Last Epoch

Last Epoch Dev Tracker




18 May

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    Sarno on Forums - Thread - Direct

I’ve heard back from him and he’s currently finishing some changes he’s been making to one of our APIs. I don’t have an ETA, but fixing this problem is next on his list.

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We’ve got the issue tracked down so we don’t need it for this problem but in the future you can find it with these instructions: https://support.lastepochgame.com/article/39-the-games-log-file

You could then upload it to pastebin or drive or something like that and post a link here.

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We are keenly aware that the UI needs a colorblind mode. You’re right it’s important and we are going to do our best to make the UI functional and fun for as many people as we can. I think we will start working on a colorblind system when the UI is more set. Right now it changes a little bit here and there weekly.

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    Sarno on Forums - Thread - Direct

Hi @Oupsimdead & @Stabthis,

Thanks for the post.

I’ve verified the bug and it’s on been added to our internal issue tracker.

We’ll look at the filter sometime in the future to review the words that are on it - and those that aren’t. It’s still quite busy here, so this may not be immediate. Filtering is client-side and we have done some of the initial work required to facilitate this being something users can toggle in the in-game settings menu, though finishing this isn’t currently seen as a priority.
 
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    Sarno on Forums - Thread - Direct

Thanks for the post.

Moving from Technical Support to Bug Reports.

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    Sarno on Forums - Thread - Direct

Sorry for the delay - I think our web developer was asked to prioritize other work.

Until this is fixed you can use the Lost Password tool. I’m going to ask about the current status of this and will update the thread as soon as I’ve heard back from our web developer.

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    Sarno on Forums - Thread - Direct

I’m going to lock this thread as it’s turning into multiple discussions about different issues - at least one of which we’re not going to be able to talk about over a public forum.

To clarify;

  • We are aware of some Steam users not having in-game pet MTX and are working on it.
  • We are aware that no Steam users have their forum badges yet and are working on it.
  • Steam users should be able to register a Last Epoch account through Steam after making their purchase, and from there log into the game without any problems.

@Lotte2525 If you haven’t already, could you please e-mail ...

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Tab brings up a larger version of the minimap which you can move with the arrow keys. It doesn’t have a zoom option yet.

Minimaps are planned to save long term, this is just because there isn’t permanence in zones so once you leave a place it is reset.

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Which game version are you on?

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If you notice skill/passive nodes that don’t line up it’s much faster for us to fix the issue if we have a node name, just because of how many nodes there are to check. Thanks!

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Skills

  • Tweaked several Tornado nodes to make it a bit more powerful at low investment.
    • Lasting Storm: max points 5-> 4. value per point 20% -> 25%.
    • Strength of Air: max points 5-> 4. value per point 20% -> 25%.
    • Hurricane: max points 5-> 4. value per point 20% -> 25%.
    • Frequent Lightning: max points 5-> 4. value per point 30% -> 35%.
    • Overcast Skies: max points 5-> 4. value per point 30% -> 35%.
    • Debris: max points 5-> 4. value per point 17% -> 22%.
    • Inferno: max points 8-> 4. value per point 25% -> 50%.

Bug Fixes

  • Fixed a bug introduced in 0.7.0g that caused most monolith rewards to fail to spawn and issues with dropping items from inventory.
  • Fixed a bug where basic stats (flat damage, increased __ chance, protections, etc) from the augment trees of Bear, Thorn Totem and Storm Totem were not being applied correctly. These skills should feel significantly stronge...
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17 May

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We have fixes for these coming as soon as possible.

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We’ve found an error that should be causing this issue and will be releasing a fix as soon as we can.

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We’ve found the cause of this issue and will be releasing a fix as soon as we can.

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We’ve found the cause of this issue and will be releasing a fix as soon as we can.

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We’ve found the cause of this and will be releasing a fix shortly.

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Thanks, we’re working on it

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Thanks for the info guys, I think we’ve got an idea on what has caused this and how to fix it.

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I need some output logs to see if it has a clue for me. Anyone who is having this issue, please send it to me here or on Discord.

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Can I get an output log from you after you’ve done this a few times?