Last Epoch

Last Epoch Dev Tracker




01 Jun

Comment
    Sarno on Forums - Thread - Direct

Unfortunately it would be premature for me to commit to that at this stage.

I’m going to move this thread from Technical Support to General.

Comment
    Sarno on Forums - Thread - Direct

Thank you for the report! Is it possible to cast Hungering Souls more than once while Lichskin is taken? The last I saw it would not disable itself until after the first cast.

Comment
    Sarno on Forums - Thread - Direct

Thank you for the report. :slight_smile:

Comment
    Sarno on Forums - Thread - Direct

Thanks for the report!


31 May

Comment
    Sarno on Forums - Thread - Direct

That is correct.
 

We try to focus unique item development to spread uniques over base types so unique item drops aren’t artificially rare. There is a small number of base types with multiple uniques.

Comment
    Sarno on Forums - Thread - Direct

This is something we are actively working on. :slight_smile:

Range

Comment
    Sarno on Forums - Thread - Direct

Thanks! This is useful for us, too.

I’ll provide some informal thoughts below - hope you don’t mind my off-the-cuff feedback.
 

We have ambitious plans for Last Epoch’s post-release support. While we’ll definitely want the campaign to feel like a story which has a beginning, a middle, a...

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Comment
    Sarno on Forums - Thread - Direct

To clarify, having base types without unique variants results in fewer unique drops.

If the game decides that a dropped amulet will be a brass amulet, it cannot then decide that this item will be a unique item if there are no eligible uniques for the brass amulet base. We plan for most / all base types to have unique variants, but that’ll take time.

Comment
    Sarno on Forums - Thread - Direct

Thanks for the suggestion - we’ve been discussing it.

Here’s a quick summary of how that discussion has gone;

 
Arguments In Favor

  • A more minion-focused implicit (e.g. making The Fang a Turquoise Amulet) might generally make most people interested in using The Fang happier to find / use it.

 
Arguments Against

  • The Turquoise Amulet base type already has a unique (Death Rattle), while the Brass Amulet base type does not have another unique. Due to how unique item drops work, making The Fang a Turquoise Amulet would result in unique...
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Post
    Sarno on Forums - Thread - Direct

If your Mage explores the path of the Spellblade, they will learn how to perform Shatter Strike. This devastating attack damages nearby enemies, has a chance to freeze them, and will even automatically kill enemies with little health remaining.

If you could design a node for Shatter Strike’s specialization tree, what would it do?

We’d love to see names, ideas on how many points can be spent in a node - and if you can spend more than one point in it, what would scale per point and what would not? This skill combines both offensive and defensive aspects to ensure the Spellblade is a potent force on the battlefield. We can’t...

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30 May

Comment

hey, sorry for not replying earlier. your log was golden. could u also provide the crash report? it should be here.
C:/Users/kiwig/AppData/Local/Temp/Eleventh Hour Games/Last Epoch/Crashes
can you also turn off your damage numbers and see if the crashes persist? we believe the crash to be related to text.

Comment
    Sarno on Forums - Thread - Direct

The next content patch will be 0.7.1, not 0.8.0. :slight_smile:

Comment

Originally posted by Vestus65

Wow, I just purchased the game over the weekend and started following this subreddit. Very impressive to see how quickly you reacted to community feedback! I'm loving the game so far, really looking forward to watching it develop.

Thank you for supporting us! :)


29 May