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122s | so |
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189s | so |
195s | [Music] |
202s | what's up |
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275s | so |
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310s | you |
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329s | my |
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342s | so |
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399s | so |
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497s | so |
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527s | foreign |
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535s | what's up |
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609s | so |
622s | so |
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689s | hmm |
703s | uh |
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749s | do |
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780s | oh |
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835s | so |
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867s | so |
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882s | my |
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901s | [Music] |
921s | [Music] |
939s | okay i can rest this problem now i'm |
942s | much happier having seen this happen pew |
944s | pew pew pew |
948s | [Music] |
954s | the cleric is still alive the pyro ready |
957s | to whirlwind the amulet of the undying |
959s | coming down the boar is getting it done |
962s | drovo can see and pocket train is the |
965s | winner of masters tour for sheer water |
968s | performance |
969s | [Music] |
980s | hello everybody and welcome to the |
982s | kickoff day for masters tour murder at |
985s | castle nathria my name is cj and joining |
986s | me to kick off the show is the one the |
989s | only |
990s | derrick brown derek how you doing today |
992s | buddy i'm doing very very good tj i've |
995s | had a uh good couple weeks of powerstone |
998s | very much enjoying uh the expansion of |
1000s | murder at castle nathria got to see some |
1002s | of the old hearthstone guys recently a |
1004s | couple of events and it's reignited that |
1006s | passion in me tj and i'm excited to see |
1009s | all our competitors fighting for that |
1011s | trophy uh here at the master store |
1014s | yeah a lot of players competing and uh |
1017s | you know we have relatively fresh |
1019s | expansion you mentioned we already had a |
1022s | at least a tournament but it was right |
1023s | after metagames change especially with |
1025s | fresh cards like this no balance changes |
1028s | either |
1029s | but i've i've really been enjoying it |
1031s | even though there's a couple classes |
1032s | that are a little bit weaker i think |
1034s | we're still seeing players discover |
1038s | some new decks that |
1039s | could end up warping the metagame so |
1042s | all of those things are a recipe for |
1044s | success when it comes to |
1047s | an entertaining masters tour |
1049s | but |
1050s | we can go ahead and talk about you know |
1052s | the master tour as a whole and what it |
1054s | is |
1055s | what we're going to be watching |
1057s | and a little bit of fun details perhaps |
1060s | derek maybe some do you have some fun |
1062s | details to share with us |
1064s | like about the number of competitors and |
1066s | the amount of prize pool perhaps that's |
1068s | a pretty fun detail yeah you can share |
1069s | that all right well this masters tour is |
1072s | going to be having 345 the top |
1074s | competitors from all over the world |
1076s | grand masters and newcomers alike will |
1078s | be duking it out in eight rounds of |
1081s | swiss to be played out today and |
1083s | tomorrow and then a single elimination |
1085s | top 16 cut to be played out on |
1088s | sunday uh the remaining top 16 players |
1091s | will oh yeah that's what i said to fight |
1093s | for the championship uh and then uh with |
1095s | the total prize pool of all six master |
1097s | stores being 250 000 |
1100s | uh per each right for each one |
1102s | and uh leading up into some very |
1104s | exciting other opportunities of course |
1107s | because we're at masters tour five out |
1109s | of six for this year and that means that |
1112s | we're getting very close to the end of |
1114s | this year's competitive qualification |
1116s | system through to the world championship |
1119s | so all of our players here scrabbling |
1121s | for those extra points that extra prize |
1123s | money to be able to get into the |
1125s | hearthstone full championships which |
1128s | will of course seed us with uh more |
1129s | players through to the world |
1130s | championship so so much on the line this |
1132s | weekend as it's really getting down to |
1134s | crunch time now |
1136s | yeah we're sort of running out of time |
1138s | uh it's mid-august and you know the |
1141s | hearthstone competitive person ecosystem |
1143s | effectively closes |
1145s | uh besides the world championship |
1147s | at what very beginning of october um is |
1151s | when we're gonna at least know uh from |
1153s | the west who's going to be competing at |
1155s | the world championship so |
1157s | uh it's |
1158s | it's uh it's go time for a lot of these |
1160s | players but here's the schedule uh |
1162s | pretty simple we have eight rounds of |
1164s | swiss today we're going to be |
1165s | broadcasting the first four rounds |
1167s | tomorrow we're gonna be broadcasting the |
1169s | second four rounds and then on sunday |
1171s | we're just going to play all the way |
1172s | through uh that top 16 single |
1175s | elimination |
1176s | uh bracket if you've tuned in to any |
1178s | masters tour uh throughout the year uh |
1180s | it's been the same uh for the year since |
1182s | we brought it down to uh to eight swiss |
1184s | rounds |
1185s | and i'm curious honestly uh to see |
1187s | what's going to come out on top in terms |
1189s | of lineups because |
1191s | there are some decks that seem to be |
1193s | nearly auto includes in a lot of players |
1195s | lineups uh shaman and druid seem to be |
1197s | up there in representation uh imp |
1199s | warlock as well just kind of slots in |
1202s | to a lot of lineups |
1204s | but then like that third and fourth slot |
1206s | are kind of a toss-up we're seeing some |
1208s | priests we're seeing some mage multiple |
1210s | variations of mage whether it be big |
1212s | spell skeleton mage rendezvous skeleton |
1214s | mage uh and rogue uh sneaking in there |
1217s | and a lot of uh |
1219s | players lineups so |
1221s | i'm curious to see you know kind of |
1222s | which of these third fourth decks which |
1224s | variations of druid are going to be |
1227s | working well over this big sample size |
1229s | that we're going to have over the |
1230s | weekend |
1231s | yeah i agree i think this is an |
1232s | absolutely fascinating meta game because |
1235s | even though i think towards the end of |
1236s | the last meta games there was still |
1237s | debate on what the |
1239s | fourth especially but maybe third deck |
1241s | in a lineup should be the play itself on |
1243s | those established decks i think was |
1245s | pretty figured out like players were |
1246s | pretty good uh hearthstone towards the |
1249s | end of the last expansion for the most |
1250s | part whereas i've got to be honest this |
1252s | meta game i'm basing this mostly off |
1254s | myself because even by my usual |
1256s | standards i feel like i have not been |
1258s | playing these decks very well but i |
1260s | think watching a lot of the pro players |
1261s | as well watching them stream compete in |
1263s | the solari party last weekend as well |
1265s | there's a lot of room for improvement uh |
1267s | at the start of this metagame this is |
1269s | very very skilled testing meta and very |
1271s | different uh to a lot of the other |
1273s | styles of games that we've had over the |
1276s | previous few expansions a lot more combo |
1278s | oriented back then this time it's kind |
1280s | of a lot more nebulous i feel like it's |
1282s | half board battle half trying to stall |
1285s | out with freeze or set up for these big |
1287s | sides and atheist combos and so i think |
1290s | basically even though a lot of players |
1291s | could be bringing up the same decks |
1293s | there's subtle tech decisions and |
1295s | varying styles of play that could |
1298s | massively influence who does well in |
1300s | this tournament |
1302s | and i think that's sort of a good moment |
1303s | to talk about renathal right oh yeah um |
1307s | uh you we've seen conquest a million |
1309s | times four extra player four you need |
1310s | classes you ban one you play the best of |
1312s | five you gotta win with each of your |
1313s | decks once bada bing bada boom um but |
1316s | because now we have more cars to choose |
1318s | from for these 40 car decks |
1320s | um you're starting to see |
1323s | like big differences in techs and like |
1327s | top end |
1328s | of uh of some of the popular decks that |
1332s | do run renethal uh mage druid uh and |
1335s | shaman are the the three big ones um |
1338s | whereas druid you can almost completely |
1341s | change the archetype of your deck just |
1343s | with like five cards switched um you |
1346s | know talking about like lady anaconda |
1348s | plus slushy alignment versus |
1350s | uh you know just really heavy top end |
1352s | where you're playing like kazakhstan to |
1354s | really go |
1355s | up against those super greedy decks um |
1358s | and |
1359s | i think that's pretty cool shaman |
1361s | maybe not as much variety in terms of |
1363s | changing the archetype completely but |
1365s | i've seen so many different uh cards in |
1368s | these uh renethal shaman decks |
1371s | outside of the core package |
1373s | that can really uh sort of make or break |
1376s | um |
1377s | your game plan in certain matchups |
1380s | so |
1381s | i'm also curious to see what sort of uh |
1385s | texts are going to be the ones that that |
1387s | come on on top uh in the majority of of |
1389s | these matchups so |
1391s | um but with that said there's a lot of |
1393s | cool things to talk about we have a |
1395s | giant master tour with essentially a |
1397s | brand new metagame so we'll have plenty |
1399s | of time throughout the weekend |
1401s | to chit chat but we have our first |
1402s | match-up coming up it's going to be |
1404s | kipperang versus fury hunter and already |
1407s | we're seeing uh uh we have shaman and |
1410s | druid on both sides but then two unique |
1411s | classes |
1413s | uh other than that with kipperang |
1414s | bringing mage and hunter as the 3-4 and |
1418s | fury hunter bringing rogue and priest as |
1421s | the 3-4 |
1423s | yeah i think the it's very interesting |
1425s | these these uh differences that have |
1427s | been brought up because i'm pretty sure |
1429s | that fury hunter as long as along with a |
1431s | lot of his practice partners in the mr |
1433s | tony uffen groupen uh we're pretty set |
1435s | on mage towards the start as was |
1437s | everyone like the start of the expansion |
1439s | it went everyone playing in warlock |
1441s | because obviously that was going to be |
1443s | busted with the power level of the cards |
1445s | printed and then everyone realized mage |
1447s | beats that so that everyone started |
1449s | playing mage and that's kind of felt |
1450s | like where it settled a little bit like |
1452s | druids came along that started beating |
1453s | the mages but for the most part i think |
1455s | it was very established mage is a very |
1457s | good deck in the metagame a top tier |
1459s | archetype and i was right there |
1460s | alongside them but as i was telling you |
1462s | in rehearsal the last couple days i have |
1464s | just been having an absolute crisis of |
1466s | confidence in this mage deck it's gone |
1468s | from a deck i was completely in love |
1471s | with you just tempo out play nice and |
1472s | aggro finish them off with frozen touch |
1474s | but now everyone's playing 40 health i |
1477s | feel like i'm losing board i'm not |
1478s | getting enough damage there's too much |
1480s | healing so i've got to be honest i'm |
1482s | kind of with fury hunter on this one i |
1484s | think mage |
1486s | maybe i'm kind of letting my emotions |
1487s | swing too far one way and then the other |
1489s | and the correct spot is somewhere in the |
1490s | middle but right now i've i've lost my |
1493s | faith in mages it's sapped my mojo |
1496s | i feel like uh mage currently |
1499s | out of the |
1500s | you know |
1501s | the decks that do play renethal |
1504s | it's the one that has the most polarized |
1507s | matchups |
1508s | uh where uh if you look at druid and |
1511s | shaman across the board |
1513s | there's not many terrible matchups right |
1516s | obviously druid can get run down by |
1517s | aggro but not as much as uh druids of |
1521s | the past just because they have |
1523s | so many |
1524s | uh |
1525s | aquatic form with dredge and moonlit |
1527s | guidance and um like discover effects in |
1530s | the other game that can |
1532s | buy them time until they hit those those |
1533s | big cards whereas mage i i do think sort |
1536s | of falls over but gibran's playing a |
1538s | little bit of a different mage and this |
1540s | is one that i've been seeing sort of |
1541s | creep up uh in popularity on ladder it |
1544s | is the big spell mage um and i think |
1548s | that this one |
1550s | uh still has sort of that power level |
1553s | of big spell mage in the past but it has |
1556s | these additional rules that help in some |
1558s | of the matchups that it may have |
1559s | previously struggled with uh nightclub |
1561s | sanctum you don't have to be playing |
1563s | skeleton major play is just a good card |
1565s | and theatar i think is the the big one |
1567s | because that allows you to |
1569s | sort of have these anti-combo styles or |
1572s | even just play it on curve to try and |
1574s | block uh what your opponent's uh going |
1577s | to be |
1579s | their their game plan right something |
1581s | crucial in the mid game that they're |
1583s | trying to play towards |
1584s | so i i like this i think this the big |
1587s | spell mage is pretty well positioned |
1590s | i think it could be yeah for sure it's |
1592s | an interesting spot because you bring up |
1594s | how night cloak sanctum is really good |
1596s | in big spell mage which yes it's just a |
1599s | broken card but you can also kind of |
1600s | suffer at the hands of knight cloak |
1602s | sanctum is the problem because play |
1604s | belinda you play uh the drake fire |
1607s | amulet and get a couple of singular |
1609s | really big minions one or two on board |
1611s | and if you're against the mage you just |
1613s | get frozen frozen frozen they don't do |
1615s | anything it's really just the rune of |
1616s | the archmage that i feel like can dig |
1618s | you out of those match-ups against the |
1620s | opposing um |
1622s | uh the opposing skeleton mages which are |
1624s | a little bit more popular right now but |
1626s | i do like that you bring up theater the |
1627s | mad duke because i think that is |
1629s | probably going to be the card of the |
1630s | weekend that we are going to be talking |
1631s | about most of all uh it's a card that i |
1635s | was |
1636s | helping to reveal i will say on tyson's |
1639s | stream a couple weeks ago at his uh |
1642s | event and at the time i said it looked |
1644s | like a really really good card and i |
1646s | thought it would be the absolute nuts |
1647s | admittedly that's because alkali was |
1649s | standing right beside me grinning at me |
1651s | and i didn't want to poo poo a card that |
1654s | blizzard had very kindly given us to |
1656s | reveal and then quickly went off to talk |
1657s | to the boys and i was like you know you |
1659s | know it's probably not going to see any |
1660s | play i should have stuck with it man i |
1662s | should have been a full sellout and just |
1663s | stuck with it the whole time because |
1665s | theater is for me probably just the card |
1668s | of the expansion it's so overwhelmingly |
1671s | powerful in pretty much every matchup |
1673s | you get to play it in just destroying |
1675s | all these denathrius decks uh any kind |
1678s | of singular deck that revolves around |
1680s | one card in particular like manchester |
1682s | dawn grasp belinda celestial alignment |
1686s | all these powerful cards the uh theater |
1688s | just wreaks so much havoc with |
1691s | yeah it's uh it is the ultimate |
1695s | when i first thought i was like oh cool |
1696s | anti-combo card but it's just |
1697s | anti-everything like yeah |
1700s | every deck relies on |
1702s | one card to be |
1705s | maybe not to win but you know to help |
1707s | you win at the very least |
1710s | uh and being able to have the chance to |
1712s | just take it away is quite good but |
1714s | uh we saw fury hunter's celestial |
1716s | alignment druid but uh it looks like |
1718s | he's going to be queueing tempo rogue |
1719s | first and we call this temper rogue but |
1721s | it's more of a tempo miracle hybrid uh |
1725s | where it runs still has the maestro it |
1728s | still has the wild paul knolls and the |
1730s | kravatos to be able to get that temple |
1732s | earlier on but it runs a lot of these |
1735s | cheap spells a lot of these sort of |
1736s | miracle style cards with the sinstone |
1739s | graveyard and necrolord drakka |
1742s | which allows you to |
1744s | you know have these massive swing turns |
1746s | uh with the help of the serrated bone |
1748s | spike to kind of cheat out extra cards |
1751s | where you can set up |
1753s | to win the game the following uh with |
1755s | those types of things so it's kind of |
1757s | got |
1758s | the good stuff from both of those |
1759s | pictures the americorps package and the |
1761s | uh and the temple rope package and |
1764s | uh i i've |
1765s | this deck has been i've seen a lot of it |
1768s | over the past couple days |
1770s | yeah i think it's a very interesting |
1772s | deck and kind of an inevitable half |
1774s | stone deck if you think about it in a |
1776s | way because it's still building on that |
1778s | core package that skeleton of rogue |
1780s | cards that has existed ever since the |
1783s | maestro plus knoll interaction has been |
1785s | a thing uh even though it's been nerfed |
1787s | and unnerfed and nerfed again uh |
1789s | multiple times uh at first it was mr |
1792s | smite right that's how we tried to close |
1793s | out the games with mr smite and with the |
1795s | boats as well that got nerfed it's |
1797s | probably not powerful enough anymore |
1799s | then to complete the 30 card list we put |
1801s | in jackpot and the other tricksters as |
1804s | well which uh you know some games it's |
1806s | insane most of the time it's kind of |
1808s | underwhelming so we don't really want to |
1810s | play that if we don't have to and this |
1812s | just feels i think like a slightly more |
1814s | streamlined completion of the deck where |
1816s | you have all these key cards you have |
1818s | the nulls for zero that's going to |
1820s | happen very very often but then you |
1822s | round it out with these incredibly |
1824s | powerful miracle style cards like the |
1826s | graveyard and draca in particular they |
1828s | could just delete mage on the spot if |
1830s | left unchecked |
1833s | yeah it is |
1835s | very powerful um but right now uh we |
1839s | kind of have this |
1841s | i don't know it's gonna be a game of |
1842s | chicken |
1844s | uh fury hunter doesn't have any of the |
1845s | power cards right now so it's not that |
1847s | big of a deal but has plenty of |
1848s | tradables to get there |
1850s | this is a nice |
1851s | tooth |
1853s | target to be able to discover the |
1855s | downside is that if you tradeable first |
1858s | whatever card you get is more expensive |
1860s | because of the far watch post but if you |
1862s | tooth first then you rogue card so the |
1864s | maestro disguise plops off and your nose |
1867s | don't get quite as uh discounted |
1870s | um but |
1872s | uh kipperang does have the mailbox |
1874s | dancer barbaric sorceress drake fire |
1876s | amulet combo if you want to call it a |
1878s | combo |
1879s | but the coin could also be very good for |
1882s | fury hunter just to go with his own game |
1884s | plan so it comes with sort of this |
1886s | inherent downside of do i really want to |
1888s | give my opponent a coin because he's |
1890s | probably going to spend it before |
1892s | barbaric sorceress can come down and it |
1894s | could just make his his swing turn his |
1896s | location turn even more powerful |
1900s | it's really close man like in a lot of |
1902s | decks you can kind of get a good feel as |
1904s | to whether or not they're going to be |
1905s | able to dump all their cheap cards um |
1908s | [Music] |
1910s | demon hunter it was kind of difficult to |
1912s | do so back then like quest hunter |
1914s | they're probably not going to be able to |
1915s | dump all their spells because they have |
1917s | so so many of them |
1919s | but this new version of rogue it runs a |
1921s | lot of spells but pretty much all of |
1922s | them cost one zero or maybe two at the |
1925s | more expensive end and so i think |
1928s | setting up for a barbaric sorceress on |
1929s | turn four is still what kippurang should |
1932s | be moving towards most aggressively |
1934s | giving them another coin is scary of |
1936s | course and so i think just getting it |
1938s | down on turn six probably still works |
1940s | just as well |
1942s | yeah |
1946s | fury |
1947s | hunter |
1949s | uh interesting voice of playing location |
1951s | today playing from the inside of an |
1953s | elevator |
1955s | didn't even know that that was possible |
1959s | run a 100 foot ethernet cable make sure |
1961s | it could go up and down |
1964s | but you know stick to the shadow to each |
1967s | their own |
1969s | you just imagine the doors open people |
1971s | start walking in walking out excuse me |
1977s | all right |
1978s | play some hearts on here give you guys |
1981s | occupied |
1983s | yeah that's not how lifts work |
1989s | all right well noel picked up and drakka |
1991s | picked up still no |
1993s | uh |
1994s | i was for the name the location |
1996s | uh for uh fury hunter uh which is kind |
1999s | of the big payoff for |
2001s | these uh powerful turns |
2003s | um |
2005s | but |
2006s | uh plenty of options still left |
2008s | available and now we're we're sort of at |
2010s | this point where |
2012s | yuri hunter really wants to spend these |
2015s | cards seeing mailbox dancer |
2017s | uh right before turn five with you know |
2020s | a card kept in the mulligan that hasn't |
2022s | been played yet |
2023s | uh |
2024s | probably barbaric sorceress could be |
2026s | belinda too but i don't think you're |
2027s | willing to take that chance |
2029s | so it looks like he's just gonna go |
2031s | dwarf shadows to start things off |
2033s | yeah i think this is the pop-up turn and |
2034s | and this for me was what i was really |
2036s | looking forward to seeing the players |
2037s | bring this to the masters tour as to |
2039s | what they would do because |
2040s | in the coin version of miracle rogue |
2043s | that you play uh with the lone sharks |
2046s | it's very obvious to know what your uh |
2047s | how big your combos should be the answer |
2050s | is as big as they can possibly be every |
2052s | time you're looking to make like |
2054s | 13 14 attack weapons with drakka every |
2056s | single game or you're just not gonna win |
2059s | this one are you supposed to make |
2061s | two or three attack tracker because it's |
2063s | just a decent tempo play are you |
2065s | supposed to go |
2066s | six or seven like a mid-sized one do you |
2068s | have to go like 10 if you're actually |
2070s | winning the game and save everything for |
2072s | this huge combo later on in the game |
2074s | it's very very unobvious and uh clearly |
2077s | fury hunts here um going for that kind |
2080s | of that middle option right the middle |
2082s | ground where it's that's not middle this |
2084s | is pretty big i guess he's been saving |
2086s | it up for a while |
2087s | leaning more towards the uh the combo |
2089s | style of the deck |
2090s | and he chose divine toll most expensive |
2093s | option because everything else was |
2094s | garbage knowing that the barbaric |
2096s | sorceress was going to come out |
2098s | so now drakefire inlet can't even come |
2099s | down next turn |
2101s | that's nice |
2103s | everything worked out well resources can |
2105s | be taken out on |
2106s | board if you need to but there is the |
2108s | frozen pink so it's not going to be uh |
2111s | two turn lethal setup |
2113s | uh |
2114s | just allows for a nice easy trade to |
2116s | push a little bit more damage |
2119s | and this trade |
2122s | uh |
2123s | yeah i think so right |
2125s | the only thing you're afraid of here is |
2127s | is vardhan pretty much right that can |
2129s | stop you from killing them next turn |
2132s | i guess not necessarily right if they |
2134s | have some way of pinging off and dealing |
2136s | with a couple more but yeah freeze stops |
2138s | them from dying for now |
2142s | kippering has had the miracle drake fire |
2145s | amulet next turn |
2147s | um because i was gonna put him down |
2148s | before |
2150s | it could even be lethal this time with |
2151s | another with that |
2155s | that's not gonna do it is it |
2162s | step the knoll |
2164s | just to deal with bottom |
2168s | oh nevermind |
2176s | so what saves you here if you get double |
2180s | uh |
2182s | sleepy dragon right |
2184s | then yeah |
2185s | dealt with dealt with your alive |
2188s | one |
2190s | dragon |
2193s | primordial drake damn it's close it's |
2196s | really close but i don't think it's |
2197s | actually close enough i think he's just |
2199s | dead on board yeah |
2202s | yeah all right and there you have it |
2204s | what a first outing for this deck i had |
2206s | my doubts going into it because you know |
2209s | i played a few games i tried to squeeze |
2211s | a couple in when players post their |
2212s | lineups |
2214s | and i had my doubts absolutely because i |
2216s | i was not playing as well as that but |
2218s | that looked incredibly convincing |
2220s | [Music] |
2221s | yeah that was uh pretty good and |
2224s | you know it's a simple thing |
2226s | you know just good awareness by fury |
2228s | hunter right all all three options from |
2230s | the tooth uh selection were |
2232s | pretty terrible |
2234s | uh you know not really good in the deck |
2236s | at all |
2237s | and so just pick the most expensive one |
2239s | you know uh get pick the seven so that |
2241s | way if coin barbaric sorceress does come |
2243s | out you don't give uh kippering the |
2245s | option to play |
2247s | whether it be drake fire amulet or rune |
2249s | of the archmage |
2250s | uh on the follow-up so |
2253s | um just uh |
2254s | nicely uh navigated from fury hunter and |
2258s | that was even without the location right |
2260s | that was just |
2262s | tracka there wasn't even like the |
2264s | massive minions alongside of it it was |
2265s | just a big weapon |
2267s | and with mage they just have good ways |
2270s | to defend themselves early on so |
2271s | [Music] |
2273s | well he did he did but doesn't protect |
2275s | you against a weapon |
2277s | uh even after freezing it returns so |
2280s | yeah nice little showing i think we're |
2282s | going to be seeing that |
2285s | uh quite a bit from the players that |
2286s | ended up |
2287s | actually bringing this rogue deck um |
2291s | but fury hunter starts off a nice little |
2293s | 1-0 |
2294s | yeah very very convincing start with his |
2296s | remaining two decks being the shaman |
2299s | which i think is forty card for fury uh |
2302s | yeah and then the uh the naga priest uh |
2304s | to round out his lineup uh i think that |
2308s | was maybe gonna be the trouble deck |
2310s | maybe this naga priest instead if we can |
2312s | even call it a naga priest anymore it's |
2314s | kind of a little bit more of a |
2316s | uh |
2317s | hybrid version a miracle version of |
2319s | priest buff priest i suppose might be a |
2320s | more appropriate name um but that could |
2323s | be an interesting one the control shaman |
2324s | i think you and i can agree though is a |
2326s | safe bet right 30 card or 40 card now |
2329s | i've got to be honest i'm kind of |
2330s | leaning towards the 40 card version |
2332s | having seen uh the players much better |
2335s | than me having piloted it a fair bit |
2336s | this deck just does |
2338s | everything you could ever want a |
2339s | hearthstone deck to do |
2342s | yeah it's i mean play 40 cards not even |
2345s | for the 40 health you play 40 cards yeah |
2348s | there's just 40 good cards you just want |
2350s | it all |
2351s | um and it like |
2354s | it's it control shaman is not this |
2357s | crazy end-all deck like it doesn't have |
2360s | these like you know |
2361s | 80 20 matchups or 70-30 matchups |
2364s | um it it just has a bunch of 55 to 60 |
2369s | matchups like across the board |
2371s | it's just pretty good against everything |
2374s | um and i think that's where it strength |
2375s | lies and that's why it fits quite well |
2377s | into pretty much any conquest lineup |
2379s | because it's very difficult to target |
2382s | it's got ways to be aggressive in the |
2384s | form of like |
2386s | an early muck pools and knoll to make a |
2389s | potential 10-10 uh very earlier on the |
2391s | game it's got these defensive tactics |
2394s | with |
2395s | you know the snowfall guardian and macaw |
2399s | right go wide on board uh with just all |
2402s | the murloc synergy that it has it has |
2403s | disruption |
2405s | with theotar |
2406s | uh and primordial wave i guess is a form |
2409s | of disruption and amusing |
2412s | yeah |
2413s | so uh it's it just has a little bit of |
2415s | everything |
2416s | it really really does and i think that's |
2418s | why kipran could struggle because |
2420s | already let's talk about the disruption |
2422s | because this starting hand from fury was |
2424s | very very interesting the mock pool i |
2426s | really wasn't certain if he was going to |
2427s | hold on to that you know he's on the |
2429s | play rather than on the coin so even if |
2432s | he finds noel it's not necessarily going |
2434s | to be cheap enough to be playing it |
2435s | straight away but he holds on to it just |
2437s | as like a good tempo play you can |
2438s | obviously go hero power plus upgrade |
2440s | turn two find some better players later |
2442s | on as well but the akani i think was the |
2444s | genius pick here because going against a |
2447s | mage here who very very often wants to |
2449s | go coin six drop be it belinda or |
2452s | barbaric sorceress akani for spell or |
2455s | minion i suppose really on turn four |
2458s | answers that so gorgeously |
2461s | yeah or how about |
2464s | oh |
2465s | we'll take the law |
2468s | yeah |
2470s | um |
2471s | and |
2473s | there's really not i guess there's a lot |
2475s | of hits from bran in the other game from |
2477s | shaman oh yeah |
2479s | um but uh i feel like opening for this |
2482s | deck would probably be the worst um you |
2485s | know you could |
2489s | i don't know on fish it's another one |
2492s | lead breaker could be bad times but |
2495s | not not as bad |
2497s | um |
2498s | [Music] |
2499s | because |
2500s | i guess if your big dragons get frozen |
2501s | it's pretty bad but this is |
2505s | just gotta be nice sanctum yeah |
2516s | i mean it's it this is bad for kippurang |
2519s | but it's not a disaster currently |
2522s | because he could just go |
2524s | coin watch post next turn right lose |
2526s | both of those cards from his hand deal |
2528s | with the akani uh and as long as he |
2530s | doesn't get like parrot brand to get |
2533s | another two options off the okani which |
2535s | if that could also stick belinda can |
2537s | still come down next turn right um |
2541s | it just takes a little bit longer to do |
2543s | so |
2544s | yeah |
2546s | and i mean i guess actually i was kind |
2548s | of miscounting the mana here a little |
2549s | bit because if connie wants to work |
2551s | exactly into berlin it needs to be on uh |
2554s | fury's turn five rather than fury's turn |
2556s | four which is clearly giving him some |
2560s | pause |
2561s | um |
2562s | because even though this coi uh the |
2564s | spell part of it is very unlikely to be |
2566s | counted efficiently and allow them to |
2567s | still go coin plus belinda on turn five |
2571s | uh the minion part is very very easily |
2572s | answerable with pretty much any of the |
2574s | early game minions |
2581s | yep and uh down to the mug pool |
2586s | could be |
2588s | for |
2589s | famous fool next turn if need be or if |
2591s | the economy does its job this turn then |
2594s | you could just |
2595s | used to attack and upgrade assuming it |
2596s | doesn't get frozen |
2598s | uh so not terrible |
2600s | but yeah so now oh connie |
2604s | no secret here what this is with the |
2606s | brand and i think he just kind of has to |
2608s | go for the play that you mentioned of uh |
2611s | uh dump coin bar watch post unless |
2615s | unless he looks like he might be able to |
2617s | get through the |
2620s | oh that's interesting it's not |
2622s | ridiculous |
2625s | the only problem is you like you can't |
2626s | play the the snow player but you could |
2628s | like freeze it uh right |
2631s | and uh ending it and then i don't know |
2634s | runs out on me |
2636s | maybe prayed into it the following turn |
2638s | i don't think so i think that's |
2640s | trying to set yourself for no available |
2642s | plays in the future |
2644s | agreed |
2645s | and you just have to bite the bullet the |
2646s | question was whether you go for snow |
2648s | flurry or the watch pose first honestly |
2651s | i really wasn't sure i was thinking that |
2654s | maybe the best chance you have uh of |
2656s | pulling back this mid game is just |
2658s | extreme disruption and make it so all |
2660s | their mid-game plays are just kind of |
2664s | unplayable on the other side like |
2667s | command of neptulon |
2669s | the gorlok ravager maybe even snowfall |
2671s | can't come down for a couple extra turns |
2682s | fury hunters actually been in a pretty |
2684s | rough spot |
2686s | everything's expensive doesn't have many |
2688s | playable cards |
2690s | the watch post made it so he can't he |
2691s | couldn't have gone like famous fool that |
2693s | turn or anything like that |
2695s | uh to try and draw two cards because |
2696s | both cards would have been uh increase |
2698s | of cost still has to draw hard |
2701s | windshield still increasing cost |
2704s | at least command of neptune and |
2705s | something for next year |
2708s | screw it protect my board whatever |
2711s | all my cards are expensive |
2713s | this is just such a weird little dense |
2715s | mid game isn't it where everyone's just |
2717s | freezing and disrupting everything the |
2719s | other player is doing so everyone just |
2720s | heads up with a load of rubbish on the |
2722s | board uh but it's actually a really |
2724s | interesting game i think because of it |
2726s | i've never seen a pan out like this |
2728s | exactly before |
2732s | and the upshot of it is that i |
2736s | i mean the question is really just |
2738s | whether you play vardyn on this turn |
2739s | right like you can trade away the the |
2741s | drake fire amulet uh play the coin |
2745s | i suppose although you could just wait |
2746s | until next time uh to do that instead |
2748s | and then just do you want to freeze here |
2750s | to lock down the board a little bit |
2752s | further or is it going to be more |
2754s | important when the big snowfalls and |
2755s | devourers come online later on |
2766s | that's honestly quite quite tough |
2768s | especially with the uh nightclub sanctum |
2770s | drawn yeah |
2772s | because you could have just played it |
2773s | into another one and just |
2776s | have a freeze turn and save barton for |
2778s | the big swing tour next turn but i guess |
2780s | big spell mage in ascent |
2782s | has like plenty of removal egyptians |
2786s | later on with |
2787s | many runes of the archmage and |
2789s | potentially mordress |
2791s | um |
2793s | uh they're just not as reliable as which |
2795s | is just always a |
2797s | a freezer board right four mana |
2800s | buy myself some time |
2802s | so |
2803s | um but now only belinda can come down |
2807s | and a freeze can come out as well and |
2809s | maybe block some of this damage |
2812s | yeah it's honestly kind of |
2814s | bad to draw roon though because i feel |
2816s | like that's the one you're going to be |
2817s | looking to play uh in the next turn or |
2819s | two if yuri keeps up keeps up any kind |
2822s | of uh reasonably expected pressure |
2826s | yeah |
2827s | which was maybe a reason actually to not |
2829s | trade the uh the drake fire ambulance |
2830s | last turn if you just want to guarantee |
2832s | yourself that you hit at least one route |
2836s | maybe yeah |
2839s | no the rune does seem like a |
2841s | better outcome in this situation |
2842s | considering |
2845s | do you take me the dragons could just |
2847s | point away and frozen |
2849s | devoured by the insatiable devour |
2852s | power |
2854s | devourer |
2856s | davar the |
2859s | is that word like squirrel that |
2861s | americans just cannot say |
2863s | ever |
2866s | squirrel |
2869s | i learned how to say squirrel harry |
2870s | potter actually that's just what from |
2873s | professor quirrell |
2875s | yep |
2876s | he said put an s on it professor |
2878s | squirrel |
2883s | i was like oh so that's how you say |
2885s | scroll |
2890s | blimey professor quarle what are you |
2892s | doing |
2895s | professor coral |
2900s | professor carlos veromer |
2902s | i wonder |
2906s | all right face face face |
2908s | that makes sense is a good start |
2917s | [Music] |
2923s | pretty beefed |
2928s | i can totem it's not bad |
2932s | yeah it's it's a semi-lean beef it's |
2934s | like a 90-10 |
2938s | he was looking for the good old 75-95 |
2943s | so much fat |
2947s | all right |
2948s | are we at that point does this deserve a |
2951s | just straight up coin rune |
2955s | not necessarily uh |
2957s | do you want to do that or do you want to |
2960s | trade |
2961s | over the economy and then roon to give |
2963s | yourself a room for next turn |
2966s | he really does not want to trade |
2969s | okay |
2970s | fine |
2970s | [Laughter] |
2973s | yeah this makes sense right you get the |
2974s | damaged face and then you just let roon |
2976s | do what room does there we go already i |
2978s | think that's good enough oh |
2984s | oh no |
2988s | oh bye bye belinda |
2990s | wait wait if that hits us no didn't not |
2993s | many spells up in the deck there's only |
2994s | one drake fire on it that refreshing |
2996s | spring water hit a uh |
2998s | a spell he would have refreshed enough |
3000s | crystals to play a drake fire oh true |
3002s | yeah |
3005s | funnily enough uh but hey it removed the |
3007s | board it drew a couple cards and removed |
3009s | the board didn't do any damage and got |
3011s | rid of his own 910 but |
3013s | you know yeah what are you gonna do |
3016s | and so here we need to reevaluate for |
3018s | fury right because his game plan the |
3019s | last few turns was just kind of |
3021s | basically set up for this point like |
3023s | come out of the mid game not being a |
3024s | million miles behind on board and you'll |
3026s | be okay that's done but now i think we |
3028s | need to take like the uh the kind of |
3030s | ethereal maybe you do this maybe you do |
3032s | that into a concrete game plan which i |
3035s | think at this point step one |
3038s | for the shaman is find sia de nathrius |
3041s | in hand i would have to guess |
3044s | uh |
3044s | because |
3045s | this is one of the things kind of we |
3047s | talk about in shaman is that you can |
3049s | just win the game with board like with |
3050s | that effort we saw there you can just |
3053s | win the game with uh a couple of really |
3056s | big mutinous effects to swing back the |
3057s | board that way |
3059s | but i think it might be needing to go |
3062s | for danatharius here with the chaothas |
3064s | that he already has in hand as well |
3075s | meanwhile kippurag's game and is |
3078s | hope that |
3079s | these |
3080s | this roon and drake aimlet are massive |
3085s | um |
3086s | i hate |
3088s | digging in |
3089s | best shaman |
3091s | oh |
3093s | yeah you end up with no more space so |
3096s | snowball just wrecks you yeah kazakhstan |
3098s | yeah okay uh |
3100s | rayboss nixia sure |
3110s | i i had to ask this just before the |
3112s | master saw cause i realized i didn't |
3113s | actually know |
3115s | what would you guess is the interaction |
3117s | between an immune anixia and uh |
3119s | insatiable devourer when it's in its uh |
3122s | infused form |
3127s | like if you target to it if you target |
3129s | next yeah because you can't target |
3131s | itself because that's part of the immune |
3133s | effects but |
3134s | if you target something next to it what |
3136s | happens |
3139s | it was would it still eat it yeah it |
3141s | does apparently |
3144s | i thought was quite interesting |
3149s | i i don't think |
3151s | tech has evolved enough to make it |
3156s | all dmx |
3159s | i mean it's still immune it's just |
3160s | inside the devourer's stomach |
3166s | yep |
3170s | all right starfish they're waiting and |
3172s | ready to go to deal with this board so |
3174s | kiprang does not have to spend even a |
3176s | second behind on board for the moment |
3178s | but smothering starfish even with two of |
3180s | them in hand is a really crucial tech |
3183s | card against shaman with all the freeze |
3187s | that they have access to so if i was |
3188s | kipperang i would spend a long time |
3190s | trying to figure out anything that |
3192s | doesn't involve starfish on this turn if |
3194s | at all possible |
3202s | oh |
3204s | okay |
3205s | okay |
3206s | okay |
3209s | just big stuff |
3211s | and then |
3213s | night cloak and just go face |
3222s | i think you just got to get your chip |
3223s | damage in where you can here as |
3225s | kipperang and |
3226s | probably pray that room of the arc mage |
3228s | can close this one up |
3232s | yep |
3233s | or more just down the line |
3237s | really far down the line |
3239s | very though |
3247s | oh is he just praying oh |
3251s | [Laughter] |
3258s | look at that parrot dude oh my god |
3264s | either |
3268s | i guess there's a bunch of misses right |
3271s | like |
3272s | kind of the sanctum |
3274s | yeah |
3276s | i mean the worst outcome is what you eat |
3278s | actually |
3279s | the skeleton and deathwing that's still |
3281s | good |
3282s | because it can't target friendly minions |
3284s | right |
3285s | yeah |
3287s | um yeah but uh that worked out quite |
3290s | well |
3291s | pretty sick play i've never seen that |
3292s | before |
3317s | that does start to put the uh the more |
3319s | dresh |
3320s | a little closer in reach right it's just |
3322s | active now after the reckless comes down |
3326s | uh and so obviously with the starfish |
3328s | which i think is becoming a little bit |
3330s | more likely that you're gonna play it at |
3331s | this point with the amount of stats |
3332s | you'd be deleting uh |
3335s | reckless plus uh sorry starfish plus |
3338s | apprentice plus the ping and then |
3340s | probably a face play with the more |
3342s | direction maybe even face with the ping |
3343s | as well uh sets up for a lot of damage |
3347s | and kind of forces them to have glucan |
3356s | i can't take them |
3359s | wait not all of them |
3369s | man this is why i want to have it i want |
3370s | to have frozen touch in my deck like |
3372s | whether you're playing skeleton or big |
3374s | spell mage i always feel like you get |
3375s | into this position against like shamans |
3377s | and druids where they're close you've |
3379s | almost got them killed and then you know |
3381s | you can rely on roon or you could just |
3383s | play like |
3385s | four frozen touches and a ping and it |
3386s | just gets there every time |
3391s | but this is uh |
3394s | [Music] |
3395s | looking pretty bad |
3397s | tough spot |
3399s | uh more dress is active |
3401s | um |
3402s | this |
3403s | so fury hunter needs to clear and answer |
3406s | the board |
3409s | i |
3410s | don't actually know if i see an out |
3414s | obviously snowfall is where his head is |
3416s | at but that dies to either starfish or |
3418s | mordress |
3420s | what about a primordial wave nah cause |
3422s | then you're not healing well you could |
3424s | heal |
3427s | i'm not in the headspace yet as a caster |
3430s | to try and figure out primordial wave |
3432s | outs every game that sharman is in it so |
3435s | you get two fours |
3441s | right so you take taunts and |
3444s | damage probably because you get to clear |
3445s | off the other two minions on board |
3448s | okay yeah |
3452s | still dead |
3453s | does it right yeah yeah oh wait |
3456s | hit heel not dead |
3458s | oh he hit heal as well oh damn i didn't |
3460s | even realize okay okay okay yeah so yeah |
3463s | he had to pick |
3465s | taunt and damage and then pick heal |
3469s | oh it's |
3470s | too off oh dude |
3473s | you still do it though to set up for a |
3474s | ping lethal |
3478s | right you put him down to two |
3480s | put him down to two and then he'd have |
3482s | to go cookie |
3484s | kill the cookie somehow is that |
3486s | something you can |
3488s | organize |
3490s | not really |
3492s | uh |
3493s | [Music] |
3497s | yeah you can also fit a freeze in as |
3499s | well to get a skeleton on board um |
3504s | we should get the job done |
3510s | i think it's still just always more |
3511s | dress here |
3513s | force them to have the answer |
3517s | me |
3521s | oh |
3529s | interesting |
3533s | she wants to sabotage his opponent at |
3535s | the same time and still thinks he can |
3536s | set up the winning play okay |
3539s | doesn't mean you miss out on a ping |
3541s | though so you're not necessarily |
3542s | actually setting up lethal here |
3545s | yeah is the problem frozen exactly |
3548s | that's where things get a little shaky |
3551s | yeah |
3552s | but |
3554s | one of the biggest problems for fury |
3555s | hunters has not picked up the donathrius |
3557s | yet so |
3559s | it's not really a |
3561s | uh i mean obviously kimbray doesn't know |
3563s | this but it's not really like a |
3564s | full-blown |
3566s | wind condition yet outside of just |
3567s | overwhelming board board presence |
3570s | right |
3571s | so if snowfall guardian has to be |
3576s | the the choice here yeah he's gonna go |
3580s | thoughts and then snowball guardian |
3582s | okay |
3584s | and you don't press the hero power |
3587s | oh whoa okay all right |
3591s | um oh theater potentially to close this |
3594s | one out man this is getting close so |
3595s | multiple options on this turn right |
3597s | mordresh ping clears the board sets up |
3600s | not |
3601s | guaranteed lethal from hand but very |
3603s | likely with the board full and roon |
3605s | to try and get something face you could |
3607s | just rip roon if you wanted to right out |
3610s | the gate you could go theater first and |
3612s | try and find a uh |
3614s | a guardian of your own perhaps |
3618s | ah |
3620s | to the pr there's a couple problems like |
3623s | kipperang if he goes mordresh you pink |
3625s | face you set up lethal you leave 12 |
3626s | damage on board right um you ping the |
3629s | snowball guardian if your board gets |
3630s | frozen again by another snowfall |
3632s | guardian or |
3633s | uh or a macaw |
3636s | then |
3637s | you |
3639s | don't have lethal from board either yeah |
3642s | you do have rune of the arc mage i |
3644s | suppose which is now only three mana |
3647s | um but |
3649s | uh this is a problem i think i i feel |
3652s | like mordres just has to do the play i |
3654s | think so too uh like i know that he's |
3656s | clearly been thinking about sired in |
3658s | atheists the last couple turns that's |
3660s | why he hasn't just instantly slammed the |
3662s | uh |
3664s | everything face and just set up for |
3666s | lethal here but i think this turn by not |
3667s | playing theater and by leaving 12 damage |
3670s | on the board to just set up the ping |
3672s | lethal he's very clearly just saying |
3674s | okay you have to have dinathrius here i |
3676s | think to have any chance at all |
3680s | quite clearly not the case |
3684s | and so now it has ah jeez um |
3687s | [Music] |
3696s | can't even primordial wave because it |
3697s | costs nine |
3699s | i mean you could |
3706s | oh these aren't it |
3709s | you could go for elemental and there's |
3713s | just nothing |
3717s | yep okay |
3720s | finally |
3721s | ah that was intense |
3723s | yeah to say the very least um yeah |
3725s | kipperang made the decision to not set |
3728s | up the mortres to turn lethal worried |
3730s | about donathrius instead decided to just |
3732s | go big on board go for some disruption |
3734s | but it ended up working out |
3735s | um in the end uh did play around tonight |
3738s | even though it wasn't there gave himself |
3740s | sort of that okay i have an out if the |
3742s | nether does come out cleans up my board |
3744s | and heals them up then i can mordress to |
3746s | respond to that and then sort of restart |
3749s | my game plan so |
3752s | i like the play from gibran ties up the |
3753s | series 1-1 |
3755s | it does indeed yeah i think it was very |
3757s | very well played by kiprang i think he |
3758s | may be slightly bamboozled himself at |
3761s | the end with thinking about uh as i said |
3763s | scythe in atheists which admittedly is |
3765s | very very difficult to do but i think |
3767s | all the way along there the play was |
3768s | actually just to |
3771s | put the most stats on board force them |
3773s | every turn to have something specific |
3775s | and kind of just say if they have some |
3777s | kind of stupid sire tonight's combo |
3780s | they're just winning the game anyway |
3782s | because with bran already having been |
3783s | played earlier on in the game the amount |
3785s | of healing that genathius would be able |
3787s | to offer wasn't that high and the board |
3789s | club was also not that high and so i |
3791s | think the turn earlier when we were |
3793s | initially thinking about mordresch was |
3794s | still the correct play to go for |
3796s | um and like we said you know all the |
3799s | different possibilities that you have to |
3800s | work through can kind of uh let you over |
3803s | complicate a situation that maybe isn't |
3804s | so complicated but for the most part i |
3806s | do fully agree i think that kipperang |
3808s | had the uh the right uh |
3812s | the right thoughts there all along the |
3813s | way and really the interesting thing for |
3816s | fury hunter is that the part of the tech |
3818s | that i always seem to lose to was the |
3820s | part that he didn't draw right where you |
3822s | get theater mutinous copied those |
3824s | effects 50 times with bran bolner and |
3827s | clown sorry and the uh the parrots as |
3829s | well he didn't get any of that so |
3831s | kipperang was able to play his deck |
3832s | exactly as he wanted |
3834s | yep |
3835s | uh despite a very wonky early game where |
3839s | oh yeah |
3840s | fury had a bunch of unplayable expensive |
3842s | cards and |
3844s | uh kipperang had a bunch of unplayable |
3846s | expensive cards um so we spent a lot of |
3849s | time for the first five or six turns |
3851s | just making some tutus and freezing |
3854s | um but now kiprang's gonna move over to |
3857s | the uh quest hunter |
3860s | um no it's normal rendezvous quest |
3862s | hunter |
3863s | deck didn't get that much |
3865s | new stuff but the new stuff that it did |
3867s | get is just the |
3869s | the most powerful cards |
3871s | from uh the new expansion in wild |
3874s | spirits and stag charge |
3876s | um obviously you know stack charge fits |
3879s | well it deals damage |
3880s | and creates something |
3883s | and wild spirits i think is just strong |
3884s | not to play |
3886s | in a lot of situations |
3888s | then you're gonna find it in almost |
3889s | every hundred deck i feel uh just |
3891s | because of how good it it actually is |
3894s | so |
3896s | uh moving to the game um |
3899s | i'm looking for like i guess dumbbell |
3902s | bunker |
3904s | uh the spirits |
3906s | things |
3909s | you know that damage |
3910s | yeah i i think you're mainly like you |
3913s | said like dumbledore bunker is the big |
3914s | one any damage cards i still think are |
3917s | decent enough keeps because even though |
3920s | this is a 40 card deck so the the core |
3923s | of the deck which is still all these |
3925s | cheap damage spells that allow you to |
3927s | turbo out the quest that has been |
3929s | diluted undeniably with the inclusion of |
3931s | 40 cards in the deck but i still think |
3934s | looking for them and expecting to draw |
3936s | them as the game goes on is still a very |
3938s | reasonable expectation to make so |
3940s | holding on to wound prey here and then |
3942s | finding piercing shot and spring the |
3944s | trap |
3945s | it's a little awkward the ones that he |
3947s | has drawn these four cost damage spells |
3949s | it's not ideal but it does mean that |
3951s | quest completion is going to be ticking |
3952s | along very very rapidly |
3954s | uh and means that kefarang is i think in |
3956s | a |
3957s | decent spot overall in this game uh but |
3960s | not necessarily with the the blow away |
3963s | victory that you would look for in some |
3964s | matchups because overall this is i think |
3966s | a bit of a shaky matchup for the quest |
3967s | hunter |
3971s | yeah you got 40 health get through |
3973s | yeah |
3980s | and it's it's interesting the uh how the |
3982s | interaction works right because i think |
3984s | prince renethal is the only thing that's |
3986s | allowing quest hunter to be |
3988s | playable |
3989s | right now because otherwise it would |
3991s | just like get steamrolled by skeleton |
3993s | mage uh any kind of rogue that just has |
3996s | a little bit of damage and runs over |
3998s | them even mine rogue i feel like would |
3999s | be just like uh |
4000s | like an uh you know super super favored |
4002s | matchup only at 30 health |
4004s | so it allows them to have that extra |
4006s | time to play tavish but it's also just |
4008s | kind of ruined all their matchups |
4010s | because everyone has 10 extra health now |
4012s | which is so much more difficult to deal |
4013s | with |
4021s | down to 34. |
4025s | okay well |
4026s | this is a whole lot of nothing going on |
4030s | for fury |
4031s | uh none of this stuff is is uh working |
4034s | early mutinous doesn't really have uh |
4037s | uh the any type of oomph against quest |
4040s | hunter and yeah kipperang should know |
4043s | that |
4044s | mutinous and theotar are both |
4045s | possibilities so we'll likely not |
4047s | complete quests until |
4048s | can complete quest and play the tavish |
4051s | in the same turn |
4053s | um |
4053s | [Music] |
4055s | i mean |
4060s | other than that like get pranked just |
4062s | point everything at the face i don't |
4065s | know yes |
4066s | yes he can |
4068s | yeah |
4069s | i kind of just want to hear a power |
4071s | again and set up the explosive |
4074s | maybe like primordial wave is a |
4076s | consideration or muck pools but |
4080s | uh |
4081s | has plenty of options to deal with those |
4084s | things in the future if your fury |
4086s | decides not to attack okay i'm just |
4087s | gonna |
4088s | use the most expensive card that still |
4090s | pushes damage and progresses the quest |
4093s | i don't mind especially with a fierce |
4094s | howl in hand |
4096s | yeah i wouldn't mind either way and i |
4097s | think the fury on the other side you |
4099s | know you talk about him having a whole |
4100s | lot of nothing to do |
4102s | i think he is probably still supposed to |
4104s | go |
4105s | coin mutinous there he does get a i |
4107s | suppose a better option there in the |
4109s | dungeoneer but even though there's very |
4110s | few minions in the list that you can hit |
4114s | the minions that you can hit are really |
4116s | really big like aralon is massive uh |
4120s | which uh as i look he's actually not |
4122s | playing so that falls by the wayside |
4124s | barrett codemain is big and multicaster |
4126s | is big so i guess with only like three |
4128s | really big targets maybe it was a little |
4130s | bit too risky to go for aralon mixed in |
4132s | there as well might have |
4133s | persuaded me uh to go that way but with |
4136s | the pickup of the the dungeoneer instead |
4138s | it makes sense to just fill up your hand |
4140s | a little bit more instead |
4142s | yeah |
4144s | okay |
4145s | oh |
4147s | down to 25 now |
4149s | uh and still really a game plan uh for |
4153s | fury hunter uh no muck pulls for the |
4156s | knoll |
4159s | uh |
4161s | no like denathrius just try and |
4164s | cheese out an early dynamic a small one |
4166s | with kale those |
4169s | um |
4171s | gonna play the command of neptune just |
4172s | try to build a board but |
4175s | it's like a multi-step process |
4179s | that needs to happen right now and |
4182s | the fury hunter just start running out |
4184s | of time pretty quickly |
4186s | but here's the the interesting scenario |
4188s | right uh we're two spells away |
4192s | from |
4193s | uh fish |
4195s | and |
4196s | the manage for this turn would mean |
4198s | you'd want to be getting tavish this |
4201s | time uh but you really don't want to so |
4204s | honestly this might just be what uh |
4207s | shell shot and uh |
4209s | what furious howl |
4211s | well it gets even more complicated than |
4213s | that because if you play one damage |
4215s | spell they can attack into the explosive |
4218s | traps |
4219s | and then attack with uh go with mutinous |
4221s | or theater or you know any of the |
4223s | disruption spells uh the disruption |
4225s | tools that shaman has access to so for |
4227s | kipperang |
4229s | as horrible as it is |
4232s | like your two options are to just say |
4234s | screw it i don't think you have it |
4236s | that feels very risky when they played a |
4238s | clownfish and zero other murlocs are so |
4241s | far at all |
4243s | or you could be uh very very cautious |
4246s | hold back don't play any damage |
4249s | at all |
4250s | which is what he's going for here and |
4252s | then wait for another one cost or maybe |
4254s | two cost damage spell and what this |
4256s | means is he's very safe there's no |
4260s | chance with this line with this line of |
4261s | play that his tavis gets eaten but it is |
4264s | brutally slow |
4266s | yeah uh |
4269s | there's not that much damage on board in |
4271s | the sense that you know if the if your |
4273s | hunter does decide to attack into the |
4274s | explosive trap then two of these things |
4276s | would die |
4278s | um |
4279s | but it also means that if kippering if |
4281s | fury hunter doesn't attack and kiprang |
4283s | doesn't pick up |
4285s | a one mana |
4287s | spell next turn |
4288s | he's gonna be in the exact same spot |
4291s | that he was previously |
4293s | so |
4295s | i could see this being a stalemate for a |
4297s | while to be honest here |
4300s | yeah |
4302s | if you're just going to try and go for |
4303s | only board presents |
4306s | tracking |
4308s | oh no |
4310s | uh crack like hit find like tavish |
4315s | oh that's interesting |
4317s | but then your hero power would be too |
4320s | no |
4321s | yeah |
4324s | quick shot means next |
4326s | turn |
4327s | it's available |
4329s | yeah |
4332s | but you are facing a lot of damage at |
4334s | that point |
4338s | i guess weirdly enough the saving grace |
4340s | is just |
4343s | the explosive trap from his perspective |
4346s | where you know he can hero power one of |
4348s | the five fours down now so that dies as |
4350s | well next tony can quick shot uh |
4353s | another one right so it dies as well but |
4355s | then the aesop fury on to sleep is with |
4357s | all these damaged minions at two health |
4359s | he's got brucan for heel right oh |
4362s | but he just goes for it now it's still |
4364s | what no |
4366s | oh no |
4368s | why would he do the play last term but |
4369s | then just before this turn i guess he's |
4371s | just worried about the damage right but |
4373s | shell shot with with this board like |
4377s | i think that literally did |
4379s | if he had just he yeah this is this is |
4382s | game |
4384s | oh no |
4387s | like you you would delete your entire |
4389s | board to eat tavis it's not even close |
4391s | and the best thing oh no sorry i was |
4393s | gonna say he has |
4395s | coin |
4396s | para as well as the mutinous right but |
4398s | he doesn't because his coin costs one so |
4400s | the one thing that is stopping fury |
4402s | hunter from instantly going in here is |
4404s | the threat that there could be other |
4406s | minions in hand |
4407s | and because of that he doesn't even go |
4410s | for it what is happening |
4415s | was that not the play |
4418s | just munched the uh |
4421s | the tavish |
4425s | and such a weird game |
4428s | excuse me |
4432s | if he had another minion he he would |
4434s | have played it |
4437s | would he though wouldn't he have kept it |
4438s | in hand to protect his tavish is that |
4440s | what he would have saying |
4443s | okay then he would have played more |
4444s | damage since the previous turn if that |
4445s | was his game plan |
4449s | yes |
4450s | i guess yeah |
4453s | he's gonna complete tavern system |
4454s | regardless like you're not stopping |
4457s | tavis for being completed right |
4459s | i don't know i don't know |
4462s | i i don't want to even begin to pretend |
4464s | like if i even if i use my imagination |
4467s | and i try and pretend that i'm as good |
4468s | as fury hunter i still feel ridiculous |
4471s | and it's my own imagination right you |
4472s | should feel ridiculous in your own |
4474s | imagination yeah so like if we live in |
4476s | the world where fury expected to be able |
4478s | to eat tavish on the last turn right |
4480s | we'll call it let's call it a 50 50 |
4482s | right to eat tavish on the previous turn |
4484s | if we like enter his head state |
4486s | is this just the better way to go about |
4488s | it will you say fine have your tavish |
4490s | 100 of the time i have broukan a big |
4494s | board now thanks to the primal audio |
4495s | wave parrot to repeat the brew can |
4498s | battle cry if i want to for it's not a |
4500s | chance another six heal and then you |
4502s | just kill him |
4512s | i don't know |
4514s | a very interesting game |
4518s | [Applause] |
4519s | because this now is an overwhelming |
4521s | board |
4524s | and this is only because he got the |
4525s | worst outcome on the 10 drop right this |
4527s | is getting a knoll off of a knoll if |
4529s | he'd got anything else he could have |
4531s | just been like looking at lethal |
4532s | straight up on this turn |
4534s | i lock a lot just ends it on the spot |
4536s | there |
4549s | and this really is the big problem with |
4551s | uh comparing quest hunter to some other |
4555s | barely similar decks like |
4559s | uh |
4559s | i don't know skeleton rogue like uh |
4562s | sorry skeleton mage kind of similar |
4564s | because you're just going for a lot of |
4564s | burn damage towards the later stages of |
4566s | the game is a lot of other decks have |
4568s | freeze or like absolute ways to reset |
4570s | the board like you have scabs in road |
4573s | you have all the freeze effects in mage |
4574s | freeze effects and shaman that allow you |
4576s | to go for this burn plan later on hunter |
4578s | has none of that they have to fight so |
4580s | honestly for the board at every point |
4582s | along the way |
4583s | and that doesn't really get the job done |
4585s | when you're having to send all your |
4587s | damage |
4596s | i have no idea what that |
4598s | six strap was |
4600s | it's uh |
4601s | it says deathrattle destroy a random |
4604s | enemy minion i don't know what it's |
4605s | called |
4607s | it's uh it's bad or rottnest drake i |
4609s | think is a fairly apt comparison |
4612s | yep |
4615s | or uh good |
4618s | what's it called box stripper thing did |
4620s | that have the same effect the the hunter |
4623s | four mana three five |
4625s | i think that had the same death battle |
4632s | either way looking for heal |
4634s | looking for damage |
4637s | that'll do |
4642s | okay |
4643s | it's uh it's not uh ice trap sorry so it |
4646s | could still be freezing or explosive i |
4647s | think from |
4649s | jury's perspective uh but with another |
4651s | heel here and sending everything else |
4652s | face |
4653s | it'd be more than good enough for him |
4658s | and |
4659s | a minion ticking which is very unlikely |
4662s | um |
4669s | yeah |
4671s | or you can just roll damage here you're |
4673s | at 30. very unlikely that you die |
4675s | there's damage here power and uh yeah |
4677s | that'll that should do it uh ended a |
4679s | little bit it's going to end a little |
4681s | bit differently than i |
4682s | uh thought it was going to end with fear |
4684s | eating the tavis with the mutinous but |
4687s | hey |
4688s | uh still found a way uh to get through |
4690s | and that's even with the quote-unquote |
4692s | low role of nolan to knoll |
4694s | yeah the primordial wave |
4696s | [Music] |
4697s | so |
4700s | yeah i actually think more that i think |
4701s | about it that i would that we were maybe |
4703s | letting cast division get to us a little |
4704s | bit there and based on the reads that |
4706s | fury hunter has fury hunter had |
4707s | available |
4708s | like it's so hard to exactly uh |
4712s | uh |
4713s | uh calculate perfectly what this is or |
4715s | even estimate because it's you know his |
4716s | from his perspective he couldn't imagine |
4718s | it was a 50 50 to hit tavish or not it's |
4720s | like somewhere in the middle because |
4722s | there's a chance they have a minion and |
4723s | then there's a chance you hit that |
4724s | minion chance you still hit the tablish |
4726s | but with this play i think he gave |
4727s | himself well above 50 chance to win the |
4729s | game right like quite substantially so |
4731s | with the |
4733s | all the board presence he had access to |
4735s | and the brew can as well |
4737s | uh so i i actually like the way that |
4739s | fury played that game |
4741s | okay |
4742s | i i'll i'll i'll take your word for it |
4745s | um i thought the signs that keparang was |
4747s | giving were |
4748s | i don't have another minion in hand and |
4750s | i can't afford for for |
4752s | to play tavish |
4754s | um |
4756s | [Music] |
4758s | i mean |
4759s | the signs that came wrong we're giving |
4760s | you kind of confused |
4765s | but then he didn't do that on the |
4766s | previous turn |
4768s | and then he didn't do that |
4771s | it was weird |
4773s | yeah |
4774s | i don't know i guess because of that |
4775s | because he did one thing a turn and then |
4778s | completely |
4779s | switched |
4781s | his read could have been he tracked into |
4783s | a minion |
4784s | right yeah |
4785s | to protect his tavish then spent the |
4787s | mana |
4789s | there was also the wound prey that was |
4790s | hand that was kept in the mulligan |
4793s | um that's true so who knows like who |
4796s | knows what it'd have been right i i |
4798s | don't think like would you keep like |
4799s | barrett cotto bain in the in the opener |
4801s | like as a as a minion |
4804s | i don't think you keep multicaster |
4805s | unless you also had like done done |
4807s | baldur bunker yeah great uh because that |
4809s | gets that covers all like |
4811s | most of your spell schools |
4813s | i don't know it's very difficult but |
4815s | you're right even if |
4817s | there was no minion right and you eat |
4819s | tavis with muteness the ability to gain |
4823s | even more stats than just a single |
4825s | muteness and eating the tavish yeah |
4828s | uh probably just the game anyway |
4831s | right yeah i believe kipper and going |
4834s | for the strats of what the kids call |
4836s | never let them know your next move if uh |
4839s | you don't know what your plan is how |
4840s | could they possibly know what your plan |
4842s | is |
4843s | ah the uh the samuel sal strategy |
4848s | it works well for him |
4850s | that is a throwback |
4852s | yeah |
4853s | i i i said it then and i'll say it again |
4855s | samuel sal was a player |
4857s | i think this was samuel sal uh |
4860s | that i described this as another player |
4861s | but i think |
4863s | he played the game as if his next draw |
4866s | yeah was the best draw on his deck |
4870s | every turn |
4871s | he played every turn as if his next draw |
4873s | was the best draw on his deck he looked |
4876s | and he thought at the beginning of every |
4877s | turn all right what's the best draw on |
4878s | my deck all right that's my next draw |
4880s | this is how i'm playing and so it looked |
4882s | weird |
4883s | but then there was just these huge |
4884s | payoffs it just looked like he was top |
4886s | decking the nuts every game but that was |
4888s | because he always played to the nuts |
4890s | yeah exactly |
4891s | roughly like one out of every 25 to 30 |
4894s | times he looked like the best player in |
4896s | the world |
4898s | yeah |
4900s | all right fury on something a bit of a |
4901s | conundrum here in these starting turns |
4903s | where coin radiant was the obvious play |
4907s | right because it allows you to next turn |
4908s | go |
4909s | amalgam get another ellie double buff |
4912s | you're |
4913s | super super winning at that point uh but |
4916s | this line is a slightly lower upside |
4919s | overall because you potentially miss out |
4921s | on well you definitely miss out on |
4922s | discovering another ellie uh but i think |
4924s | it's actually quite a clever approach |
4926s | overall to go this order |
4929s | yeah um this means you can still go |
4931s | radiant elemental double buff next turn |
4933s | if you want but you protect the higher |
4936s | value minion exactly quickly uh in the |
4939s | hand case kiprank did have |
4942s | quick shot or you know |
4945s | uh wound prayer cage highlightable |
4947s | um |
4948s | so |
4955s | interesting draw |
4958s | yeah partner in crime |
4960s | i am actually just going to take this |
4961s | moment to uh |
4962s | to give it a cheeky highlight because |
4964s | this card is just absolutely stone cold |
4967s | bananas i cannot believe that they |
4970s | printed this card for like any kind of |
4972s | buff based priest the fact that you just |
4974s | get as a baseline four ten of stats |
4978s | before mata and then it's so easy to |
4980s | improve upon that as well like i |
4982s | absolutely love this card i think it's a |
4984s | really cool one to print but i still |
4986s | can't believe they actually did it |
4997s | oh |
4998s | that |
5000s | is bananas |
5007s | touched my friend you try though you |
5009s | can't fool me |
5012s | i'm no full i know what's bananas and |
5014s | what's not bananas |
5016s | yeah |
5018s | don't try and tell me what bananas are |
5025s | all right fury praying for any kind of |
5027s | refresh effect we want a naga of any |
5029s | kind that is |
5032s | probably the worst draw in his entire |
5034s | deck that does literally nothing |
5038s | uh heal double wig bless send it |
5042s | straight upstairs |
5051s | [Music] |
5054s | oh the bunker |
5057s | okay that's big even just for bluff |
5060s | value that's big |
5069s | yeah but you do nothing |
5071s | like you do do nothing but i mean |
5074s | what else are you doing like piercing |
5075s | shot |
5076s | okay sure |
5078s | uh but you know they have at least two |
5080s | goals in hand |
5082s | pelagos kind of ended it on the spot i |
5084s | think yeah yeah could still get it trade |
5086s | away the uh shard |
5089s | because pellego's the way pelle goes |
5090s | because |
5091s | it buffs and then takes the highest of |
5093s | the two values between attack and health |
5095s | and sets them equal |
5097s | so let's say you ghost and then shadow |
5099s | word devour it would |
5102s | thank you |
5103s | wow that's bananas |
5106s | um |
5107s | and so it |
5109s | would effectively heal the radium until |
5110s | if you cast a spell on it um |
5114s | which would mean that all that damage |
5116s | that grant sunk into it would be moot |
5117s | you must consider |
5123s | why is that even in here |
5138s | that's us right now |
5142s | oh i saw three |
5145s | that's still pretty good though a very |
5146s | big draw for fury hunter who i must |
5148s | apologize to profusely after this cars |
5150s | for not paying attention to his master |
5152s | store game at all i mean |
5155s | well like that was a pretty simple turn |
5157s | right |
5158s | you know there was it i guess it was |
5160s | crime versus trade yeah those are the |
5162s | two plays but i think the trade had like |
5165s | a much higher upside whereas partner |
5167s | crime there's no follow-up to partner in |
5169s | crime right um like there there's |
5171s | there's not a another blessing hand or |
5174s | you know anything along those lines so |
5176s | uh this is a pretty powerful turn for |
5178s | get right now gets to deal with the uh |
5180s | radial elemental get the dumbbell down |
5183s | bunker online which those secrets are |
5184s | actually |
5186s | really difficult for you um for uh |
5189s | serpent wing priests uh naga priest buff |
5192s | priests whatever you want to call it to |
5193s | deal with because they don't have a lot |
5195s | of things to test right they're usually |
5197s | putting a lot of their eggs in one |
5198s | basket in the terms of beefing up one |
5200s | minion so freezing trap becomes |
5202s | difficult |
5203s | and uh they really want to spend all |
5205s | their mana each turn getting the maximum |
5207s | amount of buffage |
5214s | you get the goods i'll stand watch just |
5217s | a straight up baseline partner in crime |
5219s | it's |
5220s | okay you know as i stay as i said a |
5222s | baseline it's still a good hearthstone |
5224s | card |
5225s | uh but whether or not it's a |
5226s | game-winning hearthstone card at this |
5228s | point there's another question because |
5229s | fury hunter's draw despite starting off |
5232s | incredible with double wig and a radiant |
5234s | has slowed down as bow about as fast as |
5237s | it's possible to do so with just spell |
5239s | spell naga spell right he's drawn almost |
5242s | every spell in his deck which is the |
5244s | last thing you want in this point in the |
5245s | game |
5247s | yeah |
5249s | um |
5250s | we can see how this is |
5253s | how he's actually built this |
5256s | um okay does play the double boon |
5258s | partner crime over like a school teacher |
5262s | so |
5264s | not really any boon it's either really |
5266s | just needs |
5268s | handmade in that point right to try and |
5272s | get things working handmade would be a |
5273s | really good draw just because already |
5275s | has the you know spells available to get |
5277s | it active it'd just be over multiple |
5279s | turns though |
5284s | okay so this was post |
5288s | zero mana uh quest line active correct |
5297s | yeah it's not ideal but i |
5299s | i mean it will very possibly be good |
5301s | enough like the second he gets ahead on |
5304s | board |
5305s | i think the game just ends maybe not so |
5307s | much now that samuro has been drawn |
5309s | admittedly samuro bless which he will be |
5311s | able to get thanks to the thrive i think |
5313s | is guaranteed uh to get bless either on |
5317s | this try or the try after if he goes |
5319s | thriving to thrive uh but either way |
5322s | samurai bless will be available which |
5323s | means should there be a couple of animal |
5324s | companions on board fury hunter can |
5326s | swing it back for like one turn |
5329s | uh but with nothing else to go on here |
5331s | like |
5332s | it almost doesn't matter if he swings |
5334s | back the board because just a single |
5335s | freezing trap answers the samuro again |
5339s | yeah |
5341s | i am curious about the last pickup on |
5343s | the first try there though |
5345s | um |
5347s | reason being is because this point in |
5350s | order to win the game you sort of need |
5351s | multiple |
5353s | like good things to happen |
5355s | and having the thrive in hand for the |
5358s | extra spell and case handmaiden is drawn |
5363s | it seems like it could be worthwhile |
5366s | right |
5367s | that point that you need that extra draw |
5370s | um but he's |
5372s | you know tavish is being completed here |
5374s | if he thinks that he won't have the time |
5377s | to like play |
5379s | thrive |
5380s | especially if there's another like |
5382s | natural ice trap |
5384s | that's in the hand |
5386s | okay that's just all this oh |
5388s | dude the amalgam again come on |
5390s | partnering crime that's a that's |
5392s | basically a murloc right |
5396s | a pirate it's got to be some minion type |
5414s | it hurts me |
5416s | yeah |
5418s | man that hurts me too what are these |
5420s | drawers in the mid game they're terrible |
5426s | yeah i feel like |
5429s | yuri hunter just has to make a giant |
5431s | stammero next turn and just say okay |
5435s | this needs to hit multiple times but |
5438s | then |
5439s | another freezing trap in play means that |
5441s | in that game plan doesn't seem great ice |
5443s | trap as well |
5445s | um good thing for fury hunter is that |
5447s | the hero power costs two not zero so |
5450s | uh kippering can't fit |
5452s | too much stuff |
5454s | into a single turn in terms of just like |
5456s | massive board presence or you know |
5459s | uh chances at least return |
5461s | but |
5464s | i've got to be honest i don't know how i |
5466s | feel about the single trade there for |
5467s | kippurang i think it was |
5469s | probably either zero or both |
5472s | you have to trade him right because if |
5473s | you just trade one as he did you leave |
5475s | the partner in crime and play |
5477s | um and you know admittedly is isolated |
5479s | so it itself cannot attack but it |
5481s | doesn't protect around samurai right |
5483s | which i think the one thing |
5486s | that means you don't instantly just win |
5488s | the game |
5496s | giant samurai |
5497s | he's a test for the freezing as well but |
5499s | once they attack face first in case it's |
5501s | explosive get the buffs first and test |
5505s | for freezing and then uh get the trade |
5507s | over and now you have a big minion |
5508s | there's no more freezing traps left |
5511s | um |
5512s | so |
5514s | this blade master samuro could be |
5517s | the game ender |
5519s | unless |
5520s | kipping is able to |
5523s | uh |
5526s | has |
5528s | two more hero powers potentially |
5531s | but uh |
5533s | there's not like a guaranteed way to |
5535s | kill this off is the problem |
5538s | you can start with |
5540s | arcane shot hero power if you get huffer |
5543s | then you can piercing |
5545s | shot yeah i kind of like the idea of |
5547s | starting with arcane shots because i |
5548s | think you're always playing that here |
5550s | right oh i guess he was thinking of good |
5552s | staying in the face okay fair enough |
5555s | did get a hover |
5556s | on the arrow |
5560s | all right |
5564s | sorry squishy i'm working |
5566s | that's a big draw it's a nice cheap way |
5568s | to start activating these wigs you can |
5570s | get handmade and now available on the |
5572s | same turn start getting those draw |
5575s | effects as well we're looking for |
5579s | silence doesn't really do enough at this |
5581s | point because you need to actually take |
5582s | the stats off the board |
5584s | uh shadower devour is a little short |
5589s | yeah i think he was helper |
5591s | uh boone |
5593s | boone yeah that's the one |
5595s | still two left in the deck uh |
5598s | boone would have made it so that uh |
5600s | there would have been a giant taunt in |
5602s | the way and he'd have a nice board |
5603s | doesn't find boone |
5606s | and |
5607s | this one looks very likely to be over um |
5617s | throw two serpent wings and then he'll |
5619s | face |
5620s | it was like the best play around a |
5622s | possible piercing shot on both these |
5625s | minions to try and beef them up |
5627s | we have seven on board uh piercing shot |
5630s | it is is an additional two |
5633s | you just need all niches |
5636s | uh that's nine plus four so still |
5639s | technically alive |
5647s | another misha ora huffer just ends it |
5657s | there a real heartbreaker for fury like |
5660s | i can feel his pain on that one it was |
5661s | such a promising start i think he |
5663s | piloted it absolutely spot on but then |
5665s | it just went worse drawing his deck was |
5668s | drawing his deck worth drawing his deck |
5670s | pretty much like three turns in a row i |
5672s | think it was very very likely to win |
5674s | that game if you just took a snapshot of |
5676s | turn three you'd pick fury every single |
5679s | time if you could choose one player or |
5680s | the other |
5681s | and uh |
5683s | unfortunately not happening so we're all |
5685s | the way up to game five in our first |
5686s | series of the masters tour |
5689s | yeah and it's uh it's a long one we |
5691s | started off with a quick game one lasted |
5694s | like all of like seven minutes |
5696s | um but we've just had some uh some |
5699s | big ones over the |
5701s | the past few games so now we're gonna |
5703s | move into the final matchup which is |
5705s | going to be |
5706s | uh the priests again for fury hunter is |
5709s | druid uh that's remaining uh for |
5712s | kippurang it is the celestial alignment |
5715s | uh variation |
5718s | um with the lady anecdra |
5720s | i do think that the naga priest is a |
5723s | slight favorite in this matchup |
5726s | though it can get awkward if alignment's |
5728s | able to come down |
5730s | relatively early because that just wants |
5732s | to be playing multiple cards in a turn |
5735s | and |
5736s | you can play around alignment by just |
5738s | making giant minions and that's the one |
5740s | thing that druid really does struggle |
5742s | with |
5743s | uh in the early game is assembling their |
5746s | game plan getting the ramp going |
5748s | while a |
5749s | minions just uh |
5751s | attacking you each and every turn you |
5752s | don't have the health to work with even |
5754s | with 40. |
5755s | um but there's a lot of things that has |
5757s | at its disposal now that can help it out |
5760s | um drew to the reef in the early game is |
5762s | a nice way to fight things off you do |
5764s | have a smothering starfish a part double |
5766s | park panther |
5768s | on the list for kiparang as well which |
5771s | could be uh massive and even theotar |
5774s | honestly on curve |
5776s | can be good to just rid of a serpent wig |
5779s | from your opponent |
5781s | yeah there's a lot of tools you have |
5782s | left in your disposal because |
5784s | even though like some form of ramp druid |
5787s | be alignment or non-alignment and some |
5790s | form of buff priest has existed for a |
5793s | very long time in hearthstone and |
5795s | they've matched up against each other |
5796s | multiple times across different matters |
5798s | and generally priest has been like the |
5800s | hard counter to any kind of druid like |
5802s | this because unless you specifically |
5804s | have like a very key uh like silenced |
5807s | tech card uh or some kind of key big |
5810s | removal uh minion |
5813s | back in the day something like that you |
5814s | just have no answer or naturalize i |
5816s | guess when that was a thing you have no |
5817s | way to deal with these big minions and |
5819s | you just don't pressure the starting |
5820s | turns your first three or four or five |
5822s | turns are all occupied with ramping for |
5825s | the most part which is always what you |
5827s | want to be doing is druid |
5829s | and if you leave the priest unattended |
5831s | uh you will have a very bad time once uh |
5834s | turn four or five rolls around but like |
5837s | you said kipperang now on the druid has |
5838s | a lot of tools at their disposal in |
5840s | addition to the park panzer theater |
5842s | there's obviously |
5844s | uh double |
5845s | starfish which is massive in this |
5848s | matchup to be able to deal with all |
5849s | those buff effects uh and even just like |
5851s | scale of enyxia ramping up and playing |
5853s | scale on turn five or so is really |
5856s | really powerful |
5857s | i see you've got guests |
5863s | [Music] |
5866s | oh my god |
5868s | okay here we go this is this is the full |
5870s | send hand right |
5872s | turn one |
5875s | you just ship it |
5877s | you kind of earn one radio elemental |
5879s | server wig turn to bless bless |
5882s | this oh the starfish on the other side |
5884s | though oh my god |
5886s | this isn't fair |
5897s | i kind of think it's scale the curve |
5898s | just |
5901s | or maybe it's drew to the reef like from |
5903s | my perspective i can see that starfish |
5904s | will probably end up being good next |
5906s | turn uh but in a lot of situations it |
5908s | won't write from kipperang and so maybe |
5910s | you want druid of the reef hero power |
5912s | next turn |
5913s | um because obviously turns four and five |
5915s | are very very easy i was just thinking |
5917s | after you go panther gaff then you want |
5920s | scale to mop up |
5922s | yeah i guess yeah yeah in case you what |
5926s | you get like uh merck water scribe plus |
5929s | serpent yeah you have drew to the reef |
5931s | uh plus hero power um |
5935s | uh the the deedsman was interesting too |
5937s | because |
5939s | if if something crazy happened oh you |
5941s | could play starfish on three and then uh |
5943s | the seeds man on four and then you get |
5946s | guff plus a guff here of power |
5948s | on five |
5951s | yeah bricks popped whoa |
5953s | hip hang is feeling it like fury this is |
5956s | the obvious play on this turn right |
5958s | because you go |
5959s | uh radiant pray they don't have an |
5961s | answer partner in crime double serpent |
5963s | vision uh serpent week sorry probably |
5965s | win the game at that point |
5968s | i was wondering if you're supposed to go |
5970s | radium plus |
5972s | serpent wig on this turn |
5975s | uh |
5976s | looking at the list for kipperang he |
5978s | does not run living roots so the only |
5981s | answer i think to this is exactly |
5984s | druid of the reef or arguably smothering |
5986s | starfish if you think they would play |
5988s | that which i don't know if they |
5989s | necessarily would |
5990s | so it's just all in on praying that they |
5992s | don't have the uh the druid of the reef |
5995s | and that's exactly what kiprang does |
5999s | it now has everything guff |
6004s | what was that time run low |
6007s | oh kipring like jumped forward and put |
6010s | his hands up he did something wrong |
6012s | oh |
6013s | i was looking at fury hunter just |
6015s | imagining the people on the other side |
6016s | of that elevator |
6019s | someone very angrily screaming in danish |
6022s | extremely loudly |
6027s | the funny thing is is there's someone |
6028s | that's been in this elevator with him |
6030s | the whole time like |
6032s | how tall is this building |
6044s | what can we say he has reason to be |
6045s | upset he has drawn a horrendous starting |
6048s | hand here |
6049s | like he got double wig which is usually |
6051s | the nuts but i think as i said he's |
6053s | probably saying everything i'm saying |
6056s | with uh |
6057s | slightly few more danish expletives as i |
6059s | said |
6060s | yeah |
6063s | ah now capric has to make the decision |
6064s | if he goes for uh theatre here or |
6068s | uh guff uh the only problem with the |
6071s | only problem with theotar here is |
6073s | i'd like all of the things in his hand |
6076s | could we just take |
6079s | i don't want to give up any of the |
6080s | things in my own hand |
6086s | they'll just keep going up the curve |
6088s | yeah another scale |
6090s | so almost clean if you could go scale |
6092s | next turn that would end it on the spot |
6094s | uh but not available as fury hunter |
6096s | draws like the second but last spell in |
6099s | his deck and trades into devour dude |
6102s | he's done |
6103s | he is so done |
6106s | he's got two thrives and boom |
6108s | stick |
6109s | oh in the shard sorry which he drew this |
6111s | turned and traded yeah so what's he |
6113s | complaining about |
6115s | yeah |
6117s | this is unbelievable man he's actually |
6119s | just cursed |
6122s | [Music] |
6124s | i really thought he was about to just |
6126s | take his top off they're not gonna lie |
6127s | when he started lifting up i was like |
6129s | he's gone full logo |
6133s | he has lost it |
6138s | uh okay so you have panther to take out |
6142s | the seven seven |
6143s | which i think you just do |
6145s | uh but the one alternative is like |
6146s | panther plus scales to take up the two |
6149s | five and then i guess swing face but i |
6151s | think the fact that you can fit in the |
6153s | ramp this turn with the panther and then |
6155s | ramp next turn as well with the scale |
6157s | just looks way too clean |
6160s | yep |
6176s | yeah i like ramps up there |
6184s | i mean maybe he's thinking about trading |
6186s | the two five then he keeps a panther |
6189s | right |
6191s | uh yeah that's true that's a good point |
6193s | i was gonna say you could you probably |
6195s | have a read on them having one |
6197s | shadower devour in hand so you wouldn't |
6199s | want it to go to one health i don't know |
6200s | if you necessarily have to read on there |
6201s | being two of them and i probably would |
6203s | have ended up on just killing the seven |
6204s | seven there because it's the biggest one |
6207s | but uh all right i mean now you just |
6210s | send it right there's no thinking about |
6211s | this at all there's no way they have the |
6213s | starfish as well in a 40 card deck |
6220s | he's residing with himself |
6222s | yeah |
6223s | and he's he's gonna go all in uh and |
6226s | then |
6228s | capriano's gonna play the starfish and |
6230s | then |
6231s | it goes up to |
6233s | 9 11 13 15 17 attack you get up to |
6238s | doesn't set up two turn is the uh |
6242s | the one problem unless you factor in the |
6244s | radiant as well but |
6249s | but i mean |
6251s | i don't know what else are you doing |
6254s | yeah |
6255s | maybe you just stop at the door and see |
6258s | what happens |
6259s | like you just double devour and then |
6262s | oh |
6263s | i don't think so i mean one of the main |
6265s | things you're holding on to the wigs for |
6266s | in these matchups is for |
6270s | handmaiden right in order to reactivate |
6272s | those but if you draw a handmaiden |
6273s | you're not activating it anyway even if |
6275s | you have double wiggin hand because |
6276s | you'd have to play it first so i think |
6278s | the player here is just to go all in as |
6280s | kia perang pops the heck off here with |
6284s | the starfish to close it out fury after |
6286s | there's one series of a masters tour i |
6289s | think is a broken man |
6292s | oh he can even fit in an ohani |
6295s | yeah it's so sick with a rain |
6302s | oh i'm sorry for laughing fury i'm sorry |
6305s | dude |
6307s | oh no |
6311s | oh he doesn't have any spells oh come on |
6313s | don't do this don't pick minion do you |
6315s | absolute monster |
6317s | there we go |
6322s | that was a like a crescendo of pop-offs |
6325s | yeah as each turn passed his pop-off got |
6328s | larger his hands flew with more velocity |
6331s | into the air |
6333s | and uh it all ended with it so |
6335s | uh cabring takes series 3-2 a brutal one |
6338s | for fury hunter um but i i i like the |
6342s | way that kippering went about that and |
6343s | that wasn't just a pretty well played |
6345s | series overall i feel um naga priest is |
6348s | is probably the |
6349s | one of |
6350s | the reason why it's right outside of |
6352s | that top tier is just because it has a |
6354s | lot of those games where it can just |
6355s | beat itself |
6356s | uh right where the yeah the tipping |
6359s | point for naga priest being a like a |
6361s | great deck and |
6362s | you know a mid-tier deck is just that |
6365s | um things do have to line up for you |
6369s | and it can get very awkward to play at |
6371s | times and we we saw a few games |
6373s | of that right there where fury hunter |
6375s | drew the spell heavy side of his deck |
6378s | uh got like |
6380s | two serpent wing reset |
6382s | total across |
6384s | the two full games of hearthstone which |
6386s | is just brutal |
6388s | yeah like we can talk about decks not |
6390s | doing well when they don't draw the nuts |
6392s | and wig priests yes you are correct |
6394s | there are lots of draws where you just |
6395s | kind of fall flat on your face on the |
6397s | bell curve of drawers though i feel like |
6399s | we're very far towards the extremes of |
6401s | like absolutely useless uh with that |
6404s | draw like as bad as you can get uh but |
6406s | it's a tough one for fury he's had a |
6408s | very good year in competitive passing |
6410s | already i feel like after a few very |
6411s | very good tournament results he was |
6413s | almost owed by the universe some really |
6415s | bad luck which you know is what he got |
6417s | in that game no two ways about it but |
6419s | the kippurang it really labels him as |
6421s | one of the rising stars of asia pacific |
6423s | and uh kind of one of the uh the new |
6426s | guard of south korea as well who i think |
6429s | have been having a bit of a rough time |
6430s | in a hearthstone admittedly they still |
6432s | never quite recovered from surrenders uh |
6435s | retiring from competitive hearthstone or |
6437s | from grand masters at least and uh since |
6440s | then you know |
6441s | it's been a real shift in asia pacific |
6443s | where at the start of grand masters it |
6445s | was undeniable that they were the number |
6446s | one country in the region and now i |
6448s | think it's pretty much impossible to |
6450s | argue anything other than japan at this |
6452s | point and so for players like kippurang |
6454s | for the uh the home of esports in south |
6456s | korea i think it's a |
6458s | a very important win for him in another |
6461s | very very good masters tour which |
6463s | further boosts his already impressive uh |
6465s | masters tour win rate of i think 32 and |
6468s | 19 now which is uh what we'd like to see |
6471s | i think he played very well |
6474s | yeah and uh you know good for fury |
6476s | hunter and for us honestly there's a lot |
6478s | of hearthstone left to be played so yeah |
6480s | no one start doesn't mean you're you're |
6481s | out it just makes it that much more |
6483s | difficult you have to win out from here |
6484s | so |
6485s | um we shall see be following fury hunter |
6487s | closely and kip rank closely as we move |
6489s | along uh but we are done with our first |
6492s | match of the day our first match of the |
6494s | weekend um but we actually still do have |
6497s | some round one coverage left uh before |
6500s | we're gonna jump over to uh round two |
6503s | and and get the tournament rolling so |
6504s | derek and i are done for now um we're |
6506s | gonna go to a quick break but don't go |
6508s | anywhere plenty more actually to come |
6509s | all day here at master tour murdoch |
6513s | masters tour |
6515s | there's so many r's masters toy murker |
6518s | mcgregor |
6520s | masters are |
6521s | murder mcgurgle |
6523s | uh |
6524s | professor school on and out we'll be |
6527s | back |
6538s | [Music] |
6565s | so |
6570s | [Music] |
6583s | [Applause] |
6585s | [Music] |
6600s | [Music] |
6603s | do |
6609s | [Music] |
6616s | so |
6629s | [Music] |
6652s | [Applause] |
6660s | [Music] |
6725s | hello everyone and welcome back to |
6727s | masters tour murder at castle and |
6730s | nathria we're going to continue on with |
6732s | some more round one coverage i'm raven |
6734s | and not removing as much as usual and |
6737s | i'm joined by lorinda who is uh looking |
6740s | very uh |
6742s | deeply into the camera with this |
6744s | i love it lauren i love it but how's it |
6746s | going mate are you ready to start |
6748s | casting this master store yeah |
6750s | absolutely just in time i think as well |
6752s | another day earlier maybe not but yeah |
6753s | we're there now and i'm always moving |
6756s | i move everybody in my own way yeah i'm |
6759s | really looking forward to this that |
6760s | first match sort of summed up what we're |
6762s | going to see a lot of i think in this |
6763s | matter a lot of mage a lot of shaman |
6766s | we didn't get to see that much rogue but |
6768s | a lot of rogue |
6769s | and some druids and warlock see how it |
6772s | goes from there |
6773s | yeah well it looks like we are going to |
6774s | be jumping into uh okazinski versus |
6776s | bryathon as i mentioned another round |
6778s | one match uh we are gonna kick it off i |
6781s | say kick it off we're not actually going |
6782s | into game one we're going in a little |
6784s | bit later in the series we're going to |
6785s | uh game two i believe uh which is gonna |
6789s | be uh okachinskay on mage and bryathon |
6792s | on mage but they are a little bit |
6793s | different lorendo kicking off with this |
6795s | spooky mage for the old 40 cards yeah i |
6798s | joined the party late by a couple of |
6800s | days due to some various reasons this |
6802s | meta and i don't know where the name |
6803s | spooky mage came i know where the name |
6805s | comes from i understand |
6806s | the joke but like we're calling it |
6808s | spooky major okay here we go and |
6810s | bryanthorne |
6812s | is also bringing the mage but none of |
6813s | this um 40 good cards that make skeleton |
6816s | stuff just good |
6818s | [Music] |
6819s | big old-fashioned |
6820s | mage for bryanthorn which is a bit of a |
6821s | letdown we expect brython to bring |
6823s | completely off-the-wall stuff especially |
6825s | at the start of a new meta so a little |
6828s | bit sad for i thought so you better win |
6830s | he has done his own thing in some other |
6832s | parts of his lineup but yeah this is |
6833s | going to be the mage that he is playing |
6835s | just that uh 30 card kind of focused on |
6837s | those big spells and the pings as well |
6839s | of course |
6840s | also just to give you guys some little |
6843s | extra information uh okay |
6845s | i believe already won game one with his |
6848s | hunter against the shaman so hunter's |
6850s | already done leaving him with mage and |
6852s | druid left over uh but yeah this is an |
6855s | interesting one um well first of all |
6857s | it's not an interesting one apparently |
6859s | yeah i was terrified for a minute um but |
6862s | yeah what do you what do you make of |
6864s | this because i know you've been there |
6865s | looking at mage in general recently uh |
6868s | but where are you landing on |
6870s | just how good 40 cards is at 40 cards |
6873s | mage is |
6874s | versus any of the other builds |
6877s | i think you need the health total at the |
6878s | moment in most decks if you can get it |
6881s | if you can get 40 cards sort of even |
6882s | semi realistically i think you need it |
6885s | um but with this particular build of |
6888s | mage the big spell you can get away with |
6890s | 30 because you're doing so little until |
6893s | you do those big spells really the extra |
6895s | 10 cards is is really detrimental to you |
6897s | so |
6898s | curious to see how big spell mage goes |
6900s | with 30 versus 40. but i think at the |
6902s | end of this masters tour everyone's |
6903s | gonna wish they'd brought 40 cards as |
6905s | much as possible |
6907s | well there we go let's go into it it's |
6909s | game number two of round one so far uh |
6912s | kashin skay uh already getting off to a |
6914s | non terrible start here shivering |
6916s | sorceress with the deathborn in hand is |
6919s | a potential keep um maybe the other two |
6921s | are going to get thrown away and uh |
6923s | bryanthon very uh |
6925s | quick that was post mulligan right he |
6927s | had no chance of keeping those cards but |
6929s | yeah mixed bag and i would say uh not so |
6931s | great in this matchup right having the |
6934s | dawn grass sorry having the vardhan don |
6937s | grasp the minion version uh along with |
6940s | magister and apparent not really what he |
6942s | wants to be doing because i do agree i |
6944s | think the time it takes you to really |
6946s | get cooking with the big spell mage and |
6948s | maybe a little bit of a worry if the 40 |
6950s | card or renathol mage is actually uh uh |
6954s | gets going with a good draw and as you |
6956s | can see okay did choose to keep the |
6958s | sound |
6959s | yeah not even a mixed bag for biathlon |
6961s | it's just a bag of potatoes right now um |
6964s | you play 30 cards for a reason and the |
6966s | reason is you don't want this hand |
6968s | like almost exactly this time just |
6969s | expensive stuff that does nothing it can |
6971s | develop into a hand obviously but it |
6974s | probably isn't going to a lot of the |
6975s | time in 40 cards he's playing the 30 |
6978s | let's see if he can draw his way out of |
6979s | it because you do have time |
6981s | like as long as you get your stuff by |
6983s | turn six you can still get going and by |
6985s | your stuff i mean of course |
6987s | specifically for linda of course you're |
6990s | kind of out of options at this point for |
6992s | anything else |
6994s | okay |
6995s | for now does have a |
6997s | relatively |
6999s | slow start does have the location there |
7001s | which is going to be nice not worth |
7003s | coining out of course i think with this |
7004s | hand the coin is much more valuable |
7007s | a little bit later on so he's going to |
7009s | keep it simple with a return ping but |
7011s | already you do notice the |
7013s | the big difference between the two |
7015s | health tools right so they look 27 to |
7018s | 39. |
7020s | sanctum of course a big part of the |
7022s | spooky mage more of just a defensive |
7024s | unit in this particular big spell in the |
7027s | other mage obviously it's part of the |
7029s | key strategy so |
7030s | but i thought able to slow things down |
7032s | with it and |
7034s | hope he can draw something that does |
7036s | something in the next two or three turns |
7038s | because for now he is just all hands on |
7039s | deck freezing and defending which is not |
7041s | where he wants to |
7044s | see be is a bit of a bryathon special or |
7046s | at least not a card i see played too |
7048s | often with this bunker sergeant uh it |
7050s | does help out with some aoe potential |
7052s | mainly tech against the old uh imp |
7055s | warlock |
7057s | yeah i like um i say every time there's |
7060s | a new expansion but i like the solution |
7061s | to the problems to be in the expansion |
7063s | the problems in this expansion |
7064s | originally on day one of the imps so |
7066s | yeah put the solution in there if you |
7068s | want to play a bunker sergeant feel free |
7070s | it does one thing and it does it really |
7072s | well |
7075s | really nice coin deathborn |
7078s | uh if okashinsuke wants it he could take |
7080s | it a little bit slower but he has the |
7082s | option of putting the 2-2 into the 3-4 |
7084s | and then pushing the skeleton to face |
7086s | and then just pressing that button |
7089s | yeah |
7090s | uh 37 health to get through obviously |
7092s | he'll get through that in chunks when |
7093s | the time is right so decision point for |
7096s | him but |
7098s | well i think a lot of the time you take |
7100s | what you can get with this death bond in |
7102s | this matchup because you're not |
7103s | expecting your opponent to play tons of |
7105s | minions you can actually kill right |
7109s | absolutely yeah by the time they're |
7110s | getting their 12 12 down if things go |
7112s | right or they're eight eights they don't |
7115s | um you're kind of losing so get on with |
7117s | it yeah |
7122s | it doesn't add up to killing things |
7125s | raven |
7127s | it was not a few more mana sure to start |
7129s | to |
7130s | murder some boards but for now ugh |
7134s | and this is the frustration right of |
7135s | playing against these skeletons is |
7138s | if you can't clear them and you just |
7141s | place some minions into them you're |
7142s | basically enabling them right because |
7144s | then you can do trades and get more |
7146s | value from them anyway and open up more |
7148s | board space for okashinsuke here so |
7150s | brython does have to consider what he |
7152s | wants to do and the one thing i will say |
7154s | is |
7155s | the other option potentially is doing |
7158s | varden this turn but i think that like |
7160s | varden pass is not the correct answer |
7163s | here so |
7164s | do like this just because it fits in if |
7166s | he follows this up with either a pink or |
7168s | preferably even the uh |
7172s | into |
7173s | power was sort of a way to not die for a |
7176s | couple of turns it just wasn't the board |
7177s | was going to get bigger and bigger and |
7179s | nasty and nasty and like you say it |
7180s | wasn't actually going to help anybody so |
7183s | does just play the bunker sergeant |
7191s | okay we concentrated on bryathorn really |
7194s | not having that much going on his own |
7195s | side particularly he's hit a bit of a |
7197s | stall here |
7199s | really awkward turn for him yeah i think |
7201s | it's okay though he's got the arcane |
7203s | he's got the card draw from the minion |
7204s | as well |
7206s | i think this is fine and mainly because |
7208s | he knows the late game is set up right |
7210s | he has dawn grasp he has the uh |
7213s | uh |
7214s | he has done atheists as well for that |
7217s | late game as well as the lich so it's |
7219s | looking pretty good for koshinsky i |
7220s | think as long as he doesn't massively |
7222s | fall behind he's gonna be feeling very |
7224s | happy about this hand |
7227s | yep |
7229s | still just checking all the numbers pink |
7232s | on the skeleton to try and kill a minion |
7234s | but i think it's better to just lock the |
7236s | wildfire in |
7237s | uh-huh i agree he agrees |
7241s | the extra damage would be useful |
7244s | in setting up the mordres and that close |
7246s | sanctum is so close |
7248s | it really is silly |
7250s | yeah |
7252s | sorry baby you got you going in hunter |
7254s | you got your own location i'm gonna be |
7256s | started um |
7258s | the three charges on it's so big yeah |
7262s | i can't take them |
7264s | yeah when i first saw locations and i |
7266s | sort of slightly misunderstood when they |
7268s | said they occupied more space i thought |
7269s | when they got to zero charges they're |
7271s | going to stay there and be a real pain |
7272s | oh they vanish as well it's like oh okay |
7275s | yeah |
7276s | even better then i thought it was gonna |
7277s | be a real handicap for locations that |
7279s | just sit there on the board nothing no |
7281s | stuff the thing i thought about night |
7283s | cloak is i read it and i was like wow if |
7286s | this only froze a minion and that was |
7288s | all the whole amount of card text this |
7290s | would still be pretty good |
7292s | right you get three free yes over six |
7294s | turns like for three mana like that's |
7296s | okay |
7297s | yeah it matters matter where they're |
7298s | making like eight eights on turn three |
7300s | or four yeah we'll have some of that |
7301s | freeze action thanks |
7305s | once again it's just about getting |
7306s | through the next two turns for okasinski |
7308s | until he starts getting into that well |
7309s | next one turn |
7310s | yeah this is actually that massive stuff |
7312s | very awkward though because all of the |
7315s | good things okazinski will want to do |
7317s | actually draws cards which with watch |
7319s | post you may not really feel good about |
7321s | it but i still think it's worthwhile |
7323s | right they do only cost one more mana uh |
7326s | still very manageable and i think most |
7328s | importantly it just gets a minion on |
7330s | board yeah but now he has a cheap spell |
7332s | in hand so if um brython can draw |
7335s | barbaric something might actually happen |
7337s | whereas without drawing the cards there |
7339s | he had no spells in hand at all |
7342s | it does give birth on just a squeak of a |
7344s | chance |
7347s | yeah the thing okay shinsuke will be |
7348s | considering here is whether he plays the |
7350s | flurry now |
7352s | or |
7353s | like bear in mind he does have vardhan |
7355s | in hand |
7356s | though there is like an argument of well |
7359s | you have flory and tavare to deal four |
7361s | to the two two minions right |
7364s | no sources of biothorn you can see the |
7366s | slight look because i can see the slight |
7368s | look of depression on his face like |
7369s | python never changes facial expression |
7371s | this is a known fact |
7378s | all in due time |
7383s | quite likely as well i mean i'm not sure |
7385s | because our tracker doesn't work |
7387s | actually for this but |
7389s | it's the only frost spell that |
7391s | okazinski's played is default yeah |
7395s | that means that he uh would have held |
7397s | the flurry to actually just cast |
7398s | dawngrass next turn right and just |
7400s | guarantee a recast death bomb he didn't |
7402s | see the barbaric on stick so he assumed |
7404s | that you know it's a top deck or not |
7406s | there and he assumed correctly so cool |
7408s | there |
7409s | another one |
7412s | [Music] |
7414s | this dawn grasp is really good though as |
7416s | in the hero not the minion because it |
7417s | will also cast wildfire as well right so |
7421s | it'll death bomb the board it'll |
7422s | wildfire uh okazinski can actually use |
7426s | the location one last time this turn if |
7429s | he wants just to get an extra proc |
7432s | python has got to the point though where |
7434s | i can actually just cast roon next turn |
7436s | it's not really where you want to be but |
7438s | hey |
7442s | sometimes you have to do what you can do |
7444s | he might not choose to he might just go |
7446s | don't grasp himself |
7448s | into no special |
7457s | this is really nice though the benefit |
7459s | of saving the flurry there |
7461s | not really caring too much about the |
7462s | potential barbaric sorceress does get |
7465s | the arcane inside which i'll be honest i |
7467s | kind of forgot about but this is it |
7468s | always exactly arcane intellect wildfire |
7471s | and deathborn look at that |
7474s | pretty good to me |
7477s | you like small simple minions don't you |
7479s | raven |
7480s | yeah say a description of myself a lot |
7482s | of the time i wasn't gonna go there i'm |
7484s | not sort of either i thought you already |
7486s | did i feel like that was what you were |
7487s | insinuating anything i i know you would |
7489s | i see i was trying hard not to do that |
7492s | and then uh |
7495s | whoa okay |
7498s | that killed that ever face |
7500s | okay the blizzard |
7501s | unlucky |
7505s | clear up the board brython's got a nice |
7507s | amount of health still but |
7510s | there's cold case there's another |
7512s | deathborn there's plenty of stuff for |
7514s | okachinskay to do that's going to |
7516s | basically continue buffing kel'thuzad |
7519s | and daenerys it just depends whether he |
7522s | wants to just sort of |
7525s | call it a day and just play kel'thuzad |
7526s | now anyway |
7529s | yeah |
7530s | because that's the benefit of this |
7531s | version of the deck right because you |
7533s | kind of played two denathrouses because |
7537s | the more skeletons die it just buffs |
7539s | kel'thuzad and then the more they die it |
7541s | both denatures if it's in your hand of |
7543s | course so you get like two big game |
7545s | enders |
7546s | yeah i mean unfortunately soto's not |
7548s | here to dispute this but i have the same |
7550s | weird outlook on cards that you do |
7552s | sometimes i absolutely agree with |
7554s | everything you said in that statement |
7555s | unfortunately |
7558s | look in hearthstone |
7560s | we have heard that battlegrounds master |
7562s | was low there but so |
7565s | any other comparisons i think are fine |
7567s | and we nearly saw one actually um in in |
7570s | the other backup match was rami who's |
7572s | actually playing a battlegrounds metal |
7574s | basket in his warlock |
7575s | we nearly got to see a loatheb in the |
7577s | flesh |
7581s | what do you think lauren |
7583s | does brython just press the rune again |
7585s | which is effective yeah just keep |
7587s | ruining |
7603s | they're not skeletons |
7605s | no you have to kill the sheep |
7610s | frozen lamb |
7615s | okay |
7616s | and now it's just one turn where's this |
7618s | dinathrius at now it must be pretty big |
7621s | that's been in hand for a long time |
7624s | yeah well kel'thuzad was on ten |
7630s | oh it's just the perfect answer however |
7633s | he wants to do this now |
7635s | uh i'm guessing he flurries first |
7639s | doesn't know what the secret is right |
7641s | does not know |
7644s | can't check the sidebar that'd be fun |
7650s | yeah if all this wasn't increased you |
7651s | could have actually gotten away with |
7652s | just playing |
7654s | um |
7655s | eventually varden just to freeze the |
7657s | whole board and not really let brian |
7659s | thorne commit anything extra |
7661s | i think it's worth just going for the |
7662s | flurry and then going deathborn again |
7665s | yeah that's what you're gonna do i mean |
7666s | he's gonna try and set up obviously two |
7667s | turn lethal goes through the counter |
7669s | spare potential yeah here we go do what |
7671s | you like now |
7679s | this is the problem with the big spell |
7680s | mates this is why i think a lot of |
7681s | players do still play 30 cards with this |
7683s | because |
7685s | this is a 30 card but yeah these are the |
7687s | hands where you just don't get things |
7689s | going it's still a very powerful deck |
7690s | when it does get going but you cannot |
7692s | afford to miss a beat with it at all |
7697s | well this needs to be good |
7704s | yes |
7705s | there's the start |
7706s | this is still buffing dinathrius right |
7708s | so it's still although you would much |
7710s | rather uh okay would rather it not be |
7713s | turned into sheep like it's still |
7716s | available like he could like yeah if |
7718s | that if that one one dies that one blows |
7720s | up the ball it's like okay |
7722s | does okay okay must win now with justin |
7724s | atherius yeah i agree but you know |
7726s | python would rather donathious wasn't |
7727s | there so from his point of view he went |
7729s | for the the hail mary sheep but he's |
7731s | still just going to get through 32 |
7734s | smooth okay well okachinskay is going to |
7736s | go 2-0 up versus spryothon only needing |
7739s | one more game |
7741s | to take the series and start off his |
7743s | master's store run with a 1-0 victory |
7746s | twist round one so looking good so far |
7748s | for okazinski and i think that was |
7750s | uh really showed the power of the 40 |
7753s | card mage right of spooky mage because |
7756s | there was just okay |
7758s | always had stuff to do and it was always |
7761s | progressing his game plan and yes he got |
7763s | fortunate that dinatrius and uh |
7766s | kel'thuzad were available to him fairly |
7768s | early so he could plan around that and |
7770s | then really put his foot down on that |
7772s | pressure but still he had the card draw |
7775s | he uh controlled what his dawn grasp was |
7777s | going to do very well and he got |
7778s | rewarded for it |
7780s | yeah and still had a handful of choices |
7781s | at the end of the game should it have |
7783s | somehow not done 32 damage to face which |
7785s | is quite a lot and we'll beat most |
7787s | people |
7788s | oh great on there did nothing wrong just |
7790s | for that awful opening hand it never |
7792s | really improved he never got a grip on |
7794s | the game felt like he was always a turn |
7796s | or two behind and yeah you don't beat |
7798s | this whoever you are um |
7801s | it looks like oxinske is only going to |
7803s | have his druid left to get a win with |
7804s | bryathorn of course got his whole lineup |
7807s | and we'll see what they queue but this |
7809s | druid from okoshinskay is very |
7811s | interesting because we've seen a lot of |
7813s | alignment and we've seen some of the |
7815s | different builds of druid go around as |
7818s | well but really the one that okay has |
7820s | gone for was almost like day one druid |
7823s | which is just ramp druid with danathias |
7826s | in it because you can do very silly |
7827s | things when you have more than 10 mana |
7830s | and so as you can see here just a lot of |
7832s | that top end you know even the |
7833s | alexstrasza in there which isn't |
7835s | necessarily a given uh but really |
7837s | looking at the not only the denathrius |
7840s | but the other game ender tools there's |
7841s | still kazakhstan in there topia as well |
7844s | but really the uh the dynasty is with |
7846s | the kael'thas and their the bran bronze |
7849s | beard is pretty huge and of course good |
7851s | old theater in there for potential |
7853s | issues going in that side yeah we're |
7855s | going to see a lot of theater in this |
7857s | tournament um so the punish for playing |
7859s | 40 cards here really is negated somewhat |
7862s | by you've got so many good options from |
7864s | seven onwards |
7865s | um the punish should be |
7868s | that you don't always get your ramp |
7870s | that's kind of you know the thing that |
7872s | could go wrong |
7873s | but with widow bloom seizement being |
7875s | released now you can just make sure that |
7877s | you've got an extra two ramp cards in |
7879s | your deck so you're fine to get to seven |
7881s | which is kind of the golden number right |
7883s | now and just load your deck up with good |
7885s | stuff we've seen it a million times like |
7888s | you say it's interesting that there's no |
7890s | celestial |
7891s | we're going to see a lot of celestial |
7893s | but he's choosing not to play it |
7895s | yep and here tryathon go |
7898s | weirdly enough gonna not be on quest |
7901s | hunter or the face hunter gonna be just |
7903s | rocking beast hunter actually i'm very |
7906s | interested to see how this performs over |
7907s | the course of the masters tour because |
7910s | i |
7910s | honestly |
7912s | don't |
7912s | know |
7914s | what you would rather have this against |
7916s | versus any of the other hunter lists uh |
7919s | with more bunker sergeants i'm i'm |
7921s | suddenly thinking uh whether the uh |
7924s | bryothorn is just going into this whole |
7926s | tournament saying i will be in warlock |
7929s | no matter what because castle kennels |
7932s | factually the worst location out of the |
7934s | lot in there does give beast rush which |
7937s | again versus those imps can be strong |
7939s | there's the bunker sergeants in there as |
7941s | well you play enough smaller lower cost |
7944s | minions that you can arguably get on |
7945s | board earlier and maybe that's enough |
7948s | but he's not going against the import |
7950s | lock he's going against this ramp druid |
7952s | and i i |
7955s | i wonder if beast hunter plays a little |
7957s | bit too fair to actually beat this druid |
7959s | right now yeah i agree i just had to |
7961s | flick through actually his shaman deck |
7963s | his 40 card everything shaman deck |
7965s | control shaman whatever you want to call |
7967s | it also plays one bunker sergeant he |
7969s | right and he played his own implod which |
7971s | is another sign that he was thinking |
7973s | that was going to be the best deck so |
7974s | well sharma the best deck you ban it |
7976s | then you beat their warlock |
7978s | um so yeah i think you've nailed it i |
7979s | think that's absolutely what he was |
7980s | trying to do |
7981s | and he ran into somebody who wasn't |
7983s | playing warlock in round one so |
7986s | you know even though he's 2-0 down here |
7987s | first of all he could pull this match |
7989s | out and secondly |
7990s | keep an eye on for the rest of the |
7991s | tournament because if he runs into those |
7993s | warlocks they're gonna have a tough time |
7994s | against him yeah and and that's the |
7996s | thing right like this strategy from |
7998s | brian f ryathon it's valid completely |
8001s | and just because he happens to have hit |
8003s | someone that hasn't brought him clock in |
8005s | there in round one doesn't mean he won't |
8007s | hit them for the rest of the run if he |
8009s | hits him for the rest of the run and |
8010s | these decks do perform as you would hope |
8013s | he has expected them to because of this |
8015s | tech and then you know you can see |
8017s | brythol maybe grab many wins going out |
8019s | throughout this weekend but for now |
8021s | okachinskay is the opponent and again |
8023s | good start from bryathon with doggie |
8025s | biscuit with one drop into double wild |
8028s | spirits it's about as aggressive you you |
8031s | can get apart from i guess a different |
8033s | one drop |
8035s | but in general looking quite strong but |
8038s | like i said i do wonder if it hunter's |
8040s | just a little bit too fair for this kind |
8043s | of druid |
8044s | yeah i wasn't sure what to highlight i |
8045s | ended up highlighting the canon kennels |
8047s | and the wild seed cards because i know |
8048s | then you could talk about the game |
8050s | massively |
8051s | the opposite side of the spectrum on |
8053s | raven's |
8055s | sort of standard of card for hunter even |
8057s | the um the official hunter judge of hse |
8060s | sports |
8061s | um but yeah i didn't highlight any of |
8062s | the big beasts which is of course what |
8064s | the deck's doing but what you want to do |
8065s | against druid is exactly what raven's |
8066s | talking about here and just hit them |
8068s | really hard have i even gone tell us |
8070s | about wild seeds i know you want to |
8072s | i mean it's just a good card you always |
8073s | play on three uh even if bryanthon looks |
8076s | at this harpoon gun which used to be the |
8078s | card you always played on three i think |
8080s | you should ignore it and just play wild |
8082s | seeds instead uh brython of course well |
8086s | a good player knows his stuff and does |
8087s | jam the wild seed gets the 3-1 that has |
8090s | insta rush now because obviously that |
8092s | card actually |
8093s | removes one tick of the dormant uh from |
8096s | the minions so not too bad able to clear |
8098s | up this board but my big worry here |
8100s | lorinda is the um |
8103s | the j rig was drawn which means the |
8105s | nourish parts were drawn which means |
8107s | there's ramp which means with a couple |
8110s | of other draws maybe just even one uh |
8113s | scales |
8115s | that okazinski can actually use |
8117s | dinethrius in the other way that you use |
8119s | it not to just literally otk but to |
8122s | stabilize against tiger |
8124s | yeah we were talking about this earlier |
8125s | it's like we both sort of looked at this |
8127s | car when it started i was like yeah this |
8128s | is really good it's like oh it's got |
8129s | lifesteal as well well that's great |
8131s | thanks he's like why is he got lifesteal |
8133s | as well i understand flavor-wise |
8135s | absolutely why it has lifestyle but yeah |
8138s | it's just nutty |
8140s | in a good way i like that ten drops can |
8143s | end games i think that's um something |
8144s | that we want to see |
8149s | okay this is awkward |
8151s | a little bit tricky because although i'm |
8153s | a fan of another wild spirits |
8155s | if he doesn't hit the three one then he |
8158s | doesn't get to clear the starfish |
8159s | whereas if he just went harpoon gun he |
8161s | could trade one one and harpoon gonna |
8164s | but i still think the wild spirits is |
8166s | worth because if you get the stag you |
8167s | are looking pretty good |
8170s | yeah i think you've got to take the |
8171s | chance the gun just seems |
8174s | incredibly a little slow here |
8177s | victory is in my grasp you've got two |
8180s | things to do next turn worst case |
8183s | i guess by ordering it the other way you |
8185s | could play the spirit poacher and get |
8187s | the reduction |
8189s | next turn with the wild spirits |
8197s | imagine this is gonna be oh it's so |
8199s | difficult this is why the the game's so |
8201s | difficult with this kind of deck right |
8202s | now because at first i was like oh yeah |
8204s | stag charge it's three damage but you |
8206s | like they have 40 health and potential |
8208s | armor like who cares about three damage |
8211s | so yeah i do think bryon's gone with the |
8213s | right play here and gone for the |
8214s | slightly uh slower but beefier option |
8217s | meanwhile okazinski |
8219s | an embarrassment of riches he can do |
8221s | what he likes |
8223s | play one of those cards with the number |
8224s | five on it you'll be fine just pick one |
8227s | which one should he pick |
8230s | my instinct is always to play guff as |
8231s | early as possible but three extra mana |
8234s | crystals into guff |
8235s | um |
8238s | he's also tempting he plays guff first |
8239s | he's got the innovate next turn i think |
8242s | a lot of the time |
8245s | i'm already wondering if i |
8248s | guff |
8249s | innovate hero power topia and then do |
8252s | nourish things just destroys this game |
8254s | completely |
8255s | yeah because once topi is out |
8258s | how does ryanathon actually fight back |
8261s | versus three three rushes every turn |
8264s | almost |
8265s | yeah just draw |
8267s | i mean you don't right you play mountain |
8269s | bears and hope it goes away and then |
8270s | hope your king crush gets |
8273s | petted or something there |
8276s | oh can i go for the nourish |
8279s | okay |
8287s | again i think the |
8288s | raid boss and nyxia trade trading the |
8290s | two ones and then follow up with dinah |
8292s | threes is |
8293s | arguably just as strong |
8296s | this is the payoff for brython waiting |
8297s | last turn |
8302s | it's the big stuff but i think he's |
8303s | probably going to be okay with him it |
8304s | seems slow i think he needs not to have |
8307s | three ones chilling on the board |
8309s | got the stag importantly here |
8312s | oh |
8313s | that's big |
8315s | oh dear |
8320s | oh so |
8322s | he could actually scale now even though |
8324s | you can argue it's a bit of a wave |
8326s | then next turn innovate raid boss anixia |
8329s | then the turn after just played daenerys |
8331s | like i think okay already can do |
8335s | many many things with this hand in |
8336s | different orders |
8338s | and it just won't matter because the |
8341s | daenerys is there and like i said how |
8344s | does hunter deal with these three three |
8346s | rushes is so difficult because the one |
8348s | thing you want is hunter or he's this |
8350s | hunter is bored and there's still going |
8353s | to be a little bit of a delay before |
8354s | this board really kicks in now oka |
8357s | shinsuke isn't only winning on manor but |
8360s | just winning on board |
8362s | yeah and i think it was |
8363s | going back to the the novice turn what |
8366s | he actually decided to do was just |
8368s | do i just not play goff this game at all |
8370s | unless things get really |
8372s | i think i think the decision wasn't |
8374s | what's my best curve it's do i need to |
8376s | spend |
8377s | a turn developing the guff when i can |
8379s | just get on with my life and do exactly |
8381s | what he's doing now |
8383s | yeah the only weird thing for me was i i |
8385s | might be wrong but i |
8387s | i guess not this exact curve but i feel |
8389s | like the guff did very similar things |
8391s | except it drew a card and gained five |
8393s | armor uh but yeah that like i said many |
8396s | different ways for cushing's kid to go |
8397s | about this |
8399s | yeah he's happy with it either way |
8404s | probably trades in starfish and then |
8405s | just jams the scale this turn wait is he |
8408s | considering go he's considering guff |
8409s | apparently which is surprising me as |
8411s | well |
8412s | i thought he'd just be jamming scales |
8418s | somebody learning to sing |
8424s | then you get donathious and then you |
8426s | just never lose |
8430s | worst case you probably don't even need |
8431s | to go that way but that's just yeah |
8434s | yeah i think it's just because the scale |
8436s | of an s not scale there's raid boss and |
8438s | nixie in hand as well i think there's |
8439s | just three massive waves of either board |
8441s | clear or pressure |
8455s | yeah i think it's |
8458s | gonna fine wild growth and oh look at |
8459s | three three |
8462s | trouble |
8464s | who's gonna be weapon now from the stag |
8466s | right this time yep |
8469s | and another one |
8472s | gonna work out nice little four charges |
8475s | effectively |
8482s | yeah |
8484s | you know when you're pointing at one |
8486s | three at the face instead of trading |
8487s | into a three one things aren't going |
8489s | anywhere |
8492s | or you're just about to win it by exact |
8494s | lethal which that isn't the situation |
8496s | here offering hydra here but that |
8498s | doesn't really achieve too much he could |
8501s | go ram into 5'3 and then play the red |
8505s | king |
8512s | is he going to weave raven that's the |
8514s | question |
8516s | that king if you have a weave |
8519s | just weave your way to 40 damage not in |
8521s | these 40 health days you never weave |
8526s | i think i prefer ramming to rat king |
8528s | his turn honestly |
8530s | because hydra can do so much more on her |
8533s | empty board |
8539s | but again i just think okay just does |
8541s | not care like look at his hand |
8544s | yeah |
8546s | what would you like to do with your 13 |
8548s | mana |
8549s | you can just draw three cards within |
8551s | reach that's the three three |
8553s | and then just scale afterwards if he |
8555s | wants just to buff the dinathrius you |
8556s | can just play onyxia just doesn't matter |
8560s | i think you're right i think you |
8561s | shouldn't do anything yeah theo and give |
8564s | him dinathyas that's probably the only |
8565s | thing he shouldn't do |
8567s | that would be bad |
8574s | i'll be very interested to see how |
8576s | brighton's run goes because i think it's |
8578s | really hard to judge this lineup |
8581s | uh going against someone that isn't in |
8582s | poor luck i'm very interested how good |
8584s | these decks actually are versus implod |
8587s | right |
8588s | because they're clearly not great |
8590s | against other things |
8591s | yeah and i think it's a good choice to |
8594s | to target things in conquest especially |
8596s | early on but you've got to get it right |
8598s | if you do that if you get it wrong and |
8600s | we haven't seen oh i haven't seen any |
8601s | numbers yet see exactly how many blocks |
8603s | are in this tournament right and you are |
8605s | going to have a bad time but if you get |
8606s | it right |
8607s | you know to win a three 400 player |
8609s | tournament you've got a high roll of it |
8612s | though |
8613s | charging things and trying to run into |
8615s | the right lineups is definitely one way |
8616s | to do that |
8618s | oh yeah you |
8619s | you never win a tournament like this and |
8621s | say oh i had a really unlucky weekend |
8623s | dear right like you know you you always |
8626s | get a a fortunate day or two at least |
8629s | the the big key is making the most of it |
8631s | when it comes along oh my goodness |
8634s | every turn i just look at okay hand i |
8635s | think just just do some things but he is |
8637s | starting to run out of stuff i guess in |
8639s | the world where i'm trying to make this |
8641s | a game |
8642s | well |
8643s | it has to happiest and it clears the |
8644s | board and yeah yeah oh kashinsky doesn't |
8647s | know for example that there isn't the |
8650s | huntsman altamar in hand right he |
8652s | doesn't know that bryan's not going to |
8654s | top that king crush so he does just have |
8657s | to |
8658s | think about |
8660s | how low he wants to let himself go |
8663s | because 17 i agree if he clears this |
8666s | board 17 feels quite safe |
8670s | but next turns probably the turn he's |
8672s | going to just |
8673s | play the gym athletes no matter what |
8675s | because even though i think he's very |
8677s | comfortable you don't want to be too |
8679s | greedy and then you die from like you |
8681s | know offer and uh and a king crush |
8684s | coming out randomly yeah if you're gonna |
8686s | get it wrong get it wrong on the side of |
8688s | you know not dying and something |
8690s | incredible happening not don't get it |
8692s | wrong on the side of all i'll just be a |
8693s | little bit you know optimize this |
8695s | slightly this will be great for me |
8698s | yep clean play here just gonna take out |
8701s | and this is what i mean look at these |
8703s | topia shrubs |
8706s | it's so strong against hunter because |
8707s | it's just unfair right |
8709s | i can imagine you saying that in real |
8711s | life as well raven yeah just come around |
8713s | my toe |
8715s | yeah and then it would probably just be |
8717s | dead or something so i wouldn't water |
8718s | anything |
8720s | this one eating |
8722s | it for you should have got a cactus i |
8724s | used to have cactus actually or cacti i |
8726s | guess is that the plural i'm not sure |
8727s | cheese yeah |
8730s | is this dinner it's just gonna kill now |
8733s | i mean it's it's large |
8737s | like from our viewpoint obviously when |
8739s | atheists get played the game ends from |
8741s | his viewpoint he's doing the right thing |
8742s | i think his viewpoint |
8744s | he's seen if he can buff it more which |
8746s | he can with little otters |
8748s | i think it's something that occurs |
8750s | benefited from from a lot of time in gm |
8752s | actually is |
8754s | just |
8755s | doing this slightly more carefully et |
8756s | cetera et cetera so yeah get players |
8758s | every week stopping yourself from having |
8760s | accidents by being |
8762s | overly |
8763s | enthusiastic with your cards |
8765s | just get the job done there you go deal |
8767s | with that yo kasinsky takes not only |
8769s | game three but the whole series in a |
8771s | smooth 3-0 to win their round one for |
8775s | him in this swiss for the masters tour |
8776s | so congratulations to kashinsky uh |
8779s | pretty impressed and again i do think |
8780s | he's just playing a very solid lineup |
8783s | i'd argue it's not like the go-to lineup |
8786s | uh for this weekend uh but we'll see how |
8788s | he performs for the rest of it and again |
8790s | not a great showing there from brian |
8791s | thorne but i think clearly trying to |
8793s | target implod throughout this weekend |
8795s | and did not hit a player who had implode |
8797s | so that was never going to look great |
8799s | normally and i think you'll agree right |
8800s | where these hard target strategies |
8803s | normally the lineups look bad when you |
8805s | don't actually hit the deck you're |
8806s | trying to target |
8808s | yeah and the other way around as well |
8809s | okay with the druid could run into some |
8811s | druid hate i think there's quite a few |
8812s | people thought druid was a deck that you |
8814s | could target that was gonna be brought |
8815s | by enough people without sort of |
8817s | compromising your lineup so |
8820s | yeah we'll see how he gets on with that |
8822s | druid going forward but it looked very |
8824s | good in that particular game of pasta at |
8826s | least |
8827s | yep so great one there for okachinsky |
8829s | and i believe that is going to be |
8831s | everything for round number one so that |
8833s | means we've got round two of masters |
8835s | talk coming straight up we are going to |
8836s | go to a quick break while we set that |
8838s | one up so don't go anywhere we'll be |
8839s | right back |
8846s | [Music] |
8852s | [Music] |
8885s | [Music] |
8895s | [Music] |
8912s | [Music] |
8919s | what's foreign |
8934s | [Music] |
8939s | so |
8940s | [Music] |
8952s | [Music] |
8971s | [Music] |
8977s | [Music] |
8986s | [Music] |
9005s | [Music] |
9040s | welcome back everyone to masters tour |
9042s | murder at castle nathria a very exciting |
9045s | round one and an incredibly exciting |
9048s | round two that we have here i'm joined |
9050s | by a very special guest joining us here |
9053s | to uh cover him for subtle which we all |
9055s | very much appreciate at such short |
9057s | notice uh it's edelweiss how are you |
9058s | doing |
9059s | i'm doing great yeah happy i could be of |
9061s | assistance and happy especially to be |
9063s | casting as you say a very special match |
9065s | we've got this round we have our very |
9068s | own |
9069s | gia |
9070s | playing that right for i guess we we |
9072s | technically |
9074s | said we wouldn't do her round one so |
9075s | she's in round two we got her that's |
9077s | right yeah we promised that we wouldn't |
9078s | show a round one but uh she won her |
9081s | first round to uh nobody's surprised |
9085s | let's be honest and he's gonna be |
9087s | wrapping the casters desk here on uh |
9090s | in round two uh up against soteg as well |
9094s | pretty standard lineup i think it's fair |
9095s | to say from both players |
9098s | uh and i'm just uh excited to see her in |
9101s | action it's so cool that she's uh |
9103s | qualified through to another master |
9104s | story i know she's done it before but i |
9106s | think it was like uh |
9107s | quite a while ago that she played in her |
9109s | last one it was like vegas i think was |
9110s | the |
9111s | last time i remember her playing in |
9114s | yeah it's been quite some time i |
9116s | remember |
9116s | her sort of first showing up on my radar |
9119s | back in 2018 with the wsoe 2 and all of |
9122s | those vents and |
9126s | oh derek did you put this together |
9128s | yourself |
9132s | i think over here on the desk we are all |
9134s | rooting for gia and and low-key secret |
9137s | secret sauce |
9138s | she can't caster curse herself |
9141s | because |
9142s | if she's not casting she can't uh she |
9144s | can't pick someone to |
9146s | automatically lose for being her pick |
9148s | correct yeah she finally gets her time |
9150s | in the sun she may not be the best |
9152s | caster in the world you know bless her |
9154s | she tries but play unrivaled right |
9157s | there's uh there's there's no chance no |
9159s | disgusting that's fired oh my god |
9162s | now you're talking to g is number one |
9164s | fan here i'm leading the charge she's |
9165s | gonna win the whole thing |
9167s | i really hope so i think everyone over |
9170s | on on the |
9172s | the women's side of the game is cheering |
9174s | for her we've got i think it's just gia |
9176s | and luna i think so for us women in this |
9178s | event so |
9180s | yeah huge shout out to gia and |
9183s | you know we'll try not to be too biased |
9184s | but you know where all agencies lie |
9187s | oh yeah |
9189s | there's no doubt in this one like here |
9190s | and there on the casting desk you know i |
9192s | get accused of being biased when i |
9194s | shouldn't be |
9195s | if you're annoyed at me for being biased |
9197s | in this instance you just don't |
9199s | understand you don't know the the uh |
9202s | the uh what the vibes you you just don't |
9204s | get competitive parts there okay i've |
9205s | got to support my goal gia uh she's won |
9208s | round one uh and going up against sotega |
9211s | representing greece i believe not a |
9212s | player i'm overly familiar with |
9214s | anyway even with my allegiances to gia |
9217s | aside but winning round one is very |
9219s | impressive and his lineup overall is |
9221s | something that i am pretty fond of i |
9223s | think just nothing too fancy |
9226s | xl skeleton spooky mage excel ram druid |
9229s | xl moist charmin and then weak priest as |
9232s | well to round out i think are four very |
9234s | very solid decks |
9236s | yeah i think sort of |
9237s | there's three decks that we expect and |
9239s | then it's what is your fourth in this |
9241s | case it's it's the naga priest |
9243s | definitely very solid particularly if |
9245s | you're going to be banning a shaman |
9247s | because |
9248s | that uh devolve action from wave and the |
9251s | freezes from guardian aren't typically |
9252s | what you want to run into i'm honestly |
9254s | surprised we've seen as much shaman not |
9257s | getting banned as we have |
9259s | oh production come on you're wussing out |
9261s | with me don't change it back now run out |
9262s | of the whole masters tour come on please |
9264s | please give me what i need |
9267s | oh geez all right i'll see what i can do |
9269s | i'm riding that all the way to the |
9271s | finals it's never gonna not be relevant |
9273s | uh but yeah like you say uh the bands |
9275s | have been very very interesting so far |
9277s | and i think they're gonna continue to be |
9278s | very |
9279s | varied uh as it goes on not even because |
9282s | it's like |
9283s | technically correct to uh to ban one |
9287s | deck or another for a lineup but just |
9289s | because different players have such |
9290s | strong feelings about what's the best |
9292s | right now in terms of the bands um like |
9294s | if i had to wait for a guess i'd say |
9297s | probably shaman ends up walking away |
9299s | with the most bands just because of the |
9301s | most kind of generically powerful deck |
9302s | it's a very safe ban |
9304s | a lot of the time but as we can see as |
9306s | you said a priest getting a ban from |
9308s | chia |
9309s | is pretty interesting as well |
9311s | yeah i think that's where she knows that |
9315s | by bringing priests it's very likely |
9317s | sote is banning her shaman and so at |
9320s | that point you don't have things that |
9321s | are as strong against the the priest so |
9324s | i i can respect the ban on it although i |
9326s | do think spooky mage goes pretty even |
9329s | with the priest in terms of the number |
9330s | of freezes perhaps the other decks not |
9332s | so much uh spooky beige i think |
9335s | it's it's been disagreement whether to |
9337s | call it spooky or skeleton i think it |
9339s | was clark hellscream that first |
9341s | kind of |
9342s | polled the community to say hey should |
9344s | we call it spooky mage and then hs |
9347s | replay came in later uh with the saint |
9349s | paul and it was just barely like 51 |
9352s | edging out spooky over skeletons so |
9355s | that's what we're calling it all right |
9357s | let's go getting into the game uh geo |
9360s | going with the full mull here uh it's an |
9362s | interesting list she's got there as well |
9363s | have you come across a solid alibi in |
9366s | the 30 card list instead of |
9368s | frozen touch i think would be like the |
9370s | direct uh comparison between the two |
9373s | yeah i mean you know it's really just |
9375s | whether you feel |
9377s | like you want to be offensive or |
9378s | defensive i know solid alibi is |
9381s | a heck of a card i mean |
9383s | in line with timeout ice block |
9387s | uh all of those types of types of cards |
9390s | frozen touch you can definitely get some |
9392s | kills pretty quickly so i think |
9394s | you'll find it in the list of more |
9397s | defensive players to run solid alibi and |
9399s | more offensive players to run frozen |
9401s | touch um |
9402s | i honestly have been seeing more 40 card |
9405s | lists than 30 card lists when it comes |
9407s | to my latter games |
9410s | but i can always respect a solid alibi |
9412s | pick |
9414s | not looking too spicy here though |
9416s | because even if you're expecting a lot |
9418s | of aggression from shaman solid alibi is |
9420s | not really the kind of card that |
9423s | counters that all too well i i guess in |
9425s | the later stage of the game when you |
9426s | have big uh |
9428s | snowfall guardians then solid alibi |
9430s | could be the difference maker but for |
9433s | the more immediate turns |
9434s | this is just looking pretty good for |
9436s | chia right this is the benefit again of |
9438s | running these 30 card lists is double |
9440s | cold case available at the start of the |
9442s | game and a deathborn to follow that up |
9444s | as well uh it's kind of reasonable to |
9446s | expect |
9448s | yeah the idea with the 30 cards is to |
9450s | just increase that consistency of |
9451s | hitting all of your i always call them |
9454s | deathborne cards but your skeleton cards |
9456s | yes first and |
9458s | you know deathborn's just it just sounds |
9460s | cool right it does man |
9462s | you know curving cold case into and then |
9465s | later death born like just getting those |
9467s | skeletons rolling much more quickly |
9469s | means you're more likely to be able to |
9471s | play kel'thuzad on curve and have it do |
9473s | pretty crazy amounts of damage |
9476s | not having to put things like some |
9478s | players run blizzard in the list |
9481s | uh so i like the consistency |
9485s | yeah i've seen i saw blizzard played uh |
9487s | i think was it pocket train so that |
9489s | blizzard in the 30 card list i think he |
9490s | had which actually intrigued me a little |
9492s | bit because all right yeah yeah the more |
9495s | i play this deck the more i feel like |
9496s | it's actually just |
9497s | if you're playing frozen touches you |
9499s | want to have as much freeze as possible |
9501s | because you know if they get down to |
9502s | like 15 health that's very killable if |
9504s | you can just stall them out long enough |
9508s | but it's uh |
9509s | as i get further and further away from |
9510s | what's actually happening in the game uh |
9512s | very different direction that gia has |
9514s | gone for here with uh the kale that's |
9516s | the solid alibis and finding room for |
9517s | multicasters as well uh it's an |
9520s | interesting list most players would not |
9521s | have gone for |
9522s | uh and overall i'd say it's getting her |
9525s | in a decent position |
9526s | uh in this mid game |
9528s | but |
9530s | it starts to bring into question what |
9531s | your |
9532s | win condition is in the match up right |
9534s | because 40 health i feel like is just |
9536s | about doable |
9538s | uh when you have the frozen touches in |
9540s | there as well but this version feels |
9542s | like it might need to double down on |
9543s | board based synergies instead |
9546s | yeah it seems like you've really got to |
9548s | get you know some of those skeleton |
9549s | attacks in face and sort of chip away |
9552s | pretty heavily until you go for a big |
9554s | conclusion with |
9556s | kel'thuzad or you know kale fast play |
9560s | and and that can definitely happen but |
9562s | once you get later on uh that chip |
9565s | damage is going to be stopped by things |
9567s | like snowfall guardian and primordial |
9569s | wave 2 can devolve away any big board of |
9572s | skeletons you make |
9574s | reducing the number of those you know |
9577s | death death well it's not really the |
9578s | death rattle but you know the number of |
9580s | skeletons died that goes into your |
9582s | kel'thuzad |
9584s | so that could come up seeing the wave in |
9586s | hand another unusual card though that i |
9590s | thought |
9590s | you know even habukabu took out of his |
9594s | shaman here soteg still has the murloc |
9596s | holmes |
9597s | what do you think about that |
9599s | uh i i'm not personally a believer in |
9602s | moloch holmes every time it's been |
9603s | played against me maybe it's just |
9605s | because i'm against noobs on ladder |
9607s | given my rank but i feel like it very |
9609s | very rarely goes off um |
9612s | having said that though in a 40 card |
9614s | list a lot of the other cards that |
9616s | people play in those like 39th 40th slot |
9618s | i also turn my nose up at uh so i |
9621s | definitely don't hold it against sotech |
9622s | here going for the murloc homes and you |
9624s | know if nothing else it's repping the |
9626s | theme of the masters tour very nicely |
9629s | of course |
9630s | you know |
9631s | i wasn't a fan of it because i feel like |
9634s | without getting partial credit you tend |
9636s | to miss a lot but the one argument i |
9638s | could see for it is since this deck runs |
9640s | so much disruption in the form of |
9642s | theater and muteness |
9644s | is that you can get some information |
9647s | maybe about what's currently in their |
9649s | hand you know if you're able to guess |
9651s | that second part |
9652s | right |
9653s | you learn about what's in their hand |
9654s | what's in their deck |
9656s | but honestly i'm so much happier if i |
9659s | pull a clown fish off of my ravagers |
9660s | rather than murloc holmes |
9662s | so i i prefer |
9664s | getting something else there |
9667s | an interesting outcome here off the uh |
9669s | the wave as well here for sotek who ends |
9671s | up with aaron gedden which is obviously |
9674s | pretty bad for chia |
9676s | mostly |
9677s | uh but it does offer a very interesting |
9679s | board state here right where she can get |
9681s | herself |
9682s | a full |
9683s | five minions off of this deathborn |
9686s | that will then instantly just be mopped |
9689s | up by the baron geddon i can't even |
9691s | quite figure out if it's good or not |
9693s | here |
9695s | you know they might end up killing the |
9697s | geddon depending on what else comes down |
9700s | i sort of feel like it can be |
9701s | challenging to get a five |
9704s | minion deathborn anyway so you maybe |
9706s | just go for it |
9708s | yeah |
9711s | gets two damage in on the geddon |
9713s | maybe these end up finishing it off at |
9715s | the very least it's a little challenging |
9718s | for |
9718s | solitec to develop into |
9721s | so what is sotek trying to move hi uh |
9723s | move towards here on the other side |
9725s | because he's got multiple different |
9726s | options right with the the murloc |
9728s | portion of his hand theater presents an |
9730s | interesting option or should he be |
9732s | moving towards like the freeze part here |
9734s | because just getting a big guardian down |
9737s | here is pretty tempting as well |
9740s | yeah it's not usually the case where you |
9743s | can |
9743s | freeze get your big snowfall guardian |
9745s | then immediately clear the minions |
9748s | so |
9748s | uh that could be an option i i would |
9751s | have maybe looked at going for |
9754s | fl i guess oh the reduction's still |
9756s | there you could have gone maybe fleurgal |
9758s | ravager something else coin just to |
9761s | get the clears and whatever kind of |
9763s | takes the most damage you could evolve |
9765s | maybe you want to just attack with the |
9767s | geddon |
9768s | and then it gets some damage from |
9769s | skeletons and you evolve it right away |
9774s | getting chaos that's interesting in |
9776s | terms of what you give |
9779s | probably flogal okay amalgam in the end |
9782s | sure yeah |
9784s | yeah kill fuss honestly here i think is |
9786s | more important to have yourself than to |
9788s | deny the mage |
9790s | it's not |
9791s | really heavy utility for the mage it's |
9793s | it's more of just a combo finisher so |
9796s | you can brand kel'thuzad that kind of |
9798s | thing |
9800s | whereas the shaman it just has so much |
9802s | flexibility in terms of being able to |
9804s | use discounted murlocs to cheat things |
9806s | out you know getting down an insatiable |
9808s | devourer maybe not against mage but |
9810s | against other decks can be hugely |
9812s | powerful and same thing with muteness |
9814s | shaman i just think has the most |
9816s | flexibility in terms of using kale thus |
9818s | out of any of the classes in standard |
9819s | right now |
9823s | and this is where the game can very |
9825s | rapidly |
9826s | deviate right into two uh close but uh |
9830s | uh very different uh in their own way |
9832s | paths it's the hero card portion of the |
9834s | game and the non-hero card portion if |
9837s | gia here had uh dawn grasp things i |
9840s | think would be looking pretty good you |
9841s | can refill the board with the cold case |
9843s | that you've got maybe get the deathborn |
9845s | as well uh you get that hero power |
9847s | online to start pinging away turn off to |
9849s | turn and really start threatening lethal |
9852s | but without it i think things really |
9855s | start getting tricky now for gia |
9857s | board is going to be difficult to win |
9859s | uh from this point on against a shaman |
9861s | with pretty much a full hand |
9864s | and the burn plan is just non-existent |
9866s | at this point |
9868s | yeah you almost have to get that |
9870s | vardan hero power rolling up to to just |
9873s | get |
9874s | the damage in against shaman i think |
9876s | particularly with this 30-card version |
9879s | and |
9880s | multicaster needed to be powered up by |
9882s | wildfire there i believe it's the only |
9885s | or one of few fire spells in the deck |
9887s | so i i i like the reckless apprentice |
9890s | there you don't love to do it because |
9892s | it's only a couple of minions but i |
9894s | think she had to just get that baron out |
9896s | of the way |
9897s | and get the wildfire played to maybe |
9899s | multi-caster on this next turn |
9904s | is this just gonna be |
9906s | another |
9908s | kale thoughts that gets pulled because |
9910s | of the |
9911s | murloc holmes that would be something |
9913s | that would be pretty sick |
9915s | but i have to get guess what's in their |
9917s | hand right now right i think |
9919s | having seen a wildfire that's never the |
9921s | pick gets it right with the multicast |
9923s | and now what's in their deck |
9926s | oh it's the multicast well |
9930s | wow he actually got it right my goodness |
9933s | i think that's maybe the first time i |
9935s | have witnessed |
9937s | those being picked correctly yeah |
9940s | even with trackers and everything it can |
9942s | just be so challenging to get all three |
9945s | of them correctly usually |
9947s | what helps is when a couple of the |
9949s | options are things that you have already |
9951s | seen such as for the which card is in |
9953s | hand saltec had already seen wildfire |
9955s | and reckless apprentice played just then |
9958s | so multicaster is the remaining card |
9961s | from those three |
9963s | another one coming into hand here for |
9965s | gia but without the |
9967s | hero |
9968s | hero power what is that actually called |
9970s | vardhan's hero power |
9972s | oh wow great question uh |
9977s | upgraded fire blast fire |
9980s | some something like that i feel like it |
9982s | must have run out of fireworks a while |
9983s | ago but |
9986s | uh |
9988s | arcane burst oh yeah it's not fire is it |
9991s | it's uh yeah arcane burst this is the |
9994s | most common |
9995s | problem with hearthstone i think is |
9997s | saying oh that that thing it does this |
9999s | and somehow we're able to remember the |
10001s | longer thing of what it does but not the |
10003s | shorter thing of the name the name is |
10004s | unimportant |
10008s | all right getting yourself another |
10010s | multicaster here is pretty sick i you |
10012s | know i always forget that multicast is a |
10014s | pirate uh in itself it does just seem |
10017s | kind of |
10018s | you know there's no eye patch there's no |
10020s | cutlass or anything on it but uh it's |
10022s | pretty sick here for gia just to be able |
10023s | to get another multicaster that's a |
10025s | couple more shots at finding |
10027s | uh dawn grasp the minion to freeze the |
10030s | board or the one-off flurry just to |
10032s | stall out for a little bit longer |
10036s | yeah but it's going to take something |
10037s | like a mortar-ish to reset here because |
10040s | this board is |
10042s | quickly getting out of control if she |
10044s | plays another couple spells this savara |
10046s | may be able to give another alibi |
10049s | yeah |
10050s | but this is what happens when you have |
10052s | an unchecked kale floss in the hands of |
10054s | the shop |
10055s | that's true but this is now |
10058s | while an incredibly impressive board oh |
10060s | no it's not even i was going to say it's |
10062s | a portal |
10063s | shaman apologies the location means that |
10065s | that's not even the case so i was going |
10066s | to say if gia can like lock up the board |
10068s | with vardhan and then maybe sneak a |
10070s | couple of attacks in face like maybe |
10072s | there was something uh but i think even |
10075s | now that's just not going to be a |
10076s | possibility because sotek has the uh the |
10079s | counter free is ready to go |
10082s | so 15 cards remaining here for gia i |
10085s | wonder if she ever just says you know |
10086s | what i have to ai and then multicaster |
10090s | uh ai will be arcane spell for the |
10092s | multicaster to draw three true she can |
10095s | dig five to find that second alibi |
10100s | death born not even close i think she |
10102s | was hoping for the uh |
10103s | the flurry on the tutor there but that's |
10105s | one of those ah sure |
10107s | she's only playing one flurry in the |
10109s | list i believe entirely which is |
10111s | an interesting cut to make to make room |
10113s | for denaturius bran and kale thus |
10117s | oh that's not gonna do it |
10120s | yep just lethal on board even with the |
10122s | freeze from amplified snow flurry which |
10124s | means game one going over to sotega just |
10128s | unfortunately unable to transition into |
10130s | a mid game that was really doing |
10132s | anything even with a decent start the |
10134s | damage wasn't there and the board |
10135s | control was well over |
10138s | it's just what happens when you don't |
10139s | find the hero card i think a lot of the |
10140s | time |
10142s | yeah and i'm not even sure you can be |
10144s | too mad there shaman i think |
10146s | by many considered to be the best deck |
10148s | in the game right now |
10150s | that's why i keep being surprised that |
10152s | it comes up unbanned but i gotta do what |
10155s | you've got to do and you definitely can |
10157s | get there as you say if you get the hero |
10159s | powers rolling but without being able to |
10162s | pick it up and and play it on seven it |
10164s | just snowballs out of control way too |
10166s | quickly |
10167s | yeah exactly with the shaman out the way |
10169s | though i think that's uh probably an |
10171s | expected win it's fair to say at some |
10173s | point in the series given the overall |
10175s | power level of shaman and so moving on |
10177s | over to the druid now which again as i |
10180s | said is one of these fairly standard |
10182s | lists that sotek has with just the uh |
10185s | the 40 card version he's not playing |
10187s | celestial alignment which is kind of i |
10189s | think what's really dividing the druid |
10190s | players right now |
10192s | but where are you coming down on this |
10194s | matchup of mage verse druid because |
10198s | even though it generally preys upon |
10200s | these kind of more mid-rangey decks |
10202s | mage does have some get up and go it |
10204s | does have some real aggro capabilities |
10207s | yeah i think because of the nature of |
10209s | volatile skeletons it can kind of |
10212s | catch you by surprise you know those |
10213s | early game boards developed have that |
10216s | explosive element when you when you kill |
10217s | them off and so sometimes even your |
10220s | scales to try and clear can get awkward |
10222s | say the mage has a board full of |
10224s | skeletons and you start attacking some |
10225s | of them and they blow up and you're they |
10227s | kill your other rushes so you are still |
10230s | getting those infused activations but |
10233s | there's going to be some tutus left over |
10234s | and the more those get to get in ship |
10237s | damage and hit you a little bit the more |
10239s | likely it becomes that something like a |
10240s | kel'thuzad just kills you before you're |
10243s | you know prepared to defend against it |
10245s | and so is are one of those later game |
10247s | cards like mordresh kel'thuzad and uh |
10251s | archmage dawn grasp as well are they |
10253s | cards you would look for in the mulligan |
10255s | or do you want to just double down on |
10256s | that early game aggression |
10259s | i mean i think i would mostly be looking |
10261s | for the early |
10263s | aggression early skeletons you know |
10264s | there are some tools in the druid to |
10266s | handle those but remember if you stick |
10269s | say the one mana tutu on on that first |
10272s | turn and they have no response that can |
10274s | get an impressive amount of damage all |
10276s | on its own uh being unanswered for |
10278s | multiple turns you know three turns |
10280s | later at six damage so |
10282s | that's what i think i'm looking for a |
10284s | lot of the time also wildfire just |
10286s | because that lets you get something like |
10288s | a mortgage online so much quicker |
10291s | oh man |
10293s | this is where you made me wish you had |
10294s | frozen touch right instead of solid |
10296s | alibi i mean still still wouldn't be |
10298s | great but |
10299s | at least it's aggressive |
10301s | this is where you wish you had literally |
10302s | any |
10303s | card in the game like i would take a |
10306s | hand of wisps here or something instead |
10308s | and i mean hey speaking of if your hand |
10310s | sucks let's swap it over let's just hand |
10313s | it straight to the opponent is it ever |
10315s | tempo bran intended |
10317s | i always i feel like it's gotta be |
10320s | i think so yeah i think this game is a |
10322s | disaster right now something really big |
10324s | needs to happen |
10327s | okay there's something maybe good but oh |
10330s | it's gotta be it's so bad i even you |
10332s | know you give them probably a solid |
10334s | alibi and you just hope you can steal |
10338s | you know guff or nourish something |
10340s | that's |
10341s | something |
10343s | here we go i mean |
10344s | there's a lot of very good steals here |
10346s | to be fair like topiar is obviously not |
10348s | good for you but it's a huge steal from |
10350s | your opponent danathy as we know it's |
10352s | like the car do you want to steal from |
10354s | duke nourish as you said could be a big |
10356s | deal there's donathius right now gotta |
10358s | beat an atherius yeah surely dude |
10364s | you don't need the extra draw from |
10365s | malygos |
10369s | give an alive |
10370s | yeah |
10373s | okay round two oh |
10376s | yeah |
10377s | you would have liked to see nourish i |
10379s | mean don't know it's there obviously but |
10382s | yeah here's the question of do you take |
10383s | something you can actually use |
10385s | do you just |
10386s | pretend this didn't happen and swap the |
10389s | alibis back or something or |
10391s | i i imagine take the topiar it's just so |
10394s | hard to deal with |
10395s | it's so close |
10399s | i think you're right because i'm tunnel |
10401s | visioning right now on the fact that |
10402s | malagas is good for them and good for |
10404s | you but i think if you look at it |
10406s | objectively like are you ever gonna play |
10408s | malagus for nine mana and expect to win |
10411s | the game as mage like at that point you |
10413s | need to be doing significant |
10415s | both alibis swapped over which i think |
10418s | the main thing you want to alibi is |
10421s | danathrius anyway yeah true |
10424s | because recall tenathius does not |
10425s | function the same way that c'thun does |
10427s | it's not little bits of one damage so |
10430s | c'thun would go through a solid alibi |
10432s | danathrius it just it does the math on |
10435s | what it's going to hit and then it does |
10436s | all the damage at once so if you've got |
10438s | a solid alibi up you can only take one |
10440s | damage from dnatherius |
10443s | but if you've stolen your |
10446s | you may as well give them the solid |
10447s | alibis |
10449s | and i believe like dinathia still tries |
10451s | to do the regular amount of damage to |
10453s | you right if you have a full board it |
10454s | doesn't like |
10455s | you know if it's dealing 30 damage it |
10457s | doesn't deal one to you and then 29 to |
10458s | others i think he still tries to feel |
10460s | like whatever the |
10461s | percentage would be i believe so yes and |
10464s | usually if it's gotten to be such high |
10466s | numbers then it |
10468s | it will do its max damage to all of the |
10471s | minions in play and the remainder to you |
10474s | uh |
10475s | but yeah i mean i am wondering |
10478s | maybe you're right maybe if we had left |
10480s | them with topior and taken the malygos |
10482s | there would just be no refill here for |
10484s | the druid but now that malygos is coming |
10486s | down and gia knows it |
10487s | it's a bit of a rough one for gia like |
10489s | she was specifically met with nourish |
10492s | plus the widow bloom on the same turn |
10494s | after not having seen either uh when she |
10496s | looked through the hand with uh |
10500s | sorry with the theater and so i do think |
10502s | what she did in the end as i said was |
10504s | the correct play because topiar is much |
10506s | more likely to be playable in the near |
10508s | future |
10510s | but even then quite clearly this has |
10511s | just not worked out well for you with |
10513s | malagas coming down and theater next |
10515s | turn that's going to yoink back to |
10517s | donathrius |
10518s | instantly |
10521s | i there is a small chance of it missing |
10524s | true but |
10525s | i i think you're right that is the plan |
10527s | and honestly |
10528s | why most people had put the theater in |
10531s | the deck in the first place and we could |
10533s | see another brand theater here just for |
10536s | the purposes of stealing back to |
10537s | nathrius uh thank you for infusing it a |
10540s | little bit i'll take that back please |
10544s | i was wondering if it would end up being |
10545s | the brand there because then i think you |
10547s | can pretty much |
10549s | i'm sorry not necessarily guarantee that |
10551s | you see the dinah threes but make it |
10552s | much more likely if you go brand theater |
10555s | um because i think in this matchup like |
10556s | brand and atheists isn't even a |
10559s | necessity a lot of the time especially |
10561s | when uh guff still hasn't even been |
10563s | found so you need a lot of mana uh and a |
10566s | lot more cards drawn before you're even |
10567s | able to go theater sorry bran plus |
10570s | denathrius i was kind of interested in |
10572s | that way but i think so take ended on |
10574s | the starfish instead to dredge up to the |
10577s | top uh which obviously against mage |
10580s | still makes a good amount of sense to |
10581s | deal with the freeze |
10583s | what yep for sure and |
10585s | it's unfortunate i i do think |
10588s | this might be the best line here from |
10590s | gia but it does mean a guaranteed |
10593s | theater back |
10594s | yeah in terms of reclaiming dnathrius or |
10597s | topiar uh you've kind of just got to say |
10600s | it's not there |
10601s | and and you know with the brand in play |
10604s | as well it's a pretty good amount of |
10605s | damage this is the most aggressive she |
10607s | can possibly be |
10609s | and taking advantage of the the somewhat |
10611s | slower start from the |
10613s | druid but if this board is gone |
10616s | there's there's not a whole lot of |
10618s | follow-up here no card draw in the form |
10620s | of arcane |
10622s | arcane intellect or a multicaster it's |
10624s | just kind of dry |
10628s | all right you know what this the fact |
10629s | this game isn't going well it's all part |
10631s | of the plan |
10634s | if there's one thing that jira has |
10635s | learned from being on the casting desk |
10637s | with me it's how to make a series of |
10639s | hearthstone watchable no matter what no |
10642s | matter what the obstacles of who you're |
10643s | casting with she knows how to keep you |
10645s | engaged and that's exactly what's |
10647s | happening here 2-0 down at the start |
10650s | easy into a full re-sweep back the other |
10652s | way it's not even close |
10654s | just gotta have that reverse sweep to |
10656s | show people how it's done you know |
10658s | exactly |
10662s | slipper friends coming down for three |
10664s | that is an extra one off of the planted |
10666s | evidence and then we will see that |
10667s | theater knowing only three cards |
10669s | remaining guaranteed |
10672s | to get danathrius back which i imagine |
10674s | has got to be the pick |
10678s | and you actually don't want to give any |
10680s | of these |
10681s | starfish was the one to give because |
10685s | it's the one she at least wants to play |
10690s | and so now the outs for gia |
10693s | very narrow of rapidly narrowing sorry |
10696s | to like |
10697s | grasp this |
10699s | turn or i think things start looking |
10702s | real shaky |
10704s | oh |
10704s | yeah you know dawn grasp or some kind of |
10708s | card draw |
10709s | not that |
10711s | i mean god do you ever just play a five |
10714s | five for seven uh that can't be right |
10718s | uh how's this death born looking you |
10720s | have theotar into malagos ping the other |
10724s | theater and then you could even uh |
10726s | activate the |
10728s | location as well so four |
10732s | skeletons available |
10734s | yeah not terrible not great |
10737s | i think it's what she's moving towards |
10738s | but it feels horrible |
10741s | yeah i mean you you know the opponent |
10743s | has seen the deathborn so it's not like |
10745s | soltech is going to just roll out a |
10747s | scale and leave them up for you to get a |
10749s | massive deathborn correct |
10752s | so four seems pretty respectable |
10760s | yeah why not solid alibi miracle growth |
10762s | or or yeah or scale |
10765s | the ultimate insult to injury |
10767s | using the card that was the worst card |
10769s | in jia's hand to actually be |
10771s | i mean not even good but basically just |
10773s | to like insult her with it |
10775s | well just to get it out of the hand |
10776s | right to be able to play that miracle |
10778s | growth next turn |
10785s | all right let's see the outs we want |
10787s | multicaster we want dawn grasp |
10790s | we |
10790s | don't really want cold case to be honest |
10796s | oh i guess you cold case ping and then |
10799s | snow flurry save the zero mana |
10807s | um |
10809s | you can't stop this snowstorm |
10814s | i think so |
10817s | and i think that denaturates is looking |
10819s | pretty gosh dang big |
10821s | uh yeah may not be lethal but uh it's |
10824s | getting there |
10825s | it is getting there uh bran i believe is |
10828s | at the bottom of the deck because we saw |
10830s | it unpicked off the uh aquatic form uh |
10833s | so in terms of lethal like from |
10836s | denathrius it's still a ways off i want |
10838s | to guess but as soon as |
10840s | dotec finds that second aquatic form it |
10843s | will of course just be instantly |
10844s | available for lethal so i do favor just |
10846s | digging here uh because it's not like |
10848s | he's passing his turns until he plays |
10850s | daenerys he's still getting really big |
10853s | pressure turns online |
10855s | well and if he's scared of a top tech |
10856s | mordress or something he can play the |
10858s | other alibi just in case a good point |
10860s | yep |
10867s | although it has to be top tech you |
10869s | imagine you would have seen it already |
10872s | just hero power for armor okay well this |
10876s | is |
10877s | maybe an opportunity if there is a top |
10879s | tech mordress there was a bran reckless |
10881s | earlier nope |
10884s | yeah it would have been |
10886s | oh it would have been lethal actually |
10887s | with the zero man |
10889s | damn i didn't even realize that had to |
10892s | be bad from sotex to leave himself dead |
10893s | to that right |
10894s | i think so that's why i was thinking the |
10896s | alibi but |
10897s | uh |
10898s | you know you figure that it has to be |
10900s | top deck right you already saw what was |
10902s | in the opponent's hand like you have |
10903s | full information that it's topi or |
10905s | smothering starfish |
10906s | but |
10907s | when you're in such a |
10909s | established position and and that's the |
10911s | only way you lose yeah i feel like you |
10913s | want to |
10914s | play around those kinds of situations |
10921s | just played a 5-5 |
10924s | as much power on board as possible |
10934s | okey-dokey |
10940s | so |
10942s | gale is where my head is at first of all |
10944s | alex straza doesn't seem |
10947s | uh absurd i guess just start trying to |
10948s | set up |
10950s | unless this is just lethal |
10953s | well i don't know that it's lethal but |
10954s | it it does heal a whole bunch right |
10957s | getting rid of those fears of mordrish |
10960s | and is a 10-10 lifesteal |
10963s | so |
10966s | you know mordrish would still be great |
10968s | there but it doesn't kill you so it's |
10970s | not going to end the game |
10973s | man these like these first couple series |
10975s | i've cast i don't know i i feel like |
10977s | it's not really representative of the |
10979s | the games |
10980s | i've been having like in all honesty it |
10982s | does feel like players have just been |
10984s | kind of getting |
10985s | they've been victims of just kind of bad |
10987s | draws a lot of times like fury both his |
10989s | games |
10990s | on the priest there was nothing serious |
10993s | who was so tragic |
10995s | i mean i could make a point about how i |
10997s | like uh school teacher over partner in |
10999s | crime there because it does keep you |
11001s | with a higher density of nagas but |
11003s | really |
11005s | even then he drew all the spells in his |
11007s | deck and then similarly here with gia |
11009s | she's just running a 30-card version and |
11011s | then proceeded not to get any of the |
11013s | draw cards in the deck no multicaster |
11016s | arcane intellect so it really is a |
11018s | bummer when you know one player runs dry |
11020s | i thought we might see something special |
11022s | with that stealing dinathrius but of |
11023s | course druid has a lot more redundancy |
11026s | to be able to |
11028s | dig and pull it back |
11031s | so we shall see just the mage left over |
11034s | for |
11035s | soteg and it's a little different from |
11039s | uh gia's one uh i think it's a little |
11042s | closer to the list that you were talking |
11043s | about with blizzard slotted in there |
11045s | right uh no gray sage parrots uh which |
11048s | is i think what uh some players have |
11051s | been going for on the other side but |
11052s | still another murloc holmes he's clearly |
11055s | a |
11055s | uh big fan of it in these lists as well |
11058s | um and who knows |
11060s | maybe soteg is just the master murloc |
11063s | holmes guesser i don't know but it never |
11066s | seems to work out for me |
11069s | one thing i do want to point out gia |
11071s | being an absolute |
11073s | g here cueing up mage three times in a |
11075s | row like none of this nonsense that |
11077s | players go for oh i'm going to cue up my |
11078s | best match up first try and extend the |
11081s | series no you've got to win with it |
11082s | anyway just bash him out she knows it we |
11085s | hate it when players drag out longer |
11086s | than it has to go on broadcast and uh |
11089s | even as a player she's keeping us on |
11091s | schedule here on the casting desk |
11093s | [Laughter] |
11095s | yeah as you say it's gotta happen so you |
11097s | know i think players go back and forth |
11099s | in terms of |
11101s | what helps their mental game most and so |
11104s | yeah some will say all right well i want |
11106s | to get my wins with these other decks |
11108s | that i feel have a better match up first |
11110s | you know try and bring it up to that |
11113s | five games even if you then have a bad |
11115s | matchup at the end where you still lose |
11117s | and yeah others are as you say just get |
11120s | out of the way needs to happen let's |
11122s | let's figure out this mirror and uh and |
11124s | see how it goes but wildfire sivara |
11127s | start that is powerful |
11131s | there's something happening here this is |
11132s | a somewhat playable hand which is more |
11135s | than we can say uh for the last two |
11137s | games uh vegeta uh and like you say i |
11139s | mean |
11141s | var is not a card i kind of often |
11144s | look for in the mulligan i feel like i |
11145s | want to say uh but when you do get it |
11147s | especially with the coin but mostly with |
11149s | the wildfire it feels so much better a |
11152s | cold case now an ai now any of these |
11155s | cards to choose that up a little further |
11156s | there we go and this hand is playing |
11159s | itself |
11161s | yeah much better opener here for gia we |
11164s | do see a difference though in terms of |
11166s | the frozen touch here for soteg and that |
11169s | may play a big role in addition to the |
11172s | 40 health total wildfire being picked up |
11175s | as well |
11176s | i really love |
11178s | the dynamic between frost weave |
11180s | dungeoneer and frozen touch as well like |
11182s | if you ever just play a dungeoneer and |
11184s | it gives you frozen touch and you get |
11185s | the one ones it just immediately infuses |
11188s | it all on its own just makes sense |
11190s | yeah |
11192s | all right two one oh sorry uh two two |
11194s | available for just tempo here |
11197s | um which you know even though there's a |
11199s | ping on the other side i do really like |
11201s | that chia is going for because there's |
11203s | a.i there's dungeoneer there's renathal |
11205s | there's bran there's all these plays |
11206s | that want to come down instead of the |
11207s | ping and so by getting it down here you |
11209s | can just fight the board a little bit |
11210s | more effectively rather than just |
11213s | saving it to try and discount exactly a |
11216s | potential deathborn on a subsequent turn |
11220s | yeah another wildfire picked up i mean |
11223s | that is making this savara really juicy |
11225s | right you you get two wildfires back i |
11228s | mean |
11229s | that's the kind of pings you expect to |
11230s | see off of the hero the the |
11234s | barton hero and to just get your hero |
11236s | power increased by four from wildfires |
11239s | is a heck of a start honestly |
11244s | can't stop yeah oh interesting i was |
11247s | gonna say i'm not sure if you go |
11249s | wildfire plus sanctum or just |
11252s | multicaster on this turn because |
11253s | multicaster is already drawing two with |
11255s | the ai and the wildfire uh pajira goes |
11258s | for option number three of just like uh |
11262s | tempo uh two three as well he's slotted |
11264s | alongside and to be fair it does set up |
11267s | for a nice clean play of savara plus |
11268s | wildfire or sanctum plus ping next turn |
11272s | so you know what i'm on board |
11275s | yeah well and sanctum can be detrimental |
11278s | right if you're both playing deathborn |
11281s | there's kind of this juggling back and |
11282s | forth of how many how many tutus do you |
11285s | want in play both for yourself or for |
11287s | your opponent to be able to play |
11289s | deathborn into |
11291s | so if we're just on the hero power plan |
11293s | the opponent can't interact with that as |
11295s | as easily so you just kind of save the |
11297s | sanctum for when you actually need the |
11299s | freeze |
11305s | and speaking of here is the freeze for |
11308s | so take getting online now |
11310s | i think is |
11312s | very very beneficial to start uh |
11315s | fighting back and forth in this mid game |
11316s | because so often what it revolves around |
11318s | uh is death born for both of our players |
11321s | trying to manipulate a situation where |
11323s | yours is better than your opponents and |
11325s | i find that freezing your opponent's |
11327s | minions is the best way to set up for a |
11329s | beneficial deathborn for you because |
11332s | then they can't attack in they can't |
11333s | take value trades they can't manipulate |
11335s | it themselves and you get all the agency |
11337s | which is uh |
11339s | still up in the air right now obviously |
11341s | gia does not have a deathborn in hand |
11343s | right now despite being the player |
11345s | playing 30 card version um but uh if she |
11348s | was able to get there it's very |
11349s | important to make that harder for her to |
11351s | do so in terms of getting a bunch of |
11353s | skeletons |
11355s | yeah well i think with these five damage |
11357s | hero powers that gia is not going to |
11359s | want to engage in that deathborn game |
11360s | very much she'll just try and you know |
11363s | remove as many tutus from the board as |
11365s | possible to not give it to her opponent |
11367s | but since she doesn't have one herself |
11369s | she doesn't really want to deal with |
11371s | that this more dress is going to be able |
11373s | to come down on curve so i almost maybe |
11376s | expect a multicaster flurry here |
11382s | i just weave in that hero power |
11386s | i've heard of it |
11390s | now we're talking finally a game with a |
11393s | well already a five damage ping plus the |
11396s | dawn grass will juice that up to seven |
11399s | yeah you know usually those are the |
11401s | numbers that you only get from getting |
11402s | the honorable kills now she's gotten it |
11404s | so high already she doesn't even need |
11406s | those honorable kills |
11408s | this as well from gia i absolutely love |
11411s | just pinging face every single turn i |
11413s | think should be her number one priority |
11415s | and she has prioritized it every single |
11418s | turn like frost with dungeoneer no ping |
11421s | face plus the tutu and uh already she's |
11424s | almost caught up in the health rates |
11426s | despite starting at 10 less |
11428s | but sote does pick up |
11430s | his own magister dawn grasp here so |
11434s | i imagine we're setting up with uh |
11436s | i thought maybe we were setting up with |
11437s | a deathborn there to try and recast it |
11440s | but this is still quite solid and |
11442s | you know for all those wildfires in the |
11444s | early game sote gets to catch up if she |
11447s | is not careful |
11449s | that's not where she wanted that to go |
11451s | yeah that's the last thing you wanted to |
11453s | happen |
11456s | oh as now this is really testing |
11461s | what her priorities are with ping versus |
11463s | dawn grasp versus mordresh as a pretty |
11466s | real possibility as well all look super |
11468s | super tempting to me what a conundrum |
11472s | yeah absolutely i i think there's |
11473s | arguments for each of them you know |
11475s | borders you just get an 88 down and if |
11477s | your opponent has no way of you know |
11479s | freezing getting in a little extra |
11480s | damage you can start connecting with |
11482s | that 88 but the other thing is she does |
11485s | have the brand and only 12 cards |
11487s | remaining in the deck maybe she feels |
11489s | she can just stall a bit and find that |
11492s | uh kale floss to to get the double |
11495s | mortgage but i like this |
11498s | just |
11499s | get an 88 in play it should be you know |
11501s | mildly challenging for the opponent to |
11503s | deal with and try and maybe connect |
11506s | yeah i like it a lot it's forcing your |
11509s | opponents have the freeze which |
11510s | surely they're not going to top deck on |
11512s | the turn they need it in a 40 card deck |
11515s | although that hero power how much damage |
11517s | is it dealing it got upgraded once |
11519s | before and so the hero power is actually |
11521s | at four it could just be death born and |
11523s | get the honorable kill |
11525s | oh that's true |
11527s | you have to tank three then |
11529s | or |
11530s | maybe just go for |
11533s | arden |
11535s | oh it's it's right at that point for |
11537s | sotek where you have to question if it's |
11539s | worth upgrading the hero power at all |
11541s | because you could just go ping face |
11542s | right like ping face ping face plus uh |
11545s | one or two um |
11548s | frozen touches and you've just got there |
11550s | if they don't have the dawn grasp then |
11551s | you can just close out the game that way |
11553s | it's right on that brink between whether |
11555s | it's yeah |
11556s | and there it is to the face we've got |
11558s | kel'thuzad in hand yeah blizzard as well |
11560s | to buy more time these minions are never |
11562s | connecting |
11564s | but oh my god this damage available to |
11566s | both players is insane brand apprentice |
11569s | ping is like 10 to the face that's just |
11571s | another pyroblast straight up but gio |
11574s | first going with the the upgrade on the |
11576s | dawn grasp very responsible |
11579s | also just a little bit of extra armor |
11581s | right i think she maybe even knows that |
11583s | flurry is the recast there |
11586s | so now we've got seven damage hero power |
11588s | and we just go in i mean bran reckless |
11590s | is lethal now that's it that's just |
11592s | gonna be game next turn yeah well i'm |
11594s | sorry it's 15 available last turn not 10 |
11596s | with the brown reckless ping and so yeah |
11598s | this turn is way over lethal uh it's |
11600s | going to be equaling 21 |
11605s | right which means with double cold case |
11607s | on the other side |
11609s | low-tech could just creep out of range |
11612s | of that 21 break point |
11614s | it's only two |
11616s | skeletons died on kel'thuzad how is that |
11619s | possible really wow |
11621s | i i was thinking maybe you just use the |
11623s | sanctum and jam kel'thuzad to kind of |
11626s | you know saturate the board with |
11627s | skeletons maybe get a little damage in |
11629s | but hardly any have actually died this |
11631s | game |
11632s | so you can't even really go for that |
11634s | a bit of armor does tie things over and |
11637s | the freeze |
11639s | you can hear a power of the 3-4 yeah |
11642s | but it's |
11643s | not quite enough |
11645s | it's right 21. |
11649s | yep |
11650s | and |
11650s | just so i'm not going insane if you go |
11652s | bran apprentice and the tutus kill off |
11654s | brand before the second ping goes up |
11657s | that doesn't stop it from going again |
11658s | right no not at all it's it's already |
11661s | happened at that point |
11662s | um |
11663s | my understanding is it you know checks |
11665s | on play and so it is going to continue |
11668s | even if the brand dies yeah of course |
11670s | she follows up with the natural hero |
11671s | power |
11674s | and wow quite a close one but she |
11676s | managed to pull it through could be that |
11679s | reverse sweep you were speaking of what |
11680s | do you mean could be we know it's going |
11683s | to be the reverse sweep it's not even |
11685s | close |
11687s | mage down she struggled with it the |
11689s | previous two games or pretended to at |
11691s | least now she gets the win moving on to |
11694s | the other two available decks in druid |
11697s | uh and warlock uh that gia has access to |
11700s | and she is playing |
11702s | uh |
11703s | not |
11704s | the imp version right this is just a |
11707s | pretty full-on |
11710s | quest |
11712s | no |
11713s | mine sorry mind warlock yeah apologies i |
11715s | was looking for the curses first and |
11717s | they weren't there i was like is it |
11718s | quest no |
11719s | full-on combo mind warlock yeah i mean |
11721s | it's funny you say it's not the |
11723s | inversion to what extent anything is not |
11726s | an imp version right good point there's |
11727s | still fiendish circle and impending |
11730s | catastrophe and wicked shipment in there |
11732s | of course both good cards to go with the |
11735s | mines i think this is why she left the |
11737s | shaman up because this choice of warlock |
11740s | is looking to to beat something like a |
11742s | shaman of course they still have lots of |
11744s | disruption but it can be a bit |
11745s | challenging for them to actually |
11747s | you know get rid of all your possible |
11749s | pieces with this combo it's a fairly |
11751s | flexible uh you just need tamson's |
11753s | phylactery to dodge |
11755s | and it's it's so much damage if you're |
11757s | able to |
11759s | get double mine death rattles from the |
11761s | the phylactery on a penis circle board |
11763s | or wicked shipment and of course |
11764s | impending catastrophe |
11766s | with those imps just added huge amounts |
11769s | of draw to the deck you know you used to |
11771s | miss backfire so much now you don't even |
11773s | have to hurt yourself and you draw five |
11775s | you just you fill out your room to |
11777s | mithral rod right away yeah i can't |
11779s | believe we ever even played backfire |
11781s | factor |
11783s | this this the cards in this deck are |
11784s | just so unbelievably powerful but uh |
11788s | personally i'm here for it like i think |
11790s | giving a class like warlock a strong |
11793s | draw engine is |
11795s | a really interesting way to approach it |
11797s | because obviously warlock has a bunch of |
11800s | card draw anyway they're like the one |
11801s | class that doesn't really need draw as |
11803s | much uh because the hero power |
11805s | but i think when you give them these |
11807s | extra pieces of card draw |
11810s | like backfire as you said like tamzin |
11812s | and like the uh |
11815s | with the imps as well i just think it |
11817s | allows for more combo based game plan |
11819s | even if you're playing a 40 card deck uh |
11822s | which i'm a fan of and so i'm excited to |
11823s | see you go for the mine warlock in game |
11826s | five which we will definitely get to uh |
11829s | as first of all she's just rocking up |
11831s | with the uh |
11833s | uh fairly traditional build of uh ram |
11836s | renathal druid but with uh naga giants |
11839s | in there as well and one oracle of the |
11841s | loon which is a pretty spicy inclusion |
11844s | in uh in 2022 |
11846s | yeah this was sort of the first |
11848s | iteration of ramp druids that we saw |
11850s | many months ago going on this game plan |
11852s | of naga giants and battlemaster to just |
11854s | kill them i really like seeing it come |
11857s | back because people aren't necessarily |
11858s | expecting that kind of thing |
11861s | there's through the prevalence of |
11862s | theater been a shift towards having some |
11865s | kind of backup win condition for the |
11867s | druid since you know people are coming |
11870s | for your genathrius |
11871s | we saw luna love hit rank 1 putting |
11874s | kazakhstan and dragons back in the list |
11877s | and having that as an alter win |
11879s | condition but i really like |
11881s | this from jia in terms of just having |
11883s | the naga giants battle master again i |
11886s | really can just flood the board out of |
11888s | nowhere and you you run so many |
11889s | expensive spells already it's not a huge |
11893s | ask to just put those in the deck |
11897s | oh very spicy little hand for uh fijia |
11900s | here |
11901s | obviously the ramp card's all pretty |
11903s | good but i'm kind of looking at those |
11905s | two in uh positions three and four of |
11907s | naga giant plus kodo mount to give it |
11909s | rush right away that's uh that's a |
11911s | pretty spicy removal option for pretty |
11913s | much any minion that comes down |
11916s | i i did a bit of a double take there |
11918s | because that's |
11920s | that came off of the planted evidence |
11922s | right all right do we just miss that |
11924s | okay all right for a moment i was like |
11926s | wait is she just running |
11928s | out |
11929s | that's not that can't be right uh we did |
11932s | see the park panther earlier today which |
11934s | i think was an interesting sort of |
11935s | anti-aggro tool |
11937s | but yeah planted evidence is always able |
11939s | to give you even if you don't take |
11940s | advantage of the two mana reduction that |
11942s | turn can give you some pretty sweet |
11944s | options |
11946s | maybe gonna need to find a spammy |
11948s | arcanist at some point for this board |
11949s | though |
11951s | that's true and that was going to lead |
11952s | me into the question of would you ever |
11954s | consider not ramping with the nourish |
11957s | there because there's a lot of cards we |
11958s | want to find right it's spammy it's |
11960s | flipper friends it's uh also it's not |
11963s | running flip friends scale of onixia |
11965s | topia like anything that creates a big |
11967s | board or deals with a big board was |
11969s | pretty key there to find |
11972s | yeah and you do have the wild bloom for |
11975s | rampant |
11976s | but it only draws one card so i |
11978s | understand the the whole deck is very |
11980s | expensive and wanting to really get the |
11982s | ramp going but i i agree it might have |
11984s | been worth considering uh nourish ramp i |
11986s | mean these are little minions but |
11989s | you know we're not great against those |
11990s | as a druid it really is just the the one |
11993s | of spammy and and the scales for real |
11996s | board clear but maybe what she's |
11997s | thinking is i just need a top deck scale |
11999s | or find it off the evidence |
12003s | that's an |
12004s | interesting card not quite yet but it |
12007s | could get pretty uh big later on |
12011s | that's less good |
12013s | maybe it's just kodo |
12015s | i think it may have to be |
12017s | yeah |
12019s | i can't immediately sacrifice off but |
12022s | that's okay it's still just like |
12024s | a decent bit of cleanup |
12026s | just gets frozen though right it never |
12028s | attacks again |
12029s | yeah but i mean even then like if a one |
12032s | one has to attack in like it's still |
12034s | taking a little bit of damage off the |
12035s | board each time |
12041s | although actually sotek might just use |
12043s | it as an opportunity to |
12044s | free up some board space |
12047s | and uh |
12048s | infuse this frozen touch get that played |
12053s | yeah that's interesting so then with the |
12054s | play be like |
12055s | two one ones into the |
12058s | widow bloom |
12060s | i cloak freeze and then trade in the one |
12063s | of your other two drops and end with |
12065s | frozen touch face |
12069s | yeah i'm not sure i mean so you can |
12072s | try and start proofing your board |
12074s | against something like spammy if you do |
12076s | make those kinds of trades right just |
12077s | get rid of all the one ones and the two |
12079s | two so now you've got |
12081s | two threes and three four although you |
12083s | imagined spammy would have been played |
12085s | right now if it was there there's only |
12086s | one |
12088s | i can respect just freezing and keeping |
12089s | as much power in play as possible |
12094s | or is a big top deck here |
12097s | uh planted evidence obviously not |
12099s | guaranteed to get yourself another |
12100s | nature spell but it very much can do |
12102s | there's a lot of them towards the lower |
12104s | mana cost there |
12105s | well there's two off of wild growth |
12107s | right you're at 10 mana you haven't |
12108s | played golf you can just wild growth and |
12110s | then zero mana draw a card and get |
12112s | another three three uh that's arcane the |
12114s | uh the x is it really yes |
12118s | one |
12119s | that's pretty sneaky |
12120s | yeah so uh i do think i probably just |
12123s | about favor this line and you end up |
12125s | with another interesting option because |
12128s | feral rage despite being a little less |
12130s | mana efficient gains you the extra |
12132s | health but it could honestly have just |
12134s | been another kodo mount there to trade |
12136s | off into another minion |
12138s | yeah absolutely pretty bummed not to |
12141s | find another nature there i think yeah |
12143s | but just gaining the armor need a big |
12145s | top deck |
12153s | right so for so take the game plan i |
12154s | think still needs to be carrying on with |
12156s | maximum aggression maximum damage face |
12160s | every turn |
12161s | uh which he has done so far i think very |
12163s | well like a very liberal use of flurry |
12165s | last turn was exactly what was called |
12167s | for |
12168s | in that instance but how do we do that |
12170s | here because taking the most aggressive |
12172s | route potentially involves dare i say |
12174s | trading uh to clear up some board space |
12177s | alongside it |
12179s | yeah i mean at this point i think you're |
12181s | maybe just locked into doing a little |
12182s | bit of trading so you can get some |
12184s | higher power minions in play or get some |
12186s | skeletons in play maybe |
12188s | just have some board space to work with |
12192s | and also you do get the ad benefit of |
12194s | being able to frozen touch |
12199s | start sort of weaving that in very much |
12201s | like a hunter hero power right because |
12203s | the only way your opponent is going to |
12204s | remove some of this damage is by |
12205s | infusing that |
12209s | [Music] |
12214s | okay a little bit of trading at the end |
12215s | just to clean up just a little just to |
12217s | infuse and flurry you know make sure |
12219s | flurry hits the two premium targets |
12224s | now soteg is getting real real close |
12228s | guaranteed nourish |
12232s | let me double check |
12234s | uh nourish |
12235s | no |
12238s | uh living roots in the list |
12241s | uh i think that would be the reason not |
12243s | mine |
12245s | yeah that'd be the reason not to run |
12247s | flipper friends right is to guarantee |
12248s | nourish off of the jury rig |
12250s | yeah so she can go kale floss jerry rig |
12254s | devourer |
12256s | and actually clean up a lot of this if |
12257s | you would like |
12260s | oh |
12262s | interesting |
12263s | okay so i think it's going to be |
12265s | kaeltha's naga giant if possible |
12268s | oh |
12271s | that doesn't quite do it |
12274s | how much can we clear off from the board |
12275s | here you have five five into renathol |
12278s | uh |
12278s | three three into two three |
12283s | oh it's close it's so close |
12286s | so she needs to attack with this 3-3 and |
12289s | then starfish |
12293s | going with draw she's hoping for like |
12295s | innovate innovate urban scales something |
12298s | like that |
12299s | oh |
12300s | i don't i don't know that this cleans up |
12302s | enough we didn't even get the attack in |
12304s | with the last three three |
12306s | i don't think it would have made a |
12307s | difference in the end because frozen |
12308s | touch gets it done that does |
12310s | unfortunately mean |
12311s | oh |
12312s | the gia ends up taking down |
12316s | but as we all know she out thought even |
12319s | me winning a series on stream would be |
12321s | too obvious she needs to take the l here |
12324s | go undefeated for the rest of the |
12326s | tournament and then win it's also clear |
12329s | to me |
12332s | gotta fall behind for the more dramatic |
12333s | victory of course |
12335s | exactly uh but jokes aside fantastic |
12338s | performance by soteg light i was again |
12340s | as i said focusing on jira a little bit |
12342s | more uh in the end of that series but i |
12345s | think sote knew exactly what he should |
12347s | be doing i loved his very aggressive |
12349s | face oriented style of mage play that |
12351s | just gave gio perhaps like one less turn |
12354s | to find that crucial out which may have |
12356s | been all she needed uh to crawl out of |
12358s | that one |
12359s | so very well played looking like a |
12360s | strong contender going into the rest of |
12362s | the masters tour |
12364s | mean that's exactly what you want to do |
12365s | against druid just take advantage of any |
12368s | weakness like okay they're ramping but |
12370s | seems like there's no car draw how can i |
12372s | maximize my damage output and utilizing |
12374s | those freezes i mean this is when |
12376s | freezes are the most powerful and why |
12378s | snowfall guardian is such a strong card |
12380s | is being able to present threats at the |
12382s | same time as you are keeping your |
12384s | opponent's minions from being able to do |
12386s | anything you know it's one thing to use |
12388s | as just a defensive tool but you've got |
12390s | to ultimately win the game before those |
12391s | minions come back online |
12395s | yeah |
12395s | of course chia with the clear hand |
12398s | gesture of oh no come on don't look at |
12400s | me now production decides to instantly |
12402s | zoom in on her face as close as possible |
12404s | which is an a plus tier troll i uh |
12407s | thoroughly respect it uh but well played |
12409s | by both players as i said it means that |
12411s | we |
12412s | are done with our initial match for |
12415s | round two but i believe we're going to |
12417s | be hopping into a couple of the other |
12419s | games happening around the tavern to see |
12421s | who is getting up towards that uh |
12424s | uh that decent start you know when |
12425s | you're at 2-0 in a master tour i think |
12427s | you start getting a little bit of pep in |
12428s | your step you start to think it's |
12430s | possible that you're maybe on a good run |
12432s | uh but you're not locked in for a really |
12434s | good spot yet so you still need to keep |
12436s | the uh the hustle going and be playing |
12438s | at the absolute top of your game uh so |
12440s | when we come back plenty more action |
12442s | from here at masters tour murder at |
12445s | castle nathria and we'll see it right |
12447s | after this short break |
12450s | [Music] |
12461s | [Music] |
12475s | [Music] |
12478s | so |
12482s | [Music] |
12505s | [Applause] |
12507s | [Music] |
12523s | [Music] |
12538s | so |
12539s | [Music] |
12550s | so |
12551s | [Music] |
12577s | [Applause] |
12583s | [Music] |
12647s | hello everybody and welcome back to |
12650s | masters tour murder at castle nathria my |
12652s | name is tj and i'm joined by |
12655s | i i mean i think it's lorenda but his |
12658s | hair is so much shorter than what i |
12660s | remember the last time i saw him neil |
12662s | how you doing buddy |
12663s | doing absolutely great teaching yeah |
12665s | they won't let me touch cameras anymore |
12666s | so they just decided to like just keep |
12668s | it still in the middle of the screen so |
12669s | i can't you know zoom in and out and |
12671s | mess around but yeah doing great um |
12673s | enjoying watching the meta unfold here |
12676s | at castle |
12679s | uh as am i as am i um i feel like |
12682s | there's some decks that have been |
12683s | struggling more than uh we may have uh |
12686s | come to expect um it seems like any time |
12688s | we've seen mage on stream it seems to be |
12691s | a struggle to get a win outside of big |
12692s | spell mage which made a bigger splash |
12694s | than i had expected but we still have a |
12696s | lot of hearthstone left to play we're |
12698s | only in round number two um we can't |
12700s | make any sweeping conclusions uh based |
12703s | off just this small sample size of games |
12705s | that we have |
12706s | so we are currently in |
12708s | uh round number two and we are going to |
12710s | continue with uh some more coverage of |
12712s | round number two and uh i believe the |
12714s | match we have coming up is uh donkey |
12716s | versus you might have to help me with |
12718s | this one neil |
12719s | um |
12720s | um i don't know which part is the team |
12723s | name yeah i think it's just his actual |
12725s | name pretty sure it's just xwl is the |
12727s | name xwl okay cool um well uh xwl |
12733s | um so uh uh donkey is a |
12737s | huge pillar in the hearthstone community |
12740s | and has been for some time |
12742s | uh someone who i've come to rely on |
12745s | uh even though it's passively like not |
12747s | directly i've come to rely on him for |
12750s | uh certain things he reminds me a lot of |
12752s | you neil in the sense that |
12754s | you both have a |
12757s | deep love of stats |
12759s | in competition |
12761s | yeah |
12761s | donkeys got better and better at |
12764s | hearthstone as well over the last couple |
12765s | of years they played their first |
12768s | tournament about a year ago and forgot |
12770s | to check in that went well |
12772s | um since then we've seen him on stream |
12774s | doing better and better |
12776s | but yet to get that win on stream i |
12778s | believe so |
12780s | hopefully a chance for donkey to put |
12782s | that straight now and get their first |
12785s | win actually on a stream because that's |
12787s | the one thing missing apart from being |
12789s | world champion which is missing from a |
12790s | lot of resumes from from his resume |
12792s | right now |
12793s | so yeah let's see how donkey gets on in |
12795s | this one |
12797s | yeah donkey is playing uh a lineup that |
12799s | is very close to a lineup that i would |
12801s | bring uh to be honest |
12803s | though |
12804s | i'm sort of as time goes on losing faith |
12807s | in the naga priest |
12810s | uh even though it's a deck that oh look |
12812s | at that the wig priest uh even though |
12813s | it's a deck that i've been uh uh playing |
12816s | quite a bit |
12817s | um i |
12818s | it's i can't find the perfect list i |
12821s | think this is as close as there is to a |
12823s | perfect list i love the double school |
12824s | teacher uh one card that i've been uh |
12827s | loving is the crush call enforcer |
12829s | as well |
12830s | which you know you you just want it |
12833s | feels more dungeons more ways to keep |
12835s | those separate wigs going more ways to |
12837s | where |
12837s | once you start building a board you |
12839s | never stop building a board right um yep |
12842s | and that's the the one thing that i feel |
12844s | like can be the weakness of the naga |
12846s | priest weak priest buff priest whatever |
12848s | you want to call it is that |
12849s | you you have these boards that gets |
12851s | removed and then your reload is gone |
12852s | because you're out in august you can't |
12854s | reset your serpent wigs |
12855s | so um i this is close to what i would |
12859s | bring i've even seen players start |
12860s | cutting shard of the naaru in place of |
12862s | like a crush call enforcer because |
12863s | there's only a very specific matchups |
12865s | uh where the |
12867s | donkey |
12868s | i love the picture |
12870s | where the uh shard is actually good so |
12873s | and |
12874s | xwl is going to be playing uh |
12877s | a boar priest |
12880s | yeah we don't see many of those anymore |
12882s | even the ball priest master himself |
12885s | pocket train did not bring ball priest |
12888s | to this tournament like what even is our |
12890s | world |
12890s | obviously |
12892s | with theater existing now with decks |
12895s | getting bigger and badder minions |
12897s | or priests a little bit out of fashion |
12899s | for the meta but still definitely a |
12901s | viable deck and when i say viable decks |
12903s | there i haven't been many different |
12905s | archetypes brought to this tournament at |
12907s | all um |
12908s | there's a lot going on with this new |
12910s | expansion and i think that what's |
12911s | happened is people have gone with the |
12912s | safe stuff |
12914s | uh the decks that you know have been |
12916s | discovered in the first week because |
12918s | this expansion is only nine days old or |
12919s | ten days old at this point so |
12922s | i think people are fiddling around to |
12923s | try and find the best list of the |
12925s | archetypes we've got which is very |
12927s | difficult rather than |
12929s | mixing it up and bringing their own |
12930s | stuff hopefully we'll find a a deck that |
12933s | hasn't registered on wicked goods |
12934s | amazing as always debt distribution |
12937s | chart and someone's just tearing it up |
12939s | in there with some random paladin deck |
12941s | or something but for now i think we are |
12943s | stuck with you know variations on a |
12946s | theme for a couple of days |
12951s | okay let's get into it um yeah so |
12954s | this |
12956s | a couple of tools that boar priest has |
12957s | gotten uh the light |
12960s | it burns uh is a big one just a very |
12962s | cheap targeted removal |
12964s | can also be used uh in conjunction with |
12967s | like a pyromancer turn out of |
12968s | desperation if you need to kill a bunch |
12970s | of small stuff and one big thing |
12972s | um but outside of that it it hasn't |
12974s | changed much right the the core of the |
12977s | deck is still the same |
12978s | um |
12979s | though i i feel like with how fast some |
12982s | decks can build massive boards |
12985s | even with the light it burns i feel like |
12987s | you can struggle to get to the point |
12989s | where you're activating your borders and |
12991s | at the same time uh not dying on the |
12995s | backswing to the board even after you've |
12997s | attacked with your sword of a thousand |
12998s | truths so |
12999s | yeah it's only a one-off in the deck as |
13001s | well and you really don't want to have |
13003s | to play this card it's just a nod to the |
13005s | fact that you know rogues can make nine |
13007s | nines on turn two or something |
13008s | ridiculous now and you know other |
13011s | um imps can just get a nine nine on turn |
13014s | two or three turn three as well right |
13016s | you have to pay a nod to those decks but |
13019s | the power in this deck before was that |
13021s | anything aggressive would just make a |
13022s | bunch of two twos and three threes and |
13024s | you'd get rid of with a pyromancer and |
13026s | get on with your game you clear their |
13027s | board and just move on and win the game |
13029s | but now |
13030s | you've got to mess around try to deal |
13032s | with massive things and it's just so |
13034s | much harder and i think that's why i |
13035s | bought priest it's not completely been |
13037s | obliterated for the meta there's a |
13038s | decent number of them out there but it's |
13040s | definitely |
13042s | struggling to keep up with the pace of |
13044s | the new meta i think for now maybe |
13046s | things will change |
13047s | yeah it's a mixture of things right it's |
13049s | the fact that it's a very very very |
13051s | difficult place to play the highest |
13053s | level and |
13054s | it feels like your margin for error has |
13056s | gotten |
13058s | uh |
13060s | even marginally |
13062s | more homogeny |
13064s | yeah |
13068s | it's |
13069s | it's |
13070s | marginalized |
13072s | yeah there you go |
13075s | there we go we got we got a word that |
13076s | made sense in the end i think |
13080s | at least close to it right |
13083s | and if i made actual sense people |
13084s | wouldn't believe it was me actually |
13085s | casting |
13086s | i've got to keep things open to some |
13088s | degree |
13090s | that donkey exerting a decent amount of |
13092s | pressure here um |
13095s | just about out of range but there's more |
13098s | boards where this one came from |
13101s | actually there's knocks |
13103s | having said that |
13105s | if this board gets cleared donkey's |
13107s | reload |
13109s | it is yeah um |
13111s | but we're we're almost arriving to the |
13114s | point where |
13115s | uh with how donkey sand is with radiant |
13118s | elemental |
13120s | uh in the handmaid that |
13121s | if abort sticks |
13125s | xwl could just die right um |
13127s | with radio elements if you pick up the |
13129s | priestess in the draw sequence a lot of |
13131s | times you can just reset reset cert keep |
13134s | piling serpent wigs on a single minute |
13136s | and then bless and it's like especially |
13138s | it's only point 40 pounds and doesn't |
13140s | have the 40 life total uh that can |
13142s | happen very quickly but at the moment |
13144s | this is going to be hard for donkey to |
13146s | rebound especially if a wild pyromancer |
13149s | lives it's gonna be hard to get |
13151s | something big enough that's gonna stick |
13153s | depending on what was picked up from |
13155s | this knuckling though uh the noggling uh |
13158s | i |
13159s | it might have been |
13162s | the light it burns but |
13166s | there was also a bless and a horn of |
13169s | wrathion i didn't see actually which one |
13171s | was picked i just know what |
13173s | options there |
13175s | were sorry to go quiet on yours looking |
13178s | for other wdg slash wdgs members and i |
13181s | found a w w d g three woods without the |
13185s | s so this might be okay so yeah so my |
13187s | sxwl yeah sorry for that |
13191s | i'm sure i'll get shouted out by benny |
13192s | or somebody soon enough and i'll deserve |
13194s | it so that's fair well with an s in |
13196s | front of an x that could just be an x |
13198s | sound so we're just going to go with x w |
13200s | l just with a little bit of an s sound |
13202s | on the w so it's x w l |
13205s | yeah |
13208s | we've got the um xl decks now we've got |
13209s | the |
13210s | sx |
13212s | i can't make it work i give up |
13221s | all right so we've we've |
13223s | yes now we've entered the territory |
13224s | where if a minion survives for donkey |
13228s | it's probably lethal |
13231s | um yes with it with how this hand is |
13234s | especially with the noggling to be able |
13236s | to get the first reset depending on uh |
13238s | what it was |
13239s | um if it's a bless good if it's |
13242s | important wrathing it good because you |
13243s | could just get another naga or handmade |
13245s | to keep going |
13247s | um |
13248s | but it doesn't look like a board is |
13250s | going to stick |
13252s | at least not for the time being so |
13254s | he's only turned five uh |
13257s | has used quite a lot to get here so do |
13260s | two or three more turns for donkey to |
13262s | get something going but needs to pick up |
13263s | one of those high health minions like |
13265s | right now |
13267s | try again right now |
13270s | yeah work |
13272s | yeah so it's gonna go with radiant |
13274s | elemental um |
13277s | the only problem is there are two shards |
13279s | in the deck so we need to pick up what |
13281s | like second okay this is bless |
13284s | pick me pick me |
13286s | and could just go all in on this minion |
13288s | but with double |
13290s | shard of the naaru |
13292s | i'd be a little worried but maybe donkey |
13294s | just feels like okay well if i try and |
13296s | just stick a small mean and then wait |
13298s | another turn |
13299s | then zyrella is going to clear the board |
13302s | um or the light it burns is going to |
13304s | clear the board |
13305s | you know so many different |
13308s | ways |
13314s | about whatever donkey's going to go for |
13316s | so |
13316s | yeah i like this |
13318s | i think the donkey's again got maybe two |
13321s | turns to make something stick and what |
13322s | you're going to do like if you don't go |
13324s | all in here |
13327s | didn't need to bless necessarily there |
13329s | because now the light it burns |
13331s | okay i'm sure |
13333s | yeah this is fine i forgot there's four |
13335s | extra mana chilling there yeah |
13337s | so the one thing about the uh the boot |
13339s | of the ascended is that the minion is is |
13342s | that it's just a 20 22 the only thing |
13345s | that a silence effect would do to it |
13347s | is remove the taunt |
13350s | um |
13351s | so |
13353s | like |
13354s | if it was just shard of the naaru |
13357s | then yes |
13359s | donkey would still have a giant minion |
13361s | on board |
13363s | but it just so happens that |
13365s | xwl has |
13367s | many answers to all these things could |
13369s | go |
13370s | light it burns then make a trade over |
13372s | from the handmaiden and then shard of |
13374s | the naaru |
13375s | to get rid of the the stats plus the |
13377s | effect on the radiant elemental so |
13381s | it seems like everything's just checked |
13384s | here |
13385s | now one thing with those cards used is |
13387s | that you do have to worry about which |
13389s | others are going for sort of the |
13391s | thousand juice that you don't leave too |
13392s | big of a minion on the other side of the |
13394s | board |
13395s | or that you save a shard of the naaru |
13397s | for perhaps |
13398s | uh |
13399s | the possibility of a |
13401s | uh |
13402s | another taunt whether it be another |
13404s | ascended or a treasure guard |
13407s | so |
13409s | yeah this looks sensible though right |
13412s | hey |
13415s | oh god with the cathedral |
13420s | this car is so good but feels so slow in |
13422s | this deck sometimes |
13425s | okay |
13428s | and made an active for next turn |
13436s | all right |
13445s | everything's good to go on this side |
13447s | though just seven cars left in deck |
13450s | amulets traded up to three already |
13452s | yep |
13459s | i wonder |
13461s | as you said just got to make sure you do |
13463s | clear mostly the turn that you complete |
13467s | the ball quest i want to call it because |
13471s | of one term where they hit you back |
13479s | i must consider |
13494s | quickly |
13498s | [Music] |
13500s | so right now i think he is just looking |
13502s | for the second boar right |
13506s | yes i don't think the second four has |
13507s | died |
13512s | no it has not there's one quite early |
13515s | not one since |
13522s | you'd be able to get their next turn |
13523s | he's gonna need to be able to clear as |
13524s | well does have the shard in hand so |
13527s | should be good there's a lot of cards |
13528s | coming here for donkey it's gonna be a |
13530s | huge turn i'm really curious to see |
13533s | how much he decides to go for here |
13536s | yeah the only thing is uh |
13539s | donkey's board locked |
13541s | right now after playing this |
13544s | um |
13546s | i was thinking about school teacher to |
13548s | maybe find like a |
13550s | i don't know |
13551s | a devourer or something along those |
13552s | lines but i think just draw |
13555s | and see what happens if i would unlock |
13557s | the chord space |
13560s | all right |
13560s | going in |
13562s | okay there's a devourer so that will |
13563s | unlock a board space but that is the |
13565s | only one there was one used uh earlier |
13569s | um but this is still a lot of pressure |
13572s | even after like sharp the naru it's |
13574s | still a lot of pressure though uh xwl |
13577s | does have dartmouth |
13581s | able to go for a a full full clear and |
13584s | there's the second board yeah |
13587s | so the amulets are charged and ready to |
13589s | go the only thing that isn't ready is |
13590s | this health total |
13592s | um definitely has to deal with this |
13594s | board and hope another one doesn't come |
13595s | back with all the cards donkey has been |
13597s | drawing |
13598s | dance of donkey getting no board |
13605s | oh it's so close |
13613s | [Music] |
13620s | i mean there's always a way but is there |
13622s | a magic hexane |
13637s | 17 needed |
13640s | over the next two turns |
13642s | yeah boon of the ascended could help |
13644s | because it could block one of the |
13645s | attacks so you need to just make a big |
13648s | board here and then end it with boone |
13651s | there you go serpent wig |
13653s | yeah wig |
13656s | devour |
13658s | food |
13660s | yeah and also go serpent wig serpent wig |
13664s | devourer |
13666s | serpent wig boom |
13668s | right |
13669s | yep |
13670s | because if you expect the combo to go |
13672s | off next turn |
13674s | then |
13675s | you're only going to be able to play a |
13676s | sing |
13677s | a single circle |
13679s | you're not going gonna be able to really |
13679s | get the resets yeah so good play |
13681s | separate wig |
13682s | and then boom |
13685s | so there we go |
13687s | yeah that's just gonna get there over |
13688s | the next two turns because this talk |
13690s | will be a pain as well |
13691s | yep |
13698s | both shards used |
13700s | yep |
13701s | do you like to play with fire it just |
13704s | became right i think he could |
13707s | to survive in this situation |
13710s | uh going to go for the draw uh sort of a |
13713s | thousand juice will come out this turn |
13715s | uh this will be the |
13716s | error of the deck |
13720s | just the double amulet handmaiden flash |
13722s | heel |
13726s | but you're leaving the |
13732s | is alive |
13734s | technically |
13737s | i mean over one turn yeah but over two |
13739s | turns no |
13743s | i hit him twice the weapon |
13745s | yeah that's true |
13749s | cause it's only six attack right i guess |
13752s | it's gonna be eight attack and then ten |
13753s | and then ten yeah yeah so there's |
13756s | there's no way yeah |
13758s | because even the xyrella um is not going |
13761s | to |
13762s | it's just gonna take a long time it's |
13764s | gonna gain five |
13766s | there's the fatigue |
13767s | there's the fatigue's gonna take for one |
13770s | less turn then two in the next turn |
13773s | and blessing hand for donkey as well |
13775s | should be enough plus the extra |
13776s | cathedral bumpy |
13791s | then it's |
13796s | 14 |
13798s | yeah it it it's a with each well right |
13802s | people bless and fatigue still more |
13804s | though right okay one of them can't you |
13806s | can't bless just yeah if you're only |
13808s | going to have one mana yeah yeah |
13810s | cathedral |
13813s | okay it's hoping it's effectively a 50 |
13816s | 50 to win at this point |
13821s | we gotta wait for every single animation |
13822s | to happen of course yeah |
13828s | it's gonna be too fatigued |
13845s | oh that's enough because he can actually |
13846s | just pass the shard for the for the |
13848s | extra because that's going to be 12 |
13850s | and then two fatigue which is going to |
13852s | be 14. so just was that it was that the |
13854s | only card |
13856s | i was like no wigs no devour |
13859s | it was a casted shard |
13864s | oh my goodness oh first of all i thought |
13867s | donkey absolutely had that and then |
13869s | like you say when the five health game |
13871s | came in |
13875s | yeah that was uh an intense end to that |
13879s | game number two |
13881s | exact lethal with a casted shard i sort |
13885s | of lost track of what the actual base |
13887s | attack of the vicious looks |
13890s | because uh i guess he'd only cast it one |
13893s | uh spell last turn |
13894s | the donkey had only casted one spell |
13896s | last turn yeah then they would have put |
13898s | it at nine put up to eleven and then the |
13901s | casted uh startups and arnold put it |
13903s | back up |
13904s | so |
13905s | very close into that game |
13907s | um |
13908s | props to uh xwl for sticking with that |
13911s | one understanding that they were still a |
13912s | chance to win even with that calculated |
13914s | fatigue |
13915s | but |
13916s | donkeys was able to get that exact |
13918s | vehicle so twos you're up |
13919s | in the series |
13921s | and uh just a single deck remaining and |
13923s | i don't remember what the band was |
13926s | ah |
13927s | the fan |
13928s | was |
13930s | he's just quickly looking through um |
13933s | donkey sherman and |
13937s | it's just a warlock left for a donkey |
13940s | quick look what that is that is |
13943s | imps |
13944s | with a gigafin there we go |
13947s | yeah imps with a gigafit |
13949s | yep |
13951s | and |
13952s | uh does run double sea giant |
13955s | and dreadless thampson dreadlocks champs |
13957s | and been seeing more and more |
13959s | uh just to be able to uh |
13962s | reload and you know |
13964s | have the ability to just find the |
13966s | additional three threes which |
13969s | you count as imps so |
13971s | um i feel like warlock is one of those |
13973s | decks where you have a core of cards and |
13976s | then you can do whatever you want with |
13977s | it we see |
13978s | uh imp blocks running uh curses so we |
13981s | have like the curse import locks we have |
13983s | like the full aggro import locks |
13986s | with just all the early game imps |
13988s | um and not much in the top end like it |
13991s | tops out of refong |
13992s | we see a mixture of c giant some players |
13994s | running dredlich tamps in |
13997s | but the core of the deck is still there |
13998s | we're even seeing like fiendish circle |
14000s | vile library and |
14003s | um |
14005s | impending catastrophe run in the combo |
14008s | style |
14009s | warlock decks just because it's such a |
14011s | powerful |
14012s | tool and draw engine |
14014s | that yeah it's a good way to just power |
14017s | some of the combo decks to get through |
14018s | your deck faster uh which is very |
14020s | interesting uh not something that i |
14022s | fully expected or i thought that it |
14024s | might be too clunky to fit in those |
14025s | decks but turns out it's not |
14028s | yeah i think that's a function of all |
14030s | these 40 card decks they're allowing |
14032s | people who want to play 30 cards in a |
14034s | what would have been considered an |
14037s | awkward cumbersome way is actually quite |
14039s | streamlined compared to just a 40 card |
14041s | deck so |
14043s | i don't think we have seen the end of |
14045s | the evolution of warlock just yet i i |
14047s | don't like personally the version with |
14049s | half imps half curses because there's a |
14051s | lot of |
14053s | contrasting anti-synergies in there i |
14055s | think |
14056s | so i think i think that that needs |
14058s | tidying up if that's going to be a |
14060s | really viable archetype but |
14063s | straight up into the sea giant just |
14064s | looks |
14066s | like the base level deck of the |
14067s | metabolic it was the day one deck and |
14069s | it's a very powerful day one deck |
14071s | and any time you forget about this it's |
14072s | just going to hit you in the face and |
14073s | kill you |
14075s | yep |
14076s | and |
14077s | uh xmul running |
14080s | very similar |
14081s | double c giant difference is a demonic |
14084s | assault in place of a dreadlocks |
14087s | thampson and |
14089s | something else |
14090s | in place of the gigafin |
14095s | something else |
14098s | imp swarm |
14102s | you might have summoned a three to him |
14104s | upgrades when you have five |
14105s | sure yeah there you go an imp swarm so |
14107s | just uh more imps less |
14110s | oop |
14111s | less gigantic |
14113s | [Music] |
14122s | [Music] |
14125s | could be interesting if you get behind |
14126s | here but really it's just uh |
14128s | please let me |
14130s | get ahead by the end of turn two |
14134s | coin finish circle on the side of the wl |
14139s | decision on the side of donkey |
14146s | i don't bound him he's awkward |
14149s | yeah i don't necessarily like blood |
14150s | bound imp in the mirror but i'd rather |
14153s | have a play on two than no play on two |
14157s | um |
14159s | i think that's the card that has started |
14161s | people trying curses in the deck |
14162s | bloodbound just doesn't feel like |
14164s | it fits but i mean it's an imp it's got |
14166s | decent stats it's fine obviously it's |
14168s | decent |
14169s | but compared to what the rest of the |
14171s | deck is doing this is the card i think |
14172s | people are trying to replace |
14174s | so far unsuccessfully |
14177s | oh okay well |
14180s | donkey's on the play |
14183s | oh it's going to be able to |
14184s | go first and |
14187s | you know have the attacker's advantage |
14189s | but xwl has |
14191s | the goods right bio library feature |
14193s | circle yeah gonna be able to |
14195s | sort of pop off in this early game |
14198s | uh grimoire is actually pretty good too |
14200s | uh the xw has like the ultimate uh sort |
14204s | of swing hand like smothering starfish |
14206s | into grimoire like will be with the |
14209s | majority of early game boards |
14211s | um |
14212s | so |
14213s | we'll see but this is all kind of a |
14215s | guessing game of what does my opponent |
14218s | have like right right what do i play |
14219s | into what do i play around do i play |
14220s | around anything |
14222s | just make the strongest board possible |
14224s | every |
14226s | yeah i think you win this my opponent |
14227s | can do to respond |
14229s | you win this a lot of time being the |
14230s | first person to just go library make an |
14232s | 8 8 lol so yeah |
14235s | stopping them from doing that um missing |
14237s | a bit of damage in the process doesn't |
14239s | seem like a particularly bad thing to do |
14242s | to me i like to just trade off early |
14243s | here of course i would that's how i play |
14245s | hearthstone anyway but |
14247s | why risk library killing you |
14252s | interesting that this deck is so |
14254s | oppressive as aggro decks go that |
14256s | they're having to play grimoires to |
14258s | literally deal with the opposing index |
14260s | there's no other reason to really play |
14262s | that card |
14267s | allowing a decent trade but not really |
14271s | what you want to be doing on three mana |
14281s | yeah i like getting the expensive minion |
14283s | out of the way first even though |
14285s | plus bloodbound dip is technically more |
14287s | power on the board this gives donkey |
14289s | more options |
14290s | uh moving into the next few turns which |
14293s | i think is uh |
14294s | incredibly important |
14297s | yeah look at this fiendish circle now |
14298s | it's not so fiendish at all with those |
14300s | one threes on the other side of the |
14302s | board |
14302s | um which makes the library less |
14304s | effective donkey's next turn is just |
14306s | make a load of stuff might even be able |
14308s | to weave in a tap if he wants to to you |
14310s | know try and find something that isn't |
14311s | these two cards |
14313s | oh |
14314s | the low end wow indeed |
14318s | okay |
14324s | well you're wasting mana whatever you do |
14326s | here i think i'd like to draw a card and |
14328s | hope it's something better |
14334s | sorry oh dude we don't have |
14338s | and i any to take the imps uh more space |
14340s | for sea giant as well as more minions to |
14342s | die to influence the mischievous zip in |
14344s | hand |
14349s | and of course |
14351s | at the moment the library is closed for |
14353s | renovations so |
14355s | fiendish circle once again has to wait |
14360s | ah maybe it's fiendish circle plus |
14362s | grimoire i think it might be it's just |
14364s | not menu |
14365s | i think i think it has to be no it might |
14367s | be i think you have to do it but |
14372s | so you would grimoire one of the one |
14375s | ones |
14376s | and trade over the |
14379s | blood bound imp so on the other side of |
14381s | the board would be a 1-1 from the |
14382s | in-game boss plus a 1-1 |
14384s | uh silenced librarian |
14388s | um |
14390s | this is going to open up |
14392s | a c-giant opportunity for |
14394s | donkey i believe because the mischief |
14396s | isn't going to be fully infused |
14398s | yep there it is |
14400s | is there enough board space you go |
14402s | oh no there's not enough board space |
14409s | right it's slightly awkward because the |
14411s | interference |
14413s | would make the sea giant cost two |
14416s | because you're adding three minions to |
14417s | the board |
14419s | counterpoint do you |
14421s | care just play a whole board of stuff |
14424s | leave your opponent with one library one |
14426s | imp and hope they don't have reload and |
14427s | then just kill them with your three |
14429s | threes okay |
14431s | yeah yeah so mischievous |
14434s | and then double trade and just say okay |
14436s | i don't get c joint right now but you |
14438s | know what |
14439s | i will i've got to deal with this i'm |
14441s | going to hit you for 12 next turn or |
14442s | something ridiculous |
14447s | and then next turn if your opponent can |
14449s | cope with this board you've got a zero |
14451s | amount of each c joint for anyway and |
14452s | you can probably trade into everything |
14455s | you're not really scared of anything on |
14456s | five the bartender would be annoying |
14461s | it could be a bit more than annoying but |
14462s | yeah |
14465s | you need to bartend two so |
14467s | you've got two turns |
14471s | they play mischievous you just play your |
14472s | giant right |
14475s | might also be worried about the |
14478s | sea giant on the other side |
14480s | um because except you also place double |
14482s | c giant |
14483s | [Music] |
14487s | yeah just tiffany left it at six |
14489s | i hope there wasn't any |
14494s | xw is out of generated because just the |
14496s | library's just done so little |
14504s | there we go |
14505s | unfortunately enough if donkey had a |
14508s | results-oriented thinking not saying |
14509s | it's a misplay if donkey had gone for |
14511s | the wicked shipment |
14512s | um it would have uh |
14515s | allowed for this mystery mischievous imp |
14517s | to be |
14521s | but honestly it's stopping gears |
14524s | see giant you get to double trade you |
14526s | have a full board |
14531s | okay what about him to do here tj |
14534s | obviously top shelf for a bit but isn't |
14537s | it |
14538s | like enough yeah just just some values |
14540s | they're quite nice value trades as well |
14546s | not bad |
14548s | now even the starfish on the other side |
14549s | will not allow for that many |
14551s | oh |
14554s | yeah |
14558s | looks amazing but it's actually just |
14560s | okay so you start with the tap because |
14562s | man |
14564s | oh my |
14571s | i just want to sacrifice and play a |
14573s | starfish i think |
14576s | are you scared of a farm you are aren't |
14578s | you what if you trade the bartender |
14584s | and see if you can find something else |
14585s | to do with your remaining mana instead |
14587s | of a starfish on a board where that's |
14597s | that's a |
14598s | nod |
14599s | to the farm i think |
14602s | so you get to keep the staff way |
14611s | one player's taking three damage you've |
14613s | just taken seven and most of that's been |
14614s | self-inflicted gotta love it |
14618s | oh |
14620s | an unplayable seat giant |
14625s | just trade and play your amps |
14628s | uh |
14632s | the magic button and see if you get |
14633s | something better to do |
14639s | okay |
14644s | doesn't help i mean doesn't it does help |
14645s | but not now |
14653s | sorry why are they making us count |
14654s | numbers |
14655s | [Music] |
14661s | just sneaking in front here let's use a |
14664s | lot of stuff i think donkey's got a lot |
14666s | more |
14667s | or a little bit more top end to come |
14669s | still |
14678s | birthday's done a really good job of |
14680s | keeping the libraries to be inefficient |
14683s | on the other side |
14684s | yeah |
14694s | but now |
14696s | xw gets to go c giant |
14699s | i would say it would be m king boss c |
14701s | giant and then he wouldn't even be |
14703s | trading over everything you're just |
14704s | hoping that your c giant is going to be |
14706s | able to connect but |
14708s | donkey |
14709s | if donkey could pick up some imps here |
14711s | to really get a buff going yeah uh with |
14713s | this file library then it's looking good |
14716s | i can fit in a tap as well |
14726s | just paying attention to the the double |
14728s | grip option there doesn't really want to |
14730s | do that obviously but it's there |
14732s | okay |
14734s | a mimps and a library |
14736s | yep |
14737s | don't think you trade it |
14744s | are you imps |
14746s | you vile library over the |
14752s | i don't even know |
14754s | i don't even know rather somebody else |
14755s | play this turn than me thanks |
14763s | oh he's gonna double grimoire maybe and |
14764s | then just pick up the pieces with the |
14766s | remaining things on his board i think |
14767s | that's what he's gonna do |
14775s | yeah yeah |
14777s | and then |
14779s | that's fine water doesn't matter |
14782s | it does matter damage |
14788s | it just says you know what yeah i've got |
14791s | half a board you've got basically no |
14793s | boarding health good luck |
14802s | last tap there's a lot of damage is |
14804s | coming |
14805s | oh my |
14808s | okay |
14811s | and they're throwing books |
14815s | and that doesn't allow for a trade over |
14817s | the |
14819s | oh it does with the grimoire and that's |
14821s | like a full clear |
14823s | [Music] |
14825s | all right so now we're looking for |
14826s | gigafin |
14828s | you get that redlich tamson |
14831s | would kind of do it |
14834s | not void woodwalker no |
14837s | that's of a farm i think |
14839s | yep is it in time six seven eight nine |
14841s | ten eleven you can you could tr you |
14843s | could |
14844s | then trade over the end and then play a |
14846s | boardwalk or to block even more damage |
14849s | oh |
14854s | [Music] |
14856s | and then next turn there's the buff |
14858s | available |
14865s | i swear being slightly heavier than his |
14867s | opponent's deck is is really useful for |
14870s | donkey |
14871s | all right so there's two amps on board |
14873s | if you you tap and hit vial library and |
14876s | play wicked shipment and inking boss |
14878s | it's lethal right |
14883s | because amps would be plus six plus six |
14886s | so it would be exactly 15. |
14888s | uh still a chance enough not a chance so |
14891s | what is library's gone right on this |
14892s | side uh is it |
14894s | yeah i think both live |
14897s | okay yeah you're right |
14903s | and donkey knows that |
14905s | yup he's jamming |
14907s | gonna get their first win on stream gone |
14909s | from not being able to register in a |
14911s | tournament to struggling to go on stream |
14913s | through today for their own they annoyed |
14915s | their own play last time but there was |
14916s | nothing horrible but this is like very |
14918s | clean from donkeys where it's not just |
14920s | the fact they're going to win |
14921s | i think it's looked like |
14923s | um |
14925s | very clean |
14926s | this time around as well |
14928s | don't |
14929s | count your chickens |
14931s | count your donkeys before they lay eggs |
14935s | no |
14936s | there's a lot happened there when i was |
14937s | talking |
14941s | usually the way |
14943s | well |
14944s | get more chances oh tim said oh my |
14946s | goodness okay that's lethal |
14951s | nothing right you know what they're |
14953s | saying because you get you get the extra |
14954s | imp even though your mischievous and |
14956s | dies you still have the extra imp |
14958s | that's plus four plus four wait plus |
14961s | five plus five no it's not quite |
14963s | now it is |
14964s | needed one fell rift and then it was |
14966s | lethal |
14970s | because now then you would have lost |
14972s | five plus five oh okay or just pick up |
14974s | the second vial library that works as |
14976s | well |
14979s | boom |
14980s | donkey takes the threes |
14984s | the jamming continues |
14985s | the donkey have that |
14988s | the bow tie |
14989s | the beard to the start of this match not |
14991s | at the start of this match but they did |
14992s | have that bow tie last tournament as |
14994s | well but obviously it's only reserved |
14997s | for celebrations now by look at things |
14999s | donkey donkey donkey |
15001s | [Music] |
15003s | okay |
15005s | [Music] |
15008s | how many times that he's signing it with |
15012s | donkey instead of |
15015s | saying someone else |
15016s | is |
15018s | the donkey donkey's both |
15021s | donkey and shrek in this shrek analogy |
15024s | uh-huh |
15027s | the donkey both owns the swamp |
15030s | and |
15031s | is |
15032s | a lovable donkey |
15035s | that makes sense i mean |
15037s | does anything make sense ever it makes |
15040s | as much sense as anything else we've |
15042s | ever seen i'm going to go with it yes it |
15043s | gets the thumbs up |
15049s | yeah good to see donkey get a win i'm |
15050s | yeah |
15051s | not hiding the fact i'm excited to see |
15053s | donkey do we're in tournaments because |
15054s | as you said in the intro |
15057s | you know that they've done so much for |
15058s | hearthstone with their website with all |
15060s | the stats they give us with all the |
15062s | support they give to people as well so |
15064s | good to see donkey going well 2-0 start |
15066s | but looks good for it as well and that's |
15068s | the part i think that he'll be happy |
15070s | with this time around is that he |
15072s | actually played some solid hearthstone |
15074s | knew his outs at all times and |
15075s | everything |
15076s | donkey is a champion of the people let's |
15079s | just put it that way |
15081s | [Music] |
15083s | when donkey does well i do well |
15086s | that's that's how it works |
15088s | okay |
15088s | i i have |
15090s | a |
15092s | donkey page open right now |
15095s | okay |
15098s | well it's a it's a screenshot from an |
15100s | old donkey page but whatever |
15103s | still it's still supposed to happen |
15105s | i love this making you feel awkward |
15107s | thing whereas i haven't got myself on |
15108s | camera so you've got to sort of |
15110s | interact with nothing |
15112s | [Music] |
15116s | give me something neil give me |
15118s | move |
15119s | yeah a hand wave gesture the um the |
15122s | smoke i'm talking smoke signals off the |
15124s | left-hand side of my screen |
15126s | just describe your hair right now what |
15129s | does it look like is it flowing today is |
15130s | it tied back it's tied back today yeah |
15133s | i bet when i cast in case i need to you |
15135s | know suddenly appear on camera or |
15137s | something |
15137s | okay |
15138s | cool well |
15140s | i will try and take that image with me |
15142s | for the rest of the day |
15144s | uh as a it's felt a little sad casting |
15148s | you're just staring right deep into my |
15150s | soul |
15152s | those squinty blue eyes of yours |
15154s | um but okay uh we have actually wrapped |
15157s | up uh round number two uh i don't know |
15159s | why i'm stalling for time because they |
15160s | told me to wrap up like as soon as the |
15162s | game ended but i was stalling for time |
15165s | because you know you gotta practice just |
15167s | in case later on in the day i need to |
15169s | stall for time |
15171s | um in case something goes wrong right |
15173s | it's good to practice right it's good to |
15174s | limit the test |
15176s | um but i'm always up for story for time |
15178s | tj i know you are i know you are uh |
15181s | that's why i'm doing it but uh we are uh |
15184s | only halfway through the day today so |
15186s | broadcasting for about four hours now so |
15188s | i would assume that we have about four |
15190s | hours left so we've reached the halfway |
15191s | point um we're done with round number |
15193s | two we are gonna have to go to a quick |
15194s | break before we jump right into round |
15196s | number three and continue the action so |
15198s | don't go anywhere plenty more |
15200s | hearthstone to come right here i'm gonna |
15202s | get it right this time |
15204s | at |
15205s | masters tour |
15206s | murder at castle nathria see you soon |
15218s | [Music] |
15240s | so |
15251s | [Music] |
15262s | [Music] |
15269s | so |
15279s | [Music] |
15301s | [Music] |
15319s | [Music] |
15338s | [Music] |
15353s | [Music] |
15372s | [Music] |
15407s | hello everybody welcome back to matches |
15408s | tour murder at castle nathria uh |
15411s | we tricked you |
15413s | round two's not over |
15415s | uh apparently there's a match in round |
15417s | two that's just going crazy long so what |
15419s | we're gonna do is we're gonna give you |
15420s | some more coverage |
15422s | of uh of round two uh before we go so |
15425s | there goes my outro where it's the only |
15428s | time today i'll say murder at castle |
15431s | nathria correctly in my outro |
15434s | i wasted it on a break that really |
15437s | didn't exist um because we still are in |
15440s | round two so we're not at the halfway |
15441s | point yet however you updated though on |
15444s | the status of the halfway point |
15446s | once we arrive at it |
15448s | i think we're at the halfway point i'm |
15450s | gonna call it because this match has |
15452s | been going for about 100 hours and that |
15454s | won't happen again today |
15456s | well what do you know you're not even |
15457s | real you're just an image a still image |
15462s | with just a voice in your head tj the |
15464s | candles are animated who's to say that |
15467s | what if everybody right now that was |
15469s | watching the stream couldn't even hear |
15470s | you only i could hear you and it was |
15472s | just a small image of you and people |
15473s | just listen to me talk |
15475s | the whole time they can't even yeah it's |
15476s | just you hearing like me in your head |
15478s | and you're just replying to it |
15481s | that's probably a better cast that's why |
15482s | we do this way what if the candles were |
15485s | talking and i wasn't |
15487s | we have no way of knowing what if i'm |
15489s | just a ventriloquist and |
15491s | i'm the dummy yeah |
15494s | that's a dummy yeah |
15497s | that's remarkably just a bit too close |
15500s | to comfort i think tj let's have a look |
15502s | at these decks |
15503s | okay there we go sosi's swan |
15507s | uh playing the control shaman |
15511s | and |
15512s | uh looking for anything crazy out of the |
15514s | ordinary in this deck it looks entirely |
15517s | standard one inclusion that's not in |
15519s | everybody's deck is the wild paw cavern |
15522s | i really don't know why that was cut in |
15524s | the first place i like to |
15526s | play one i think it's just such an |
15528s | incredible card in shaman it's one of |
15531s | those cards where you think of the core |
15533s | of any shaman deck |
15536s | it feels like it has to have wild paw |
15537s | caverns though |
15540s | even more because they don't really have |
15542s | good forward drops in the deck apart |
15544s | from theo so why not just play a camera |
15545s | just to fill out your curve this is |
15547s | awkward |
15549s | because encuro does not have |
15552s | wildpaw caverns |
15553s | so we just talked about how important it |
15555s | is and how you'd be crazy to cut it well |
15557s | turns out and kuro did cut it |
15560s | in place of murloc homes which |
15563s | um |
15564s | i've i think i've gotten murloc homes |
15565s | correct granted i haven't played i've |
15568s | played maybe 20 games of control shaman |
15570s | and i did play murloc homes because i |
15572s | just copied the list and yeah yeah |
15573s | realized whatever |
15575s | um i didn't like it i got it correct |
15577s | like maybe |
15579s | 20 of the time |
15582s | okay uh |
15583s | you get you it's a murloc that you can |
15585s | get it discounted |
15587s | you know and and play it for for cheaper |
15589s | or use it to get |
15591s | bungle mats or gold sometimes you can |
15593s | get a ridiculous amount of value from it |
15595s | if you guessed all them correctly |
15597s | um but sometimes it is a guess so |
15601s | but let's get into it it comes to a 50 |
15602s | 50 but also |
15604s | with this particular deck you often |
15605s | haven't got space in your hand even if |
15607s | you get it right |
15608s | you're busy filling your |
15610s | hand up full of cards that you want |
15613s | anyway |
15614s | rather than yeah you can get it right |
15616s | sure in a mirror lovely have some of |
15618s | that |
15619s | but in other matchups like do you really |
15620s | want an imp who cares go away we don't |
15623s | want you |
15624s | so |
15625s | i think that there's just not the space |
15626s | for the cards in hand a lot of the time |
15628s | in this deck |
15635s | not that i've got a you know an issue |
15637s | with him |
15648s | what is it do you think that actually |
15649s | makes this deck function because i think |
15652s | habuka woke up one morning went i'm |
15654s | gonna play |
15655s | the 40 best looking shaman cards i can |
15658s | find and just plop them in a deck and |
15659s | see what happens everybody copied it and |
15662s | 89 of people brought it to the master |
15664s | store |
15665s | muck pools and snowfall guardian that's |
15667s | it |
15670s | but |
15671s | if that was true you would play a 30 |
15674s | card deck |
15675s | uh you want the health |
15678s | okay i mean it all kind of works |
15680s | together |
15681s | in synchronization right and pretty much |
15683s | any controlling to deck theater is |
15685s | fantastic right |
15687s | and with when you're playing 40 cards |
15689s | then you could you very likely can fit |
15692s | in bran |
15693s | uh |
15694s | kalethos and styrotinathias so if you're |
15696s | just playing a bunch of cards |
15699s | a bunch of |
15700s | removal that's also in the form of |
15702s | minions |
15703s | i mean if you like really think about it |
15705s | control shaman and the ram to it are |
15707s | very similar |
15708s | in the fact that like uh the control |
15711s | shaman ramps up hand size whereas the |
15714s | druid ramps up mana but they both have |
15715s | these really big |
15717s | uh powerful turns that they can make |
15718s | early both use minions as removal in |
15721s | schooling and and uh |
15723s | a scale of enyxia and they can both |
15725s | finish games with |
15727s | brand plus sire to nathrius and kalethos |
15731s | it's surprisingly similar so |
15734s | you just have all these options as |
15735s | shaman you have an answer to almost |
15737s | every specific scenario |
15738s | so yeah it's such a toolbox or toolkit |
15741s | or have you want to use that phrase |
15744s | this army knife i don't know what the |
15746s | standard cast of words those things is |
15748s | but yeah that of a deck but also i think |
15751s | that every card is good like even the |
15754s | bad cards you put in to fill out your 40 |
15756s | cards are still very playable cards |
15760s | so |
15761s | very imitating how it just works and how |
15762s | happy just sees the lines on these |
15764s | things |
15765s | yep |
15767s | all right so we have the option to go |
15769s | for noel plus value trade into |
15772s | uh mukpools |
15774s | um |
15775s | you're still leaving five power on board |
15778s | knowing that there's another piranha in |
15780s | hand that could bring this up to seven |
15782s | power |
15784s | um |
15785s | and you could end up getting like |
15787s | another no |
15788s | or |
15789s | i don't know like an eight eight uh it |
15791s | just |
15792s | doesn't seem fantastic |
15795s | at this point so i i like just kind of |
15797s | going for |
15800s | this is good can still fit in the |
15802s | amalgam uh to get rid of these couple |
15804s | minions because you still have the two |
15806s | mana after playing the floorboard once |
15808s | the discount is running |
15809s | honestly oh this is good has been my |
15811s | reaction every time i play this day oh |
15814s | not sure what i'm gonna do and then |
15815s | something turns up in your hand you're |
15817s | like oh this is good yeah i'll do this |
15818s | thing |
15820s | it's amazing how often it comes up with |
15822s | just the right answer |
15824s | yep |
15830s | just keep it simple go command a depth |
15832s | kill on |
15834s | but i'm gonna take this opportunity to |
15837s | draw through the deck |
15841s | we're gonna be looking at 10 cards in |
15843s | each hand for the rest of this next 90 |
15846s | minutes of entertainment |
15847s | there's a hundred options right now a |
15850s | hundred |
15851s | is that counting or not counting the |
15853s | options that you can make for yourself |
15855s | with the amalgam |
15857s | it's counting those options otherwise |
15859s | there will be 10 options because you can |
15861s | amalgam an amalgam and then you get a |
15863s | lot of options yeah oh yeah that's |
15865s | hundreds of options then |
15869s | yeah i thought you missed out an option |
15870s | or two |
15879s | [Music] |
15882s | oh and then what a cookie |
15888s | more clowns |
15889s | oh okay |
15891s | [Music] |
15895s | using the chance to take the big stuff |
15898s | out the deck if one do all the big stuff |
15899s | on the deck rather than all the the |
15900s | small stuff he currently has if he wants |
15902s | to |
15903s | yeah |
15904s | problem is it's |
15905s | i i guess if you get rid of all these |
15908s | murlocs you you still got value from the |
15910s | the ravager garlic ravager because those |
15913s | counts as draws anyway because the |
15915s | cartoon drew you're replacing them |
15918s | does feel a little bit weird good luck |
15920s | with homes by the way even if you want |
15921s | to play it which you wouldn't here like |
15923s | just good luck |
15926s | half the deck in their hand half their |
15927s | deck in their deck they played three |
15929s | cards this game |
15930s | yeah |
15935s | um |
15936s | [Music] |
15939s | interesting to see how |
15941s | users would play |
15943s | mutants |
15945s | into that big hand |
15947s | probably gonna wait a while try and |
15948s | catch something |
15955s | so we did have um because we're jumping |
15958s | into |
15959s | action that has sort of already |
15960s | happening or at least is ongoing |
15963s | um |
15964s | sometimes we if a player disconnects and |
15966s | needs to reconnect the feed has to |
15968s | restart so we're gonna be jumping back |
15969s | in |
15970s | in just a second we were pre-warned by |
15973s | the way we were pre-warned ah i sold it |
15975s | so well that i didn't know what was |
15977s | going on and then you just |
15980s | i don't know |
15982s | i see something out there |
15984s | i'll see if i'm doing my acting i'm |
15985s | gonna move this light over to my face |
15988s | oh |
15989s | wow but then it goes away from my green |
15991s | screen so it kind of messes up |
15993s | i look like you're sort of walking down |
15995s | on the corridor with a torch |
15997s | [Music] |
15999s | turned it off it got darker oh that's |
16001s | kind of cool actually oh when you turn |
16002s | it off it gets darker |
16006s | makes it all spooky look at that it's |
16007s | all pixelated |
16010s | i like this i like this |
16012s | ambiance more than uh lights on |
16016s | what do you think |
16017s | inanimate |
16019s | i'm just going to stare |
16020s | and have a look yeah |
16024s | it looks like you're enjoying it |
16026s | i'm always enjoying it you're either |
16028s | loving it or you're hating it i can't |
16030s | tell it's one of the two all right we're |
16031s | back in there my only two game states |
16033s | you know this one oh okay so we have a |
16035s | siren atheist that looks like that was |
16037s | uh a mukpools |
16039s | um so the finley was played |
16042s | and |
16042s | looks like sushi swan played the knoll |
16045s | before and then upgraded to scientists |
16047s | and then ankuro upgraded a gnoll into a |
16050s | deathwing |
16052s | uh this is cool |
16055s | both mutants |
16058s | are still there |
16062s | taking stock you know yeah just having a |
16064s | look |
16065s | yup |
16066s | finley was played because swan's hand |
16068s | has got significantly more heavy |
16077s | about it that's about all i got |
16079s | and nobody knows when to play their |
16080s | mutants because |
16082s | is this hand ever going to have less |
16083s | than nine cards in it |
16092s | total is actually a bit of a problem to |
16095s | deal with here |
16097s | yeah i think you're just kind of leaving |
16099s | it there you know yeah |
16101s | um |
16105s | you can get another muk pools rolling |
16107s | maybe he also gets a card out of hand |
16110s | or famish fool next turn |
16115s | potentially that's good |
16117s | okay |
16120s | oh |
16121s | that's also good next turn |
16124s | uh it could be it's definitely or very |
16127s | likely not going to be infused but |
16130s | that's okay can still be good even if |
16131s | it's not infused |
16133s | oh |
16136s | yes |
16137s | i wonder |
16139s | if this mutant |
16141s | is ripped right now it's got a lot of |
16142s | good targets |
16144s | yep the mutants on the other side |
16146s | uh renethal |
16148s | oh i did the worst one |
16151s | wow |
16153s | okay it's okay can still value trade |
16155s | over the sire to nathrius and then get a |
16158s | mug pools going and get an eight eight |
16161s | little more house so it is okay though |
16163s | this this is likely to go sometime as |
16165s | we've already seen for the rest of this |
16167s | match |
16168s | well if your mutinous misses and there's |
16169s | hits that's gonna be a lot of swing by |
16172s | the end of the game |
16173s | yeah |
16176s | yeah so see swan has |
16179s | nice little |
16181s | clean |
16182s | clean cleanup here |
16184s | doesn't make any sense nice little clean |
16186s | up here |
16187s | because saying it's a cleanup |
16190s | implies that it's clean so if you say |
16192s | clean clean up it's a little bit |
16193s | redundant whatever |
16195s | um |
16197s | is i like saying a clean sweep which is |
16199s | implying that like if you win 3-1 it's |
16200s | it's a sort of fairly a bit dirty sleep |
16202s | sweep you know just something yep |
16206s | sweet but |
16207s | you can job use the boom upside down or |
16209s | something |
16219s | obviously just talking how who can get |
16220s | better going value that's going to be |
16222s | quite a lot of ongoing value here this |
16224s | one |
16237s | thinking about whether it's even worth |
16238s | totaling but i suppose it is |
16240s | [Music] |
16245s | all right we're starting to get to |
16246s | snowfall guardian territory |
16250s | i'm laughing tj because those are the |
16252s | exact words i was thinking we've entered |
16253s | the snowfall phase of the game |
16256s | so we've |
16257s | we've uh wrapped up phase one of this |
16260s | shaman mirror |
16261s | uh no player has found a significant |
16263s | lead so now we arrive at phase two |
16266s | which is |
16268s | uh snowfall guardian phase |
16271s | at the end of which it is unlikely that |
16273s | either players got a significant lead |
16275s | because why would they when they just |
16279s | yeah and then we will eventually arrive |
16281s | at |
16282s | who can steal their opponent's sire |
16284s | danatherius oh |
16287s | that's phase three eaten by bird |
16290s | oh okay |
16293s | reasonable |
16296s | that's a nature program i'd watch |
16302s | the muteness is hunting for its prey |
16306s | but above flies the very |
16309s | palette |
16310s | the natural predator |
16314s | i can't do it i can't keep that up |
16319s | like the car from the top rope |
16323s | it was a steel chair |
16328s | look a bit awkward actually for swan |
16329s | here |
16332s | this wild poor cabin and this um |
16336s | murloc homes are both just doing nothing |
16338s | because we're into the freezing |
16340s | territory of the game |
16350s | i want to close my eyes return play |
16352s | bruce make some |
16364s | so it's not like this is quote unquote |
16367s | wasted i could always call the only |
16369s | thing with mccall and insatiable devour |
16370s | is it just |
16372s | just randomly targets it's still infused |
16375s | because the infused minion transforms |
16378s | so it it you get the |
16380s | devour minion in its neighbor and get |
16382s | stats but the mccall will randomly |
16384s | target a minion |
16385s | so |
16387s | we saw that in fiori hunter's game |
16389s | earlier right we just had to just throw |
16391s | it out there yep |
16394s | worked out pretty well there wasn't too |
16395s | many bad targets though |
16399s | yeah you probably want to attack just in |
16401s | case |
16403s | comes out right |
16404s | you're not really trying to set up |
16405s | anything |
16407s | love the slime scale diver here slime |
16409s | skill diver immune to any sort of |
16411s | transform effect or insatiable devourer |
16414s | and we'll be able to kill something |
16416s | large next turn so |
16418s | i wonder if that means it's time for |
16420s | sosis swan |
16422s | to set up |
16423s | uh to get brucon rolling |
16426s | there's not too much power on board |
16428s | i think the taunts could end up blocking |
16430s | your opponent i guess the schooling's |
16432s | there |
16434s | but also you know the battle cry on your |
16436s | power you want to keep the good battle |
16438s | coiler the devour battle coin true but |
16441s | then what are you doing this turn you're |
16442s | not really doing much |
16444s | if you're not playing battlefront |
16445s | rubbish at my hand yeah but they're all |
16447s | battle cries so |
16449s | okay i'm team just caving out my hand |
16452s | like your turn would be cavern |
16454s | promoting the term yeah okay |
16456s | everything's a battle card yeah also in |
16458s | a minute these locations are going to |
16460s | vanish right and no one's gonna have |
16461s | anywhere to hide anymore because |
16462s | currently everything's just hiding |
16463s | behind these |
16464s | whatever they are |
16468s | they're muck balls |
16469s | okay i guess it's going to preserve the |
16471s | battlecry |
16472s | okay |
16474s | oh |
16476s | hey |
16482s | oh |
16484s | i mean that could protect the denathrius |
16488s | from the slime diver oh no there's a |
16490s | schooling in hand |
16491s | well the the |
16493s | they've already been schooled |
16501s | hiding places are going away |
16503s | he's gonna start getting devoured all |
16504s | over the place now it's gonna be great |
16507s | yep um |
16511s | what though the devourer battlecry still |
16513s | intact in the mccall for social swan yes |
16517s | i mean curls perspective |
16519s | now that players picked up the sire to |
16521s | nathrius also by the way so that's |
16523s | something to keep our eyes on |
16532s | these devices just getting bigger and |
16533s | bigger as they're just |
16534s | taking in turns yeah |
16539s | i don't even know what murlocs oh |
16541s | so see swan put all the murlocs at the |
16543s | bottom of the deck |
16545s | so there's still a cookie an amalgam |
16549s | um that were |
16551s | thrown back with the |
16552s | [Music] |
16553s | oscar finley |
16555s | [Music] |
16558s | nailed it yep eating his own minions via |
16561s | his opponent's minion |
16562s | yeah and needed to do that be just |
16565s | because of how powerful the battlecry is |
16567s | for the insatiable devourer |
16569s | and the fact that every other card in |
16572s | society swan's hand was a battlecry |
16575s | needed to take the 50 50 there to try |
16578s | and get it or else the macabre is going |
16579s | to have |
16580s | a different battlecraft for the rest of |
16582s | the game |
16584s | um do you want a murloc here i i don't |
16586s | honestly i think it's a habit to go for |
16588s | the murdochs but i actually would rather |
16590s | have a beast |
16591s | what about finley though chunky |
16594s | what are we looking for |
16595s | oh tylos burp oh my gosh i don't even |
16597s | remember what the hand was |
16599s | we kind of know what's on the bottom of |
16600s | the deck |
16603s | [Music] |
16605s | but i don't remember reload or something |
16608s | yeah |
16615s | next week's when a minion has stuck to |
16617s | the board wait a second |
16619s | okay nevermind |
16621s | yeah exactly that was my instinct that i |
16623s | realized no just just kill anything you |
16625s | want right now |
16633s | it's not looking fantastic for encourage |
16635s | to be honest |
16637s | it's not immediately a problem but |
16640s | yeah |
16643s | he's slowly being put on the back foot |
16651s | yeah it's just swarmer swarmer swarmer |
16653s | and commanded neptulon |
16658s | i guess you can end with murloc |
16662s | whoa |
16664s | okay |
16667s | it's different than what i expected |
16669s | ah looking for primordial waves |
16671s | specifically |
16675s | that's a collection of oh there we go |
16678s | yes okay first one on the board well |
16680s | first in the hand so it won't be on the |
16681s | board for another 14 turns but yeah |
16688s | dire genathirus in the hand is also sire |
16690s | danatherius in a bush |
16693s | uh-huh |
16695s | he's worth one siren to nathrius no |
16698s | matter where he is |
16700s | and or or bush |
16702s | is that true though |
16703s | yep he's worth less in your deck you |
16706s | just move the bush aside and you're like |
16708s | yep that's one sided atheist |
16710s | what about in a muck pool he's worth |
16712s | less than because he gets smaller quite |
16714s | often |
16716s | yeah |
16717s | but side enough would not be seen in a |
16719s | rock pool obviously |
16721s | no |
16722s | as the um the official held this up |
16727s | okay going for dimagge and |
16736s | a minute ago both sides had 18 18s and |
16740s | 16 16. now we've got a five five versus |
16742s | a one two and a bunch of |
16744s | rubbish things |
16747s | what's happened to this game |
16749s | is this the phase three |
16751s | the sharper mirror just everyone has |
16752s | rubbish and saves up for the grand |
16754s | finale |
16755s | i think this is phase four |
16757s | base four okay what was phase three yeah |
16760s | oh the eastern phase the eating thing |
16762s | yeah the try and steal your opponent's |
16765s | side to matthew's face |
16766s | yeah |
16767s | oh we're here we go no we're still in |
16769s | phase three sorry we haven't reached |
16771s | phase four yet there it is |
16773s | for now |
16775s | and give him |
16777s | the garbage |
16781s | you steal it back now |
16784s | still doesn't have the theater |
16787s | he's got the holmes what more do you |
16789s | need |
16790s | just gain another one |
16793s | he knows enough is in hand just hit it |
16796s | one in eight that thing |
16813s | meanwhile the health totals from our |
16815s | game 45 versus 23. no one's looking no |
16818s | one cares but yeah |
16820s | keep an eye on them |
16821s | at some point they will matter maybe |
16827s | why do you need 30 40 health |
16846s | is it time to murloc holmes and just i |
16848s | think so |
16850s | and just hope let's get two geneticists |
16852s | yeah maybe just picked in atheros on |
16854s | every option |
16855s | hopefully he gives you that |
16858s | [Music] |
16867s | there's gonna be a wave |
16878s | what's going on |
16880s | that's the uh |
16882s | that's the post yeah |
16886s | that one hasn't been played since like |
16888s | day one of i forgot the experience your |
16891s | name |
16891s | spells with them |
16893s | i'm coming i'm coming no that's not the |
16896s | spell one it's the you play a minion and |
16898s | someone's a tutu |
16900s | oh it's even worse okay i know this |
16902s | word's even worse |
16905s | yeah |
16906s | jeez |
16908s | it would be good now if it's summoned a |
16910s | 2-2 for your opponent |
16915s | i just put it in the way |
16917s | your board was |
16918s | like clogged up |
16920s | yeah |
16922s | that's where we're at now this city game |
16924s | nature waits for no one but me |
16933s | meanwhile this donation is of course |
16935s | just getting really really stupidly |
16937s | large very quickly |
16952s | press the button |
16958s | i had to play that term perfectly |
16963s | okay so this uh siren atheros is not |
16966s | large at all |
16969s | there's no mccaw |
16971s | uh bran has been used |
16975s | however and carol does have another |
16978s | sergeant atheist yeah jack |
16981s | so |
16983s | i wonder if you could do it earlier |
16985s | rather than |
16986s | later |
16987s | um |
16988s | plus it's gonna get stolen back |
16990s | potentially if you leave it too late |
17011s | trade into these minions |
17017s | yeah |
17019s | and then what are we going to primordial |
17022s | wave after |
17025s | the |
17036s | the tutus |
17041s | oh my |
17050s | you supposed to do here |
17053s | like this health total is low enough |
17054s | that it's getting interesting on the |
17056s | other side |
17060s | 11 on the board |
17062s | and as many freezes as he likes |
17076s | just all face no fall guardian i don't |
17078s | know |
17080s | he spent the last six turns trying to |
17081s | remember what was in encourage opening |
17083s | hand three quarters of an hour ago |
17086s | the murloc homes |
17087s | what did he play on turn three |
17092s | neither player plays a starfish |
17098s | there's always something good |
17101s | i believe |
17106s | okay |
17107s | that's it |
17108s | yep that's an exact ease |
17114s | uh |
17117s | okay |
17119s | something |
17120s | yeah |
17123s | my |
17137s | martin heal |
17142s | i actually wondering now i think he's |
17144s | ever going to be able to do enough |
17145s | damage to win the game he's under seven |
17146s | cards left his real danathis is just |
17149s | gonna do nothing |
17160s | a large gentleman in a moment or two |
17169s | [Music] |
17180s | get waved try again |
17186s | well if you get waved you probably just |
17188s | win because it's still going to be a lot |
17190s | of power on board yeah 23 soon right |
17193s | no |
17194s | it's going to be a five |
17197s | a three |
17201s | a couple he's got the hero power as well |
17203s | now |
17204s | yeah he's got his power as well so |
17205s | that's plenty if you get waves you win |
17212s | unless they need to be the right way |
17214s | ever |
17217s | pretty good |
17218s | uh four five |
17220s | six seven eleven damage 17 lined up |
17225s | how did he only get 11 damage from that |
17228s | what's happening here |
17234s | can you get any out of the the fleurgal |
17236s | or rather can he get enough out of the |
17237s | fleurgal can he make space for flogal to |
17240s | do its thing you know wait he does play |
17241s | starfish what was i looking at both |
17243s | lists twice |
17245s | i mean there's a lot of cards tj |
17255s | yeah i guess i just glanced over it and |
17257s | kuro does not have it |
17264s | i'm curious if you just trade off some |
17265s | of your smaller stuff and then go for |
17268s | uh |
17269s | floor goal but |
17272s | you're really not off as much |
17277s | nature waits for no one but me |
17284s | one thing that has been shown this game |
17286s | is that caverns and murloc homes being |
17288s | argued about which is the worst card |
17291s | i understand |
17293s | i understand the problem they've both |
17295s | been pretty |
17312s | okay |
17315s | if i was going to do its work next turn |
17317s | right if it comes to that |
17319s | yep you think |
17321s | the totem's gaining health |
17334s | are we the halfway point yet tj of this |
17336s | game |
17343s | swan's now below his starting health for |
17345s | the first time in the game |
17357s | so you have to flergo and |
17360s | freeze |
17361s | the |
17363s | glug |
17367s | i guess you could just starfish |
17373s | i don't think there's any snowfall |
17374s | guardians left but i'm not sure |
17377s | um |
17379s | i also don't think so because i think he |
17380s | had one in hand |
17383s | when he |
17385s | wanted to power it earlier |
17387s | i might be wrong but i think he'd use |
17389s | both |
17399s | has either player played boldner yet |
17401s | um i don't think so i don't think so |
17403s | either because i could just end the game |
17405s | at some point |
17406s | i don't know |
17408s | it's running out of time |
17411s | advice |
17413s | just start trading stuff |
17418s | you don't scare me |
17421s | i don't do it |
17427s | there you go there's a boner |
17430s | it doesn't do |
17431s | anything it allows you to make your |
17433s | murlocs that you haven't got anymore |
17435s | cheaper or your spells you can get |
17438s | you can't get anymore |
17441s | [Music] |
17444s | i think encouraging atheists is |
17446s | obviously going to be the bottom card |
17447s | right |
17451s | those who missed the last five episodes |
17452s | of this game he did have an atheist but |
17454s | it wasn't his so his is still in the |
17455s | deck somewhere |
17468s | obviously with it being um a backup |
17470s | match we don't have access to the |
17474s | tracker |
17477s | but for memory here i think enco has got |
17479s | left very little big stuff |
17483s | dire denaturius |
17485s | i mean apart from donatious i guess yeah |
17487s | but on the other side we haven't seen um |
17491s | theater from |
17493s | swan yet i don't think either |
17499s | and that murloc homes might come into |
17501s | play really handily on the last turn of |
17503s | this game that's the attack oh |
17506s | cersei swan is going to think that siren |
17508s | athlete's in the hand think oh there's |
17510s | no way |
17512s | it's in the bottom three no way |
17514s | play homes first and find out |
17517s | because you'll find out what their |
17518s | bottom three cards are |
17522s | that's not how it works |
17523s | you'll find out one of them |
17527s | yeah i guess you will |
17529s | you would find out one of them i think |
17530s | it's just insatiable to power here |
17535s | are you so boring tj |
17538s | making 24 22s i mean there's there's not |
17541s | an answer to this it is the thing like |
17544s | this is the 2422 that there there is no |
17547s | response currently |
17549s | and he's held onto it for a while to set |
17551s | this up as well he's realized |
17557s | [Music] |
17560s | oh |
17561s | no |
17568s | and it's gone |
17570s | and |
17572s | just eat it |
17580s | i don't care about your kindling |
17581s | elementary just eat the thing thank you |
17583s | there you go now you've got a thing |
17588s | now there's not a single answer to this |
17590s | [Laughter] |
17592s | oh there we |
17594s | [Laughter] |
17599s | go is that can he make it so there's |
17601s | enough taunts in the way |
17605s | that he just kills incurred before this |
17608s | gets there |
17610s | he only has one starfish and he's used |
17611s | it right yes |
17613s | i'm asking you you thought there were no |
17614s | starfish i know i i think i just looked |
17617s | it in curls decklis twice he did yeah |
17619s | because i have it open on two tabs so i |
17620s | went oh and curl no starfish next tap |
17623s | it's also a girl's deck no starfish |
17626s | there is very little difference between |
17627s | the two decks as well to be fair yeah |
17630s | all right it's got to be what just |
17633s | murloc holmes and glogg |
17635s | yeah i think or glug and hero power and |
17637s | then just hit them for |
17639s | two |
17641s | yeah dealing with |
17642s | 13. i suppose i think i'd just rather |
17645s | have them more lock homes |
17648s | what was in there |
17650s | okay sleep breaker |
17653s | engineer |
17656s | what's in their decks sorry to nathrius |
17658s | he's got it but can he survive |
17660s | oh |
17664s | it's gonna be cheeky and sleek i like it |
17668s | do you hear power did you hear power |
17670s | yes did he play a card did he play a |
17672s | card |
17674s | yep |
17676s | got down the fleurg |
17682s | [Laughter] |
17686s | it's |
17687s | it's garbage when it's the last card |
17689s | it's just terrible |
17697s | 13. |
17699s | so |
17700s | can he just get enough taunts and |
17701s | freezes out there to get this over with |
17703s | i think he might be able to you know |
17724s | uh |
17734s | i'm coming |
17736s | how does this one do this |
17752s | very low on life |
17754s | yeah |
17757s | i mean there's a lot of |
17759s | murlocs in the hand |
17762s | yeah the video there's a snowfall |
17764s | guardian that seems to be good |
17766s | i'm pretty sure the snowfall guardian |
17768s | just ends the game |
17773s | and |
17774s | jose swan knows exactly what cards are |
17776s | left the last battle cry that was played |
17778s | was a kindling elemental so brilliant |
17781s | mccall's not really going to do much |
17786s | just |
17787s | attack snowfall guardian and that should |
17790s | be |
17791s | make sure it's a 1010 guardian not a 99 |
17795s | to play anything first |
17799s | well you could just play a snowfall |
17801s | guardian and then play a bigger minion |
17803s | that's not frozen next to it sure okay |
17806s | that would be just fine |
17809s | he plays theater now he gets the macaw |
17811s | as well which he knows |
17816s | and he needs to make sure there's |
17819s | no excuses for bad manners |
17832s | game five health |
17835s | five health puts him out of |
17837s | range kind of |
17839s | that'll do it it does not put him out of |
17841s | range |
17844s | i mean |
17847s | well he gains five health and then |
17850s | mccall happens and then |
17853s | that's it |
17865s | wait if he never mind |
17874s | this is a solved situation right now |
17877s | yeah associate swan |
17879s | knows exactly which two cards are in |
17881s | hand |
17882s | i think he's getting caught up in the |
17884s | hallway if danathis goes face once i win |
17886s | which is the wrong brain to go down |
17888s | right |
17890s | oh no the snowfall guardian was played |
17893s | oh it's not a it's not a mccall |
17895s | a snowfall guardian |
17897s | because you didn't have the information |
17898s | of the mccall oh yeah yeah yeah |
17906s | [Music] |
17907s | oh he just needed to play two murlocs |
17909s | because funko manchester was still on |
17910s | the board |
17917s | well that was an anti-climactic end the |
17919s | world's easiest lethal it was like how |
17921s | do you do this how do you do it oh yeah |
17923s | play two murlocs |
17925s | like |
17927s | [Music] |
17932s | you put that up as a difficult lethal |
17934s | puzzles on twitter and everybody'll be |
17936s | like yeah okay now now give us the one |
17938s | that isn't for beginners and all of us |
17940s | like i mean i would have i literally |
17942s | would never have seen that |
17945s | like |
17947s | if i was playing i might because i'd be |
17948s | more aware of my random minions but yeah |
17954s | yeah i i i it would fungal manchester |
17957s | foreign was frozen so in my brain it |
17959s | didn't even exist |
17961s | yeah i was like there's |
17963s | it's not there i would have never seen |
17965s | that |
17966s | so i'm just like yes he's like |
17968s | whatever |
17970s | two murlocs uh |
17974s | coming anyway yeah |
17975s | this was like |
17976s | nine pings or something or some |
17979s | ridiculous number and i'm thinking well |
17981s | only one has to go face it's lethal so |
17982s | let's do that it's like i can't do that |
17984s | oh my god |
17986s | i i thought that i thought that the |
17988s | mccall was the uh uh the snowfall |
17990s | guardian um but it was the theater |
17994s | because he played the theater second |
17996s | uh yes which is interesting right |
17999s | because maybe if you play theater then |
18002s | snowfall guardian afterwards that's |
18004s | better because you get to preserve um |
18006s | because he knows that there's a mccall |
18008s | level |
18008s | you get them a call and i think in that |
18010s | situation you would just pick mccall |
18012s | over to nathrius that last two cars were |
18013s | called denatures |
18015s | because you could see how high its |
18016s | infused was and he would have known that |
18017s | it was small so |
18019s | um but all right |
18021s | this time i'm not gonna stall because |
18023s | that was a long game we need to get |
18024s | going so now round two is done we've |
18026s | officially reached the halfway point |
18028s | it's not a trick for real for real this |
18030s | time round two is done so we're gonna |
18031s | take a break before we jump into round |
18033s | three don't go anywhere plenty more |
18034s | action to come from masters tour murder |
18037s | at castlemaster right after this |
18046s | [Music] |
18060s | [Music] |
18090s | [Applause] |
18093s | [Music] |
18131s | [Music] |
18136s | [Music] |
18160s | [Applause] |
18166s | so |
18169s | [Music] |
18234s | [Music] |
18236s | hello everybody welcome back to masters |
18237s | tour murder at castle nathria we're |
18240s | jumping into round three here in the |
18242s | swish portion of the tournament my name |
18243s | is tj i'm joined by edelweiss who has |
18246s | been upgraded from special guests to |
18250s | just |
18251s | hearthstone caster |
18253s | who's also happens to be a detective |
18257s | hearthstone substitute caster i don't |
18259s | know i we got we got all the stuff |
18260s | though you know |
18262s | you've replaced saddle at this point |
18263s | let's just let's just |
18266s | i would hope not i do enjoy |
18269s | uh the uh |
18271s | elements that saddle adds to the cast |
18272s | you know all the football references |
18274s | etcetera |
18276s | etcetera nope that's it just football |
18278s | references that's it uh sometimes a |
18280s | little bit of wrestling thrown in no |
18282s | but we have a great match coming up we |
18285s | only showed it very briefly but um it's |
18287s | tice versus monsanto these are two of my |
18290s | favorite hearthstone players as well as |
18292s | just favorite people |
18294s | uh in |
18296s | not even in the hearthstone scene just |
18298s | favorite people in general both unique |
18300s | in their own ways ty's one of the |
18302s | friendliest people you ever meet |
18303s | monsanto one of the funniest people |
18306s | you'll ever meet though you wouldn't |
18308s | know that just by being around him for |
18311s | five minutes uh he's got this dry but |
18315s | very |
18316s | uh eccentric humor it's |
18318s | fantastic i love montante |
18321s | well if he's got the cam on we may even |
18323s | see some of that show through without |
18325s | dialogue right he sometimes has the |
18327s | goofy hats etc like i'm sporting right |
18330s | now yeah tys if you want to see every |
18333s | game tice has played |
18335s | you can check that out over on the |
18336s | youtube i think it's uh it's quite a |
18338s | marathon tice has been around for for a |
18340s | very long time bought some really really |
18343s | excellent footage of his career as a |
18345s | hearthstone player over there |
18349s | yeah i |
18350s | he was the first player to win |
18353s | back-to-back regional championships back |
18355s | in the day uh multiple world |
18357s | championships |
18358s | one of the top |
18360s | earners of all time |
18362s | uh in hearthstone's history in terms of |
18364s | money despite never having uh like |
18369s | won the big event right um |
18372s | so it's |
18374s | uh |
18374s | there's so much that could be said uh |
18376s | and the fact that he still stays |
18378s | competitive |
18379s | up until this point right is |
18381s | a true testament to his abilities |
18383s | considering he juggles so much on the |
18385s | side organized his own tournaments |
18386s | streams |
18388s | non-stop |
18389s | uh and still has that edge so |
18392s | uh and then on the other side there's |
18393s | montanto who's basically |
18396s | one of the americas region's only hope |
18399s | at ever winning anything |
18402s | like there's a short list of players uh |
18404s | all of the uh you know |
18406s | south american grand masters plus |
18409s | monsanto right that's |
18411s | that's it that's everybody who's hold on |
18413s | we |
18414s | we have luna as well i believe she is |
18416s | playing in this event so you know some |
18418s | other hope |
18419s | for okay yes because i haven't touched |
18421s | the bracket recently but |
18424s | luna has had a |
18425s | a recent |
18427s | top eight at a master's tour i uh it was |
18431s | late last year early this year she made |
18434s | top eight at a master's tour um |
18437s | so in fact that's more recent than i |
18439s | think monsanto's last good performance |
18441s | at a master sure i think luna actually |
18443s | has better performances recently than |
18445s | montanto for a long time it was only |
18447s | monsanto |
18448s | but then uh |
18450s | luna came up in |
18453s | the thunder by making it to the top |
18455s | eight was at least a top 16. but here we |
18456s | go |
18457s | monsanto on the wig priest uh to start |
18460s | things off um i hope that |
18465s | so i i just message monsanto on |
18467s | hearthstone sometimes just mostly just |
18468s | to troll him uh but i told him i think |
18471s | three times over the past week that he |
18472s | better bring wig priest to the masters |
18474s | tour because i thought the deck was |
18475s | incredible i hope he didn't bring it |
18477s | because of me because it has not been |
18478s | performing well from what we've seen on |
18479s | stream and i wouldn't want that to be |
18481s | the reason but i think i'm also giving |
18483s | my sorry i'm going to change here i |
18485s | think i'm also giving myself too much |
18486s | credit that anybody would ever listen to |
18488s | me about deck ideas so there's no way |
18492s | he would have brought that because of me |
18493s | he would have brought it because of his |
18494s | own |
18495s | surefire extensive testing there you go |
18499s | well it may not have been performing on |
18500s | stream but if you check out the early |
18502s | stats from wicked good the top lineup |
18505s | does include naga priest it looks like |
18508s | the focus of that lineup is to |
18511s | kind of |
18512s | assume you're banning shaman and then |
18514s | target druid with |
18516s | naga priest and imp warlock |
18520s | and face hunter so that is kind of |
18523s | the the top performing lineup as it |
18525s | stands in just a couple of rounds |
18528s | uh it does make a lot of sense |
18529s | considering druid and shaman were almost |
18532s | uh shoe-ins for uh inclusions in many |
18534s | deck lists |
18538s | this is my least favorite start in naga |
18540s | priests is when you have a slither spear |
18542s | opening so all the potential in the |
18543s | world and then just all minions to go |
18546s | alongside of it like you're just playing |
18548s | like average stated minions |
18550s | along the curve with no no car draw |
18552s | outside of treasure guard |
18554s | um but you know single draw could pull |
18556s | this one wide open whether it be a |
18558s | serpent wig or even a cathedral at this |
18560s | point um drop that and then a treasure |
18562s | guard and then with radiant and boom of |
18564s | the boon of the ascendant you can wreck |
18567s | some some hunter |
18569s | yeah this is the really solid arena deck |
18571s | curve that you get sometimes and uh you |
18575s | know |
18576s | it can still hold its own right i said |
18578s | it's a good arena deck |
18579s | you're just playing the minions you can |
18581s | you get to draw a little bit more cards |
18583s | with treasure guard |
18584s | booting the ascended can be sort of |
18586s | strong generally be i really going to be |
18588s | looking for something like a cathedral |
18590s | or |
18591s | or that |
18592s | as the name implies wig to really get |
18595s | things rolling on the side of the hunter |
18597s | though from theis |
18599s | stag chars or really just any wild seed |
18602s | card |
18603s | has the top win rate for hunter i i |
18605s | think it goes uh wild spirits stag |
18608s | charge airline or something like that oh |
18610s | sorry there's the the poacher as well |
18612s | the two mana |
18613s | uh those are just all the top win rate |
18615s | cards |
18618s | no surprise |
18620s | well actually maybe a little bit of a |
18621s | surprise because they're funnily enough |
18623s | they're like the top win right card in |
18624s | every deck like they're they're pretty |
18626s | far up there even in quest hunter which |
18628s | you wouldn't even think because stag |
18629s | charge is the only one that actually |
18630s | deals damage |
18632s | um |
18633s | but like wild spirits and plus hunters |
18634s | still high win rate despite it |
18637s | not advancing your quest just because |
18639s | it's that powerful card |
18641s | yeah just the stats are really and i |
18644s | mean in terms of the the raw stats of |
18646s | the minions but |
18648s | they're just |
18648s | very powerful 3-1 rush great removal 2-5 |
18652s | is an excellent health line for an early |
18654s | taunt and even if you have to wait three |
18656s | turns the stag here i mean that bow |
18660s | hitting for eight damage over two turns |
18662s | is is pretty considerable and it lets |
18664s | you sort of not have to run as many uh |
18667s | weapons in your deck if any because |
18670s | you're pretty likely to get one of these |
18671s | over time anyways |
18677s | ooh um |
18680s | well i don't like it |
18682s | we might just have to throw out one of |
18684s | these boons for tempo |
18686s | yeah the the |
18688s | you double trade over the |
18691s | i |
18698s | maybe |
18700s | maybe a radiant boon even |
18702s | right because if you top deck a wig |
18704s | you're gonna want a naga to play to go |
18706s | with it if you play radiant boon |
18709s | you know you get a |
18711s | 2-5 radiant and a 2-5 taunt |
18719s | leave yourself with upside for next turn |
18721s | yeah |
18723s | that makes sense |
18725s | and stags not waking up anytime soon |
18728s | we're going into terror coil for the |
18730s | hunter |
18737s | unless we want to poach your hero power |
18738s | it's |
18741s | not looking too great |
18742s | aim shot not enough i think the only |
18744s | thing that would have cleared is a |
18745s | piercing shot and i don't recall if tice |
18748s | is running it |
18754s | uh no |
18756s | no piercing shot |
18764s | so may just be terror coil and hope to |
18766s | double aim shot next turn |
18769s | yeah |
18770s | i got two shots just the downside is |
18773s | like any delay in playing the wild |
18775s | spirits because you know they have to |
18776s | have some downside means you're waiting |
18778s | that much longer for them to come online |
18780s | except specifically the wolf |
18784s | but it could could be spirit poacher |
18786s | aimed shot on the following turn you're |
18788s | just hoping there's no additional buffs |
18789s | but that pelego straw is powerful |
18795s | i think this has been one of the |
18797s | strengths of wake priest since this |
18800s | expansion is you're no longer dependent |
18802s | on wig you can kind of be just a bit of |
18804s | a blessed deck |
18806s | because pelegos allows you to just turn |
18809s | anything into a bless |
18817s | what thrive in the shadows here could |
18818s | pick up shadow word devour which would |
18821s | be free so you go pelagos shadow word |
18823s | devour on |
18825s | either the taunt or the radiant |
18826s | elemental |
18828s | and that's going to be a fairly massive |
18830s | minion |
18831s | it's not guaranteed |
18835s | yep |
18836s | wig is fine |
18838s | ah well use the scribe |
18841s | to |
18843s | make the devour |
18845s | play a possibility right you get the |
18848s | discount on the thrive and then you have |
18850s | the free shadow word to power |
18853s | i mean i think you just sacked the wig |
18855s | yeah yeah |
18858s | no card draw no more locks and it looks |
18859s | like okay now that wasn't a rope out |
18861s | that's fine |
18864s | i would have maybe like to see the |
18867s | radiant trade onto the two one |
18870s | just to protect the pelagos even further |
18873s | because you really want to keep this |
18874s | larger minion for the other boon |
18877s | the |
18878s | discounts from the radiant as far as you |
18880s | know in sort of top deck mode here |
18882s | aren't doing a ton anymore |
18884s | so i would have liked to maybe see that |
18886s | 2-1 get removed |
18888s | but i don't think it's going to matter |
18890s | in this case |
18892s | yeah |
18893s | look at how this one's going to pan out |
18895s | tice can |
18899s | take out the radiant and trade over the |
18901s | 2-5 |
18903s | but there's still going to be a boon |
18906s | for monsanto onto the |
18909s | telegos |
18910s | so |
18916s | it could just be a trade over on the |
18917s | terracotta the boon will protect |
18919s | monsanto from the weapon there's not |
18920s | really going to be anything to trade |
18921s | into montanto still at 29. |
18924s | yep |
18926s | kind of just start hitting face right |
18929s | yep and that's two turn if you send both |
18932s | things face |
18934s | assume the taunt will protect your |
18935s | minions |
18937s | yep |
18939s | because |
18940s | as it stands it'd be it |
18943s | uh |
18944s | does it set up a two turn |
18947s | well so you you boon the pelagos it |
18950s | becomes a 10-10 |
18951s | the taunt is an 810. |
18954s | so you hit phase |
18955s | 13 and 13. |
18957s | yeah |
18959s | okay yeah that's it the a10 gets removed |
18961s | okay |
18963s | um could also just protect the 810 right |
18965s | by trading into the 4-2 sure i figure |
18968s | you'll set up two-turn that way |
18970s | yeah |
18973s | i don't think there's really anything |
18974s | else that could answer it at this point |
18977s | uh the |
18979s | we're only on six mana there's not that |
18981s | that much stuff that can answer it even |
18982s | if |
18983s | ty somehow had the perfect combo |
18985s | of cards yeah we're |
18987s | nowhere near the realm of you know twin |
18989s | bow collateral damage |
18991s | so a hunter just wants this kind of |
18994s | setup of stats is there uh nothing |
18997s | really to be done |
18999s | you know a a quest hunter has access at |
19001s | least like marked shot into urchin |
19004s | spines or something but face without |
19008s | having been able to snowball the early |
19009s | game |
19010s | really nothing to be done |
19013s | first game to monsanto |
19015s | yeah |
19016s | like the the game plan there it you know |
19019s | was |
19020s | not that |
19021s | i don't even know if naga priest has a |
19024s | traditional style anymore |
19026s | um |
19027s | the style that feels the best is just |
19029s | slither spear |
19030s | wig and then you just build a massive |
19033s | insurmountable board very quickly on the |
19035s | game but this is kind of the the new way |
19038s | of naga priests where you're just trying |
19041s | to make as much stats on the board and |
19042s | and fish for ways to make those stats |
19044s | even bigger |
19045s | um you just kind of have to go with what |
19047s | your your hand gives you because you're |
19049s | not always going to just have the |
19050s | slither spear weak start despite that |
19052s | being one of the most powerful so |
19055s | nice little wind there uh monsanto does |
19057s | have the rogue and shaman left remaining |
19059s | and |
19061s | this |
19064s | he mentioned me last night he said i'm |
19065s | bringing rogue and i was like mine rogue |
19067s | right |
19069s | um i i i wish i don't is how much are |
19072s | there really that are there any oh |
19075s | you should see this deck though i mean |
19077s | this rogue that i think we're calling it |
19079s | lambia rogue is just the secret sauce |
19083s | assuming we're talking about the same |
19084s | thing |
19085s | oh yeah you know there was an early |
19088s | development |
19089s | not from that group but by um |
19092s | uh bach for life where it had a jar and |
19095s | vessel in it still so you have the |
19097s | stealth from the boat you've got the |
19098s | stealth from the location the rest of |
19100s | the deck was pretty low to the ground |
19101s | top off at crabatoa |
19103s | and then lambie has gone and taken it a |
19106s | step further in sort of the miracle |
19108s | adjacent but no gadget right and so |
19111s | it's just super low to the ground filet |
19114s | fighters gnaws are back in the deck |
19117s | and |
19119s | you're not committed to those huge uh |
19123s | miracle turns but you definitely have |
19124s | the potential and it just just gets |
19127s | damaged in you've got wicked stabs and |
19131s | tooth and then also the bone spine so |
19134s | i'm really looking forward to to seeing |
19136s | that deck played later but for now we've |
19138s | got the ping mage here from thais sorry |
19140s | go ahead the very first game of the |
19143s | master store |
19145s | fury hunter won in like |
19148s | seven minutes |
19150s | which is pretty short for a fury hunter |
19152s | game |
19154s | with a 10-3 weapon from drakka against a |
19158s | mage um so |
19160s | that's with this dick not with the |
19161s | miracle one it reaches that because like |
19163s | you said load of ground everything in |
19164s | the deck is cheap or you can make |
19165s | cheaper |
19166s | um like turn four krabatoas are |
19169s | uh uh a plenty right with the you know |
19172s | like prep serrated bone spike into |
19174s | uh krabatoa like uh it it it has |
19178s | like the best of both worlds you have |
19180s | the insane tempo of the old tempo thief |
19183s | rogue and then the insane potential for |
19185s | miracle turns like miracle rogue has |
19187s | where you're making the giant stealth |
19189s | minions |
19190s | um |
19191s | and uh the big weapon from draco so |
19193s | we're not gonna see yet we're gonna see |
19194s | an xl |
19196s | wait this |
19197s | all the other ones were control shamans |
19198s | this one is xl mid-range shaman |
19201s | you know what it's the same deck it's |
19203s | fine don't worry about it |
19205s | i don't know something fishy is going on |
19207s | here |
19211s | i think there's arguments to be made one |
19213s | way or another right it doesn't have |
19215s | some of those board clear spells that |
19216s | we're used to from a control deck but |
19219s | and it's and it's very heavy amount of |
19221s | minions which is what you expect at a |
19222s | mid-range but you just saw how long that |
19224s | mirror took i mean it's |
19227s | whatever you want to call it you know |
19228s | this shaman maybe we should just call it |
19230s | dinathrius shaman or something because |
19232s | that is sort of the goal here |
19234s | uh this has sort of been the deck of the |
19236s | tournament and are you uh banning it or |
19239s | not |
19242s | yep |
19245s | and uh we've seen already some |
19248s | very intense long back and forth |
19251s | shaman games already on stream |
19254s | uh thus far today and with a mirror at |
19256s | the end of the last round |
19259s | you've been here for 20 minutes or more |
19261s | we saw it it was 40 minute long |
19263s | individual game not a serious game yeah |
19267s | but let's get the opposite of that rogue |
19269s | where i i totally forgot we even had |
19271s | that because it went by so quickly |
19273s | yep |
19274s | all right so we got two rental fall |
19275s | decks a lot of cards a lot of health |
19278s | between the two players uh theotar in |
19281s | the opening hand for tice but |
19284s | not necessarily a deck that you just |
19286s | jamming on curve but could be the guitar |
19289s | almost always has a place |
19291s | in terms of disruption dawn grasp is in |
19293s | the opening hand for tice which is |
19296s | always a a nice to have |
19298s | oh |
19299s | are we going for the aggressive boner |
19301s | oh yeah |
19303s | you know with clownfish coin it's always |
19306s | tempting |
19307s | i don't really think there's a punish |
19308s | here |
19309s | nope |
19311s | monsanto's heist got big |
19313s | [Laughter] |
19316s | yep as you say though master dawn grasp |
19318s | assuming we don't just get overrun by |
19320s | murlocs |
19321s | that card is one that can put the |
19324s | pressure on the shaman very quickly |
19326s | because of the scaling hero power so you |
19329s | know it's kind of nice when we get to |
19330s | see both players with very optimal hands |
19333s | in this way and just able to pop off |
19336s | geez |
19340s | it's going to be fleurgal right or oh |
19342s | geez |
19344s | well you have to play |
19346s | another battle cry right to keep |
19347s | repeating the clownfish |
19349s | yes |
19352s | but this is quite a turn |
19359s | got one in the bank so you could play |
19361s | fleurgal now |
19368s | and then another |
19370s | actually doesn't matter at that point |
19372s | yeah just play the amalgam which is |
19374s | going to reset the clownfish |
19376s | yep |
19377s | and then you can play the final amalgam |
19379s | extra mutinous is interesting |
19384s | there's there's no board space to keep |
19386s | this rolling |
19388s | can you can imagine how insane can we |
19390s | take it away |
19392s | oh my goodness |
19396s | yeah face just well that was the turn |
19401s | oh yeah that's turn three by the way |
19403s | turn three yeah there's a full board of |
19405s | murlocs board nearly cleared |
19409s | three face damage pushed |
19411s | um |
19413s | i i mean we're still at a cheating like |
19415s | 20 mana i know |
19417s | we're still at a rank one flurry so it's |
19419s | like it's not even good |
19424s | yeah what do you even do i guess you |
19425s | just like |
19427s | cold case for a little bit of armor but |
19431s | oh |
19432s | everything feels terrible into this do |
19434s | you even want |
19436s | i i guess yeah you only have one minute |
19438s | in hand so you're not really worried |
19439s | about |
19440s | i guess |
19444s | you're not really worried about mutinous |
19446s | i guess |
19448s | i guess you just take it hope to pick up |
19452s | reckless apprentice off the top so you |
19454s | can go like reckless flurry and set up a |
19456s | deathborn i i don't even know |
19462s | i wonder if monsanto just goes for a |
19464s | mutinous |
19472s | yep |
19473s | that's one |
19475s | [Music] |
19477s | there's only one minion in hand |
19479s | yep |
19480s | at least that gives monsanto some |
19482s | information uh but you know we're still |
19484s | in a |
19486s | death board still a turn away |
19492s | yeah and this is one of the strengths of |
19494s | the channel you know it doesn't happen |
19496s | too often but every once in a while you |
19498s | have the opportunity to just |
19500s | tempo boulder it can't be dealt with we |
19502s | see it still there now board full of |
19504s | murlocs |
19506s | there's an infused frozen touch but |
19509s | barden doesn't do anything if they just |
19511s | have the early lead like this |
19513s | yep |
19521s | oh okay |
19523s | it's the mutanus |
19526s | but here's another one |
19528s | there's |
19529s | no more pardon no |
19533s | this is just this is brutal yeah |
19538s | uh what are we looking for like |
19541s | second flurry to go deathborn flurry |
19544s | [Applause] |
19546s | i wouldn't even be even that's |
19547s | not really good enough yeah |
19549s | it would only hit what what a game |
19551s | i was ready to settle in tj i i figured |
19554s | we were in for the long haul on this one |
19557s | and uh yet again monsanto just sort of |
19559s | blows it out of the water |
19561s | yeah tempo good as they say |
19564s | tempo good and uh |
19567s | ty's just kind of a shake of the head i |
19568s | mean ties has been competing for so long |
19570s | that |
19571s | found a half series like this where it |
19573s | feels like nothing goes your way |
19575s | but i will say that nothing makes me |
19577s | smile more than seeing just the sly grin |
19580s | from monsanto because he never has like |
19581s | this a little bit of a smile but just |
19584s | the tiny little just the corner of his |
19585s | mouth raises up and you know that |
19587s | monsanto's like patting us on the back |
19589s | oh yeah so good so good nothing makes me |
19592s | happier than that little rye smile |
19595s | the hat as well you know just it just |
19596s | gives him power that hat |
19599s | he's still going for it like at this |
19601s | point i feel like he just |
19604s | would prefer not to wear the hat but |
19606s | it's just his thing now |
19608s | so he just has to wear it like there's |
19610s | just no choice for him not to |
19612s | um but |
19614s | uh he you see little smiles shaking the |
19616s | head like i don't know |
19618s | what am i supposed to do not play the |
19619s | cards that the game gives me |
19624s | then of course ty's finding the the |
19626s | self-lethal with the frozen touch on his |
19628s | own face |
19629s | you know really gotta appreciate when |
19631s | they take it out in style like that |
19633s | yep |
19634s | all right uh last deck remaining for |
19636s | monsanto is the rogue uh that it seems |
19639s | we're both very excited about i i |
19642s | have been playing against the deck a lot |
19644s | on ladder um |
19646s | uh i've actually been playing against it |
19647s | with mine rogue |
19649s | and mine rogue seems to be actually |
19651s | pretty good against it |
19652s | because they only have 30 health they |
19654s | don't have a way to defend against |
19656s | defend against aggression and you |
19660s | can go slightly faster than them right |
19662s | it usually takes some time to build up |
19663s | like they have no targets for bone spike |
19666s | uh assuming you're playing |
19668s | properly you can either go off with the |
19670s | burning blade acolytes before scabs is |
19672s | is a potential uh or just aggro them |
19675s | down with mines it seems to work out |
19676s | well uh just a a little |
19679s | tidbit of information in case this deck |
19681s | becomes a menace on ladder just play the |
19683s | other rogue |
19684s | so i wasn't like super sold on it as |
19688s | a tech for the tournament |
19690s | but then i realized that it was actually |
19691s | really strong against everything else |
19693s | so i started playing it and i've been |
19695s | i've been loving it so uh i'm excited to |
19698s | see what it can do against |
19699s | ramp druid in this case |
19702s | yeah ty's looking to get the bad matchup |
19705s | out of the way i guess or at least a |
19706s | really bad matchup i imagine this one |
19708s | can be pretty challenging or or maybe |
19709s | it's a good matchup and i'm and i'm full |
19711s | of it but uh i would think you're going |
19713s | to struggle with very large stealth |
19715s | minions or |
19717s | draco weapons if those do come down |
19719s | quite quickly |
19721s | but on the other side perhaps there is |
19723s | some merit in denying your opponent a |
19727s | boat |
19728s | bone targets what is hang on bone spike |
19730s | that's the card spike yeah serrated bone |
19732s | spike i think |
19734s | um and i think the only reason why i |
19736s | know this because it's actually |
19738s | hey |
19740s | it's the covenant ability in world of |
19743s | warcraft for rogues if they choose |
19747s | uh |
19748s | i don't remember which |
19750s | covenant it is necro lord i think it's |
19753s | the neck |
19754s | if you don't play world craft that |
19755s | sounds right |
19757s | that sounds great acro lord covenant |
19759s | ability for rogues in uh shadow lane |
19761s | well it's necro lore draca isn't it |
19765s | uh |
19766s | that's the and all the all the covenant |
19767s | spells match up with their legendaries |
19769s | so it's necrolordraka yeah it is and |
19771s | serrated bone spike the covenant spell |
19773s | see we got it right here |
19774s | okay |
19776s | uh and yes it is the necrolord covenant |
19778s | ability |
19780s | uh for |
19781s | rogues in shadowland so thematic |
19785s | very authentic you love to see it |
19787s | sin stone graveyard my only |
19790s | my only thing i don't like about this |
19791s | card is that it isn't called sinstone |
19792s | cemetery you know the |
19794s | the objective snowfall graveyard just |
19797s | means we've got two graveyards easier to |
19799s | differentiate with |
19801s | snowfall graveyard sandstone cemetery |
19803s | just kind of flows but |
19804s | is what it is can't win them all |
19807s | yeah you can't win them all that's right |
19811s | but for those who have not seen this |
19812s | deck |
19813s | uh edelweiss gave a quick explanation |
19816s | earlier but |
19818s | when you look at it you're like wait |
19819s | what but then once it you see it in |
19821s | action you you understand |
19823s | like everything is dirt cheap or at |
19826s | least that's how it feels when you're |
19827s | playing it |
19828s | and you're just going for those big |
19830s | swing turns but you have things for for |
19832s | tempo along the way |
19834s | uh like the knolls like the kravato you |
19836s | have to get out of jail free card with |
19838s | shadowcrafter scabs |
19840s | uh if you need to reset and it's just |
19842s | about waiting for the perfect moment to |
19844s | go in under like it's understanding the |
19846s | matchups into how big do i need |
19849s | my drocker to be when is my opponent |
19851s | gonna have a powerful turn i need to pop |
19853s | off with graveyard and drakka before |
19855s | that happens uh to get ahead of it it's |
19857s | all about the timing in any in each |
19860s | individual match-up |
19862s | though |
19863s | and reading your hand also i feel like |
19865s | when to pop out of the my extra disguise |
19867s | is also a |
19869s | a big deal |
19871s | too like knowing how cheap your nulls |
19874s | are when you can afford to to pop out to |
19876s | make sure that they're going to be |
19878s | the highest of value |
19881s | yeah absolutely you know sometimes you |
19883s | are forced to |
19884s | get out of the skies early just so you |
19886s | can fight for board if you're against |
19888s | something like a face hunter |
19890s | but |
19890s | if you're able to just wait and get |
19892s | those nulls to zero or not reveal |
19895s | yourself until it's from the shroud |
19897s | usually shroud it since it draws the two |
19900s | cards while you're still disguised and |
19903s | they're basically both rogue cards i |
19905s | don't actually know if there are any |
19906s | neutrals in this list |
19908s | so that's going to give you |
19911s | two more discounts and |
19912s | by that point by the time you can play a |
19914s | shroud your nulls are generally free |
19917s | yeah there is |
19918s | uh not a single neutral card |
19921s | in the list |
19929s | going for the aggressive line rather |
19931s | than presenting no bone spike targets |
19934s | just |
19935s | playing a bunch of minions quickly i can |
19937s | respect that uh trying to force |
19940s | the rogue to |
19941s | reveal themselves |
19943s | yep monsanto's not going to take it |
19944s | though |
19946s | uh |
19948s | though a prep draw off the top next turn |
19951s | would be nutty because you could go prep |
19954s | shroud |
19956s | belay fire sometimes step fillet fighter |
19958s | serrated bone spike |
19961s | stone graveyard |
19964s | okay well now you say it like that it |
19966s | does have me interested i was going to |
19967s | say that shroud sometimes you don't want |
19969s | to prep it because then the prep reveals |
19971s | you so the shroud won't discount your |
19973s | nose further but it's probably worth it |
19975s | if you can get a sin stone sinstone |
19977s | graveyard uh turn like that |
19981s | that would be a seven seven or an eight |
19983s | eight one more |
19985s | more tutus for tice |
19992s | oh oh you're a prophet tj |
19995s | okay it's not gonna go forth this time |
19997s | it's gonna go for it next turn oh my god |
20000s | is it this means the null is free uh so |
20002s | now you can use knoll shadow step |
20005s | oh what can i go for it this turn |
20008s | i guess you can go no i think it's fine |
20011s | uh |
20013s | it's |
20014s | it's just like |
20016s | what's what's the phrase uh |
20018s | embarrassment of riches right yeah |
20021s | there's so many options you could leave |
20022s | it stealthed so you can shadow step it |
20024s | next turn you could make the attack |
20025s | whatever |
20027s | oh what |
20028s | we can't prep we can't prep cemetery |
20030s | what oh |
20032s | then cemetery okay |
20035s | oh wow i see this is something that i |
20038s | feel like i'm just not used to having |
20040s | without having played the deck enough |
20042s | i mean this is this is pretty massive |
20044s | all on its own |
20045s | everything is debating on whether it's |
20047s | worth shadow stepping |
20048s | well you could coin maybe quite a |
20050s | fighter and then shadow step it fillet |
20053s | fighter face again |
20059s | gotta go fast i know nervous that but |
20061s | that button hasn't been pressed |
20067s | this allows for edwin then shadowstep |
20070s | the edwin next turn |
20071s | right right which and which lines up |
20074s | perfectly with the next cemetery term |
20076s | right yes yeah |
20083s | i like this i like this |
20086s | starfish is interesting but it doesn't |
20089s | actually |
20091s | silence the stats away from these ghosts |
20093s | something that's nice about a few of |
20095s | these effects they've made since stone |
20097s | cemetery and who to be ascended as we |
20099s | saw earlier since they are definitional |
20101s | stats they cannot be removed by starfish |
20108s | all face |
20111s | i should hope anyway |
20118s | okay it's gonna play the null i was |
20119s | curious if yeah no next turn might be |
20121s | just |
20122s | a free uh |
20124s | extra 1-1 but if you if this gets you |
20126s | three extra damage |
20129s | then |
20130s | an extra 1-1 on your uh ghost next turn |
20134s | is not that big of a deal so |
20136s | oh unfortunately for monsanto the |
20138s | flipper friends plus living roots will |
20140s | still clean up seven seven i think he |
20142s | was hoping to maximize the odds of the |
20144s | seven seven getting hit again |
20147s | but no scale after this |
20150s | there's really just not a whole lot |
20152s | going on until insatiable devour raid |
20154s | boss |
20155s | so it's going to depend on tyson's top |
20158s | decks here and just how good this |
20160s | headwind turn is |
20161s | yeah |
20162s | yeah i think you trade off the one want |
20164s | to get rid of a serrated phone spike as |
20166s | in as an out |
20167s | or i mean if you even want to call it an |
20169s | out |
20174s | do you even play the edwin here i think |
20176s | so just to have the potential to make it |
20178s | big because drock is like the the |
20181s | third most expensive card in the deck |
20184s | but maybe you're right |
20187s | oh |
20189s | well very good to have traded off that |
20191s | one one |
20198s | this is this is honestly rather tricky |
20202s | i suppose you could |
20205s | gone fishing try and find |
20208s | the other filet fighter but not gonna |
20209s | hit it |
20215s | second cemetery or graveyard rather yeah |
20220s | uh knowing that it's a turn |
20222s | yeah knowing that it's on the bottom of |
20223s | the deck is a little rough |
20226s | like prep if you want like |
20228s | the biggest ghost possible next turn and |
20230s | like the biggest edwin possible next |
20232s | turn |
20233s | um |
20235s | but |
20236s | just having the second graveyard i think |
20238s | is |
20241s | good enough |
20242s | like is better than if your edwin got a |
20245s | little bit bigger because you're getting |
20246s | you know double the stats |
20249s | we're even holding i i would have |
20252s | thought we'd just go for a couple of 3-3 |
20254s | stealths but |
20257s | i guess figuring that there's just gonna |
20259s | be yeah much more juice with |
20262s | with next turn the bone spike and the |
20264s | edwin |
20269s | okay |
20272s | so just hoping for no crabatoa or scabs |
20276s | for this edwin |
20279s | there's a target for bone spike |
20281s | [Music] |
20282s | oh yeah i think that honestly might be |
20284s | one of the major reasons that it's in |
20286s | the deck |
20287s | could be wrong but |
20292s | what does shroud even draw at this point |
20294s | krabatoa |
20297s | and maestro |
20298s | yeah |
20299s | so |
20303s | yeah it looks like this might be a no |
20305s | ghost turn again |
20308s | oh that's so brutal though |
20316s | then you're coming up on the devourer |
20318s | turns |
20324s | hmm |
20330s | yeah you've got to do something right |
20333s | yeah yeah just make the ghost this turn |
20335s | and then uh next turn you have like what |
20337s | krav maga |
20339s | i like this so you use one of them and |
20341s | then |
20342s | you've got the other location to |
20345s | make devourer awkward i think that has |
20347s | been a very unusual use oh nope not mine |
20350s | all right |
20351s | still a little bit awkward right in |
20353s | terms of you can't hit both of the |
20354s | stealths |
20355s | yeah |
20356s | oh |
20358s | alignment alignment generated alignment |
20363s | it's playable uh |
20367s | it it is indeed playable you're taking |
20371s | 17. |
20373s | but setting your opponent down |
20377s | there's only a couple of really |
20379s | expensive cards |
20381s | gotta imagine tice is thinking very hard |
20383s | about alignment versus aquatic form here |
20385s | yeah aquatic form |
20388s | would be looking for like a |
20392s | scale guff |
20399s | yeah oh okay here we go |
20403s | wait what |
20406s | yeah not uh not thrilled to see that one |
20408s | if you're monsanto but you do get to |
20410s | play |
20412s | krabatoa here i suppose is just the most |
20414s | stats on board |
20416s | yeah you'd have to |
20418s | bone spike your filet fighter to have |
20420s | room for both claws |
20423s | [Music] |
20430s | is it even that much better to have room |
20432s | for both claws or would you rather save |
20434s | the bone spike |
20435s | for uh the following turn where your |
20437s | other cemeteries are |
20439s | yeah no i guess you're right |
20442s | even with the one bone spike though it's |
20443s | not like that big of a deal it's still |
20445s | like the similar amount of power and you |
20446s | can't attack |
20448s | with the weapon twice in the same turn |
20450s | so |
20452s | you're only sacrificing one power |
20454s | but |
20455s | uh this is |
20463s | not quite but you know this was better |
20464s | than the devourer |
20468s | [Music] |
20470s | [Applause] |
20477s | yeah |
20478s | you can kill the i mean i don't know if |
20480s | it even matters with this but |
20482s | bone spiking the claw gives you |
20485s | you know an extra two damage if you had |
20486s | to |
20487s | yeah |
20488s | all right well |
20490s | montanto i mean |
20491s | it wasn't like the most insane game of |
20494s | that deck |
20495s | like it didn't show off its absolute |
20497s | full potential |
20499s | but you could see |
20500s | like where the the the power of the deck |
20503s | lies and its ability to just get a lot |
20505s | of stats on the board early on and still |
20506s | have a good amount of tempo |
20508s | um and was able to get across the board |
20511s | tyson's draw to be fair |
20513s | uh was a little bit awkward it just |
20515s | forced him to sort of be aggressive |
20517s | right with uh living roots plus |
20520s | um |
20523s | the natural causes |
20526s | um exactly it just |
20528s | not much ramp except for the seidman it |
20530s | just was it said okay just play minions |
20532s | that's that's what you got to do and |
20534s | sometimes that can work right if your |
20536s | opponent doesn't have any of the removal |
20537s | but just has the minions is trying to |
20539s | wait they can't just let those minions |
20540s | attack you for forever |
20542s | uh and just hoping that he picked up |
20544s | what he needed off the top he did the |
20545s | best with what he could but ultimately |
20547s | just not a good enough draw to beat that |
20548s | rope |
20550s | yeah and i think this rogue has kind of |
20553s | proven that you don't need to go all in |
20556s | with coins and everything to make these |
20558s | combo e cards work like graveyard and |
20561s | draca because you you don't need to make |
20564s | a 20 20 or you know huge attack weapon |
20568s | sometimes you do like that one earlier |
20570s | with fury hunter a 10 attack weapon but |
20572s | you know a five attack weapon is fine a |
20574s | couple of stealth four fours are fine uh |
20577s | just the fact that you can guarantee |
20579s | some damage uh from those stealth |
20581s | minions is huge and then |
20583s | lots of burn to close out yeah it's uh a |
20586s | lot a lot of options with the deck which |
20587s | i think is uh very cool um but that was |
20590s | a very quick series monsanto moves up to |
20592s | 3-0 in the swiss |
20594s | tice unfortunately 2-1 |
20596s | not |
20597s | you know a terrible start right it's uh |
20599s | taking loss of round one's a little bit |
20601s | more difficult because your tie breakers |
20602s | are just |
20603s | lower overall but you can still win out |
20606s | 2-1 ty's still in contention for making |
20609s | top 16. it's not out of anything yet um |
20611s | so uh be keeping my eyes on both players |
20614s | as i'm |
20615s | heavily invested in both players as i |
20616s | mentioned |
20618s | but we uh even though it's a quick match |
20620s | that means we just have more coverage to |
20623s | show you from round three |
20624s | but we are gonna have to go to a quick |
20626s | break before we get into some more round |
20628s | three action so uh don't go anywhere |
20630s | more masters tour action right after |
20632s | this |
20633s | [Music] |
20644s | so |
20670s | don't |
20677s | [Music] |
20686s | [Music] |
20702s | foreign |
20703s | [Music] |
20710s | what's up |
20724s | [Music] |
20742s | so |
20745s | [Music] |
20757s | so |
20761s | [Music] |
20776s | [Music] |
20782s | so |
20795s | [Music] |
20830s | welcome back everyone i am joined by |
20832s | derek of course a very smart looking |
20834s | derek compared to me |
20836s | for now as we take uh take a look at |
20838s | some more matches from round number |
20840s | three but derek how's it been going for |
20841s | you so far how's the air masters tours |
20843s | played out for you |
20845s | i'm having a great time uh i've uh came |
20847s | into this tournament uh enjoying a lot |
20849s | of the decks that i expected to see uh |
20852s | and there's been a couple of uh surprise |
20854s | uh performers uh that i haven't |
20855s | necessarily been expecting to do all too |
20857s | well this kind of lambie rogue as i |
20859s | think he's wanting us to call it on |
20862s | stream whether or not we will catch on |
20863s | is a another question there there's |
20865s | basically kind of a tempo |
20867s | maestro |
20868s | uh sorry a hybrid tempo maestro slash um |
20872s | miracle version of the deck which is |
20874s | very very cool to see but i don't think |
20875s | that's going to be represented to here |
20876s | because both of our players here have uh |
20880s | very standard lineups right very similar |
20881s | lineups as well with the mage shaman |
20883s | druid on both sides and then the |
20886s | straight up uh the quest hunter right |
20888s | for |
20889s | mendo i believe he has and then just |
20892s | straight up good old-fashioned zoo |
20893s | import log on the other side for zochi |
20896s | which uh is an interesting dynamic even |
20899s | in and of itself |
20901s | yeah there's one thing that's very |
20902s | interesting about this style of meta |
20904s | in this tournament at least is we have a |
20907s | lot of lineups running a very similar |
20909s | decks right like you know we've seen a |
20911s | lot of shame and a lot of druid a lot of |
20913s | mage but there are little differences |
20915s | around those decks and in those decks |
20917s | right where you do start to wonder where |
20919s | even though the archetypes seem roughly |
20922s | in line that which actual build of them |
20926s | is correct yeah in air quotes i guess |
20928s | you know like which one's actually going |
20930s | to perform which one's going to be the |
20931s | best after you know a lot of testing |
20933s | which is what i'd call three days of |
20935s | like you know upwards of 400 players |
20937s | playing a million games so very very |
20939s | excited to see what the |
20940s | best archetypes end up looking like |
20942s | exactly like card for card but it looks |
20944s | like derek we are going to kick off with |
20945s | good old shaman for zoki here |
20948s | yeah a deck that i really did not |
20950s | understand why it was being made of 40 |
20953s | card list because to me the |
20955s | the essence of the deck was the you know |
20957s | you spend your mana you curve out as |
20960s | efficiently as possible and you just |
20962s | have the best mid game of any class in |
20964s | hearthstone right now like the power |
20966s | level of clownfish with the rest of the |
20968s | murloc synergy command of nebula |
20971s | neptulon such a broken card snowfall |
20973s | guardian as well just delete any other |
20976s | board based strategy that your players |
20978s | are going for and so why are you going |
20980s | 40 cards you're going to be a head on |
20981s | board anyway the extra 4 10 health |
20983s | doesn't make too much difference most of |
20985s | the time |
20986s | but now i've seen it a little bit more |
20987s | i've very much come around to the idea |
20989s | because the extra cars you're putting in |
20991s | don't disrupt that curve strategy all |
20993s | too heavily you're still putting in |
20995s | cards like the primal dungeoneer which |
20997s | is a decent curve option actually allows |
20999s | you to draw more of your good cards and |
21001s | curve out even better |
21002s | and there's no real one individual card |
21005s | you have to hit which is generally an |
21007s | indication of a deck that shouldn't play |
21009s | 40 cards i think like paladin for |
21012s | carryall a big spell mage for belinda |
21015s | although that's a little bit of a closer |
21016s | one uh but sharmin it's all just kind of |
21018s | generically good stuff so i really am |
21020s | warming to the 40 card version |
21022s | yeah and here we see all mendo going for |
21024s | that quest hunter the renault felt |
21026s | version of course as well |
21028s | and this is a deck that i feel just |
21030s | keeps getting stronger honestly we've |
21032s | seen a lot of quest hunter in the past |
21034s | but again weirdly enough you'd raise |
21036s | questions wait a minute why would hunter |
21038s | want more cards for the longest time i |
21041s | think hunter's struggled with card draw |
21043s | and would prefer to play like a 10 card |
21044s | deck or something right where they can |
21046s | just get that consistency but with the |
21048s | actual amount of card drawer available |
21051s | now |
21052s | it's actually super strong honestly even |
21054s | with just furious howl in there and then |
21056s | it's going for a conch call and not |
21058s | really the full secret package that |
21061s | we've seen from other builds here but |
21063s | there is just enough card draw and it |
21065s | allows the the extra health on hunter it |
21067s | allows them to play a little bit more |
21069s | controlling in certain matchups because |
21072s | they have that extra health to work with |
21073s | yet the damage is still what feels like |
21076s | infinite right it's not like oh can |
21078s | hunter do 40 in the quest variant why |
21081s | yes it can quite easily so yeah very |
21083s | excited to see these two decks go up |
21085s | against each other because it's also a |
21087s | deck where parts of the shaymin list |
21089s | might actually suffer from just a lack |
21091s | of consistent minions to interact with |
21096s | that's true yeah |
21098s | only parts though derek yeah yeah no |
21100s | you're not wrong |
21101s | you're not wrong uh because it is a |
21103s | weird uh matchup right with any deck |
21105s | against quest shaman where |
21107s | they don't play many minions in |
21108s | themselves and generally the strategy |
21110s | you want to do against that is just |
21112s | vomit minions onto the board like uh |
21115s | destroy them in the early game before |
21116s | they get their power spike once uh |
21119s | tavish comes online against this kind of |
21120s | combo or quest x that's generally the |
21122s | strategy uh but it's not necessarily the |
21125s | case here against uh quest hunter like |
21128s | maybe it's more of just a feels thing |
21130s | like it feels bad to play minions into |
21132s | all their removal damage spells that |
21135s | still also completes their quest but |
21137s | it's just still correct to do so because |
21139s | as quest shaman the only other avenue |
21142s | you have i think other than just playing |
21144s | for board trying to smoke them down in |
21146s | the mid game uh it's like exactly brucan |
21149s | i think can maybe give you an alternate |
21151s | game plan where you just heal so much |
21153s | that they run out of stuff to do but for |
21156s | the most part i i fully favor what |
21157s | zucchini has going on here of just a |
21159s | nice quick early to mid game |
21162s | it definitely looks good here armando's |
21164s | got the bare spirit so not too bad good |
21166s | amount of health to soak up for example |
21168s | these fishy nose are in the deck in the |
21170s | hand sorry |
21172s | but again mock pools and this is what's |
21174s | interesting right now i feel like this |
21175s | the renaissance discussion we've been |
21177s | having so far has become a very circular |
21179s | thing because we're like oh does this |
21181s | deck need to be renathal because you |
21183s | know it does beef up your quantity of |
21185s | cards but if so many other people are |
21188s | doing it anyway you end up on an even |
21190s | footing right and then you still gain |
21192s | those benefits so it gets a little bit |
21194s | funky but we do see more pools get |
21195s | dropped down for zoki here just gonna |
21197s | wait for a prime target |
21200s | for that first |
21201s | uh evolve |
21203s | and although |
21206s | they give us a very quick indication of |
21209s | how he feels about the matchup because |
21211s | he could just arcane shot the face the |
21213s | the best play in the game |
21214s | uh but |
21217s | like i said with this renaissance |
21218s | version you can take it slower and be |
21220s | very comfortable doing so |
21222s | yeah i mean arcane shot face is |
21224s | something i'm very interested in on this |
21226s | turn whether or not you quick shot is a |
21228s | little bit more up for discussion i |
21229s | think probably with the way this is |
21231s | looking to pan out it's like |
21233s | arcane shot hero power |
21235s | and then quickshot hero power just to |
21237s | weave them in because your mana cost |
21239s | doesn't totally work out but romano |
21241s | disagrees it's all in on the quest |
21242s | completion uh and you know if you want |
21245s | to play like the top of your deck is |
21247s | going to deliver there are a lot of four |
21248s | cost spells the complete quest with |
21250s | perfect mana efficiency like spring the |
21252s | trap |
21253s | and piercing shot there's a few one mana |
21255s | costs as well that would do it with |
21256s | shell shot so i'm definitely not averse |
21258s | to this play i think the benefit here is |
21261s | the arcane shot at least fit last turn |
21264s | and this turn at least from ormendo's |
21266s | point i think feels so likely a minion's |
21268s | going to come down yeah and there's two |
21271s | shell shots right like you want to play |
21273s | those and get some use out of them |
21275s | quickly |
21276s | especially now with the barrack like why |
21278s | not just let a shell shot rip this turn |
21285s | yeah one hundred percent yeah |
21288s | taking it to spend your mana to complete |
21289s | the quest it's very simple for a mendo |
21291s | for these next few turns the the |
21293s | complicated part falls |
21295s | to zochi who does you know admittedly |
21298s | have a decent turn here just piranhas to |
21301s | juice up the full uh |
21303s | very weird sentence uh and clear off a |
21305s | lot of the board uh but it's just the |
21307s | null that he really needs right now that |
21309s | is the power spike that could just |
21311s | propel him miles into the lead |
21314s | but i mean there's no way to find it so |
21315s | you just gotta make do with what you've |
21316s | got right here definitely interesting as |
21318s | well though because in this matchup the |
21320s | null evolve isn't necessarily |
21324s | as impactful because hunter is one of |
21326s | the decks that just runs enough like |
21328s | actual removal tools or tools that can |
21330s | be removable to hack down a lot of the |
21333s | health and some of those like 10 drops |
21334s | of things so we'll see what happens here |
21337s | from mizoki i always want the arcane |
21339s | devourer if i'm honest |
21342s | and maybe not in this instance more as |
21344s | an evolve outcome than a discover |
21347s | jamie didn't have a little more mana to |
21349s | play the ashen |
21351s | uh whatever that was called yeah to make |
21354s | him draw uh take a bunch of damage with |
21355s | barrack on this turn |
21357s | uh but yeah i fully agree it just does |
21359s | nothing in subsequent turns so let's |
21361s | take something that maybe does something |
21363s | you never know |
21366s | also with that turn |
21368s | zoki i mean understandably so decided |
21370s | that he didn't want to go off with |
21371s | famished fool because i believe that |
21373s | isn't uh infused yet obviously he can do |
21376s | it nearly any time with these piranhas |
21378s | and really start to stack up the infuse |
21379s | but he would be using cards to then just |
21382s | draw cards and have a potentially slower |
21385s | turn especially off the evolve turn from |
21387s | the muck pools so i do like holding it |
21390s | and maybe setting it up for a turn where |
21391s | the evolve's available or we could take |
21393s | it even slower and try and evolve |
21394s | something a little bit bigger |
21397s | oh another fool picked up as well means |
21399s | there's all the card drawing in the |
21401s | world available to zochi |
21403s | uh and some pretty nice other combos as |
21405s | well you can go for |
21407s | five piranhas here right and leave or i |
21410s | guess uh four is all the outs of the |
21412s | manifold but uh importantly leave one in |
21414s | hand with kale that's available on turn |
21417s | six which means that arcane devourer i |
21420s | mean |
21421s | piranha coin kale fast and then just get |
21424s | the arcane devourer down is a lot of |
21426s | pressure |
21428s | yeah and it's a lot of health as well |
21430s | and even if the ormendo gets to chip |
21433s | these minions that's primordial right so |
21436s | the |
21437s | docu can take the uh root of just saying |
21440s | well okay if you've brought the health |
21441s | down but not killed them i just play |
21443s | this boom they're fresh and they're |
21445s | they're bigger minions hopefully |
21450s | so the real concern here for omendo is |
21452s | obviously |
21454s | mutinous and |
21455s | theater right now that's what he needs |
21457s | to be very very careful to play around |
21459s | uh i think it's really just not a |
21461s | problem for him though in this instance |
21463s | we saw for fury at the start of the uh |
21466s | the day there were some very very weird |
21467s | plays going on to munch the uh the mute |
21470s | uh |
21470s | watching that and |
21472s | normally i'm like oh one player's done |
21475s | something wrong here and in that one i |
21477s | was like are both players wrong |
21480s | yeah i was like |
21481s | so confused |
21483s | it was a very very odd uh little series |
21486s | of events there but one thing i will say |
21488s | actually is armendo's doing a good job |
21491s | even though it feels like he's not |
21492s | really accelerated |
21494s | the boat's on 24 and he's oh yeah i'm |
21496s | pretty at 40. so |
21498s | i do think zoki does need to do |
21499s | something impactful but we're about to |
21501s | see that now with the player you |
21502s | suggested a little piranha |
21505s | in the |
21512s | that is |
21513s | terrible man |
21516s | that was |
21518s | interesting actually i was looking at |
21520s | the value of |
21522s | the uh because the arcane is a decent |
21525s | minion right yeah decent size i did |
21528s | wonder whether it was actually ever |
21529s | better to just go to seven |
21532s | kale fast instead because is he really |
21534s | going to get much use out of the |
21535s | kel'thas for now |
21537s | i think it's mainly just that seven is |
21538s | really quite poor there's a lot of duds |
21541s | on set i guess yeah |
21543s | especially with the the new like seven |
21545s | mana tutu or whatever adds it in as well |
21546s | like it's just gotten worse and worse as |
21548s | the year's gone |
21551s | it's great you you're always so happy |
21553s | when you just comfortably play time |
21555s | whenever you want it's exactly what |
21557s | you're looking for |
21559s | and armando even gets to kill off his |
21561s | minions so he knows that's one less |
21563s | threat from evolved shenanigans |
21566s | there is going to be some pretty good |
21568s | use out of the the kale fest though to |
21570s | be fair in this instance with uh piranha |
21574s | bran fool if you want to draw six cards |
21577s | uh right now or uh get a couple of five |
21581s | five taunts that is right |
21583s | he'll evolve off this right if you want |
21584s | to |
21586s | uh true that's a good point yeah |
21588s | only if he wants to wouldn't be massive |
21590s | but i think like depending on what he |
21592s | draws of course |
21594s | that three manor is available |
21597s | oh wow he can go again |
21599s | uh |
21600s | on chaothas here with |
21602s | no |
21611s | i mean i think it's snowfall just |
21612s | because it allows you to like |
21615s | stop this damage going face which |
21617s | currently is actually kind of tricky to |
21619s | do |
21620s | aside from wave which is you know you're |
21623s | still going to take some amount of |
21624s | damage with that line |
21627s | yeah i guess so it's part of the reason |
21628s | i was looking at the evolve to be honest |
21629s | because that'll bring the tavish down |
21631s | massively you'd imagine right |
21633s | there's a |
21635s | only a little bit that would go to a few |
21637s | outcomes that would keep it a 7-7 oh man |
21640s | he needs to go quick he's wondering if |
21641s | he should sacrifice off the uh |
21645s | the knoll just to make more board space |
21647s | i really don't know if he's gonna fit |
21648s | everything in he does manage to get the |
21650s | guardian down so okay he's uh surviving |
21653s | for the moment and has a lot of damage |
21655s | on the board to be fair |
21662s | and now we count |
21664s | yeah it's |
21665s | 12. |
21668s | but then the tracking will i think |
21669s | decide a lot of things here oh i think |
21672s | it might actually be one off uh |
21675s | with |
21676s | 14 14 |
21680s | oh sorry 7 7 up to 14. yeah |
21684s | and that's kind of it |
21687s | i think the tracking needed to be a |
21688s | little bit better there didn't it yeah |
21691s | not a four drop |
21695s | any one cost spell won the game on the |
21697s | spot whereas this is all just one off |
21702s | good thing here is |
21705s | wow |
21712s | interesting i mean you're not |
21715s | it's not going to deny them a board |
21716s | space either way because they can just |
21718s | evolve straight away uh and free up a |
21721s | space |
21722s | uh even if there's freeze concerns or |
21723s | whatever |
21724s | well they trade off the null anyway |
21726s | right oh sure yeah yeah just trade off |
21727s | the null into |
21729s | tabbish |
21729s | what it the |
21730s | is that though is double brew khan |
21733s | activation |
21738s | oh this is so tricky actually there are |
21741s | so many plays from both yeah |
21744s | it's really tricky to work out what's |
21745s | optimal here because |
21748s | okay will commit a crime if the 17 |
21751s | damage does not go face |
21753s | uh yeah |
21754s | but |
21756s | how does that go face and silky feel |
21759s | safe because this |
21762s | oh |
21762s | oh |
21764s | god |
21766s | at least not men don't see the funny |
21767s | side of that because that is filthy in |
21771s | every single way zoki okay there we go |
21775s | he cracked there's a little smirk |
21777s | afterwards can you believe it derek we |
21780s | were working out well if he doesn't put |
21782s | the 17 damage face can he race but you |
21784s | just get to kill the tavish if you |
21786s | double trades one way there's three |
21787s | damage going the other way and then |
21789s | suddenly it's like nah just bear just uh |
21791s | battleground spam last year and just |
21792s | just win |
21794s | it's like wow |
21795s | i i thought mendo was all over that |
21797s | honestly |
21798s | yeah i think it was a very clever play |
21800s | by him to take out the brown on the |
21801s | final tournament he still i think had |
21803s | lethal or very very good chance at it uh |
21806s | even if there was a brucan on the other |
21808s | side uh it turns out the one thing he |
21810s | was guaranteed to lose to was bgbm of |
21813s | the mug pool and honestly i don't even |
21816s | know if that was the correct player i |
21817s | think you might have been supposed to |
21818s | make a ten drop with the uh the knoll i |
21821s | know he's like afraid of board space uh |
21823s | and being able to clear everything |
21824s | without trading but |
21826s | oh man even then how is there no |
21828s | reaction |
21829s | okay nothing battlegrounds yep no |
21831s | problem uh good place for the window and |
21833s | then there's the smirk there we go right |
21835s | at the end you couldn't keep hold of it |
21837s | but at least all mendo saw the funny |
21839s | side of that because that was so |
21841s | ridiculous like and did you see he was |
21843s | even like lining up trades first uh-huh |
21846s | or the evolve so |
21848s | so many ways that turn would have not |
21850s | worked out well for him but he made it |
21852s | work and suddenly dara cares okay it's |
21854s | gone 1-0 when i thought he was in a dire |
21857s | position |
21858s | a huge win a very very important one |
21860s | because i think that the |
21862s | uh the quest hunter is something that he |
21864s | could potentially look at locking out uh |
21867s | over the rest of this series uh it |
21870s | depends on what his |
21871s | ban was which was i believe |
21874s | the |
21875s | hunter honestly the druid druid is |
21877s | banned away okay uh yeah as we see there |
21879s | so mage and warlock left over which i |
21883s | mean you know 40 card 40 card mage with |
21885s | the bonus health i think it's got a |
21886s | really good shot against quest hunter |
21888s | right now i'm just going really ham on |
21890s | the mid game there's no healing in |
21892s | hunter basically at all so if you're |
21894s | getting there with the hero card as it's |
21897s | very often a race to i think you got a |
21898s | real shot of getting there as the uh the |
21900s | 40 card mage |
21903s | yeah let's see how it works out here |
21905s | mendo is going to be on that shaymin |
21907s | uh and yeah it looks again pretty |
21910s | similar again with these 40 card decks |
21912s | with all the slight variations it's hard |
21914s | to spot a glance any of the big |
21917s | differences but yeah it does what it |
21919s | needs to do no evolve package in there |
21921s | oh no sorry there is a |
21924s | image is loaded don't we derek |
21926s | i'm not i normally judge it from the |
21927s | image and not from yeah |
21929s | so yeah there is the mug pool in there |
21931s | so still maybe he can battlegrounds |
21933s | battlemaster's opponent in response |
21935s | derek maybe that's the play |
21937s | i still don't know how the evolve |
21939s | package made it into this deck |
21941s | honestly how does it make sense when you |
21943s | are decreasing the consistency of your |
21946s | deck to stick in a very specific |
21948s | two-card combo with mukbal and the |
21950s | knolls as well |
21951s | i know they both do other things like |
21953s | they're not just good they are good in |
21955s | and of themselves but i think i don't |
21957s | mind the primordial i think that's just |
21960s | an okay card in general but i think the |
21962s | muck pools is like the extra stretch for |
21964s | me that i probably wouldn't have done |
21965s | myself |
21968s | all right zochi here with wildfire |
21971s | starring hand absolutely fantastic of |
21973s | course and against shaman i think i'm |
21975s | really looking as much as possible for |
21978s | the the ping half of the deck actually |
21980s | which is wildfire of course uh and then |
21983s | the hero card as well just finding dawn |
21984s | grasp at the start of the game is i |
21986s | think so so crucial just guarantee you |
21988s | have it on curve and you can just keep |
21991s | honorably killing upgrade upgrade |
21992s | upgrade and the shaman just stands no |
21994s | chance and one thing i really like about |
21997s | the builds of this mage is that you |
21999s | never really feel like you have a bad |
22001s | dawn grasp right like this |
22004s | recast they're like oh yeah these are |
22006s | perfect thank you |
22007s | so |
22008s | we saw that early so i saw that earlier |
22010s | on i was casting with larinda where the |
22011s | dawn grasp was just set up to be perfect |
22014s | and it's very easy to do so i like that |
22017s | a lot and i i still can't make my mind |
22019s | up about this mage i |
22022s | not whether i like it or dislike it but |
22024s | some games it feels like it does nothing |
22026s | but then when i'm against it it feels |
22028s | like the most unbeatable deck in the |
22030s | world like it's ridiculous it's so |
22032s | relentless at times |
22037s | you know it brings into stark comparison |
22040s | the fact that for weeks we played door |
22041s | and grasped like with zero spells that |
22043s | synergized with it pretty much in big |
22045s | spell makes like if you were lucky you |
22047s | got an amulet but for the most part it |
22048s | was literally just make your hero power |
22050s | better |
22059s | don't play any spells playing a full |
22061s | minion deck |
22064s | all right it's uh a crucial decision |
22068s | point |
22069s | theater or no theater if you don't do it |
22072s | first they might play it first exactly |
22075s | uh he looks likely given that speech uh |
22078s | uh yeah if you don't play it first they |
22080s | can play it and then get your one and |
22081s | then steal again from your hand but it's |
22084s | a really really |
22086s | bad play if you don't hit something good |
22089s | it's a very very niche card and speaking |
22092s | of |
22093s | ormendo off the top with theater |
22096s | do the theater high five |
22105s | it's kind of good right there's a lot of |
22106s | cards you don't really mind giving your |
22108s | opponent like windchill is fine |
22111s | schooling is fine i guess that's it the |
22113s | others you'd be able to i guess i'm |
22115s | going to be |
22116s | that's pretty good |
22118s | okay yeah |
22120s | if we if |
22121s | ends up playing a null it's very |
22122s | manageable for ormendo right it's not |
22125s | the end of the world by any means but i |
22126s | think for both players i like holding it |
22129s | just a little bit |
22131s | because the big stuff you want to steal |
22132s | like the high impact |
22134s | are never going to get played this early |
22136s | anyway |
22138s | that's true |
22143s | okay start and just uh keep playing on |
22145s | curve here |
22146s | with the um |
22148s | the armor get some skellies on the board |
22151s | um |
22152s | i mean the main thing i'm wondering |
22154s | actually at this point is if it's |
22156s | basically how much we want to hit |
22158s | specifically dawn grasp uh the hero card |
22161s | because i'm considering the play of just |
22163s | going ai finley |
22165s | the hand that we're tossing away |
22167s | it's you know no key cards necessarily |
22170s | to winning the match up you're sad to |
22171s | lose the duke you're sad to lose more |
22173s | dress |
22174s | but i still think that the dawn grasp is |
22176s | far and away the most important card |
22178s | it's just whether you're willing to give |
22179s | up a full turn of tempo and not go cold |
22181s | case |
22183s | i was really undecided and i i don't |
22184s | mind this line from sochi i think |
22187s | what would have pushed me to this line |
22189s | at least was that there's already a |
22190s | wildfire live though the mode dress can |
22194s | potentially come out on curve especially |
22195s | if there's a reaction |
22197s | and that's very useful against you know |
22199s | like a snowfall board right you just |
22201s | play more dress and say go away done yep |
22205s | that's theotah the dramatic uh vampire |
22208s | like character himself |
22211s | and uh he makes quite a poor entrance |
22213s | because these are |
22215s | terrible options to be getting on the |
22217s | steel |
22218s | at least he can give him a fish i guess |
22221s | yeah actually rerolling this hand |
22223s | doesn't seem too bad |
22225s | yeah yeah like it wasn't good don't get |
22227s | me wrong it wasn't the optimal choices |
22229s | from |
22230s | but at least there's a small shimmer of |
22232s | light at the end of the tunnel |
22235s | a small shimmer of light at the surface |
22237s | which finley is never going to find i |
22239s | know yeah if you just keep swimming in a |
22241s | circle |
22242s | how is it |
22244s | it's laughing |
22245s | for |
22247s | months can't stop spinning |
22250s | i've got nothing left |
22255s | you stop spinning that's my life now |
22257s | that's my thing |
22259s | you've even started calling me spindly |
22263s | a smidge of this it makes sense but it |
22265s | still hurts i don't remember my real |
22267s | name |
22269s | all right alchemist here |
22271s | i think the pick has to be wildfire here |
22273s | right |
22275s | little it's |
22276s | guess right |
22277s | terrible for your opponent yeah they |
22278s | would deliberately guess wrong here i |
22280s | think |
22283s | you you'd always pick ignite |
22286s | or i guess the freeze just in the odd |
22288s | chance it's correct oh wouldn't it be |
22290s | funny if he just gives his opponent the |
22292s | uh the wildfire like here come on let me |
22294s | help you out buddy it's still useless |
22297s | but i'll help you out on the test |
22303s | kind of interesting isn't it all three |
22305s | of these cards actually have some form |
22306s | of merit |
22310s | ravager less so |
22311s | i think kevin like honestly i am |
22313s | considering the ravager just |
22315s | uh for the |
22317s | denial okay |
22318s | yeah |
22321s | oh man |
22323s | oh i know what you picked |
22326s | we all know wait a minute he picks it |
22329s | plays it when he gets broken the deal oh |
22333s | seven |
22334s | true |
22335s | and the uh the aoe will deal three right |
22337s | yeah |
22338s | damn maybe it was just the pick |
22341s | and got a minute zoggy misplayed he |
22343s | nearly gave him the nuts what |
22354s | would like to say a bit of a wet noodle |
22356s | fight so far |
22357s | big time |
22366s | it is just really astonishing that these |
22367s | are like arguably the two best decks in |
22370s | the game right now because they are you |
22372s | know they're absurdly powerful once they |
22375s | get going but it just takes so long to |
22378s | to get there like they're mid games |
22380s | shaman which is famous for its mid game |
22382s | has taken such a blow with this 40 card |
22384s | version but it's still probably worth it |
22386s | just because you need such robust wind |
22388s | conditions in this meta game uh when |
22391s | there's mutinous and theotard knocking |
22392s | around |
22394s | yeah it it really shows just what the |
22396s | meta is like where we've gone from |
22398s | basically the sprint to the marathon at |
22400s | this point right yeah most match-ups uh |
22403s | do not over quickly you have to really |
22406s | work out and plan resources |
22411s | so for the next 12 months i want to hear |
22413s | no more moaning about combo decks |
22415s | everyone having your time now enjoy it |
22418s | [Laughter] |
22425s | look he gets the news that there was the |
22426s | second ravager there |
22430s | oh yeah that's true empty big discount |
22436s | no real ways to super synergize with |
22439s | mutanus right now no parrot no bran no |
22443s | bolner but it's still not bad just as |
22446s | like clownfish mutinus uh next turn to |
22449s | try and munch uh danathrius mordresch |
22452s | kelthas el pazad |
22454s | all the top dogs yeah that was nice |
22456s | though as well good sort of half click |
22458s | oh we met yeah he's regretting the no |
22460s | ignite now he's regretting it big time |
22463s | um |
22465s | yeah that was a nice sort of a halfway |
22467s | cleaver just to get some minions on |
22469s | board and again the thing that's |
22470s | powerful about these skeletons is even |
22472s | if you don't fully clear the board |
22474s | they'll do the rest |
22475s | most of the time right that's true |
22477s | whether it's through trades or the death |
22478s | rattle damage |
22480s | and would rather an ellie |
22483s | okay |
22484s | yeah really close to a potential uh |
22487s | brand mojesh turn |
22490s | with the calthas of course uh |
22493s | yeah that's true i mean as soon as the |
22494s | ping is active right here |
22496s | you're ready to go and with no mutiness |
22498s | here there's gonna be no disruption |
22500s | available to that we know the duke is in |
22502s | the starting hand oh |
22504s | in hand right now oh this is a tough one |
22507s | yeah it gets it wrong |
22509s | oh yeah |
22510s | i always think that's the pick when it's |
22512s | not it's the card that was yes yeah |
22514s | right it's so it puts me off every time |
22517s | i'm like how did he go |
22518s | [Laughter] |
22521s | or the wave okay okay |
22526s | pretty big |
22530s | that crab wearing a helmet |
22533s | what is he doing what an idiot he can't |
22535s | even attack |
22543s | like he's going to freeze and stack up |
22545s | this pink this pink must activate more |
22547s | dress at this point correct |
22549s | uh next turn i think it's got to be |
22552s | getting very close |
22553s | because it's been doing two oh he's not |
22556s | played at every turn right it's up to |
22557s | how it's at |
22558s | yeah it's been at three for two turns |
22561s | now so if he pings now like that's |
22564s | from that |
22573s | i'll just get the location down |
22575s | just to spend the manner and sort of |
22577s | lock it in doesn't have to use it of |
22579s | course |
22581s | yeah i think if the ping unlocks more |
22583s | directions |
22593s | [Music] |
22597s | to it anyway yeah relevant so why not |
22599s | just spend the money get it done and |
22601s | start jamming some damage to the face |
22603s | okay gonna go down to 19 now |
22606s | and imagine the wildfire the difference |
22609s | that would have been made here |
22610s | seven face plus an extra one on the aoe |
22614s | that piranha's life would have been |
22616s | saved |
22618s | in the carnage of battle |
22620s | the piranha is for life not just for |
22622s | christmas and also more specifically |
22625s | definitely not for christmas |
22628s | hey i got you a piranha |
22629s | [Applause] |
22630s | mom where'd my arm go |
22635s | where's the turkey gone |
22640s | mom |
22645s | mendo |
22648s | has to work out how to fight back versus |
22650s | this and a rare occasion there's not |
22652s | just a snowfall guardian and 10 parrots |
22654s | available |
22655s | i'm ashamed |
22658s | i can't freeze this out does have good |
22660s | old tar creeper to put in the way to an |
22662s | extent but what does that really do |
22666s | doesn't do much does it air power is not |
22669s | even taunts either |
22671s | we can see of course that with starfish |
22673s | in hanzo he's feeling quite confident at |
22676s | everything even if a snowfall guardian |
22677s | came out but my mentos |
22680s | yeah and this is the the the downside of |
22683s | ormendo's line right is he went for |
22686s | a bunch of murlocs into wave for tempo |
22689s | into bhukan |
22690s | which |
22691s | made sense in a way because he got a lot |
22693s | of tempo if they hadn't specifically |
22695s | been vardhan then the board could have |
22696s | been |
22697s | frozen for a turn and then you go for |
22700s | this combo but he didn't go for an |
22702s | earlier mutinous which was available |
22703s | with clownfish mutinous on tourney which |
22705s | would have potentially disrupted this |
22707s | whole massive combo from happening in |
22709s | the first place uh and could still have |
22711s | got a huge amount of pressure online |
22713s | because if you eat kale fast kel'thuzad |
22716s | danathrius all these big dogs mordress |
22719s | at that point to at least save him some |
22721s | life |
22722s | yeah yeah exactly mutants can get pretty |
22724s | big |
22725s | uh so you know not necessarily saying |
22727s | it's wrong but i do think that for mendo |
22729s | personally i prefer the disruptive lines |
22732s | it's definitely rare to see mutants |
22733s | available that early and it not be |
22736s | played right especially in this kind of |
22737s | match up is |
22738s | definitely rare |
22746s | oh filling up the board |
22748s | this should be so much damage right oh |
22750s | wait two two oh he stopped yeah he's not |
22753s | played deathborn yet right yeah he's |
22755s | just making a huge board i think he |
22757s | knows that there's no snowfall guardian |
22760s | and he can always ping and starfish |
22762s | right i actually really like this play |
22764s | this is just a load of big minions and |
22766s | the only thing that armendo can |
22768s | realistically do is freeze and zoki has |
22771s | an instant answer to that which will i'm |
22773s | pretty sure just be guaranteed lethal |
22775s | next turn |
22776s | through a freeze |
22778s | yeah it's a really nice spot i think by |
22780s | uh zoki |
22782s | overall he |
22784s | uh again like you said he sniffed out |
22786s | that there was no uh guardian last turn |
22788s | and it's just a clever way to approach |
22789s | the matchup when you don't hit |
22793s | specifically uh as is always the premier |
22795s | game plan |
22796s | um |
22798s | i like it a lot i think it's a cool game |
22804s | yeah you know you're in a rough spot |
22806s | when you have that many cards in hand |
22807s | but you still still feel like you have |
22809s | to draw more cards |
22811s | definitely not looking good and all |
22812s | mendo is going to call it the day on |
22814s | game number two zoki goes up to a |
22816s | relatively quick 2-0 and i i do think |
22818s | zoki's played uh |
22820s | very solid so far right just pretty uh |
22823s | good planning he's displayed especially |
22825s | in that mage game of course we saw the |
22826s | battlegrounds battlemaster pop out in |
22828s | the shaymin game previously uh which a |
22830s | little bit fortunate but still it's been |
22833s | looking good so far and i believe now |
22836s | he only has his warlock left in the |
22839s | series to take him with |
22840s | that's right and it's uh the |
22843s | very quick version right the imp uh zoo |
22846s | warlock with double c giant in there uh |
22848s | an inclusion that i absolutely love the |
22850s | first thing i thought when i saw this |
22852s | deck as soon as mage became popular was |
22854s | like surely c giant is good right now |
22856s | every board is full and frozen every |
22859s | single hand uh and that's the kind of |
22861s | card that mage and shaman as well can |
22863s | kind of struggle against because you |
22865s | build a board they freeze and if you are |
22868s | doing for small amounts of mana huge |
22870s | stat buffs for small amounts of board |
22873s | space uh you're very likely to be able |
22875s | to kill them uh on the following term |
22877s | also a cheeky battleground about |
22878s | mastering the zoo list as well oh i mean |
22881s | which at least wasn't initially common i |
22883s | know em no hands was using them pretty |
22886s | early on like they ended day one maybe |
22889s | day two i can't quite remember of the |
22890s | expansion uh but not something you see |
22893s | too often but it's something that just |
22895s | the fact it's there it's that old thing |
22897s | derek the fact is there will terrify |
22900s | your opponent and as you said with sea |
22902s | giants and with the matchups we're |
22904s | seeing a lot in this matter uh the bgm |
22908s | bgbm is definitely a valid little what i |
22911s | would call a tech inclusion at this |
22912s | point |
22915s | yeah agreed and uh i don't mind it i |
22917s | think it's you know it's |
22919s | probably gonna be more effective on |
22920s | ladder because like you say uh |
22924s | kind of a weird |
22925s | balance where on the one hand them |
22927s | knowing it's there makes them play worse |
22929s | but if they know it's there they know to |
22930s | play around it which sometimes can mess |
22932s | them up uh whereas if you're playing on |
22934s | ladder you can just get some very easy |
22935s | surprise lethals with the battlemaster |
22938s | but it makes sense in the list even if |
22940s | you don't have the sea giants the whole |
22941s | deck kind of revolves around |
22944s | small boards and then really big minions |
22946s | when you hit the location as well and |
22949s | even like a flustered librarian alone |
22951s | with bgbm can very quickly offer you |
22954s | lethal |
22955s | and so for mendo |
22957s | it's not necessarily obvious as to what |
22959s | is good enough quickly enough to fight |
22962s | back against zoo because shaman i think |
22965s | is really lost in this type of matchup |
22967s | in particular |
22968s | even though you have the extra 40 health |
22971s | this is such a board-based deck that i |
22973s | think being able to hit |
22975s | schooling on one is so important being |
22977s | able to go |
22978s | as early as possible as consistently as |
22980s | possible into the caverns is also really |
22982s | important and generally you just end up |
22984s | with hands kind of like this that don't |
22987s | do anything for like three turns |
22989s | other things i saw earlier from bryathon |
22991s | i i already can't remember the name of |
22993s | the card but the two four that if |
22995s | there's two or more minions it deals one |
22996s | to the enemy board |
22998s | margin or something yeah i saw him uh |
23001s | take that uh those into a lot of the |
23003s | lists and uh there was one in the shaded |
23005s | list as well so again just gives you |
23006s | that little bit extra but armendo not |
23009s | running such cards and he's already |
23011s | seemed to be behind as there's gonna be |
23013s | uh the uh the circle coming up after |
23015s | this as well |
23017s | all right let's just snipe it man right |
23019s | out the gate oh do you pick the library |
23022s | that's the depressing pick |
23024s | okay he got the giant |
23033s | oh |
23035s | he knows which one isn't there do you |
23036s | think he picked times in |
23039s | i guess maybe he just wants a tamzin of |
23041s | his own i mean it's a reasonable strat |
23043s | to just pick the one you want |
23047s | unless you have really good information |
23048s | to the contrary |
23051s | reinforce the life lesson that you don't |
23053s | always get what you want |
23055s | you treat insanity is no excuse for bad |
23060s | manners |
23063s | wait a minute oh |
23065s | it has to be c giant right but it has to |
23068s | be imp king |
23073s | the problem is like |
23075s | yeah these trades are happening because |
23078s | they need to happen but you know there |
23080s | are farms in hand |
23083s | a little bit painful there is snowfall |
23087s | bartender off the top as well like you |
23089s | know it's a broken play if it stops you |
23091s | from going coin infused refined uh next |
23095s | turn there's the other possible play |
23096s | this is completely broken |
23100s | he also like the trades as well now he |
23102s | knows that at best or mendo can |
23105s | almost certainly only place the src |
23108s | giant right and that's the whole turn um |
23113s | don't without fish already being in hand |
23116s | i don't even think that would work right |
23118s | you'd have to cast school in first |
23121s | yeah well that would be too much so i i |
23123s | like the little trade there from zoki |
23125s | keeping control the board making it as |
23127s | awkward as possible there is command of |
23129s | neptulon from endo though which is very |
23130s | very strong indeed |
23133s | so you go neptulon and then you go |
23137s | i wonder how does the c giant maths work |
23140s | if you go |
23142s | you end up with |
23144s | one less |
23147s | minion on board if you trade off into |
23149s | the 4-4 |
23150s | then into the 3-3 |
23153s | but i guess he's thinking it's just too |
23155s | bad to not be able to play uh snowfall |
23157s | next turn which i respect |
23167s | oh the impending doom is tempting but i |
23169s | think it's always just librarian plus c |
23172s | giant |
23173s | no yeah i think |
23176s | don't want a one four |
23177s | zero mana maybe he wants bored space |
23181s | or three |
23183s | uh |
23184s | scared of snowfall does he sure he likes |
23187s | the space on board |
23191s | i guess he could trade though to make a |
23193s | space |
23196s | yeah maybe i wouldn't hate the librarian |
23197s | actually |
23198s | yeah i think you just make them have it |
23200s | like it's just that little bit harder |
23202s | for them to survive the turn |
23207s | i don't know maybe they go |
23208s | knoll |
23209s | trays muck pool into like lock collar or |
23212s | something stupid like that you could |
23214s | only have lethal with the librarian but |
23216s | either way it doesn't matter especially |
23218s | here because zochi |
23221s | is met with the freeze |
23225s | oh |
23227s | you get |
23228s | he got this stuff |
23229s | he's just gonna be gaming again away |
23232s | another reason why c giant's so strong |
23234s | you don't really lose those stats if you |
23236s | silence it so uh pretty good there for |
23238s | zoki as he takes the series three |
23241s | zero uh you know at the end towards the |
23244s | end of a relatively long day one |
23246s | especially i believe in their zoki's |
23248s | time zone it's uh nice to have a quick |
23250s | 3-0 in round three and just get that one |
23253s | done dusted and added plus one to your |
23256s | swiss score but i believe derek we are |
23258s | going to be jumping over to another |
23259s | series uh let me just check this is |
23262s | going to be um is it shumu versus devil |
23266s | matt i'm sure you'll be able to tell me |
23267s | a little bit better how to pronounce the |
23269s | other player's name oh uh |
23271s | yeah |
23272s | sorry yeah uh verse devil matt the uh |
23276s | previous empty winner right unless i'm |
23278s | very much mistaken a player who i |
23281s | when interviewing uh subjected to my |
23284s | incredibly botched uh mandarin which uh |
23287s | he was very gracious to not laugh at me |
23289s | for but before quickly uh |
23292s | switching over into his almost perfect |
23294s | english just passed me uh but yeah it's |
23296s | gonna be a good one it's been a uh |
23299s | another big question right that we need |
23301s | to ask are the uh is the chinese |
23303s | dominance that we had last year gonna be |
23305s | making a return because it does feel |
23306s | like they've been having a little bit of |
23308s | a downswing uh so far this year with uh |
23312s | europe still raining on top for the most |
23315s | part in the masters tour system uh but |
23317s | devil matt on the other side |
23318s | representing italy i believe uh is gonna |
23322s | be |
23323s | an interesting one 2-0 for both players |
23325s | right um |
23327s | and hoping to get that third win leading |
23330s | into the final round of the day with a |
23331s | full flawless uh score puts you in a |
23334s | really good position |
23336s | okay well just looking at what's |
23337s | available i believe we are going into |
23339s | game two |
23341s | uh of this series and i think devil matt |
23344s | has already taken a win with his warlock |
23347s | versus the priest uh devil matt was |
23349s | playing again the import lock uh so took |
23352s | a win there uh shuimu's priest is the uh |
23356s | the naga priest which i've had great |
23358s | success with personally but i feel like |
23360s | we see struggle every time on stream |
23362s | that deck is just cursed eric |
23365s | there's something about it all the |
23366s | casters who are playing are doing really |
23368s | well with it like you and tj have |
23370s | ridiculous win rates with this deck but |
23372s | every time it comes on stream it's just |
23374s | to rash no one can win a single game |
23378s | with it uh and i don't know what's |
23380s | happening because i see the power of the |
23382s | deck i see what the players are trying |
23384s | to do the list i'm not necessarily sure |
23387s | as to what the exact version should be |
23389s | because it's a lot harder to build now |
23391s | uh in the previous version you just |
23392s | played every playable naga and uh spells |
23396s | to round out the deck the non-terrible |
23397s | buff spells and it's very easy but here |
23399s | do you play the crush claw uh are you |
23402s | playing a whole bunch more one drops as |
23404s | some players have been going for to just |
23405s | guarantee that you hit the one drop on |
23407s | one are you going for a more spell based |
23409s | version of the deck and kind of cutting |
23411s | the nagas entirely and just going all in |
23413s | on spells and buffs uh with uh powered |
23416s | fortitude as jamboree did at the solari |
23419s | party last weekend uh lots of questions |
23422s | left about this deck but shuimu's gone |
23424s | kind of old school i think here with uh |
23427s | okani and nadjak as well i think was one |
23429s | of the first cards to be cut for a lot |
23431s | of players yeah he isn't running the |
23433s | spell that i've definitely forgotten the |
23435s | name of either the four drop spell right |
23437s | there oh yeah plus two health carrion uh |
23440s | he's running double partner in crime |
23442s | which uh i personally just like one of |
23444s | those cards uh not too off |
23446s | i do like the hex and though it can pull |
23448s | you out some tough spots but yeah really |
23450s | interested to see another the non-taunt |
23452s | spell in there whereas devil matt is |
23454s | going to be on this uh spooky mage |
23457s | skeleton mage meiji mage whatever you |
23460s | really want to call it uh with all of |
23462s | those skeletons so we're looking again |
23464s | pretty standard overall quite strong |
23468s | and uh |
23469s | a bit of a strange match up by i think |
23472s | in my experience i'm pretty flat like i |
23474s | saw 50 50 in this matchup as priests but |
23476s | again i've been playing a slightly |
23478s | different list to this one |
23479s | yeah the real problem for mage in this |
23482s | matchup is |
23483s | like at first glance i would expect it |
23485s | to be really good because the priest |
23487s | goes all in on the board and the mage |
23489s | has a good strong start they should be |
23490s | able to trade one for one at the start |
23492s | of the game and then they have the |
23493s | freezer flex they have flurry they have |
23495s | snow flurry they have varden they can |
23497s | replay those with savara and uh vardon |
23500s | the uh dawn grasp the hero card but the |
23502s | problem is freezing in this matchup |
23504s | unless you're killing them very soon |
23506s | after just does nothing because you |
23508s | freeze and they just go buff buff buff |
23509s | freeze buff buff buff and eventually |
23511s | you're gonna run out and they just kill |
23513s | you in one punch uh so i've actually had |
23515s | a a pretty poor match up as mage verse |
23518s | this kind of buff priest uh so i like |
23520s | shuimu's position as long as you can get |
23522s | a playable hand it's one thing where i |
23524s | do think that the uh i'm gonna look at |
23526s | the name of the spell uh where does the |
23527s | ascended uh yes uh we're not running |
23531s | that i think it's gonna be a problem uh |
23533s | actually because that's one of the cards |
23536s | that well you add more health but you |
23538s | make a whole additional big minion and |
23541s | it has taunt right like that's huge for |
23543s | these sort of freeze matchups like this |
23545s | one and shaymin as well so uh we'll see |
23547s | how it pays off or if it pays off should |
23549s | i say we'll see how it goes out as we do |
23551s | go into this game number two as i said |
23553s | earlier devil matt already won game |
23554s | ahead and this opening hand does not |
23557s | look too bad |
23559s | absolutely |
23561s | lightning fast starting hand you've got |
23564s | uh |
23564s | you know the ability to get a two-two on |
23566s | this turn a two-three next turn and get |
23568s | a two-damage ping uh in at the same time |
23571s | which hey in this instance keeps the |
23572s | board clear and gets you another minion |
23574s | on the board and getting the dungeon hit |
23576s | follow up next turn |
23578s | blistering start |
23580s | yeah and not quite the case with reimu |
23583s | either because although yes quick and |
23585s | some naga fantastic the amalgam is not |
23588s | really the one you're looking for you |
23590s | would want like exactly the um |
23596s | it's too late for me tara come on |
23598s | of words and the treasure guard he would |
23600s | have won on exactly that turn uh just to |
23603s | keep the ability to generate more cards |
23605s | with the amalgams instead |
23607s | yeah he has the really distinct |
23609s | possibility of |
23611s | running out of wigs here |
23613s | um |
23614s | unless he can just continually farm |
23616s | these nagas over and over because he's |
23618s | far from guaranteed to get a naga from a |
23620s | malcolm on amalgam in the first place |
23622s | but i mean i think as you were |
23625s | exclaiming about the cold case off the |
23628s | top as well this is card for card the |
23631s | perfect mage hand |
23647s | the cards are shared i was like wait |
23648s | this is 30 or 40 |
23650s | but it is 30 so i'll allow it it's a |
23653s | good draw it's acceptable yeah |
23655s | even the flurry right it's all piecing |
23657s | together there's the dawn grasp ready to |
23660s | go with coin if required |
23663s | yeah ideally i think you want to stay |
23666s | away from the flurry if possible just |
23668s | because then dawn grasp is guaranteed to |
23670s | give you |
23671s | a cold case back which you would usually |
23674s | prefer but i mean if things get really |
23676s | bad you just go coin flurry dawn grasp |
23678s | on turn six and you should he's the |
23679s | entire board yeah sure |
23686s | i love babin naga |
23688s | that's a great name for a card |
23691s | i've picked it a few times not in a |
23693s | matchup like this but uh against some of |
23695s | the more like hunter style matchup i've |
23697s | played that |
23698s | well it's not a bad card |
23700s | especially because yeah you're probably |
23701s | gonna cast some spells |
23704s | cathedral is there as well pretty nice |
23706s | but would have loved to seen it early |
23710s | all those weird cards where you think |
23712s | well can you just skip turn three as |
23714s | this deck you can if you're gonna get |
23716s | the bonus of uh plus stats and drawing a |
23719s | card |
23720s | straight after very very strong |
23725s | already though what does schweinman do |
23729s | really trading it probably has to be to |
23731s | try and defend this uh |
23733s | treasure card takes the two damage |
23735s | anyway it's gonna receive a hill |
23738s | yeah i think so you're just not getting |
23739s | there by going face are you just need to |
23741s | take any favorable trades you can get |
23743s | your hands on |
23745s | i will say it is deceptive like how late |
23748s | this priest doesn't just get pushed off |
23750s | board and then it loses that's true can |
23752s | actually come back especially with cards |
23753s | like devour right it is huge at coming |
23756s | back into the game |
23758s | and the silence of course uh you |
23759s | restrain me winning one shard of the |
23761s | naru um so very very possible but |
23764s | definitely not the start you want |
23768s | what i think i'd be fine with just going |
23770s | coins savara here i think that's the |
23772s | last spell you need to activate it with |
23774s | wildfire and cold case having been |
23776s | played you get back another coin |
23778s | so you'd be able to go coin dawn grasp |
23781s | next turn anyway this does leave only |
23784s | the one minion |
23786s | on the enemy board at one health |
23788s | relatively small and you end up with |
23789s | three plus you know each one dealing |
23791s | plus two so i |
23794s | i'm definitely not against the savara |
23795s | but i think this actually does more for |
23797s | you and it's not like devil matt's in |
23799s | the position where he needs to snap dawn |
23801s | grasp like asap right he's already very |
23803s | ahead |
23805s | so how are you swinging this board back |
23808s | does it |
23810s | have to be a samurai play on this turn |
23813s | or do you want to save it for a bigger |
23814s | board treasure guard cathedral and then |
23817s | next to new york okay cathedral samurai |
23820s | wig |
23822s | is what i would look at to make a huge |
23824s | samurai and say well let's see what |
23826s | happens to this yeah that makes sense |
23829s | because i think this cathedral not being |
23831s | down is a lot of wasted stats right now |
23834s | a lot of wasted card draw as well very |
23836s | importantly uh which is very necessary |
23838s | for shuimi right now look at what a |
23840s | radiant element would too well what it |
23842s | always does to hands right in this deck |
23844s | it's like unlocks everything |
23850s | i wonder |
23855s | double trade with a pink still savara |
23857s | available potential that this board gets |
23859s | cleared up right |
23861s | yeah i mean you even have |
23862s | access depending on how the trades go |
23865s | okay maybe not now but of going a savara |
23868s | coin wildfire pick uh in order to |
23871s | clear the board 100 |
23873s | uh obviously not necessary now and uh |
23876s | just curving savara dawn grasp |
23878s | kel'thuzad |
23879s | yeah that sounds like a winning combo to |
23881s | me |
23887s | there's radiant |
23892s | all right now it's got to be time to |
23893s | draw some cards |
23896s | only ways to do so |
23898s | the only other it's also like cathedral |
23902s | oh connie yeah but on going into turns |
23906s | well going into seven or eight mana |
23909s | hard to decide what to block i'm |
23911s | guessing spell |
23912s | uh just to like remove the eight drop |
23914s | play but is the eight drop play even |
23915s | that good |
23919s | tricky you know there's a coin in there |
23921s | really tough |
23924s | yeah gonna go cathedral |
23926s | is going to buff okay |
23930s | one thing i really like about locations |
23932s | is you really have to plan them out |
23933s | because you can't just use them turn |
23935s | after turn you do have to have that |
23936s | little bit of a cooldown |
23939s | yeah as i remembered halfway through my |
23941s | card review having given all of them a |
23943s | four i was watching that i was i think i |
23945s | was the one who typed in chat yeah yeah |
23947s | you killed you use them every other turn |
23950s | i mean there's still fours most of them |
23951s | like they're still |
23952s | really good yeah you would you were |
23954s | right for all the wrong reasons but you |
23956s | were still right |
23958s | that's for specialty that's all that |
23959s | people remember |
23964s | there's still no closer to knowing if |
23966s | it's minion or spell |
23968s | i think you can just chill though oh |
23970s | yeah i don't think uh |
23973s | you know |
23975s | maybe you can just coin |
23979s | i would use up the wildfire would get |
23981s | your answer now |
23984s | forever a reason to flurry |
23988s | and it's actually becoming big 39 health |
23991s | probably not terrified |
23993s | yeah i think flurry ends up becoming a |
23995s | really really useful card but later on |
23997s | in the game |
24001s | there we go three damage to the face |
24003s | gotta love it that's a good boy |
24006s | right now is the time for shuimu now we |
24009s | go this is the pop-off turtle thrive |
24012s | everything you could ever want in life |
24015s | wake me dude |
24016s | [Music] |
24019s | that's the nah guys you're gonna have to |
24022s | wait he'll activate this handmaiden |
24023s | right |
24024s | uh if he plays one other spell |
24027s | yeah you just throw the shot away |
24030s | a little bit unfortunate that is nice to |
24032s | like shout away the whole board of tutus |
24034s | from the mage but much more important to |
24037s | draw some more cards and get these wigs |
24039s | cooking |
24041s | and it's a good turn for shuimu |
24043s | undeniably for this point in the game |
24044s | being able to go i guess wig wig devour |
24047s | bless to round out the turn |
24050s | but i don't know if it's good enough to |
24052s | win the game as a pretty all-in play |
24054s | from here on in |
24056s | yeah i agree it's the thing you do i'm |
24058s | just not sure if it's good enough to win |
24063s | let's see he gets up to uh pretty high |
24066s | health testers like 14 15 uh he can hit |
24074s | handmade and active in hand like you |
24076s | know it's it's definitely far from okay |
24079s | yeah you're okay and this is the thing |
24080s | right if boone was a i'm gonna go on |
24083s | about this but if boom is available yeah |
24085s | and like suddenly you have a 16 health |
24088s | minion on the board as well right not |
24090s | necessarily that turn but if if this |
24091s | lives |
24092s | you have like another big minion and |
24094s | then it starts to snowball out of |
24095s | control |
24099s | i believe we're at four |
24101s | on the damage of the hero power which is |
24103s | obviously very tricky |
24106s | to activate right now |
24111s | that's not a big deal like now that we |
24112s | found the location i think |
24114s | trade and ping to clear off the other |
24116s | two minions and then just freeze the |
24117s | akani |
24119s | i was actually wondering whether |
24123s | huh it's guess it doesn't |
24126s | matter |
24127s | yeah okay |
24128s | i was looking with the freeze and |
24129s | there's also the freeze with the ping |
24131s | with the amplified right so i was |
24132s | working out whether you played the |
24133s | location and amplified |
24136s | well it's probably not needed |
24140s | looks better |
24143s | or is it just ping face |
24147s | their dominance |
24155s | yeah oh i would have loved the last |
24157s | minute switch to face there |
24161s | i would have respected it i don't think |
24163s | it would have been correct |
24166s | okay handmaiden online a location back |
24169s | online this turn as well another radian |
24172s | in hand he just needs anything that can |
24174s | attack face and like honestly you're not |
24176s | a million miles off lethal |
24178s | the wigs weren't active before that |
24180s | handmaiden right no |
24182s | okay |
24185s | i was looking at like |
24187s | what pelagos |
24188s | plus stuff did oh yeah that would get |
24192s | very interesting very quickly because |
24194s | that's what uh needs to do needs to make |
24196s | multiple big minions and make devilmat |
24198s | have to freeze multiple minions a turn |
24201s | uh or be under threat |
24203s | because just one is very manageable for |
24205s | this mage but two three or two and a |
24208s | half |
24208s | gets kind of problematic |
24210s | and man this is just so many numbers to |
24213s | work through here so quickly like trying |
24216s | to like you said spread out your stats |
24218s | across multiple minions so a single |
24220s | freeze can't do it but not leave any of |
24222s | your minions at four health because then |
24225s | they can die to the ping not leave any |
24226s | of them at five because you know that |
24228s | there's a wildfire in hand as well not |
24231s | trying to allow them to go like uh some |
24233s | two damage effect like deathborn and |
24235s | then the ping i don't know it's just so |
24237s | much going on at the same time and uh |
24241s | i respect treymov for going for this |
24242s | line which is just kind of play stats |
24244s | buff a few different minions hope that's |
24247s | good enough |
24248s | yeah nothing really strictly dies to |
24251s | anything has a potential set up with the |
24253s | pelagos and uh bless on the radiant |
24256s | elemental |
24257s | as well which isn't always an option so |
24260s | yeah this is what you want you need |
24261s | multiple threats |
24264s | how is devil matt going to do this |
24267s | hmm |
24270s | not easy actually |
24275s | yeah nothing still on blade master |
24277s | samurai doesn't achieve anything oh |
24280s | that's the card derek it's all over |
24282s | oh |
24284s | it's good it's very very good for this |
24285s | point in the game |
24287s | uh i'm just wondering how easily you can |
24289s | set up that ping again you can go trade |
24292s | the tutu into the three nine |
24295s | frozen touch ping |
24297s | end with |
24300s | larry |
24301s | snow flurry |
24304s | i think the ping is used for |
24307s | amplified depend on i think you flurry |
24309s | see what you hit and then use amplified |
24312s | right okay if you miss so like now |
24314s | amplified the ocarina |
24329s | that is greedy man there's a radiant on |
24331s | the board yeah i |
24333s | i actually didn't know whether he was |
24335s | actually going to flurry |
24337s | ping face then play the snowfall oh the |
24339s | snowfall the air the amplified |
24342s | oh my god i can't even figure this out |
24344s | so the main problem is board space right |
24346s | now uh the location can't be used to |
24348s | free up another one so you probably have |
24350s | to end up trading the |
24352s | handmaiden away |
24356s | and then you have |
24357s | only one naga actually |
24359s | able to replay |
24364s | clear the board and say you know what do |
24366s | that again my friend |
24371s | because there's still killer ghosts |
24374s | off with the high damage from say |
24375s | elemental |
24380s | i just think clear the board leave this |
24382s | well have seven what sorry six minions |
24384s | in the location on board |
24386s | and make the your opponent |
24388s | breeze and freeze and clear and kill all |
24391s | over again |
24393s | i don't think there's enough stats to |
24396s | actually |
24397s | make a relevant threat and if you're |
24399s | leaving two one ones on board to freeze |
24400s | your stuff anyway |
24402s | you're just buffing your opponent's |
24404s | board in a weird way right |
24405s | yeah the one thing |
24407s | the one thing i was wondering though is |
24408s | if you try and |
24410s | make like some kind of pelegos play work |
24412s | on that turn instead where you like |
24414s | trade away the three two pelagos and |
24416s | then you save the blast to go with the |
24418s | uh |
24419s | the following term where it's just a |
24420s | little bit cheaper you have a bit more |
24421s | mana to work with but i think i was |
24423s | maybe just over complicating things and |
24425s | this does the job yeah i think if you |
24427s | can't lethal them that turn just clear |
24429s | the board is this |
24431s | how everybody may sound safe way to do |
24433s | things there is the modresh though and |
24435s | that is just a full board clear |
24439s | that is disgusting isn't it it's so sick |
24442s | man |
24443s | even hold the location if he just |
24445s | chooses to ping the elemental i like it |
24451s | honestly i kind of want to just ping |
24453s | face yeah i think the more i look at it |
24455s | on 11 health with ping you freeze and |
24457s | ping and |
24458s | there's always a fear with the radiant |
24460s | but there's nothing else there right so |
24463s | there's not like the radiant can't |
24464s | attack |
24466s | unless |
24467s | yeah you just can't attack so |
24469s | you're safe basically |
24478s | but it's not a great jack which is what |
24481s | you see |
24482s | i've seen much better remember potion |
24484s | and badness |
24485s | oh that that was an |
24487s | ajax that was such a sick card man i was |
24490s | like oh you played a good minion you're |
24492s | dead now you've just lost the game |
24495s | you've fallen into my trap yeah you |
24497s | played a card |
24499s | you fool |
24506s | what was the combo deck was was that a |
24508s | real deck or a disguised toast deck i |
24510s | can't remember that was like the |
24511s | pint-sized potion pint-sized potion it |
24513s | was real that was real wasn't it cast |
24515s | that i'm sure |
24517s | yeah |
24519s | i will find the truth |
24522s | yeah those were such sick freeze cuts i |
24524s | love that expansion for priest |
24527s | yeah |
24528s | do what he can with the ghost at last |
24531s | double part who in crime are way too |
24533s | slow at this point in the game |
24538s | like it's gonna be enough and the card |
24540s | might come into play derek |
24546s | look at all of this unbelievable |
24551s | game easy peasy |
24553s | gonna go to devil man |
24554s | the mage and that just looked uh |
24557s | i think they were |
24559s | there and other things raymond could |
24561s | have done but i will say that it was an |
24563s | awfully good draw from devil matt wasn't |
24565s | he and he kept his cool throughout not |
24567s | really getting there overwhelmed by the |
24569s | sort of big scary minions keeping the |
24571s | freezes at like the correct amounts at |
24574s | the correct time and really just piled |
24576s | on the pressure and especially just the |
24578s | modresh pickup just sort of removing all |
24580s | threat from that huge board was just |
24583s | the end of the game there |
24586s | yeah obviously the you know the elephant |
24588s | in the room devil matt true the absolute |
24589s | stone cold nuts but i think those couple |
24591s | turns towards the end are actually quite |
24593s | difficult to maneuver through and i |
24594s | think he played them very very well uh |
24596s | he knew exactly how much to remove |
24598s | exactly how much to descend face and try |
24600s | and set up lethal |
24602s | uh and so |
24604s | he got the nuts uh but he capitalized on |
24606s | it well look at that board before the |
24607s | modric here and that mode dress was off |
24609s | the top right it was scary without that |
24611s | without that motors |
24613s | we can talk about devil matches dying |
24615s | the turn after right but yeah not going |
24617s | to be enough there devilmatt goes up to |
24619s | a 2-0 lead now and it looks like he's |
24621s | only got hunter left and he's like |
24623s | glance over |
24625s | uh |
24628s | yeah it is actually just face hunter |
24630s | derek with the old collateral damage |
24632s | so unfortunately no collateral damage |
24634s | shenanigans anymore which makes me very |
24636s | sad |
24636s | it reminds me of the day we got told |
24638s | that the uh |
24640s | moag did not work how we all wanted it |
24642s | to with piercing shots oh yeah oh that |
24645s | was so sad when i saw those cards |
24647s | announced i was like hang on a minute |
24649s | does hunter get to just destroy |
24651s | everything i know it just went like that |
24653s | no |
24654s | they're devastating there's a dark day |
24656s | but uh yeah collateral damage has been |
24658s | fixed from its slightly weird |
24660s | interactive form with terror coil but |
24662s | yes still going to be hunter going up |
24664s | against their shuimu's zoo lock |
24667s | which |
24668s | is |
24669s | an interesting matchup to have there's a |
24671s | quite a few self-damaging effects in the |
24674s | warlock obviously with the double flame |
24676s | bloodbound the tap as well that it can |
24678s | start to stack up very quickly uh but |
24682s | in your estimation like how |
24685s | how does this match up go because like |
24686s | traditionally in zoo vs face hunter and |
24688s | whatever form they've been in i feel |
24690s | like zoo has come out on top because |
24691s | they just have two dents of a |
24694s | board-based start and it doesn't matter |
24695s | how much burn you have because you're |
24696s | always dead on like turn five or six |
24699s | yeah i think it's really really |
24702s | difficult for the hunter or at least for |
24704s | this hunter specifically of course uh |
24706s | because |
24707s | the second zoo plays like circle or imp |
24710s | gang boss |
24712s | there's no real good way to deal with |
24714s | those cards right they're always unless |
24717s | you draw super well on your point draws |
24718s | bad which you know again doesn't factor |
24720s | into conversation like on average i |
24722s | think hunter can struggle because it |
24724s | can't really deal with a wide board and |
24726s | there's no explosive trap to try and |
24727s | deal with it uh imporloc normally makes |
24729s | things bigger before they move into |
24731s | explosive anyway uh but as always there |
24735s | are the big draws right if we look at |
24737s | slither spare into biscuit canine or |
24739s | tron drawing a one drop you know things |
24742s | that help them keep up with the uh the |
24744s | big draws from the from the warlock can |
24746s | help and there's definitely enough |
24747s | damage but in general i think if both |
24750s | decks draw well and block just goes too |
24753s | wide for the hunter to really keep up |
24757s | and i think you might be right yeah yeah |
24758s | and then one vial library and hunter |
24760s | just this hunter just doesn't really |
24762s | deal with a huge imp so it becomes a |
24765s | really big problem so yeah i think the |
24767s | big card for me that really flips the uh |
24770s | the match up on its head in terms of the |
24772s | uh the starting few turns uh is ramming |
24774s | mount uh a card that is just so |
24777s | ludicrously powerful in terms of board |
24780s | battles like wasn't it banned from arena |
24782s | at some point for just being too strong |
24784s | or at least people were complaining |
24786s | about it a lot uh and that i think |
24788s | specifically unless you have |
24790s | a bunch of imps at the same time plus |
24792s | the location rhyming mount just ends it |
24795s | for the hunter if they can stick it on a |
24797s | an early game minion as well |
24798s | yeah it definitely depends how your |
24800s | early game starts though right because |
24801s | although it's very very good i'm |
24803s | definitely not arguing with you but if |
24804s | they like go slow the spare biscuit |
24807s | ramen mount that's super strong but if |
24810s | your opponent's then going like |
24812s | like librarian on one um coin circle |
24816s | and then file library like oh hang on a |
24818s | minute i only have one attack and they |
24819s | have like four |
24820s | i'm i'm in trouble so definitely gets |
24822s | close but i agree uh that's the kind of |
24824s | opening they'll want devilmatt gets the |
24826s | peasant which is going to be very nice |
24827s | indeed gets the positive trade and it's |
24830s | not a thing you want |
24832s | especially when we can see that shuimu's |
24835s | opening is not that strong there isn't |
24837s | circle there there is an impgang boss |
24839s | and this is exactly what devil matt will |
24842s | be after |
24843s | yeah it is oh this is a dream yeah |
24845s | the response from the the sort of half |
24847s | eyebrow race in a blink going oh |
24850s | oh |
24851s | the mountain as well |
24854s | oh is it wild spirits okay yeah yeah you |
24856s | it's the real derek you never don't wild |
24859s | spirits on three no matter what |
24863s | now |
24864s | it's the hunter that's outnumbering the |
24866s | zoo right and now suddenly no circle no |
24869s | impgang boss this is slipping away |
24871s | quickly |
24873s | it is shuimu just did not hit the |
24875s | starting hand at all he has void walker |
24878s | location and then you just pray that you |
24881s | hit summoning circle right i think is |
24882s | your only real shot |
24886s | even the fact he got three one right |
24888s | just okay he can just freely punch |
24890s | through this void walker anyway |
24892s | next turn he gets the weapon |
24894s | i'd really like to see air |
24898s | maybe |
24901s | one drop here or you know if you want to |
24903s | be super efficient to drop one drop one |
24906s | drop |
24906s | because i think just goes super wide |
24909s | i like it zapon plays c giant but i |
24911s | think if trey must spend his whole time |
24913s | playing ac giant and passes next turn |
24916s | devon is probably okay with that |
24917s | actually |
24919s | oh 100 yeah devil matt's just killing |
24921s | him here you want to get as much face |
24922s | damage in on these turns as possible and |
24924s | then rely on barrack just ending the |
24926s | game |
24927s | i think the other option is like one |
24928s | drop and then ramming mount on the three |
24931s | one to kill the the uh |
24933s | the void walker maybe |
24935s | and then just keep the peasant as a four |
24936s | three just pushing away true yeah |
24940s | i think if i'm going in that line i'd |
24941s | rather play doggy biscuit plus double |
24943s | click clucker |
24946s | you say some dumb words don't we while |
24948s | we go i'd rather |
24953s | what |
24954s | excuse me i said what i said |
24957s | and i meant |
24958s | hard times for this peasant as he is |
24960s | just absolutely scoffing biscuits for |
24963s | dogs just turn off the turn |
24965s | shoving them in his face |
24968s | really hoping for the peasant's sake |
24969s | it's the high-end dog food |
24975s | on the bright side look how glossy his |
24976s | coat |
24977s | is yeah |
24978s | that bird is looks fantastic |
24982s | you need spared oil when you have dog |
24983s | biscuits |
24988s | got sick |
24992s | just |
24993s | nothing |
24995s | oh doing that |
24996s | wow just like that devil matt three zero |
24999s | derek is that two three o's we've cast |
25001s | or was it three one before i can't |
25002s | remember um either way though two pretty |
25006s | solid wins for those players devil matt |
25008s | there i i think he was looking okay |
25011s | anyway just having that hunter left |
25013s | against three potential matchups but |
25015s | against the warlock that went about as |
25017s | well as it could possibly go uh with |
25020s | shuimu just not really having a playable |
25022s | game honestly in that last one |
25025s | yeah it's uh he just got rolled uh |
25027s | there's no two ways about it like both |
25029s | games to be honest i the |
25031s | first game because yeah there were some |
25032s | things that shred me could have uh well |
25034s | he had a chance not necessarily could |
25036s | have improved his plays but that last |
25037s | game absolutely nothing that could have |
25039s | been done whatsoever unless we want to |
25041s | look at the mulligan like he was a |
25042s | little bit |
25043s | uh aggressive with his mulligan he did |
25045s | throw away a couple of pretty key early |
25047s | game cards specifically to try and find |
25050s | the location uh but i don't ultimately |
25052s | blame him for it most of his deck is one |
25053s | drop so he was justified in doing so uh |
25056s | but yeah that's it shuimu our previous |
25058s | masters tour winner looking like it's |
25060s | going to be a tough road if he wants to |
25062s | repeat as he falls down two to one |
25064s | meaning he needs to win out throughout |
25066s | the rest of the swiss rounds that means |
25068s | it is all done for round number three |
25070s | we've got the final round of the day |
25072s | coming up it's round four right after |
25073s | this |
25077s | [Music] |
25091s | so |
25120s | [Music] |
25130s | [Music] |
25146s | foreign |
25148s | [Music] |
25170s | [Music] |
25188s | [Music] |
25207s | [Music] |
25213s | [Music] |
25222s | [Music] |
25241s | [Music] |
25276s | hello everybody and welcome back to |
25279s | round number four of master's tour |
25282s | murder at castle matthew my name is cj |
25284s | i'm joined once again by a picture of |
25286s | neil who just so happens to speak you |
25289s | know how you doing buddy hello i'm a |
25291s | talking picture i can do it without my |
25293s | mouth moving so again i am tj's dummy |
25295s | which again makes a lot of sense over |
25297s | the years uh yeah doing good it's been |
25300s | an interesting tournament so far |
25303s | um interest still haven't really seen |
25305s | what's rising to the top because |
25308s | there's limited number of decks but |
25309s | still a large number of lineups to come |
25311s | from those decks so we haven't really |
25312s | seen which lineups are doing well yet at |
25314s | the moment it's still just a cluster of |
25316s | people who have brought similar decks |
25318s | um but i i think we're seeing |
25321s | i feel like we're seeing that mage is |
25323s | not performing as well as some people |
25324s | would expect that i haven't checked any |
25326s | stats on that that could be wrong just |
25327s | what we've seen on stream |
25329s | yeah uh big spell mage does seem to be |
25331s | doing all right um and which is funnily |
25333s | enough relic where it does have the big |
25335s | spell mage instead of |
25337s | the variation of the spooky skeleton |
25339s | mage |
25340s | uh impact is bringing a |
25343s | uh |
25344s | sort of an aggro lineup right with the |
25345s | control shaman thrown in just because |
25347s | it's good like it's |
25349s | yeah it's it it's hard not to bring it |
25351s | uh because in many situations it's gonna |
25353s | draw a ban |
25354s | uh but other than that playing the decks |
25356s | that kind of beat up on druid the most |
25358s | is is what he's doing um with a |
25361s | aggressive hunter with uh the naga |
25363s | priest uh and the imp warlock so |
25367s | and we do have a druid on the side of |
25368s | reliquary it is a celestial alignment |
25370s | druid which you know the goal is to just |
25373s | beat him down enough build a big enough |
25375s | board to where if alignment does come |
25377s | out well you know you have a giant board |
25379s | to smack it in the face you don't need |
25380s | the man to work with or kill him before |
25382s | they can even get eight |
25383s | uh to play the alignment so i'm curious |
25385s | to see how this one's gonna work out |
25387s | relocate's job is to get that druid cued |
25389s | into that quest hunter that's that's the |
25392s | job here that's how the druid gets out |
25394s | of here uh because the cross hunter does |
25395s | sort of struggle a bit against that |
25397s | druid but otherwise |
25400s | traditional impact really i i could have |
25401s | predicted his lineup i think he will |
25404s | often have some unusual cards i haven't |
25406s | gone through every single card yet um to |
25408s | check there are any but his his normal |
25410s | playstyle has always been bring the good |
25413s | aggressive decks if there's a deck i |
25414s | have to bring like shaman then sure |
25416s | bring it and then he's not scared to put |
25419s | his own twists on things this time |
25421s | around i can't see anything obvious |
25423s | that's in there that you wouldn't expect |
25427s | he's running uh |
25428s | no |
25429s | four drop minions outside of samurai um |
25432s | so no school teacher |
25434s | no notcha hexan uh no uh partner partner |
25438s | in crime |
25438s | instead is running two crush claw |
25440s | enforcers |
25442s | um go on tj no you'll be happy |
25445s | i i |
25446s | could talk for hours about the current |
25449s | texts for |
25450s | um for naga priests i prefer the school |
25453s | teachers um just because i feel like you |
25457s | know having access to like a one-man |
25458s | knuckling that can also impact things |
25461s | is great i don't like partner crime i |
25463s | feel like it's way too situational and |
25464s | you just want a lot of times you just |
25466s | want something that you can just play |
25467s | out onto the board um |
25469s | i i |
25470s | have been settling on no natchez hexane |
25472s | one schoolteacher one crush claw |
25474s | enforcer i think that was really good |
25476s | in fact impact was the person |
25479s | who told me after we played against each |
25481s | other on ladder |
25482s | that he prefers the crush call |
25484s | unfortunate over schoolteacher at this |
25486s | point i was playing double school |
25487s | teacher and i was like you know what |
25489s | i disagree with impact however i'm gonna |
25492s | try it and i ended up liking one i |
25494s | didn't like two i liked one okay um just |
25497s | because you know in both situations the |
25499s | school teacher and the crush conference |
25500s | situation just have more nagas which is |
25502s | good right they both essentially give |
25505s | two nagas |
25506s | with the schoolteacher being noggling |
25507s | plus the schoolteacher and with crush |
25510s | call enforcer being the actual crush |
25511s | conformer plus whatever naga draws um |
25514s | it's just you know a difference in do |
25516s | you want the added benefit of having |
25519s | that noggin that could impact the game |
25521s | in some significant way the spell that |
25523s | it gets or would you rather have just |
25525s | cheaper cycle get through your deck |
25526s | faster have a three mana naga that's not |
25528s | treasure guard and be able to go from |
25530s | there so |
25531s | uh you know |
25534s | it it's it's uh up in the air still but |
25537s | this does allow him to sort of curve out |
25539s | better right having that three drop |
25542s | um and that's kind of what his game plan |
25544s | is with his lineup it feels it's just to |
25547s | curb out and and beat him up so i've |
25549s | always said about impacts decks over the |
25551s | years as well is whether you agree or |
25554s | you don't agree with his tech |
25556s | you always have to say it at least make |
25557s | sense if that makes sense does that |
25559s | statement make sense sure even if you |
25561s | think he's wrong |
25563s | he will always have a very good logical |
25564s | reason that is hard to argue with even |
25566s | if you believe that he's not got the |
25568s | right lineup so in this case the the |
25570s | idea is go as fast as possible again if |
25572s | he's trying to target particularly ramp |
25574s | druid with his lineup to some extent or |
25576s | at least be very favored against it you |
25578s | know going going quick is what you want |
25580s | to be doing so |
25581s | yeah see it's been working for him so |
25583s | far let's see if it carries on really |
25585s | query on the other hand we're going to |
25586s | see |
25588s | standard looking mages there's two |
25589s | starfish so something's not in there but |
25593s | uh i mean it's |
25596s | wait what |
25597s | okay so it's a |
25601s | it's a 30 card |
25603s | big spell mage that looks like a 40 card |
25607s | big bum page based on how many texts |
25609s | there are |
25610s | um yes |
25612s | but this is i take my weight and double |
25615s | sanctum interesting okay uh |
25618s | don't kill me i get to six and i've got |
25620s | one of my six drops and i win |
25622s | yeah and if that doesn't go right then |
25623s | unlucky yeah sometimes you play two |
25625s | treasure cards i don't know uh but |
25627s | whatever it's still got all the the core |
25630s | for |
25631s | big spell mage in there |
25633s | um and this one is uh honestly kind of |
25637s | tough |
25638s | pornography yes |
25640s | you can beat him up early but with the |
25642s | double starfish with the problem of |
25645s | you're always going to have or almost |
25648s | always going to have a cheap spell in |
25649s | hand |
25652s | because that's how the deck works you |
25653s | want to keep your serpent wig uh like |
25656s | rolling time after time |
25658s | so like barbaric sorceress is just going |
25660s | to ruin your day if it comes down |
25662s | specifically on curve if it changes your |
25664s | serpent wing to be high cost it makes |
25666s | their rune or their drake fire amulet |
25670s | costs one mana it's it's pretty rough um |
25673s | but impact has a good curve right off |
25675s | the bat |
25677s | would have preferred to pick up a |
25678s | certain week but can get one with thrive |
25680s | in the shadows being on coin with |
25681s | crushed conforster you have a guaranteed |
25683s | activation everything's |
25685s | fine and dandy |
25687s | except you're playing it's double |
25688s | starfish something that does catch my |
25690s | eye with this double starfish build is |
25691s | you are still allow a still banning |
25693s | warlock and i thought one of the reasons |
25695s | to play double starfish is to just stop |
25698s | imps from getting out of control early |
25699s | in terms of size but |
25701s | you're banning it anyway i think that |
25702s | makes the starfish worse but it's going |
25704s | to look good in this matchup a lot of |
25705s | the time impact's gonna have to |
25707s | set up and win in one turn without |
25709s | getting starfished so it's gonna be |
25710s | awkward for him |
25712s | yeah i mean like starfish |
25714s | yes it gets rid of the bops that you |
25716s | place on minions but the minions are |
25719s | there yes |
25720s | um and a lot of times in this deck it's |
25723s | like you know one minion is all you need |
25726s | right if you're if you're getting to the |
25727s | core of your deck then one minion is all |
25729s | you need so |
25730s | oh my this is just |
25732s | like the airtight |
25734s | yeah |
25735s | wig priest hand |
25737s | it's like okay i have full early game |
25740s | control with the double pelicans plus |
25742s | just the mailbox dance would be able to |
25744s | answer the other game minions starfish |
25745s | in case things get out of control and |
25747s | theotar uh to be able to |
25750s | steal one of your weeks forever |
25753s | yeah in fact the only problem he's got |
25755s | with his theater doesn't want to give |
25757s | impact any of his other cards at the |
25758s | moment because they're all so good |
25760s | but i'm sure he'll be fine i'm sure he |
25762s | can live with this |
25764s | yeah let's see what's off the top ah |
25766s | give him a treasure guard who cares |
25769s | i think he'd just probably go for a |
25770s | starfish here and hold on for coin |
25772s | belinda i think so coin belinder and |
25774s | then theater and get rid of whatever |
25775s | rubbish you've got hanging around like |
25777s | you say treasure guard looks a good |
25778s | candidate |
25780s | yep um |
25781s | there was an argument there for trading |
25783s | first and then silencing because that'd |
25785s | be a 1-4 instead of a 1-6 |
25789s | because you lose the rush on the pelican |
25790s | um but |
25792s | like this would mean that it could get |
25794s | eaten up by a devourer and that it'd be |
25796s | even higher health |
25798s | um but hey it |
25801s | it's all right |
25804s | impact not messing around he's seen a |
25805s | starfish it's time to go |
25807s | if you've got another one you can have |
25808s | this game of hearthstone unlucky me |
25811s | yep but unlucky you anyway because |
25812s | you're gonna get theater probably |
25814s | actually |
25816s | choices to be made here for reliquary |
25819s | it's it's still just coin blended every |
25820s | time like |
25822s | whether if you get a root of the |
25824s | archmage great drake fire hamlet not as |
25826s | great but like you can still like roll |
25828s | its haunt and you trade like you're not |
25830s | dead this turn you're still setting up |
25832s | for a big big minion |
25834s | um okay drake fire amulet and brun okay |
25837s | has both covered so |
25841s | yeah this is |
25842s | perfectly fine oh |
25845s | stop counting |
25847s | this |
25848s | it's not there's there's no draw right |
25850s | now you'd need like |
25857s | i mean you could pick up shadow or |
25858s | devour right but |
25865s | you're you're you're setting up for a |
25867s | two-term lethal but just hoping that |
25868s | your uh |
25870s | polygons is going to be able to attack |
25871s | again |
25877s | that's the only thing you can do |
25879s | i guess you could |
25881s | no you can't trade |
25884s | no you just gotta hit fake you know your |
25886s | days are numbered here right so |
25889s | you've seen that there is one of each |
25891s | spell so you just got to go face and |
25893s | hope that the rune misses |
25895s | yep |
25896s | all right well it's room time |
25900s | good luck everybody |
25903s | no attack first |
25906s | okay |
25909s | yeah |
25910s | i think it's because |
25911s | oh just the first spell the first spell |
25918s | i'm not getting a blizzard |
25921s | oh an explosive rune scroll |
25923s | night sure more damage |
25925s | this is now |
25927s | a potential two-turn legal voice it's |
25931s | who cares |
25935s | yeah the explosive is a massive deal as |
25937s | well obviously it just means the impact |
25938s | can't even set up for |
25940s | a miracle next turn |
25942s | yep |
25944s | you could boon the belinda |
25948s | i might have to |
25949s | hey happy just to survive |
25951s | so |
25959s | um |
25960s | [Music] |
25963s | right |
25964s | i thought it was enough but it's not |
25966s | splinter went big enough |
25975s | i wonder |
25977s | just make the serpent weight cost five |
25980s | and |
25987s | yeah perfectly fine here |
25990s | and that's a bless |
25993s | yeah and the sanctum locks out the game |
25995s | in all worlds here anyway just because |
25997s | how does impact never get two minions |
25999s | down yeah i mean you could do anything |
26002s | here you could the guitar |
26004s | i don't even know three times maybe |
26005s | worth it like you know what it's like |
26007s | it's just crazy |
26008s | you're gonna give them a minion |
26010s | yeah yeah that's my poor's last chance i |
26012s | used theater time winning i thought oh |
26013s | actually you've got to give them a |
26014s | minion no let's not do that it's like |
26016s | that's helping them |
26018s | yeah |
26020s | you could sorcerers again |
26022s | um |
26023s | you know worst case scenario you make |
26025s | the five and nine that you know that's |
26027s | there okay yep that's worse |
26029s | none of this matters out of a car need |
26031s | for minion and play the sanctum because |
26033s | then they've got to get two minions down |
26035s | and you can hit them for three millions |
26036s | of times while they're doing it |
26038s | everything's a win like yeah exactly |
26040s | it's all just a win |
26044s | it's one of those situations where |
26046s | hearthstone players will talk forever |
26047s | about which is the best of these things |
26049s | that all win |
26051s | i know |
26052s | just just pair it wait no you can't pair |
26054s | it |
26056s | don't pair it |
26058s | it's a connie i just |
26059s | stopped them having minions |
26063s | parrots just a refreshing spring water |
26065s | i guess parrot could find ignite |
26069s | and then that would be lethal |
26073s | it's funny because everyone can yeah |
26074s | just just this is just the the lockout |
26076s | thing |
26078s | everyone can see a win in this position |
26080s | and everyone thinks their win is the |
26081s | best just it wins |
26083s | the queens i think mine's the best cause |
26085s | it weighs |
26086s | sure and sure yeah all this is just a |
26089s | big old shirt |
26091s | uh no notcha hexan so uh |
26094s | uh nothing crazy to be done |
26096s | and there's the conceit yep |
26098s | i feel like felt like reliquary just had |
26101s | the check to every situation there uh |
26103s | against naga priest and this is the big |
26105s | difference with |
26107s | agra priest versus |
26109s | [Music] |
26110s | our big spell mage versus like the |
26112s | skeleton mages you have a lot less |
26113s | agency obviously with the skeleton mage |
26115s | your board's just frozen non-stop |
26117s | right uh yes |
26119s | uh which you know it does feel like you |
26122s | can just keep building up your board |
26123s | bigger bigger and bigger and then you |
26125s | know eventually you can push through |
26127s | but in this one it's like okay well if |
26129s | your board's gone your board's gone like |
26131s | it's gone and it's not coming back |
26133s | you know that's one chance there if the |
26135s | moon had a realistic chance of missing |
26138s | not a great one but because the 10-7 |
26140s | you've got on the board yourself but |
26141s | yeah it could have possibly got through |
26143s | but the second that was cleared up that |
26144s | was going to |
26145s | yeah |
26146s | so |
26147s | 1-0 for reliquary and now we move on to |
26151s | the next one and it looks like we shalom |
26154s | was banned that makes a whole lot of |
26156s | sense given uh the choices that impact |
26159s | made with his lineup it seems like he |
26161s | built it from the ground up |
26162s | thinking i'm going to ban shaman and |
26164s | target druid uh and he reached some |
26167s | degree as well actually i think i think |
26168s | the mage was also not particularly |
26170s | favored in this |
26172s | matchup overall |
26173s | sure yeah |
26175s | yeah so um |
26177s | you know |
26179s | we got hunter and druid remaining we |
26181s | have a quest hunter on both sides |
26184s | yeah |
26185s | which is |
26187s | uh |
26189s | yeah i'm not a big fan of that mirror |
26191s | especially now at 40 health um because |
26194s | there was a world where in the past it |
26196s | would just be both players just |
26200s | throwing spells at the face and |
26202s | whoever had the most damage won |
26204s | but now with 40 health there's there's |
26206s | more like maneuverability right there's |
26208s | uh |
26210s | the the games last longer there's more |
26212s | calculations to be done you can't just |
26214s | mindlessly throw things at the face even |
26216s | though that's usually what it ends up |
26217s | being yeah |
26219s | like |
26220s | you'll have done this |
26221s | have you ever run 400 yards or 400 |
26223s | meters whichever takes a fancy that's |
26225s | similar enough |
26227s | have i ever run like 100 i timed 400 |
26230s | yards or 400 meters either or as a timed |
26233s | device that's that's a full olympic |
26235s | track it's an olympic track yeah yeah |
26238s | yeah so at the end of that you feel like |
26240s | you're just collapsing and if you've |
26242s | done it right like you literally a human |
26244s | can run about three or 350 yards before |
26247s | they start sort of puffing and panting |
26248s | and wanting to collapse and obviously |
26250s | athletes can force that to 400 yards and |
26252s | beyond |
26254s | but |
26255s | so this deck used to do 400 yards you |
26256s | used to ping your ping you fall flat on |
26258s | its face over the line doing 30 damage |
26261s | now he's got to do 40. it's like all |
26262s | right you got to get up you got to do |
26263s | another lap it's like no i'm not built |
26266s | to do another lap i want to stop |
26268s | so it's going to be interesting to see |
26269s | how they get those last um 10 damage |
26271s | done here |
26273s | yeah but then you also realize that your |
26275s | opponent who also ran |
26278s | the artist for that first lap realizes |
26281s | at the exact same time as you that they |
26283s | also have to run another lap |
26286s | yes so the first lap is like i don't |
26288s | know 50 seconds or something and the |
26291s | second lap is like half an hour because |
26292s | you're both just messed up i'm sure the |
26295s | players won't mess up in that regard |
26296s | that's how this deck feels in the mirror |
26297s | to me |
26298s | and especially now you've got like two |
26300s | or three sort of minions that make a lot |
26302s | of sense but also |
26303s | just give your opponent targets if you |
26305s | want to play them early on |
26307s | yep oh i want to see how this pans out |
26310s | other than very awkwardly and strangely |
26313s | so the spirits uh do add a little bit of |
26316s | that |
26317s | dynamic right um because just having |
26319s | eight extra damage from a weapon uh if |
26321s | you're able to get the stag is |
26323s | uh beneficial um and the fact that you |
26326s | know they can't be targeted immediately |
26329s | so your opponent can't get like |
26331s | uh |
26332s | immediate quest completion from the |
26334s | spirits but |
26338s | um find tavish that sounds good |
26342s | oh yeah |
26343s | i want one of those |
26346s | well you get one from completing the |
26347s | quest |
26348s | find two tavishes then tj |
26351s | that's the second 400 yards is the other |
26353s | tavish |
26360s | in the quick shot |
26363s | you just keep |
26365s | whatever is like two manner or less that |
26366s | goes face right like yep |
26369s | uh |
26372s | you get quest and then just start |
26374s | chucking |
26376s | here they |
26377s | come yeah |
26381s | [Music] |
26387s | please |
26391s | cut this one hey that's damage |
26395s | oh this oh the stag |
26397s | that's the best |
26399s | in this matchup i mean i think he's |
26401s | especially nearly every match-up |
26402s | sometimes you want the three one |
26404s | whatever that's called but yeah |
26407s | that's annoying |
26408s | it can be good sometimes it can |
26412s | uh but in quest hunter the stag is the |
26414s | best because |
26415s | especially in the mirror you don't want |
26416s | your opponent interacting with your |
26417s | minions and eight damage |
26420s | at some point in the game is fantastic |
26422s | all right |
26423s | now we have a decision to be made here |
26425s | for reliquary uh dumbbell dog bunker is |
26428s | slower |
26430s | especially for the match-up but it does |
26433s | pull a lot of these you know |
26435s | mediocre draws out of the deck |
26437s | uh so i i think that's that's just the |
26440s | best option i agree i think |
26444s | you're taking one dead draw now and it |
26446s | will save you two or three later on so |
26449s | assuming you think the games get a lot |
26450s | long enough which let's face it |
26452s | down to 37. oh yeah down to 30 45. |
26456s | yeah you've got time to play it |
26459s | you've got a while |
26463s | and and somehow like |
26466s | impact is like the one player who's like |
26469s | synonymous with |
26470s | chuck and spells at the face yep like if |
26474s | if if you had to say describe apex play |
26476s | style over his entire career which |
26478s | stretches all the way back to 2014 |
26481s | um he's been playing competitively since |
26483s | then |
26484s | uh i would say just chucking stuff at |
26487s | face right that's what he's done he's |
26489s | he's |
26490s | leaned towards aggressive decks |
26492s | when he can uh he loves the aggressive |
26494s | lineup |
26495s | um |
26496s | was considered a hunter face like |
26498s | aggressive hunter expert for a long time |
26501s | zoo as well |
26502s | um |
26503s | so this is right up his alley |
26506s | pick up spell |
26508s | and or minion |
26510s | place it upon |
26513s | the portrait of your opponent |
26515s | uh-huh |
26516s | in any way you want doesn't have to be |
26518s | accurate just roughly in the direction |
26520s | and it will game will throw it for you |
26524s | sounds so easy like oh just be an aggro |
26525s | player just throw things at the face but |
26527s | impact has done incredibly well where |
26528s | many others have failed trying to do |
26530s | that |
26532s | just picking up all the |
26534s | five man |
26542s | oh cool i got i get to chuck that at the |
26544s | face again |
26545s | nice yeah |
26548s | who's winning in this exchange well i |
26550s | gotta do it twice |
26552s | yep |
26561s | but he is ahead on the quest which is |
26562s | the important thing ahead on the quest |
26564s | ahead in life total yeah |
26566s | and as honestly even though the dumb |
26568s | bulldog bunker has come out for |
26569s | reliquary uh with the bear kotobane in |
26572s | hand impact's going to be |
26574s | ahead or even in resources as well so |
26577s | um |
26579s | going to need to be though because he |
26580s | hasn't got the tavish and military has |
26583s | that's going to be an important thing |
26585s | happening at some point |
26587s | yep feel |
26599s | this move is entertaining me |
26601s | this is like this is every minion |
26608s | except |
26609s | yeah it's gonna be close |
26611s | yeah |
26612s | and i like the airline first uh just |
26615s | because your opponent's |
26617s | gonna be more difficult for your |
26619s | opponent to uh deal with |
26623s | yeah and by that you mean as well with |
26624s | the explosive traps as well are gonna be |
26626s | awkward to time and place and everything |
26628s | here |
26629s | yep |
26636s | this is like and this is no offense to |
26638s | other players because it's they're doing |
26640s | things that seem correct to me this is |
26642s | like watching two people have never |
26643s | played before |
26644s | as well so what are you gonna do with |
26646s | this card hit my opponent for three |
26648s | because that's what the card says it |
26650s | does |
26651s | [Music] |
26654s | three more look they're down at 29. i'm |
26656s | winning |
26663s | yep hit him in the face |
26665s | yeah i like quick shot oh okay nevermind |
26668s | i was gonna say |
26669s | quick shot stag charge |
26675s | but actually only needs one more i think |
26677s | for |
26678s | actually i'm not sure i lost track of |
26680s | his quest |
26682s | it's tracking though instead of one prey |
26685s | uh |
26688s | i don't think he wants havish |
26692s | he's got a million damage in hand |
26694s | he's got another stag as well in dormant |
26696s | right now it's still two more turns away |
26700s | quickly |
26703s | you don't not want it that's the problem |
26705s | i think he takes a stag charge but |
26707s | tavis is very tempting for later |
26710s | ice traps nice and slow and down yeah |
26712s | they're all actually decent picks |
26716s | [Music] |
26718s | okay |
26720s | that's the one that you can click |
26723s | on the face |
26726s | mixing it up instead of taking 10 |
26728s | seconds to think of something clicks on |
26730s | the face taking 30 seconds to |
26732s | do the same thing |
26738s | okay |
26739s | now the race |
26740s | starts to |
26748s | an impact can't be far away although he |
26750s | has played a number of minions obviously |
26752s | he did start off with a quick shot to |
26753s | the face |
26763s | it's such a weird like when this was |
26764s | first made the deck made sense to me to |
26766s | some degree |
26768s | it's not so weird with the secrets and |
26769s | stuff going on now as well |
26772s | yeah i'm very like a handful of minions |
26774s | because they're such a good card that |
26776s | you're going to play such a strange deck |
26787s | so stag charge face again |
26792s | and you hear power trade |
26795s | next turn he would have |
26801s | game shot |
26803s | quick shot |
26805s | hero power |
26806s | plus |
26808s | bag |
26810s | weapon |
26811s | he's going to be a bit short |
26815s | he is but he's probably got two turns to |
26817s | get it done |
26819s | i don't know he's got two turns to get |
26821s | it done |
26823s | he might not have |
26826s | especially with the barricode bait off |
26828s | the top i think this is a recipe for a |
26830s | two-turn lethal |
26831s | does have to respond to the board though |
26834s | let none survive yeah just launch |
26837s | everything because he doesn't know that |
26839s | impact hasn't got it yeah right now |
26842s | this seven damage is not connecting face |
26844s | which is a big deal |
26847s | um |
26849s | and |
26850s | it it actually will be able to connect |
26851s | face because this is going to draw one |
26853s | mana speller |
26854s | can hear a power arcane shot your power |
26856s | connects out in the face |
26860s | 19 |
26862s | but those are not damaged so they're |
26864s | spells so they're i mean in a sense |
26867s | they're all damage cards |
26870s | yeah seven's a lot here |
26873s | relevant number |
26876s | you like seven here |
26878s | nice chuck just to make sure he's high |
26879s | killing back |
26881s | yes |
26882s | okay |
26886s | yeah it's just lethal defense right and |
26887s | then you've got tracking into |
26892s | what |
26900s | the fact none of those go face is a |
26902s | massive deal |
26905s | okay |
26933s | he's looking for specifically like uh if |
26935s | he wants to dig with tracking again |
26941s | that always happens |
26944s | quickly |
26947s | so i like |
26950s | ice trap |
26956s | name shot euro power face explosive |
26962s | yeah |
26964s | and then yeah end on the xp so this way |
26966s | the board is protected so he has to do |
26968s | 17. and now |
26970s | this is a lethal setup impact side |
26972s | because he has the weapon swing plus the |
26974s | upgraded hero power plus quick shot |
26978s | actually no it's not if the explosive |
26980s | trap is is triggered |
26984s | so |
26985s | also with the tracking in hand there's a |
26986s | good chance of it being lethal on top i |
26989s | think yeah |
27002s | not that much mandatory |
27005s | no that's too many tracking because when |
27007s | it gets ice straps and cast so it |
27008s | doesn't count as a reset |
27011s | uh those aren't damage they're kind of |
27013s | damaged but in a sense they're not |
27014s | damaged |
27018s | damage because they reset the hero power |
27019s | at least in the trap but piercing shots |
27020s | way too expensive so this is not lethal |
27025s | i actually really like that turn back |
27027s | last turn because he found a good |
27028s | balance of pushing damage to face and |
27031s | spending his mana but also addressing |
27033s | the board right |
27035s | yep |
27037s | what's he got next turn |
27039s | he's got 11. |
27041s | so tracking into |
27044s | anything that does damage that costs for |
27046s | less it's no minions |
27050s | yeah so there's the wet wing that's an |
27052s | upgraded hero power right from the game |
27054s | shot because he cast the game shot last |
27058s | uh so that's eight and three from the |
27060s | quick shot is 11. so just needs to find |
27062s | two damage |
27064s | which isn't trivial but you should get |
27066s | it |
27069s | there there it is arcane |
27072s | boom |
27073s | whoa exacties |
27076s | nicely worked by impact there |
27081s | yeah |
27082s | completes the best on the turn of the |
27084s | kill |
27086s | yep which is really strange that's a |
27088s | really bizarre |
27091s | game person completed the quest that you |
27093s | think was in charge of things because so |
27095s | many of those spells had to go into |
27096s | minions |
27098s | never got to use their |
27100s | damage to do the extra eight |
27102s | which was required |
27104s | yeah i i uh like that that uh game plan |
27107s | uh from impact so |
27110s | um |
27111s | i mean |
27112s | like key like you keep quick shot right |
27114s | like |
27115s | your goal is just to |
27117s | 40 damage worth |
27120s | that wasn't necessarily how you played |
27122s | this anymore i've gotta confess but it |
27124s | is you just do it slower |
27127s | yeah |
27128s | um yeah you do it much slower i mean |
27130s | it's it's not always like imagine if his |
27135s | he actually had a pretty slow follow-up |
27137s | uh to what |
27139s | he kept the quick shot right yes |
27142s | um |
27143s | with minions being drawn |
27145s | but he got good |
27147s | uh |
27149s | like the the smiths |
27153s | what are they called are they cosplays |
27155s | um |
27157s | i've played the cards like hundreds of |
27158s | times it's never bothered to uh |
27160s | dormant i don't know whatever the |
27162s | spirits uh the stag is obviously the |
27164s | best one because it's destroyed seeds |
27166s | the dormant wild scenes |
27169s | sure |
27169s | um but he got 16 damage from |
27173s | just the wild seeds alone which is |
27176s | incredible right if he was getting the |
27177s | three ones rush |
27179s | just targets for piercing shot and |
27181s | targets for quest completion for |
27183s | uh reliquary um so he made up for a lot |
27186s | of the damage uh with that so i i'd like |
27189s | to just chuck stuff at face game plan |
27191s | um he had to sort of pivot because he |
27193s | was just drawing all minions but it |
27194s | ended up working out because he got so |
27195s | much damage from the weapon swings in |
27197s | but now we got a tied series |
27199s | we got the control shaman plus the naga |
27201s | priest left for impact and then on the |
27203s | relative quarter side we still have that |
27205s | druid |
27207s | and we have the quest hunter which we |
27208s | just saw i think quest hunter against |
27210s | naga priest i like that matchup for |
27212s | quest hunter just because |
27214s | a lot of times it can disrupt enough |
27217s | uh to be able to get to the point where |
27219s | they're just killing everything |
27221s | um |
27223s | [Music] |
27225s | and they have like good control over the |
27226s | early game board so you're not you it's |
27228s | hard for you to like stick a minion |
27230s | right as a priest which is what you want |
27232s | to do |
27233s | um druid that map is definitely in favor |
27235s | of not caprice and then shaman just has |
27237s | reasonable mashups across the board just |
27239s | the weirdest thing it's just too strong |
27242s | like yeah it's normally 54 one |
27245s | oh but what about the something |
27248s | something oh yeah i can't beat that but |
27249s | xiaomi just beats everything |
27252s | yeah it's like 50 against everything |
27255s | it's just like |
27258s | uh it can lose to everything it's |
27260s | slightly favored against everything |
27261s | actually i'm gonna look at the mattress |
27262s | real quick fox and a bear are the other |
27264s | two wild tees by the way everybody knows |
27266s | the stack including me fox and bear |
27270s | spooky mage is a toss-up is 50 mind |
27272s | rogue 56 miracle rogue 56 ramp druid 54 |
27276s | celestia 254 |
27278s | face on her 54 quest under 50 |
27282s | it's just |
27283s | it's just like |
27285s | uh 50 against everything the decks that |
27287s | it does the best against |
27289s | based on the data like from hs replay |
27291s | and across all ranks i think i know this |
27293s | is just legend okay there's just legend |
27294s | so |
27295s | um it's best apart from mine at warlock |
27298s | which somehow beats it there you go |
27301s | yeah when you get by the 16th because |
27303s | they don't kill you they don't kill you |
27305s | fast enough you're 100 rely in that |
27307s | matchup it's like did i hit |
27309s | blackberry with theater if i didn't okay |
27312s | fine game over |
27314s | um |
27315s | or die hit schooling into no muck pools |
27319s | and got a 10 10. nope okay whatever uh |
27321s | it's betch matchups are naga priest |
27324s | um |
27326s | [Music] |
27329s | relic demon hunter |
27330s | [Laughter] |
27332s | but it is a good match most things are |
27333s | getting its relic demon hunter |
27336s | naga priests uh any rogue any type of |
27339s | rogue |
27340s | um |
27344s | and import lock there's three best |
27346s | matchups that are actually like played |
27348s | vedic demon hunter is so bad that it's |
27351s | 50 50 against ram druid |
27353s | that's how slow it is |
27360s | all right this one's a bit tighter |
27361s | though impact gonna have to find a way |
27363s | to |
27363s | make sure he gets through the multiple |
27366s | tricks |
27371s | this hand is just |
27374s | a bunch |
27376s | of good cards to be fair but together |
27380s | garbage |
27382s | victory is in my grasp yeah he's not |
27385s | killing much yeah |
27388s | is well impact has yeah also got |
27392s | tiny cards no no i'm talking about |
27395s | impacts hand i'm looking at reliquary's |
27396s | hands against one fives this hand also |
27398s | doesn't do much |
27401s | uh i mean l shot is actually a great car |
27404s | to have early game against soccer |
27405s | priests because it kills pretty much any |
27407s | singular minion right it's it's just |
27410s | if there's a singular meaning on the |
27411s | board you'll stammer right |
27413s | um so it just takes out a minion |
27417s | you want to kill a treasure card here |
27418s | you go well shot yeah it's going to line |
27420s | up perfectly now because impact is down |
27422s | to the |
27423s | small health minions that he doesn't |
27425s | want to play but might have to there we |
27427s | go that's better oh |
27429s | nice he's ready to get nice |
27432s | he's fine |
27436s | question is if you want to play a blast |
27438s | i think i want to play it bless we have |
27439s | second bless it it brings it up to the |
27442s | same health total |
27443s | uh like it's going to be five health |
27445s | regardless it's a higher mana right |
27449s | next turn you could go your uh vicious |
27451s | little spear survivors you go serpent |
27453s | wig and then handmaiden |
27455s | i think you've got to |
27457s | get that going yes |
27459s | yeah the way you want to be but it's |
27461s | where you are |
27463s | yeah but this minions |
27465s | so |
27467s | uh handmaiden will have to wait once |
27469s | again |
27472s | that's two spells |
27476s | unless he wants to play |
27480s | this handmaiden |
27484s | because there's two of them and these |
27485s | all might be too slow yeah yeah |
27488s | okay |
27489s | yeah you can't afford to wait gotta do |
27491s | it yeah he's he's not this handmade it's |
27493s | just it's just gonna die but yeah you're |
27495s | just doing it to activate the second |
27496s | handmade and still hold on to the |
27497s | surface |
27498s | yeah |
27499s | i agree otherwise otherwise he's doing |
27501s | nothing and there's just no time to do |
27503s | nothing because the start you've had |
27506s | there's a fox and a bear |
27509s | he's actually like the blink box |
27512s | ah sort of variation of the art |
27522s | because it's blue like all foxes are |
27530s | okay |
27532s | finally gets a hand of stuff that |
27534s | looks like the deck he's trying to play |
27537s | yep |
27539s | so really in this map you just need to |
27541s | stick like one big minion and then boom |
27543s | it right and then |
27545s | you're good |
27547s | it's enough to like play around in trap |
27550s | but also you're sort of |
27551s | whilst doing that you're also on a |
27553s | reasonably quick clock that's |
27556s | ticking |
27562s | [Music] |
27564s | this this could tavish game |
27567s | right about now i don't know stack |
27568s | charge kills the handmaiden right now |
27570s | okay nevermind yeah i think he also |
27572s | feels possibly that he's quick enough as |
27574s | well |
27576s | [Applause] |
27578s | and could even play a blog on the side |
27580s | of this |
27581s | you know with the freezing trap sort of |
27583s | on the way at some point as well |
27586s | he feels you can just get this done |
27588s | i have no time for games |
27594s | actually i strive my better to try and |
27596s | block |
27597s | impact from making a big board and then |
27599s | next turn you could dump cards draw more |
27602s | with furious hal and then follow that up |
27604s | with bunker |
27606s | ah whatever yeah |
27609s | let the deck decide |
27612s | yep |
27613s | so now impact's looking for a radial |
27615s | mental to really be able to |
27617s | start uh |
27619s | uh driving things home |
27621s | um |
27623s | i think this is a get slow turn my blood |
27626s | like cathedral |
27629s | maybe set things up and thrive all right |
27631s | impact does not take things slow |
27634s | there's no slow turning |
27635s | [Music] |
27638s | but i know what you mean is get some of |
27639s | the stuff ready |
27643s | you've got the thriving cathedral yeah |
27644s | so still going on |
27646s | one of the hardest things to learn about |
27647s | non-graphics is that |
27649s | in many games it's not a like |
27652s | incremental |
27653s | board presence right |
27656s | because you just don't have to follow up |
27658s | to make like a couple of medium-sized |
27660s | minions get there uh if your opponent's |
27662s | playing any sort of deck with removal |
27665s | um it's about the big swing turns right |
27668s | yes it's about |
27670s | the |
27671s | like |
27672s | fishing for |
27673s | the one big minion that's going to stick |
27675s | that you can boon |
27677s | um |
27679s | now this is this is big enough right |
27681s | reliquar is still a little bit limited |
27682s | man it hasn't completed quest fully and |
27684s | impact's kind of desperate to just have |
27685s | a minion on board |
27687s | how um but |
27690s | like i |
27691s | let's just say i wouldn't have hated it |
27692s | if he just went like time for game |
27695s | thrive and cathedral and then just try |
27698s | to set up for a |
27699s | a much bigger booth |
27702s | on the turn after right and just like |
27704s | kind of got on it all in and fished for |
27707s | a potential |
27708s | uh like radio elemental yeah i got |
27710s | shouted out by some good players the |
27712s | other day i'm like well i can never get |
27713s | a minion to stick and i say well you're |
27715s | doing it wrong |
27716s | you get a minion to stick by playing |
27717s | five of them in one turn that's how you |
27719s | get a minion to stick not by playing two |
27721s | minions and hoping they don't die |
27723s | play so many minions that they can't all |
27725s | die do that |
27727s | and then i started getting much better |
27728s | results strangely enough when i was |
27730s | playing the deck correctly who knew |
27736s | but it's still hard to get that balance |
27738s | and to know exactly when to do it |
27744s | there's no like magic formula you have |
27746s | to look at the board states which is |
27747s | good because you have to think |
27749s | bad for me but it's good for everyone |
27751s | else |
27756s | sorry squishy i'm good yeah we're gonna |
27758s | shake the head there cause we'll see the |
27761s | what is coming here this is the |
27765s | reasonable size pop-off term not huge |
27768s | no it's |
27771s | next turn there's not quite enough to do |
27773s | it |
27787s | let none survive |
27802s | still isolate the |
27804s | uh slither spear |
27805s | yes |
27816s | i'm not able to attack into that the |
27818s | design thicker things so i have to make |
27820s | more stuff that's fine for better |
27822s | quality there right |
27824s | yeah |
27827s | okay |
27828s | so now it's time to fish for a boon i |
27831s | feel |
27833s | priestess |
27835s | i think you're just going all in on on |
27837s | two minions here or maybe not all in but |
27840s | uh like close to it you ready to |
27842s | elemental yeah here we go |
27845s | uh serpent wig serpent wig |
27851s | fishing the shadows |
27854s | yep |
27857s | yeah |
27859s | arrange that |
27865s | it might even go all in all in though |
27868s | with a cathedral activation next turn |
27869s | i'm not sure if that's |
27873s | super wise and i might be |
27875s | yeah i was going to say i might even put |
27877s | like a serpent wig on the |
27881s | i never mind just go all this you just |
27883s | go over the two biggest things you can |
27884s | get but i understand where you were |
27885s | going for that it's like |
27887s | yeah |
27888s | no i like this has a neutral activation |
27890s | next turn so can draw a card maybe find |
27892s | another naga get these turbo wings |
27893s | acting a little more |
27895s | um but this at least all minion damage |
27898s | uh sets up a bunch of minions for |
27900s | reliquary to have to kill if he wants to |
27903s | play around freezing trap to an extent |
27905s | he |
27906s | he's gonna struggle |
27920s | well |
27921s | he can kill all but the two big things |
27923s | obviously |
27926s | can he |
27929s | no |
27930s | you know he can't kind of kill |
27932s | two of them obviously multicaster can |
27934s | help there's been uh |
27939s | uh nature |
27940s | frost and fire i don't know if the |
27942s | arcane shot was played was there an |
27943s | arcade shot played |
27944s | don't remember one but that doesn't mean |
27947s | look there wasn't one |
27949s | there's not been an arcane shot still |
27950s | gonna help though |
27952s | three cards |
27956s | these taunts are going to be annoying |
27958s | but |
27959s | uh |
27960s | there one of the cards that impact did |
27962s | not cut was shard so |
27965s | at some point we'll be able to get |
27966s | through these |
27967s | shards |
27973s | you'd kill these radio but i guess with |
27975s | nine mana it doesn't matter like radio |
27976s | element has already done its job |
27978s | kill the amalgam so impact has less |
27981s | potential outs for another amount right |
27983s | like can't get a beast or something yes |
27985s | oh |
27987s | crush claw |
27992s | could have been a teacher tj |
27996s | tell me |
28015s | explosive trap |
28016s | yep decided that 2020 is big enough |
28018s | thank you very much let's make something |
28020s | else bigger |
28024s | first regard |
28026s | this is still going to be 21 damage to |
28028s | face |
28030s | assuming impact wants it |
28032s | [Laughter] |
28034s | does he want 21 damage to face hang on |
28037s | oh no it's not it's not because he uh |
28039s | there's a freezing trap still up and the |
28041s | radio elemental needs to go into the |
28042s | freezing track |
28044s | yeah |
28046s | in fact it looks like he's not even |
28047s | going to tacking it to the freezing trap |
28053s | now he is going to be attacking him |
28057s | there we go |
28059s | here's the top all right |
28062s | your go do 2018 good luck |
28066s | yep |
28075s | there's one of them |
28079s | that's a lot of stats |
28082s | though |
28083s | you can't get through all of these |
28084s | minions i like what impact did there |
28086s | he's like okay |
28087s | my |
28088s | ascended |
28090s | is strong enough my just slithers is |
28092s | strong enough right they're not going to |
28093s | die if they live it can attack face it's |
28095s | it's going to be a win yes i need to |
28097s | make the other stuff stronger in case |
28098s | you have second trap to be able to |
28100s | attack through |
28101s | uh or to be able to attack through the |
28103s | taunt which he knew was emerging in the |
28104s | following turn |
28106s | so from reliquary's perspective it's |
28108s | about trying to isolate |
28109s | as many minions as possible right try |
28112s | and pare down the board |
28114s | to see what can happen |
28116s | but unfortunately there's just not |
28118s | enough stuff |
28120s | there is a hero power a wound prey a |
28123s | reset time for games and a freezing trap |
28125s | in a reset |
28129s | and can't |
28130s | like |
28133s | but the the important part as well is |
28134s | welcome for |
28136s | doing all this none of it's going face |
28139s | no impact you just |
28141s | keep going |
28147s | so yeah you've cleared up most of that |
28148s | stuff now but impact can still get |
28150s | through the |
28153s | freezing track part of this |
28155s | yeah well now it's just out finding the |
28157s | shard because it's still not lethal so |
28160s | gonna cathedral and buff first i assume |
28165s | uh he's got the freezing trap right so |
28168s | yeah so that's always going to be yeah |
28169s | um |
28171s | so |
28185s | yeah so this is just |
28187s | don't die next turn which means |
28189s | don't let your 22-22 somehow get removed |
28197s | yep just checking case there's a random |
28200s | starfish in this deck given those two in |
28202s | his other depth though is not strangely |
28203s | enough |
28212s | both freezing traps so |
28216s | not doing 28 dollars |
28224s | hey 26 |
28225s | sorry sorry i misspoke |
28230s | there's 24 really because you put the |
28231s | other explosive trap down to to lock |
28233s | them out |
28235s | yep all right we gotta start with |
28236s | multicaster |
28238s | um |
28246s | is it 24 24 |
28249s | what's happening in hearthstone |
28251s | yeah this is just not nearly enough like |
28254s | it's just like |
28258s | let's see here power face |
28261s | piercing shot |
28271s | can he actually kill it there's another |
28274s | one |
28275s | no he can't kill it's gonna be at one |
28276s | health |
28278s | yeah it won't damage off |
28280s | and then even then like the just the |
28283s | slither spirit surviving with two |
28284s | separate wings in hand i think was more |
28286s | than enough so |
28288s | there we go impact |
28290s | uh nicely played game right uh i talked |
28292s | about the swing turns but impact |
28294s | obviously knew that if he could just buy |
28296s | enough time |
28298s | he wasn't really spending any resource |
28299s | in order to make that happen right he |
28301s | was he was just kind of you know playing |
28303s | naga put super wings on it play a boot |
28306s | knewing he had thrive plus a second boon |
28308s | in his deck which was nearly guaranteed |
28309s | at that point um |
28312s | us |
28313s | so |
28314s | and then going popping off on the the |
28316s | big turn making as big of a boon as he |
28319s | possibly can spending essentially all of |
28320s | his resources right um yes yeah |
28325s | knowing that he had a little bit more |
28326s | with deidre that was gonna pop up but |
28328s | knowing like where his strength lies |
28330s | okay this is going to do two things |
28332s | gonna make two giant minions |
28334s | so i'm sort of protecting from freezing |
28335s | trap and it's also gonna make it so |
28337s | because one of them is taunt mini damage |
28339s | is irrelevant for the rest of the game |
28341s | he's not going to push any damage face |
28343s | with with minions the wild spirits |
28345s | aren't going to do anything i'm so |
28346s | excited about casino piece i got so |
28347s | blurry |
28349s | um |
28350s | so just solid recognition and a good |
28353s | showcase of the the power of naga |
28355s | priests yeah even the early decision |
28357s | that was just a double handmaiden where |
28359s | he knew he needed more cards and he |
28361s | didn't have time to mess around |
28363s | they just dumped one on the board |
28365s | got it out of there draws and cuts but |
28367s | yeah now it's the shaman |
28369s | you're a good spot if you've got a |
28370s | shaman left in this matter |
28374s | no he made it just wanted to target it |
28376s | and gave it |
28378s | i'm basically a still image though |
28380s | [Music] |
28381s | i mean that's that's the future that's |
28383s | that's all the fashion teacher you |
28384s | should try it definitely |
28386s | did you just deliberately like sit as |
28388s | still as you could there to try and |
28390s | mimic being stopped |
28392s | which might cause that blurry it just |
28394s | actually blurred that much |
28395s | we've been over this before on america's |
28397s | fastest many times it's because |
28399s | with the way my house is set up |
28402s | um |
28403s | no |
28403s | because my house is so long |
28406s | it's not that large it's just really |
28407s | long |
28409s | um and the router's on the other side of |
28412s | the house and no matter how many |
28413s | repeaters or |
28415s | like wireless range extenders i've tried |
28419s | wi-fi just |
28420s | cannot reach my the room that i'm in |
28423s | have you tried sticking at the other end |
28426s | of the house |
28427s | no because then kids would be screaming |
28430s | all the time right near me |
28432s | have you guys seen a way around it |
28434s | something to somewhere else |
28437s | um |
28438s | no |
28439s | i've tried a lot of the house and |
28441s | youtube |
28442s | it may seem like a simple solution but |
28444s | i've tried a lot of things and so i've |
28445s | settled on power over ethernet and we've |
28447s | talked about this before |
28449s | basically um |
28451s | my router has an ethernet cable that |
28454s | plugs in this little box that's in an |
28455s | outlet on the wall |
28458s | an electrical outlet like a power outlet |
28460s | and through the power of i can only |
28462s | describe this |
28464s | sheer magic |
28466s | the internet sig from the ethernet cable |
28468s | in this little box in the wall |
28470s | magically goes through the the |
28473s | electrical wires in my house yep plops |
28475s | down right to the other box that's |
28477s | plugged into a power outlet behind my |
28480s | computer that's where my ethernet cable |
28481s | is plugged in |
28482s | how does that work with the glass tubes |
28484s | how does that all fit together |
28486s | well so crazy thing is is and this is |
28490s | strictly a theory i know nothing |
28492s | about internet i know dc monitors but |
28494s | internet is |
28496s | is wildly |
28498s | uh complicated to me um |
28501s | i noticed with my light on for a long |
28503s | time right which my ex my uh |
28509s | electricity |
28511s | uh the thing with a lot of plugs on it |
28515s | extension |
28516s | sure the extension the power extension |
28519s | um |
28520s | uh |
28521s | is to plug in the same outlet as |
28523s | ethernet when my lights have been on for |
28525s | a long time |
28527s | it sucks all the magic |
28530s | from the |
28531s | electrical |
28533s | wires that are in my wall that are that |
28535s | my ethernet is traveling upon |
28538s | okay wow yeah and that's why i get |
28540s | blurry because the lights are on and |
28542s | they're sucking all the energy all the |
28544s | magic |
28545s | out of the electrical wires that sounds |
28546s | like the for the story i get blurry |
28550s | good children's book |
28552s | where the lights are evil and sucking |
28554s | all the magic out of the world we just |
28556s | saw that yeah |
28558s | because then when i turn off all the |
28559s | lights |
28560s | and like |
28561s | turn off as many things as possible that |
28563s | are connected to that |
28564s | uh |
28565s | power extension |
28568s | okay there's a name for it i can't think |
28569s | of it it's i'm like |
28572s | it's a word that's different in american |
28573s | to english as well |
28575s | maybe i don't care i don't know any |
28577s | english i'll use any |
28579s | regional dialect at this point |
28582s | um |
28583s | i turn all this off my |
28585s | my internet gets better |
28590s | it's strictly packet loss |
28594s | it's not like everything's works like my |
28595s | dallas b is so good up let's be so good |
28597s | it's strictly packed a lot imagine if |
28598s | you were the only one you're internet |
28600s | because of that xbox really good and all |
28601s | the lights started flickering |
28605s | to be fair this could have been a tweet |
28607s | apologies we've spent entire five |
28609s | minutes in this break talking about not |
28611s | even a break it wasn't even a break |
28613s | uh to explain why i'm blurry we didn't |
28615s | talk about hearthstone for a second |
28617s | it's sharma versus druid |
28620s | and now we're back |
28621s | it's celestial druid it's control shaman |
28623s | or whatever you want to call it |
28626s | ej's glowing because he's excited |
28629s | but bowling into clownfish that seems |
28630s | like a good thing to do |
28635s | it sure does |
28637s | it sure does |
28639s | claim that it doesn't die |
28641s | you know i'm gonna turn my i'm gonna |
28643s | turn my lights off for a second so the |
28644s | magic comes back so uh cast the game |
28647s | real quick okay so while tj's taking off |
28649s | his lights there is no answer to this |
28651s | boulder clownfish is going to come down |
28655s | and yeah impact rubbing his hands |
28657s | together fingers crossed for even more |
28659s | good stuff |
28661s | i do |
28662s | honestly |
28664s | any murder |
28667s | and now all your mothers cost like -67 |
28671s | and now i just need some murlocs |
28674s | mean a while though red aquarium is in |
28676s | the position where he's going to be able |
28677s | to get some big stuff down very quickly |
28680s | come back and align very quickly it's |
28682s | all kicking off tj |
28684s | okay i'm back and everything's better |
28685s | we'll clown fish battle cry already and |
28688s | on the other side of relico he's got |
28690s | anacondra scale alignment joey |
28693s | it's |
28694s | trying to |
28695s | channel some type of magic into don't |
28698s | get this |
28700s | whatever it is |
28701s | don't get it |
28703s | how is he sucking all the internet out |
28705s | of your house to make sure he gets good |
28707s | cards yes it's impact |
28709s | his impact just |
28712s | taking all the internet from all the |
28713s | people so he gets good card draws |
28717s | okay so |
28718s | um |
28719s | reliquary just decided to pick scale |
28722s | dredged it |
28723s | that was going to draw it so now has |
28726s | a ramp into scale scale i mean |
28731s | ramp into scale into alignment into |
28735s | anaconda draw a bunch of cards |
28739s | scale |
28740s | whatever |
28741s | but all impacts fish cost naught |
28745s | well we'll do at that point but yes |
28748s | gonna be exciting i mean it's got a drum |
28750s | first |
28751s | that's the problem he's having yeah |
28757s | there |
28758s | here we go |
28761s | uh excuse me neil it's rush oh look i |
28764s | just i can dream right |
28768s | charge me terrifying |
28771s | all right velikoy has got to |
28775s | alignment land which means just any sort |
28777s | of board at all and he's good |
28780s | with anaconda he might just go for it |
28782s | anyway |
28791s | it exceeds the point of the boner so |
28793s | scale will take one fewer |
28797s | welts to kill it off that's nice |
28804s | an impact has run out of um |
28808s | murlocs i want to say fish but he has |
28810s | fish |
28816s | yeah so impact just challenging |
28819s | the the one thing about |
28821s | post alignment is impact will have had a |
28823s | lot of minions die |
28829s | and |
28832s | so |
28833s | i'm doing atheists just p p p p p |
28837s | yeah |
28840s | that's what i'm thinking like brandon |
28842s | atherius after you have two mana it |
28844s | seems |
28846s | [Applause] |
28848s | interesting |
28852s | good word |
28856s | [Applause] |
28861s | another mock pools |
28872s | just make it to anything |
28873s | okay that's another two damage i mean |
28876s | you're just trying to collect damage |
28877s | right now like that's it like |
28881s | collect as much damage as possible i |
28883s | wonder if he even expects alignment to |
28886s | actually like be a thing um |
28890s | i think he's trying to avoid it being a |
28891s | thing by making sure there's enough on |
28893s | the board to scare your opponent off |
28896s | [Music] |
28899s | reliquary is confused but if you could |
28901s | see the hand he would not be confused i |
28903s | gotta admit |
28905s | every part of me here saying i want to |
28906s | jam alignment but yeah this is the |
28908s | sensible play this is a good |
28912s | i play well i've got two cards not that |
28914s | much damage i've got alignment with all |
28916s | this stuff in my hand i've been so |
28925s | tempted gonna keep two whelps up |
28935s | it just needs anything to do that spins |
28937s | like six or seven mana here |
28939s | that's not it it's just gonna do nothing |
28942s | no no don't play the brick oh |
28948s | oh it's a police player right it's just |
28950s | a bluff he's making it look like he's |
28952s | got something to do |
28953s | julie ah yes that's an impact play if |
28955s | i've ever seen one |
28957s | anyone else wouldn't even consider |
28958s | that's what they're doing but yeah i |
28960s | reckon that's what he's doing yeah |
28961s | that's that's just impact going i've got |
28962s | a seven drop and i'm not playing it for |
28963s | some reason |
28964s | yeah |
28966s | i mean |
28967s | real course why would he ever alignment |
28969s | here |
28969s | [Laughter] |
28973s | you're not playing anything |
28975s | play stuff |
28982s | all right now impact really needs to get |
28983s | things out that star he had with the |
28985s | boulder and the clownfish looked |
28986s | incredible but just |
28989s | no galacta to go with it |
29006s | same words |
29010s | uh |
29017s | i want to upgrade the belinda again |
29019s | probably |
29021s | yeah i think oh wait no you don't want |
29022s | to do it |
29025s | i guess it doesn't |
29028s | it encourages a trade i don't know |
29034s | yeah okay oh no |
29053s | just just get the board and win the game |
29055s | the old-fashioned way which is what this |
29057s | deck does a lot which is why some people |
29058s | play ramp druid |
29060s | you will be crushed |
29067s | [Music] |
29070s | what are we looking for here get kale |
29071s | fast |
29073s | warlock ravager might still be decent i |
29075s | think it might be too late but it might |
29076s | wasn't good |
29078s | glug is just a bunch of minions |
29082s | he's probably going to have to just |
29084s | denatherius next turn to be quite honest |
29087s | if he gets a gorlock he can go burn |
29089s | gorlock remember they're all double |
29090s | reduced |
29094s | that's not that exciting feels exciting |
29096s | but i think it is |
29108s | just a whole lot of attacks yeah i was |
29110s | just thinking how many times does this |
29112s | thing attack |
29113s | all of the times |
29120s | it just kills it on board that's crazy |
29124s | ridiculous |
29135s | you gotta be scrappy with scraps |
29138s | can he win if he jumps the generous |
29140s | though i mean the answer might be |
29141s | kennywood if he doesn't but |
29149s | at this rate he's just going to die |
29151s | yeah |
29152s | i don't even know what it's at i think i |
29154s | guess yes |
29156s | okay |
29157s | 20s a lot |
29158s | he's channeling the kale those |
29163s | i didn't even see it it blocked it above |
29165s | the line i think i was trying |
29172s | it's just |
29173s | not in the right place |
29175s | but we can see the picture that's all |
29177s | that matters all right i'm gonna i'm |
29178s | gonna count |
29182s | let's look here |
29188s | how's it looking |
29192s | i probably counted you so far is this |
29194s | helping 15 i think |
29196s | 15 okay |
29199s | it's |
29201s | piranhas |
29202s | flour fleurgal boner |
29205s | yep uh five |
29208s | um glug which is another four more okay |
29211s | that's nine |
29213s | uh two command of nebulons that's 11 and |
29215s | i think four totems |
29218s | sure let's go with that 15. i like it |
29220s | yeah |
29228s | when druid or shaman to this point gets |
29230s | to this stage it's just stupid it's like |
29232s | well i'll just do some stuff |
29235s | you've won the game oh no |
29238s | now we can't play today he's just gonna |
29240s | die |
29242s | i'm like it's another connie |
29247s | i don't even know |
29249s | apologies i don't know how a double |
29251s | economy would work assuming that if you |
29253s | pick menu with both you only counted one |
29255s | million and they both pop off i don't |
29257s | know |
29258s | i should know |
29260s | yeah judging by reliquary's |
29263s | move there i would imagine that's that's |
29265s | the case or else it might have been |
29266s | beneficial to actually play the second |
29268s | economy so right now we have |
29270s | five plus |
29273s | 15 damage on board what was even the |
29275s | last battleground that's what he's |
29276s | thinking that's what i'm thinking right |
29278s | now |
29280s | has there even been a battle oh it was |
29282s | the muck |
29283s | thing yeah not person |
29286s | yeah |
29288s | oh crud crud caretaker |
29292s | exactly look good it creates a muck |
29294s | thing i think |
29296s | sure |
29296s | now you're making me look things up tj |
29299s | i mean the cool things from my memory |
29302s | all right |
29303s | we got a tied series and i don't have |
29305s | any more magical ethernet stories so |
29308s | okay i actually have to talk about |
29309s | hearthstone it's going to be shaman vs |
29311s | quest hunter |
29313s | um and quest hunter does have the |
29316s | inevitability on their side but the |
29318s | shaman has the |
29320s | i can make a lot of stuff |
29323s | very quickly |
29324s | part on their side |
29328s | okay i'm listening but i'm also trying |
29329s | to find out what the caretaker makes at |
29331s | the same time |
29334s | and whatever you said i agree with it |
29335s | entirely |
29336s | you haven't found it yet |
29338s | i found the caretaker but it just says |
29340s | three five elements with torn but it |
29341s | doesn't say what it's called |
29344s | um it's called elemental with taunt |
29346s | called untreated filth boom |
29350s | got it synchronized filth |
29353s | um |
29354s | yeah yeah hunter versus |
29356s | yeah |
29357s | based on based on the data we have here |
29362s | it's uh exactly fifty percent |
29365s | yup |
29366s | eleven hundred and sample size so pretty |
29368s | significant and it's exactly fifty |
29370s | percent fifty point zero percent |
29373s | now granted this is you know just taking |
29376s | data from hs replay um it's just it's |
29379s | players in legend that are actually |
29381s | using the arsenal deck tracker to track |
29382s | their game so it's not the end all be |
29384s | all but that's a pretty healthy sample |
29385s | size for the |
29387s | matchup um so i think that's |
29391s | yeah when you think it down to top |
29393s | thousands it goes down the shaman |
29394s | becomes the underdog it goes down to |
29396s | 49.4 |
29398s | so absolutely the hunt always wins here |
29402s | yeah it's it's usually a show of |
29404s | difficulty right um if uh you have a |
29407s | match-up at the legend rank that |
29410s | is even |
29411s | uh if you go lower in ranks the deck |
29414s | that rises in win rate is the deck |
29417s | that's |
29418s | easier to pilot in the matter right yes |
29421s | yeah |
29422s | but i mean that's a tiny difference if |
29423s | you do it with ball priest it changes by |
29425s | huge amounts as you go up through the |
29426s | ladder right i mean poor priest starts |
29428s | off with an abysmal rin rate because |
29430s | there's not that many players that can |
29432s | play it well |
29433s | like well enough to to win consistently |
29435s | on ladder |
29436s | and then you can go to the lower ranks |
29438s | of board priests and no it doesn't go |
29440s | down it disappears because |
29444s | they played it twice ago what is this my |
29446s | 1-1 just can't hit them in the face 40 |
29449s | times |
29450s | yeah |
29450s | yeah |
29451s | and then you go to pocket trains deck |
29453s | track and it says every matchup is 70 |
29454s | percent |
29455s | [Music] |
29457s | ah |
29460s | yeah he didn't bring it |
29463s | all right so looking for in this |
29464s | match-up um |
29466s | like |
29468s | surprisingly enough sire to naps like |
29470s | having it early uh is fantastic because |
29473s | then you can start picking it up usually |
29475s | the game will go turn 10 and beyond |
29476s | because you can |
29478s | get to the point where your opponent has |
29480s | to answer your minions |
29482s | and then if you can just play it on turn |
29484s | 10 after a substantial amount of minions |
29486s | have died it's basically like a reset of |
29487s | the game right so |
29490s | um which is just a |
29492s | solid meaning to have |
29493s | uh reset of the game but your opponent's |
29495s | got no stuff left because they've burned |
29496s | it all yeah in the first place |
29500s | um with theotar as well there's this |
29502s | interaction where you kind of want to |
29504s | play |
29506s | uh |
29507s | you can't turbo through your quest you |
29508s | need to try and complete your quest on |
29510s | the same turn that you're playing tavis |
29511s | to try and play around that i mean |
29513s | there's two weeks there's theater plus |
29514s | muteness |
29516s | um so |
29519s | yeah |
29525s | i think doing earlier it always feels |
29527s | like you've got nothing for the show and |
29529s | suddenly you've got anything you want |
29531s | me |
29533s | kind of controlled |
29537s | that's a high health total it's no match |
29539s | for a piercing shot |
29548s | yeah |
29549s | anything better it looks pretty |
29551s | straightforward but |
29554s | ah i mean shell sharp enough capped and |
29556s | what it can do so you might want to just |
29558s | shell shot here it's not as many |
29559s | efficient but piercing shot can get you |
29561s | more damage later on in the game |
29562s | vengeance is near |
29569s | i think the problem is how do you use |
29570s | the manual efficiency in this turn |
29573s | next time you're going to have a four |
29574s | drop you probably want to play the |
29576s | piercing shot next turn a lot of the |
29577s | time |
29580s | or you could go shell shot hero power |
29582s | next turn and deal with but essentially |
29584s | any board at that point that's what i |
29585s | mean so this was just feels |
29588s | long term more efficient even |
29589s | immediately it wasn't particularly |
29590s | obvious but yet now |
29592s | i'm gonna get the payoff for that |
29602s | or not |
29608s | the famished fool has been infused |
29612s | ipec's gonna be able to |
29615s | uh draw a bunch of cards next turn but |
29617s | really needs to |
29619s | start piecing together some type of |
29622s | like i mean pressure |
29625s | he's got guardian power |
29628s | okay but what are you freezing |
29631s | yeah okay |
29634s | plan though |
29637s | yeah those are two cards with |
29639s | nearly the lowest |
29641s | win rate in the uh in the deck |
29644s | against uh most variations of hunter |
29647s | it makes sense faison just kills you by |
29649s | now this deck doesn't have many minions |
29652s | yep |
29657s | but |
29659s | it's a plan |
29661s | what's the other plan |
29663s | get different cars |
29666s | draw three get on with your life better |
29669s | plan |
29675s | damage plus damage equals damage |
29679s | equation as old as time itself |
29687s | insanity i know it wouldn't steal bad |
29690s | manners |
29694s | give him a clown fish |
29699s | [Music] |
29704s | that's for everybody apart from tavish |
29707s | he doesn't |
29716s | he instead that that was a |
29719s | kind of heads up a lot of times like |
29721s | theotar |
29722s | uh you're like okay i'm gonna save in |
29724s | case my opponent messes up |
29726s | a situation like this you gotta give |
29727s | your opponent the benefit of the doubt |
29729s | and think that |
29731s | there's no way that they're gonna |
29732s | complete the quest knowing that theotar |
29734s | especially after i've drawn this many |
29735s | cards is gonna be |
29737s | right like anything right so tried the |
29740s | alignment trick last game out of |
29742s | necessity i don't think he expected it |
29744s | to work we tried that last game right |
29745s | with the brand going on so |
29748s | your opponents dodged that you give them |
29749s | credit he's a good player everyone knows |
29759s | i was gonna say hold on to the macaw as |
29760s | a battle cry |
29762s | like oh reliquary he's gonna feel safe |
29767s | little does he know |
29772s | [Applause] |
29776s | who's got the secrets now |
29778s | that's right and |
29780s | ooh |
29781s | thanks |
29782s | ah |
29783s | sorry |
29784s | yeah emergencies yeah yeah wait what |
29787s | what do you pick |
29788s | the other one what was on the right it |
29789s | was i don't know |
29792s | it was freezing i think |
29797s | nate was the middle maneuvers was the |
29799s | left i think he took the right |
29804s | hey okay |
29805s | sure |
29806s | give my five mana hyena |
29811s | magic |
29813s | i've heard of it |
29818s | still no spell still no quest completion |
29833s | it's just garbage it's great it's really |
29835s | funny |
29841s | finally he gets a chance to get play |
29842s | something big |
29844s | yeah |
29849s | oh hey gets to clear the board |
29853s | and this is going to be tavish |
29857s | [Laughter] |
29862s | oh is that a huffer nice |
29865s | bam |
29868s | there's a 50-50 deck but they're playing |
29870s | each other's decks so it's still 50-50 |
29872s | right that's how this works |
29875s | oh what he didn't get ice trap oh geez |
29886s | um |
29887s | this is difficult because he's got to |
29889s | decide whether he wants damage which is |
29890s | what i think he wants or |
29893s | if he has to go another way because his |
29895s | hand has turned so slow |
29906s | i'm assuming from the pause he needs two |
29908s | more |
29909s | legs of the quest |
29910s | he needs one um okay it's a single one |
29913s | so one prey will be com quest completion |
29917s | he can play and do it |
29923s | i have no time for games |
29929s | we can take the one in three that |
29930s | mutants doesn't eat it because there's a |
29932s | hyena clownfish in his hand |
29937s | ah you play it yeah you got it there's |
29939s | just |
29940s | no spells in his hand but it basically |
29942s | is every explosive trap that costs four |
29944s | mana |
29947s | oh my goodness |
29950s | irritating turn me |
29952s | yep |
29953s | okay |
29959s | still on 22 it feels like impact has |
29960s | been getting like slapped about for some |
29962s | turns now without really getting |
29964s | established he's still on 22 |
29966s | which can go pretty quick but not with |
29969s | this handicap he knows there's two |
29970s | minions there |
29975s | a beast |
29979s | oh scorpion |
29981s | yeah he's just hunting for things to do |
29983s | yeah |
29985s | this must indicate that there's a |
29986s | freezing trap up and he's like sure if |
29988s | you want to spend five minutes to get |
29990s | that hyena in your hand frozen again |
29993s | by all means |
29995s | just the state of this hand it costs so |
29998s | much it's got so ridiculous |
30006s | impact has two courses of victory now |
30008s | like this board can just get it done |
30010s | sometimes they probably doesn't |
30012s | but also just getting to denatures like |
30014s | you explained earlier |
30017s | um |
30018s | by constantly just playing a big minion |
30021s | every turn is now a viable win |
30025s | [Music] |
30026s | gill hasn't had to play the family's |
30027s | pool you can see why it gets cut to one |
30028s | can't you like shaman has so many cards |
30031s | you think that a five drop that draws |
30033s | three cards is great but |
30036s | you often just don't have time to play |
30038s | it |
30039s | yeah |
30041s | i have no time for games |
30046s | yeah set it up for explosive sure |
30050s | oh |
30054s | that was the hardest working seven |
30056s | damage in his life |
30060s | oh this scorpion |
30063s | the murloc |
30064s | thing |
30066s | what |
30070s | it buffs |
30077s | what's it called |
30080s | gilbert murloc thing |
30089s | nothing can stop us okay sure |
30093s | you play venomous scorpion and you get |
30096s | nothing can stop us and that would have |
30097s | been |
30099s | three six |
30102s | 17 |
30103s | and he traded in |
30105s | five damage which would have been seven |
30106s | it would have been 24. |
30108s | that would have been lethal |
30111s | okay |
30112s | i think it might have been worth trying |
30113s | to find that would be a scorpion maybe |
30115s | i'm wrong |
30118s | sounds reasonable |
30122s | because at the moment he's running a |
30124s | turn slow |
30125s | yeah |
30126s | i don't know if it would have been |
30127s | lethal exactly like i'd have to go back |
30130s | and count but he traded in a 2-2 |
30132s | and he traded in a he might have had to |
30134s | make board space actually |
30136s | but it would have been like a potential |
30138s | would have buffed it out of range of the |
30140s | uh |
30141s | or bloodlust no no bloodlust wouldn't |
30143s | bump the health i'm done |
30144s | just nothing can stop us |
30147s | but that's gonna be game |
30149s | yeah religion down you know yeah real |
30152s | tussle of a match takes the 3-2 |
30155s | and |
30156s | i don't know after each game i thought |
30158s | it was going a different direction |
30160s | but reliquary does get it done here and |
30162s | that one was tough impact just couldn't |
30164s | quite pick up a finishing blow it looked |
30166s | like he was in front for a lot of it |
30168s | but |
30169s | he just kept plugging away that health |
30170s | tote and finally got the quest done |
30173s | without dying |
30174s | and got over the finishing line to go |
30176s | four and oh |
30178s | on day one |
30180s | yeah very nicely done and impact |
30182s | a lot of creative plays in that game |
30185s | um like trying to find something that |
30188s | was gonna work |
30189s | right uh |
30191s | like just like okay i'm just gonna keep |
30193s | building boards i'm gonna keep building |
30194s | boards one of these boards is gonna |
30195s | stick i'm gonna steal the tavish i'm |
30197s | gonna keep building boards play early |
30198s | theater boom |
30199s | um but just didn't work out uh in the |
30203s | end |
30204s | and uh reliquary navidad navigated that |
30206s | well making sure that he kept the board |
30208s | under control spent his mana played |
30210s | around the improved secrets from tavis |
30212s | uh quite well i must say |
30215s | especially the term where he was able to |
30216s | guess the seventh to face with his |
30218s | tavish he said as many things to |
30220s | possible at two health so he was |
30221s | protected with explosive trap but still |
30223s | was able to push damage to face so |
30225s | a very methodical approach uh to a lot |
30228s | of those turns i'm not trying to do |
30229s | anything fancy just trying to maximize |
30231s | damage and in the end that's what worked |
30233s | out for him so |
30235s | nicely done impact 3-1 you know not not |
30238s | a bad score like just |
30240s | can win out on day two or |
30243s | win out and lose in round eight and make |
30245s | it on tiebreakers right still plenty of |
30247s | opportunity for impact whose lineup |
30249s | seems to be working quite well |
30251s | uh to make it into that top 16. yeah i |
30254s | think impact's strong at the start of |
30255s | metas especially starter meters have got |
30257s | quite aggressive lineups i think it's a |
30259s | thing that suits him well i think we'll |
30260s | see |
30261s | quite a lot more of him during this meta |
30264s | um reliquary is somebody who i'm glad to |
30266s | see goforno he's been |
30268s | regularly in the hunt in these |
30270s | tournaments without really getting a top |
30272s | 16 i think there's a 40th yeah there's |
30274s | there's five and threes and |
30276s | that sort of score all over the place so |
30279s | somebody who wins smaller tournaments on |
30281s | a regular basis would be great to see |
30282s | him make a top 16. so he set a good |
30284s | foundation |
30285s | yeah hopefully more of these two players |
30287s | tomorrow teacher |
30289s | yeah should be nice should be nice that |
30291s | was a long series but we actually are |
30292s | going to give you uh a little bit more |
30294s | coverage from round number four just a |
30296s | teeny little weensy bit um |
30299s | before we actually close out for the day |
30301s | and look forward to day number two so |
30303s | we're gonna go to a break neil and i are |
30305s | done but when we come back raven and |
30306s | edelweiss will |
30308s | guide you through |
30310s | the more hearthstone action so don't go |
30312s | anywhere we'll be right back with more |
30313s | masters tour murder at castlemaster |
30326s | [Music] |
30341s | um |
30345s | [Music] |
30370s | [Applause] |
30375s | so |
30389s | [Music] |
30412s | [Music] |
30431s | so |
30434s | [Music] |
30440s | [Applause] |
30443s | [Music] |
30501s | so |
30513s | hello everyone and welcome back we've |
30516s | got just a little bit more hearthstone |
30518s | for you before we close out the day i'm |
30520s | raven joining me is edelweisser our |
30522s | first time casting together uh so that |
30524s | is a lot of fun there we are just |
30526s | going to jump into a game five here so |
30529s | just a a quick one to round out the day |
30531s | while we're still collecting results uh |
30533s | from everyone else in the round so we |
30535s | can have a look at what the end of day |
30536s | one looks like but so far how have you |
30538s | found the tournament is it what you |
30540s | expected in terms of meta in their uh |
30542s | performance i guess from certain decks |
30546s | yeah definitely sort of met my |
30548s | expectations in terms of the prevalence |
30549s | of shaman i'm honestly surprised we |
30551s | didn't see more shaman bands it makes a |
30554s | lot of sense to me that at least early |
30556s | on one of the |
30557s | high performing lineups was you know |
30559s | banning shaman and then target druid |
30561s | because it was very popular classes |
30564s | but it really comes down to that fourth |
30566s | deck and i gotta say i think my favorite |
30568s | deck in this tournament is the lambie |
30571s | rogue it's it's just so much fun to |
30573s | watch and i'm glad we finally found the |
30575s | right road but not what we've got to |
30577s | deal with right now this looks like a |
30579s | curse warlock with our |
30582s | one of runed mithril rod making an |
30584s | appearance again |
30586s | yeah it's uh definitely an interesting |
30589s | one isn't it it still has uh |
30591s | some of the additional tools there to |
30593s | help good like i did look at fiendish |
30595s | circle and was like wait is this curse |
30597s | imp because i saw some players trying to |
30599s | play like both of those lists come like |
30602s | squished into one but it is definitely |
30604s | the first one with the imps being there |
30606s | mainly for the uh impending catastrophe |
30608s | so yeah very interested to see how this |
30610s | deck will perform curse warlock |
30612s | definitely not the um |
30614s | the the most popular version especially |
30616s | on ladder right i think name pluck is a |
30618s | little bit more straightforward of a win |
30620s | condition and a way to execute that win |
30622s | condition so looking forward to seeing |
30624s | how this one goes off for uh |
30628s | c8763 definitely going to shorten that |
30630s | one to ca |
30631s | and construct is going to be on the |
30633s | shaman so uh how do you think cursed |
30635s | warlock sits in the the meta right now |
30638s | because the meta feels even though we've |
30640s | got expected decks in terms of how where |
30643s | the the strength of those decks it feels |
30645s | a little bit all over the place |
30648s | yeah i think as you said the imps are |
30649s | sort of the more obvious pick but the |
30651s | strength of impending catastrophe is so |
30654s | much |
30654s | and and curses have really ramped up |
30657s | with lady dark vein that you can |
30659s | sometimes find yourself taking those you |
30662s | know four or five damage pings off of |
30664s | the curses very very quickly now with |
30667s | just you know a curse on three a curse |
30669s | on four and then dark vein coming down |
30672s | it really just ramps up very quickly so |
30675s | if the warlock does have the breathing |
30676s | room to push curses and isn't forced to |
30679s | just deal with board after board that's |
30681s | where the druid with minimal healing can |
30683s | start to struggle |
30685s | but mutinous and theater are cards so |
30688s | that's the weakness for the warlock i |
30690s | feel like we might be saying that for |
30692s | quite a while unless something drastic |
30695s | happens because uh you know we we've |
30697s | talked obviously we've talked a lot |
30698s | about muteness over there well a long |
30700s | time now meets has been knocking around |
30702s | but because of theotar as well it's so |
30704s | risky to rely on one specific card or |
30707s | one specific combo it's one of the |
30710s | strengths that the renither lists have |
30712s | is you can just fit more stuff to win |
30714s | the game with in your deck and you're |
30716s | not as reliant on one specific thing but |
30718s | already in a blink of an eye we're in |
30720s | this game number five both players on |
30722s | the 3-0 so again whoever wins this |
30724s | single game now uh will basically have a |
30727s | perfect day right uh having day one as a |
30729s | 4-0 score makes you uh very confident i |
30733s | imagine going into day two and trying to |
30734s | make it into that top cut |
30738s | yeah absolutely it doesn't mean you |
30739s | can't get there if you're in sort of the |
30741s | 3-1 spot you can hope to win out but |
30743s | 4-0 is kind of |
30745s | yeah where you want to be mentally i |
30747s | think for sure |
30750s | bowler tempo play here no ravager to |
30753s | follow up with the clownfish but we've |
30754s | seen just how scary this turn two can be |
30759s | yeah great answer though from ca i |
30761s | really do love the boner on turn two |
30763s | though because uh even at times when you |
30766s | don't have something directly to follow |
30768s | up with i think it's just better than |
30770s | sitting around doing nothing get it down |
30773s | and if it isn't cleared it's always |
30775s | going to have that threat potential on |
30777s | board so i do like it a lot but uh c8 |
30779s | answers with drag below number one and |
30782s | then a quick touch of the nathazim to |
30784s | clear up the uh old nemo there so not |
30786s | looking too bad |
30787s | curse lock doing what it wants to do |
30789s | keeping that board clear and keeping the |
30791s | threats minimal |
30795s | this ocani though which has made its way |
30797s | back into list there was kind of a |
30799s | discussion of |
30800s | what do you replace murloc holmes for |
30803s | initially uh because the first list had |
30805s | murloc homes people said okay take it |
30807s | out for crud caretaker uh but it felt |
30809s | weird to run one crud caretaker so i |
30811s | guess some folks just landed on oconee |
30814s | it was good last meta and it still is |
30815s | pretty solid |
30816s | yeah it's one of the things rendezvous |
30818s | has done now right where there's a lot |
30819s | of freedom in those ten cards a lot of |
30822s | the time right or at least in what five |
30823s | of the ten extra you get so |
30825s | it's uh pretty interesting to see which |
30827s | players prefer which but we are gonna |
30828s | see schoolteacher just hard counted |
30830s | there and now my question to you do you |
30833s | mutinous on curve |
30836s | oh yeah i think for sure it's there's |
30839s | not a whole lot else you're doing on |
30840s | this turn if you do miss really |
30842s | dramatically eights are pretty decent to |
30845s | evolve into |
30847s | but |
30848s | you know |
30849s | there's not really a perfect time to |
30852s | mutinous the warlock and you're sort of |
30855s | happy with a lot of different hits you |
30856s | can hit tabs in you can hit bran in this |
30859s | case you hit a school teacher like |
30861s | that's not the best hit but it still |
30863s | potentially removes one to two curses |
30866s | from the realm of possibility just |
30868s | because schoolteacher can discover a |
30870s | drag blow |
30871s | yeah it removes uh brand shenanigans or |
30874s | at least one level of brand shenanigans |
30876s | i guess and also uh as you can see like |
30878s | with the amount of hits you can get |
30879s | there's the entitled uh customer as well |
30881s | which i think is a really good hit if |
30883s | yeah he got it but constructs still |
30885s | going to be happy at the end of the day |
30886s | mutinous still a 7-7 at this moment in |
30889s | time gets to go face if he so chooses |
30891s | looks like he's going to go fishing |
30893s | first almost literally from murloc |
30901s | yeah we're a little thin on cards for |
30903s | the warlock and i think this is |
30905s | something that i found |
30906s | trying out curse warlock on ladder was |
30909s | that even though your deck has the |
30911s | answers for some of what shaman is doing |
30913s | if you are forced to play things out |
30915s | every turn to do things like |
30918s | coin kill a bowler etc then you haven't |
30921s | been able to get your taps going and |
30923s | eventually they can just run you out of |
30924s | resources yeah |
30926s | and not the best |
30929s | evolve i've seen there's a five drop |
30931s | there that's the three two uh the |
30933s | mutinous technically got smaller in the |
30935s | form of that chase |
30937s | uh yeah not amazing and there was an |
30939s | option there to for constructs to still |
30941s | go muck pools and re-roll one of the the |
30944s | cards |
30945s | i've decided against it and this time |
30947s | scene does not look like a bad pick up |
30949s | whatsoever |
30952s | i think sia's gotta be very happy with |
30954s | that pick up because |
30956s | not getting those taps in really set |
30957s | behind but it does leave a pretty open |
30960s | hand for drawing three cards |
30962s | also means any future taps are not going |
30964s | to be painful |
30967s | reducing a lot of evolve options now |
30969s | there is muck pools of course to sort of |
30971s | recover this chase after the seven |
30973s | damage has been sent |
30974s | but still uh really good board clear c8 |
30978s | just gonna be holding his breath oh well |
30980s | that's a big one that's pretty big |
30984s | honestly unable to come down |
30987s | next turn |
30988s | there is double dragged below though as |
30990s | well so if this little uh shark gets to |
30993s | live which it does |
30994s | a c8 can answer this hydra if needed |
30998s | or maybe even without now there's an |
31000s | entire customer if he wants instead |
31004s | yeah i mean it adds a bunch of cards to |
31006s | hand right so it just makes it a very |
31007s | large customer |
31010s | missing out on one coin even |
31015s | yeah this is looking really strong now |
31017s | there's so much removal available for c8 |
31023s | these players are also playing like |
31025s | lightning as well aren't they this is |
31027s | after watching the previous series that |
31028s | felt |
31030s | yeah not slow in a bad way but just very |
31032s | considered from each play these players |
31034s | are just like no i've got my card i'm |
31035s | playing it let's go |
31038s | you know they're just they can they can |
31040s | taste it right they want to end the day |
31042s | on 4-0 and so they're just like all |
31044s | right let's go let's do this i want to i |
31045s | want to celebrate |
31048s | now is c8 gonna start stacking curses |
31050s | now it doesn't look like a bad turn at |
31053s | all for it double drag below from the |
31055s | tamzin as well |
31057s | looks pretty good to me and again the |
31059s | benefit here of construct also not |
31062s | really having too much card draw going |
31063s | on means that there's plenty of hand |
31066s | space because we've seen these shaman |
31067s | index actually sit with almost full |
31069s | hands for many many turns in a row at |
31071s | this point in the game but yeah plenty |
31073s | of space for those curses in hand |
31075s | doesn't mean constructs gonna start |
31077s | getting that damage chipped away pretty |
31079s | quick |
31082s | now this is interesting |
31085s | yeah it banks an impending catastrophe |
31090s | which is just going to be free for a |
31092s | later time |
31094s | so yeah i kind of like this you don't |
31096s | get to |
31098s | do it too often but whether that's you |
31099s | know zero mana draw a card |
31102s | just one card on its own or you get to |
31104s | pair it with another one of these uh |
31106s | being able to just make the most out of |
31108s | that tamson because let's face it you |
31110s | know |
31110s | baby damson never survives more than one |
31112s | turn it's just yeah i think if you get |
31114s | double dragged below and something else |
31117s | you're pretty happy with that tampon in |
31119s | the majority of games right uh the |
31121s | tangent's basically done its job a |
31122s | little bit unfortunate that uh the |
31124s | legendary was drawn after playing the |
31126s | impending and not with the uh |
31129s | uh with the drag below in there as well |
31131s | but still not too bad oh |
31134s | oh |
31135s | okay i |
31137s | seen yeah putting a bissell wave into |
31141s | the lady dark vein just cueing it up i |
31144s | think is |
31145s | basically the best spell that you can |
31146s | get in there means at any point you can |
31148s | just play lady dark vein and a touch of |
31150s | the nazim immortal coil one of those |
31153s | to kill one of the two ones sets off a |
31156s | chain reaction to kill the other one |
31157s | there's just loads of damage to the |
31159s | whole board while i had it |
31164s | i've not seen this many curses in hand |
31166s | at the same time for quite a while |
31168s | honestly and it'd not be lethal at least |
31170s | you know uh so |
31173s | we're coming up on that point though i |
31176s | mean bran dark vein is |
31178s | four curses yeah and |
31182s | also this is a problem where construct |
31184s | seriously has to consider spending that |
31186s | four mana to get those curses out of the |
31188s | way but if he does what's the rest of |
31190s | the turn actually looking like |
31196s | you want to get this cookie down right |
31198s | to get some healing at least |
31200s | yeah this is definitely one of those |
31201s | games where you want prakhan to |
31203s | alternate heal hero power like |
31205s | yeah on kill damage heal damage yeah |
31211s | is there any additional lifesteal you |
31213s | can find i don't know that there is |
31217s | and not really i mean there's always |
31220s | certain discovers and stuff like that |
31221s | can have an impact right if you're |
31223s | amalgam a beast you get life drinkers |
31225s | stuff like that but it's a bit of a |
31228s | stretch |
31230s | i actually wonder if this is going to be |
31231s | a family swap so we can save two mana |
31234s | throw the curse in the deck |
31237s | well it may come into play on this next |
31240s | turn assuming construct isn't just dead |
31242s | i mean what's the damage on these curses |
31244s | right now if we're about to take bran |
31246s | lady dark vayne touch of the nathazim |
31250s | yeah that one was four the one i think |
31252s | five was the first one he cast |
31256s | so five six seven eight |
31259s | who knows what secrets seems worth doing |
31262s | even if it isn't it seems all right to |
31264s | me yeah |
31267s | oh it's nice |
31270s | is that just |
31272s | that just |
31274s | i think it is right it's just gonna cast |
31276s | each one right because it clears yeah |
31278s | yeah yeah |
31280s | oh my |
31281s | that is insane i think that's six seven |
31284s | eight nine is it |
31288s | i think it just is right just yeah six |
31290s | seven eight nine yeah okay well |
31294s | what a smooth 22 cards left in the deck |
31296s | who needs um i'll take the 40 health and |
31298s | be done with it c8 takes that game in a |
31301s | much quicker fashion than i imagined |
31303s | honestly and it gets the victory and |
31305s | ends the day four zero uh swiss day one |
31310s | here for masters tour castle nathria |
31312s | i wasn't expecting handlebars that was |
31314s | not the game i was expecting to cast |
31316s | there what what did you make of that one |
31318s | was that one of the fastest curse lock |
31320s | games you've ever seen |
31322s | definitely and you know with 40 cards i |
31324s | wouldn't have thought you'd get them |
31325s | ramping up that quickly i sort of expect |
31328s | that more out of a 30 card version right |
31329s | where you've got right list you're |
31331s | really reliably hitting those curses but |
31334s | i guess that really demonstrates the |
31335s | power of impending catastrophe and just |
31338s | how much it allows you to draw and |
31340s | mitigate the downside of being 40 cards |
31343s | and what a difference a card makes right |
31345s | because curse warlock was played before |
31346s | the expansion kicked in and it was fine |
31349s | players had some level of success with |
31351s | it it was all right in certain matchups |
31353s | but lady dark vane there just showed us |
31355s | what's going on right with this time |
31357s | because that was ridiculous so many |
31359s | curses and so much damage coming out all |
31361s | together that was a pretty crazy overall |
31365s | um let's just wait as i do believe we |
31368s | are getting the uh what the standings |
31370s | look like after day one but of any |
31373s | players that you've seen today so far |
31375s | really impressed you anyone who you |
31376s | think is going to go far |
31380s | well obviously we're still you know |
31382s | rooting for gia i have a teammate so |
31384s | i've got a little bit of |
31386s | a little bit of a bias but one of my |
31389s | teammates is at three and one so |
31391s | he wins out |
31392s | could could could go well |
31395s | yeah looking at this list now we've got |
31397s | good old donkey there sitting at the top |
31399s | 4-0 |
31400s | but then some of the other players w e |
31402s | stone well-known chinese player of |
31403s | course gamer rvg a player you've seen a |
31406s | lot out of in the past old boy uh |
31408s | previous championship competitor as well |
31410s | and then monsanto and lasagna at the |
31412s | bottom so a lot of players there we do |
31415s | know and a good chunk of players that at |
31416s | least i myself do not know a lot about |
31420s | which always excites me with these |
31421s | masters tours when there's that good mix |
31424s | of you know players we've seen a lot |
31425s | over the past and some new names to show |
31427s | us what they've got |
31429s | yeah really pulling for uh |
31433s | just to watch people say that name |
31436s | i won't repeat it after you said it so |
31438s | confidently i'll have to work on that |
31440s | tonight and prepare for tomorrow |
31442s | because that was there i was practicing |
31444s | it just for that moment |
31445s | yeah that was pretty good but yeah |
31447s | that's going to be at least the 16 |
31449s | players |
31450s | at the top who are at 4-0 and there will |
31452s | have a much deeper look at what's going |
31454s | on tomorrow but really impressive so far |
31456s | today in a a good mix of lineups even |
31459s | though we've seen a lot of similar |
31461s | lineups or you know a lot of shame and a |
31463s | lot of druid we've seen different types |
31465s | of the likes of hunter some different |
31467s | builds of shaymin definitely different |
31468s | builds of the druid and especially these |
31470s | warlocks that i'll be honest i kind of |
31473s | expected implod or nothing and so far |
31476s | we've seen a little bit of a mix across |
31478s | the board so before we wrap up for the |
31480s | day after our very quick one game cast |
31483s | any final thoughts before we're done |
31487s | oh yeah just i'm i'm really excited to |
31490s | see |
31493s | i don't know just all of the |
31495s | lineups that end up coming up on top |
31497s | because as you say there are a lot of |
31498s | similar decks |
31500s | so we'll see like what combination is it |
31503s | that ends up pulling through because |
31505s | it's it's just like a fourth deck here |
31507s | or fourth deck there and i think it's |
31510s | it's one of those where people really |
31511s | feel proud if they feel like they found |
31513s | the secret sauce in you know their |
31515s | fourth deck choice so i i think that's |
31517s | sort of what i'm looking forward to is |
31519s | just |
31519s | you know when the data comes out which |
31521s | lineup is it gonna be that uh people can |
31524s | sort of feel uh |
31525s | forehead about |
31526s | yeah it's always very interesting like |
31528s | quite soon after an expansion the |
31530s | masters tour right after one and you get |
31532s | to see okay who solved it first you know |
31534s | who got there what does because it's |
31536s | always good to have predictions but what |
31538s | does the top eight top four uh even look |
31541s | like in terms of lineups is there any |
31543s | surprises or a players just playing the |
31545s | good decks well going to be enough uh |
31547s | well we'll find out tomorrow as we carry |
31549s | on the rest of the swiss but for now we |
31552s | are going to be done for the day so as |
31554s | always thanks a lot for watching we |
31555s | appreciate it and we'll be back tomorrow |
31557s | same time same place we'll see you then |
31561s | [Music] |
31571s | or at least i hope we'll see you then |
31574s | bye goodbye everyone we're done |
31577s | sort of at a loss thought we're going to |
31578s | cut off i know it's even worse because |
31580s | it's only you on camera i don't know |
31581s | what's going on i thought we were ending |
31583s | the day but apparently we're sticking |
31584s | around we're gonna have to we're gonna |
31586s | have a post show |
31595s | [Music] |
31602s | [Music] |
31623s | these |
31628s | [Music] |
31642s | [Music] |
31671s | [Music] |
31690s | [Music] |
31693s | harder |
31695s | [Music] |
31702s | so |
31705s | [Music] |
31713s | you haven't heard the last of me |
31724s | [Music] |
31748s | okay i can rest this problem now i'm |
31750s | much happier having seen this happen pew |
31753s | pew pew pew |
31756s | [Music] |
31763s | the cleric is still alive the pyro ready |
31765s | to whirlwind the amulet of the undying |
31768s | coming down the boar is getting it done |
31770s | drove open scenes and pocket train is |
31773s | the winner of masters tour for shear |
31776s | what a performance |
31778s | [Music] |
31788s | [Music] |
31802s | so |
31816s | so |
31822s | [Music] |
31832s | [Music] |
31848s | [Music] |
31854s | foreign |