24802s | loki the volcano mounts is like kind of |
24804s | better for them here as well with your |
24805s | yeah your board that you have |
24808s | are you ever picking it if you would |
24810s | though i can't imagine |
24812s | or maybe maybe i'm too focused on like i |
24814s | would pick polymorph |
24820s | there's just so many levels of mind |
24821s | games deep it's so hard to to predict it |
24824s | perfectly yeah |
24829s | oh okay |
24830s | a lot of tokens available for this |
24832s | dinatrius with flipper friends inixia |
24834s | and scale of enyxia this is going to be |
24837s | very happily doing 20 damage by the time |
24839s | it comes down if not more |
24843s | damn okay turn before magister dawn |
24845s | grasp i guess this was his plan all |
24847s | along |
24848s | and there it is |
24850s | no oh |
24854s | i'm being rich i don't think it matters |
24855s | anymore yeah yeah go for it holly dollar |
24858s | by dawn grasp when you run flipper |
24860s | friends annixia dinatrius in hand |
24865s | and fair play together |
24867s | it's not the line i was looking at but |
24869s | it's the line that might have just won |
24871s | him the game because this hand for use |
24874s | uh ustia you take out the dawn grasp and |
24877s | it looks |
24878s | so much worse oh my goodness |
24885s | especially as there's no kel'thuzad |
24887s | right there there's none of this |
24888s | alternate late game you really have |
24890s | access to with the dinathias that some |
24892s | people are playing |
24894s | yeah the other thing is mo dress right |
24896s | for some damage so there is still like |
24899s | ways with like |
24901s | i think the problem at the moment is |
24903s | there's not even any wildfires yet right |
24908s | is this really the play |
24912s | if there was wildfires you could at |
24913s | least say okay were you doing three |
24915s | damage pings |
24917s | reckless with bran can do six damage you |
24919s | know and and more dressed just 10 you |
24921s | know and try and add it up like that |
24923s | maybe with some frozen touch but it's a |
24925s | long shot but it's it's a plan maybe not |
24927s | a good plan but a plan but now we're all |
24930s | in on frozen touch |
24932s | i don't know if i like this line by |
24934s | ouster as well i think if he'd gone for |
24936s | frozen touch before volcano mancy would |
24938s | have put frozen touch in his savara uh |
24941s | whereas now savara is giving him another |
24943s | near useless volcano mancy |
24945s | um when you would obviously much much |
24947s | rather be able to just uh ping for a |
24949s | bunch more damage because it's real out |
24951s | here i think is dinathias and earthen |
24954s | scales at the bottom of the deck and |
24956s | i don't know you win board for a couple |
24958s | turns and then just launch |
24959s | uh frozen touches |
24961s | yeah i mean it |
24963s | really is just hope your opponent |
24965s | doesn't have game like insta game |
24967s | winning cards and just keep spamming |
24969s | right but again with no wildfire your |
24972s | pings doing nothing either |
24974s | rough |
24976s | oh and there's just so many cards you |
24978s | have to hope they don't have as well |
24983s | yeah and druid and not having cards even |
24985s | in the 40 card version doesn't really go |
24987s | together that often right so much card |
24989s | draw so much mana to use that card drive |
24992s | required |
24996s | he's digging i do not know what he's |
24998s | digging for though |
25000s | hey don't you need something if only to |
25002s | potentially infuse the frozen touch good |
25004s | point |
25008s | just dungeon in and |
25010s | down |
25011s | and with the location |
25013s | i think that's the levels of desperation |
25015s | you get into yeah god uh maybe just cold |
25019s | case more mana efficient |
25024s | i mean i i think it should be pretty |
25026s | obvious from the tone of our voice we |
25028s | don't think any of these players are |
25029s | actually game yeah |
25033s | but these are the plays you have to come |
25034s | up with when you're not on ladder and in |
25036s | a very important tournament so yeah |
25038s | definitely don't want to stop because i |
25040s | guess i should leave this to be fair |
25042s | sorry uh one thing i didn't pick up on |
25043s | to ooster he was at nine mana and played |
25046s | five mana draw here he had a chance to |
25048s | hit theater that was the out for him |
25049s | there right draw theater before they've |
25051s | actually played dawngrass because woods |
25053s | is kind of greeting it here by playing |
25055s | guff first getting up to 20 mana then |
25057s | playing thorn grasp |
25059s | but i |
25060s | kind of feel like at this point you're |
25061s | actually supposed to play it just to |
25063s | lock out the outs of theater 100 because |
25066s | if theo tar steals dawn grasp this turn |
25069s | or you know next time whatever then |
25071s | you're back in the game right like you |
25073s | know you're not just almost guaranteed a |
25075s | win but yep woods no more chances gonna |
25077s | play the uh dawn grasp right now and uh |
25080s | yeah gets to just guess what two more |
25082s | druid things |
25085s | oh with their powers combined as well uh |
25087s | a dawn grasp that can reach 20 mana is |
25090s | so broken |
25094s | with this kind of hand as well i mean |
25096s | the options are just |
25097s | unlimited at this point absolutely |
25100s | [Music] |
25102s | also he's got the machine he's got the |
25104s | kennel just so he can kill the puppies |
25110s | that is dark woods yeah |
25120s | oh just tossing it all away saying yeah |
25122s | this garbage isn't doing anything |
25125s | yeah will mean i think he almost |
25127s | certainly gets the wildfires here right |
25130s | yeah almost guaranteed it's not |
25131s | guaranteed |
25133s | and theater which to be fair |
25135s | could get dinathius i guess at this |
25137s | point that's |
25139s | the out and he hits both bran and |
25141s | theater so let's go |
25143s | jamie couldn't get guff then we |
25153s | uh counter spell and mass polly yeah |
25155s | those seem good |
25156s | and then let's hear |
25158s | us and alex strazza |
25160s | [Music] |
25164s | from the counter |
25166s | yeah wildfire is just good for them |
25169s | and i'll be like no |
25170s | i'm giving them the cards they now want |
25173s | oh you gotta give him the flip of reds |
25174s | back |
25176s | all the otters just like yay |
25184s | yeah i mean missing to nathalie it's |
25186s | like |
25187s | maybe i should have spotted a little bit |
25188s | earlier that was the outfit year which i |
25190s | think he spotted straight away by just |
25192s | slamming finley he knew that's what he |
25193s | needed to get |
25195s | but uh |
25197s | as we can see with that avenue now |
25199s | closed up we're looking at winning board |
25201s | with onyxia your opponent not having an |
25204s | answer |
25205s | going face for everything and then |
25207s | mordress needing to get in and then you |
25210s | still need like 10 or more damage on top |
25212s | of that |
25213s | maybe like 20 more damage on top of that |
25215s | actually |
25220s | it's just |
25221s | so so difficult to make work |
25233s | yeah it's just not looking good is it |
25236s | it is not i do enjoy trying to find the |
25239s | craziest of outs but even i'm struggling |
25241s | right now |
25243s | racking that crazy little mind of yours |
25246s | yeah |
25249s | you can just walk straight into a spammy |
25250s | clear as well |
25252s | that's brutal |
25254s | how a spell to god gets to start hero |
25256s | powering face it's just so much manner |
25261s | you feel the need to hero power he |
25262s | doesn't care |
25264s | yeah i mean i guess world growth i was |
25267s | thinking maybe you're supposed to ping |
25268s | away your your three two there your |
25269s | widow bloom uh just to upgrade the hero |
25272s | power but i i don't think it matters |
25278s | uh you do know the secret though uh at |
25281s | least you know it's counter spell if |
25282s | you're |
25287s | i don't know what you can do with that |
25288s | information but you have it |
25290s | but you own that information yes that's |
25292s | yours now |
25295s | nice |
25309s | and to be fair to him like usual has |
25311s | held on for a really long time here like |
25314s | if you're on ladder |
25316s | i think as soon as you don't hit |
25318s | dinathrius off of theater you realize |
25320s | it's over you just don't even try |
25321s | anymore at that point uh but he is |
25323s | soldiering on uh if nothing else he's |
25326s | playing to that |
25327s | mute out that you could still get uh |
25330s | with theater and anixia working in |
25332s | tandem uh with more dress sorry anna |
25334s | next year working in tandem |
25346s | you're not getting in this way |
25356s | i'm looking good that's too late to play |
25358s | with |
25364s | okay of course discovering mage spells |
25366s | now uh-huh |
25370s | oh yeah okay yeah you should just add |
25372s | enough and you know what don't blame him |
25374s | it could have gone on maybe for a few |
25376s | more turns but it was just never gonna |
25378s | happen i think unless you already have |
25382s | been ahead and pushed a ton of damage uh |
25384s | with you know getting wildfire on turn |
25386s | one turn two into cold case into |
25388s | reckless push pushing damage like that |
25390s | and with then the two frozen touch sort |
25393s | of cycling |
25395s | you can't do anything without dawn grasp |
25396s | and it is a again one of the weaknesses |
25399s | of that style of list right if you do |
25400s | get caught with dawn grasp and i have it |
25402s | stolen away it's humane win condition so |
25405s | tough one there for us here but it does |
25407s | mean a win for three words and uh it's |
25410s | gonna be a huge win at that because that |
25412s | was by no means |
25416s | yeah that was a really tough one uh for |
25417s | woods to be fighting through i think |
25419s | ustia played very very well that road |
25420s | game in particular for me yeah uh all |
25423s | five hours ago uh was a a very very well |
25426s | played game i think and uh the key tech |
25428s | of starfish i think was absolutely |
25430s | inspired and uh i fully accept that that |
25433s | is probably just the best built to go |
25435s | for uh of rogue even just based on that |
25437s | one game sample size uh but with that |
25439s | all said and done it means europe is out |
25441s | of the running for this master story |
25443s | it's all apac and china down at the |
25445s | bottom uh with woods to round it out |
25448s | which means we're uh |
25450s | you know we're breaking new ground if |
25452s | nothing else because europe has been on |
25453s | top for the last few masters tours it's |
25455s | felt like and uh we're in with a |
25458s | a very good shot still mr raven of that |
25462s | first apac victory oh yeah and like i |
25464s | said for europe you've got to take a |
25466s | weekend off now and again right |
25468s | you have to reset and relax so |
25470s | completely understandable from the |
25472s | european players but i am very excited |
25475s | for this top four like i said the three |
25477s | players representing apac at three |
25480s | completely different reasons why i'm |
25482s | excited for them which is great and then |
25484s | woods a player we've honestly not heard |
25486s | too much about uh looking to maybe upset |
25489s | derek's dreams which is also something i |
25491s | can get behind sometimes um but yeah |
25494s | really good top four coming right up we |
25495s | are going to go to a break while we set |
25497s | up the next match though and i'm just |
25499s | gonna triple check but yeah we are going |
25501s | in normal order here so it is going to |
25502s | be meru versus tonsoku coming up next |
25505s | don't go anywhere |
25508s | [Music] |
25515s | [Music] |
25529s | [Music] |
25560s | [Applause] |
25562s | [Music] |
25600s | [Music] |
25606s | [Music] |
25629s | [Applause] |
25638s | [Music] |
25670s | so |
25672s | [Music] |
25703s | welcome back everybody to masters tour |
25705s | murder at castle nathria and we have |
25708s | finally reached the semi-finals of this |
25710s | tournament and we have got four |
25713s | incredible players left here um |
25716s | edelweiss uh we have got this semi-final |
25718s | member versus tan soku anything stand |
25721s | out to you in the lineups that could |
25722s | give anybody an edge |
25725s | you know honestly they're they're fairly |
25727s | similar it's it's just again that uh |
25731s | oh actually i suppose we do have |
25733s | we have mass polly versus priests again |
25736s | uh tennessee's mass polly in the |
25739s | um |
25740s | wherever it is sure my brains melt at |
25742s | this point in the mage versus the priest |
25745s | again uh which got him through the |
25746s | previous round yeah i think we're all |
25749s | recovering from that shaman mirror from |
25751s | earlier even even us not having to cast |
25754s | it just kind of keeping eyes on it uh |
25756s | yeah it's three classes the same uh the |
25759s | difference of rogue and priest as you |
25762s | say that polymorph could come into play |
25765s | i do |
25766s | actually like this mage after playing |
25769s | even a little bit more of it just |
25772s | minus the deep water evoker plus |
25774s | multicaster would be the only change |
25776s | that i would make but |
25778s | all the lineups are so similar it's |
25782s | it's tough to say who has any |
25784s | any given edge |
25786s | here is that decklist with the |
25790s | fronted deepwater evoker in it is it um |
25793s | a general dislike for the card or a |
25794s | dislike for the card in this meta like |
25797s | obviously starting with 40 health for |
25798s | reason getting |
25800s | some more health some of the time is a |
25801s | good reason drawing a card but you just |
25803s | want the consistency of just another |
25805s | card in your deck |
25807s | yeah i just think that multicaster is |
25810s | really what you need to keep the hand |
25812s | full you are still running arcane |
25813s | intellect and wildfire frostweave |
25816s | dungeoneer sort of an always keep that's |
25818s | pretty decently likely to find you a |
25820s | frost spell and if it doesn't well |
25822s | frostbell is the most prevalent in your |
25824s | deck so then there's two free |
25825s | multicaster i think you don't mind |
25827s | drawing two off of it and and deep water |
25830s | the upside just isn't there when your |
25832s | spells are not only big spells |
25835s | yeah obviously you mentioned earlier the |
25837s | flurries being a major setback um i was |
25840s | trying to make the point that well maybe |
25841s | you want a flowy but yeah the way you're |
25842s | going to do it with the multicaster well |
25844s | you just get another card anyway which |
25846s | you always want more cards and you're |
25848s | digging closer to the cards that you |
25849s | need whatever they may be so i think i'm |
25851s | in agreement with you i think that makes |
25853s | some sense uh i guess |
25856s | one reason for this these decks were |
25858s | submitted three days ago now or two and |
25860s | a half days ago the meta was only |
25861s | actually a week or so old so |
25864s | this weekend has been sort of twenty |
25866s | percent of the meta so plenty of time to |
25869s | see that change maybe for grand masters |
25871s | next week as we look at tan soko's list |
25873s | which is almost identical but does have |
25875s | that mass polymorph which we we've |
25877s | mentioned briefly |
25880s | yeah even you know couple weeks after |
25882s | expansion release meta can still develop |
25884s | very quickly we're going to have some |
25886s | balance coming up but that aside |
25889s | you know i've seen |
25890s | mage develop a little more rapidly such |
25892s | that there's maybe a different |
25894s | settled upon list of course we saw the |
25896s | rogue making its debut this weekend and |
25899s | i don't know about you but i've run into |
25901s | a couple of druids now including some of |
25903s | the the nature spell buffs like the |
25907s | three mana three three if you have a |
25908s | nature spell give your board plus one |
25910s | plus two i guess trying to have a little |
25912s | more aggressive early game leading into |
25915s | late game danathrius plays it's |
25918s | always a bit of a struggle to keep up |
25920s | yeah you also need some of those naked |
25922s | spells just for topia right like that |
25923s | card's so good but a lot of the bills |
25926s | don't have many nature spells in them to |
25928s | feed it the the shrubberies that it |
25929s | needs so |
25932s | that is the deck you're talking about at |
25934s | least are you talking about more |
25935s | aggressive deck yeah no no absolutely i |
25937s | mean it's it's it just seems like |
25939s | they've added a little more to the low |
25941s | end of the curve in |
25943s | sort of our regular renaissance renithol |
25945s | druid |
25946s | i mean we've seen so few druids make it |
25948s | through to the late stages of this |
25950s | tournament something had to change right |
25952s | all of the decks were |
25953s | looking strong even the decks that |
25955s | weren't built to beat druid seem to be |
25956s | able to get enough stuff on the board |
25957s | down to give it a good go |
25959s | so something had to change |
25962s | yeah i think druid has sort of been the |
25964s | main target for a lot of folks in this |
25967s | tournament since shaman isn't exactly |
25970s | targetable you know you can get a game |
25972s | off it you don't necessarily ban it but |
25974s | i think other players have sort of taken |
25975s | the approach of okay maybe band druid or |
25978s | target druid and you've got stuff like |
25980s | the naga priest and the imp warlock to |
25982s | do that even the mage has a decent shot |
25986s | and |
25988s | yeah i don't know it's we saw it just |
25990s | now |
25991s | getting run over by a shaman |
25995s | yeah |
25996s | which it shouldn't really be doing but |
25998s | there we go it did get absolutely |
26001s | destroyed there uh we've regards this |
26003s | mage mirror obviously we've just come |
26005s | off the sharma mirror which |
26007s | apparently you just vibe and that's the |
26009s | way to play that deck um is there any |
26011s | deeper strategy than vibing while |
26013s | playing mage mirrors |
26015s | well i think the uh most important piece |
26018s | of it is to have magister dawn grasp |
26021s | available so unless it gets stolen by |
26024s | your opponent's theater magister don |
26025s | grass being the first one getting that |
26027s | online it can sort of seal up the match |
26030s | for you in the early turns i would say |
26033s | you're kind of navigating |
26035s | volatile skeletons trying to avoid |
26038s | giving either player too strong of a |
26040s | deathborn if that's present |
26043s | but a lot of times it comes down to who |
26045s | can scale the hero power fastest |
26047s | okay so i can um go along with that that |
26050s | means that tan soko is winning right now |
26053s | of course he has more magister dawngrass |
26055s | in hand |
26063s | you know there's something to be said |
26065s | about the main thing your deck does in |
26067s | terms of making volatile skeletons being |
26070s | fairly lethal |
26072s | the shamans are |
26073s | very much about stalling the board and |
26075s | sometimes making a big minion here there |
26078s | you know with the evolves |
26080s | mage definitely has that stall but the |
26082s | skeletons you know time and again you'll |
26084s | see |
26085s | a board of volatile skeletons they kill |
26087s | their own board with a deathborn to |
26090s | trigger the death rattles and then |
26091s | refresh it and the numbers just start |
26094s | adding up in terms of two damage pings |
26097s | even with the 40 health totals it it can |
26100s | really uh stack up quickly |
26104s | oh |
26104s | close there |
26106s | could have gotten the dawn grass |
26109s | i think the two of three on murloc homes |
26111s | is always a little bit tragic |
26114s | wow yeah that was unfortunate to say the |
26118s | least but yeah |
26119s | um yeah the dawn glass between hand |
26120s | white so it was the intellect that was |
26122s | the card they would have got but ah yes |
26124s | yes yes but even so it was still looking |
26127s | good for a lot of cards especially when |
26128s | it's in a mirror match you're stealing |
26130s | cards |
26133s | but yeah that was a toughie |
26137s | and something i have to say about murloc |
26139s | homes is |
26141s | there may be a bit of a tunnel vision on |
26144s | getting the cards |
26146s | but it gives you information if you are |
26148s | able to get to |
26150s | three cards deep there you know just in |
26152s | terms of what's in their hand what's in |
26153s | their deck etc |
26155s | and |
26156s | that may be a lot more useful than i |
26158s | give credit for it's one of the cards |
26160s | that at least in |
26162s | shaman like put up serious stats which i |
26165s | i just |
26166s | i don't understand that's the only |
26167s | explanation i can come up with is that |
26169s | the information is so valuable |
26172s | for decks like shaman and potentially |
26174s | the mage as well i don't know what the |
26175s | numbers look like there |
26177s | in terms of you know when to theater or |
26180s | go for disruption or just how your game |
26182s | planning since the games do go on fairly |
26185s | long |
26186s | i'd be very interested actually i was |
26188s | listening to somebody earlier saying |
26190s | that they don't hit very often on murloc |
26191s | homes but i |
26193s | hit reasonably like reasonably often |
26195s | like over half the time i'll get the |
26196s | three cards i feel and i feel like |
26197s | that's you should get that over half the |
26199s | time maybe i've just been on an |
26200s | incredible hot streak |
26202s | but |
26203s | you can usually get the first one right |
26206s | by the time you play it |
26208s | and then okay the second and third ones |
26209s | are kind of guessy but you can work out |
26212s | a lot of it |
26213s | oh wow sorry this is just classic mage |
26217s | mirror one deathborn deserves another |
26219s | and this second one is going to be even |
26221s | better uh full board |
26224s | this is where if |
26226s | you do have those parrots come up i |
26229s | think you can get the volatile skeleton |
26231s | count just super super high um |
26235s | from playing these versions i think |
26238s | that's the main reason for the parrot |
26240s | not even to recast roon although that is |
26242s | an option but just recasting deathborn |
26244s | can be so so powerful i gotta imagine |
26247s | that's what this finley is looking for |
26249s | yeah yeah |
26251s | absolutely uh tan soko is worrying about |
26253s | it is it gonna turn up no it's not i was |
26256s | just looking at this curve for tan soko |
26257s | here being sort of more of a big spell |
26260s | fan |
26260s | and just dawn grasped into box into box |
26263s | into donathious by that time where you'd |
26265s | have lost a load of skeletons that just |
26266s | looks like it's game-winning from this |
26268s | position to me i'm sure it's not but it |
26270s | looks insane |
26273s | pretty heavy snowball yeah the early |
26275s | game was kind of going in mero's favor |
26277s | in terms of you see the life total |
26279s | differential but just all the way swung |
26281s | over to sansoku for now |
26283s | may come down to the rune for marrow in |
26286s | terms of cleaning up this maybe |
26288s | presenting a little bit disruption |
26291s | if tonsoku is just going for the dawn |
26293s | grasp here maybe that rune presents at |
26296s | least the threat of a |
26298s | counter spell although coin in hand |
26302s | i suppose it just delays the opposing |
26303s | rune it never counters it |
26309s | the recast is just brutal |
26312s | yeah it's just ridiculous at this point |
26314s | already |
26316s | and what's mirror's supposed to do well |
26317s | he's supposed to high roll this room |
26319s | like he's never high rolled before i |
26320s | think |
26322s | see and this is how mirrors should go |
26324s | right just |
26325s | none of this waiting around go back and |
26328s | forth freezing the board just make |
26330s | skeletons go face |
26332s | sharmon are you listening |
26337s | okay |
26340s | [Music] |
26350s | two or three or four that's really |
26352s | helpful i know |
26354s | eight four four play yeah |
26357s | no way around this done soku |
26359s | knew before we did yeah just pretty |
26362s | clean uh while the deathborn from the |
26365s | ruin was pretty solid for merrow life |
26368s | total just not high enough |
26371s | yeah there's a ping on the turn that he |
26373s | had a zero motor ping turned he played |
26375s | the dawn grasp which buffed |
26380s | yeah very very quick for a mage mirror |
26382s | to be honest uh lots of times you get |
26384s | solid alibis back and forth you know |
26386s | some players gain a bunch of armor but |
26389s | when it comes down to deathborn after |
26391s | deathborn like that there's just so many |
26393s | explosions back and forth |
26395s | yeah and very quickly again in the |
26398s | mirror very nicely in conquest currently |
26400s | where there's a lot of sort of 50 |
26402s | ish matchups hanging around to get that |
26404s | 1-0 lead and tensoku just left with |
26408s | the |
26409s | rogue and the warlock so this might end |
26411s | up being quick if tonsoku takes it my |
26414s | goodness |
26417s | could be but still quite a few decks to |
26419s | get through you know |
26421s | in poor luck remaining you |
26423s | i at least tend to expect it to take one |
26426s | match a few people tried to target it in |
26428s | this tournament but the early game of |
26430s | that deck can just be so explosive |
26433s | yeah i mean there's some unbeatable |
26435s | hands right um unless there's a wave on |
26437s | the other side or sometimes a starfish i |
26440s | guess um pretty much unbeatable waves |
26443s | great because sometimes just removes |
26445s | burns |
26446s | yeah this |
26448s | it's going to be tough to to get through |
26450s | three times |
26451s | or to not get through three times but |
26453s | nowhere with the wig priest first up |
26457s | i think this is the deck that we just |
26458s | have seen almost no variation in you you |
26461s | talk about the |
26464s | school teacher and that's about it |
26468s | yeah i mean we do see here a school |
26470s | teacher and no |
26473s | partner in crime i think that was the |
26475s | main thing was we saw the partner in |
26477s | crime versions not really making it |
26480s | through and as far as i can see only |
26483s | weak |
26484s | you know schoolteacher versions or at |
26486s | least not running partner in crime that |
26488s | are in this |
26490s | top cut |
26491s | i like the pick here from mero going |
26493s | with the wig priest next now that you |
26495s | know okay they won with their mage i'm |
26496s | not going to have to deal with all these |
26498s | freezes which i think honestly just even |
26500s | from a mental game perspective can be |
26501s | very frustrating to play into as the wig |
26503s | priest not that you don't have a chance |
26505s | but |
26506s | it's really |
26508s | rough knowing like oh i just want to |
26510s | attack and i keep not being able to |
26512s | attack so |
26513s | this could be another fast one with just |
26516s | how much mana these two decks both tend |
26518s | to cheat honestly |
26520s | fairly similar |
26521s | decks in terms of snowballing an early |
26524s | game but |
26526s | you know of course priests first rogue |
26528s | witcher which do you prefer usually if |
26531s | you like one you don't like the other |
26533s | um i'm weird in that |
26536s | in general like if you gave me in keeper |
26539s | decks and told me to play sort of the |
26541s | classes as written i wouldn't like |
26543s | either but a lot of my favorite decks |
26546s | have been from rogue and priests |
26549s | um the old versace piece was fantastic i |
26553s | enjoyed garot vogue so when they really |
26556s | break the class completely apart i |
26558s | really enjoy it and they are the two two |
26560s | of the most breakable classes when they |
26562s | get |
26562s | slightly overpowered combinations of |
26564s | cards uh but the whole sort of |
26567s | sit there and heal thing nah it's not |
26569s | for me but also |
26571s | my brain just can't process the way that |
26574s | tempo and rogues work i understand it i |
26576s | can watch players do it i can understand |
26577s | why they're doing things but |
26579s | you know i play all these things and |
26580s | they're all two twos and they kill your |
26582s | board and i hit you with some two twos |
26584s | and you take 10 damage that just doesn't |
26586s | function in my brain properly as a |
26588s | player |
26591s | yeah it'll all just you know looks like |
26592s | a |
26593s | pile of uh whatever kind of stuff |
26595s | sometimes it's not even that big just |
26597s | four-four |
26598s | and uh maybe a you know 4-3 weapon or |
26601s | something but it gets over the finish |
26603s | line you know the chip damage adds up |
26605s | i do enjoy this particular rogue deck i |
26607s | must admit um |
26610s | it just has that nice feel of yeah i |
26611s | understand it's got traditional rogue |
26613s | sort of stuff going on but also she's |
26615s | got an extra little bit of brokenness |
26617s | and decision making that you don't |
26619s | necessarily always get i i do really |
26621s | enjoy playing this like now |
26623s | what do you want to do you've got such a |
26624s | nonsense hand do you want to |
26626s | get your sinstone down now into a shroud |
26628s | and try and go crazy next turn or do you |
26630s | want to just play some sensible |
26632s | hearthstone |
26633s | um |
26634s | not get your nose |
26636s | unreduced |
26637s | just cycle your si7 right the extortion |
26640s | like yeah it's just lots of fun |
26643s | decisions |
26645s | yeah i think that is always a tricky |
26647s | term for me where it's sort of like well |
26649s | i could coin shroud and maybe i get a |
26651s | zero mana null |
26652s | but |
26654s | then there's not a ton of follow-up the |
26655s | coin is such a useful tool in the deck |
26658s | for some of your pop-off turns even if |
26660s | you do just expend it for an extra plus |
26662s | one plus one or uh |
26665s | charge on the weapon |
26667s | rather attack on the weapon so |
26669s | and of course if you just play the |
26670s | sinstone cemetery there well then your |
26672s | nulls haven't been discounted quite |
26673s | enough |
26675s | but here we are |
26677s | this is the term that could go |
26678s | absolutely ridiculous |
26681s | oh my |
26683s | not going to be able to get that drakka |
26685s | out bought this sin stones uh graveyard |
26688s | sorry i keep saying cemetery is going to |
26690s | be rather large particularly with the |
26692s | coin |
26693s | i wonder |
26695s | maybe you take the door of shadows here |
26696s | you could take an si7 extortion if |
26698s | you're expecting just to have to deal |
26700s | with you know some large minion on the |
26701s | priests side how about taking the crown |
26705s | like the next two down |
26708s | really big stuff and then the crab just |
26710s | tidies up at the back |
26711s | you see it makes your big self less big |
26718s | yeah i can see it it's just you know |
26720s | you're having to spend the coin right |
26721s | here going to four mana the crab is kind |
26723s | of a long way off i think you may even |
26726s | be hoping to just close out the game |
26728s | before you even hit turn six |
26730s | yeah that is definitely the reason we're |
26733s | on this path now next term will be |
26735s | as blessing |
26736s | a little clunky relative to rogue it's |
26738s | gonna be absolutely fine of course and |
26740s | then the turn after things should happen |
26742s | again |
26743s | again if |
26744s | cancer hasn't just got game-winning |
26746s | tempo at that point |
26753s | shadow where devour is able to clean up |
26755s | the one but i mean this just dies to the |
26757s | board if tonsoku wants to deal with it |
26759s | like that |
26761s | no value trades though it's a little bit |
26764s | awkward |
26767s | yeah |
26770s | dab doesn't really fix it's only |
26772s | just doing two so you would have to |
26774s | trade your whole board in and then |
26776s | you've got no redevelopment |
26778s | well no this is where |
26781s | i kind of wondered if maybe the si7 |
26783s | extortion was the pick class turn |
26785s | because you expect them to try and |
26787s | answer this with some kind of large |
26788s | minion and |
26790s | stab as you say not being upgraded maybe |
26792s | that three damage with the 76 |
26795s | lets you clear the big development |
26797s | they've made and get on to your necklaw |
26799s | drakka turn the following i'm gonna make |
26801s | a 3-3 weapon i think |
26805s | yep you know respectable that uh you can |
26808s | use just take the ten |
26810s | keep the three four and a three five |
26814s | and nothing just nothing else looked |
26815s | like he was going to proceed quickly |
26816s | enough you're still stuck with a dragon |
26818s | next turn that hasn't done anything so |
26820s | i might as well just get on with you |
26821s | made the point earlier that a 3-3 weapon |
26823s | is fine just we're so used to seeing |
26825s | these massive weapons that it doesn't |
26827s | feel fine and you think well actually |
26829s | that's a lot of stats on turn four |
26832s | for doing not much |
26835s | yeah and the trade does give you the |
26836s | infuse on the door of shadows one of the |
26838s | ways this deck can go from very few cars |
26841s | back up to quite a few |
26843s | extra door all right sure |
26845s | not interested in trying to infuse that |
26850s | gone fishing see if you can hit the |
26851s | other |
26852s | graveyard |
26856s | yeah i mean you can go in a little bit |
26857s | here right just for the graveyard |
26862s | you'd be playing a double bone spike |
26866s | that's not bad oh okay yep now take care |
26869s | of it |
26871s | yeah |
26873s | i mean it makes sense you you have a |
26875s | smaller draco weapon |
26877s | it is you know reaching the end of its |
26879s | durability |
26880s | um pretty big body on its own without |
26882s | having to do a bunch of comboy stuff |
26886s | i think that's one of the strengths of |
26888s | this deck is being able to switch back |
26890s | and forth between okay turn where i do a |
26892s | bunch of stuff turn where i try and make |
26894s | the most of not very many things and |
26896s | crabatory is great for sort of filling |
26898s | that in |
26900s | yeah this is just gonna be a whole |
26903s | big minion |
26906s | no can't believe it feels personal to |
26908s | the out is of course the samurai |
26914s | uh it is but neither handmaiden is |
26918s | upgraded |
26920s | no spells in sight oh summer with the |
26923s | location is pretty good can't deal with |
26925s | the 66. |
26927s | sort of forgot the location was active |
26929s | this turn does need to deal with the 66 |
26932s | as well |
26934s | because the crabs gonna |
26935s | punch little bits of damage through at |
26937s | the end here no taunt on the other side |
26940s | might be considering thrive for |
26943s | something like a bless maybe thinking do |
26946s | i play the radiant first if you go |
26949s | radiant thrive |
26951s | the leash although thrive would just be |
26952s | the first spell |
26955s | and if at least she needs to get on with |
26956s | it really awkward yep |
26961s | tell me oh you hate to turn down a wig |
26964s | when it's offered but this is i think |
26967s | the best you can do handmaiden will be |
26969s | able to start drawing so |
26971s | yeah i like this you've got to clear up |
26973s | that six six and having a nine six left |
26975s | over is |
26976s | um |
26976s | not knowing there's a crabatoa in hand |
26979s | seems pretty good for controlling the |
26981s | board |
26982s | yeah and |
26984s | tan soko is out of stuff now |
26986s | purely defensive for the next couple of |
26988s | turns |
26990s | you're never out of stuff like all this |
26991s | card drawn card generation but you know |
26993s | what i mean |
26995s | you know every once in a while you dwarf |
26997s | shadows for a cloak and suddenly you've |
26999s | got a full hand and don't know what to |
27000s | do with it all |
27002s | there absolutely |
27012s | knowing that both claws are gonna have |
27014s | to go into the samurai i'm not sure it |
27016s | matters which weapon you use here kind |
27019s | of whatever feels right but you're gonna |
27020s | be wasting one claw no matter what |
27031s | the maidens on the other side |
27033s | are the key to this |
27036s | they're not they weren't active but they |
27037s | played two spells last time |
27044s | i think the best draw would have been |
27047s | nadjak to be able to steal that krabatoa |
27050s | [Music] |
27052s | maybe it's just |
27053s | the old boon the opponent's minion get a |
27055s | taunt by a little bit of time |
27058s | possibly is any |
27061s | shenanigans with the wigs that will just |
27063s | work better though |
27072s | it's 10 damage |
27077s | i don't know it's it's fairly close you |
27079s | may be right maybe you just have to risk |
27080s | it |
27081s | see that your opponent's on |
27083s | just a few cards but if door of shadows |
27085s | pulls stab or tooth i think you're just |
27087s | dead |
27093s | okay |
27096s | what's in the box |
27100s | what's behind the door |
27102s | i can't yes i think it's damaged wicked |
27105s | stab |
27106s | oh my goodness that'll do it door of |
27109s | shadows |
27111s | only has to be infused twice and woof of |
27113s | power when you get that extra card uh |
27116s | like you say you know it doesn't look |
27118s | like much for a bit but then suddenly it |
27120s | it all comes together and tonsoku has |
27122s | got to be very happy going up to a 2-0 |
27125s | lead here |
27127s | yeah and that decision from is an |
27129s | interesting one we're going to have to |
27131s | wait for twitter to comment on that one |
27132s | i think on whether to do anything there |
27134s | or whether it's not |
27137s | but maybe |
27138s | just felt that the only chance to win |
27139s | this was to get into the game that turn |
27142s | and get going but i don't know we can |
27143s | see both hands that is a tough one |
27147s | yeah absolutely and i think sometimes |
27148s | people focus on oh well this was the |
27150s | line that lost and don't really consider |
27152s | that maybe the other lion would have |
27154s | lost two just would have lost slower and |
27157s | sometimes you just need to risk it for |
27159s | the biscuit as it were right to say okay |
27162s | i'm gonna say they don't have it and try |
27164s | and set my up set myself up for a better |
27167s | position later on to be able to really |
27170s | swing things around you know i want to |
27172s | go for a bigger boon and not just use it |
27174s | totally defensively here um i can |
27177s | respect it but just didn't work out this |
27179s | time |
27180s | yeah and tansoku they made several |
27182s | decisions along the way to make that run |
27184s | as smoothly as possible just just enough |
27187s | to get over the finishing line uh |
27188s | settling for that turn four three three |
27191s | weapon was a big deal |
27193s | i think it was kind of forced when you |
27195s | looked at it long enough but even so |
27197s | uh didn't get too greedy with a hand and |
27201s | just got 30 damage which is the idea of |
27203s | the game in this game |
27205s | yeah it's really been educational for me |
27207s | to watch tonsoku play this deck uh just |
27210s | taking those little bits of value |
27212s | getting a three attack weapon to keep |
27214s | the knoll alive etc i |
27216s | really really respect his play |
27219s | now we see just the imp warlock to get |
27222s | through and i said it before this |
27224s | all in imp warlock it's not the deck i'd |
27227s | want to be facing down if i know i have |
27229s | to beat it three times |
27231s | and one of those is a mirror anyway um |
27234s | so |
27234s | yeah that's 50 50 before you start and |
27237s | then |
27238s | there's the mage there's the priest yes |
27240s | they're favored against the warlock but |
27242s | we have this discussion every single |
27243s | time or i make this comment every single |
27245s | time you've got to do it twice and it's |
27247s | just really hard to 2-0 |
27250s | warlock with a slight favorite agent |
27252s | it's just |
27256s | opening hands vile library frosted |
27259s | librarian it seems to be coming up tan |
27262s | soku we'll see what's on the hand of |
27264s | marrow but uh i've gotta be feeling |
27267s | pretty good with these |
27272s | wicked shipment as well |
27276s | it seems to have a lot of good stuff |
27278s | going on there looking at tamsid for |
27279s | later as well if it does come down to a |
27281s | mirror that feels like a good thing to |
27283s | have in your deck if it starts if |
27285s | everything starts getting neutralized |
27291s | i wonder |
27293s | do you make a coin play here |
27296s | yes |
27298s | because i want a load of things to die |
27299s | before i get to my important four |
27306s | you can kind of take it slow i recognize |
27308s | that the ping on two is pretty common |
27311s | anyway |
27312s | oh |
27313s | wow |
27314s | okay |
27315s | this is just the juice |
27318s | flame imp fluster librarian you could |
27320s | still hold back the one ones |
27323s | and then next turn library shipment make |
27325s | sure they don't get shot down and off |
27326s | you go |
27328s | yeah exactly and then you get enough |
27330s | infuses for that mischievous imp i don't |
27333s | know that mero can keep up with this |
27338s | this is difficult i'm looking at uh |
27340s | mero's hand as well there's nothing |
27342s | there that's going to be able to |
27344s | currently deal with yet he'll be able to |
27345s | deal with the big minion with the |
27348s | nightclub once but |
27352s | he's just playing |
27355s | barring a turn one wildfire into you |
27358s | know hero powering for two something |
27359s | down the mage really doesn't activate |
27362s | until turn three at the earliest you see |
27365s | with nightclub sanctum being one of the |
27366s | best cards you can have in the matchup |
27368s | but it's just not that fast |
27371s | going even for for this to get the one |
27373s | ones a little bit more board presence |
27375s | but |
27376s | file library gonna come down |
27379s | yeah and i mean looking at reckless |
27381s | apprentice it should be the the game |
27383s | changing card and |
27386s | it might be the car that buys some more |
27387s | time and it might be the game changing |
27389s | card if you live in the world where memo |
27391s | won this game then perhaps it is the |
27392s | game changing card but right now it's |
27394s | looking really tough |
27397s | yeah you can do the buff make the |
27399s | attacks with your librarians then |
27401s | do trades down the line the other way if |
27403s | you like at least get rid of the 1-1 |
27405s | freezes |
27407s | fully infused mischievous imp into shady |
27410s | bartender on curve |
27413s | after the library wakes up |
27426s | wildfire is finally picked up so that |
27429s | does make this reckless apprentice |
27431s | a lot more appealing but uh it doesn't |
27434s | do three damage |
27437s | [Laughter] |
27440s | all right good luck with everything oh |
27442s | nutter butters what do you even do |
27448s | you die |
27453s | well i've had four turns now you can |
27454s | have your fifth surely you have an |
27456s | advantage over me sir |
27463s | reckless apprentice best |
27465s | thing available i suppose |
27468s | uh you have to get very lucky with this |
27471s | skeleton |
27475s | lucky |
27477s | no you're gonna go for oh not that |
27480s | justly |
27482s | oh is it just lethal yes it is |
27484s | oh there's no way it isn't |
27487s | million damage |
27489s | that's punching yeah it just shakes the |
27492s | head is like well okay |
27493s | hearthstone and tan soku watch the |
27496s | fourth quarter final four for like seven |
27498s | weeks as long as that went on and |
27500s | decides didn't want any of that wins 3-0 |
27503s | in about 15 minutes absolute demolition |
27509s | main character energy coming from |
27511s | tonsoku here we'll have to see if on the |
27513s | other side of the bracket we get glory |
27515s | as well for that uh japan finals that |
27518s | derek kind of predicted a while earlier |
27521s | he maybe just wrote the script for this |
27523s | tournament i don't know what's going on |
27525s | yeah and spare a thought for wg |
27528s | g three woods who's just played an |
27530s | absolutely grueling series gone to get |
27533s | something to eat and chill out a little |
27535s | bit and just you know rest ready for the |
27537s | next 75 and he's back up in like five |
27539s | minutes from now |
27542s | oh yeah i speak from it's period saying |
27544s | that that is not a good feeling when you |
27547s | expect to have okay you know i just had |
27549s | a pretty long series they'll probably |
27551s | have at least a reasonably long series |
27553s | let me get back in here oh wait it's my |
27555s | turn now i just like i had a bathroom |
27557s | break |
27558s | what do you mean the mage mirrors what |
27559s | do you mean the match is over where you |
27561s | hang on the mage move is supposed to |
27563s | still be going |
27564s | and yeah absolutely crazy semi-final and |
27569s | derek who will probably be casting the |
27571s | final i believe as well |
27573s | might get his wish which is good for |
27576s | everybody because a happy david is a |
27578s | happy everybody let's have a look at |
27580s | that |
27581s | up now see how it's gone down so far |
27583s | today those who haven't been here all |
27585s | the time |
27586s | and yeah tan soku storming through that |
27588s | top eight donkey |
27590s | took him very very close but merlot did |
27593s | not |
27596s | gonna be up to three woods to determine |
27599s | whether or not this is an apac victory |
27602s | uh otherwise |
27603s | guaranteed based on the results of this |
27605s | other semi-final i honestly i feel like |
27608s | for the rest of us casters it's kind of |
27610s | a win-win either we get to feed off that |
27613s | positive energy from derek from aipac |
27615s | taking it or just to kind of laugh about |
27618s | it if china does end up pulling through |
27620s | absolutely no jia curse available this |
27624s | tournament that's what it's all come |
27625s | down to i think |
27627s | everyone who jia roots for just ends up |
27629s | doing something horrible happens this |
27631s | time around she even got to the point |
27632s | where she wouldn't make predictions at |
27634s | one point until we forced her because |
27636s | she was scared of cursing people so the |
27638s | deer playing in this masters tour of |
27640s | course so not able to cast and therefore |
27643s | we get eight-pack plays in the final |
27645s | i'm sure that's how all sensible people |
27648s | work right that's just pure logic of |
27649s | course of course |
27651s | that's just science |
27653s | yes it's all rubbish it's unlucky to be |
27655s | superstitious we all know that |
27657s | okay enough of me prattling on i think |
27660s | everyone will probably want to see this |
27662s | second semi-final so we'll take a short |
27664s | break back to you with more hearthstone |
27666s | action right after this |
27669s | [Music] |
27675s | [Music] |
27708s | [Music] |
27713s | so |
27719s | [Music] |
27735s | that's foreign |
27738s | [Music] |
27758s | [Music] |
27776s | [Music] |
27795s | [Music] |
27810s | [Music] |
27829s | [Music] |
27858s | welcome back everyone with just a blink |
27860s | of an eye from that first semi-final we |
27863s | are in semi-final number two and tj of |
27865s | course is doing a bit of a jig for both |
27867s | of us right now as we are ready to see |
27869s | who's going to join tonsoku in the |
27872s | finals and uh we all know who derek's |
27874s | going to be cheering for uh with glory |
27876s | on one side of this match of course uh |
27878s | but who are you uh do you feel like it's |
27880s | got the best chance tj look at the |
27882s | lineups the bands the players |
27885s | uh this lineup from uh glory just kind |
27888s | of seems unstoppable right um it's the |
27891s | it's |
27892s | a lot of the highest one right dax decks |
27894s | that people may not have been have |
27896s | expected to be that good in the |
27898s | tournament |
27899s | uh you know shaman excluded because |
27901s | everybody thought shaman was going to be |
27902s | good but talking about the the lambie |
27904s | rogue uh wig priest and then import lock |
27908s | to an extent but nobody could decide |
27910s | like agree on which in warlock was |
27912s | actually right |
27913s | um it just seems like gloria's hit |
27915s | the mark with |
27917s | what lineup to bring as well as the text |
27919s | within the lineup whereas woods brought |
27922s | sort of the expected |
27924s | uh |
27925s | decks i would say like these are the |
27926s | decks that have like the most games |
27929s | played |
27930s | just base level good right base level |
27932s | good decks it's quest hunter it's |
27934s | control shaman it's the the skeleton |
27936s | mage and it's the druid right these are |
27938s | the |
27939s | if you go play on ladder right now like |
27941s | yeah outside of imp block those are kind |
27943s | of the |
27944s | the decks that you're to see uh the most |
27947s | of |
27947s | um so i i sort of went with that base |
27950s | level strategy and glory kind of went a |
27952s | step further so i know a lot of people |
27954s | are rooting for glory because |
27956s | uh he's probably a more known name to a |
27958s | lot of people there's the story of aipac |
27961s | finally winning |
27962s | and glory winning this would guarantee |
27964s | an apac winner even if he loses to tons |
27966s | of lucas thompson is also japanese so |
27969s | uh |
27970s | but i also think that he's favorite |
27972s | based off of uh lineup as well he should |
27975s | be able to beat up on at least a couple |
27977s | of the decks from woods |
27978s | yeah as we take a look at glory's rogue |
27980s | one last thing i'll just say is uh one |
27982s | thing i'm really happy about is out of |
27984s | the in the top four players two of them |
27986s | were playing wig priest which was a deck |
27988s | i thought felt really good going into |
27991s | this weekend so happy to see that at |
27993s | least one of my air hunches was correct |
27995s | for once uh always a positive there but |
27997s | yeah it's gonna be this road coming out |
28000s | from glory to kick things off i believe |
28002s | it is going to be going up against the |
28003s | druid from the woods so how do you feel |
28006s | about that do you think uh glory has a a |
28009s | good match up here has got a good one |
28010s | with the rogue |
28011s | i do yeah um usually you know |
28015s | you have the ability to just kind of |
28017s | await and make a giant weapon giant |
28020s | ghost |
28021s | uh because jewett takes a little bit of |
28023s | time to get rolling so |
28024s | um there's no rush you can you know |
28027s | really juice up the stats and then it's |
28029s | hard for drew to be able to answer that |
28030s | if you time it properly so uh one thing |
28033s | about this deck from woods is |
28036s | it's got a lot of like |
28038s | x factor to it um there's a bunch of |
28041s | stuff thrown in here there's an ibis |
28043s | there's an oracle balloon a path maker |
28047s | starfish can be good sometimes but then |
28050s | you know other times uh uh it |
28054s | like if there's no edwin if you're just |
28055s | facing ghosts it doesn't get rid of any |
28057s | of the stacks |
28058s | on the ghost it gets rid of the stealth |
28059s | sure but then you have something to |
28061s | actually reach it uh the flipper friends |
28063s | is interesting too uh just because you |
28066s | know it it's able to answer a board |
28069s | maybe a little bit earlier on |
28071s | uh than scale of enyxia so you might be |
28073s | able to |
28074s | take some damage off the board by using |
28076s | flipper friends |
28077s | uh instead of having to wait all the way |
28079s | till you have scale of nyxia so it's got |
28081s | some interesting stuff but like naga |
28084s | giants gonna be too slow uh everything |
28087s | else in the deck |
28088s | again probably too slow but the the |
28091s | early curve and the ability to do |
28093s | creative stuff |
28095s | might make a difference |
28096s | but i still think it's i definitely |
28098s | favor for the rogue yeah i i think |
28101s | the early sort of it's very minion based |
28104s | antiago this deck isn't it because |
28106s | there's the druid of the reef of course |
28108s | uh there's that even the jerry rigs in |
28110s | there have to be answered the one oracle |
28112s | of a loon and also interestingly enough |
28114s | the ivis might be pretty clutch yeah |
28117s | depending on whether it hits the board |
28119s | right because if it gets that point |
28121s | where it's too big to just be say like |
28123s | wicked stab plus tooth down or something |
28126s | then a divine shield taunt with a lot of |
28128s | stats is |
28129s | exactly what the rogue doesn't want to |
28132s | play against right and that's like the |
28134s | most awkward minion and they're just |
28136s | triple checking yeah uh unlike |
28139s | um |
28140s | oh who was it yeah unlike uh used to |
28142s | that i casted just |
28144s | minutes ago it feels like uh glory is |
28147s | not running a starfish in his rogue so |
28150s | it doesn't have the option to just be |
28151s | like actually nope freezes don't matter |
28153s | taunts don't matter i'm still to hit you |
28155s | in the face so that is one card that |
28157s | could uh come into a |
28159s | play a little bit here but i generally i |
28162s | do agree i think as long as the rogue |
28164s | can just start doing their good turns |
28166s | which again i think is very difficult at |
28169s | least for me to to really decide when |
28172s | from i've seen a trend from a lot of |
28173s | players so far this weekend that they've |
28176s | always been like a turn |
28179s | ish more greedy than i would be when |
28181s | playing the deck and that's probably me |
28182s | playing it wrong don't you know i'm not |
28184s | saying i'm right but it's just they're |
28185s | very interesting to see like how much |
28188s | people push this roguelist to really get |
28190s | like instead of having two okay turns or |
28193s | two good turns they have maybe even a |
28195s | bad turn but then like an incredible |
28197s | turn and that's enough to carry the game |
28199s | yeah it's one of those decks where the |
28201s | basis of the deck is pretty simple right |
28204s | uh you don't have that many threats |
28207s | um and the way you get those threats is |
28210s | you know relatively easy you know it's |
28212s | doing some math to how much mana and how |
28213s | big the things are going to be the |
28215s | difficulty comes in knowing |
28217s | how greedy to get in certain yeah |
28220s | right like if you're playing against a |
28221s | 30 health deck that's not not gaining |
28223s | life right |
28225s | sure you know |
28226s | get a six a six attack dagger |
28229s | uh from drakka like you know make a five |
28232s | five early on in the game because those |
28234s | things are gonna go a long way |
28235s | when you're talking about 40 health deck |
28237s | that does have ways to gain life and |
28239s | wants to ramp up you know timing it |
28241s | properly maybe wait till you get you can |
28242s | get an eight or nine attack deck maybe |
28244s | wait till you get a seven or an eight |
28246s | attack goes right uh yeah because those |
28248s | things are gonna compound on each other |
28250s | it's a big deal isn't it because uh this |
28251s | druid is running that double earthen |
28253s | scales so if at almost any point glory |
28257s | gets to land a bigger than scales unless |
28259s | he's a mega far behind then that's gonna |
28262s | have a huge impact on whether glory can |
28265s | even win the game or not because a lot |
28267s | of the times this rogue |
28269s | just about gets there right there's not |
28271s | that many games where you hit them for |
28273s | like |
28274s | 15 uh when you only needed three damage |
28277s | or something right like a lot of the |
28278s | time it feels like it's got just enough |
28280s | threats to do the job yeah yep |
28285s | so far nulls in hand tick that box as a |
28288s | uh |
28289s | a tradable in the form of the blackwater |
28292s | cutlass as well to help out with the |
28294s | null but nothing nothing else and |
28296s | honestly one null |
28298s | isn't really going to cut it against |
28299s | true |
28306s | living roots for saplings |
28310s | kind of works against you in a sense |
28313s | because it gives the rogue targets to |
28315s | kill |
28317s | uh with the |
28319s | uh serrated bone spike um |
28323s | sort of a french case scenario but yeah |
28324s | i like the whole you you're not really |
28326s | wasting much because it's only a one |
28328s | mana spell right the discount right in |
28329s | the planet evidence |
28331s | and there's times where just two damage |
28333s | actually could be more valuable right |
28335s | than just two one ones sitting around so |
28337s | yeah i uh i like the pick but i also |
28339s | like the hold there and glory |
28342s | already hitting those turns where you |
28345s | know what does he play door of shadows |
28347s | is going to be played now with the null |
28349s | so definitely the complete opposite of |
28352s | what i was describing |
28353s | as opposed to being greedy trying to |
28355s | hold off for the big pop off turns glory |
28358s | said looked at his hand and said you |
28359s | know what it's probably not going to |
28361s | happen for a while i'm going to play |
28362s | tempo but by making that decision now he |
28366s | already |
28366s | can't really do a pop-off term for quite |
28369s | a while now right |
28370s | yeah the scabs being in the hand |
28374s | pretty awful and now |
28376s | it's blood |
28377s | the jerry carpenter and the two damage |
28381s | comes in |
28382s | nice and handy here gets to take out the |
28384s | maestro which means that that's a ton of |
28386s | damage that's not coming at the base |
28388s | because |
28389s | otherwise uh that probably would attack |
28391s | what three times |
28393s | so nine damage just from taking that |
28395s | living roots and holding on to it not |
28396s | playing the sapling so |
28398s | gory is incredibly far behind three |
28400s | woods is gonna start ramping up has |
28402s | gotten hand uh miracle growth to not |
28404s | only put a big taut in the way but also |
28406s | just to refill the hand after all this |
28408s | ramp is used |
28409s | so uh i think three woods is looking |
28412s | pretty good right about now glory just |
28413s | not able to get anything going no uh |
28416s | location no draca and even if those were |
28419s | picked up there's just nothing in hand |
28421s | that could be used that's it right like |
28423s | no shroud even to just plan something to |
28426s | happen right like just try and work it |
28429s | out and again as soon as that first door |
28431s | of shadows was played |
28433s | glory almost certainly did just give up |
28436s | on the main plan of the deck and that is |
28438s | very very scary indeed the knoll's |
28440s | getting some damage in but |
28443s | i think woods |
28444s | doesn't really care at this moment in |
28447s | time like he's got all the time in the |
28448s | world now just hitting 30 health has |
28451s | options there's scale of a nixia he |
28454s | could just play that trade three in and |
28456s | have plenty of uh aggression on board if |
28459s | he wants to uh he could hold off on it |
28462s | instead like draw it or play something |
28464s | else which i think is a little bit |
28465s | better obviously |
28466s | yeah gabe scale is reaction starting to |
28469s | ramp |
28470s | uh all this feels uh fantastic wouldn't |
28473s | the guidance |
28475s | once has plenty of things to do with |
28476s | mana so i don't think it's that big of a |
28478s | deal to |
28479s | i guess you could |
28484s | the innervate does nothing uh if you |
28486s | like innovate twice |
28489s | uh you could pick innervate and just |
28491s | innovate to draw and innervate from your |
28493s | deck right |
28494s | you could also aquatic form to like |
28497s | choose your next draw |
28499s | and then you also get the next aquatic |
28501s | form |
28503s | and if you don't like it you get two |
28504s | goes at it right if you really want to |
28507s | uh but yeah basically even those were |
28509s | not great from woods |
28511s | it doesn't really yeah he's got great |
28513s | plays for the next like what five turns |
28516s | or so so he's gone to the game yeah yeah |
28520s | i'm just saying based on what his hand |
28521s | looks like at this exact moment but yes |
28524s | he'll out he's got plenty of card draw |
28526s | plenty of board control in the form of |
28528s | scale or raid bossa nixia even got |
28531s | theotop if he really feels the need to |
28534s | just like |
28535s | oh well if i can just take krabatoa then |
28538s | glory or um or necro lord there then |
28541s | glory's got no chance like literally |
28543s | zero chance to win the game but yeah |
28545s | woods can do whatever he wants right now |
28551s | i like the raid boss though right it's |
28552s | just a huge threat it's a way to |
28554s | actually accelerate the game now |
28560s | okay |
28561s | so the question is here do you want to |
28563s | just use the anixia and keep the whelps |
28566s | or just more power going the next turn |
28568s | one trade is fine like if you waste one |
28570s | trade because that leaves you board |
28571s | space open in case you have nothing to |
28572s | trade into |
28575s | um |
28576s | maybe you want |
28578s | places |
28579s | it's interesting right because like i |
28580s | get playing around bone spike but i feel |
28584s | like that's all you're playing around |
28586s | and |
28588s | what's glory's hand got to be right like |
28592s | exactly bone spike bone spike i don't |
28595s | know |
28596s | wicked stab something something |
28599s | dagger you know what i mean like it |
28600s | would have to be so specific to get |
28602s | punished by the worlds yeah |
28605s | and uh i mean this play right here |
28608s | it |
28609s | dagger up pass which is probably the |
28611s | place |
28613s | it's an opportunity for woods to just go |
28616s | okay i'm just gonna brand theater and |
28619s | take these caps yeah |
28623s | cut off the only gameplay oh yeah make a |
28624s | 2-2 |
28628s | who knows what scene |
28632s | this was just not a game of hearthstone |
28634s | was it |
28636s | yeah there it goes |
28637s | to the universe that's why he picked |
28639s | innovate and there's just just gonna be |
28641s | a swift conceit there from glory and |
28645s | yeah that was abysmal honestly uh very |
28647s | unfun game i imagine for glory in game |
28650s | one but that's what can happen right |
28652s | with this rogue deck and uh as soon as |
28655s | glory decided to play the knull out then |
28658s | again he decided to play just like a |
28660s | clean tempo rogue game without really |
28663s | the tools for it and it was a tough call |
28665s | to make i'm not saying glory you know |
28667s | messed up or should have done this |
28668s | should have done that but i think he was |
28670s | just pinned into it because he pretty |
28672s | much only had the null when two of his |
28675s | cards in his hand in the early game uh |
28677s | scabs and uh maestro like what is he |
28680s | really supposed to do right like and |
28682s | shadow step like gary do anything else |
28685s | so just a rough one there for him |
28687s | really rough yeah that's kind of a one |
28689s | where you got to say all right shake it |
28691s | off |
28693s | however |
28694s | um this lineup does seem like it's uh |
28697s | not tailor-made but you know pretty in |
28699s | the line of |
28700s | i want to kind of beat up on druid um |
28704s | good matches across the board against |
28705s | druid maybe with the exception of |
28707s | control shaman which is a complete |
28708s | toss-up |
28710s | um |
28712s | i want to call it a skill match-up but |
28714s | with like the guitar muteness yeah brand |
28717s | tinnitus very chumpy matchup yeah |
28721s | it's choppy for sure and you know you |
28723s | can't really call much of anything so |
28725s | the druid getting across the line for uh |
28728s | through it's this |
28730s | like the first try against one of its |
28732s | worst matchups |
28733s | uh in the lineup is a pretty big deal |
28736s | for how the rest of the matchup plays |
28737s | out gloria's gonna have to do some |
28739s | uh playing from behind here so now we're |
28741s | gonna get to see the control shaman in |
28743s | action this is i mean |
28745s | as standard as it gets the wild paw |
28747s | cavern is the one inclusion where it's |
28749s | not in everybody's list but it's just |
28751s | such a good card like it's hard to |
28752s | believe any shaman in like the current |
28755s | metagame or in any minute game like that |
28757s | wouldn't play wild park cameras |
28760s | yeah the only way you would be confused |
28763s | with someone playing wild paw is if the |
28765s | game really accelerates in power creep |
28768s | right and like they release like four |
28770s | mana summon two three fours a turn you |
28772s | know that sounds stupid like that um |
28775s | he's gonna be going up against the |
28776s | hunter though |
28778s | and again i think this is actually a |
28780s | pretty solid matchup um for woods uh |
28784s | because yes and the quest hunter is |
28788s | playing a few more minions than it has |
28790s | done in previous iterations but it's |
28792s | still not a lot and i do feel like |
28794s | shaymin really benefits from their |
28795s | opponent playing stuff and relentless |
28798s | damage is not something that shaymin |
28800s | really handles too well honestly |
28803s | uh |
28804s | not |
28805s | not really reliable ways to gain life |
28807s | right right con comes to mind cookie a |
28810s | little bit |
28811s | and sounds like don't tell me you're |
28813s | relying on me for this yeah i'm just a |
28815s | murloc |
28817s | sometimes the incremental life game can |
28818s | be can can matter but it's really only |
28820s | in those like |
28822s | those razor thin marginal matchups right |
28824s | you actually need two extra health like |
28826s | and mine rogue or something like that |
28828s | but |
28829s | it's uh |
28831s | not known for gaining health unless |
28832s | you're playing dinathius and if you get |
28834s | a good denatures off against quest |
28836s | hunter you're you're winning the game |
28838s | like |
28839s | it's it's either |
28841s | you know never in your hand or you play |
28844s | it and you win that's kind of how yeah |
28846s | and and those kind of you know close |
28848s | matchups health-wise uh is kind of like |
28851s | you know a fencing match whereas |
28854s | hunter just brings a bazooka to that |
28855s | kind of game right because they just win |
28858s | by so much when they do when they've got |
28860s | so much damage almost endless |
28862s | with the card draw they gain by playing |
28864s | that 40 card list and they're being able |
28866s | to just run pretty much every card draw |
28868s | tool that's available to them and we |
28870s | even see that woods is running like a |
28872s | conscious call as well which is you know |
28874s | not something everyone's choosing to run |
28876s | but still just more and more card draw |
28880s | this is a slow start for glory as well |
28885s | and something oh okay sleep breaker |
28887s | helps a lot but something you also don't |
28889s | want to do is just give hunter five |
28891s | turns to just do what it wants and then |
28893s | it's like all right well now i've got |
28894s | the quest let's start the game and then |
28896s | you did |
28897s | yep |
28900s | okay |
28901s | so |
28902s | i just want to start chucking spells but |
28906s | what's this |
28906s | there's no reason to i'm just going to |
28908s | hero power take it slow |
28911s | yeah i think um |
28913s | what's going to be important here is |
28916s | because of all the uh |
28918s | shenanigans that can happen with |
28919s | stealing or eating cards from your |
28921s | opponent's hand i think woods will and |
28924s | should be conscious of the fact that can |
28926s | he get |
28928s | a turn |
28930s | six or seven |
28932s | uh tavish and if so to do it he needs a |
28936s | cheap spell right to be able to activate |
28939s | this final quest proc and play in the |
28941s | same turn |
28943s | so i do think even though i would have |
28945s | probably just ended up playing the womb |
28946s | prey there but i do think the arcane |
28948s | shot should be held or one of them |
28950s | should be held at a bare minimum to be |
28952s | able to just get tavish uh |
28955s | proct and played at the the right time |
28958s | yeah that's a very good point |
28960s | uh that we need to keep track of in in |
28962s | in |
28964s | in a against a chompy deck |
28966s | yeah |
28967s | she put it well this is an interesting |
28968s | turn because confidence is not posing |
28970s | too much of a threat and coin barrick |
28974s | seems reasonable but |
28975s | i just like pace |
28977s | yeah like piercing shots are very |
28978s | difficult to use |
28980s | it's expensive |
28981s | you know a lot of times when shaman |
28983s | plays minions they like to plug the |
28984s | board and then piercing shot against the |
28986s | flooded board is just too much |
28988s | and uh too much mana to be able to |
28990s | explain oh gorlock ravager off the top |
28992s | right after the clown fish that is |
28995s | a breath of fresh air for |
28997s | just kind of playing a mediocre minion |
29000s | uh turn after turn |
29003s | oh he's gonna uh yeah get the other |
29005s | clown fish so now mutinus is still |
29007s | playable next turn of course um and yeah |
29010s | i also like the coin hold because once |
29012s | again it can help out with the tavis |
29014s | turn but also if you don't need it after |
29016s | tavish it's just gain a mana and deal |
29018s | two to your opponent right which is |
29020s | again just insane levels of extra damage |
29024s | yep |
29026s | okay so |
29028s | three was just saw glory draw murlocs |
29031s | only play a clown fish |
29033s | could signal that mutinous is in hand |
29035s | obviously there's a lot more murlocs in |
29036s | the deck |
29037s | maybe there's some merit to uh |
29039s | uh playing out the barricode bane here |
29041s | but um |
29043s | a clean name shot that takes all the |
29045s | power off board you're not gonna take |
29046s | any damage |
29048s | um |
29048s | if mutinous does come out on the |
29050s | barricode bay maybe you're not worried |
29051s | about it but i think through it's just |
29056s | yeah i i like this as well because |
29059s | doesn't he run the um urchin spines uh |
29061s | he didn't draw it he drew the tracking |
29063s | instead but the spines would have been |
29065s | very interesting right because then he |
29066s | can just laugh at any board that's |
29068s | played afterwards even if it is mutinous |
29073s | oh yeah |
29075s | okay |
29077s | i actually um i really like the barrack |
29079s | for that it forces a smaller mutinous if |
29082s | it's there because it will eat the |
29084s | kraken bin but then you do have the |
29086s | chance of just saying well okay |
29088s | if they go big |
29089s | and you know don't play mutants play |
29091s | something else you can just potentially |
29092s | just obliterate the board |
29099s | okay |
29100s | well this is about as good of a use for |
29102s | snowfall guardian as you could possibly |
29104s | get yeah |
29105s | um |
29106s | and |
29108s | there are ways |
29110s | uh for this to be dealt with clean one |
29112s | would just be aim shot plus a hero power |
29115s | um |
29117s | dag charge name shot here power |
29120s | uh second question |
29123s | seems to work out just perfectly so a |
29126s | nice dismantling of every board from |
29128s | three woods |
29129s | and this is what's so cool about quest |
29131s | until now because of renovo because of |
29133s | some of the new cards they've got is you |
29136s | can afford to play this game and still |
29138s | have a million damage to end it right |
29141s | whereas |
29142s | uh previous subversions in previous |
29144s | metas you could control the ball to an |
29147s | extent but when you start throwing like |
29149s | aim shots and the hero power at minions |
29152s | you start to get a little bit worried |
29154s | about your damage output just a little |
29156s | bit |
29157s | yeah |
29158s | now there's crack and bane live right so |
29160s | we can just kill the glug now drop down |
29162s | explosive and still have two mana to |
29164s | play with |
29168s | is |
29168s | that we'll put him i'll do that yeah |
29171s | that'll put him at one tick right |
29173s | yeah he would the explosive would put |
29175s | him at one tick because the kraken bin |
29178s | wouldn't do anything yes and then he |
29180s | could just pop off with tavis next turn |
29182s | yeah well he's not tavish this turn if |
29185s | you really wanted to |
29186s | aim shot won't pray tavish |
29189s | yeah you could even |
29191s | play the tavish |
29194s | coin hero power tracking hero power |
29199s | to clean up even more of the board |
29205s | yeah |
29207s | yeah this is still pretty good yeah i |
29210s | think i was a little bit tunneled on |
29212s | explosive |
29213s | honestly just because if |
29215s | this is the kind of turn from glory |
29218s | where all attacks go face and then |
29220s | another snowfall it's just something to |
29222s | be wary of uh but yeah this is still |
29224s | pretty nice gets rid of the majority of |
29227s | the board anyway and and then does |
29230s | finally find that urchin spines as well |
29232s | so that's gonna offer woods a lot of |
29234s | freedom to |
29236s | not really care about any of the big |
29237s | threats |
29239s | yeah and most importantly tavis is on |
29241s | the board it cannot get chomped |
29248s | okay |
29249s | so |
29255s | i actually |
29257s | like wild paw schooling in the fish |
29261s | wow what about is that dumb play play |
29263s | one |
29264s | go face no fall guardian |
29272s | yeah that's okay |
29275s | i don't know why but i just really like |
29277s | getting the wild poor right what about |
29278s | brucon |
29284s | and trade all the minions into cabbage |
29287s | because i don't think you can brew khan |
29288s | and let that tavis just live right |
29293s | i would |
29294s | assume not but |
29297s | that's heal six health |
29305s | [Music] |
29311s | and try and |
29313s | because this isn't even going to infuse |
29314s | like insatiable devour that was his game |
29317s | plan to try and deal with tavish right |
29318s | um because it would only be four |
29321s | uh uh minions dead |
29324s | um |
29326s | i guess they would yeah there'd still be |
29328s | two minions i don't know |
29329s | it's just with this tavish gets to hit |
29331s | face |
29336s | um |
29337s | but it is like a uh |
29339s | like that's a lot of healing that turn |
29341s | he picked gained health he gained five |
29342s | armor from the pecan and just having the |
29344s | taunts in the way still heals for six |
29347s | because you have to put six damage into |
29349s | it at least for six right |
29351s | um it forces a lot of resources like |
29353s | three woods his hand is actually not |
29354s | that good |
29356s | uh there is some damage there but like |
29358s | urgent spines do anything because |
29359s | glory's not making a big minion and if |
29362s | if woods is using these spells to deal |
29365s | with the small talks that are on the |
29366s | board there's not going to be many so |
29369s | yeah it's interesting right urchin |
29370s | spines could do something it would just |
29373s | be a small something right because it |
29375s | could be like hero power urchin hero |
29376s | power and then just arcane shot the |
29378s | other two three uh to save a hero power |
29381s | to go face uh a little bit over the top |
29384s | i think of course this turn there are |
29385s | better targets for it but i do like this |
29388s | from woods just chuck out all the |
29390s | minions uh try and get the spirit |
29392s | poacher number two out okay full board |
29395s | and the great part about this is if a |
29397s | snowfall comes down who cares it won't |
29400s | be that big because of the two dormant |
29402s | but also there's just urchin spines |
29404s | to just kill it anyway so i i really |
29407s | like this get all the minions out |
29411s | and these two bows are gonna |
29413s | start to add up tj once they start |
29415s | procking |
29417s | or i guess like one and a half bows or |
29419s | so if you wanted |
29420s | a bit more specific |
29423s | yep |
29431s | yeah this is starting to stack up so |
29432s | much damage now though |
29435s | the 1010 just gets batted away piercing |
29437s | shot now all the fish |
29446s | i mean weirdly enough |
29448s | i even wonder whether woods has to play |
29450s | each in this turn |
29453s | you do right like do you maybe something |
29456s | bigger than that |
29457s | there could be a wider board right what |
29459s | if there's an insatiable devourer comes |
29461s | down that's way scarier than a 1010 |
29463s | because glory can't |
29466s | okay you would imagine |
29468s | glory is unlikely to kill the taunt |
29472s | with only having a 10-10 on the board |
29475s | and go face for 10 |
29478s | without killing the tavish right that |
29481s | feels unlikely |
29486s | just always just looking into draw a |
29487s | card |
29489s | yeah why not it's gonna kill it okay so |
29492s | much damage pushed this turn as well |
29493s | like |
29498s | wild spirits i mean if the board is |
29500s | dealt with which it kind of needs to be |
29501s | from glory |
29502s | it also has come out yeah it procs the |
29504s | bow right like you take it |
29507s | oh my car |
29511s | oh |
29515s | i think woods is kind of okay if the |
29517s | core comes down this turn |
29520s | also |
29521s | great placements there from the uh |
29524s | dormant minions isolating the tavish |
29526s | against an insatiable |
29529s | i mean this is a massive macaw |
29548s | it does get the uh |
29550s | oven down as well which is pretty nice |
29552s | yeah |
29554s | oh no double wild spirits |
29557s | oh that was |
29559s | not |
29560s | what he wanted to see |
29562s | ah |
29563s | so here though you could use one for a |
29565s | reset to get the ball but it's not doing |
29567s | anything because you're just attacking |
29568s | into a taunt |
29570s | and rolled heel |
29574s | yeah the taunts are frozen |
29576s | can you get rid of the non-frozen |
29579s | minions right |
29588s | we can wild spirits hero power the three |
29590s | two we can still kill taunt with a bow |
29595s | and then there's just the uh the two |
29597s | piranhas |
29598s | which technically don't just get through |
29600s | the taunt that woods has on its own |
29603s | yeah |
29604s | however |
29605s | now insatiable devour is juiced oh it's |
29609s | a lot better now yeah oh yeah the |
29612s | problem is getting through the rest of |
29615s | the stuff |
29617s | uh and you don't get to hero power but |
29620s | to be quite honest |
29623s | that's the best play |
29624s | that gory has unless it's famished fool |
29627s | into like knoll |
29631s | buck pools or something along those |
29632s | lines yeah two cards left in the deck |
29634s | like i'm taking a guaranteed giant |
29637s | insatiable devourer the only problem is |
29640s | you take off the the far right minions |
29643s | you're trading over the two five and |
29645s | then you're killing one two two so |
29646s | you're leaving ten damage up on board |
29649s | and you're also running lethal the other |
29651s | way right |
29652s | yeah but you're also not pushing 12 to |
29655s | face which hurts a little bit but yeah |
29657s | there is a 19 attack minion on the other |
29659s | side here |
29661s | lockpool's gonna be played just to play |
29663s | it |
29665s | no need for the evolved |
29669s | woods needs oh |
29672s | wow these were like the three worst |
29675s | back-to-back draws i think |
29677s | for woods he could get some rush uh he |
29680s | could get the three one right which |
29682s | would help out a lot yup |
29690s | oh |
29691s | still just lethal though |
29693s | and way around it |
29698s | there is right |
29701s | explosive so wild spirits into rush put |
29704s | the minions into the parrot and hero |
29706s | power |
29707s | yeah yeah so you hear a power of the |
29708s | macaw first |
29712s | then wild spirits that's right |
29716s | and then you have to get rushed to |
29718s | survive |
29720s | you always get rushed |
29722s | oh no no rush wait |
29725s | wait |
29726s | you can face tank |
29728s | the two three okay right |
29731s | yeah |
29732s | that puts him to 26 is 19 22 23. |
29737s | oh yeah and puts this to yep yep yeah |
29740s | yeah it's fine |
29745s | but wait the elemental |
29748s | oh wait a minute |
29749s | isn't that heel hero power |
29751s | no that's the deal 2 damage oh it's the |
29754s | deal 2 isn't it yeah they should have |
29756s | changed the colors do you not agree |
29758s | like there should not be so many of them |
29759s | that are blue |
29761s | this one has like a lightning |
29762s | the other one's got like water |
29766s | blue lightning orb blue water at a |
29768s | distance |
29773s | although gloria's going to just draw a |
29775s | million cards before he decides to do it |
29777s | easy |
29796s | surely not |
29799s | oh my |
29801s | the non-attack hurts no chance for |
29803s | lethal right no chance for lethal |
29811s | 23 though tj is that even possible |
29817s | 23 |
29819s | would have been 21 to be fair so let's |
29821s | see |
29823s | ah |
29824s | well wait a minute |
29827s | ah tavis is just |
29830s | your hero park costs two like |
29833s | imagine |
29836s | i'm just thinking of what impact the |
29837s | secrets could possibly make and how |
29839s | desperate woods is |
29842s | because is a marked shot really gonna |
29844s | save the day here |
29846s | because if it doesn't then he's dead |
29848s | either way |
29860s | right this huff is going to be huge oh |
29864s | this is |
29865s | it's going to be over |
29869s | because there's a lot there's two |
29870s | lifesteal minions on board |
29873s | i got two shots neither of them died to |
29875s | explosive trap |
29883s | um |
29893s | 324 25 26 because you could just play |
29895s | the elemental pilot elemental the card |
29898s | will be drawn and being able to turn |
29899s | yeah |
29900s | yep la lethal ashton elemental i can't |
29903s | actually think super cool |
29905s | but not really seen play coming into |
29907s | play for this game and he's gonna end it |
29909s | and um |
29910s | really rough one i think there for words |
29912s | i think he |
29914s | got himself in a very strong position |
29916s | early on but then had honestly three |
29920s | terrible back-to-back draws |
29923s | which really gave glory the wiggle room |
29926s | to get back into the game and start |
29927s | aggressively pushing and it worked and |
29929s | there's something 1-1 feel a little bit |
29931s | bad for woods there but glad that |
29933s | gloria's fighting back |
29935s | yeah i mean |
29938s | i feel like this is just my experience |
29939s | with croix hunter like |
29942s | you're playing a lot of cards in your |
29943s | deck that in a lot of situations don't |
29945s | do that much |
29946s | um |
29947s | like spirit poacher in in this matchup |
29950s | specifically |
29952s | kind of works against you in a lot of |
29953s | ways yeah it's not a spell it's not |
29955s | progressing your quest it's not |
29956s | resetting your hero power when you do |
29958s | have quest complete |
29959s | and a lot of the time the shaman kind of |
29961s | wants you to play minions at a certain |
29963s | stage of the game |
29964s | uh so they can |
29966s | like do their little tricks and interact |
29967s | with them right get bigger snowfall |
29970s | guardians uh |
29971s | have a better excuse to primordial waves |
29973s | right |
29974s | uh |
29975s | so it's |
29977s | you know it's |
29978s | 40 card quest hunter is just a different |
29981s | beast altogether i feel like it's really |
29983s | inconsistent but obviously woods has |
29985s | made it to the semifinals with the quest |
29987s | hunter the quest hunter was a deck that |
29988s | had a pretty high win rate across the |
29989s | tournament it wasn't an important deck |
29991s | by any means |
29993s | um we it just seems like you know |
29995s | outside of that one game on broadcast uh |
29997s | with uh |
30001s | i don't remember |
30002s | who |
30003s | that we saw that was very impressive |
30005s | like it felt like the quest hunter could |
30007s | never be counted out |
30008s | um |
30009s | i feel like this is kind of the the |
30011s | level of consistency |
30013s | yeah i will say though as well like |
30014s | there are some additional choices in |
30016s | this list because i think you could |
30017s | definitely |
30018s | i don't think you have to run the um |
30021s | uh the spirit poachers uh there's also |
30024s | the sort of extra naga with the conch |
30027s | call and the kraken bane as well uh so |
30029s | that's again it's a good card it deals a |
30031s | lot of damage but not necessarily cards |
30032s | you have to run so yeah interesting |
30034s | build up hunter there but woods is going |
30036s | to jump over to his mage and again |
30039s | this deck still feels like roon of the |
30043s | arc mage the deck to me tj um and |
30046s | honestly every single game i see it i |
30050s | always have to say the words while i'm |
30051s | casting oh well he needs a really good |
30053s | rune to stay in the game like every time |
30055s | i feel like a and yeah that's because |
30058s | i'm not really up on this list i'm more |
30060s | down for the lower curve 30 card version |
30063s | but uh but yeah it does feel like ruin |
30065s | of the archmage and i guess to an extent |
30067s | pirate does a lot of the heavy lifting |
30069s | with this list |
30070s | deck has like |
30072s | 40 win conditions |
30075s | and they're all not good enough |
30077s | you have like the spooky win condition |
30079s | of just amassing a ton of skeletons |
30083s | uh you have the hero power wing |
30084s | condition with wildfire and uh dawn |
30087s | grasp um |
30089s | then you have i guess that still fits |
30091s | into the spooky condition |
30093s | then you have bruins and siren atheists |
30095s | like it right |
30097s | uh yeah but they have to come together |
30099s | like you |
30100s | it's you can't just like |
30103s | it's a 40-card deck it's feel like we |
30105s | say this a lot you can't just like |
30107s | settle on one thing and be like this is |
30108s | what i'm gonna do this game because you |
30110s | have to do what the game tells you to do |
30112s | yeah i do feel like as well though that |
30115s | kel'thuzad was the sort of payoff card |
30117s | that on paper should be very powerful |
30120s | and just wasn't |
30121s | um because i still think like that's |
30123s | easily cuttable i've still not seen a |
30125s | kel'thuzad actually do good work yeah |
30128s | yeah it's |
30129s | and usually in the mirror and like |
30131s | really slow matchups but |
30133s | um i mean glory's already down in 24 but |
30135s | this hand is |
30137s | popping |
30138s | uh yeah |
30140s | as location plus draca plus prep now uh |
30144s | serrated bones by like |
30147s | um |
30149s | hand space is an issue i guess so you |
30151s | just play out the location here since |
30153s | you're |
30153s | uh your knoll is free i guess you can |
30156s | fit in a door of shadows just because |
30158s | whatever you get from it's probably just |
30159s | going to be able to be |
30161s | uh replacing the |
30163s | massive card sequence the same way it's |
30165s | okay though tj |
30166s | woods has his wing condition already in |
30169s | hand |
30170s | rune of the archmage bran parrot rune of |
30173s | the archmage twice |
30175s | this is getting to the point where like |
30176s | glory has to win the game before turn |
30178s | eight because |
30181s | like look at these this here power it |
30184s | because the life tap gore's already |
30185s | taken eight damage |
30187s | and that adds up the rogue doesn't have |
30189s | any way to defend themselves there's |
30190s | also the amplified snow flurry which |
30192s | could be used to block a a drakka attack |
30194s | at any point so |
30196s | yeah or just a vanclee for you know just |
30199s | any minion right as well yeah and never |
30201s | mind the dagger so depending on what's |
30203s | more of a priority of course |
30205s | yep |
30208s | the awkward thing here is bone spikes |
30210s | can't actually happen right |
30213s | uh oh |
30214s | well you can but it's it's |
30217s | too late |
30218s | um to fit in like all the stuff but this |
30220s | is enough right this is gonna be a seven |
30221s | attack day |
30223s | i'll take your word for it |
30240s | and also just having the like wicked |
30242s | stabs and damage in hand uh glory's got |
30245s | plenty of good things to spend his |
30247s | manner on in the next turn as well |
30250s | wait there's 26 damage |
30255s | 17 20 26. |
30258s | it's actually just lethal unless |
30260s | what's uh amplified snow flurries and |
30263s | freezes something |
30265s | i mean |
30267s | it's no good reason not to just snow |
30269s | flurry and freeze face right |
30272s | yeah you're not going to stall more |
30274s | damage |
30277s | live in the moment tj i'm sick of this |
30280s | trying to think about the future take |
30281s | every day as it comes um but my point |
30284s | being is the snow flurries not really |
30287s | gonna stop much more damage than eight |
30290s | right |
30290s | i know there's a nine-nine on the board |
30292s | but you know what i mean is there any |
30294s | real good reason to not play it and do |
30297s | it |
30301s | is stopping nine next turn that much |
30303s | better than stopping eight this turn i |
30305s | don't think so |
30307s | you can't stop |
30314s | this is still a problem |
30317s | yeah i would |
30319s | happily categorize this as a problem tj |
30322s | forever words i will completely agree |
30324s | with you on that one we'll file that one |
30325s | of the way in the uh the problem cabinet |
30330s | now has targets for bone spike yeah |
30333s | uh |
30334s | tooth uh |
30339s | what |
30341s | i guess miracle growth like it draws |
30344s | cards tj yeah |
30346s | you can get crappy toe |
30348s | yep so lethal is still represented for |
30350s | the next turn this has to be |
30352s | oh i told you i told you the worst card |
30355s | in the deck |
30358s | you win |
30360s | yeah |
30361s | that'll do it that was uh |
30365s | one game |
30367s | that's those are the types of brokens |
30369s | that you know got me attached to that |
30371s | deck in the first place right |
30373s | like the first time that happened to me |
30375s | and i saw knolls i was like okay i'm you |
30377s | know playing against some type of thief |
30379s | rogue |
30379s | whatever you know uh |
30381s | expecting like a jackpot this was like |
30383s | five days ago |
30385s | and then |
30386s | drakka comes down like i just see all |
30389s | these cards flying out of hand i'm like |
30390s | what is happening and then chocolate |
30392s | comes down for like a 10 attack weapon |
30393s | like oh |
30394s | okay this deck is cool |
30397s | yeah it's like when we first started |
30399s | looking at things like this on sort of |
30402s | expansion day and maybe the day after it |
30404s | was like oh wow it's like you see all |
30406s | the screenshots million attack dagger |
30408s | because they're popped off with shark |
30410s | coins and death rattles you're like wow |
30412s | that looks sick you cue it get |
30413s | dumpstered eight times in a row and go |
30415s | this deck sucks and then you play this |
30418s | and then your eyes are opened because |
30420s | this is actually a hearthstone deck that |
30422s | works very difficult i think but you do |
30424s | have those games where it feels like the |
30427s | hearthstone gods are just handing you a |
30429s | win because |
30430s | what was what's supposed to do right |
30432s | like you cannot keep up with that much |
30435s | damage and that much pressure not only |
30436s | on board but with the weapon as well and |
30439s | it does mean now that glory just has his |
30442s | priest to get a win with it's going to |
30444s | be priest versus hunter |
30446s | i'll tell you now you know this tj i'm |
30449s | uh pretty happy with this priest deck |
30451s | oh yeah uh this is a good one um |
30455s | [Music] |
30458s | i only change i would make is yes one |
30460s | school teacher plus one for crush call |
30462s | enforcer that's the only change that i |
30464s | would make um i like the no naughty hex |
30466s | it feels like too clunky of a car in the |
30468s | deck that you really don't want to have |
30469s | clunky cards |
30471s | like you already have enough um |
30473s | so you know those the hands where you |
30475s | have like |
30478s | samuro boone |
30480s | what do i even do right |
30483s | but if you have like samurai boone and a |
30485s | crush call enforcer then all of a sudden |
30488s | things start to look a little bit better |
30489s | so |
30491s | but school teachers have been performing |
30492s | very well |
30493s | and uh just having the ability to |
30497s | not only have one naga but two nagas |
30500s | crush calling fortune sort of serves the |
30502s | same purpose |
30504s | and have the potential to hit a spell |
30506s | that could be really impactful for the |
30508s | game state like a third shadow would |
30509s | devour or store back aid station |
30512s | even like just a holy smite sometimes oh |
30515s | it'd be good to kind of go for a swing |
30516s | back on the board honestly the amount of |
30518s | times where you just think oh if only |
30519s | i'd drawn bless |
30521s | right it's like a a big deal with the |
30524s | deck as well so uh we'll see how this |
30526s | one plays out though glory already done |
30528s | with his ball again there got keeps hold |
30530s | off that slither spare er woods on the |
30532s | other hand though seemingly happy with |
30534s | his got a couple of spells to juice up |
30535s | the crack and bane and does have that |
30537s | shell shot which is clutch in these kind |
30540s | of matchups right |
30542s | for three mana you actually deal so much |
30544s | damage to the board |
30546s | yeah like |
30547s | quest hunter is probably my least |
30550s | favorite matchup yep uh could that she |
30552s | kill stuff |
30553s | yeah like |
30555s | the worst matchup is control shaman for |
30558s | the anonymous that is |
30560s | from my experience and from the day |
30562s | that's the worst match very difficult |
30563s | they freeze a lot you don't have voice |
30565s | to really answer things they can flood |
30566s | the board which is a problem for you |
30568s | um |
30569s | it's a it's tough but questioner is the |
30571s | most annoying to play against because at |
30573s | least with control shaman like |
30575s | you can kind of expect what's gonna |
30577s | happen |
30578s | um and you know you actually get to do |
30581s | things |
30582s | it's just they stop you from doing |
30584s | things against quest center it just |
30585s | feels like you you can't do anything you |
30587s | play minion you buff it and then they |
30588s | kill it and then |
30590s | if you're playing against the dumbbell |
30591s | dog bunker one which to be fair through |
30593s | woods is not playing the secrets are so |
30595s | hard to navigate around yes uh yeah it's |
30597s | it it just makes it a a pain almost to |
30601s | the extent where |
30603s | you |
30604s | again you'll understand what i mean but |
30606s | there's almost no point trying too hard |
30609s | to play around them because even if you |
30611s | try and play around them it puts you so |
30614s | far behind anyway it may as well have |
30616s | been the secret you were playing around |
30618s | so it gets really really awkward i |
30621s | completely agree um and although there's |
30623s | no secrets or not not the dumbbell down |
30625s | package uh there is that urchin spines |
30628s | again there in woods hand which again |
30630s | could cause havoc was shell shot later |
30633s | on |
30633s | i i'd rather have my minions frozen than |
30636s | killed let's just |
30637s | yeah let's put it that way that's what |
30639s | it uh |
30640s | breaks down to but oh interesting wow |
30643s | okay so i guess with urchin spines in |
30646s | hand not really worried about i uh i |
30649s | think my surprise was more just not |
30652s | playing a kraken bang out |
30656s | anybody why not just chuck one out there |
30658s | right i know it's not like gonna use its |
30660s | ability but it's a minion that kind of |
30664s | uh contests this board right |
30666s | i suppose yeah |
30668s | it was just plays this deck |
30670s | like very patiently right very slow |
30673s | um and i guess you you're afforded that |
30675s | luxury with urchin spines um yeah do you |
30677s | see the pickup for the mongolian i i did |
30679s | not see it |
30680s | uh nope |
30682s | i'll be honest i was looking at that |
30685s | pelagos and bless though again really |
30688s | nice bonus you have for not having to |
30690s | worry about the likes of ice trap |
30693s | freezing trap potential is you can just |
30695s | commit to this and not really be that |
30697s | worried right there is the urchin spines |
30700s | of course that we've talked about but |
30702s | you're not like oh well if they have a |
30703s | freezing trap or even on that turn if |
30705s | there's a trap well now i've got to |
30707s | think about if it's eyes trap can i just |
30708s | play a 1 6 pely ghost and then with the |
30710s | spell blah blah blah all that's out your |
30712s | mind right now for air for glory |
30715s | yeah |
30717s | but through it doesn't have to use the |
30718s | urchin being here i think you can like |
30720s | start with a |
30722s | uh can he start with like a shell shot |
30725s | shell shots guaranteed to make the |
30727s | pillow ghosts killable by from coin |
30730s | ancient kraken right um the cleanest way |
30733s | would just be it |
30735s | kills the vicious slutish beer and then |
30738s | it |
30740s | deals two than one pellet ghost |
30742s | [Music] |
30744s | but |
30745s | i guess you'll take it if it deals the |
30747s | other way around or now if it kills oh |
30749s | that's the worst distribution |
30751s | oh that's the absolute worst distraction |
30755s | oh no that's good because now you can |
30756s | hear a power that cracks yeah that's the |
30758s | medium medium option |
30763s | wait no that's not up to zero |
30766s | okay yeah this is why it's the medium |
30768s | option because he doesn't get to play |
30769s | the kraken bay in this turn yeah |
30778s | okay |
30779s | get the wig played first it's active and |
30781s | then go |
30785s | first you're not gonna start with the |
30787s | handmaiden |
30789s | uh so i like playing for tempo first and |
30792s | then handmaiden later |
30795s | it also entirely depends on like what's |
30798s | in this monogamy okay i don't know what |
30800s | he could be like playing towards but |
30801s | like going a little bit wider on board |
30802s | and then following up with him maiden |
30805s | uh okay that's the if you've cast a holy |
30808s | spell heal |
30810s | things yeah i think so yeah |
30812s | you'll kill your hero for six something |
30814s | for six |
30815s | i choose to believe it's just to heal |
30817s | everyone for six okay even the people |
30820s | who aren't in the game |
30821s | yeah but it's got to be a holy spell |
30830s | i'm pretty sure |
30831s | i'll just preface with that |
30834s | yes okay |
30837s | okay so tough turn here |
30840s | um cracking bean would activate the |
30843s | barbed nets but then you're not really |
30845s | doing anything you could crack it being |
30848s | urgent |
30849s | darkness but that seems bad because |
30851s | there's a spine you want to save for |
30852s | those big big minions |
30854s | later on in the game yeah slither spit |
30857s | is kind of a big big minion though |
30860s | yeah and we're approaching the stage of |
30862s | the game where quickly |
30865s | like a raiding elemental in hand plus a |
30867s | place you could just die |
30870s | don't expect this was the the last play |
30873s | i was looking at just let them have the |
30875s | board |
30878s | okay |
30880s | um |
30882s | playing around devour |
30886s | there it is |
30888s | oh my ah no radiant though |
30894s | and it's like the |
30897s | treasure god this turn |
30904s | or just play devourer and say just make |
30906s | them have urchin |
30908s | right |
30911s | because |
30912s | glory can't forever play around urchin |
30914s | unless he literally otk's words |
30919s | plague |
30921s | okay |
30928s | i don't know i don't think i want to use |
30930s | devour |
30931s | i like it |
30934s | wig |
30935s | yeah |
30937s | okay because devourer is like okay you |
30939s | pick up a raven elemental then you can |
30941s | go |
30942s | bunch a bunch of stuff then devour boon |
30944s | right |
30945s | um |
30947s | so |
30948s | and this is for sure threatening legal |
30950s | like |
30951s | woods has to respond to this board |
30953s | and there's not that much mana to work |
30955s | with and there's not i guess urgent |
30957s | spines and barb dance is just |
30961s | yeah that's a clear |
30968s | i think though that |
30970s | i won this is fine right i think for me |
30973s | one way or another i think glory had to |
30976s | test for urchin spines because if he |
30978s | doesn't do enough to test for that |
30980s | and then the hunter will be able to |
30982s | clear up the minions right if they're |
30984s | not big enough to warrant urchin spines |
30986s | they're probably clearable in a more |
30988s | natural way so i think as long as urgent |
30990s | spine comes out now you see the nod |
30991s | there from glory's like okay he doesn't |
30993s | look overly upset obviously he'd rather |
30995s | not have his board cleared but he's just |
30997s | like right okay fine but now it's gone |
31000s | now he still has the devour he has |
31003s | treasure guard devour uh with boone as |
31005s | well maybe not for this exact turn but |
31008s | those are the kind of plays that gonna |
31010s | open up the rest of the game for him now |
31012s | that he doesn't have to worry about a |
31013s | potential like |
31015s | you know |
31016s | urchin spines in the other shell shot |
31018s | that just kills three of his minions |
31020s | right yeah |
31022s | i think regardless of how he played the |
31024s | previous turn he had to go at least a |
31026s | little bit earlier |
31033s | anybody |
31034s | [Music] |
31036s | that looks like call of duty but i know |
31038s | that i'm crazy like |
31041s | it was a smite and a blast like we're |
31043s | all crazy down here tj's yeah okay |
31047s | this is probably bless um but it could |
31049s | have been a holy smite in that situation |
31051s | right to just uh respond to this board |
31053s | that you know is happening |
31055s | this |
31056s | is very clean right |
31059s | gets to crack crack and bane |
31061s | the two seven hero power it and then |
31064s | swing into the uh |
31067s | swing into the naga with the weapon yep |
31070s | oh wait |
31074s | isn't shot |
31078s | i thought |
31080s | he wants a piercing shot the school |
31081s | teacher then weapon and |
31084s | trade minion over |
31086s | okay |
31088s | i start cracking bane hero power was |
31090s | very clean |
31104s | laurie's run out of health this needs to |
31106s | be like raiding elemental off the top |
31108s | right |
31109s | yeah does that boon remember as well so |
31112s | yeah yeah and |
31114s | there's not enough mana |
31116s | for boom right now |
31118s | um |
31120s | like that not enough mana to make |
31121s | something big and then boom |
31130s | [Music] |
31136s | did he get blessed from the nargling |
31139s | uh |
31140s | no it's called the grave |
31142s | oh wait i wasn't crazy |
31145s | we're actually not mad |
31154s | you're gonna have to use the cathedral |
31155s | it's one thing that glory's definitely |
31157s | missed this game right is an early |
31158s | cathedral that's a turn nine first |
31161s | cathedral of the game |
31163s | yeah not really what you're after |
31166s | all right so he's setting up before |
31168s | quest completion a big minion saying all |
31170s | right |
31172s | kill this or i kill you |
31176s | wow there's a chance that he can just |
31178s | lethal him this turn right uh so quest |
31181s | is |
31182s | at |
31184s | you're out of two |
31185s | yeah without question without quest |
31189s | well there's nine from the weapon in |
31191s | kraken bane |
31193s | 11 with hero power 12 with wound prey |
31197s | 14 |
31200s | with arcane shot |
31202s | yeah but if you throw all that face |
31205s | yeah and leave display master samurai |
31208s | it's simple just draw a quick shot off |
31210s | the furious howl that you have what |
31212s | three draws for and win the game |
31215s | yeah i think this is just quest |
31217s | completion |
31219s | kill the samurai |
31225s | not true hunter playing didn't go for |
31226s | the |
31227s | play tavish |
31234s | your power furious towel here |
31237s | and uh |
31239s | wait that was just |
31241s | that was just |
31243s | oh no |
31244s | oh that was correct yeah there was |
31246s | nobody |
31247s | no he wait did he hear a power face |
31249s | before or did he hear a power with the |
31251s | blind master as the second time the |
31252s | blade master oh okay sorry i thought you |
31255s | faced time to instead of hearing the |
31256s | turn |
31257s | of power on the blade right right right |
31258s | right |
31259s | all the grave there it is tj |
31262s | plated beetle |
31263s | behavior of us all |
31266s | oh okay |
31270s | a bit of a cheeky yeah |
31273s | wait a second i play the beatles the |
31275s | nuts |
31276s | i'm i'm crazy and also crazy |
31279s | i'm double crazy and he gets herald of |
31281s | light too because |
31283s | the holy spell |
31285s | oh my gosh |
31286s | all coming together |
31289s | this is so weird we just didn't see the |
31292s | plan tj we just didn't i know |
31294s | now he's got a million minions |
31297s | an active handmaiden in hand with only |
31299s | 10 cards left there's a priestess |
31300s | celestial uh floating around on the |
31302s | bottom of the deck that it's somewhere |
31304s | so even if this whole board gets dealt |
31306s | with |
31307s | the problem is as well if this mark shot |
31309s | isn't card draw |
31311s | what's he's gonna run just a little bit |
31313s | dry with his card draw i wonder if he |
31316s | got shell shot instead |
31318s | uh she'll shout my be |
31320s | better to try and clean up other stuff |
31322s | on the board because you don't really |
31324s | want to leave anything up because again |
31325s | at any point |
31327s | you leave a single minion up |
31329s | there is only 11. |
31331s | um let me quickly check though there |
31333s | glory's also running what the one shard |
31336s | of the naru as well |
31337s | so woods can't just say i have a taunt |
31340s | and there's only one minion alive right |
31342s | yeah because that is not any form of |
31344s | safety |
31347s | okay ready it's good |
31349s | put that thing whatever it's called fine |
31353s | then kill this and you get to push the |
31354s | rest face so |
31357s | every minion |
31360s | the weight game |
31361s | it is |
31365s | it's a little control hunter but a big |
31367s | turn is possible right |
31369s | hand made it |
31370s | drawn a lot |
31374s | even has the cathedral to come online |
31378s | oh got the silence now for next turn if |
31380s | something sticks |
31382s | ah boom but no radiant |
31385s | okay just boom the tavish again |
31387s | easy ah no radiant again second one's in |
31390s | the bottom five |
31403s | and no priestess either like that was |
31406s | i'm sure that's what the zola was picked |
31407s | up for earlier was just the priestess so |
31409s | you can go yeah |
31411s | and to be honest i i don't know if |
31412s | there's a good shot to win from here |
31415s | [Music] |
31417s | because this needed to be like the the |
31419s | board to end all boards right force your |
31421s | opponent to have lethal or you will kill |
31422s | them and this board is just not that |
31424s | bored right right |
31426s | um 15 though |
31428s | bear in mind woods uh does not have any |
31431s | spells in hand |
31432s | yet okay doesn't it |
31435s | it's gonna be enough right |
31438s | um let's see |
31440s | your power stag charge hero power is |
31442s | seven |
31445s | yes that's enough because you can use |
31446s | your weapon |
31448s | yeah he's got weapon he's got kraken |
31450s | bane and the spells and hero powers to |
31452s | get through the majority of the um the |
31454s | kirian and then just has tabish and |
31457s | other stuff on board to end the game it |
31458s | looks like tj we're going to game number |
31461s | five that's right yep and you know what |
31466s | that was a very interesting game in how |
31468s | kind of both players approached it um |
31471s | woods played it very patiently |
31474s | but at the end of the day it worked out |
31476s | quite well uh because holding on to a |
31479s | lot of those cheap spells gave more |
31480s | flexibility later on right he was just |
31482s | kind of using the expensive stuff early |
31484s | on just kind of getting out of his hand |
31486s | right the piercing shot uh holding onto |
31488s | these cracking veins holding pressure as |
31490s | long as possible |
31491s | and then glory |
31494s | like |
31495s | just pushing just enough to force things |
31496s | out and its game plan was to use that |
31499s | the first boon turn to stabilize right |
31502s | in the armor from the plated beetle |
31504s | uh gain the health for whatever that |
31506s | knock is called |
31507s | and then |
31508s | use the hand maintenance to try and find |
31510s | priestess to try and find brave |
31512s | elemental with the second boom to make |
31514s | that okay you kill me or i win um that |
31518s | type of board right and just didn't hit |
31521s | enough good stuff off the handmaiden oh |
31523s | priestess and the second radio mental |
31525s | were in the the uh bottom five cards in |
31528s | the deck so the game plan didn't work |
31530s | out but i don't think any other game |
31532s | plan would have worked out i think he |
31533s | gave himself the best outstanding yeah |
31534s | he just didn't get one of like the uh |
31537s | uh wig priest turns right where instead |
31540s | of making a 12 health making you make |
31542s | like a 20 health minion or something |
31544s | right and and you really pop off or make |
31546s | two huge boon minions |
31549s | as opposed to having to use boone on an |
31551s | enemy minion use it on your own so yeah |
31553s | uh glory got close but just not quite |
31556s | there it does mean we're going to go all |
31558s | the way back to priest versus mage to |
31561s | decide the series and to decide who is |
31563s | going to be going up against hansoku in |
31565s | the finals |
31567s | this matchup is |
31572s | like |
31575s | you got to build a big board really fast |
31578s | as the uh as the priest because if you |
31581s | like buy your time and wait |
31584s | you're gonna get blizzarded and then |
31586s | you're gonna get parroted and then |
31588s | you're gonna get sanctumed |
31590s | and then if all else fails you're gonna |
31592s | get ruined |
31593s | and then if that fails you're gonna get |
31595s | more dressed and all along the way |
31598s | you got flurries and snow flurries |
31601s | yeah and more flurries from the |
31602s | commander savara that got two rank two |
31605s | furies |
31606s | flurries |
31608s | oh yeah by the way there's a theater |
31610s | that can steal your wig and a barton |
31612s | dawn grasp |
31613s | all right that can freeze your board |
31615s | even more |
31617s | uh |
31618s | so it's like you like get out of hey |
31621s | that is an opening though right |
31623s | cathedral slythers spare school teacher |
31625s | like okay that's that's okay you can |
31627s | work with that scribe as well for turn |
31629s | two |
31631s | all right |
31632s | one wig away |
31635s | yeah |
31636s | um |
31639s | yeah what this hand is |
31641s | weird but i feel like every 40 card |
31645s | and is weird and then it comes together |
31648s | you know yeah oh boom as well |
31652s | cathedral next turn |
31655s | and then there's |
31656s | even a chance that you don't |
31659s | play the ball you probably do |
31663s | depends what the board looks like |
31673s | is there's options right it could be |
31675s | cathedral |
31677s | double trade |
31678s | which looks bad maybe even just go face |
31681s | and then next turn |
31683s | there's a like |
31686s | potential |
31687s | like |
31688s | either school teacher use the cathedral |
31690s | on the school teacher or if you go face |
31693s | and only one minion there dies and you |
31695s | get to just boon on that as well but it |
31697s | looks like glory's just gonna say nope i |
31699s | want the renaissance gone clear that one |
31701s | off and i'm gonna at least try and make |
31703s | sure i slow the space it sticks around |
31706s | yeah |
31707s | this is not bad right next turn should |
31709s | be a |
31710s | thrive |
31712s | other spear weak oh when another wig |
31715s | picked up hazel can spell |
31717s | okay you're just gonna play the |
31719s | strongest thing though yeah |
31721s | this makes sense right because he's just |
31723s | saving everything for um being able to |
31727s | use the location and boon on the same |
31729s | turn to just get absolute max value it |
31731s | does make sense |
31735s | yeah only a cold case to try and slow |
31738s | glory down and |
31745s | oh |
31749s | what |
31751s | okay i thought he was going to just go |
31754s | cathedral on the slyther spear |
31757s | um |
31757s | [Music] |
31758s | and then just go like |
31760s | devour boone |
31763s | uh you want the boon to be much bigger |
31765s | usually happens much later but this is |
31767s | interesting too because this is a blast |
31769s | that was picked up |
31771s | oh no it hit the slow spear oh jeez |
31775s | unfortunate that's |
31778s | four extra damage it keeps the the |
31780s | school teacher alive though which is |
31781s | interesting |
31783s | because what doesn't really have a play |
31786s | uh |
31788s | any yeah |
31790s | even though i agree about the boon you |
31791s | normally want it a bit later i think in |
31793s | this matchup with all the freezes i |
31795s | think you want just two minions that can |
31797s | punch every turn |
31798s | and it is the slither spare that's |
31800s | gaining attack anyway so when you boom |
31802s | it does hold the attack right |
31804s | yeah |
31807s | tricky one surely though surely |
31812s | [Music] |
31818s | like just don't have anything like |
31821s | ah blizzard parrot |
31835s | disgusting |
31838s | to be fair while woods is doing all this |
31841s | if that's what he goes for he isn't |
31843s | actually killing glory and glory could |
31845s | just spend it just keep going serpent |
31847s | wig keep buffing up the hell to use hero |
31850s | power to just heal minions because |
31852s | blizzard doesn't do a lot of damage |
31854s | oh there's another boon |
31856s | another boon but hey ah yeah i guess you |
31859s | just go for it i like it you just put |
31860s | too much health on the board |
31862s | this is one of the um |
31864s | i seem to be alone here but one of the |
31865s | reasons i think the priest versus |
31868s | shaymin and mage matchup doesn't feel as |
31871s | bad as at least some people think it |
31872s | does because they still have to kill the |
31874s | minions and when you do something like |
31876s | this like okay they can keep freezing |
31878s | them but how do they actually deal this |
31880s | much damage i know |
31883s | like there's |
31884s | still so many turns of freeze right um |
31888s | there's |
31890s | another grace age period |
31891s | yeah two more times |
31899s | then rune okay that's a board freeze |
31902s | come on |
31902s | uh then savara which has a blizzard in |
31905s | it |
31906s | it would be cold case blizzard and rune |
31908s | at that point |
31908s | and then bartend |
31910s | okay |
31911s | i mean let's be honest as well there's |
31913s | probable |
31914s | oh man |
31916s | there's probably just finley as well |
31917s | right which will then draw locations and |
31920s | things like that location flurry yeah |
31923s | but still look |
31924s | oh there's one um but look how does he |
31927s | get through he actually just needs |
31930s | they all together mass polymorph |
31935s | yep |
31937s | not in the deck |
31939s | ruin of the arc |
31943s | and shock horror tj the decks come down |
31946s | to oh well i guess he needs room of the |
31948s | art mates to do something |
31951s | oh jeez |
31953s | yeah because glory is not all in right |
31957s | but oh |
31958s | effectively |
31959s | because there's no boons left he can |
31962s | make like one big minion a turn |
31965s | uh yeah and i think if this board is |
31967s | mass polymorphed from a rune yeah but |
31970s | one thing to bear in mind as well is he |
31971s | can make one big million a turn but that |
31973s | probably needs one attack to go through |
31975s | to win right um and there's a lot of |
31979s | freezes being used right now to to stop |
31981s | this happening |
31982s | [Music] |
31986s | i still have no faith that an attack |
31988s | ever gets through like |
31991s | i have |
31998s | amalgam something that gets him out of |
32001s | this |
32002s | uh there's no b if you amalgam another |
32005s | amalgam um you can get a a starfish |
32011s | uh and the oh |
32014s | don't oh wayne ashara |
32018s | okay i like it did that even do |
32021s | uh well you have the spells for the |
32023s | weapon |
32024s | right |
32025s | with wig you could just roll the |
32028s | colossal you could just roll the spells |
32031s | and try and get stuff |
32033s | like i think there's enough options you |
32035s | could just have a third wig with the |
32037s | ring |
32038s | oh the weapon would be so close though |
32040s | right like yeah no that's that's right |
32043s | i actually do i actually think ashara is |
32045s | just a really solid pick up there |
32047s | when you consider the things he could |
32049s | have been offered |
32050s | yeah |
32053s | and now woods is the weapon deals 10 max |
32056s | right it's still two damage after i |
32058s | spell with five durability |
32069s | this is ridiculous wait does he have |
32071s | another amalgam |
32073s | uh |
32074s | no |
32075s | uh he could have amalgamed another naga |
32078s | to get another queen ashar maybe i think |
32080s | that might have been last game |
32081s | hey |
32084s | the glory's just like come on please |
32087s | let me play the game yeah now there's |
32090s | only the rune and the freeze now right |
32093s | like a single target freeze you |
32095s | if you're desperate you could play |
32097s | master dog grass might go for their 55 |
32099s | oh |
32099s | glory's a little bit not massive |
32102s | yes that's two i hope it's another |
32105s | pleasant |
32107s | runes that's five rune orb that's seven |
32113s | that freak oh no okay oh eight |
32116s | kind of a freeze but not really 10 11. |
32120s | okay there's no mass polymorph |
32123s | no |
32125s | no |
32128s | oh i had a funny feeling that there'd be |
32130s | a blizzard in there |
32131s | oh my gosh |
32133s | oh glory i feel sorry for you my friend |
32136s | still though so much health and that |
32138s | rune did not have mass polymorph in and |
32141s | shattering blast |
32142s | and the pirates have been used |
32145s | not a shattering blast |
32148s | you like the savara has a blizzard in it |
32157s | oh the shattered paws with all the oh |
32170s | insane |
32172s | what's |
32173s | trolling what |
32176s | you're doing |
32178s | yeah congrats for blizzards right you're |
32180s | supposed to don grass first yeah for |
32182s | blizzard yeah |
32186s | i have an idea oh total case anyway |
32190s | still but he still gets the trade-off |
32192s | rory is going to lose it |
32197s | yeah |
32198s | and the problem now is |
32201s | wait if one minion sticks he can win |
32205s | and one minion's gonna stick |
32208s | oh wait yeah that's true for some reason |
32210s | i thought he had the clay |
32213s | he doesn't have to clear one minion |
32214s | sticks |
32216s | and there's enough stuff in hand |
32219s | to do it |
32220s | there's no devourers left |
32224s | oh damn |
32227s | okay explosive runes yes second radiant |
32233s | yeah when you only really need one |
32237s | and you have |
32239s | priestess oh |
32241s | zola for the priestess oh but you can't |
32243s | clear your board he's limited on board |
32245s | space |
32248s | uh he can trade away the nargling right |
32251s | that's something he can trade that away |
32253s | no problem |
32261s | he's got to think though |
32264s | ever worthwhile at this point |
32267s | for him to try and samurai this |
32270s | just think very quickly if he actually |
32271s | has lethal or not |
32274s | let's have bless that's nine health |
32276s | already |
32279s | i'll lock this in quick |
32282s | it's to zola |
32284s | the |
32285s | priestess 13 14 15 16 17's one off |
32289s | [Music] |
32298s | wait that was |
32302s | that just wasn't a full turn though was |
32304s | it |
32306s | right |
32309s | he could have traded the 1-3 away |
32313s | played a a real wig and not a one that |
32315s | disappears zola the priestess have room |
32319s | play another wig have room to play the |
32321s | priestess yeah i think he can then do |
32323s | exactly what he did at the end anyway |
32326s | okay |
32327s | oh okay |
32330s | how much damage now there's five taunt |
32331s | uh health to go through these two twos |
32334s | could kind of |
32335s | go anywhere at this point okay |
32338s | doesn't really cut it |
32340s | he does have flurry |
32342s | one thing to note |
32344s | there's still |
32348s | oh he wins queen ashara into ring into |
32351s | shard |
32357s | is there any way to gain case is the |
32358s | cold case in the deck |
32360s | he used the cool case last lap |
32363s | is there oh there's a cool case in the |
32365s | commander |
32366s | wait deep water volca |
32368s | in hand |
32371s | his board is full |
32373s | he can ping |
32374s | it's fine he pinged face |
32378s | wait |
32379s | it would ring pushyard that's it wait |
32381s | what |
32382s | we have |
32385s | whoever expects direct damage true from |
32387s | wig priest can't argue whoever expects |
32390s | it that's it |
32391s | zalataf plus a spell grabs the win |
32396s | from the clutches of defeat there for |
32398s | glory and it does mean we are having |
32401s | that all aipac final that derrick has |
32404s | dreamed of he was a made boy |
32407s | congratulations to glory but that |
32412s | someone will sit and work out that |
32414s | priest i'm too tired right now but some |
32416s | will work someone will work out that |
32418s | last turn or second last turn from glory |
32420s | because he he missed a lot of stuff |
32424s | yeah i think you're you're right i think |
32426s | instead of the uh |
32429s | you go |
32430s | priestess zola the priestess |
32433s | yeah and you can still do the heal and |
32434s | blessing everything you should get more |
32436s | wigs in right and it must be lethal get |
32438s | more wigs in yeah but he was running out |
32440s | of time and i think he he counted that |
32442s | and he's like okay i have a shara plus |
32445s | uh ring next turn plus a spell still two |
32448s | spells left in the deck and he knew he |
32449s | was doing drawing a card right |
32451s | um he had a wig plus uh the shard um so |
32455s | but i i |
32456s | you know just being slightly off |
32459s | uh |
32459s | didn't end up mattering and three woods |
32461s | you can't blame him for that right like |
32463s | no it's all direct damage increased |
32465s | it just it doesn't exist that's like one |
32468s | of the only ways that you can get it so |
32470s | very impressive and there you go all |
32472s | apac finals and i like he said he's been |
32475s | dreaming about it since he was a boy i |
32476s | can just imagine derek as a little boy |
32478s | thinking you know what |
32480s | one day |
32482s | one day i'm gonna be |
32483s | one of the star casters yeah for a very |
32486s | fringe esport |
32488s | yeah |
32489s | for some reason i'm going to be rooting |
32491s | for players in this french esport from |
32494s | the pacific region |
32496s | and for some other reason these asian |
32499s | pacific players are going to struggle in |
32501s | a very specific tournament structure |
32504s | within this frenzy sport |
32506s | and i'm going to root for them |
32508s | yeah he said all of that verbatim uh |
32512s | while he was in his garden seen the |
32513s | shooting star pass one night and then he |
32516s | wished for exactly this outcome and uh |
32519s | yeah fair enough he got it it worked |
32520s | seems to seems to be good to me but like |
32522s | i said doesn't mean it's going to be ton |
32524s | soku versus glory for that final and if |
32528s | any of the final is anything like the |
32530s | last 10 minutes of that series uh i'm |
32532s | gonna stay up this is normally past my |
32535s | bedtime tj i'll let you know but i'm |
32537s | staying up for this because this is |
32539s | going to be exciting no doubts about it |
32542s | but from us we're going to be done for |
32543s | now we're going to go to a quick break |
32545s | while we set up those finals so don't go |
32547s | anywhere we'll be back with the final |
32548s | match of masters tour murder at castle |
32551s | nathria |
32554s | [Music] |
32561s | [Music] |
32576s | um |
32580s | [Music] |
32605s | [Applause] |
32608s | [Music] |
32626s | so |
32632s | [Music] |
32640s | so |
32646s | [Music] |
32651s | [Music] |
32656s | so |
32659s | [Music] |
32675s | [Applause] |
32683s | [Music] |
32814s | hmm |
32830s | [Music] |
32838s | do |
32846s | [Music] |
32926s | [Music] |
32959s | [Music] |
32970s | [Music] |
32975s | so |
32986s | foreign |
32988s | [Music] |
33008s | [Music] |
33026s | [Music] |
33045s | [Music] |
33051s | [Music] |
33060s | [Music] |
33079s | [Music] |
33117s | so |
33119s | [Music] |
33167s | welcome back everyone to masters tour |
33169s | murder at castle nathria where we still |
33172s | don't necessarily know who the killer |
33174s | was yet but we know who the victim was |
33176s | it was everyone who's not from asia |
33179s | pacific because edelweiss finally after |
33181s | so much heartbreak masters tour after |
33184s | masters tour |
33185s | we're getting an apac champion it's |
33187s | guaranteed baby |
33189s | well i think there's really just no |
33191s | other explanation except that gia is not |
33194s | here on the desk |
33195s | nothing else can really explain it we've |
33198s | had a apac filled top 16 and then top |
33202s | eight and now to have glory versus |
33205s | tonsoku in the finals you couldn't ask |
33207s | for more as an apac fan right i know |
33209s | you're just uh filled with a glee here |
33211s | particularly with how that last series |
33213s | ended |
33214s | oh yeah that was uh an insane end to |
33217s | that semi-finals there and you know as i |
33219s | was saying uh in the chat exactly how i |
33221s | wanted apac to be guaranteed a uh |
33224s | masters tour champion with just some |
33226s | pretty gosh dang bad hearthstone play uh |
33228s | at the end there and that's what we |
33230s | expect from apac you know they play the |
33232s | absolute best of hearthstone and the |
33234s | absolute worst of hearthstone and just |
33236s | nothing in between uh and that's i'm |
33238s | sure what we're going to get to see here |
33240s | with uh glory with a world championship |
33243s | title to his name already looking to be |
33246s | a pioneer in another sense and as i said |
33249s | get asian pacific that first uh win in a |
33252s | master's tour but tansoku on the other |
33254s | side a player who in today's hearthstone |
33257s | today's apac cast only uh just looking |
33260s | at uh japanese hearthstone |
33262s | honestly kind of forgotten or at least |
33265s | not given the credit that i think he |
33266s | deserves because we talk endlessly about |
33269s | alu temu glory and possessing because of |
33271s | their long-standing grand masters status |
33273s | pretty much from the start for all of |
33274s | them almost so for possessing all the |
33277s | way through to the end of grand master |
33278s | has been very very impressive and glory |
33280s | and possessive being world championship |
33282s | victors in two consecutive years but |
33284s | tanzoku's been here from the start like |
33287s | lorinda was posting vods of these two |
33289s | players playing against each other in |
33290s | 2018 tanzoku's been there since even |
33293s | before that and now we're getting to see |
33295s | a a real big tournament victory to get |
33298s | him back up to the top of players uh |
33301s | notoriety in terms of apac players |
33304s | well so you're calling it right here |
33306s | tournament victory for tonsoku is that |
33308s | what you're saying maybe maybe we'll see |
33310s | [Laughter] |
33312s | you know i think either of these players |
33314s | taking it would be just fabulous and |
33316s | they are so expressive which is |
33318s | something we love to see on the casting |
33320s | desk uh very very similar lineups just |
33323s | the mage versus the wig priest |
33326s | difference between the two of them their |
33328s | warlocks are almost identical just a |
33331s | couple of cards different i believe |
33332s | tonsoku with the double starfish and a |
33336s | dredlich thampson whereas glory has |
33339s | favored a couple of the |
33341s | imp ranked spell and just one starfish |
33345s | here though we see that mage from |
33347s | tonsoku differentiating from glory's |
33349s | weak priest |
33351s | it can be such a crazy match |
33354s | between those two if we do end up seeing |
33356s | it because of all the freezes i mean we |
33359s | saw there hardly ever the opportunity to |
33362s | attack but if they do get the chance to |
33364s | punch through it can be spectacular |
33366s | it can indeed yeah and uh for this uh |
33370s | slightly odd version of mage that we |
33372s | have here for tan soku uh as you were |
33374s | saying with all these extra defensive |
33377s | tools that you have in there blizzard |
33379s | mass polymorph as well uh root of the |
33381s | archmage to round it out let's not |
33383s | forget uh up against the rogue that |
33385s | glory is going to be bringing which is |
33386s | just that full-on 30-card standard |
33388s | lambie rogue now that we've seen it |
33390s | quite a few times over the course of the |
33392s | tournament especially as the top 16 top |
33395s | eight has gone on how are you feeling |
33397s | about this deck going into mage |
33399s | specifically |
33401s | you know i think it can be a little |
33404s | close if the mage does get the |
33406s | opportunity to |
33407s | get those blizzards rolling you know |
33409s | there's just so many freezes in these |
33412s | lists that we've seen towards the end |
33414s | here the 40 cards so you've got the two |
33416s | of blizzard you've got the |
33419s | s |
33420s | parrot sorry the gray sage parrot to |
33422s | repeat it a varden of course so so many |
33425s | freezes but the rogue can get under that |
33428s | with turn four usually being the pop off |
33431s | a lot of times all it takes is a couple |
33434s | of swings either from a necro or draca |
33436s | weapon or from a sin stone graveyard |
33439s | minion i think you're probably looking |
33442s | for the draka overall just because |
33444s | there's far fewer cards the mage has |
33446s | access to in order to keep that from |
33448s | connecting and a couple of hits from an |
33450s | eight attack weapon |
33452s | down the line lots of burn some chip |
33454s | damage early on from nulls can just be |
33457s | enough |
33459s | all right well let's jump into it first |
33461s | game of the finals hearthstone history |
33464s | just waiting to be written for both of |
33466s | these players as we see glory keeping |
33468s | that card that you were just talking |
33469s | about necro lord dracker such a key card |
33472s | against a deck that has a lot of board |
33475s | freeze but very very limited face freeze |
33478s | which is a huge distinction |
33481s | yeah just the two of amplified snow |
33484s | flurries so with the 40 card deck you |
33486s | figure that's the lower odds option in |
33490s | terms of getting frozen out so i do like |
33492s | the keep here even if normally i think |
33494s | you're looking for you know tradables |
33497s | wild pawn knolls etc glory might just |
33499s | feel that he needs a really big |
33502s | necro-lord draco weapon to get over the |
33504s | finish line in this matchup |
33507s | okay on the other side bit of an |
33509s | underwhelming hand i think even if we're |
33511s | considering a 40 card list here no |
33513s | spells to activate that savara snow |
33516s | flurry which as you mentioned uh you |
33519s | really want to save until you're being |
33521s | able to freeze the draka weapon a little |
33524s | bit later on and with the pickup of roon |
33526s | as well |
33527s | it's going to be a rough mid game for |
33528s | tan soku |
33530s | yeah i mean not big spell mage as well |
33533s | so no barbaric sorceress to cheat this |
33535s | into play and make something expensive |
33537s | on the side of glory you are just going |
33539s | to be floating the freeze there |
33541s | a solid alibi can be a good stall tool |
33544s | but just nothing doing in terms of the |
33546s | early game here |
33549s | yep fully agree with just the full pass |
33550s | i don't want to try and chip in uh ping |
33553s | damage here i'm much more |
33554s | interested in preserving my health once |
33557s | the tracker does come down |
33559s | because you know tan so i think can |
33561s | start to get a pretty good read on this |
33562s | being |
33564s | dracker right like maybe null you would |
33567s | keep and then hold on to for a big pop |
33569s | off turn but the tradables you would |
33571s | have seen the uh |
33573s | shroud you would have seen at this point |
33576s | already i think it's pretty rapidly |
33578s | becoming either |
33579s | knoll or draca as the only two options |
33583s | yeah i think that makes perfect sense |
33585s | exactly |
33586s | all of those would have been played |
33588s | besides and necro-lord draca is sort of |
33589s | the unique card that you would keep i |
33591s | don't think you would even keep edwin |
33593s | just because you can't really play it |
33595s | until later on unless you step it to |
33598s | really get it up there and it's a minion |
33600s | so you can always freeze that out |
33605s | tempo brand perhaps right |
33608s | well tempo sevara like |
33611s | there's no way you're getting this |
33612s | activated anytime soon |
33614s | especially because you don't want to |
33615s | play the solid alibi until much much |
33617s | later in the game |
33619s | and so even though it's a lot more |
33621s | immediately |
33623s | uh |
33624s | you know a lot more tempo oriented than |
33626s | full-on value |
33627s | uh it's definitely something i was |
33628s | considering there |
33631s | i wonder if glory wants to wait one more |
33634s | turn because of that sin stone graveyard |
33638s | nope |
33639s | just gonna go for it |
33641s | i mean if he can get a bone spike here |
33644s | oh |
33646s | now we're talking that is oh that is |
33649s | filthy |
33650s | absolute nut straw now we're talking |
33652s | location and dracker because the bone |
33655s | spike allows you to discount not just |
33657s | spells but also minions locations |
33660s | whatever you want and it means that tan |
33662s | soku is gonna be tanking a lot of damage |
33665s | now this uh this very slow early game is |
33668s | transitioning into a lightning fast mid |
33671s | game for glory |
33673s | still some tools available for tonsoku |
33676s | here the solid alibi i have to imagine |
33679s | he's hoping to be able to put inside |
33681s | this commander savara and use once again |
33683s | no other frost spells have been played i |
33685s | believe so it will be able to come up |
33687s | again |
33688s | on the magister dawn grasp draw on this |
33690s | turn |
33691s | uh the freeze available to stop the |
33694s | weapon for a bit |
33695s | so lots of tools available although |
33699s | oh hi i don't know it still may not be |
33702s | enough i think that's sort of the |
33705s | frustrating thing playing against this |
33707s | mage is so many ways of just |
33710s | stalling and stalling installing that |
33712s | until you've gotten your way through a |
33714s | chunk of the stall tools you'd never |
33716s | quite know where you're at |
33720s | and i do fully agree that it's a solid |
33722s | alibi turn here we can save the ping for |
33725s | next turn i suppose if nothing else |
33727s | better comes along to stop that six |
33729s | damage coming through |
33730s | but meanwhile glory with just probably |
33732s | the best top tech in his deck of shroud |
33735s | to keep the draw coming but that is no |
33738s | crabatoa and no edwin two very very low |
33741s | value draws |
33744s | yeah they will be helpful on the |
33746s | following turn if you want to go in on |
33747s | another |
33748s | cemetery charge could even see |
33750s | [Music] |
33752s | maybe a shadow step on the draka if |
33755s | you're feeling like you're that out of |
33756s | resources |
33759s | it's always a bummer though to just have |
33761s | to i don't know do you make the swing |
33763s | here |
33764s | [Music] |
33768s | we could just go in right that's two |
33771s | minions in play that had stealth |
33775s | it was very tempting i i think because |
33777s | you just have one more charge on the |
33779s | location |
33780s | you're supposed to hold off one term |
33783s | maybe the shadow on the tracker that's |
33785s | the part i was considering but |
33791s | can always shadow step the dragon next |
33793s | turn though |
33795s | with the attack i mean going to see here |
33796s | that there's just nothing on the side of |
33799s | tonsil who |
33801s | could honestly just be kale those |
33803s | for life gain right not something that |
33806s | glory is going to want to leave in play |
33809s | like it |
33810s | you need to threaten something |
33820s | i i don't even see light |
33822s | say you hold it for the top deck of |
33823s | daenerys to go |
33825s | chao that's brands and atheists on turn |
33827s | uh nine |
33829s | uh first of all you have to draw it |
33830s | which is very unlikely in a 31 card deck |
33833s | uh and you're also going to be tanking a |
33835s | lot of damage on like turn eight before |
33837s | that happens which is kind of a dead |
33838s | turn right now |
33839s | so i do fully agree we just want to |
33842s | feel some extra health off of it this |
33843s | way |
33847s | yeah and of course we can see both hands |
33850s | but i wonder |
33852s | how much glory is going to commit here |
33853s | if he is gonna go for a refresh on the |
33856s | weapon you know going into this mass |
33858s | polymorph turn |
33859s | uh gonna be pretty bad news if we just |
33863s | go in on the minion and don't get the |
33865s | opportunity to bring back drakka but you |
33869s | know the opponents had a slow hand that |
33871s | doesn't necessarily mean mass polymorph |
33874s | well this was a tough one like you |
33875s | didn't even necessarily have to play the |
33877s | the philip fighter it could have just |
33878s | been step the null replay the knoll and |
33881s | then all your two mass spells in hand uh |
33884s | after rushing in to go bone spike and |
33886s | then stab stab tooth face |
33888s | uh that would have been like 12 plus 9 |
33891s | 21 |
33892s | take them down to eight health not |
33894s | necessarily threatening lethal next turn |
33897s | really really close break points no |
33899s | matter how you slice it |
33906s | yep loads of damage here |
33909s | i guess the question is do you go for |
33910s | the polymorph for the dawn grasp i think |
33913s | you just need more spells to be able to |
33915s | play savara get another solid alibi back |
33925s | still five damage though |
33928s | he even polymorphed |
33931s | yeah with your polymorphing or |
33934s | dawn grasp it's all very scary |
33936s | there you go dawngrass as well |
33939s | yeah yeah |
33940s | oh |
33941s | if you go dawn grasp and like you'd have |
33943s | to top deck exactly fireball or flurry |
33947s | oh sorry wildfire or flurry uh and then |
33949s | you'd be able to go savara |
33951s | this uh on turn eight |
33953s | plus another alibi uh |
33956s | is like probably the best |
33958s | uh |
33960s | way to bridge the gap uh until turn nine |
33963s | with the rune of the archmage |
33965s | but that's a big if |
33967s | and even then you're still just preying |
33969s | on root of the archmage i think the |
33971s | armor does kind of put you over the edge |
33973s | in terms of having to go for this |
33977s | but uh gonna be reliant on a lot of |
33980s | factors to come through here for don |
33981s | soku both top decks and rune of the |
33984s | archmage rules |
33988s | obviously first things first everything |
33990s | goes to the dome |
33995s | interesting okay |
34000s | wow doesn't even swing |
34003s | thinking if you're stepping directly |
34004s | even though it's a six wep six damage |
34006s | weapon just for one damage |
34008s | it's still one damage if you're going to |
34009s | override the weapon |
34011s | it might be worth it |
34014s | yeah a little bit odd there i understand |
34016s | it is the best step target if you are |
34019s | assuming that something like a polymorph |
34021s | is going to come out um or that they're |
34023s | just going to freeze your minions |
34027s | but i have to agree you want to end this |
34029s | as quickly as possible if you're going |
34031s | to step the draka you figure you've got |
34034s | a door of shadows that's gonna get |
34035s | infused if these minions die two of them |
34038s | being at one health |
34040s | and then |
34041s | wicked stab wicked stab it's a pretty |
34043s | good size weapon |
34045s | you're not gonna use all of those |
34047s | charges yeah |
34051s | it was a close call and tan soko on the |
34053s | other side with his own very close call |
34055s | because bran into |
34056s | [Music] |
34058s | baden is where my head would be at first |
34061s | of all but then i start to think |
34063s | do i actually want to kill these minions |
34065s | there's no silence in the deck so |
34067s | freezing them for the moment is kind of |
34069s | good enough i don't want to activate any |
34070s | door of shadows that are in the hand |
34074s | perhaps there's just a better way to |
34075s | spend your mana |
34076s | like self pinging your pardon all right |
34079s | thanks for your service yeah you don't |
34080s | see this too often the odd scaling so it |
34083s | goes from three to five another upgrade |
34086s | available on either of the ghosts so |
34088s | something like a reckless apprentice |
34090s | pickup could really start swinging |
34092s | things the other way in terms of just |
34094s | loads of damage |
34100s | i wonder |
34102s | all right so what are outs that we have |
34103s | available there is eight 14 available |
34108s | right now so tooth off of the door |
34111s | uh offers you instant lethal you have |
34114s | two shots right because you had a door |
34116s | and then gone fishing as well |
34122s | yeah i'm trying to think if you really |
34124s | need to play anything here right your |
34126s | opponent still has to deal with the |
34128s | board |
34131s | and then you can always go in next turn |
34134s | i mean |
34136s | and if you don't kill them like well |
34138s | your wicked stabs could always become |
34140s | six damage if you do get 10 mana but i |
34142s | guess we're |
34145s | oh wow |
34146s | i'm confused by the half measure to be |
34149s | honest |
34151s | i guess just having enough mana to keep |
34153s | digging and digging no matter what but |
34155s | uh here tan soku begging for a miracle |
34158s | and he's clearly happy with whatever he |
34160s | got so far |
34163s | or maybe just cheering for this is what |
34165s | it comes down to both players just |
34167s | watching the rolls here |
34169s | uh fleury does freeze one there's the |
34171s | flame strike to clean up the rest but uh |
34173s | no healing or secrets so i think that's |
34176s | just going to be it |
34178s | you baited me tan soaker that was |
34179s | pre-emptive celebration you can't beat |
34181s | it |
34182s | uh as yeah glory instantly spots the |
34185s | line for lethal very very easy with the |
34187s | stepped tracker earlier on uh a very |
34190s | interesting game uh mainly from glory's |
34192s | perspective i will be honest because tan |
34193s | soku really didn't have much he could do |
34195s | for the entire game uh but it was one of |
34197s | those weird instances where you clearly |
34199s | are in a really good spot as glory for |
34201s | that entire game your opponent is doing |
34203s | nothing you're miles in the lead but how |
34205s | do you lock out these final extra |
34208s | percentage points take it from like 80 |
34209s | to 90 or 90 to 95 |
34212s | uh to win that game of hearthstone and i |
34214s | think you and i both would have probably |
34216s | gone about it in a slightly different |
34217s | way but i'm not sure which is better |
34220s | even having seen it uh unfurl |
34224s | yeah i think |
34225s | i like where your head was at in terms |
34227s | of just pushing the damage right then |
34229s | because then you're able to play around |
34231s | stuff like solid alibi which while very |
34234s | good defensively does still allow one |
34236s | damage to get through so if you can put |
34238s | the opponent on a very low life title |
34241s | life total then even just your regular |
34243s | hero power daggers are a bit of a threat |
34246s | so a little confused by the half measure |
34249s | there of using one wicked stab and not |
34251s | the other not playing any of these other |
34252s | things you could have just preemptively |
34255s | made another big weapon from necrolor |
34257s | drakka |
34259s | at least had a minion in play that your |
34260s | opponent has to ping |
34262s | but uh you know in the end it's good |
34265s | enough |
34267s | it is good enough indeed and it's |
34268s | meaning that uh |
34271s | you can say strangely in that sentence |
34272s | uh glory uh is all done with his rogue |
34275s | and tanzatoku switching onto the rogue |
34277s | of his own same 30 card for 30 card list |
34280s | i don't know if that necessarily means |
34282s | that they were collaborating on their |
34284s | lineup like they have ended up with a |
34285s | very similar |
34286s | uh set of decks which is minor |
34288s | differences between the mage and the |
34290s | priest uh mainly just because everyone |
34292s | who brought this uh version of rogue i |
34294s | think apart from |
34296s | uh |
34298s | uh who was it uh |
34300s | sorry uh who brought the the one of |
34302s | starfish in there pretty much everyone |
34304s | else just has this list uh with the one |
34306s | phillip fighter is the slightly awkward |
34309s | 30th card but everything else just being |
34311s | very very clean standard all road cards |
34314s | all damage all combo that you're very |
34316s | happy to see |
34317s | but it's against the warlock uh the |
34319s | full-on |
34320s | uh classic imp zoo warlock for glory |
34323s | which is still a match up that i can't |
34326s | make my mind up on it's so hard to judge |
34329s | because i feel like rogue should be good |
34331s | in this kind of matchup where it's very |
34333s | dense very board based fighting for that |
34335s | early board control |
34337s | but very often it doesn't seem to go |
34339s | that way |
34341s | i think what it comes down to is so |
34343s | frequently the rogue is looking to sort |
34345s | of bide their time in the first three |
34346s | turns in order to get their nulls |
34348s | discounted i think it can really help |
34351s | them out if they do have a couple |
34352s | tradables especially the cutlass but if |
34356s | you're looking to cast a shroud of |
34358s | concealment as the first thing you play |
34360s | in the game |
34361s | can be really tough to sort of follow |
34364s | that line in the face of the |
34366s | overwhelming pressure import lock is |
34368s | able to put out and these being the very |
34370s | pure imp warlock versions that we're |
34372s | seeing from both players i think they |
34374s | represent a pretty significant threat to |
34376s | the rogues |
34378s | all right well let's take a look at |
34379s | these hands that's really often the uh |
34381s | the difference maker for both our |
34383s | players glory has to full mull because |
34385s | it's a load of trash and tansoku is very |
34387s | happily holding on to almost this entire |
34389s | hand because that is the nose yeah |
34393s | i think you're pretty happy with that |
34395s | one |
34396s | oh |
34397s | you've got a trade right |
34400s | you have to yeah |
34401s | there's no choice |
34404s | because you just don't do anything |
34406s | without discounted nulls it's tempting |
34408s | as it is to just run out a cutlass |
34413s | this deck does not have reconnaissance |
34415s | so it really would be just the |
34417s | tooth of nefarians in order to discount |
34420s | a null further |
34424s | yeah uh the thing you have to remember |
34426s | in my opinion this matchup is it's not |
34428s | just a scrabble for |
34431s | turns like one through three uh the deck |
34434s | has a lot of staying power |
34437s | did gloria think he was against a mage |
34441s | no right i'm trying to think what would |
34444s | garner that reaction |
34447s | of your opponent trading cutlass on one |
34449s | because that's a very expected play |
34451s | against rogue that's nothing to react to |
34454s | and if i know glory |
34456s | despite being one of the best players of |
34458s | the last couple years i feel like he |
34460s | could very easily forget that his |
34462s | opponent isn't actually playing |
34464s | absolutely absolutely |
34466s | there is an option now here to just go |
34469s | tooth and that will discount them all |
34470s | the last bit |
34473s | you're a little sad that your null isn't |
34475s | healthy running it into the flame imp |
34477s | but i think you're |
34479s | kind of fine with some extra card here |
34482s | we do see since it is the de-cloaking |
34485s | card a rogue option offered in |
34488s | um |
34490s | gone fission but of course that would |
34491s | not end up discounting the null |
34493s | yeah do not pick that |
34497s | but uh a very decent starting hand i |
34499s | like that tan soku is kind of tempoing |
34501s | out the knoll here if you want to call |
34503s | it that because the rest of his hand |
34505s | does not really support a combo game |
34507s | plan right now it's much more just |
34509s | trying to fight for the early board uh |
34512s | and deny an impending |
34514s | catastrophe right that's the big one i |
34516s | think in these starting turns because |
34518s | even though i just mentioned how |
34520s | this version of zoo the import like has |
34522s | a lot of staying power |
34524s | if you do uh it doesn't necessarily |
34527s | always pan out that way in some |
34528s | instances they're just very all in at |
34530s | the start and if you deny their imps |
34531s | they don't get a lot of card draw and |
34534s | sometimes the deck just delivers as well |
34536s | because that is a gorgeous top deck |
34540s | yeah since stone cemetery exactly we're |
34543s | in stone graveyard sorry exactly what |
34545s | you're looking for here uh i'm a little |
34548s | uh i guess not too confused but just a |
34550s | little bit confused about not going for |
34553s | the bone spike to play the cement or the |
34556s | i did it again |
34557s | the graveyard uh i would imagine you do |
34560s | want to play |
34561s | the lay fighter and the si7 extortion |
34564s | this term although you could always |
34567s | bone spike get the taunt out and |
34569s | the extortion is still free |
34572s | i don't think i'm a fan of this line |
34575s | go extortion and trade into the one one |
34577s | if you want you could just not play the |
34579s | extortion on this term which allows you |
34581s | to either trade or kill off like a |
34584s | mischievous sim per flustered librarian |
34586s | whatever you're expecting in the next |
34587s | couple turns |
34589s | yeah this is fine 4-4 again totally |
34592s | reasonable i think you're a little bit |
34594s | sad about this imp gang boss and having |
34596s | no way to |
34598s | kill it cleanly without giving your |
34600s | opponent some imps fiend a circle pretty |
34603s | great refill here for glory |
34605s | fillet fighter can clean this up a bit |
34607s | in terms of if you were to step it or |
34609s | something but i imagine it's just going |
34610s | to be |
34611s | dagger |
34613s | filet fighter |
34615s | i don't know this is kind of tough maybe |
34618s | it's even just si7 extortion necrolor |
34620s | draka for a higher durability weapon |
34623s | that's kind of where i got my eye out |
34624s | like it's a 3-4 at this point in the |
34627s | game that's not to be sniffed at and i |
34630s | know it's very all in because you can't |
34632s | trade the si you've got draco down you |
34634s | have a second uh |
34636s | location activation next turn which you |
34638s | would like to have active |
34640s | uh |
34641s | and maybe i'm just letting cast division |
34643s | gets me a little bit too much but i |
34645s | don't know i felt like that was pushing |
34646s | a lot of damage against a player who is |
34648s | rapidly losing health |
34653s | definitely one thing to consider is the |
34655s | sea giant possibilities so wanting to |
34658s | perhaps remove as many of these hints as |
34660s | possible |
34662s | maybe you don't even address the imp |
34664s | gang boss for that reason |
34665s | just trade into the one ones instead |
34670s | yeah you could even trade away your two |
34672s | on taunt into an imp even though that's |
34674s | a pretty bad trade down |
34676s | uh just because it makes it a little |
34677s | more expensive to play the sea giant |
34681s | who am i kidding just all face |
34684s | they'd never have anything right |
34688s | beauty bartender |
34691s | that's a lot of stats |
34693s | oh my |
34695s | goodness you can fit in a |
34697s | tap as well right you go librarian or i |
34701s | guess tap first and then librarian |
34703s | double giant so many possible you could |
34705s | although considering the all face line |
34707s | from tonsoku maybe you're a little bit |
34709s | concerned that there's |
34711s | a couple of wicked stabs sitting in hand |
34716s | a little bit late there bartender |
34719s | it's fashionably so |
34723s | oh man it's so close isn't it like |
34726s | uh glory can clear off some of the |
34728s | damage here but there's still |
34730s | uh seven eight like no individual top |
34733s | deck is lethal here i don't think but |
34735s | tooth gets you a lot closer right |
34738s | uh |
34739s | oh |
34740s | one off |
34742s | it's so awkward the the cutlass isn't |
34745s | really the thing you want to combo with |
34747s | the draca since it doesn't do anything |
34748s | but get replaced by another weapon i |
34751s | think at this point you're just trying |
34752s | to play two things so that you can get a |
34755s | stealth minion |
34759s | but it's got to be all face |
34761s | commit to the line |
34763s | so if you tooth the librarian |
34766s | and send everything else face i'm just |
34768s | wondering if you can still set up lethal |
34770s | because of the stealth and because of |
34771s | like the extra damage from cutlass but |
34774s | lower their outs on the other side |
34777s | oh and ruined orb looking pretty juicy |
34781s | to that end |
34783s | ruined orb into |
34784s | potentially cutless and then you get a |
34786s | pretty hefty stealth you still get to |
34789s | send two damaged face off the orb |
34791s | another |
34793s | seven from the minions two from the |
34794s | cutlass seems to be adding up well to me |
34797s | then it's the strike for lethal |
34802s | oh no the tooth good additional tooth |
34804s | still pretty good |
34806s | is it just like still in the game even i |
34808s | don't even know anymore |
34810s | i believe it is yes yeah |
34815s | another four four |
34817s | nothing to do about the stealth and i |
34819s | think that may just be good enough |
34822s | i think so too |
34825s | eight sixteen |
34826s | eighteen another two from the bartender |
34828s | could we tap into anything here |
34831s | no singular taunt the location isn't |
34834s | going to be enough extra damage |
34837s | oh man sansoku trying to keep his cool |
34840s | here but i think he's got it |
34843s | ah |
34845s | yeah i mean anything you find to deal |
34847s | with the stealth you still end up dying |
34850s | to the damage from hand |
34858s | even if you got second grimoire there it |
34860s | uh it still wasn't enough |
34864s | library not enough imps for that to be a |
34867s | ton of damage just plus four |
34869s | concede comes out for glory and we are |
34871s | one in one |
34872s | huge win for tan soku you can see again |
34875s | with his uh you know |
34877s | praying cheering and then just being |
34879s | like okay tensoku get your head back in |
34881s | the game don't let it get to you it's |
34882s | just one game you still got two more |
34884s | left to go uh and i love the way that he |
34887s | is approaching it uh because overall |
34888s | that was such a difficult game to pass |
34892s | there uh for tan soku those those last |
34894s | couple turns i think you know you asked |
34896s | 10 different hearthstone players what |
34897s | the best line was you're going to get 10 |
34899s | different pan outs because the branching |
34900s | parts start happening so quickly whether |
34903s | you trade the uh |
34905s | extortion or whether you just play it |
34907s | whether you go for the line that you |
34909s | were talking about with philip fighter |
34910s | plus extortion that turn instead of the |
34912s | guard the city which is i think a very |
34914s | very valid way to think about the turn |
34916s | uh whether glory doesn't get one extra |
34918s | tap in like i don't know maybe that |
34920s | makes the difference between being able |
34922s | to clear the board if he top decks |
34923s | another grimoire of sacrifice i don't |
34925s | know so many different ways to go about |
34927s | it uh and i think tan soku did |
34930s | play really well actually for the most |
34932s | part |
34933s | yeah absolutely this rogue just |
34935s | demonstrating its power uh really happy |
34938s | to see both of these in the finals kind |
34940s | of have the presence of lambie with us |
34942s | here |
34944s | but |
34945s | it's just so huge that that location |
34947s | produces stealth minions i think that's |
34950s | one of the main reasons this deck is |
34952s | able to exist is because even if you |
34955s | don't get a huge minion to connect more |
34957s | than once so frequently it's just that |
34959s | one swing that you're looking for |
34962s | that's right the one swing is all that's |
34964s | needed as we are right now at one game |
34967s | at peace both the rogues ticked off |
34969s | which means uh the imp warlock for both |
34971s | players mage for tan soku that one we've |
34974s | already seen so far this uh series and |
34977s | we'll now see again |
34978s | uh |
34980s | and the priest for glory which is gonna |
34982s | be fascinating when we do get to see |
34984s | that |
34986s | yeah you know fascinating it always |
34989s | stresses me out seeing the priest and |
34990s | mage face off |
34992s | just |
34994s | you know i think a representation |
34997s | is the |
34998s | immovable object and the unstoppable |
35000s | force right i know those are both in |
35002s | completely different classes |
35004s | that's what it feels like right you just |
35006s | got freeze after freeze and multiple |
35009s | solid alibis uh potentially extra off of |
35012s | sevara or |
35014s | don graspiro it's just you know i'm |
35016s | going to keep keep stopping you until |
35019s | eventually maybe i'll get the clear and |
35021s | the priest is just i'm going to keep |
35022s | piling on stats and making a minion that |
35025s | you cannot clear so could end up coming |
35028s | down to that mass polymorph which is a |
35030s | differentiator for this mage list |
35033s | uh but for this match up right now i'm |
35035s | really curious to see how |
35038s | uh tansoku's very unique list will stack |
35041s | up against the warlock because i think |
35043s | uh traditional if we can call it that |
35046s | considering it's existed for like two |
35048s | weeks maybe uh traditional version of |
35051s | this skeleton mage is quite good against |
35053s | the import look you're able to get these |
35055s | very powerful pings very powerful board |
35057s | clears with a reckless apprentice a lot |
35059s | of board control options as well in |
35061s | addition to just all the freezes that |
35062s | you've mentioned this one is a lot more |
35065s | diluted with top end |
35066s | that makes your early game plays a lot |
35068s | less consistent uh to be hitting but |
35071s | right now for tan soku and uh |
35074s | i think his smug grin betrays this quite |
35076s | well he's actually hitting a good enough |
35078s | starting hand he's keeping up on board |
35080s | discounted a deathborn uh and he's just |
35083s | spending his mana efficiently turn off |
35084s | the turn |
35087s | yeah oddly enough maybe a little unlucky |
35089s | to have the 2-2 to play there giving |
35092s | glory the option of just trading in the |
35095s | 1-1 amp and getting these 3-3s in play |
35099s | probably better overall but now it does |
35101s | give access to a five card draw if you |
35105s | wanted to get the bloodborne imp down |
35107s | i think we'll just stick with four hope |
35109s | for the location i think it's worth it |
35111s | for the uh the potential to get an extra |
35114s | uh even if it looks like he just missed |
35116s | a card drawing this instance i'm pretty |
35117s | sure it was the correct way |
35121s | now could be a deathborn here you do |
35124s | only get two hits i think seeing the two |
35127s | mana left open and nothing done you can |
35130s | recognize there is no vile library in |
35132s | hand so maybe you buy a little more time |
35134s | with the cold case |
35139s | man i'm just sat here thinking i'm so |
35141s | sad that uh tanzoku didn't get the one |
35143s | ones off of the uh the dungeoneer it |
35145s | would have made |
35146s | a big difference here |
35149s | absolutely it would have been very clean |
35151s | you just make the three trades into the |
35153s | three threes and just get a whole ton of |
35155s | skeletons |
35159s | and it's just gonna chill here for a |
35160s | turn or well i suppose not because it's |
35162s | not the deathborn but uh drawing cards |
35164s | here instead |
35166s | uh and get some pretty good outcomes a |
35168s | freeze on the snow flurry varden to slow |
35170s | things down some more solid alibi if he |
35173s | needs it again it's just the uh the mage |
35175s | special from tatsuku right he just |
35177s | stalls the stall |
35179s | and no deck can break through this uh |
35182s | iron strong defense |
35185s | yeah i do wonder where the attacks are |
35188s | gonna go i feel like going face might be |
35191s | a signal of death form |
35194s | but you know it's always hard to say |
35196s | there is the grimoire of sacrifice |
35198s | available for glory |
35200s | maybe |
35201s | you know you don't know it was |
35203s | discounted necessarily |
35205s | if it was just picked up now so you |
35207s | could be thinking about deathborn going |
35209s | into this turn six which would be the |
35211s | natural turn to play it |
35214s | yeah i mean the main thing i'm |
35214s | definitely thinking about here is uh sea |
35217s | giant but then as you say you can clear |
35219s | up deathborn so cleanly here this is |
35221s | definitely the first line i was looking |
35223s | at from glory |
35224s | i was then wondering if you're supposed |
35226s | to fit in a flame imp as well |
35228s | uh but glory actually just says enough |
35230s | is enough like he's got him king rafam |
35232s | for next turn if this is cleared if not |
35234s | he can go |
35236s | i don't know tap imp gang boss tap |
35239s | mischievous imp if it's frozen maybe you |
35241s | just go for a starfish |
35243s | everything looking up uh really good for |
35246s | glory |
35247s | yeah one of the better freezes to |
35250s | starfish as well given that they're all |
35252s | three threes and an eight eight nothing |
35254s | has been buffed artificially in size by |
35257s | vile library so in terms of damage value |
35260s | for using your silence i think this is |
35262s | pretty much as good as it gets |
35267s | speaking of that freeze even if the |
35270s | whether or not there is a starfish in |
35271s | your opponent's hand you still need to |
35272s | very heavily consider |
35274s | the vardan uh because it's clearly good |
35277s | here right no one is denying that in |
35279s | terms of just stalling yourself out a |
35281s | little bit longer more time to draw uh |
35284s | archmage uh grasp itself |
35286s | but |
35287s | do you need to save it for something |
35289s | even bigger is this just a turn where |
35291s | you go |
35292s | solid alibi plus cold case uh in order |
35295s | to buy yourself some health get some |
35297s | more tutus to try and set up that |
35298s | deathborn as well and save the vardhan |
35300s | for a bigger board |
35303s | yeah i think i like the solid alibi here |
35305s | i don't know between cold case and the |
35307s | dungeoneer which is better you know |
35309s | dungeoneer has the potential to draw you |
35311s | a better out such as that mass polymorph |
35314s | or one of your blizzards or something |
35316s | but |
35317s | definitely i like this over the dawn |
35319s | grasp and it works well with the curve |
35321s | right you then have dawn grasp into |
35324s | dungeoneer next turn so |
35325s | that's probably why the cold case |
35333s | one mana off getting the shady bartender |
35336s | which i think even if there is the |
35338s | solid alibi on the other side you'd |
35340s | happily throw down just to bolster up |
35342s | those stats a little bit start playing |
35343s | around deathborn more heavily |
35348s | but considering that's not an option |
35352s | uh the main thing you just want to |
35353s | consider is i think not |
35355s | weakening the |
35357s | pool for imp king reform too heavily |
35360s | which quite clearly mischievous imp does |
35363s | not |
35365s | do yeah even uninfused you know i was a |
35368s | little bit surprised when i first |
35369s | realized that this card always summons |
35371s | another three threes so it's just four |
35373s | mana six six right stats um and then of |
35377s | course infused three format nine nine |
35379s | but as you say we've gotten pretty good |
35381s | imps in the death pool for rafam already |
35384s | may as well keep that going by just |
35386s | doing another set of three threes rather |
35389s | than diluting it with any three twos |
35400s | reckless clears up a couple of these |
35403s | three hero power |
35408s | so reckless doesn't really clear up very |
35410s | well right now |
35411s | but |
35412s | when will it becomes the question like |
35414s | if you've vardin this turn |
35417s | what are the outs that allow you to |
35418s | actually clear next turn bran |
35421s | is okay sure |
35423s | uh but it's not necessarily good enough |
35425s | still on its own right you need like |
35427s | bran and wildfire to be fully clearing |
35429s | this |
35430s | uh so i i do think this has to be barden |
35433s | uh on this turn because it's too much |
35435s | damage the apprentice isn't clearing |
35436s | enough |
35437s | uh but i'm still just kind of scratching |
35439s | my head as to what the out needs to be |
35441s | for tansoku to stay in the game next |
35443s | turn |
35444s | well the frost spell roll this time |
35446s | around you know looks pretty significant |
35448s | right being able to use one of the one |
35451s | ones to freeze the giant and then |
35454s | setting up a nice deathborn turn finally |
35457s | i think tensoku has been hoping to do |
35459s | that this whole time |
35460s | and just praise that there's not |
35463s | something to keep that from happening |
35465s | for glory you gotta feel for just |
35468s | okay here's another freeze all right |
35471s | when am i gonna get to swing with these |
35472s | minions they're you know i can make them |
35474s | huge with this bartender is that good |
35476s | enough uh do have the starfish turn |
35480s | though and and that's what i'm looking |
35481s | at you can always grim more on the end |
35483s | of it to get rid of these pesky one ones |
35487s | yeah i think the real problem here is |
35488s | that he was looking for |
35492s | uh the location there which would have |
35493s | offered him |
35495s | uh i think actually one off lethal in |
35498s | that instance but he looked very sad |
35499s | when he didn't have mana anymore for |
35501s | location plus starfish after training a |
35503s | couple times uh but either way uh it's a |
35507s | i think very opportune time to go for |
35509s | the starfish of course launch all this |
35511s | damage to the dome and force your |
35513s | opponent to have the answer which again |
35516s | right now |
35517s | is not there |
35522s | yeah like it's a juicy deathborn but |
35524s | it's just not good enough and of course |
35526s | the starfish silencing away the freeze |
35528s | ability from these one ones |
35530s | it might just be time to play this |
35533s | finley and hope for something better |
35537s | what does the apprentice actually do |
35539s | clears off the two smaller imps |
35542s | obviously damages the void walker and he |
35545s | got one one trade in and then two health |
35548s | for health one health one health on the |
35550s | remaining minions |
35552s | uh |
35556s | it's just it's so you have to leave |
35557s | something up anything up |
35560s | i think you can make that play and only |
35562s | leave starfish up at the end of it |
35567s | sure yeah that would be the one you want |
35569s | to leave right doesn't get buffed by |
35571s | reform exactly i haven't seen library |
35573s | this whole time |
35575s | oh deathcore okay that that does the the |
35577s | same thing pretty much right |
35580s | does it though you leave up an x |
35583s | an extra million right |
35587s | unless you find exactly flurry off the |
35590s | finley |
35593s | i guess yeah |
35594s | [Music] |
35596s | wow well gg man |
35600s | oh my goodness |
35601s | maybe i just missed plus two just enough |
35605s | yeah that's going to get the job done |
35606s | reform taking the win for glory goody uh |
35610s | getting him to just one game away |
35613s | from winning the masters tour now only |
35615s | needing a win with his priest what has |
35617s | been undeniably the uh the standout deck |
35620s | for him i don't know whether to call it |
35622s | famous or infamous uh over the course of |
35624s | this tournament because he's had some |
35626s | incredible plays on it and he has had |
35628s | some disastrous plays on it as well |
35632s | yeah definitely another snowbally deck |
35636s | and i think you're pretty happy just to |
35639s | have prevented that |
35642s | sorry no we just saw one important get |
35644s | through you're pretty happy to see an |
35645s | import warlock for your opponent which |
35646s | is |
35647s | one of the better matches for the priest |
35649s | assuming you're able to keep them from |
35650s | snowballing too heavily although there |
35652s | is no nadja kexen in the deck list for |
35655s | glory there is a pair of |
35659s | school teachers |
35661s | and of course no partner in crime |
35663s | schoolteacher has honestly performed |
35665s | pretty well though in terms of just |
35667s | finding some niche cards we've seen |
35669s | devouring swarm pretty good loads of |
35672s | switcheroos or other just draw minions |
35676s | which is frequently what you're looking |
35678s | for |
35679s | additionally there was that location not |
35681s | something you really see people run |
35683s | naturally but did just give tons of |
35685s | health to the minions in that earlier |
35688s | game we saw |
35690s | all right edelweiss i get it partnering |
35693s | crime sucks and i was putting my name on |
35695s | the line saying that |
35696s | [Laughter] |
35698s | you don't need to rub it in okay i'm a |
35699s | noob i get it |
35702s | it's fine it's fine we all make mistakes |
35706s | not partnering crime my perfect prince |
35708s | uh but yeah i i'm willing to concede |
35710s | that i think this is just the list of |
35711s | the the the list of priests you want for |
35714s | this tournament uh the only other thing |
35716s | i would consider is like going all in on |
35718s | the spell version of the deck which is |
35720s | pretty much an entirely different |
35721s | archetype at that point just cutting all |
35723s | the nagas |
35724s | and going in with the uh |
35727s | powered fortitude and school teachers uh |
35729s | but for this one i'm right there with |
35731s | you i think the school teacher has been |
35733s | absolutely fantastic giving you more |
35735s | activations with the serpent wig |
35738s | and just these get out of jail free |
35739s | cards like there's a wide array of |
35741s | priest cards or pre-spells for three or |
35743s | less mana that give you a whole bunch of |
35746s | different tools for whatever the |
35747s | situation should arise uh but you were |
35750s | just talking about how uh |
35752s | the match-up for this deck into imp |
35755s | warlock uh how are we feeling about it |
35758s | uh in terms of just fighting for that |
35760s | early board scrapping in those first |
35762s | couple turns who's coming out |
35764s | on top most of the time |
35767s | i mean you can really get a sense just |
35769s | from the opening hands most of the time |
35771s | you know if the priest does have one |
35773s | drop in wig they're feeling pretty good |
35775s | sometimes even just on coin |
35778s | although i imagine |
35780s | most of the time you just want to be on |
35782s | the play in general in this match up |
35785s | because |
35786s | being first on board is just so |
35788s | important this is the kind of match-up |
35790s | where if you've got an amalgam you just |
35792s | run it out onto because you need need to |
35795s | have something into play |
35798s | and speaking of tansoku's found plenty |
35801s | to get into play himself we could be |
35803s | looking at |
35804s | shipment library just to give yourself a |
35806s | four four uh on turn two which you would |
35810s | have to imagine is going to trade very |
35812s | favorably into almost any |
35815s | uh |
35816s | wig priest minion that's coming down uh |
35819s | but merc water scribe if nothing else |
35821s | it's just a two mana four four of its |
35823s | own right uh with the wig on top of it |
35826s | which means this could get really |
35827s | interesting |
35829s | a strong openers from both players here |
35832s | being able to go coin merc water serpent |
35834s | wig four four four of his own but again |
35838s | tonsoku on the play does have that you |
35842s | know first to field advantage and |
35846s | with the location able to wake up and |
35848s | effectively be free on turn four |
35853s | it's going to be an uphill battle |
35859s | double cathedral as well you know nice |
35862s | for the draw and especially if you find |
35864s | a top deck samurai for glory but |
35866s | only one minion currently |
35869s | are you a little surprised to see the |
35872s | flame imp over the wicked shipment with |
35873s | the vile library coming up i don't think |
35876s | so especially when you get the blood |
35878s | bounded but i think there's a really |
35879s | good shot that you're just not |
35881s | playing the vile library uh on turn two |
35884s | like uh |
35886s | wow okay uh even if they had uh gone for |
35891s | uh something less impressive than this i |
35893s | think you're still often very happy to |
35895s | just play the blood-bound imp now that |
35897s | there is a 4 4 and a guaranteed wig in |
35900s | hand things get |
35902s | very complicated |
35907s | well there aren't too many minions that |
35909s | the priest has quite this early in the |
35912s | game you know it is just slitherspear in |
35914s | the one spot |
35916s | amalgam |
35918s | radiant and merkwaterscribe are the twos |
35920s | and you've just seen one scribe so you |
35923s | know you might expect all right this was |
35925s | just to get on board quickly but maybe |
35927s | there is no follow-up except for the |
35929s | heel it might just be a location take |
35931s | the trade and figure you're coming out |
35933s | the better for it |
35935s | oh man he really couldn't make up his |
35937s | mind like |
35940s | i think honestly i was leaning towards |
35941s | like vile library |
35945s | pass or maybe that's too bad like the |
35947s | value trade they get on the imp is |
35949s | heartbreaking but |
35950s | uh like you say the the main benefit of |
35953s | this line is they're unlikely to be able |
35955s | to play another naga and the wig |
35957s | afterwards to take a value trade on the |
35958s | 2-5 |
35961s | scribe again i suppose at the very least |
35963s | the 2-5 |
35964s | very large now you can shipment plus one |
35967s | of the libraries you know it's pretty |
35969s | dangerous to do something like fiendish |
35971s | circle where there is the possibility |
35973s | for just shadow word devour and that's |
35975s | the game over agreed |
35978s | yeah i think if there was no devour you |
35979s | would just go fiendish circled because |
35981s | they don't have the answers they need to |
35983s | kill it and then you just go double |
35985s | library gg next turn this is obviously |
35987s | much more awkward in terms of mana |
35989s | expenditure uh with the circle or the |
35992s | library both floating manner at the end |
35993s | of your turn |
35994s | but it just doesn't matter i think |
35996s | you're pulling so far into the lead now |
35998s | just in terms of raw strategy |
36001s | um the additional library you know it |
36003s | doesn't really float meta if you do need |
36005s | to tap not exactly what you're maybe |
36008s | looking to do and i think this mystery |
36010s | of his imp |
36011s | certainly shores things up right you |
36013s | play the imp and now you've got circle |
36015s | library on the following turn if there |
36017s | is a shadow word devour |
36019s | that's true but i think i just want to |
36021s | get this sixth one out of devour range |
36024s | it's a little too scary for me |
36028s | yeah that's fair enough just preserve |
36029s | the stats you've already got it is 10 |
36031s | damage coming in |
36035s | glory hoping for a miracle right now |
36037s | which oh |
36039s | doesn't look like it i i think he was |
36041s | hoping for either devour or shard in |
36044s | order to |
36045s | radiate and thrive for the other one |
36049s | we can go radiant wig |
36053s | yeah merge water thrive then you can fit |
36055s | in the devour as well or the sorry uh |
36058s | the other shard as well in order to |
36060s | silence all of this away |
36061s | finds the shard |
36064s | it's a tough choice between shard and |
36066s | devour wow really oh is that really the |
36069s | pick |
36070s | i don't know |
36073s | you are always dead with this line right |
36077s | how many amps do they need no way |
36081s | with library activating again |
36085s | i guess you're not technically always |
36087s | dead like 3 amps is not a guarantee |
36092s | fair enough fahrenheit |
36094s | most of the time i don't know |
36096s | it is most of the time but you're losing |
36098s | the game most of the time here uh |
36100s | anything you do i think probably lose uh |
36103s | leads to a loss |
36104s | so i can respect here for glory it's not |
36106s | going to work out as we can see tan soku |
36108s | will take us all the way to game five |
36112s | yet again today |
36113s | uh as it's just gonna be |
36115s | the uh |
36117s | what the mage versus the warlock to |
36118s | close this one out is the two |
36120s | differences between both players lineups |
36122s | rogues and warlocks are all that have |
36124s | won so far it's the fourth deck for both |
36127s | player |
36128s | for both players that it's coming down |
36129s | to now |
36131s | you know very fitting that that is what |
36134s | it comes down to i think that's often |
36136s | sort of the bragging rights you know |
36137s | people can agree on a certain three |
36140s | decks for the tournament and then it's |
36142s | the fourth deck that differentiates them |
36144s | so clearly whoever wins this game you |
36147s | know they just had the better lineup and |
36149s | that's what they'll get to rob in their |
36151s | uh practice partners face well i guess i |
36153s | don't know that they're practice |
36154s | partners but you know same region i |
36156s | imagine there's some respect there |
36159s | yeah absolutely i think the the japanese |
36161s | hearthstone scene is very tight-knit |
36163s | often sharing the |
36164s | strategies and the happiness for other |
36166s | players successes which is why it was |
36167s | you know so heartwarming to see |
36169s | possessing glory at the world |
36170s | championship last year no matter who won |
36172s | i think both players were going to be |
36173s | very very happy with the result and i |
36175s | hope it's the same here for tanzoku and |
36177s | glory uh hoping for each other's uh |
36179s | happiness no matter what even if they of |
36181s | course want to win the tournament |
36182s | themselves uh to take the victory for |
36185s | them uh for themselves uh but for now |
36188s | mage vs priest final game as we were |
36190s | talking about and i think this ended up |
36191s | being the final game of the last series |
36194s | right between glory and woods and that |
36196s | one just descended into sheer anarchy |
36199s | absolute chaos |
36202s | oh truly truly i think the priest |
36205s | objective just piling on the stats there |
36207s | we saw |
36209s | massive massive minions for glory and uh |
36213s | tons and tons of freezes for the mage it |
36215s | really can be quite endless and already |
36218s | we see amplified snow flurry dungeoneer |
36220s | if it draws a frost spell that's a |
36222s | couple of freezes there's not a ton of |
36224s | early curve for the mage but this is a |
36226s | good part of it |
36228s | it is uh but this is a pretty nice early |
36231s | curve for glory as well um |
36235s | manor expenditure is looking to be a |
36237s | little strange unless he gets another |
36239s | one drop to smooth things out or just a |
36242s | murk water scribe to get a 4-4 on turn |
36245s | two two games in a row |
36248s | no problem easy easy easy |
36251s | oh that's so sick |
36257s | and the amalgam to refresh as well i |
36259s | wonder if we'll see another spicy naga |
36261s | pickup like a queen azshara like last |
36264s | game oh yeah for the zalatath win that |
36267s | was so cool |
36269s | uh but it's only really for tan soku |
36270s | here the uh the powerful start that's |
36274s | keeping him in |
36275s | the game because even though this is |
36276s | very strong for glory uh he's going to |
36278s | be winning this early game most likely |
36281s | tansoku doesn't need to win he just |
36283s | needs to stall |
36284s | and i think this hand stalls pretty well |
36289s | i'm also looking at that theater which |
36291s | coming down on curve knowing your |
36293s | opponent has a wig stealing that wig can |
36296s | leave a priest just in the lurch no ways |
36300s | to start building up stats and i think |
36303s | should tensoku see it that's gotta be |
36305s | the pick |
36307s | i'd still let rip with the freeze now |
36309s | which |
36310s | you know ensures a minion left in on |
36313s | board most likely |
36315s | which is a big deal uh you know to fight |
36317s | back against any subsequent players that |
36319s | came down on this next turn a ping in |
36322s | addition allows you to take out most two |
36323s | drops if there was another merc describe |
36325s | something like that uh you're looking to |
36327s | be able to trade off a little bit more |
36328s | effectively |
36330s | but in this instance a 2-3 does not |
36332s | trade very well because you have to |
36334s | frost we've dungenette here |
36338s | and wildfire is good but not what you're |
36340s | hoping for in this instance |
36342s | even though there is the risk of shadow |
36344s | word devour i think you still prefer to |
36346s | have the freezes rather than not |
36348s | and |
36350s | well maybe it works out in this |
36352s | particular case |
36353s | you're a wizard |
36355s | [Laughter] |
36363s | so you have either trade in the amalgam |
36366s | first into the dungeoneer and then super |
36368s | buff up the |
36372s | uh |
36377s | diligent note taker for some reason |
36379s | they're writing down yes apologies uh |
36381s | the scribe uh or uh you could make one |
36384s | massive minion uh and i do like here |
36386s | that glory is going a little bit wider |
36388s | rather than all in on one minion just so |
36390s | freeze is a slightly less devastating |
36393s | outcome |
36395s | yep and i think this is going to be |
36397s | swapping wildfire for wig here |
36400s | even though |
36401s | dawn grasp and polymorph not great for |
36403s | the priest i think you're still looking |
36407s | at those as tools you want to hold on to |
36409s | more than wildfire in this particular |
36411s | instance |
36413s | does wildfire mean you already heal for |
36415s | one you play it |
36418s | no |
36419s | i think it does i don't think it does |
36420s | anything more damage right yeah i don't |
36422s | think it does anything yeah yeah nothing |
36425s | wonky like that |
36426s | that would be cool though |
36430s | if there was a way to |
36431s | discover |
36433s | the uh zyrella hero card |
36436s | oh yeah |
36437s | six damage on the void although if it |
36440s | swaps i don't know would it be six again |
36441s | when it swaps back i don't actually well |
36444s | wildfire is just an aura now right |
36446s | that's why it works with the uh |
36449s | dawn grasp hero card so yeah i think it |
36451s | would stick you found the uh the stupid |
36453s | interaction i was looking for thank you |
36455s | so much |
36458s | i don't think there's any chance of |
36460s | seeing something like that |
36462s | there is i suppose a possibility here |
36465s | and this is this is a stretch but |
36467s | possible school teacher a couple of |
36469s | times has offered |
36472s | identity theft |
36474s | and if you pull the magister dawn grasp |
36477s | from the opponent |
36479s | you get to |
36481s | have wildfire on that hero power |
36485s | now we're talking |
36487s | this is the level of uh irrelevance and |
36489s | stupidity i crave in casting |
36492s | [Laughter] |
36494s | that's the good stuff |
36500s | oof handmaiden not feeling great without |
36502s | a wig to fuel it at this point |
36505s | locations are able to keep the draw |
36507s | rolling |
36509s | shard might just be something you have |
36510s | to play to juice things up yeah i think |
36514s | for now i'm happy with amalgam to get a |
36516s | bit more stats on board trade the other |
36518s | one into the theater the leash is |
36520s | something you're very very happy to find |
36523s | especially with a radiant in hand and as |
36525s | you said plenty of card draw with |
36527s | the location sorry rotating back and |
36529s | forth one and then the other drawing a |
36532s | card every single turn |
36536s | well it may take something unorthodox to |
36538s | pull this one over for glory because |
36541s | we can see that mass polymorph is |
36543s | present still a couple of freezes |
36546s | as long as tonsoka is able to pick up |
36548s | additional card draw down the line |
36550s | things are looking pretty good having |
36553s | denied the opponent wig that is an extra |
36555s | piece of card draw right there |
36561s | cleaning up the board very very |
36563s | effectively though to be fair to tan |
36564s | soku without having used any of his real |
36567s | uh |
36568s | big game enders right or any of the the |
36570s | really hardcore stall cards like vardhan |
36572s | mass polymorph even the apprentice |
36575s | hasn't had to be used yet uh so the onus |
36577s | the owner sorry is very much on glory |
36579s | here to find some way back into this |
36582s | game |
36583s | and storm pike eight station |
36586s | uh maybe that little bit of extra juice |
36589s | he needs to swing this one back |
36592s | yeah it works so well for him in the |
36594s | previous version of this matchup so |
36596s | could do so once again in his mind we do |
36599s | see the mass polymorph available but |
36602s | you know that's just not something i |
36604s | feel like you can play around as the |
36606s | priest |
36607s | you try and commit not too much i think |
36610s | very happy to see the second wig come up |
36612s | off of that thrive in the shadows |
36614s | otherwise still kind of sitting dead in |
36616s | the water without that recursive buffing |
36619s | kind of the engine that knits the whole |
36621s | deck together are going to activate the |
36622s | handmade and keep the cards |
36625s | flowing |
36626s | still behind on board for now though |
36630s | four boone is a spicy top deck as well |
36633s | obviously this is all just kind of |
36635s | paling against the mass polymorph that |
36637s | we know is in the other hand plus role |
36639s | players glory for the moment right now |
36641s | we're feeling good |
36643s | so so tragic in the end but i think |
36646s | you've got to say it's not there and |
36648s | just go in on this board uh pelagos |
36651s | picked up that's another pretty solid |
36653s | one of course with the extra |
36655s | valeesh means you could still find the |
36657s | other valeesh um |
36660s | do you you don't quite have board space |
36662s | to play both boon of the ascended if you |
36665s | do go for |
36667s | the leash true uh but i suppose one kind |
36670s | of holds another in reserve maybe this |
36672s | is just the sort of |
36675s | you know as all in as you can go in a |
36677s | single turn and uh if this gets |
36680s | polymorphed |
36682s | so be it but there's with the handmaiden |
36685s | pretty good number of cards remaining |
36688s | even with the sort of |
36690s | massive investment on this term |
36692s | that's right there's there's follow-up |
36694s | there's major follow-up actually with |
36695s | just like uh you know |
36698s | say there is a mass polymorph and |
36700s | there's a board |
36701s | full of sheep left on both sides that |
36704s | shadow of devour is going to be |
36706s | absolutely |
36707s | monstrous pelagos devour to just suck up |
36711s | all the sheep |
36712s | that's huge and then a boon as well if |
36714s | you like |
36717s | yeah i kind of feel like knowing you |
36719s | have access to this mass polymorph and |
36722s | seeing that the opponent's board is |
36724s | pretty full maybe you just go for the |
36726s | dawn grasp draw a couple more cards with |
36728s | the arcane intellect so you can find |
36731s | something to do after the poly because |
36733s | as you say it's too dangerous even to |
36735s | leave a bunch of one ones in play |
36738s | a mass polymorph is a spell school right |
36742s | it's arcane uh |
36745s | and one of few it would be a 50 50 with |
36748s | the arcane intellect to be replayed off |
36750s | of magister dawngrass |
36752s | which is a huge flip in this matchup |
36759s | i would say the major downside to the |
36762s | mass poly is that with the boon of the |
36765s | ascendant making that taunt there's no |
36767s | way to sort of make some trades with |
36769s | your minions before you go in for it to |
36772s | kind of |
36773s | reduce the number of sheep in play |
36776s | since it will just turn your own minions |
36778s | into sheep as well |
36780s | that shadower devour probably a tool |
36783s | that's gonna be held on to for uh quite |
36785s | a while here yeah i do love that he's |
36787s | holding on to it for now he doesn't |
36788s | really need to do anything uh just |
36790s | playing the treasure guard to free up a |
36792s | bit of hand space |
36793s | and draw a card if it ends up dying |
36795s | whilst also protecting himself from all |
36798s | this pressure on the other side |
36805s | i believe no |
36808s | blizzards or anything have been played |
36810s | right that was the first mass freeze and |
36812s | from a minion so there's no way that |
36814s | dawn grasped can |
36817s | replay poly and a blizzard |
36821s | yeah i mean currently it's doing a whole |
36823s | lot of nothing even though you really |
36825s | really want to play dawn grasp on this |
36828s | turn because you want to get it you want |
36830s | to start upgrading hero power brand plus |
36832s | apprentice can clear even the biggest |
36834s | boards it's astonishing how much damage |
36836s | that does on its own |
36838s | but i think as we can see it pretty much |
36840s | just has to be |
36842s | the polymorph on this term |
36846s | and i think this is really heads up play |
36849s | removing your own minions from the board |
36851s | just to minimize the amount that can be |
36854s | shadowed devoured so you don't just die |
36857s | from a 1-1 |
36858s | and that's the kind of thing that |
36860s | many players would do but when you do |
36863s | have access to |
36864s | you know well shadow word devour is |
36866s | always in the list so i guess that's not |
36868s | really something you have to worry about |
36869s | in terms of whether it's there or not |
36872s | but |
36873s | yeah really heads up play there and i |
36875s | think very much a difference |
36877s | maker how big can this sheep get first |
36880s | step it devours all the other sheep uh |
36883s | to consume their power |
36885s | then we're seeing |
36887s | wig |
36889s | another one wig it doesn't have both |
36891s | wigs in hand which is such a big |
36893s | difference i don't think it's getting up |
36894s | to lethal sizes but it's absolutely |
36897s | enormous |
36900s | pretty massive and you you don't even |
36902s | have to invest the pelagos right you |
36904s | just go in on as many wigs as possible |
36908s | another wig and boon |
36910s | very important just for setting up |
36912s | multiple high health minions going into |
36914s | the following turn |
36916s | this is as large as it could possibly be |
36920s | not quite a lethal one off |
36924s | very tragic and going on 10 mana there's |
36927s | an opportunity here to bran dawn grasp |
36932s | oh my goodness you're right so how does |
36935s | this work if you get sheep you're |
36936s | obviously |
36937s | honestly you're alive at one because of |
36939s | the armor right five sheep on board five |
36942s | armor gained as well |
36944s | yeah |
36946s | uh you could with both wigs used right |
36950s | there's |
36951s | there's no wig in hand |
36953s | oh my god |
36956s | okay so we just need one mass polymorph |
36959s | here two shots at it |
36962s | there it is there it is |
36964s | oh my goodness |
36968s | oh the cold case as well yeah it just |
36969s | makes it even tougher to kill er to kill |
36973s | is there a shadow devour left in the |
36976s | deck oh |
36977s | it was perfect uh let me double check |
36979s | but i don't think so |
36983s | oh it's so close not gonna do it |
36990s | there's no more spells left |
36992s | that's the only one |
36994s | oh |
36995s | it's tragic |
36997s | i will find the truth with one more |
37000s | shadow word devour you could actually |
37002s | get there with one of these cheap i |
37003s | think and it's just |
37006s | not quite good enough |
37009s | i think that's |
37011s | making all the difference there |
37013s | yeah no |
37016s | i mean at this point just enough |
37024s | what a series to be within |
37027s | one |
37028s | health of winning |
37030s | you know oh maybe you're just supposed |
37033s | to save the wig there right if you're |
37035s | not getting lethal |
37037s | maybe the math hadn't been done and |
37039s | gloria was just like ah it's it's enough |
37042s | right it's got to be enough |
37044s | but you know if you save a wig are you |
37046s | able to get there with the pelicans |
37048s | maybe not even just because of the mass |
37050s | polly nothing has high enough help |
37054s | full board of skellingtons and glory |
37058s | i mean the best jordan's deck is school |
37059s | teacher because |
37062s | maybe that does maybe |
37064s | i don't know what there is that can win |
37066s | you the game |
37067s | call it the grave grave or like owl |
37069s | dexter or something |
37073s | uh |
37075s | no no |
37077s | wrong hero i think that means we're |
37079s | getting the conceit |
37081s | oh my goodness you know |
37085s | well played by both here really really |
37088s | keeping us in uh loads of tension till |
37091s | the end couldn't ask for a better series |
37093s | go into a full five games and you know i |
37096s | think this just means that mage is the |
37098s | better fourth deck right |
37100s | 100 |
37101s | definitively said so uh right there as |
37104s | tan soku oh man you can just feel the |
37106s | excitement from there he doesn't even |
37107s | know what to do with his body he's |
37109s | celebrating he's slumping in his chair |
37111s | it's uh it's all too much all at once |
37113s | but i'm so happy for him as i'm sure |
37115s | glory is as well because glory he's got |
37118s | a second place here a remarkable feat in |
37121s | his own right uh but he's already had |
37123s | the world championship now it is |
37125s | tansoku's time to shine a win at the |
37128s | masters tour a spot at the uh the full |
37131s | championship to be played later on this |
37133s | year as well and just a phenomenally |
37136s | weak uh played weekend of hearthstone |
37138s | overall i think his lineup was |
37141s | uh not what i expected to win the |
37143s | tournament in terms of the uh the builds |
37146s | that he has but if we want to talk about |
37148s | the four overall best decks i think |
37150s | there's a very very good argument that |
37153s | tan soku just has them in shaman mage |
37156s | rogue and the warlock as well |
37160s | and the mass polymorph you know i wasn't |
37162s | sure at first but it does seem like with |
37165s | the number of wig priests brought by |
37167s | players in order to feed on the druids |
37170s | it has been a really great inclusion |
37172s | just to be able to have those extra |
37174s | percentage points in the match up |
37176s | against the wig priests so really well |
37178s | thought out there and you know also some |
37181s | uses maybe against big spell mage some |
37184s | of these other things there's a decent |
37185s | number of large minions so just with |
37188s | enough stall in the mage |
37190s | you can get a pretty good polymorph at |
37191s | some point |
37193s | you can indeed and there it is his run |
37195s | all the way through man he took down |
37196s | some names donkey miro who really warmed |
37200s | himself i think to the entire casting |
37202s | desk and i'm sure uh much of the |
37204s | hearthstone community as well and then |
37206s | glory to round it out to take the win |
37208s | i'm so happy for tan soku so happy for |
37211s | asia pacific of course i feel a little |
37214s | bad like stealing g has thunder here as |
37216s | someone who is not actually from asia |
37219s | pacific just coming over and colonizing |
37221s | all the hype uh but i'm uh i'm happy in |
37224s | proxy for her uh and uh hopefully when |
37227s | she's back with me in gm next week she |
37229s | can help me lose my mind a little bit |
37231s | less uh like happened in this particular |
37233s | masters tour uh but yeah huge win for |
37235s | tansoku huge win for the japanese |
37238s | community as well i saw a little bit on |
37240s | twitter just before this game started uh |
37242s | that everyone was cheering for him or |
37245s | glory just the whole community coming |
37247s | together so excited to have a japan vs |
37249s | japan final |
37250s | and i couldn't have asked for anything |
37252s | better full game five and i think tan |
37255s | soku playing out of his mind really good |
37257s | stuff |
37259s | yeah i'm sure gia has been paying full |
37261s | attention to these games as well and |
37265s | sharing in your enthusiasm excited to |
37267s | catch that on the gm cast next week but |
37271s | you know you wouldn't be a proper brit |
37273s | if you didn't sort of steal that thunder |
37275s | there of course exactly |
37277s | her qualifying and not being on the desk |
37279s | that allowed this to happen so you can |
37282s | you can thank her for that |
37284s | yeah and i will certainly do so but i |
37286s | believe that means we are all wrapped up |
37289s | for masters tour murder at castle |
37291s | nathria i've had an absolutely fantastic |
37294s | time i think this meta is turning out to |
37296s | be a really really interesting one can't |
37298s | wait to see how the nerfs will affect |
37300s | things in the weeks to come which of the |
37302s | decks will uh float to the top of the |
37305s | metagame uh and of course |
37307s | congratulations to all of our players |
37308s | and tansoku in particular uh for his |
37312s | victory in the masters tour uh any other |
37315s | closing words edelweiss uh after having |
37317s | cast that final |
37319s | yeah i just have to say you know so many |
37322s | five game series in this |
37325s | top eight |
37326s | top 16 in general you know even though |
37329s | lorinda and i did cast a quick 3-0 i |
37331s | think that was |
37332s | the rarity for these playoffs and |
37337s | you know as long as it ran it was just |
37339s | non-stop action i couldn't stop watching |
37342s | all right well thank you so much for |
37344s | joining us it's been an absolute |
37345s | pleasure to uh to cast together and of |
37347s | course thank you so much everyone at |
37349s | home for watching we'll be back next |
37351s | week when hearthstone grand masters |
37353s | resumes for those of weeks three and |
37356s | four it's last call once again so we're |
37358s | fighting for that one's final spot at |
37360s | the world championship with all the |
37361s | regions clashing against each other uh |
37364s | europe americas and uh asia pacific as |
37368s | uh jira and i will be gloating the |
37370s | entire time i'm sure you won't want to |
37372s | miss it uh and then uh |
37374s | shortly after that we're gonna be having |
37376s | another lobby legends as well so plenty |
37377s | of hearthstone both standard and |
37379s | battlegrounds to come soon to |
37382s | hearthstone esports here on the |
37383s | hearthstone youtube channel so thank you |
37386s | so much for watching once again |
37387s | congratulations to tan soku and we'll |
37389s | see you next week |
37394s | [Music] |
37401s | [Music] |
37407s | your purpose |
37410s | [Music] |
37426s | many things |
37429s | [Music] |
37441s | [Music] |
37450s | me |
37460s | [Music] |
37470s | [Music] |
37483s | [Music] |
37492s | this must be the way |
37495s | [Music] |
37502s | [Music] |
37516s | uh |
37520s | [Music] |
37523s | uh |
37533s | [Music] |
37536s | well |
37540s | wonderful |
37544s | [Music] |
37561s | okay i can rest this problem now i'm |
37563s | much happier having seen this happen |
37569s | [Music] |
37576s | the cleric is still alive the pyro ready |
37578s | to whirlwind the amulet of the undying |
37581s | coming down the boar is getting it done |
37583s | dravo can see and pocket train is the |
37587s | winner of masters tour for sheer water |
37590s | performance |
37591s | [Music] |
37601s | [Music] |
37634s | foreign |