Unfortunately it would be premature for me to commit to that at this stage.
I’m going to move this thread from Technical Support to General.
Unfortunately it would be premature for me to commit to that at this stage.
I’m going to move this thread from Technical Support to General.
Thanks @Elgareth!
Thank you for the report! Is it possible to cast Hungering Souls more than once while Lichskin is taken? The last I saw it would not disable itself until after the first cast.
Thank you for the report.
Thanks for the report!
That is correct.
We try to focus unique item development to spread uniques over base types so unique item drops aren’t artificially rare. There is a small number of base types with multiple uniques.
This is something we are actively working on.
Thanks! This is useful for us, too.
I’ll provide some informal thoughts below - hope you don’t mind my off-the-cuff feedback.
We have ambitious plans for Last Epoch’s post-release support. While we’ll definitely want the campaign to feel like a story which has a beginning, a middle, a...
Read moreTo clarify, having base types without unique variants results in fewer unique drops.
If the game decides that a dropped amulet will be a brass amulet, it cannot then decide that this item will be a unique item if there are no eligible uniques for the brass amulet base. We plan for most / all base types to have unique variants, but that’ll take time.
Thanks for the suggestion - we’ve been discussing it.
Here’s a quick summary of how that discussion has gone;
Arguments In Favor
Arguments Against
The Rogue may also have some.
If your Mage explores the path of the Spellblade, they will learn how to perform Shatter Strike. This devastating attack damages nearby enemies, has a chance to freeze them, and will even automatically kill enemies with little health remaining.
If you could design a node for Shatter Strike’s specialization tree, what would it do?
We’d love to see names, ideas on how many points can be spent in a node - and if you can spend more than one point in it, what would scale per point and what would not? This skill combines both offensive and defensive aspects to ensure the Spellblade is a potent force on the battlefield. We can’t...
Read morehey, sorry for not replying earlier. your log was golden. could u also provide the crash report? it should be here.
C:/Users/kiwig/AppData/Local/Temp/Eleventh Hour Games/Last Epoch/Crashes
can you also turn off your damage numbers and see if the crashes persist? we believe the crash to be related to text.
The next content patch will be 0.7.1, not 0.8.0.
Wow, I just purchased the game over the weekend and started following this subreddit. Very impressive to see how quickly you reacted to community feedback! I'm loving the game so far, really looking forward to watching it develop.
Thank you for supporting us! :)