Original Post — Direct link
almost 4 years ago - /u/Noxywoxy - Direct link

Originally posted by Tenguswordsman

So, I guess it is possible that there will be no hunger system.

Edit: may have slightly overreacted, hunger may still be added.

Edit: Welp, the man himself has proven me wrong.

Ya'll be rushing to conclusions lol

https://twitter.com/Noxywoxy/status/1255933938587107330

almost 4 years ago - /u/Noxywoxy - Direct link

Originally posted by The-Rickster

Nice to see some more combat, hopefully battles are a little more engaging than the one we just saw lol

Edit: Happy to spur discussion :)

Honestly this was a really subpar representation we chose and I regret using this clip.

We'll do something better on the next one. There was all sorts of problems here.

almost 4 years ago - /u/Noxywoxy - Direct link

Originally posted by Tenguswordsman

Ya know, I have a feeling I should say something smarter than that, but the only thing that comes to mind is:

"Yay!"

It's all good.

Heh.

We're considering thirst atm - and obviously tying that to mana regen and natural mana regen rates.

It remains to be seen. We keep flipflopping on it. Should Mana and Energy be the same?

Two Different things?

Sometimes we spend too long on that.

almost 4 years ago - /u/Noxywoxy - Direct link

Originally posted by Aesthetic_Twitch

I can see why you would. Not many understand the concept of "work in progress". Most get needlessly disappointed.

I'm really happy with the rest of the content previewed.

almost 4 years ago - /u/Noxywoxy - Direct link

Originally posted by Aesthetic_Twitch

Some features are missing for some reason including hit feedback. But we've already seen decent hit feedback in the trailer, can't see why it isn't implemented for this clip. Without it the sword feels less impactful somehow, makes it look like you are slicing up air or lagging.

Sometimes things disappear during development while being reworked. This was one such occasion - but we've created an unnecessary amount of worry re: Combat by putting out a subpar clip.

The Trork for example has a much lower health bar than it normally does and is in the middle of some other reconfiguring (including the delay between attacks and range of swings)

You don't kill them in 2 hits from an Iron sword lol. Knockbacks etc are being retooled.

100% not Representative of our bar for combat. #regrets lol






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over 3 years ago - /u/Noxywoxy